Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 03:21:05 Player: Olafz Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (157) 785 Value Destroyed (6171) 6171 Prototype IDs (39) 780 Alien Tech Used (2) 400 Bonus (15135) 15135 TOTAL SCORE: 33771 Bonus ------- High Alert Combat Kills 166 Follower Combat Kills 114 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Acquired SGEMP 2000 Met Sigix 2000 Delivered SGEMP 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -45 Cogmind --------- Core Integrity 1568/1600 Matter 300/300 Energy 189/190 System Corruption 0% Temperature Cool (2) Movement Flying (29) Location Tau Ceti IV Orbit Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (5) --- Impulse Thruster Array Experimental Q-thruster > --- UTILITY (16) ----- Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Scout] Experimental Core Analyzer ECM Suite Graphene Brace Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Light Quantum Reactor Cooled Q-thruster Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Surge Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Scout] Experimental Core Analyzer Microactuators Nanoactuators ECM Suite Graphene Brace Makeshift Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Sigix Broadsword Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Impulse Thruster Array Sigix Containment Pod [Rating: 143] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Light Armored Exoskeleton Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Thunder Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . 2 . . . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . Utility 14 | . . . 2 . . . 1 2 . . . . 1 . . . . 1 . . 2 . . . . 1 . 2 . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 230 | 6 4 2 15 7 . 2 20 13 . 1 9 . 24 . 4 . . 39 5 12 4 2 . 10 2 21 8 4 11 5 Power 32 | 1 2 1 3 1 . 1 2 1 . 1 1 . 3 . 1 . . 5 . 1 . . . 1 . 4 1 . 1 1 Engine 14 | 1 2 1 3 1 . 1 2 . . 1 . . 1 . 1 . . . . . . . . . . . . . . . Core 11 | . . . . . . . . 1 . . 1 . 2 . . . . 5 . 1 . . . . . 1 . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 . 1 1 Propulsion 64 | 2 . . 4 2 . . 6 5 . . 1 . 10 . 2 . . 11 . 5 2 . . 1 . 7 2 . 4 . Treads 18 | 2 . . 2 2 . . 2 . . . . . 4 . 2 . . 4 . . . . . . . . . . . . Leg 9 | . . . . . . . . 4 . . 1 . . . . . . 4 . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . 5 . . . . 1 . . . . . . . . . . . . Flight 29 | . . . . . . . 4 1 . . . . 1 . . . . 2 . 5 2 . . 1 . 7 2 . 4 . Utility 76 | 1 2 . 4 1 . . 6 4 . . 6 . 8 . 1 . . 11 4 3 2 2 . 3 1 5 2 4 6 . Device 29 | . . . . . . . 1 . . . 1 . 2 . . . . 7 2 2 . 1 . 2 . 5 1 2 3 . Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 21 | . 1 . . . . . 4 2 . . 5 . 3 . 1 . . 1 1 1 . 1 . . . . . 1 . . Hackware 11 | . . . 1 . . . 1 . . . . . 2 . . . . 1 . . . . . . 1 . 1 1 3 . Protection 13 | . . . 3 1 . . . 2 . . . . 1 . . . . 2 1 . 2 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 . 1 4 3 . 1 6 3 . . 1 . 3 . . . . 12 1 3 . . . 5 1 5 3 . . 4 Energy Gun 5 | . . . 1 . . . 2 . . . . . . . . . . 1 1 . . . . . . . . . . . Energy Cannon 4 | . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Ballistic Gun 14 | 2 . 1 2 2 . . 1 . . . . . . . . . . 5 . . . . . . . . . . . 1 Ballistic Cannon 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . 1 1 2 . . . . Slashing Weapon 13 | . . . . . . . 1 3 . . . . 3 . . . . 1 . 1 . . . 3 . . 1 . . . Piercing Weapon 9 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . 3 2 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 1 1 . . 1 . . . 4 . . . . . . 1 3 1 . . . 5 . . 1 . 2 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Parts Lost 91 | . 1 1 5 5 . 1 11 1 . 1 1 . 9 . 7 . 3 22 . 1 . . . . 2 8 . 4 6 2 Power 10 | . 1 . . . . 1 1 1 . . . . 2 . 1 . 1 1 . . . . . . . 1 . . . . Propulsion 33 | . . . 2 2 . . 8 . . . . . 5 . 3 . 1 5 . . . . . . . 3 . 1 2 1 Utility 32 | . . . 2 2 . . 1 . . 1 1 . 1 . 2 . 1 8 . 1 . . . . 1 4 . 2 4 1 Weapon 16 | . . 1 1 1 . . 1 . . . . . 1 . 1 . . 8 . . . . . . 1 . . 1 . . Highest Loss Streak 10 | . 1 1 2 5 . 1 10 1 . 1 1 . 7 . 7 . 2 8 . 1 . . . . 2 6 . 4 3 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 84 | . 95 98 87 90 88 86 89 87 92 89 89 92 88 93 71 73 68 77 60 74 82 88 89 88 87 71 72 77 68 57 Engine 3 | . 14 14 11 11 11 9 8 . . . 1 . . 6 5 6 4 . . . . . . . . . . . . . Core 2 | . . . . . . . . 