Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 11:48:19 Player: Minty Result: Destroyed by KTG-V3 with Makeshift Spear Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (131) 655 Value Destroyed (3980) 3980 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (-178) -178 TOTAL SCORE: 8157 Bonus ------- High Alert Combat Kills 323 Follower Combat Kills 513 Aligned with FarCom 300 Friendly Fire -1314 Cogmind --------- Core Integrity 0/550 Matter 153/300 Energy 100/100 System Corruption 0% Temperature Critical (791) Movement Core (450) Ox8 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Cryofiber Web Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON (3) ------- Heavy Particle Gun > --- INVENTORY (10) --- Kinecellerator Light Armor Plating Trap Reconfigurator Heavy Particle Gun EM Pulse Cannon Firepult Field Lobotomy Kit (4) Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads > --- UTILITY ---------- Improved Cryofiber Web Medium Storage Unit Improved Light Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Firepult > --- INVENTORY -------- Kinecellerator Light Armor Plating Trap Reconfigurator Heavy Particle Gun EM Pulse Cannon Advanced Assault Cannon Field Lobotomy Kit Plasma Cutter [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Light Armor Plating Device Improved Heat Sink Storage Medium Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 2 | . . . 2 . . . . . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 107 | . 3 3 19 2 . . 26 31 6 17 Power 5 | . 1 . . . . . 1 1 2 . Engine 5 | . 1 . . . . . 1 1 2 . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 27 | . 2 2 7 . . . 11 5 . . Treads 14 | . . . . . . . 9 5 . . Leg 2 | . . . 2 . . . . . . . Wheel 7 | . 2 2 3 . . . . . . . Hover 1 | . . . . . . . 1 . . . Flight 3 | . . . 2 . . . 1 . . . Utility 30 | . . 1 7 . . . 5 11 2 4 Device 9 | . . . . . . . . 6 1 2 Storage 2 | . . . . . . . 2 . . . Processor 7 | . . 1 6 . . . . . . . Hackware 1 | . . . . . . . 1 . . . Protection 11 | . . . 1 . . . 2 5 1 2 Artifact . | . . . . . . . . . . . Weapon 45 | . . . 5 2 . . 9 14 2 13 Energy Gun 19 | . . . . . . . 4 8 1 6 Energy Cannon 8 | . . . . . . . 1 6 . 1 Ballistic Gun 3 | . . . 1 . . . 2 . . . Ballistic Cannon 3 | . . . . . . . 1 . 1 1 Launcher 4 | . . . . 1 . . 1 . . 2 Special Weapon 3 | . . . . . . . . . . 3 Impact Weapon 5 | . . . 4 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . 6 4 . . Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 4 | . . . . . . . 4 . . . Parts Lost 20 | . 1 2 6 1 . 1 1 . 1 7 Power 2 | . 1 1 . . . . . . . . Propulsion 8 | . . 1 3 1 . 1 . . . 2 Utility 7 | . . . 3 . . . 1 . 1 2 Weapon 3 | . . . . . . . . . . 3 Highest Loss Streak 7 | . 1 2 4 1 . 1 1 . 1 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 84 85 76 75 77 64 84 99 96 98 Engine 7 | . 13 2 . . . . 4 9 9 9 Treads 20 | . . . . . . . 19 27 27 26 Wheel 2 | . 9 27 13 . . . . . . . Flight 1 | . . . 4 13 11 3 2 . . . Device 5 | . . . . . . . . 6 7 9 Storage 8 | . 14 14 8 . . . 6 9 9 9 Processor 7 | . . 13 20 44 44 44 21 2 . . Hackware 1 | . . . . . . . 7 2 . . Protection 12 | . . . 5 . . . . 15 18 17 Energy Gun 15 | . . . . . . . 7 14 25 25 Energy Cannon 2 | . . . . . . . 3 8 . . Ballistic Gun 2 | . 28 28 10 . . . . . . . Launcher 1 | . . . . 