Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.07 @ 21:57:24 Player: Nalzok Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (79) 395 Value Destroyed (3356) 3356 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1760) 1760 TOTAL SCORE: 10991 Bonus ------- Follower Combat Kills 452 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -92 Cogmind --------- Core Integrity 0/1000 Matter 158/300 Energy 349/525 System Corruption 0% Temperature Critical (824) Movement Walking (190) Ox1 Location -5/DSF Parts ------- > --- POWER (2) -------- Angular Momentum Engine Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Salvage Targeting Computer Authchip [Propulsion] > --- WEAPON (2) ------- Variable Charge Gun Variable Charge Gun > --- INVENTORY (20) --- Advanced Weight Redist. System Improved Sensor Array Advanced Targeting Computer Transmission Jammer Advanced ECM Suite Experimental Thermal Shield Force Field Variable Charge Gun Variable Charge Gun Variable Charge Gun Minigun Heavy Machine Gun Makeshift Sword CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Makeshift Salvage Targeting Computer Advanced Particle Charger Makeshift Armor Plating Makeshift System Shield > --- WEAPON ----------- Plasma Rifle Force Rifle > --- INVENTORY -------- Carbon-fiber Leg Advanced Heat Sink Advanced Weight Redist. System Improved Sensor Array Advanced Targeting Computer Advanced Targeting Computer Improved Particle Charger Transmission Jammer Advanced ECM Suite Layered Medium Armor Plating Experimental Thermal Shield KE Penetrator KE Penetrator KE Penetrator KE Penetrator Mass Driver Guided Missile Launcher Makeshift Sword CR-A16's Behemoth Slayer [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Makeshift System Shield Protection Makeshift Armor Plating Weapon Makeshift Laser Energy Gun Makeshift Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Guided Missile Launcher Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . Utility 7 | . . . 2 . . . 3 . . . . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 164 | . 18 9 10 . 8 9 34 19 9 2 11 5 30 Power 23 | . 2 1 2 . . 3 8 2 2 . . . 3 Engine 17 | . 2 1 . . . 3 6 1 2 . . . 2 Core 4 | . . . 2 . . . 1 1 . . . . . Reactor 2 | . . . . . . . 1 . . . . . 1 Propulsion 46 | . 10 5 2 . 2 . 10 7 3 . 1 . 6 Treads 2 | . . . . . . . . 2 . . . . . Leg 44 | . 10 5 2 . 2 . 10 5 3 . 1 . 6 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 43 | . 3 1 4 . 3 . 8 2 3 . 3 3 13 Device 22 | . 1 1 1 . . . 3 2 2 . 3 1 8 Storage 3 | . 1 . . . 1 . . . . . . 1 . Processor 10 | . . . 3 . 1 . 3 . . . . 1 2 Hackware 2 | . . . . . 1 . . . . . . . 1 Protection 6 | . 1 . . . . . 2 . 1 . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 52 | . 3 2 2 . 3 6 8 8 1 2 7 2 8 Energy Gun 32 | . 3 2 2 . . 4 5 2 1 2 5 . 6 Energy Cannon 1 | . . . . . . . . 1 . . . . . Ballistic Gun 2 | . . . . . . 1 1 . . . . . . Ballistic Cannon 3 | . . . . . 1 . . 1 . . . 1 . Launcher 8 | . . . . . 2 1 . 2 . . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 1 . . . 1 . Piercing Weapon 2 | . . . . . . . . 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 . . . 1 . . Corrupted Parts 3 | . . . . . . . . . 1 . 2 . . System Corruption 24 | . . . . . . . . . 4 . 20 . . Parts Lost 48 | . 3 1 1 . . 2 4 9 3 . 1 . 24 Power 11 | . 1 . 1 . . 1 1 2 2 . . . 3 Propulsion 14 | . . . . . . . 2 5 1 . . . 6 Utility 13 | . 1 . . . . . . 1 . . . . 11 Weapon 10 | . 1 1 . . . 1 1 1 . . 1 . 4 Highest Loss Streak 11 | . 1 1 1 . . 1 4 6 2 . 1 . 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 96 100 93 92 99 82 99 87 99 97 64 Engine 6 | . 