Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.07 @ 21:02:19 Player: mathSq Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (203) 1015 Value Destroyed (9142) 9142 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3320) 3320 TOTAL SCORE: 20017 Bonus ------- High Alert Combat Kills 319 Follower Combat Kills 1743 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -42 Cogmind --------- Core Integrity 0/1150 Matter 146/300 Energy 20/300 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Compact Battery Improved Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Treads Advanced Heat Sink Faulty Experimental Sensor Array Phasing Sabre Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Structural Scanner Advanced Signal Interpreter Active Sensor Suite Improved Targeting Computer Transmission Jammer Improved Energy Mantle > --- WEAPON ----------- Heavy Phase Cannon Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Fusion Reactor Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor Advanced Heat Sink Advanced Cooling System Advanced Cooling System Advanced Cooling System Energy Well Experimental Matter Compressor Experimental Sensor Array Layered Medium Armor Plating Layered Medium Armor Plating Advanced Shield Generator Long-range Proton Cannon Cooled Plasma Cannon Heavy Phase Cannon Heavy Phase Cannon Precision Rocket Launcher Phasing Sabre [Rating: 131] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Advanced Cooling System Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Matter Neutralizer Energy Gun Beamcaster Energy Cannon Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 6 . . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . Utility 8 | . . . 1 . . . 3 . . 2 . . . . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 342 | 7 1 5 42 6 7 5 73 30 16 62 3 15 15 3 52 Power 31 | 1 . . 5 . . 1 4 5 3 6 . . 1 . 5 Engine 18 | 1 . . 5 . . 1 3 3 3 2 . . . . . Core 5 | . . . . . . . 1 2 . 2 . . . . . Reactor 8 | . . . . . . . . . . 2 . . 1 . 5 Propulsion 30 | 2 . . 5 . . 1 7 5 2 5 . . . . 3 Treads 27 | 2 . . 3 . . 1 7 5 2 5 . . . . 2 Leg 3 | . . . 2 . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 147 | 2 . 3 16 4 3 2 30 10 3 34 2 9 7 3 19 Device 94 | 1 . 3 8 4 2 2 20 6 2 25 2 5 4 2 8 Storage 10 | 1 . . 2 . . . 2 1 . 2 . . 1 . 1 Processor 6 | . . . . . . . 2 . . . . 1 1 . 2 Hackware . | . . . . . . . . . . . . . . . . Protection 37 | . . . 6 . 1 . 6 3 1 7 . 3 1 1 8 Artifact . | . . . . . . . . . . . . . . . . Weapon 134 | 2 1 2 16 2 4 1 32 10 8 17 1 6 7 . 25 Energy Gun 16 | 2 . . 8 . . . 1 2 2 1 . . . . . Energy Cannon 62 | . 1 1 1 . 1 . 15 3 1 10 1 5 6 . 17 Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . Ballistic Cannon 27 | . . . 2 1 2 1 9 4 1 4 . . . . 3 Launcher 18 | . . 1 2 1 . . 6 . 4 1 . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . 1 1 . 1 . . . . 3 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 3 . 1 . 3 . . 3 . 1 7 . 1 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . System Corruption 11 | . . . 11 . . . . . . . . . . . . Parts Lost 90 | . . 3 6 1 . . 14 4 12 13 . 1 . . 36 Power 19 | . . . 2 . . . 4 . 3 4 . . . . 6 Propulsion 18 | . . 1 1 . . . 5 1 4 2 . . . . 4 Utility 34 | . . 1 2 1 . . 2 1 4 7 . 1 . . 15 Weapon 19 | . . 1 1 . . . 3 2 1 . . . . . 11 Highest Loss Streak 9 | . . 3 3 1 . . 7 2 7 3 . 1 . . 9 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 90 | . 100 93 84 99 99 100 98 96 88 86 88 87 85 82 68 Engine 6 | . 14 14 10 11 11 11 11 3 11 3 . . . . . Core 2 | . . . . . . . . 9 1 5 . . . . . Reactor 2 | . . . . . . . . . . 1 11 11 9 5 4 Treads 20 | . 28 25 19 33 33 33 25 24 20 11 11 11 11 11 5 Device 17 | . 14 12 11 10 10 11 13 13 13 25 29 28 28 20 20 Storage 7 | . 14 14 11 11 11 11 6 6 6 5 5 5 5 5 4 Processor 6 | . . . . . . . 11 13 13 10 5 5 6 11 6 Protection 5 | . . . 3 11 10 11 7 6 . 2 5 4 3 7 9 Energy Gun 3 | . 24 11 12 . . . . 4 9 3 . . . . . Energy Cannon 10 | . 