3 11 11 9 . . . Impact Weapon 1 | . . . 11 14 11 6 . . . . Peak Build Rating 45 | . 7 8 23 18 20 20 30 44 33 45 Average Rating 27 | . 6 6 13 15 18 17 24 30 31 35 On Entrance 16 | 6 6 7 7 18 16 20 15 28 33 20 Naked Turns . | . . . . . . . . . . . Heaviest Build 49 | 12 12 10 14 6 4 4 32 49 34 35 Greatest Support 66 | 20 20 20 32 8 4 4 62 66 66 66 Greatest Overweight (x) 3 | . . . 3 1 . 1 2 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 5 5 5 10 10 10 10 Average Capacity 9 | . 8 8 7 5 5 5 8 10 10 10 Most Carried 10 | . 8 8 8 5 5 5 10 10 10 10 Average Carried 8 | . 6 7 6 4 4 5 7 9 9 9 Final Capacity 10 | 8 8 8 5 5 5 5 10 10 10 10 Final Carried 10 | 6 8 8 5 4 5 5 10 10 10 9 Class Distribution -------------------- 31% | Scavenger-Tank 27% | Commander-Tank 20% | Mutant 6% | Scavenger-Skirmisher 5% | Gladiator 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Commander-Tank | -8/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Matter Collected 1885 | 200 41 142 236 60 . 20 339 594 127 126 Remotely . | . . . . . . . . . . . Salvage Created 5483 | . 214 91 727 278 . 43 895 1833 747 655 Parts 259 | . 10 3 28 3 . . 50 106 30 29 Haulers Intercepted 8 | . . . . . . . 3 5 . . Recyclers Shooed 3 | . . . . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 93 | . 3 2 17 4 . 1 17 27 11 11 Melee 5 | . . . 4 . . 1 . . . . Guns 38 | . 3 2 6 . . . 2 11 11 3 Cannons 14 | . . . . . . . 3 10 . 1 AOE 22 | . . . . . . . 12 4 . 6 Classes Destroyed 20 | . 2 . 5 1 . 1 1 4 1 5 Worker 9 | . . . 2 2 . . 2 3 . . Builder 6 | . . . 1 1 . . 1 3 . . Tunneler 1 | . . . . 1 . . . . . . Hauler 8 | . . . . . . . 3 5 . . Recycler 9 | . 1 . 1 1 . . 1 1 4 . Operator 3 | . . . 1 . . . . 2 . . Watcher 1 | . . . . . . . . 1 . . Swarmer 12 | . . . 3 4 . . 3 . 2 . Grunt 45 | . 3 2 13 . . . 9 16 2 . Brawler 4 | . . . . . . . . 3 1 . Duelist 2 | . . . . . . . . 1 1 . Protector 1 | . . . . . . . . 1 . . Sentry 16 | . . . 1 . . . 5 6 4 . Hunter 1 | . . . . . . 1 . . . . Programmer 1 | . . . . . . . . . 1 . Bolteater 3 | . . . . . . . . . . 3 Guru 1 | . . . . . . . . . . 1 Scientist 2 | . . . . . . . . . . 2 Scrapper 4 | . . . . . . . . . . 4 Elite 3 | . . . . . . . . . . 3 Best Kill Streak 11 | . 2 2 6 4 . 1 6 10 8 11 Combat Bots Only 10 | . 2 2 6 4 . 1 5 7 8 10 Max Kills in Single Turn 4 | . 1 1 1 1 . 1 3 4 2 2 Gunslinging 1 | . . . . . . . . . 1 . Exploded 2 | . . . . . . . 2 2 . 2 Melee 1 | . . . 1 . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 430 | . 55 13 105 27 . 10 31 76 48 65 Missed 142 | . 22 4 32 9 . 6 13 28 13 15 Damage Taken 4331 | . 433 125 799 169 . 71 318 788 452 1176 Core 1040 | . 79 24 226 102 . 56 80 28 47 398 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 33 | . . . . . . . . 33 . . Core Remaining (%) 54 | 100 . 58 . . . 4 . . . . Volleys Fired 183 | . 11 8 24 3 . . 30 65 25 17 Largest 3 | . 2 2 2 1 . . 3 3 3 3 Hottest 311 | . 40 40 40 30 . . 143 311 165 250 Shots Fired 433 | . 22 16 48 3 . . 47 183 74 40 Gun 314 | . 22 16 48 . . . 20 107 74 27 Cannon 92 | . . . . . . . 12 75 . 5 Launcher 26 | . . . . 3 . . 15 1 . 7 Special 1 | . . . . . . . . . . 1 Kinetic 116 | . 22 16 48 . . . 5 23 . 2 Thermal 214 | . . . . . . . . 110 74 30 Explosive 26 | . . . . 3 . . 15 1 . 