6 7 6 5 7 4 . . . . 4 5 4 5 5 5 2 . . . . . . Treads 7 | . 28 28 11 21 22 22 21 . . . . . 5 20 11 13 11 5 . . . . . . . . . . . . Leg 2 | . . . . . . . . 13 7 7 6 7 1 . . . . 6 . . . . . . . . . . . . Flight 4 | . . . . . . . 1 . 7 7 7 7 6 . . . . . 5 9 13 15 15 15 15 15 19 16 12 8 Device 6 | . . . . . . . . 7 7 7 6 7 4 . . . . 8 14 13 21 24 21 21 20 14 19 22 20 16 Storage 2 | . 14 14 11 11 11 11 8 . . . . . . . . . . . . . . . . . . . . . . . Processor 25 | . 9 14 11 3 . . 14 24 30 30 36 38 39 40 40 40 39 28 25 30 26 26 31 31 31 20 14 14 13 12 Hackware 6 | . . . 5 11 11 11 9 12 7 7 7 7 6 6 6 6 6 6 5 1 . . . . 4 4 4 11 13 12 Protection 3 | . . . 8 10 11 11 8 5 7 4 . . . 6 . . . 1 1 4 5 5 5 2 . . . . . . Ballistic Gun 4 | . 28 26 16 18 22 11 5 . . . . . . . . . . 2 . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 14 15 15 10 7 6 13 6 6 6 4 . 3 5 5 5 4 4 . 2 3 . . Piercing Weapon 1 | . . . . . . . . . . . 3 7 3 . . . . . . . . . . . . 1 4 4 4 3 Peak Build Rating 143 | 6 9 10 21 23 19 21 32 47 47 47 65 58 79 67 67 55 55 101 72 89 95 101 99 110 105 114 129 143 131 113 Average Rating 57 | 5 7 8 17 19 19 20 28 41 47 45 54 58 65 67 55 55 52 85 62 74 93 99 99 100 103 95 113 135 110 95 On Entrance 58 | . 6 9 10 21 19 19 21 17 47 47 44 58 58 67 67 55 55 44 61 62 89 94 99 99 101 100 107 129 104 111 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 11 31 26 46 37 34 40 42 18 18 18 16 13 19 19 19 12 12 43 13 23 24 23 22 31 26 30 32 33 27 39 Greatest Support 117 | 40 40 40 40 40 40 40 62 45 30 30 30 20 60 40 40 40 40 117 13 26 27 27 27 27 26 31 32 49 50 47 Greatest Overweight (x) 15 | 1 . . 15 . . . 7 3 . . 4 . 2 . 3 . . 2 . 1 . . . 1 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 6 13 15 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 2 9 15 15 15 13 13 15 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 1 4 9 14 13 13 12 13 4 5 5 4 5 4 5 4 4 4 3 4 4 4 5 5 4 4 4 4 5 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 9 15 15 13 13 12 5 5 5 5 5 5 5 5 4 4 5 4 5 5 5 5 5 5 4 5 5 5 5 4 Class Distribution -------------------- 30% | Gladiator 25% | Mutant 13% | Scavenger-Mutant 6% | Sprinter 4% | Scavenger-Gladiator 4% | Scout 4% | Hacker-Gladiator 3% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Scout | -6/Factory Scavenger-Gladiator | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Gladiator | -5/Factory Mutant | -5/Waste Gladiator | -5/Factory Gladiator | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Sprinter | -3/Research Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Mutant | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 3707 | 75 280 97 345 136 . 59 207 222 89 125 110 . 200 . 30 . 63 438 359 142 . 58 . . 135 35 129 146 104 123 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7101 | . 354 29 806 369 . 147 376 375 51 205 . . 832 22 194 . . 1806 . 351 50 . . . 159 195 214 146 220 200 Parts 394 | . 25 4 48 8 . 18 19 17 6 9 . . 53 4 3 . . 90 . 20 4 . . . 7 8 12 6 13 20 Haulers Intercepted 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 3 11 . 1 . 5 2 . . . . . . . . . 5 . . . . . Prevented 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 139 | . 7 2 17 18 . 7 6 7 1 5 . . 11 1 3 . . 32 . 8 . . . . 4 4 3 . 2 1 Melee 59 | . . . . . . . . 7 1 5 . . 11 1 3 . . 12 . 8 . . . . 2 3 3 . 2 1 Guns 46 | . 7 2 13 8 . 2 1 . . . . . . . . . . 13 . . . . . . . . . . . . Cannons 8 | . . . 4 . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . AOE 20 | . . . . 10 . 5 3 . . . . . . . . . . 2 . . . . . . . . . . . . Classes Destroyed 20 | . 6 . 3 2 . 1 1 1 1 . . . 1 . 1 . . . . . . . . . 1 1 . . . 1 Worker 4 | . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Builder 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycler 5 | . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Operator 5 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 15 | . 2 . . . . . 3 . . . . . 2 . . . . 2 . 2 1 . . . . 1 . 1 1 . Swarmer 36 | . 3 2 3 . . 7 3 . . 3 . . . 1 . . . 8 . 6 . . . . . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Grunt 35 | . 4 . 9 . . . . 4 . . . . 4 . 2 . . 10 . . . . . . . . 2 . . . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 4 . . . 1 1 . . . . 2 . . . . 4 . 1 . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 13 | . . . . . . . 2 . . 1 . . 2 . . . . 4 . . . . . . 2 . . . 