14 14 1 . . 5 8 2 6 13 13 11 4 Core 4 | . . . 8 11 11 5 1 2 5 . . . . Leg 23 | . 28 28 22 22 22 22 25 19 25 26 26 23 10 Device 11 | . 8 14 12 11 11 11 12 9 12 13 13 15 15 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 Processor 14 | . . . 17 22 16 11 13 20 20 20 20 21 14 Hackware 5 | . . . . . 5 11 6 6 6 6 6 5 1 Protection 1 | . 4 . . . . . 5 . . . . . . Energy Gun 9 | . 22 28 22 22 6 8 7 2 9 1 10 5 7 Ballistic Cannon 1 | . . . . . 4 . . 2 . . . 2 . Launcher 2 | . . . . . 5 6 . 1 3 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 82 | 13 22 20 20 20 56 60 80 71 71 71 75 80 82 Greatest Support 66 | 20 26 20 26 26 26 26 66 65 60 60 60 60 60 Greatest Overweight (x) 4 | . 1 . . . 2 2 2 3 1 1 1 1 4 Average Overweight (x) . | . . . . . . 1 1 1 . 1 1 1 1 Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 8 10 10 10 14 20 20 20 20 20 20 20 20 Most Carried 20 | 5 10 10 10 10 20 20 20 20 20 20 20 20 20 Average Carried 16 | 5 8 9 9 10 14 19 18 19 19 20 19 19 17 Final Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 10 10 10 10 20 20 20 20 20 20 20 20 14 Class Distribution -------------------- 36% | Mutant 30% | Scavenger-Mutant 21% | Derelict-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/DSF Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Matter Collected 2992 | 189 268 89 85 10 80 357 301 464 455 . 282 . 412 Remotely . | . . . . . . . . . . . . . . Salvage Created 3332 | . 448 172 240 . . 527 634 218 180 . 134 . 779 Parts 150 | . 30 8 11 . . 24 32 7 8 . 6 . 24 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . 2 19 . 8 1 . 11 . . Prevented 7 | . . . . . . 6 . . . . 1 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Combat Hostiles Destroyed 70 | . 11 4 6 . . 12 8 6 4 . 4 . 15 Guns 40 | . 11 4 6 . . 1 7 . 2 . 3 . 6 Cannons 3 | . . . . . . . . 3 . . . . . AOE 23 | . . . . . . 10 . 2 2 . 1 . 8 Classes Destroyed 18 | . 5 1 1 . . 4 2 2 1 . . . 2 Worker 5 | . 3 1 1 . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . 1 . . . . . . Swarmer 8 | . 3 . 2 . . . . . . . 3 . . Grunt 39 | . 8 3 3 . . 7 3 3 2 . 1 . 9 Brawler 3 | . . . . . . 1 . . 1 . . . 1 Sentry 6 | . . . 1 . . 1 3 1 . . . . . Specialist 4 | . . . . . . . . . . . . . 4 Hunter 1 | . . . . . . 1 . . . . . . . Programmer 4 | . . . . . . 1 2 1 . . . . . Heavy 1 | . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . 1 . 1 . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . Assembled 1 | . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . Best Kill Streak 6 | . 3 2 3 . . 4 4 3 3 . 2 . 6 Combat Bots Only 6 | . 3 2 3 . . 4 3 3 3 . 2 . 6 Max Kills in Single Turn 3 | . 1 1 1 . . 2 1 1 1 . 1 . 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . 1 1 . 1 . 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Damage Taken 7311 | . 785 332 251 15 . 317 991 1190 522 . 196 . 2712 Core 1716 | . 130 58 40 . . 49 70 170 89 . 26 . 1084 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . 24 . . . 77 . . . . 58 . . Volleys Fired 263 | . 56 19 21 2 . 29 34 31 15 . 12 . 44 Largest 2 | . 2 2 2 2 . 2 2 2 2 . 2 . 2 Hottest 230 | . 115 105 105 105 . 100 230 154 144 . 144 . 225 Shots Fired 433 | . 111 38 38 4 . 41 51 39 28 . 22 . 61 Gun 356 | . 111 38 38 4 . 24 51 4 24 . 19 . 43 Cannon 27 | . . . . . . . . 27 . . . . . Launcher 50 | . . . . . . 17 . 8 4 . 3 . 18 Special . | . . . . . . . . . . . . . . Kinetic 64 | . 29 . . . . . 12 23 . . . . . Thermal 319 | . 82 38 38 4 . 24 39 8 24 . 19 . 43 Explosive 50 | . . . . . . 17 . 8 4 . 3 . 18 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 15 | . 12 14 6 3 . 9 12 6 9 . 2 . 15 Robot Miss Streak 8 | . 