7 Electromagnetic 76 | . . . . . . . 27 49 . . Robot Hit Streak 14 | . 5 4 13 14 . . 8 11 7 11 Robot Miss Streak 6 | . 3 2 4 . . . 6 3 3 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 . 1 . . . . . 2 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 1 Shots Hit Robots 301 | . 15 10 61 15 . 3 26 105 42 24 Core Hits 193 | . 9 6 15 1 . 1 40 80 18 23 Critical Kills 3 | . 1 . 1 . . 1 . . . . Critical Parts Destroyed 8 | . . . 5 3 . . . . . . Critical Strikes 20 | . 1 . 6 3 . 1 . 6 2 1 Burn 8 | . . . . . . . . 5 2 1 Destroy 1 | . 1 . . . . . . . . . Corrupt 1 | . . . . . . . . 1 . . Smash 10 | . . . 6 3 . 1 . . . . Melee Attacks 58 | . . . 33 20 . 5 . . . . Impact 58 | . . . 33 20 . 5 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . . 3 7 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 6 | . . . 4 2 . . . . . . Damage Inflicted 10348 | . 137 82 2034 1083 . 136 1562 3084 859 1371 Guns 3231 | . 137 82 305 . . . 273 1293 842 299 Cannons 1431 | . . . . . . . 113 1190 . 128 Explosions 2714 | . . . . 36 . . 1176 558 . 944 Melee 2912 | . . . 1729 1047 . 136 . . . . Ramming 60 | . . . . . . . . 43 17 . Kinetic 837 | . 137 82 305 . . . . 290 . 23 Thermal 3553 | . . . . . . . 82 1968 842 661 Explosive 1817 | . . . . 36 . . 1094 . . 687 Electromagnetic 1169 | . . . . . . . 386 783 . . Impact 2912 | . . . 1729 1047 . 136 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 4 4 6 . Average Corruption 4 | . . . . . . . 4 4 5 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 77 | . . . . . . . 7 28 42 . Message Errors 13 | . . . . . . . 2 2 9 . Matter Fused 17 | . . . . . . . . 7 10 . Heat Flow Errors 11 | . . . . . . . 2 3 6 . Energy Discharges 7 | . . . . . . . 1 4 2 . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . . 1 4 6 . Data Loss (major) 6 | . . . . . . . . 2 4 . Misfires 4 | . . . . . . . . 2 2 . Alerts 3 | . . . . . . . . 1 2 . Weapon Failures 4 | . . . . . . . 1 3 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1113 | . . . 419 615 . . 7 26 . 46 Projectiles 26 | . . . . . . . . 26 . . Explosions 53 | . . . . . . . 7 . . 46 Melee 1034 | . . . 419 615 . . . . . . Knockbacks 12 | . . . 4 5 . 2 . . 1 . Impact 11 | . . . 3 5 . 2 . . 1 . Kinetic . | . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 152 | . . . . 21 . . 36 . . 95 Shots 8 | . . . . 1 . . 3 . . 4 Rammed 10 | . . . . . . . . 7 3 . Targets Rammed 12 | . . . . . . . . 9 3 . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . . . . 2 . . Highest Temperature 779 | . 40 27 1 . . . 265 507 347 779 Average Temperature 110 | . 15 11 1 . . . 66 103 123 229 Received Heat Transfer 1636 | . 264 90 366 6 . . 117 432 108 253 Effects 17 | . . . . . . . . 3 7 7 Energy Bleed 4 | . . . . . . . . 1 1 2 Interference 6 | . . . . . . . . 1 5 . Matter Decay 2 | . . . . . . . . 1 . 1 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . 1 1 Damage (core) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 16 | . . . 9 7 . . . . . . Combat Hostiles 11 | . . . 7 4 . . . . . . Parts Fried 25 | . . . 12 10 . . 1 2 . . Impact Corruptions 37 | . . . 18 19 . . . . . . Robots Melted 3 | . . . . . . . . 2 . 1 Combat Hostiles 3 | . . . . . . . . 2 . 1 Parts Melted 26 | . . . . . . . . 11 6 9 Heat Transferred 9988 | . . . . . . . 