2 . Programmer 12 | . . . . . . . . 1 . . . . 2 . . . . 5 . 1 . . . . . 2 1 . . . Heavy 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 16 | . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | . 5 1 4 18 . 8 5 2 1 3 . . 3 1 2 . . 10 . 3 1 . . . 3 2 2 2 2 1 Combat Bots Only 18 | . 3 1 4 18 . 7 3 2 1 3 . . 3 1 2 . . 9 . 3 . . . . 3 2 2 . 2 1 Max Kills in Single Turn 4 | . 1 1 1 4 . 3 4 1 1 1 . . 1 1 1 . . 2 . 1 1 . . . 1 1 1 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 3 | . . . . 3 . 3 2 . . . . . . . . . . 2 . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 1 . . 1 1 1 . . 1 . 1 . . . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 1412 | . 45 17 89 64 . 16 89 51 4 42 . 26 176 13 48 . 39 357 . 39 . 10 6 . 54 65 79 18 41 24 Missed 488 | . 10 5 21 17 . 7 22 14 2 12 . 14 66 3 11 . 13 117 . 18 . 5 3 . 20 27 43 8 15 15 Damage Taken 17085 | . 392 134 946 1184 . 134 1597 454 38 578 . 150 1751 157 754 . 306 4653 . 348 . 80 21 . 574 856 620 542 615 201 Core 4115 | . 49 16 100 208 . 16 546 185 38 95 . 90 496 33 116 . 164 857 . 38 . 26 . . 118 330 105 190 267 32 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 115 | . . . . . . . . . . . . . . . . . . 115 . . . . . . . . . . . . Ignored by Resistances 173 | . . . . . . . . . . . . . . . . . . 173 . . . . . . . . . . . . Regen/Repaired (Parts) 407 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . 244 148 . . Core Remaining (%) 51 | 100 . 74 . . . 19 . . . . . 41 . . . . 4 . . 10 . . . . 87 . 66 . 68 98 Volleys Fired 240 | . 31 12 79 22 . 4 42 . . . . . . . . . . 42 . . . . . . . . . . . 8 Largest 3 | . 2 2 2 2 . 2 2 . . . . . . . . . . 3 . . . . . . . . . . . 1 Hottest 180 | . 40 40 83 92 . 59 105 . . . . . . . . . . 180 . . . . . . . . . . . 66 Shots Fired 487 | . 62 16 148 44 1 8 80 . . . . . . . . . . 120 . . . . . . . . . . . 8 Gun 399 | . 62 16 120 37 1 4 56 . . . . . . . . . . 103 . . . . . . . . . . . . Cannon 74 | . . . 28 . . . 21 . . . . . . . . . . 17 . . . . . . . . . . . 8 Launcher 14 | . . . . 7 . 4 3 . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 365 | . 62 16 117 29 1 4 38 . . . . . . . . . . 90 . . . . . . . . . . . 8 Thermal 95 | . . . 31 8 . . 39 . . . . . . . . . . 17 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 27 | . . . . 7 . 4 3 . . . . . . . . . . 13 . . . . . . . . . . . . Robot Hit Streak 18 | . 8 1 18 10 . 2 10 . . . . . . . . . . 5 . . . . . . . . . . . . Robot Miss Streak 5 | . 5 4 5 5 . 2 2 . . . . . . . . . . 5 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . 4 . 1 4 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 502 | . 34 5 104 28 . 3 53 21 2 15 . . 41 3 14 . . 114 . 14 1 . . . 7 14 10 4 7 8 Core Hits 237 | . 19 3 36 32 . 9 19 9 2 5 . . 21 1 5 . . 50 . 7 1 . . . 1 3 2 3 5 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . . . . . . . . . . . . . . . . . . 4 . 1 . . . . 1 6 . . . . Critical Strikes 42 | . . . 1 1 . . 3 5 . 2 . . 5 2 2 . . 7 . 3 . . . . 1 7 . . 2 1 Burn 4 | . . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 12 | . . . . . . . . . . . . . . . . . . 4 . 1 . . . . 1 6 . . . . Sever 19 | . . . . . . . . 5 . 2 . . 3 2 2 . . 3 . 2 . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . 2 1 Melee Attacks 392 | . . . . . . . 1 32 5 21 1 1 53 4 16 . 5 73 . 26 1 5 . . 31 34 20 5 12 46 Impact 79 | . . . . . . . . . . . . . . . . . . 37 . 4 . 1 . . 11 24 2 . . . Slashing 218 | . . . . . . . 1 32 5 21 1 . 39 4 16 . 5 30 . 22 1 4 . . 20 . 13 4 . . Piercing 95 | . . . . . . . . . . . . 1 14 . . . . 6 . . . . . . . 10 5 1 12 46 Sneak Attacks 6 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 33 | . . . . . . . . 3 . 4 . . 2 . 1 . . 11 . 3 . . . . . 5 3 1 . . Damage Inflicted 16800 | . 425 37 1373 1171 . 161 1243 757 71 487 . . 1638 133 549 . . 4555 . 779 73 . . . 419 903 674 540 443 369 Guns 3827 | . 425 37 1078 396 . 27 707 . . . . . . . . . . 1157 . . . . . . . . . . . . Cannons 844 | . . . 295 . . . 308 . . . . . . . . . . 241 . . . . . . . . . . . . Explosions 1416 | . . . . 775 . 134 228 . . . . . . . . . . 279 . . . . . . . . . . . . Melee 10708 | . . . . . . . . 757 71 487 . . 1638 133 549 . . 2873 . 779 73 . . . 419 903 674 540 443 369 Ramming 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Kinetic 3416 | . 425 37 1036 308 . 27 435 . . . . . . . . . . 1148 . . . . . . . . . . . . Thermal 1525 | . . . 337 88 . . 