3 14 . 11 10 11 9 11 6 10 17 17 16 17 11 Ballistic Cannon 4 | . . . 7 8 10 11 9 1 1 2 . . . . . Peak Build Rating 131 | 7 7 15 19 19 28 24 60 64 66 100 100 105 118 116 131 Average Rating 56 | 5 6 7 14 18 18 22 49 57 57 92 95 98 101 114 90 On Entrance 49 | . 7 7 8 19 19 19 24 40 63 57 100 95 100 117 113 Naked Turns 12 | . . . . . . . . . . . . . . . 12 Heaviest Build 141 | 14 16 16 49 42 42 46 74 72 67 108 102 104 128 134 141 Greatest Support 140 | 40 40 40 63 63 63 63 93 96 96 140 140 140 140 140 140 Greatest Overweight (x) 35 | . . . 4 . . . 1 1 1 1 . . . . 35 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 15 | 7 8 8 11 15 15 15 15 15 15 19 20 20 20 20 18 Most Carried 20 | 6 8 8 15 15 15 15 15 15 15 20 18 20 20 20 20 Average Carried 14 | 3 7 7 10 14 15 14 14 14 12 18 18 19 19 20 14 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 6 8 8 15 15 15 15 11 15 14 18 18 20 20 20 5 Class Distribution -------------------- 29% | Mutant 26% | Scavenger-Gunner 11% | Scavenger-Mutant 6% | Commander-Tank 5% | Scavenger-Tank 5% | Infiltrator-Tank 5% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -5/Factory Infiltrator-Gunner | -5/Upper Caves Infiltrator-Tank | -5/Upper Caves Commander-Tank | -5/Warlord Commander-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Matter Collected 5873 | 197 185 121 692 371 34 140 1243 577 179 857 79 190 652 30 326 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9446 | 30 287 186 856 231 . 181 1444 904 192 2594 124 798 . 133 1486 Parts 380 | 5 21 11 58 10 . 5 58 30 4 95 7 23 . 2 51 Haulers Intercepted 14 | . 1 . 3 . . . 3 1 . 5 . 1 . . . Recyclers Shooed 6 | . . . . . . . 4 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . 9 . . . . 7 25 . 10 . Prevented 4 | . . . . . . 2 . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 175 | . 9 7 23 10 . 4 25 12 7 35 2 16 . 2 23 Melee 1 | . . . . . . . . . . 1 . . . . . Guns 27 | . 9 1 7 . . . . 2 2 6 . . . . . Cannons 104 | . . 3 10 9 . 3 15 6 2 23 2 12 . 2 17 AOE 22 | . . 2 5 1 . . 7 . 3 . . 4 . . . Classes Destroyed 19 | 1 5 . 4 1 . . 4 1 . 2 . . . . 1 Worker 1 | . . . . . . . . . . 1 . . . . . Builder 6 | . 1 . . . . . 1 1 . 3 . . . . . Tunneler 3 | 1 . . . . . . . . . 2 . . . . . Hauler 14 | . 1 . 3 . . . 3 1 . 5 . 1 . . . Recycler 4 | . 1 . 1 . . . 1 . . 1 . . . . . Mechanic 2 | . . . . . . . 1 . . 1 . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 2 | . . . . . . . 1 . 1 . . . . . . Swarmer 31 | . 8 3 8 . . . 2 . . 4 . 5 . . 1 Saboteur 1 | . . . . . . . . . . 1 . . . . . Grunt 75 | . 1 4 7 4 . 2 13 7 5 14 . 9 . 1 8 Brawler 4 | . . . 1 1 . 1 . . . . . . . 1 . Duelist 2 | . . . 1 . . . . . . . . 1 . . . Sentry 17 | . . . 6 . . 1 3 4 . 2 . 1 . . . Specialist 3 | . . . . . . . . . . . . . . . 3 Hunter 20 | . . . . . . . 6 . 1 5 . . . . 8 Programmer 15 | . . . . . . . 1 . . 9 2 . . . 3 Behemoth 1 | . . . . . . . . 1 . . . . . . . Cetus Guard 1 | . . . . . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . Best Kill Streak 13 | 1 4 3 5 3 . 3 13 2 6 9 2 9 . 2 7 Combat Bots Only 11 | . 3 3 5 3 . 3 11 2 6 8 2 9 . 2 7 Max Kills in Single Turn 4 | 1 1 2 2 1 . 1 3 1 1 4 1 3 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 1 . . 3 . 1 . . 3 . . . Melee 1 | . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Hostile Shots Fired 1519 | . 48 42 107 17 . 4 203 97 91 201 8 76 . 14 611 Missed 474 | . 13 8 23 7 . 1 61 27 26 64 3 26 . 6 209 Damage Taken 17094 | . 302 471 1155 214 . 57 2386 985 1148 2826 105 939 12 82 6412 Core 2448 | . 48 126 139 16 . . 321 150 117 284 . 91 . . 1156 Absorbed by Shields 903 | . . . . . . . 41 . 299 10 . . 11 79 463 Reduced by Siege Mode 133 | . . . . . . . . . . 97 . 20 . . 16 Ignored by Resistances 15 | . . . . . . . . . 15 . . . . . . Regen/Repaired (Parts) 318 | . . . 59 . . . . . . . . . 259 . . Core Remaining (%) 56 | 100 . 30 . . . 61 . . 30 . . . . 62 . Volleys Fired 546 | 1 28 32 67 26 . 