4 2 3 1 . 2 4 2 1 . 8 . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . 1 . . . 1 . 2 Max Gunslinging Chain 1 | . . . . . . . 1 . . . 1 . 1 Shots Hit Robots 268 | . 66 28 20 3 . 19 37 30 18 . 5 . 42 Core Hits 192 | . 27 9 9 1 . 37 21 21 11 . 8 . 48 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . Critical Strikes 17 | . 3 1 4 . . . 4 2 . . 1 . 2 Burn 14 | . 3 1 4 . . . 3 . . . 1 . 2 Destroy 1 | . . . . . . . 1 . . . . . . Blast 2 | . . . . . . . . 2 . . . . . Melee Attacks 19 | . . . . . . . 7 6 . . 1 5 . Impact . | . . . . . . . . . . . . . . Slashing 14 | . . . . . . . 7 2 . . . 5 . Piercing 5 | . . . . . . . . 4 . . 1 . . Sneak Attacks 2 | . . . . . . . 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9802 | . 865 362 273 46 . 1948 1027 1345 742 . 388 . 2806 Guns 4291 | . 865 362 273 46 . 354 913 83 297 . 151 . 947 Cannons 633 | . . . . . . . . 633 . . . . . Explosions 4658 | . . . . . . 1594 . 523 445 . 237 . 1859 Melee 220 | . . . . . . . 114 106 . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 986 | . 239 . . . . . 217 530 . . . . . Thermal 3938 | . 626 362 273 46 . 354 696 186 297 . 151 . 947 Explosive 4658 | . . . . . . 1594 . 523 445 . 237 . 1859 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 187 | . . . . . . . 114 73 . . . . . Piercing 33 | . . . . . . . . 33 . . . . . Highest Corruption 29 | . . . . . . 1 . 2 9 9 29 . . Average Corruption 4 | . . . . . . 1 . 1 6 9 9 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 87 | . . . . . . 6 . 7 44 6 24 . . Message Errors 25 | . . . . . . 2 . 2 10 1 10 . . Matter Fused 21 | . . . . . . 3 . 1 12 1 4 . . Heat Flow Errors 9 | . . . . . . . . 2 5 1 1 . . Energy Discharges 13 | . . . . . . . . 2 7 2 2 . . Data Loss (minor) 8 | . . . . . . . . . 4 . 4 . . Data Loss (major) 5 | . . . . . . 1 . . 2 1 1 . . Misfires 3 | . . . . . . . . . 2 . 1 . . Alerts 3 | . . . . . . . . . 2 . 1 . . Overload Shots 20 | . . . . . . . 16 . . . . . 4 Effects 4 | . . . . . . . 4 . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . Heat Surge 1 | . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . Overflow Damage 68 | . . . . . . . . 26 5 . 14 . 23 Projectiles 25 | . . . . . . . . 25 . . . . . Explosions 43 | . . . . . . . . 1 5 . 14 . 23 Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 180 | . . . . . . . . . 151 . . . 29 Shots 6 | . . . . . . . . . 4 . . . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 834 | . 189 211 71 93 . 383 447 247 493 229 72 . 834 Average Temperature 120 | . 53 74 27 53 . 132 213 47 201 131 28 . 239 Received Heat Transfer 1801 | . 417 195 117 9 . 39 246 322 192 . 18 . 246 Effects 24 | . . . . . . . 4 . 6 . . . 14 Shutdowns 8 | . . . . . . . 2 . 2 . . . 4 Energy Bleed 1 | . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . 1 . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . 4 . . . 3 Damage (core) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 1 . . . . . 1 Combat Hostiles 3 | . . . . . . 1 1 . . . . . 1 Parts Melted 20 | . 5 3 1 . . 3 3 . . . . . 5 Heat Transferred 8986 | . 1794 918 1014 99 . 703 1495 259 555 . 396 . 1753 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Peak Influence 387 | . 346 159 302 54 . . 104 . . . . 60 387 Initial 94 | . . 94 61 39 . . . . . . . 50 42 Average 96 | . 159 121 187 53 . . 22 . . . . 52 148 Maximum Alert Level 1 | . 1 . 1 . . . . . . . . . 1 Low Security (%) 82 | 100 58 100 55 100 . . 100 . . . . 100 61 Level 1 17 | . 41 . 44 . . . . . . . . . 38 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 Squads Dispatched 12 | . 2 . 3 . . . 4 . . . . . 3 Investigation 3 | . . . 