50 6383 1739 1816 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Peak Influence 803 | . 190 118 411 238 . 35 706 803 252 . Initial 173 | . . 73 45 86 . . 13 173 141 . Average 257 | . 83 112 193 164 . 26 394 455 116 . Maximum Alert Level 3 | . . . 2 1 . . 3 3 1 . Low Security (%) 52 | . 100 100 56 86 . 100 7 8 88 . Level 1 20 | . . . 38 13 . . 34 26 11 . Level 2 23 | . . . 5 . . . 54 55 . . Level 3 3 | . . . . . . . 3 9 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 3 . 6 . . . 2 5 . . Investigation 9 | . 3 . 4 . . . 1 1 . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . . . 2 . . . 1 2 . . Assault 2 | . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Distress Signals 9 | . . . 2 . . . 2 5 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 140 | . 12 2 24 5 . 1 22 45 9 20 Peak Tracking Total 11 | . 8 2 6 4 . 1 6 11 8 8 Tactical Retreats 4 | . . . . 1 . . . 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 2 | . . . 1 . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 5 | . . . . . . . . 5 . . Traps Reconfigurated 7 | . . . . . . . . 7 . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 5 | . . . . . . . . 5 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 28 | . . . . . . . 9 4 2 13 Max in Single Turn 2 | . . . . . . . 2 1 1 2 Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 Machines Sabotaged 1 | . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 34 | . 5 . 6 . 2 . 2 8 11 . Terminals 19 | . 3 . 4 . . . 1 5 6 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . 1 2 . . Recycling Units 7 | . 2 . . . . . . . 5 . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 110 | . 19 . 21 . 2 . 9 23 36 . Successful 58 | . 9 . 9 . 2 . 4 17 17 . Failed 52 | . 10 . 12 . . . 5 6 19 . Catastrophic 11 | . 2 . 2 . . . 1 3 3 . Database Lockouts . | . . . . . . . . . . . Manual 36 | . 6 . 2 . 1 . 3 8 16 . Terminals 76 | . 16 . 13 . . . 6 17 24 . Fabricators . | . . . . . . . . . . . Repair Stations 10 | . . . 2 . . . 3 5 . . Recycling Units 15 | . 3 . . . . . . . 12 . Scanalyzers 6 | . . . 6 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 30 | . 4 . 2 . 2 . 4 11 7 . Record 1 | . . . . . 1 . . . . . Part Schematic 1 | . . . . . . . . . 1 . Robot Analysis 2 | . 1 . . . . . . . 1 . Prototype ID Bank 2 | . . . . . . . . 1 1 . Open Door 2 | . . . . . . . . 2 . . Branch Access Points 2 | . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Alert Level 6 | . . . . . . . 1 2 3 . Unreport Threat 4 | . . . . . . . 1 3 . . Locate Traps 3 | . . . . . . . 1 2 . . Transport Status 1 | . . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . Scan Component 2 | . . . . . . . . 2 . . Repair 2 | . . . . . . . . 2 . . Recycling Unit Hacks 10 | . 2 . . . . . . . 8 . Process 1 | . . . . . . . . . 1 . Report Inventory 7 | . 2 . . . . . . . 5 . Retrieve Matter 1 | . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer 6 | . . . 6 . . . . . . . Insert Component 3 | . . . 3 . . . . . . . Analyze 3 | . . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 7 | . 3 . 1 . . . . 1 2 . Terminals 4 | . 2 . 1 . . . . 1 . . Assimilate 1 | . . . . . . . . 1 . . Botnet 2 | . 1 . 1 . . . . . . . Sabotage 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . 2 . Tunnel 3 | . 1 . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 4 . 6 . . . 2 6 7 . Full Trace Events 15 | . 2 . 5 . . . 1 1 6 . Feedback Events 2 | . . . . . . . . . 2 . Corruption 2 | . . . . . . . . . 2 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . Time 79 | . . . . . . . . 79 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 97 | . . . . . . . . . 97 . Retrieved Matter 97 | . . . . . . . . . 97 . Retrieved Components 1 | . . . . . . . . . 1 . Parts Scanalyzed 3 | . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 7 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total Allies 10 | . . . . . . . . 2 7 1 Largest Group 8 | . . . . . . . . 2 7 8 Highest-Rated Group 338 | . . . . . . . . 62 147 338 Highest-Rated Ally 191 | . . . . . . . . 31 34 191 Total Orders . | . . . . . . . . . . . Ally Attacks 84 | . . . . . . . . 35 . 49 Total Damage 2553 | . . . . . . . . 387 . 2166 Kills 19 | . . . . . . . . 5 . 14 Allies Corrupted . | . . . . . . . . . . . Allies Melted 2 | . . . . . . . . 1 . 1 Field Lobotomies 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Robot Analysis Total 2 | . 1 . . . . . . . 1 . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Turns Passed 5189 | . 154 138 414 244 98 62 466 1242 1430 941 Spaces Moved 3291 | 1 113 139 278 461 225 79 241 544 727 483 Core 124 | . . . 2 . . 64 58 . . . Treads 1910 | . . . . . . . 156 544 727 483 Legs 85 | 1 63 . 21 . . . . . . . Wheels 338 | . 50 139 149 . . . . . . . Hover . | . . . . . . . . . . . Flight 834 | . . . 106 461 225 15 27 . . . Fastest Speed 37 | 120 80 80 37 37 40 40 50 152 163 163 Average Speed 118 | 120 102 80 69 40 40 58 134 159 163 163 Slowest Speed 200 | 120 120 80 200 120 40 100 160 163 163 163 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 2 27 37 19 91 61 27 29 80 99 41 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . 1 . . 1 1 . . . 2 . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . 1 . Scrap Searched 7 | . . 1 . 2 . 1 . . . 3 Spaces Dug 1 | . . . . 1 . . . . . . Terrain Destroyed 167 | . . . . 25 . . 98 32 . 12 Melee 1 | . . . . 1 . . . . . . Projectile 5 | . . . . . . . 1 4 . . AOE 161 | . . . . 24 . . 97 28 . 12 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total 4069 | . 133 152 400 494 235 89 327 775 916 548 Wait 207 | . . . 31 5 1 5 19 96 50 . Move 3281 | . 112 138 277 460 224 78 240 543 726 483 Hop . | . . . . . . . . . . . Pick Up 40 | . 5 2 6 2 5 . 5 10 1 4 Fast Attach 31 | . . 1 15 . . . 9 3 2 1 Attach 12 | . 1 1 1 1 . . . 3 . 5 Detach 8 | . . . 1 . . . 2 1 3 1 Swap 64 | . 2 1 3 1 . . 17 25 4 11 Drop 57 | . 2 1 13 4 5 1 5 20 5 1 Fire 183 | . 11 8 24 3 . . 30 65 25 17 Melee 52 | . . . 29 18 . 5 . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 12 | . . . . . . . . 9 3 . Escape Stasis . | . . . . . . . . . . . Rewire 97 | . . . . . . . . . 97 . Trap . | . . . . . . . . . . . Miscellaneous 25 | . . . . . . . . . . 