9 82 44 25 113 5 29 1 3 81 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 3 1 3 3 Hottest 300 | 90 110 110 95 107 . 116 270 249 234 270 160 300 105 300 300 Shots Fired 1170 | 2 55 37 123 44 . 18 174 109 43 268 17 84 1 9 186 Gun 208 | 2 50 5 64 . . . . 27 18 42 . . . . . Cannon 931 | . 5 30 55 39 . 18 169 82 14 226 17 82 1 9 184 Launcher 31 | . . 2 4 5 . . 5 . 11 . . 2 . . 2 Special . | . . . . . . . . . . . . . . . . Kinetic 206 | . . . 50 18 . 9 78 14 . 25 . . . . 12 Thermal 868 | 2 55 35 69 21 . 9 74 93 29 223 17 82 1 9 149 Explosive 31 | . . 2 4 5 . . 5 . 11 . . 2 . . 2 Electromagnetic 65 | . . . . . . . 17 2 3 20 . . . . 23 Robot Hit Streak 23 | 1 6 9 19 10 . 9 11 23 21 21 2 14 . 6 16 Robot Miss Streak 7 | . 4 1 4 3 . 1 4 3 1 4 3 4 . 1 7 Penetration Max 1 | . . . . . . 1 . . . 1 . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 758 | 1 30 26 74 25 . 15 118 75 37 173 6 56 . 6 116 Core Hits 323 | 1 13 10 34 12 . 5 54 25 33 63 2 29 . 3 39 Critical Kills 10 | . . . 1 . . . . 3 . 3 . 1 . . 2 Critical Parts Destroyed 9 | . . . 1 . . . . 8 . . . . . . . Critical Strikes 45 | . 1 . 8 . . . 6 11 2 14 . 1 . . 2 Burn 14 | . 1 . 5 . . . . . 2 6 . . . . . Meltdown 9 | . . . . . . . . 3 . 3 . 1 . . 2 Destroy 8 | . . . . . . . . 8 . . . . . . . Blast 12 | . . . 1 . . . 6 . . 5 . . . . . Smash 2 | . . . 2 . . . . . . . . . . . . Melee Attacks 11 | . . . 3 . 1 . 1 1 . 1 . . . . 4 Impact 3 | . . . 3 . . . . . . . . . . . . Slashing 8 | . . . . . 1 . 1 1 . 1 . . . . 4 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . 2 . . . 1 . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 26364 | 12 408 551 1824 595 . 339 4108 2059 2304 7039 297 2368 . 215 4245 Guns 2586 | 12 334 51 596 . . . . 380 303 910 . . . . . Cannons 19359 | . 71 429 679 534 . 339 2910 1602 315 5686 271 2074 . 215 4234 Explosions 3974 | . . 69 428 46 . . 1105 . 1686 346 . 294 . . . Melee 270 | . . . 118 . . . 54 30 . 68 . . . . . Ramming 175 | . 3 2 3 15 . . 39 47 . 29 26 . . . 11 Kinetic 3410 | . . . 627 215 . 216 1236 210 . 731 . . . . 175 Thermal 17400 | 12 405 480 734 319 . 123 1268 1772 551 5622 271 2074 . 215 3554 Explosive 3542 | . . 69 342 46 . . 1105 . 1686 . . 294 . . . Electromagnetic 1567 | . . . . . . . 406 . 67 589 . . . . 505 Impact 118 | . . . 118 . . . . . . . . . . . . Slashing 152 | . . . . . . . 54 30 . 68 . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . 1 1 11 14 14 . . 1 1 4 5 5 5 . 2 Average Corruption 5 | . 1 1 11 13 14 . . 1 1 3 4 5 5 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 164 | . 1 3 51 41 2 . . 3 3 31 4 18 1 . 6 Message Errors 41 | . . . 15 11 . . . . . 8 . 5 1 . 1 Matter Fused 41 | . . . 10 14 . . . 2 1 8 1 3 . . 2 Heat Flow Errors 11 | . . 1 5 1 . . . . . 4 . . . . . Energy Discharges 17 | . . . 8 1 2 . . . . 1 1 4 . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . Data Loss (minor) 15 | . 1 1 1 6 . . . . . 3 . 2 . . 1 Data Loss (major) 9 | . . . 2 2 . . . 1 1 3 . . . . . Misfires 14 | . . . 2 4 . . . . . 3 2 2 . . 1 Alerts 5 | . . 1 . 1 . . . . . 1 . 1 . . 1 Misdirections 6 | . . . 6 . . . . . . . . . . . . Weapon Failures 4 | . . . 1 1 . . . . 1 . . 1 . . . Overload Shots 1 | . . . . . . . . . . . . . 1 . . Overflow Damage 763 | . . 2 46 12 . . 111 . 29 323 31 61 . . 148 Projectiles 516 | . . 2 . 12 . . 86 . . 250 18 . . . 148 Explosions 167 | . . . 3 . . . 1 . 29 73 . 61 . . . Melee 80 | . . . 43 . . . 24 . . . 13 . . . . Knockbacks 26 | . . . 1 3 . 2 10 4 . 6 . . . . . Impact 2 | . . . . . . . . 1 . 1 . . . . . Kinetic 23 | . . . 1 3 . 2 9 3 . 5 . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 330 | . . . 114 47 . . 33 . . 131 . . . . 5 Shots 6 | . . . 2 1 . . 1 . . 2 . . . . . Rammed 17 | . 1 1 1 2 . . 2 3 . 3 1 . . . 3 Targets Rammed 19 | . 2 1 1 2 . . 3 3 . 3 1 . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . 1 . . . . . . . . Highest Temperature 527 | 30 250 506 319 273 . 304 527 262 353 202 . 127 . 