Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 14:47:51 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (37) 185 Value Destroyed (1284) 1284 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (871) 871 TOTAL SCORE: 6140 Bonus ------- Pacifist 200 High Alert Combat Kills 150 Follower Combat Kills 321 Entered Garrisons 200 Cogmind --------- Core Integrity 704/850 Matter 285/300 Energy 350/350 System Corruption 5% Temperature Cool (0) Movement Hovering (52) Location -6/Garrison Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Micro Antimatter Reactor > --- PROPULSION (6) --- Gravmag Array Gravmag Array Gravmag Array > --- UTILITY (5) ------ Advanced Heat Sink Enhanced Optical Array Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Antigrav Array Antigrav Array Stasis Canceller Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Neutrino Core > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array > --- UTILITY ---------- Gravity Neutralizer Enhanced Optical Array Stasis Canceller Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Scatter Rocket Array Powered Hammer > --- INVENTORY -------- Improved Gravmag System Improved Heat Sink Advanced Sensor Array Stasis Canceller Improved Medium Armor Plating [Rating: 77] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Gravmag Array Hover Unit Gravmag Array Flight Unit Flight Unit Utility Improved Medium Armor Plating Device Stasis Canceller Storage Small Battery Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Scatter Rocket Array Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Scatter Rocket Array Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Gar Slots Evolved 8 | . . 2 . 2 . 2 2 . Power 1 | . . . . . . . 1 . Propulsion 4 | . . 1 . 1 . 1 1 . Utility 3 | . . 1 . 1 . 1 . . Weapon . | . . . . . . . . . Parts Attached 58 | . 2 3 7 5 12 7 13 9 Power 12 | . 1 . 2 . 2 3 2 2 Engine 7 | . 1 . 2 . . 3 1 . Core 4 | . . . . . 2 . 1 1 Reactor 1 | . . . . . . . . 1 Propulsion 13 | . 1 . 3 1 2 2 4 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 4 | . . . . . 1 . 3 . Flight 9 | . 1 . 3 1 1 2 1 . Utility 24 | . . 2 1 3 3 2 6 7 Device 10 | . . 1 . 1 1 1 3 3 Storage 1 | . . . . 1 . . . . Processor 5 | . . . . 1 1 1 2 . Hackware . | . . . . . . . . . Protection 8 | . . 1 1 . 1 . 1 4 Artifact . | . . . . . . . . . Weapon 9 | . . 1 1 1 5 . 1 . Energy Gun 3 | . . 1 . . 2 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . . . 1 . 2 . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . . . . 7 1 1 1 Corrupted Parts 1 | . . . 1 . . . . . System Corruption 1 | . . . 1 . . . . . Parts Lost 11 | . . . 5 . 1 2 . 3 Power 2 | . . . 1 . 1 . . . Propulsion 3 | . . . 1 . . 2 . . Utility 3 | . . . 1 . . . . 2 Weapon 3 | . . . 2 . . . . 1 Highest Loss Streak 3 | . . . 3 . 1 2 . 1 To Critical Strikes . | . . . . . . . . . Average Backups 4 | . . . 2 2 4 4 4 4 Power . | . . . . 1 . . . . Propulsion 1 | . . . 1 . 2 1 . 1 Utility 2 | . . . 1 1 2 1 4 3 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Unused Backups 10 | . . . . . 1 1 3 5 Power 2 | . . . . . 1 1 . . Propulsion 3 | . . . . . . . . 3 Utility 5 | . . . . . . . 3 2 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 76 | . 17 34 35 69 93 99 83 76 Engine 4 | . 10 11 6 9 3 6 8 . Core 5 | . . . . . 5 . . 11 Hover 9 | . . . . . . . 12 20 Flight 14 | . 7 11 3 36 35 37 15 . Device 8 | . . 5 10 2 10 15 8 7 Processor 8 | . . . . 2 11 15 16 6 Protection 11 | . . 2 7 9 10 7 6 17 Launcher 3 | . . . . . 3 7 6 3 Impact Weapon 5 | . . . . 4 9 7 6 6 Peak Build Rating 77 | . 2 7 8 16 29 36 74 77 Average Rating 46 | . 