25 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -8/Scraptown History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 14) 155 | -10/Materials | Entered Mines 197 | -10/Mines | Met a Derelict bent on vengeance 246 | -10/Mines | Discovered new exit (range 13) 286 | -10/Mines | Discovered new exit (range 9) 293 | -10/Mines | Entered Materials 293 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 552 | -9/Materials | Lost 4 parts (3n1u) 602 | -9/Materials | Core integrity fell below 50% 700 | -9/Materials | Identified exit to Mines 707 | -9/Materials | Entered Mines 716 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 723 | -9/Mines | Murdered YI-UF0 744 | -9/Mines | Discovered new exit (range 12) 744 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 816 | -9/Mines | Learned location of Storage (-8) 878 | -9/Mines | Discovered new exit (range 15) 881 | -9/Mines | Learned 8 Materials zone layouts 930 | -9/Mines | Core integrity fell below 20% 949 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 950 | -9/Mines | Discovered new exit (range 5) 951 | -9/Mines | Identified exit to Exiles 951 | -9/Mines | Entered Exiles 963 | -9/Exiles | Met 8R-AWN 970 | -9/Exiles | Met EX-HEX 981 | -9/Exiles | Met EX-BIN 987 | -9/Exiles | Aligned with FarCom system 987 | -9/Exiles | Given EX-Vault access code 998 | -9/Exiles | Opened EX-Vault 1001 | -9/Exiles | Found Field Lobotomy Kit 1005 | -9/Exiles | Found Firepult 1007 | -9/Exiles | Found Trap Reconfigurator 1017 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1020 | -9/Exiles | Exiles lab attacked by MAIN.C 1031 | -9/Exiles | Learned location of Zion (-6) 1043 | -9/Exiles | Discovered new exit (range 14) 1047 | -9/Exiles | Identified exit to Mines 1049 | -9/Exiles | Stole three prototypes: Trap Reconfigurator, Firepult, Field Lobotomy Kit 1049 | -9/Exiles | Entered Mines 1104 | -8/Mines | Discovered new exit (range 13) 1110 | -8/Mines | Identified exit to Materials 1111 | -8/Mines | Entered Materials 1111 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1112 | -8/Materials | Identified exit to Factory 1112 | -8/Materials | Identified exit to Storage 1577 | -8/Materials | Entered Storage 1977 | -8/Storage | Identified exit to Recycling 2030 | -8/Storage | Met a pair of Derelict thieves 2086 | -8/Storage | Destroyed 7 combat bots 2116 | -8/Storage | Discovered exit to Factory (range 6) 2137 | -8/Storage | Build established: Scavenger-Tank 2351 | -8/Storage | Repaired Corrupted Hacking Suite 2651 | -8/Storage | Repaired Lgt. Armor Plating 2813 | -8/Storage | Used back door to open Recycling access 2819 | -8/Storage | Entered Recycling 3266 | -8/Recycling | Discovered new exit (range 16) 3475 | -8/Recycling | Destroyed 8 combat bots 3909 | -8/Recycling | Build established: Commander-Tank 4165 | -8/Recycling | Scanned before Scraplab entrance 4187 | -8/Recycling | Entered Scraplab 4202 | -8/Recycling | Discovered new exit (range 2) 4249 | -8/Recycling | Entered Scraptown 4249 | -8/Scraptown | Accompanied by 7 allies 4249 | -8/Scraptown | System corruption cleaned by C-Scrubber 4508 | -8/Scraptown | Visited Red Mages 4575 | -8/Scraptown | Visited Comm Corps 4607 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4741 | -8/Scraptown | Turned away by UFD registrar 4741 | -8/Scraptown | Turned away by UFD registrar 4995 | -8/Scraptown | Assimilated Triborg with FLK Orb 4996 | -8/Scraptown | Attacked by Scraptown defenders 5182 | -8/Scraptown | Core integrity fell below 50% 5184 | -8/Scraptown | Lost 6 allies 5189 | -8/Scraptown | Core integrity fell below 20% 5190 | -8/Scraptown | Destroyed by KTG-V3 with Makeshift Spear Last Messages --------------- 05181_ Enh. Autogun melted. 