2 . . . 1 . . . . . . Extermination 3 | . . . . . . . 3 . . . . . . Reinforcement 6 | . 2 . 1 . . . . . . . . . 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Distress Signals 4 | . 1 . 2 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 127 | . 26 10 15 2 . 16 20 6 4 . 9 . 19 Peak Tracking Total 7 | . 7 4 5 2 . 5 5 3 3 . 5 . 6 Tactical Retreats 8 | . 3 1 . . . . . . . . 1 . 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Traps Triggered 2 | . 1 . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . Triggered 3 | . . . . . . . . 1 . . 2 . . Most Traps Carried 2 | . . . . . . . . 2 2 2 2 . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Machines Disabled 2 | . . . . . . . . . 1 . . . 1 Max in Single Turn 1 | . . . . . . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Machines Accessed 16 | . 1 . 5 . . . 3 . 1 4 1 1 . Terminals 8 | . 1 . 4 . . . 1 . . . 1 1 . Fabricators 2 | . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 65 | . 5 . 17 . . . 7 . 1 32 1 2 . Successful 46 | . 2 . 7 . . . 2 . 1 32 1 1 . Failed 19 | . 3 . 10 . . . 5 . . . . 1 . Catastrophic 4 | . . . 4 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 32 | . 5 . 14 . . . 13 . . . . . . Terminals 26 | . 5 . 15 . . . 3 . . . 1 2 . Fabricators 4 | . . . . . . . 4 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 39 | . . . 3 . . . 1 . 1 32 1 1 . Record 12 | . . . . . . . . . . 11 1 . . Part Schematic 11 | . . . . . . . . . . 11 . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . Prototype ID Bank 5 | . . . 2 . . . . . . 3 . . . Open Door 1 | . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . 1 . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . . . . . . . . Terminals 4 | . 2 . 2 . . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . 5 . . . 3 . . . . . . Full Trace Events 3 | . 1 . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . 3 . . 7 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . . . . 11 . . . Parts Built 2 | . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 64 | . . . . . . . 64 . . . . . . Total Part Build Rating 16 | . . . . . . . 16 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Total Allies 12 | . . 6 . . 4 . 1 . . . 1 . . Largest Group 6 | . . 6 5 1 4 4 2 . . . 1 . . Highest-Rated Group 154 | . . 106 75 4 154 154 63 . . . 96 . . Highest-Rated Ally 96 | . . 31 31 4 41 41 35 . . . 96 . . Zionite Dispatches 1 | . . . . . . . 1 . . . . . . Infowar Resupply 1 | . . . . . . . 1 . . . . . . Total Orders 3 | . . . . . . . 3 . . . . . . STAY 1 | . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . DROP 1 | . . . . . . . 1 . . . . . . Ally Attacks 105 | . . 20 30 . . 42 4 . . . 9 . . Total Damage 1671 | . . 242 336 . . 712 56 . . . 325 . . Kills 18 | . . 5 6 . . 4 . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . 2 . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . 2 . . . . . . Emergency Access 1 | . . . . . . . 1 . . . . . . Unaware Schematics 1 | . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Turns Passed 11572 | 1 799 549 455 28 1807 2039 1619 1237 1477 180 727 208 446 Spaces Moved 5714 | 1 451 399 316 16 1102 821 707 513 758 95 354 56 125 Core . | . . . . . . . . . . . . . . Treads 7 | . . . . . . . . 7 . . . . . Legs 5707 | 1 451 399 316 16 1102 821 707 506 758 95 354 56 125 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 112 | 120 120 120 120 120 120 190 190 116 112 187 187 187 185 Average Speed 178 | 120 129 120 120 120 160 237 194 197 186 187 187 187 225 Slowest Speed 450 | 120 190 120 120 120 260 260 260 360 187 187 187 187 450 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 53 85 33 5 91 98 23 68 76 74 58 2 68 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . . . . . 4 1 . . . 1 . . . Known Exits Taken 9 | . . 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . . 1 1 . . . . . . . Scrap Searched 8 | . . 1 . . . 2 . 1 2 . 2 . . Spaces Dug 11 | . . . . . . . 5 . . . 1 5 . Terrain Destroyed 273 | . . . . . . 95 11 44 37 . 28 5 53 Melee 11 | . . . . . . . 5 . . . 1 5 . Projectile 12 | . . . . . . . 6 6 . . . . . AOE 250 | . . . . . . 95 . 38 37 . 27 . 53 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Total 6652 | 2 557 433 357 21 1145 872 895 687 797 98 402 154 232 Wait 297 | . 11 . 1 4 . . 77 104 . . . 85 15 Move 5701 | . 450 398 315 15 1101 820 706 512 757 94 353 55 125 Hop . | . . . . . . . . . . . . . . Pick Up 94 | . 11 . 2 . 20 7 18 7 7 . 11 2 9 Fast Attach 53 | . 4 1 4 . 4 . 8 8 3 2 2 2 15 Attach 45 | . 2 1 . . . 7 9 7 2 . 4 2 11 Detach 8 | . . . . . 2 1 . 1 1 . . . 3 Swap 66 | . 12 7 6 . 4 2 17 4 4 . 5 1 4 Drop 105 | 2 11 7 8 . 14 6 19 7 8 2 13 2 6 Fire 263 | . 56 19 21 2 . 29 34 31 15 . 12 . 44 Melee 19 | . . . . . . . 7 6 . . 1 5 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 16) 344 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 9) 602 | -10/Materials | Discovered new exit (range 10) 675 | -10/Materials | Discovered new exit (range 15) 770 | -10/Materials | Core integrity fell below 50% 801 | -10/Materials | Entered Mines 824 | -10/Mines | Received a Mining Laser from a helpful Derelict 918 | -10/Mines | Learned location of 1 exit from Materials 1025 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1138 | -10/Mines | Identified exit to Materials 1217 | -10/Mines | Excavation squad dispatched 1217 | -10/Mines | A large section of the Mines collapsed 1350 | -10/Mines | Entered Materials 1350 | -9/Materials | Accompanied by 5 allies 1350 | -9/Materials | Evolved 2 slots: Utility x2 1350 | -9/Materials | Discovered new exit (range 6) 1351 | -9/Materials | Identified exit to Mines 1355 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1511 | -9/Materials | Identified exit to Storage 1689 | -9/Materials | Met 8R-AWN 1771 | -9/Materials | Build established: Scavenger-Mutant 1805 | -9/Materials | Entered Mines 1805 | -9/Mines | Accompanied by 1 ally 1807 | -9/Mines | Followed 8R-AWN into the Mines 1824 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1828 | -9/Mines | Identified exit to Zion 1833 | -9/Mines | Entered Zion 1833 | -7/Zion | Accompanied by 1 ally 1972 | -7/Zion | Found CR-A16's Pointy Stick 2220 | -7/Zion | Imprinted 2222 | -7/Zion | Declared Zion's savior 2278 | -7/Zion | Build established: Mutant 2328 | -7/Zion | Given A8's code to call for help 2402 | -7/Zion | Learned location of Data Miner (-6) 2703 | -7/Zion | Found Prototype Launcher 2703 | -7/Zion | Identified Gui. Missile Launcher 2709 | -7/Zion | Found Gui. Missile Launcher 3432 | -7/Zion | Learned location of Warlord (-5) 3601 | -7/Zion | Discovered new exit (range 15) 3640 | -7/Zion | Entered Proximity Caves 3640 | -6/Proximity Caves | Accompanied by 4 allies 3640 | -6/Proximity Caves | Learned location of Extension (-4) 3682 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4163 | -6/Proximity Caves | Learned Factory terminal intel 4916 | -6/Proximity Caves | Build established: Derelict-Mutant 5153 | -6/Proximity Caves | Discovered new exit (range 13) 5353 | -6/Proximity Caves | Spotted B-75 Beast 5402 | -6/Proximity Caves | Destroyed B-75 Beast 5679 | -6/Proximity Caves | Entered Factory 5679 | -6/Factory | Accompanied by 1 ally 5679 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 5680 | -6/Factory | Loaded intel: 26 terminal locations 6110 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 6111 | -6/Factory | Zion Infowar Resupply teleported in 6676 | -6/Factory | Fabricated Imp. Heavy Siege Treads? 