580 . . . . . . . . . . 520 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1146 | . . . . 775 . 134 228 . . . . . . . . . . 9 . . . . . . . . . . . . Impact 2740 | . . . . . . . . . . . . . . . . . . 1576 . 162 . . . . 179 771 52 . . . Slashing 6473 | . . . . . . . . 757 71 487 . . 1314 133 549 . . 1171 . 617 73 . . . 240 . 521 540 . . Piercing 1495 | . . . . . . . . . . . . . 324 . . . . 126 . . . . . . . 132 101 . 443 369 Highest Corruption 13 | . . . . 3 3 3 3 3 3 3 3 . . . 6 6 6 13 13 13 . . . . . 3 3 4 4 . Average Corruption 5 | . . . . 3 3 3 2 2 3 3 3 . . . 5 6 6 8 13 13 . . . . . 2 3 4 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Effects 141 | . . . . 11 3 1 2 7 3 6 3 . . . 13 5 9 40 4 17 . . . . . 2 5 . 10 . Message Errors 30 | . . . . 1 1 . . 2 . . 1 . . . 5 1 4 7 . 5 . . . . . . 1 . 2 . Matter Fused 38 | . . . . 5 . 1 . 4 . 2 . . . . 3 4 1 5 3 3 . . . . . 1 2 . 4 . Heat Flow Errors 19 | . . . . 1 1 . . . 2 2 1 . . . 2 . 1 6 . 1 . . . . . . 1 . 1 . Energy Discharges 21 | . . . . 2 . . . . . 2 . . . . 1 . 1 11 . 2 . . . . . . . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 10 | . . . . 1 . . . . 1 . . . . . 2 . 1 2 1 1 . . . . . . 1 . . . Data Loss (major) 6 | . . . . 1 . . . 1 . . 1 . . . . . 1 1 . 1 . . . . . . . . . . Misfires 3 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Alerts 5 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . 1 . . 1 . Misdirections 7 | . . . . . . . . . . . . . . . . . . 5 . 2 . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1767 | . . . . 22 . . 30 34 . 29 . . 98 . 15 . . 552 . 162 . . . . 101 515 182 . 27 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 126 | . . . . 22 . . 30 . . . . . . . . . . 74 . . . . . . . . . . . . Melee 1641 | . . . . . . . . 34 . 29 . . 98 . 15 . . 478 . 162 . . . . 101 515 182 . 27 . Knockbacks 24 | . . . . . . . 7 . . . . . . . . . . 8 . . . . . . 2 7 . . . . Impact 16 | . . . . . . . . . . . . . . . . . . 7 . . . . . . 2 7 . . . . Kinetic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 312 | . . . . 131 . 65 . . . . . . . . . . . 116 . . . . . . . . . . . . Shots 9 | . . . . 5 . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 515 | . 40 . 282 252 216 18 261 . 203 220 319 . . . 192 . 245 515 . 173 . . . 267 6 . 59 82 92 1 Average Temperature 90 | . 14 . 61 124 104 12 78 . 103 109 154 . . . 103 . 130 121 . 94 . . . 146 6 . 59 31 54 1 Received Heat Transfer 2284 | . 177 . 267 . . . 135 99 . 54 . 18 267 . 288 . 48 694 . 27 . . . . 60 27 105 18 . . Effects 6 | . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . 1 . . . . . . . . . . 5 . . . . . . 2 2 . . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 1 . . . . Parts Fried 21 | . . . . . . . 2 . . . . . . . . . . 5 . 1 . . . . 3 7 3 . . . Impact Corruptions 37 | . . . . . . . . . . . . . . . . . . 13 . 2 . . . . 2 19 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2831 | . . . 814 296 . . 1221 . . . . . . . . . . 500 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 678 | . 257 185 433 109 . 238 239 172 . . . . 242 . . . . 678 237 519 178 . . . . 492 410 242 156 149 Initial 327 | . . 100 . 109 . . 92 9 . . . . . . . . . 46 237 165 156 . . . . 327 218 230 53 88 Average 165 | . 119 94 149 60 . 162 153 67 . . . . 120 . . . . 252 237 303 170 . . . . 390 303 185 121 117 Maximum Alert Level 2 | . 1 . 2 . . 1 1 . . . . . 1 . . . . 2 1 2 . . . . . 2 2 1 . . Low Security (%) 73 | 100 69 100 72 100 . 57 92 100 . . . . 89 . . . . 58 . 5 100 . . . . . . 37 100 100 Level 1 18 | . 30 . 23 . . 42 7 . . . . . 10 . . . . 7 100 77 . . . . . 60 93 62 . . Level 2 8 | . . . 4 . . . . . . . . . . . . . . 33 . 17 . . . . . 39 6 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 2 . 2 . . . 3 2 . . . . 9 . . . . 16 . 5 . . . . . 7 4 2 1 . Investigation 9 | . . . . . . . . . . . . . 3 . . . . 1 . 2 . . . . . . 2 . 1 . Extermination 10 | . . . . . . . . 2 . . . . 2 . . . . 4 . . . . . . . 1 1 . . . Reinforcement 24 | . 2 . 2 . . . 3 . . . . . 3 . . . . 5 . 3 . . . . . 3 1 2 . . Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison 9 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 11 | . . . 2 . . . 2 . . . . . . . . . . 4 . . . . . . 1 1 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 330 | . 13 4 21 22 . 9 25 8 1 11 . 5 17 3 7 . 5 65 . 23 1 9 2 . 12 17 32 8 8 2 Peak Tracking Total 18 | . 