05181_ Target Analyzer melted. 05181_ Ovr. Treads melted. 05182_ Overheating: Core damaged (-55). 05184_ Overheating: Matter decay (-30). 05184_ Critical hit (Destroy). 05184_ Critical hit (Burn: +50). 05185_ Overheating: Energy bleed (-13). 05185_ FC-LK4(E) heat spikes uncontrollably. 05186_ Overheating: Energy bleed (-22). 05187_ Penetrated by Slug. 05188_ Overheating: Hvy. Particle Gun damaged (-11). 05188_ FC-LK4(E) heat short circuits Ovr. Treads. 05189_ Power failure averted by Imp. Cryofiber Web. 05189_ Overheating: Core damaged (-110). 05189_ Penetrated by Slug. 05190_ Cld. Ion Engine broken. 05190_ Overheating: Short circuit. 05190_ 4R-YSA(E) heat short circuits Unknown Engine. 05190_ Adv. Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????##????????????????????????????????????? | | #?????????? #????????????????????????????????????? | | #?????????" #????????????????????????????????????? | | #?????????" #????????????????????????????????????? | | #?????????" #????????????????????????????????????? | | #????????? #????????????????????????????????????? | | #????????? #????????????????????????????????????? | | #????????? #?????????????? ?????????????????????? | | #???????? #?????????????? #????????????????????? | | ########## ####????????#### ##???????????????????? | | #???????? """"""??????????????? | | #???????? ????????????? | | #???????# ????????????? | | #???????# ?????????????? | | #??????##" ??????????????? | | ##### #???#### " ??????????????? | | ????# #???#"""" %! "" ??" ??????????? | | ##### #???#"" ! ""? "??????????? | | """"# #???#" %[ # #?????????? | | """ #???#" !=[ ?????????? | | " # "???# = %!! ?????????? | | # ###?#" =*% *%= " ??????????? | | ?# ""#"#"" !%@ E[ "" ????????????? | | ?# """"#"""" x # " ??????????? | | ??# ""###### % " ????????????? | | ??# /%*% ###????# "" ""??????????? | | ???# #####??## ""# " ??????????? | | "???# "??" ""#? ""?????????????? | | ????# "??" ""#?????????????????? | | ????# "??" j ""#?????????????????? | | ????# "??"! ""#?????????????????? | | ##### * """"% ""#####?????????????? | | % " " %[ """""""""???????????? | | ! ![== """""""""""""??????? | | % *%= " " E ?????? | | = """" ?????? | | % "??" ?????? | | #"??"# ?????? | | #????#" % ?????? | | % #????#" " "" """""" """" "??????? | | # # # ###????####### #########??????????? | | ??? % % ????????????? ?????????????????? | | ?? "" ????????????? ????????????????? | | ?" %* " ????????????? ???????????????? | | #"" " # ????????????"| """??????????????? | | #""" " # #????????????" "??????????????? | | ?"" " #????????????" "???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 300 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 15 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Imp. Medium Treads | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponReinforcedSpecial Manual? 0 Play Time 00:33:57 Cumulative 943.7 hours Start 2024.09.22 @ 10:38:45 End 2024.09.22 @ 11:48:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1150 Rogue 870 Adventurer 124 Explorer 156 Win Type - Total 41 Types 28/0/8/3/1/0/0/1/0 Lore% 82 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb0d2973-34cc-400b-860a-e7c4e135802d