6701 | -6/Factory | Discovered new exit (range 21) 6707 | -6/Factory | Discovered new exit (range 15) 6817 | -6/Factory | Retrieved Zion intel report: Emergency Access 6901 | -6/Factory | Terminal network hard line cut 6911 | -6/Factory | Lost 4 parts (1p2n1w) 6957 | -6/Factory | Discovered new exit (range 4) 7090 | -6/Factory | Identified exit to Factory 7296 | -6/Factory | Identified exit to Lower Caves 7298 | -6/Factory | Entered Lower Caves 7649 | -6/Lower Caves | Build established: Scavenger-Skirmisher 7653 | -6/Lower Caves | Spotted B-75 Beast 7763 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 7766 | -6/Lower Caves | Destroyed B-75 Beast 7794 | -6/Lower Caves | Lost 6 parts (2p3n1u) 8109 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8202 | -6/Lower Caves | Build established: Mutant 8477 | -6/Lower Caves | Discovered new exit (range 11) 8494 | -6/Lower Caves | Identified exit to Lower Caves 8535 | -6/Lower Caves | Entered another Lower Caves area 8659 | -6/Lower Caves | Build established: Scavenger-Mutant 8680 | -6/Lower Caves | Discovered exit to Factory (range 7) 9581 | -6/Lower Caves | Build established: Scavenger-Skirmisher 9774 | -6/Lower Caves | Discovered new exit (range 15) 9795 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9833 | -6/Lower Caves | Learned Factory emergency access door positions 9907 | -6/Lower Caves | Identified exit to Data Miner 10012 | -6/Lower Caves | Entered Data Miner 10013 | -6/Data Miner | Discovered new exit (range 6) 10038 | -6/Data Miner | Met Data Miner 10088 | -6/Data Miner | Learned location of Section 7 (-2) 10088 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10091 | -6/Data Miner | Build established: Scavenger-Mutant 10120 | -6/Data Miner | Received God Mode back door access code from Data Miner 10190 | -6/Data Miner | Identified exit to Proximity Caves 10192 | -6/Data Miner | Entered Proximity Caves 10406 | -5/Proximity Caves | Escorted by Enhanced Grunt 10424 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10457 | -5/Proximity Caves | Learned Factory stockpile data 10608 | -5/Proximity Caves | Found Prototype Device 10608 | -5/Proximity Caves | Identified Exp. Thermal Shield 10847 | -5/Proximity Caves | Spotted B-75 Beast 10862 | -5/Proximity Caves | Discovered exit to Factory (range 5) 10904 | -5/Proximity Caves | System corruption reached 10% 10919 | -5/Proximity Caves | Entered Factory 10919 | -5/Factory | Evolved 2 slots: Utility x2 11127 | -5/Factory | Identified exit to DSF 11127 | -5/Factory | Entered DSF 11181 | -5/DSF | Additional patrols routed to DSF 11246 | -5/DSF | Lost 11 parts (1p4n5u1w) 11288 | -5/DSF | Lost 4 parts (1p3u) 11385 | -5/DSF | Lost 4 parts (1n1u2w) 11411 | -5/DSF | Sterilization system engaged 11431 | -5/DSF | Ambient heat levels rising (+10) 11446 | -5/DSF | Ambient heat levels rising (+10) 11454 | -5/DSF | Core integrity fell below 50% 11461 | -5/DSF | Ambient heat levels rising (+10) 11476 | -5/DSF | Ambient heat levels rising (+10) 11491 | -5/DSF | Ambient heat levels rising (+10) 11506 | -5/DSF | Ambient heat levels rising (+10) 11521 | -5/DSF | Ambient heat levels rising (+10) 11536 | -5/DSF | Ambient heat levels rising (+10) 11542 | -5/DSF | Lost 3 parts (2u1w) 11551 | -5/DSF | Ambient heat levels rising (+10) 11563 | -5/DSF | Core integrity fell below 20% 11566 | -5/DSF | Ambient heat levels rising (+10) 11574 | -5/DSF | Core destroyed Last Messages --------------- 11537_ Acquired Salvage Targeting Computer. 