4 3 4 18 . 4 10 3 1 4 . 4 3 3 4 . 6 9 . 5 1 5 2 . 6 5 10 9 3 2 Tactical Retreats 40 | . . 2 2 1 . 1 2 2 . 2 . . . 1 . . 1 7 . 4 . 2 1 . 1 5 5 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 11 | . . 1 1 . . . 2 1 . . . . 1 . . . . 4 . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 14 | . . . 2 . . 1 1 . 1 . . . 1 . . . . 1 . . . . . . . . 2 . 3 2 Max in Single Turn 1 | . . . 1 . . 1 1 . 1 . . . 1 . . . . 1 . . . . . . . . 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 52 | . 2 2 . . . . 1 1 . . . . 9 . 1 4 . 5 . 4 . . . 4 . 5 7 2 5 . Terminals 34 | . 2 . . . . . 1 1 . . . . 5 . . . . 4 . 3 . . . . . 5 6 2 5 . Fabricators 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Total Hacks 157 | . 5 2 . . . . 2 2 . . . . 26 . 1 31 . 11 . 12 . . . 17 . 12 19 7 10 . Successful 98 | . 2 2 . . . . 1 1 . . . . 15 . 1 31 . 5 . 4 . . . 17 . 3 6 5 5 . Failed 59 | . 3 . . . . . 1 1 . . . . 11 . . . . 6 . 8 . . . . . 9 13 2 5 . Catastrophic 14 | . 1 . . . . . 1 . . . . . 3 . . . . 1 . 2 . . . . . 1 3 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 5 . . . . . 2 1 . . . . 8 . . . . 5 . 8 . . . . . 12 9 4 4 . Terminals 89 | . 5 . . . . . 2 2 . . . . 18 . . . . 8 . 10 . . . . . 12 15 7 10 . Fabricators 8 | . . . . . . . . . . . . . 3 . . . . 3 . 2 . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 4 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Terminal Hacks 77 | . 1 2 . . . . . 1 . . . . 8 . 1 31 . 2 . 1 . . . 17 . 1 4 4 4 . Record 25 | . . . . . . . . . . . . . 3 . . 11 . . . . . . . 5 . . 3 . 3 . Part Schematic 16 | . . . . . . . . . . . . . . . . 12 . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . 4 . . . . . . Open Door 3 | . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 5 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 4 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . Scan Component 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Repair 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . . . . . 1 . . . . . 3 . . . . 1 . 1 . . . . . 2 . 1 1 . Terminals 11 | . 1 . . . . . 1 . . . . . 3 . . . . 1 . 1 . . . . . 2 . 1 1 . Botnet 11 | . 1 . . . . . 1 . . . . . 3 . . . . 1 . 1 . . . . . 2 . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Used 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Hacking Detections 38 | . 1 . . . . . 1 1 . . . . 7 . . . . 5 . 4 . . . . . 5 7 2 5 . Full Trace Events 9 | . . . . . . . . . . . . . 3 . . . . 1 . 2 . . . . . . 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . . . 13 . . . . 12 . . . . . . . 4 . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . . . . . . . . . 117 . 84 . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . . . . . . 14 . 8 . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Time 87 | . . . . . . . . . . . . . 19 . . . . . . . . . . . . . 68 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 8 | . . . . 1 . . . . . . 3 . . . . . 1 . . . . . . . . . . . . 3 Largest Group 3 | . . . . 1 . . . . . . 3 3 . . . . 1 . . . . . . . . . . . . 3 Highest-Rated Group 379 | . . . . 31 . . . . . . 79 79 . . . . 96 . . . . . . . . . . . . 379 Highest-Rated Ally 135 | . . . . 31 . . . . . . 31 31 . . . . 96 . . . . . . . . . . . . 135 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 44 | . . . . 3 . . . . . . . 10 . . . . 10 . . . . . . . . . . . . 21 Total Damage 1450 | . . . . 42 . . . . . . . 225 . . . . 399 . . . . . . . . . . . . 784 Kills 3 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . . . 2 . . . . . 2 1 2 . 1 . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 2 4 . Traps 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 1 . Emergency Access 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 3 . Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 13409 | 69 371 501 815 651 204 61 817 838 400 495 1004 439 1248 266 386 120 506 1527 130 451 128 146 67 78 354 330 290 78 342 297 Spaces Moved 12070 | 39 171 288 346 362 128 28 477 548 263 318 747 312 940 161 216 76 389 1096 296 876 207 317 190 150 730 726 492 230 655 296 Core 310 | 3 . . 1 . . . 9 56 . . 5 . . . 5 . 118 113 . . . . . . . . . . . . Treads 2842 | 36 171 288 197 362 128 28 389 . . . . . 166 161 211 76 271 358 . . . . . . . . . . . . Legs 2508 | . . . . . . . . 492 263 318 674 312 171 . . . . 278 . . . . . . . . . . . . Wheels 148 | . . . 