1 3 4 11 23 34 57 73 On Entrance 18 | . . 2 7 6 16 29 36 74 Avg Prop Armor Cover (%) 7 | . . . . . . . 7 . Naked Turns 5 | . 5 . . . . . . . Heaviest Build 58 | . 3 10 9 13 24 30 42 58 Greatest Support 60 | 3 4 11 15 20 26 31 60 60 Greatest Overweight (x) 1 | . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 5 3 5 5 5 5 Average Carried 4 | . . . 3 2 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 4 2 5 3 5 5 Class Distribution -------------------- 55% | Mutant 12% | Commander-Sprinter 12% | Scavenger-Sprinter 11% | Sprinter 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Commander-Sprinter | -8/Storage Scavenger-Sprinter | -7/Factory Scout | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Gar Matter Collected 1299 | 200 20 . 65 . 243 195 27 549 Remotely . | . . . . . . . . . Salvage Created 1747 | . . . 40 . 118 78 27 1484 Parts 82 | . . . 7 . 9 1 5 60 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Gar Combat Hostiles Destroyed 33 | . . . 2 . 5 . . 26 Melee 5 | . . . 1 . 2 . . 2 Guns 1 | . . . 1 . . . . . AOE 25 | . . . . . 1 . . 24 Classes Destroyed 7 | . . . 1 . 2 1 1 2 Worker 2 | . . . . . 2 . . . Builder 1 | . . . . . . . 1 . Recycler 1 | . . . . . . 1 . . Swarmer 26 | . . . 2 . 4 . . 20 Grunt 4 | . . . . . 1 . . 3 Specialist 1 | . . . . . . . . 1 Hunter 2 | . . . . . . . . 2 Best Kill Streak 19 | . . . 1 . 4 1 1 19 Combat Bots Only 19 | . . . 1 . 4 . . 19 Max Kills in Single Turn 6 | . . . 1 . 2 1 1 6 Gunslinging . | . . . . . . . . . Exploded 6 | . . . . . 1 . . 6 Melee 1 | . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Gar Hostile Shots Fired 248 | . 11 10 92 . 34 27 . 74 Missed 101 | . 9 4 27 . 15 19 . 27 Hits 147 | . 2 6 65 . 19 8 . 47 Projectile 147 | . 2 6 65 . 19 8 . 47 Critical Strikes 4 | . . . 1 . 2 . . 1 Part Disruptions 4 | . . . . . . . . 4 Damage Taken 2299 | . 18 79 544 . 192 98 . 1368 Core 389 | . 11 14 204 . 14 . . 146 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 2 | . . . . . . . . 2 Regen/Repaired (Parts) 21 | . . . . . . 21 . . Core Remaining (%) 87 | 100 95 . 45 . 97 100 . . Volleys Fired 17 | . . 1 8 . 1 . . 7 Largest 1 | . . 1 1 . 1 . . 1 Hottest 50 | . . 40 40 . 50 . . 50 Shots Fired 17 | . . 1 8 . 1 . . 7 Gun 9 | . . 1 8 . . . . . Cannon . | . . . . . . . . . Launcher 8 | . . . . . 1 . . 7 Special . | . . . . . . . . . Kinetic 1 | . . . 1 . . . . . Thermal . | . . . . . . . . . Explosive 8 | . . . . . 1 . . 7 Electromagnetic 8 | . . 1 7 . . . . . Robot Hit Streak 1 | . . . 1 . . . . 1 Robot Miss Streak 37 | . . . 4 . . . . 37 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 37 | . . . 2 . 8 2 1 24 Core Hits 80 | . . . 6 . 5 . 1 68 Critical Kills 2 | . . . . . . . 1 1 Critical Parts Destroyed 5 | . . . . . . 1 . 4 Critical Strikes 8 | . . . . . . 1 1 6 Smash 8 | . . . . . . 1 1 6 Melee Attacks 93 | . . . . 1 18 3 6 65 Impact 93 | . . . . 1 18 3 6 65 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 1 1 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4747 | . . . 49 . 498 190 129 3881 Guns 21 | . . . 21 . . . . . Cannons . | . . . . . . . . . Explosions 2284 | . . . . . 161 . . 2123 Melee 2413 | . . . . . 337 189 129 1758 Ramming 29 | . . . 28 . . 1 . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive 2284 | . . . . . 161 . . 2123 Electromagnetic 21 | . . . 21 . . . . . Impact 2413 | . . . . . 337 189 129 1758 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 1 . . . . 5 Average Corruption 1 | . . . 1 . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 872 | . . . . . 151 134 . 