190 396 Average Temperature 110 | 18 99 193 95 107 . 140 146 52 102 21 . 43 . 94 94 Received Heat Transfer 3100 | . 6 267 261 41 . 27 441 345 227 537 . 382 . . 566 Effects 25 | . 1 7 . 1 . 2 11 . 3 . . . . . . Shutdowns 8 | . . 1 . . . . 6 . 1 . . . . . . Energy Bleed 5 | . . 2 . . . 1 2 . . . . . . . . Interference 8 | . 1 2 . 1 . . 2 . 2 . . . . . . Matter Decay 2 | . . 2 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . Damage (major) 1 | . . . . . . . 1 . . . . . . . . Siege Activations 6 | . . . . . . . . . . 4 . 1 . . 1 Total Turns 101 | . . . . . . . . . . 78 . 15 . . 8 Longest Duration 31 | . . . . . . . . . . 31 . 15 . . 8 Robots Corrupted 9 | . . . . . . . 3 . . 2 1 . . . 3 Combat Hostiles 8 | . . . . . . . 3 . . 2 . . . . 3 Parts Fried 16 | . . . 2 . . . 5 . . 5 . . . . 4 Impact Corruptions 3 | . . . 2 . . . . . . . 1 . . . . Robots Melted 16 | . 1 1 1 . . 1 . 4 . 4 . 1 . . 3 Combat Hostiles 13 | . . 1 1 . . 1 . 4 . 3 . . . . 3 Parts Melted 53 | . 2 2 . . . 2 1 8 . 21 3 1 . . 13 Heat Transferred 24141 | 37 1113 1036 1940 555 . 222 2017 2726 1036 6751 274 2482 . 222 3730 Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Peak Influence 763 | 5 340 176 627 355 . . 386 535 440 763 . . . . 435 Initial 299 | . 3 14 . 244 . . . 133 299 134 . . . . 70 Average 212 | 1 132 128 257 218 . . 86 222 335 248 . . . . 265 Maximum Alert Level 3 | . 1 . 2 1 . . 1 2 2 3 . . . . 2 Low Security (%) 52 | 100 72 100 46 26 . . 91 47 . 55 . . . . 20 Level 1 38 | . 27 . 34 73 . . 8 44 68 29 . . . . 70 Level 2 8 | . . . 18 . . . . 8 31 10 . . . . 8 Level 3 1 | . . . . . . . . . . 5 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 39 | . . . 2 . . . 10 4 3 9 . . . . 11 Investigation 10 | . . . 1 . . . . 3 3 1 . . . . 2 Extermination 8 | . . . . . . . 2 . . 4 . . . . 2 Reinforcement 20 | . . . 1 . . . 8 1 . 3 . . . . 7 Assault 1 | . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 1 . . . . . . 2 Haulers Reinforced 7 | . . . . . . . 4 . . 3 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Distress Signals 18 | . 2 . 5 . . . 4 1 1 1 . . . . 4 Communications Jammed 23 | . . . . . . . . . . . . . 3 . 20 Distress Signals 22 | . . . . . . . . . . . . . 3 . 19 Times Spotted 309 | . 15 7 44 13 . 9 37 41 11 41 1 20 18 4 48 Peak Tracking Total 12 | . 4 3 8 3 . 5 9 5 5 5 1 8 6 5 12 Tactical Retreats 21 | . 3 . 1 4 . . 3 1 . . . 3 1 . 5 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Traps Triggered 4 | . 2 . . . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . 1 . . . . . 2 7 . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Machines Disabled 44 | . . . 9 3 . . 1 3 7 15 . . 1 . 5 Max in Single Turn 10 | . . . 2 1 . . 1 1 3 10 . . 1 . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Machines Accessed 59 | . 6 1 9 . . . 8 8 3 12 . 1 7 . 4 Terminals 36 | . 6 1 6 . . . 2 8 3 8 . . . . 2 Fabricators 3 | . . . . . . . 1 . . 1 . . . . 1 Repair Stations 3 | . . . 1 . . . 1 . . 1 . . . . . Recycling Units 4 | . . . 1 . . . 2 . . 1 . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . 1 Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . Total Hacks 150 | . 21 2 33 . . . 11 23 9 23 . 1 18 . 9 Successful 74 | . 12 1 14 . . . 4 7 2 10 . 1 18 . 5 Failed 74 | . 8 1 18 . . . 7 16 7 13 . . . . 4 Catastrophic 18 | . . . 3 . . . 3 2 3 5 . . . . 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . Manual 52 | . 12 1 16 . . . 3 8 1 7 . . . . 4 Terminals 104 | . 21 2 22 . . . 4 23 9 18 . . . . 5 Fabricators 4 | . . . . . . . 1 . . 1 . . . . 2 Repair Stations 8 | . . . 5 . . . 1 . . 2 . . . . . Recycling Units 5 | . . . 1 . . . 3 . . 1 . . . . . Scanalyzers 8 | . . . 5 . . . 1 . . . . . . . 2 Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . Terminal Hacks 51 | . 10 1 6 . . . 3 4 2 5 . 1 18 . 1 Record 19 | . . . . . . . . . 2 . . . 17 . . Robot Analysis 5 | . 2 . 2 . . . . 1 . . . . . . . Prototype ID Bank 5 | . 2 . 2 . . . . 1 . . . . . . . Open Door 5 | . . . . . . . 