11538_ The unstable cave ceiling collapses. 11540_ H-71 Marshal heat spikes uncontrollably. 11542_ H-71 Marshal heat damages core (-32). 11546_ The unstable cave ceiling collapses. 11546_ Acquired Authchip [Propulsion]. 11551_ ALERT: Ambient heat levels +10. 11553_ Overheating: System interference. 11553_ Adv. Heat Sink temporarily disabled. 11553_ Adv. Signal Interpreter temporarily disabled. 11563_ Overheating: Core damaged (-190). 11563_ Acquired Antimatter Reactor. 11564_ Power failure, Antimatter Reactor shutdown. 11565_ Power failure, Angular Momentum Engine shutdown. 11566_ ALERT: Ambient heat levels +10. 11570_ Acquired 27 matter. 11571_ Power failure, Antimatter Reactor shutdown. 11572_ Power failure, Angular Momentum Engine shutdown. 11572_ Overheating: Variable Charge Gun damaged (-15). 11574_ Overheating: Core damaged (-160). Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????######???????????????????? | | ??????????????????????! !????????????????????? | | ??????????????????????! !????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# ###??????????????????? | | ????????? ??????????? ???????????????????? | | ????????? ??????????? ???????????????????? | | ????????? ??????????? ????????????????????? | | ????????# ??????????## ###??????????????????? | | ????????[ ??????????== !!#??????????????????? | | ????????[ ???????????= !!#??????????????????? | | ????????[ ???????????= !!???????????????????? | | ??????### ?###?####### %#######??##??????????? | | ??????# ?#!!!#!!!# #@ #===#?!!#???? #????? | | ??????# ##!!!#!!!## #===#!!!## #????? | | ??????#!! % #????? | | ??????#!! ^ #????? | | ??????#!! ^ #????? | | ??????# ## #** #!!!# ## #????? | | ??????#? ## ?#***# # #!!!#?? #???? #????? | | ???????## ##???###### ###??##??????????????? | | ???????#[ [????????# #??????????????????? | | ???????#[ [????????#! ==#??????????????????? | | ???????#[ [????????# ! ==#??????????????????? | | ???????## ###??????##; ###??????????????????? | | ???????#[ [[#??????#!! #??????????????????? | | ???????#[ [[#####??#! #??????????????????? | | ???????# ####!! #??##??????????????? | | ??????## # ]] ## ##?!!#??#???????????? | | ???####"" ##]] # % # #!!!#!!## ""#????? | | ???#""""" [[[ % [ %% ^^ """????? | | ???#"##" [%[] % = ! ^^ ""#????? | | ???#??#"" [# ]] ]]#!!!#!!##"""""#????? | | ??????#"""""## ### ]]!!!]]#####??????????????? | | ??????####"#######?# # ####??????????????????? | | ?????????#"#???????#######?????????????????????? | | ?????????""#???????????????????????????????????? | | ????????####???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 50 Energy Generation 36 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 325 Resistance: TH 30 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Particle Charging 25 Kinecelleration 30 Salvage Targeting 4 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel M-22 Extractor | -6/Factory | Z-intel R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Imp. Heavy Siege Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableForceDetonator Manual? 0 Play Time 01:36:15 Cumulative 345.9 hours Start 2022.07.31 @ 00:12:54 End 2022.08.07 @ 21:57:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 478 Rogue 477 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 81 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Tallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 96b8dca3-dad6-4532-adba-6f32d90e4a45