587 Projectiles . | . . . . . . . . . Explosions 21 | . . . . . . . . 21 Melee 851 | . . . . . 151 134 . 566 Knockbacks 5 | . . . . . 1 1 . 3 Impact 5 | . . . . . 1 1 . 3 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 395 | . . . 12 . 32 . . 351 Shots 17 | . . . . . 2 . . 15 Rammed 10 | . . . 9 . . 1 . . Targets Rammed 10 | . . . 9 . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 288 | . . 21 3 . 9 288 123 122 Average Temperature 41 | . . 10 2 . 2 138 40 30 Received Heat Transfer 117 | . 6 48 . . 36 27 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 10 | . . . . . 3 . . 7 Combat Hostiles 3 | . . . . . 2 . . 1 Parts Fried 8 | . . . . . 1 1 . 6 Impact Corruptions 22 | . . . . . 9 1 . 12 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Gar Maximum Alert Level 3 | . . . . . 1 . . 3 Low Security (%) 64 | 100 100 100 100 100 70 100 100 22 Level 1 6 | . . . . . 29 . . 3 Level 2 7 | . . . . . . . . 18 Level 3 21 | . . . . . . . . 55 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 854 | . 15 17 50 20 384 165 29 854 Initial 165 | . . 12 2 15 8 165 14 . Average 261 | . 3 8 11 17 125 118 3 579 Influence Increases 1736 | . 45 17 85 15 569 95 26 884 Destroy 0b10 Robot/C 880 | . . . 40 . 260 60 . 520 Destroy 0b10 Robot/NC 80 | . . . . . 25 5 5 45 Destroy Leader 100 | . . . . . 60 . . 40 Allied During Kill 170 | . . . . . 153 17 . . Successful Hack 37 | . . 2 . . 7 12 2 14 Disable Machine 105 | . . . 15 15 30 . 15 30 Anti-Garrison Action 50 | . . . . . . . . 50 Destroy Structure 209 | . . . . . 34 1 4 170 Partial Spotted 30 | . 15 . . . . . . 15 Lose Combat Pursuer 75 | . 30 15 30 . . . . . Influence Decreases 882 | . 15 40 52 35 225 429 56 30 Entered New Map 275 | . . 18 5 25 12 199 16 . Time Decay 355 | . 15 22 35 10 143 90 40 . Lost Part 72 | . . . 12 . 10 20 . 30 Lost Ally 180 | . . . . . 60 120 . . Squads Dispatched 4 | . . 1 . . 2 . 1 . Investigation 3 | . . . . . 2 . 1 . Extermination . | . . . . . . . . . Reinforcement 1 | . . 1 . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Gar Distress Signals 1 | . . . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 72 | . 7 6 7 . 16 12 . 24 Peak Tracking Total 9 | . 5 6 4 . 5 9 . 8 Tactical Retreats 3 | . 1 1 1 . . . . . Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Gar Traps Triggered 6 | . . . . . . 1 . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Gar Machines Disabled 9 | . . . 1 1 2 . 1 4 Max in Single Turn 1 | . . . 1 1 1 . 1 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Gar Machines Accessed 20 | . 2 2 . . 5 2 8 1 Terminals 10 | . 1 . . . 5 1 2 1 Fabricators 2 | . . . . . . . 2 . Repair Stations 1 | . . . . . . 1 . . Recycling Units 3 | . 1 1 . . . . 1 . Scanalyzers 3 | . . 1 . . . . 2 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 41 | . 4 3 . . 12 4 17 1 Successful 13 | . 2 1 . . 3 2 4 1 Failed 27 | . 2 1 . . 9 2 13 . Catastrophic 4 | . . . . . 3 . 1 . Database Lockouts 1 | . . 1 . . . . . . Manual 10 | . 3 . . . 5 . 2 . Terminals 21 | . 3 . . . 12 1 4 1 Fabricators 5 | . . . . . . . 5 . Repair Stations 3 | . . . . . . 3 . . Recycling Units 5 | . 1 1 . . . . 3 . Scanalyzers 5 | . . 2 . . . . 3 . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 3 | . . . . . 2 . . 1 Open Door 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . Retrieve Components 2 | . 1 . . . . . 1 . Scanalyzer 3 | . . 1 . . . . 2 . Retrieve Study 3 | . . 1 . . . . 2 . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 2 | . 1 . . . 1 . . . Terminals 2 | . 1 . . . 1 . . . Assimilate 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 2 1 . . 