1 2 . . . 1 1 . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . 1 . . . . . 1 . . . . . . . . Hauler Manifests 3 | . 1 . . . . . 1 . . 1 . . . . . Zone Layout 7 | . 2 1 1 . . . . . . 3 . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . 1 . . . . 2 Network Status 2 | . . . . . . . 1 . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 6 | . . . 4 . . . . . . 2 . . . . . Scan Component 3 | . . . 2 . . . . . . 1 . . . . . Repair 3 | . . . 2 . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . 1 . . . . . Retrieve Components 2 | . . . 1 . . . . . . 1 . . . . . Scanalyzer 3 | . . . 2 . . . . . . . . . . . 1 Insert Component 2 | . . . 1 . . . . . . . . . . . 1 Analyze 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 7 | . 2 . 1 . . . . 3 . . . . . . 1 Terminals 7 | . 2 . 1 . . . . 3 . . . . . . 1 Botnet 7 | . 2 . 1 . . . . 3 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 45 | . 6 1 8 . . . 7 7 3 9 . . . . 4 Full Trace Events 10 | . . . 1 . . . . 3 3 1 . . . . 2 Feedback Events 1 | . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 13 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . 84 Total Part Build Rating 8 | . . . . . . . . . . . . . . . 8 Parts Repaired 2 | . . . 2 . . . . . . . . . . . . Time 108 | . . . 52 . . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . . . 21 . . . . 5 1 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Total Allies 35 | . . 1 . . 4 . . 24 . . . . 5 1 . Largest Group 10 | . . 1 1 . 4 4 . 10 5 . . . 5 5 5 Highest-Rated Group 286 | . . 31 31 . 118 118 . 286 166 . . . 272 254 254 Highest-Rated Ally 68 | . . 31 31 . 31 31 . 39 39 . . . 68 68 68 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 362 | . . . 32 . . 42 . 219 24 . . . 1 9 35 Total Damage 6827 | . . . 275 . . 604 . 4081 456 . . . 28 330 1053 Kills 52 | . . . 4 . . 4 . 31 4 . . . 1 2 6 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Robot Analysis Total 5 | . 2 . 2 . . . . 1 . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 2 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Turns Passed 15956 | 131 656 416 1484 975 1434 743 1612 1805 455 2597 296 527 1193 257 1375 Spaces Moved 7845 | 71 341 203 667 546 886 439 762 721 188 1280 172 244 697 141 487 Core 206 | 3 . . 6 . . . . . . . . . . . 197 Treads 7446 | 68 341 203 491 546 886 439 762 721 188 1280 172 244 697 141 267 Legs 193 | . . . 170 . . . . . . . . . . . 23 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 160 160 160 160 160 160 160 160 160 160 160 50 Average Speed 165 | 155 160 160 168 160 160 160 160 168 190 161 160 160 160 160 208 Slowest Speed 1800 | 160 160 160 250 160 160 160 240 240 240 240 160 160 160 160 1800 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 63 53 62 95 85 60 22 83 57 39 39 45 89 36 21 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 3 | . . . . 2 1 . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . . . . . . . Scrap Searched 8 | . . . . 1 2 2 . . . . 1 2 . . . Spaces Dug 103 | . . . . 51 . . 18 . . 14 . 13 . . 7 Terrain Destroyed 462 | . . 17 63 57 . 4 77 12 64 76 6 48 . 3 35 Melee 4 | . . . . . . . . . . . . . . . 4 Projectile 152 | . . . 1 2 . 4 23 12 . 50 6 21 . 3 30 AOE 306 | . . 17 62 55 . . 54 . 64 26 . 27 . . 1 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Total 9787 | 86 396 255 902 607 902 464 996 1212 243 1594 180 316 779 164 691 Wait 456 | 2 20 13 72 19 2 3 37 136 4 69 . 14 21 13 31 Move 7830 | 70 340 202 666 545 885 438 761 720 187 1279 171 243 696 140 487 Hop . | . . . . . . . . . . . . . . . . Pick Up 143 | 6 3 1 26 5 1 4 18 12 9 34 . 5 8 . 11 Fast Attach 89 | 7 1 1 11 . 5 . 9 6 1 16 . 5 12 . 15 Attach 83 | . . . 9 1 . . 18 2 8 17 . 1 . . 27 Detach 20 | . . . 4 . . . 2 . . 4 . . . . 10 Swap 170 | . . 4 22 5 2 5 46 22 7 29 3 9 3 3 10 Drop 146 | . 2 1 21 4 6 5 19 14 2 29 . 10 21 . 12 Fire 546 | 1 28 32 67 26 . 9 82 44 25 113 5 29 1 3 81 Melee 11 | . . . 3 . 1 . 1 1 . 1 . . . . 4 Ram 3 | . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . Crush 16 | . 2 1 1 2 . . 3 3 . 3 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 274 | . . . . . . . . 252 . . . . 17 5 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 6) 292 | -10/Materials | Central database locked down 304 | -10/Materials | Build established: Mutant 547 | -10/Materials | Identified exit to Materials 611 | -10/Materials | Discovered new exit (range 14) 716 | -10/Materials | Identified exit to Mines 788 | -10/Materials | Entered Mines 913 | -10/Mines | Learned location of 1 exit from Materials 945 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 949 | -10/Mines | Found Prototype Device 950 | -10/Mines | Identified Exp. Sensor Array 1119 | -10/Mines | Core integrity fell below 50% 1143 | -10/Mines | Discovered exit to Materials (range 12) 1165 | -10/Mines | Lost 3 parts (1n1u1w) 1191 | -10/Mines | Received a Mining Laser from a helpful Derelict 1204 | -10/Mines | Entered Materials 1204 | -9/Materials | Accompanied by 1 ally 1204 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1205 | -9/Materials | Identified exit to Mines 1436 | -9/Materials | Discovered new exit (range 15) 1474 | -9/Materials | System corruption reached 10% 1554 | -9/Materials | Lost 3 parts (1p1n1u) 1738 | -9/Materials | Central database locked down 1867 | -9/Materials | Build established: Scavenger-Mutant 2395 | -9/Materials | Discovered new exit (range 15) 2408 | -9/Materials | Repaired Grenade Launcher 2434 | -9/Materials | Repaired Lgt. Armor Plating 2688 | -9/Materials | Entered Mines 2791 | -9/Mines | Build established: Mutant 2799 | -9/Mines | Learned Materials stockpile data 2928 | -9/Mines | Assembled infested the area 2945 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2959 | -9/Mines | Learned location of Storage (-8) 3164 | -9/Mines | Learned location of Zion (-7) 3633 | -9/Mines | Discovered new exit (range 10) 3643 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3658 | -9/Mines | Discovered new exit (range 12) 3663 | -9/Mines | Entered Zion 3673 | -7/Zion | Learned location of Extension (-6) 3716 | -7/Zion | System corruption cleaned by Quarantine Array 3900 | -7/Zion | Gained Derelict followers 4205 | -7/Zion | Found Prototype Device 4205 | -7/Zion | Identified Bomb Factory No. 2 4296 | -7/Zion | Met Imprinter 4356 | -7/Zion | Given the Hacking Drone Bay 4873 | -7/Zion | Discovered new exit (range 16) 5097 | -7/Zion | Entered Proximity Caves 5097 | -6/Proximity Caves | Accompanied by 4 allies 5152 | -6/Proximity Caves | Learned Factory emergency access door positions 5241 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5509 | -6/Proximity Caves | Discovered new exit (range 15) 5687 | -6/Proximity Caves | Build established: Scavenger-Mutant 5712 | -6/Proximity Caves | Learned Factory trap positions 5840 | -6/Proximity Caves | Entered Factory 5840 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 5841 | -6/Factory | Loaded intel: 107 trap records 6153 | -6/Factory | Build established: Scavenger-Tank 6217 | -6/Factory | Discovered new exit (range 5) 6225 | -6/Factory | Identified exit to Factory 6595 | -6/Factory | Discovered exit to Factory (range 16) 6799 | -6/Factory | Build established: Scavenger-Gunner 7133 | -6/Factory | Discovered new exit (range 6) 7265 | -6/Factory | Discovered exit to Factory (range 4) 7279 | -6/Factory | Lost 3 parts (1p1n1u) 7343 | -6/Factory | Cargo convoy interrupted 7406 | -6/Factory | Destroyed 11 combat bots 7413 | -6/Factory | Lost 7 parts (2p3n1u1w) 7450 | -6/Factory | Identified exit to Extension 7452 | -6/Factory | Entered Extension 7474 | -6/Extension | Lost 3 parts (1p1n1w) 7828 | -6/Extension | Core integrity fell below 50% 7898 | -6/Extension | Lost 3 allies 8112 | -6/Extension | Lost 8 allies 8615 | -6/Extension | Build established: Commander-Gunner 8727 | -6/Extension | Spotted B-75 Beast 