4 2 6 1 Full Trace Events 3 | . . . . . 2 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . 1 . . . . 2 . Parts Repaired 1 | . . . . . . 1 . . Time 19 | . . . . . . 19 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Gar Total Allies 11 | . 1 . . . 10 . . . Largest Group 10 | . 1 . . . 10 7 . . Highest-Rated Group 173 | . 10 . . . 173 125 . . Highest-Rated Ally 29 | . 10 . . . 29 29 . . Total Orders 2 | . . . . . 1 1 . . GUARD 2 | . . . . . 1 1 . . Ally Attacks 90 | . . . . . 56 34 . . Total Damage 1058 | . . . . . 660 398 . . Kills 13 | . . . . . 10 3 . . Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Gar Active Infowar (turns) 1198 | . . . . 10 156 . 305 727 Optics 830 | . . . . . . . 103 727 Sensors 475 | . . . . 10 156 . 305 4 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Gar Turns Passed 1870 | 14 66 74 120 33 317 197 322 727 Spaces Moved 2905 | 28 140 166 105 75 443 293 717 938 Core 154 | 28 47 . 79 . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 1274 | . . . . . . . 336 938 Flight 1477 | . 93 166 26 75 443 293 381 . Fastest Speed 24 | 50 40 40 34 31 31 27 24 52 Average Speed 40 | 50 43 40 46 31 31 28 37 52 Slowest Speed 110 | 50 50 40 50 31 31 108 110 106 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . 1 . . 2 5 . . Potential Cave-ins 12 | . . . . . . . . 12 Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 27 | 3 26 21 31 8 51 11 17 80 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 27 | . . . . . . 1 4 22 Terrain Destroyed 225 | . . . . . 32 1 4 188 Melee 27 | . . . . . . 1 4 22 Projectile . | . . . . . . . . . AOE 198 | . . . . . 32 . . 166 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Gar Total 3373 | 27 143 169 166 80 584 396 765 1043 Wait 215 | . 2 . 32 . 92 79 2 8 Move 2877 | 27 139 163 104 74 438 283 716 933 Hop 8 | . . 1 . . 2 5 . . Pick Up 30 | . . 1 3 . 8 6 8 4 Fast Attach 37 | . 2 3 5 3 6 3 10 5 Attach 12 | . . . 2 2 2 5 . 1 Detach 2 | . . . 1 . . . 1 . Swap 21 | . . . 1 . 7 6 3 4 Drop 46 | . . . 1 . 10 6 19 10 Fire 17 | . . 1 8 . 1 . . 7 Melee 93 | . . . . 1 18 3 6 65 Ram 9 | . . . 9 . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 Rewire 5 | . . . . . . . . 5 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 15 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 10) 81 | -10/Materials | Entered another Materials area 81 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 125 | -9/Materials | Central database locked down 153 | -9/Materials | Discovered new exit (range 5) 155 | -9/Materials | Entered Mines 199 | -9/Mines | Lost 3 parts (1p1n1w) 252 | -9/Mines | Core integrity fell below 50% 270 | -9/Mines | Discovered new exit (range 11) 275 | -9/Mines | Entered Materials 275 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 285 | -8/Materials | Discovered new exit (range 6) 306 | -8/Materials | Identified exit to Storage 308 | -8/Materials | Entered Storage 446 | -8/Storage | Identified exit to Recycling 450 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 476 | -8/Storage | Learned location of Armory (-3) 498 | -8/Storage | Found Prototype Launcher 498 | -8/Storage | Identified Scatter Rocket Array 554 | -8/Storage | Discovered new exit (range 16) 625 | -8/Storage | Entered Factory 625 | -7/Factory | Accompanied by 7 allies 625 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 649 | -7/Factory | Lost 3 allies 688 | -7/Factory | Repaired Cesium-ion Thruster 759 | -7/Factory | Lost 3 allies 817 | -7/Factory | Discovered new exit (range 11) 822 | -7/Factory | Entered another Factory area 822 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1142 | -6/Factory | Identified exit to Garrison 1144 | -6/Factory | Entered Garrison 1258 | -6/Garrison | Triggered checkpoint 1300 | -6/Garrison | Triggered checkpoint 1303 | -6/Garrison | Triggered checkpoint 1307 | -6/Garrison | Triggered checkpoint 1350 | -6/Garrison | Destroyed 19 combat bots 1357 | -6/Garrison | Discovered new exit (range 11) 1362 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1372 | -6/Garrison | Triggered checkpoint 1442 | -6/Garrison | Triggered checkpoint 1450 | -6/Garrison | Build established: Mutant 1458 | -6/Garrison | Discovered new exit (range 9) 1476 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1608 | -6/Garrison | Triggered checkpoint 1664 | -6/Garrison | Triggered checkpoint 1850 | -6/Garrison | Crushed by falling debris 1871 | -6/Garrison | Self-destructed Last Messages --------------- 01655_ Extracted 10 matter. 01664_ Beams of light sweep through the air. An alarm sounds. 01675_ Connecting with Garrison Terminal... >>Access(Emergency) Found 58 emergency access points. Map updated. 01741_ Dropped Neutrino Core. 01741_ Acquired Mic. Antimatter Reactor. 01746_ Dropped Adv. Sensor Array. 01747_ Dropped Gravity Neutralizer. 01747_ Acquired Antigrav Array. 01749_ Dropped Imp. Core Shielding. 01751_ Dropped Imp. Gravmag System. 01751_ Acquired Antigrav Array. 01811_ Machine disabled. 01836_ The unstable cave ceiling collapses. 01850_ Crushed by falling debris. 01850_ Stasis Canceller destroyed. 01850_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | "" " "" #???????????#""""""""""#?????? | | #?????????###"[] ! ]"""#?????? | | ####?#####???# =!!! 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" #????????## ##????????? | | # # ## ###### #?????????####????????? | | ## # ## #????# #??????????# #????????? | | ### ## #????# #??????????# #????????? | | [ # #????# ###????????# #????????? | | # #????# %#?######## #????????? | | #### [## ????+ !#?# !# ## #????????? | | ???# ####????# "#?# /! ; ##????????? | | #### ######### ######+##;###?????????? | | " " p#???????????? | | ### ################+##;#???????????? | | #?# #?????????????# p!@#???????????? | | #?# #?????????????# !# #???????????? | | "### #?????????????#######???????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #######???????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | #####?????????????????????????????????? | | #?????????????????????????????????? | | ### #?????????????????????????????????? | | ??????????????????????????????????????? | | ###+##????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ### #????????????????????????????????? | | ??# #????????????????????????????????? | | ??# #????????????????????????????????? | | ??+ #????????????????????????????????? | | ??# #????????????????????????????????? | | ??# #????????????????????????????????? | | ??# #????????????????????????????????? | | ??# #????????????????????????????????? | | ### ##############???????????????????? | | #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 675 Core Shielding 30 Evasion (%) 65 Melee Accuracy 5 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cesium-ion Thruster | 16% | -7/Factory Studied --------- Flight Unit | -9/Materials | Hacked Cesium-ion Thruster | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumEmergencyInsulator Manual? 0 Play Time 00:46:40 Cumulative 4.0 hours Start 2026.08.28 @ 04:24:18 End 2026.08.28 @ 14:47:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 12 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 89cc7961-04fa-4c66-9c89-81b4d7fb263b