8743 | -6/Extension | Spotted B-75 Beast 8749 | -6/Extension | Destroyed B-75 Beast 8759 | -6/Extension | Allies destroyed B-75 Beast 8788 | -6/Extension | Lost 6 allies 8952 | -6/Extension | Disrupted transfer network 9019 | -6/Extension | Rescued a captive Derelict 9051 | -6/Extension | Rescued a captive Derelict 9061 | -6/Extension | Rescued a captive Derelict 9241 | -6/Extension | Discovered exit to Factory (range 10) 9243 | -6/Extension | Discovered new exit (range 6) 9252 | -6/Extension | Identified exit to Cetus 9257 | -6/Extension | Entered Cetus 9257 | -6/Cetus | Accompanied by 5 allies 9283 | -6/Cetus | Spotted Cetus Guard 9283 | -6/Cetus | Spotted Cetus Guard 9285 | -6/Cetus | Spotted Cetus Guard 9285 | -6/Cetus | Spotted Cetus Guard 9307 | -6/Cetus | Allies destroyed Cetus Guard 9307 | -6/Cetus | Allies destroyed Cetus Guard 9321 | -6/Cetus | Destroyed Cetus Guard 9325 | -6/Cetus | Allies destroyed Cetus Guard 9334 | -6/Cetus | Lost 3 allies 9343 | -6/Cetus | Lost 7 parts (2p2n3u) 9504 | -6/Cetus | Cetus Manufacturing Module disabled 9542 | -6/Cetus | Build established: Scavenger-Gunner 9559 | -6/Cetus | Lost 5 parts (1p2n1u1w) 9676 | -6/Cetus | Discovered exit to Factory (range 15) 9712 | -6/Cetus | Entered Factory 9712 | -5/Factory | Evolved 2 slots: Utility x2 11215 | -5/Factory | Discovered new exit (range 14) 11305 | -5/Factory | Lost 3 parts (1p2u) 11323 | -5/Factory | Identified exit to Factory 11456 | -5/Factory | Identified exit to Upper Caves 11953 | -5/Factory | Build established: Gunner 12033 | -5/Factory | Destroyed 8 combat bots 12112 | -5/Factory | First assault squad dispatched 12302 | -5/Factory | Build established: Tank 12309 | -5/Factory | Entered Upper Caves 12419 | -5/Upper Caves | Encountered a Warlord checkpoint 12583 | -5/Upper Caves | Discovered new exit (range 5) 12588 | -5/Upper Caves | Identified exit to Upper Caves 12605 | -5/Upper Caves | Entered another Upper Caves area 12618 | -5/Upper Caves | Build established: Infiltrator-Gunner 12680 | -5/Upper Caves | Discovered exit to Factory (range 5) 12823 | -5/Upper Caves | Destroyed 9 combat bots 12978 | -5/Upper Caves | Encountered a Warlord checkpoint 13006 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13043 | -5/Upper Caves | Build established: Infiltrator-Tank 13114 | -5/Upper Caves | Discovered new exit (range 12) 13130 | -5/Upper Caves | Identified exit to Warlord 13132 | -5/Upper Caves | Entered Warlord 13187 | -5/Warlord | System corruption cleaned by Quarantine Array 13471 | -5/Warlord | Learned Testing trap positions 13471 | -5/Warlord | Learned Armory emergency access door positions 13473 | -5/Warlord | Learned 4 Access zone layouts 13474 | -5/Warlord | Learned Quarantine security intel 13474 | -5/Warlord | Learned Armory scanalyzer intel 13474 | -5/Warlord | Learned Armory garrison access intel 13474 | -5/Warlord | Learned Research scanalyzer intel 13810 | -5/Warlord | Warlord's base attacked by MAIN.C 13831 | -5/Warlord | Found Prototype Piercing Weapon 13831 | -5/Warlord | Identified Vortex Lance 13913 | -5/Warlord | Build established: Commander-Tank 14011 | -5/Warlord | Met Warlord 14040 | -5/Warlord | Found Prototype Device 14040 | -5/Warlord | Identified Thermal Barrier 14058 | -5/Warlord | Found Prototype Device 14058 | -5/Warlord | Identified Exp. Cloaking Device 14077 | -5/Warlord | Found Prototype Reactor 14077 | -5/Warlord | Identified Vortex Chain Reactor 14160 | -5/Warlord | Warlord forces counterattacked 14262 | -5/Warlord | Spotted Striker 14265 | -5/Warlord | Lost 4 allies 14303 | -5/Warlord | Discovered new exit (range 12) 14317 | -5/Warlord | Identified exit to Proximity Caves 14325 | -5/Warlord | Entered Proximity Caves 14325 | -4/Proximity Caves | Accompanied by 4 allies 14426 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14550 | -4/Proximity Caves | Discovered exit to Factory (range 12) 14582 | -4/Proximity Caves | Entered Factory 14582 | -4/Factory | Accompanied by 5 allies 14582 | -4/Factory | Evolved 2 slots: Utility x2 14967 | -4/Factory | Found Prototype Device 14967 | -4/Factory | Identified Active Sensor Suite 15221 | -4/Factory | Lost 8 parts (2n4u2w) 15223 | -4/Factory | Destroyed 7 combat bots 15345 | -4/Factory | Build established: Scavenger-Tank 15466 | -4/Factory | Lost 3 parts (1p1u1w) 15641 | -4/Factory | Lost 5 parts (2p1n2u) 15743 | -4/Factory | Lost 8 parts (2p3u3w) 15752 | -4/Factory | Spotted B-86 Titan 15756 | -4/Factory | Core integrity fell below 50% 15820 | -4/Factory | Released all parts (2) 15851 | -4/Factory | Lost 9 parts (1p1n2u5w) 15904 | -4/Factory | Found Quantum Capacitor 15933 | -4/Factory | Fabricated Hvy. Ion Cannon? 15942 | -4/Factory | Core integrity fell below 20% 15957 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 15883_ Acquired Imp. Armor Integrity Analyzer. 15884_ K-01 Serf cleans the Terminal. 15904_ Acquired Quantum Capacitor. 15906_ Dropped Quantum Capacitor. 15909_ W-44 Eye sends out distress signal. 15911_ Acquired Unknown Device. 15911_ Identified Recoil Nullifier. 15914_ Slammed into Y-64 Sentinel. 15914_ Slug penetrates Wall. 15915_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15915_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 15922_ Penetrated by Slug. 15933_ >> FABRICATOR: Completed Hvy. Ion Cannon? 15936_ Acquired Imp. Heavy Treads. 15941_ Recoil Nullifier destroyed. 15944_ Drone sends a signal. 15948_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 15951_ Imp. Energy Mantle destroyed. 15953_ Dropped Arm. Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ????????????##############?? #???????????????????? | | ????????????# #?? #???????????????????? | | ????????????# #? #???????????????????? | | ????????????# # #???????????????????? | | ????????????#!| # #???????????????????? | | ????????????#|| ! # #???????????????????? | | ????????????# @ #???????????????????? | | ????????????# g# +???????????????????? | | ????????????# ! # #???????????????????? | | ????????????# ! # #???????????????????? | | ????????????# # #???????????????????? | | ????????????# g # #????####???????????? | | ????????????# p + #??? ! ????????????? | | ????????????###########"## #?? "????????????? | | ???????????????# # #? "G????????????? | | ???????????????# [ * # # "?????????????? | | ???????????????# # # """ ??????????????? | | ???????????????# """ """ + + """ ??????????????? | | ???????????????# """ """ # # """ ??????????????? | | ???????????????# """ """ # #???????????????????? | | ???????????????? # #???????????????????? | | ????????????????? ! * # #???????????????????? | | ?????????????????######### #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????#####???# #???????????????????? | | ?????????????????""" ""??# #???????????????????? | | ???????????????# """ ""??# #???????????????????? | | ???????????????# """ """?# #???????????????????? | | ???????????????# ?# #???????????????????? | | ???????????????# # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 55 Energy Capacity 700 Matter Stores 378 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 4 Armor Coverage 1200 Resistance: TH 15 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 8 Particle Charging 30 Trap Extractor Capacity 8 Item Schematics ----------------- Greatsword | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Arc Projector | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Hvy. Ion Cannon | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Charge!!! It Was An Accident, I Swear Party Time Challenges ------------ None Game ------ Seed MagneticEtherialEdition Manual? 0 Play Time 03:09:23 Cumulative 42.1 hours Start 2025.04.06 @ 22:01:14 End 2025.04.07 @ 21:02:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 45 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb97072a-24fd-44f1-b817-7db1db562e95