148 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 599 | . . . . . . . . . . . . . 599 . . . . . . . . . . . . . . . . . Flight 5663 | . . . . . . . 79 . . . 68 . 4 . . . . 347 296 876 207 317 190 150 730 726 492 230 655 296 Fastest Speed 17 | 50 160 160 95 160 160 160 29 50 140 140 120 130 52 160 50 160 50 40 40 30 35 35 35 32 32 26 26 17 30 29 Average Speed 88 | 152 160 160 162 160 160 160 135 126 140 140 131 130 95 160 159 160 126 102 40 38 35 35 35 35 32 30 26 25 33 30 Slowest Speed 800 | 160 160 160 800 160 160 160 400 200 140 140 250 130 200 160 200 160 160 250 40 120 37 35 35 115 32 122 27 32 42 114 Overloaded Moves 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 9 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hopped 27 | . . . . . . . . . . . . . . . . . . 8 . 4 . . . . . 3 7 2 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 47 56 40 89 51 12 58 18 53 53 85 62 31 46 51 74 74 40 95 26 8 52 40 55 76 26 48 9 50 4 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 6 | . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . Known Exits Taken 23 | . 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 2 . . . . . . 1 1 3 1 . 2 . . 2 . . . . 2 1 . 2 . . . . . Spaces Dug 60 | . . . . . . . 1 5 1 . . 1 5 . . . 5 8 . 3 . 4 . . 14 11 1 . . 1 Terrain Destroyed 111 | . . . . 9 . 14 3 5 1 . . 1 5 . . . 5 34 . 3 . 4 . . 14 11 1 . . 1 Melee 52 | . . . . . . . 1 5 1 . . 1 5 . . . 5 . . 3 . 4 . . 14 11 1 . . 1 Projectile 15 | . . . . . . . 2 . . . . . . . . . . 13 . . . . . . . . . . . . AOE 44 | . . . . 9 . 14 . . . . . . . . . . . 21 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 13747 | 46 212 314 479 394 127 37 569 646 287 343 766 343 1196 164 234 75 394 1304 307 936 259 342 189 176 796 787 636 235 755 399 Wait 679 | . . 9 . 4 . 4 9 48 20 8 . 31 160 . . . . 51 . 14 44 19 . . 39 1 117 . 61 40 Move 11988 | 38 170 287 345 361 127 27 476 547 262 317 746 311 939 160 215 75 388 1081 295 867 206 316 189 149 729 719 478 225 648 295 Hop 25 | . . . . . . . . . . . . . . . . . . 7 . 4 . . . . . 3 6 2 3 . Pick Up 89 | 2 6 4 19 . . . 7 5 . . 2 . 4 . . . . 11 2 5 2 . . 3 . 5 3 . 9 . Fast Attach 140 | 6 2 1 7 1 . . 9 10 . . 7 . 15 . 3 . . 23 4 9 1 2 . 8 1 12 4 4 7 4 Attach 55 | . 1 . 4 3 . 1 8 2 . . . . 3 . 1 . . 13 1 3 3 . . 2 1 7 . . 2 . Detach 29 | . 1 . . . . . 4 1 . . 3 . 1 . . . 1 3 1 4 . . . 3 . 6 . . . 1 Swap 37 | . 1 1 4 3 . 1 3 1 . 1 3 . 6 . . . . 3 . . . . . 1 . 2 4 . 2 1 Drop 113 | . . . 21 . . . 10 7 . 1 4 . 8 . . . . 8 4 8 2 1 . 10 . 6 8 . 11 4 Fire 240 | . 31 12 79 22 . 4 42 . . . . . . . . . . 42 . . . . . . . . . . . 8 Melee 337 | . . . . . . . 1 25 5 16 1 1 47 4 15 . 5 60 . 22 1 4 . . 26 26 16 4 12 46 Ram 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) Tau Ceti IV Orbit History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 441 | -10/Materials | Entered Mines 452 | -10/Mines | Found the Drone Emporium 688 | -10/Mines | Learned location of Storage (-9) 872 | -10/Mines | Discovered new exit (range 17) 884 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 942 | -10/Mines | Entered Materials 942 | -9/Materials | Evolved 2 slots: Utility x2 1584 | -9/Materials | Discovered new exit (range 3) 1608 | -9/Materials | Build established: Scavenger-Mutant 1749 | -9/Materials | Discovered new exit (range 6) 1757 | -9/Materials | Entered Mines 1760 | -9/Mines | Received a Mining Laser from a helpful Derelict 1765 | -9/Mines | Learned location of Zion (-7) 1783 | -9/Mines | Met a Derelict bent on vengeance 1890 | -9/Mines | Discovered new exit (range 9) 1919 | -9/Mines | Identified exit to Exiles 1922 | -9/Mines | Assembled infested the area 1970 | -9/Mines | Core integrity fell below 50% 2011 | -9/Mines | Destroyed 18 combat bots 2011 | -9/Mines | Lost 5 parts (2n2u1w) 2175 | -9/Mines | Discovered new exit (range 7) 2402 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2408 | -9/Mines | Entered Exiles 2448 | -9/Exiles | Met 8R-AWN 2474 | -9/Exiles | Met EX-HEX 2520 | -9/Exiles | Met EX-BIN 2538 | -9/Exiles | Met EX-DEC 2594 | -9/Exiles | Discovered new exit (range 14) 2612 | -9/Exiles | Entered Mines 2627 | -8/Mines | Core integrity fell below 20% 2650 | -8/Mines | Discovered new exit (range 11) 2668 | -8/Mines | Destroyed 7 combat bots 2673 | -8/Mines | Entered Materials 2673 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3429 | -8/Materials | Core integrity fell below 50% 3458 | -8/Materials | Core integrity fell below 20% 3471 | -8/Materials | Discovered new exit (range 16) 3489 | -8/Materials | Identified exit to Factory 3490 | -8/Materials | Entered Factory 3490 | -7/Factory | Evolved 2 slots: Utility x2 3512 | -7/Factory | Discovered new exit (range 16) 3514 | -7/Factory | Lost 10 parts (1p7n1u1w) 3534 | -7/Factory | Identified exit to Factory 3954 | -7/Factory | Build established: Hacker-Gladiator 3963 | -7/Factory | Identified exit to Lower Caves 4328 | -7/Factory | Entered Lower Caves 4611 | -7/Lower Caves | Build established: Gladiator 4621 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4715 | -7/Lower Caves | Discovered new exit (range 10) 4726 | -7/Lower Caves | Identified exit to Lower Caves 4728 | -7/Lower Caves | Entered another Lower Caves area 4898 | -7/Lower Caves | Learned Factory emergency access door positions 5215 | -7/Lower Caves | Discovered new exit (range 8) 5222 | -7/Lower Caves | Identified exit to Zion 5223 | -7/Lower Caves | Entered Zion 5353 | -7/Zion | System corruption cleaned by Quarantine Array 5367 | -7/Zion | Discovered new exit (range 20) 5393 | -7/Zion | Found Prototype Processor 5393 | -7/Zion | Identified Exp. Terrain Scan Processor 5398 | -7/Zion | Found Prototype Processor 5398 | -7/Zion | Identified Spectral Analyzer 5402 | -7/Zion | Found Prototype Processor 5402 | -7/Zion | Identified Exp. Core Analyzer 5406 | -7/Zion | Found Exp. Core Analyzer 5413 | -7/Zion | Found Spectral Analyzer 5497 | -7/Zion | Given A8's code to call for help 5679 | -7/Zion | Found CR-A16's Pointy Stick 5780 | -7/Zion | Received a visual enhancement algorithm 5863 | -7/Zion | Met Imprinter 5966 | -7/Zion | Gained Derelict followers 6226 | -7/Zion | Identified exit to Proximity Caves 6227 | -7/Zion | Entered Proximity Caves 6227 | -6/Proximity Caves | Accompanied by 3 allies 6231 | -6/Proximity Caves | Learned 4 Factory zone layouts 6467 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6468 | -6/Proximity Caves | Core integrity fell below 50% 6639 | -6/Proximity Caves | Spotted B-75 Beast 6666 | -6/Proximity Caves | Ambushed by research squad 6666 | -6/Proximity Caves | Entered Factory 6666 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6695 | -6/Factory | Lost 3 allies 6902 | -6/Factory | Repaired Imp. Sensor Array 7251 | -6/Factory | Build established: Scout 7424 | -6/Factory | Discovered new exit (range 11) 7441 | -6/Factory | Identified exit to Factory 7457 | -6/Factory | Identified exit to Lower Caves 7457 | -6/Factory | Identified exit to Extension 7632 | -6/Factory | Lost 7 parts (2p3n1u1w) 7638 | -6/Factory | Core integrity fell below 50% 7914 | -6/Factory | Entered Lower Caves 7924 | -6/Lower Caves | Learned Factory emergency access door positions 7989 | -6/Lower Caves | Encountered a Warlord checkpoint 8144 | -6/Lower Caves | Discovered new exit (range 22) 8173 | -6/Lower Caves | Build established: Scavenger-Gladiator 8179 | -6/Lower Caves | Identified exit to Lower Caves 8180 | -6/Lower Caves | Entered another Lower Caves area 8249 | -6/Lower Caves | Discovered exit to Factory (range 5) 8252 | -6/Lower Caves | Lost 7 parts (1p3n2u1w) 8483 | -6/Lower Caves | Build established: Mutant 8563 | -6/Lower Caves | Discovered new exit (range 3) 8565 | -6/Lower Caves | Identified exit to Data Miner 8566 | -6/Lower Caves | Entered Data Miner 8566 | -6/Data Miner | Discovered new exit (range 6) 8584 | -6/Data Miner | Met Data Miner 8629 | -6/Data Miner | Learned location of Section 7 (-2) 8629 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8651 | -6/Data Miner | Received God Mode back door access code from Data Miner 8685 | -6/Data Miner | Identified exit to Proximity Caves 8686 | -6/Data Miner | Entered Proximity Caves 8771 | -5/Proximity Caves | Spotted B-75 Beast 8773 | -5/Proximity Caves | Escorted by Enhanced Grunt 9048 | -5/Proximity Caves | Core integrity fell below 20% 9153 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 9183 | -5/Proximity Caves | Discovered exit to Factory (range 18) 9192 | -5/Proximity Caves | Entered Factory 9192 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9317 | -5/Factory | Fabricated Nanoactuators (x2) 9531 | -5/Factory | Lost 3 parts (1n2u) 9796 | -5/Factory | Build established: Gladiator 10000 | -5/Factory | Lost 8 parts (1p3n2u2w) 10154 | -5/Factory | Core integrity fell below 50% 10216 | -5/Factory | System corruption reached 10% 10216 | -5/Factory | Garrison activated, responded to threat 10300 | -5/Factory | Destroyed 9 combat bots 10472 | -5/Factory | Cargo convoy interrupted 10495 | -5/Factory | Garrison activated, responded to threat 10501 | -5/Factory | Incoming assault squad redirected 10542 | -5/Factory | Lost 3 parts (2u1w) 10679 | -5/Factory | Spotted B-75 Beast 10686 | -5/Factory | Core integrity fell below 20% 10719 | -5/Factory | Sucked down chute 10719 | -5/Factory | Entered Waste 10719 | -5/Waste | The area was eerily silent 10747 | -5/Waste | Found Prototype Device 10747 | -5/Waste | Identified Exp. Weapon Cycler 10755 | -5/Waste | Found Prototype Device 10755 | -5/Waste | Identified Exp. Force Field 10782 | -5/Waste | Build established: Mutant 10832 | -5/Waste | Discovered new exit (range 15) 10849 | -5/Waste | Identified exit to Factory 10849 | -5/Waste | Entered Factory 10900 | -5/Factory | Incoming investigation squad redirected 10964 | -5/Factory | Fabricated Chainsword? 11040 | -5/Factory | Incoming investigation squad redirected 11238 | -5/Factory | Discovered new exit (range 9) 11244 | -5/Factory | Build established: Gladiator 11259 | -5/Factory | Identified exit to Factory 11300 | -5/Factory | Entered another Factory area 11300 | -4/Factory | Evolved 2 slots: Utility x2 11421 | -4/Factory | Discovered new exit (range 14) 11428 | -4/Factory | Identified exit to Upper Caves 11428 | -4/Factory | Entered Upper Caves 11429 | -4/Upper Caves | Encountered a Warlord checkpoint 11429 | -4/Upper Caves | Identified exit to Upper Caves 11457 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11574 | -4/Upper Caves | Entered another Upper Caves area 11574 | -4/Upper Caves | Discovered new exit (range 9) 11632 | -4/Upper Caves | Discovered new exit (range 9) 11635 | -4/Upper Caves | Identified exit to Zhirov 11641 | -4/Upper Caves | Entered Zhirov 11641 | -4/Zhirov | Discovered new exit (range 3) 11648 | -4/Zhirov | Met Zhirov 11661 | -4/Zhirov | Found Alien Artifact 11661 | -4/Zhirov | Identified Integrated Reactor 11661 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11709 | -4/Zhirov | Learned location of Quarantine (-3) 11709 | -4/Zhirov | Learned location of Testing (-2) 11709 | -4/Zhirov | Learned location of Command (-1) 11710 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11719 | -4/Zhirov | Identified exit to Proximity Caves 11719 | -4/Zhirov | Entered Proximity Caves 11935 | -3/Proximity Caves | Spotter reported a threat 11967 | -3/Proximity Caves | Build established: Sprinter 11999 | -3/Proximity Caves | Spotter reported a threat 12066 | -3/Proximity Caves | Discovered new exit (range 14) 12071 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12072 | -3/Proximity Caves | Identified exit to Research 12073 | -3/Proximity Caves | Entered Research 12073 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12168 | -3/Research | Garrison activated, responded to threat 12223 | -3/Research | Lost 6 parts (1p2n3u) 12251 | -3/Research | Spotted B-86 Titan 12364 | -3/Research | Search patrols dispatched 12394 | -3/Research | Identified exit to Quarantine 12403 | -3/Research | Entered Quarantine 12484 | -3/Quarantine | Repaired Mic. Antimatter Reactor 12527 | -3/Quarantine | Found Alien Slashing Weapon 12527 | -3/Quarantine | Identified Sigix Broadsword 12648 | -3/Quarantine | Met incapacitated Sigix Warrior 12648 | -3/Quarantine | Lockdown squad dispatched 12649 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 12650 | -3/Quarantine | Unlocked Sigix quarantine chamber 12655 | -3/Quarantine | Found Sigix Containment Pod 12692 | -3/Quarantine | Discovered new exit (range 7) 12693 | -3/Quarantine | Identified exit to Research 12693 | -3/Quarantine | Entered Research 12693 | -2/Research | Evolved 2 slots: Utility x2 12742 | -2/Research | Identified exit to Access 12742 | -2/Research | Identified exit to Testing 12742 | -2/Research | Spotted B-90 Cyclops 12771 | -2/Research | Entered Testing 12800 | -2/Testing | Lost 4 parts (1n2u1w) 12813 | -2/Testing | Found Portable AFG 12958 | -2/Testing | Lost 3 parts (1n2u) 12975 | -2/Testing | Spotted Striker 12988 | -2/Testing | Spotted PY-1VCHLVY1NJ 13017 | -2/Testing | Spotted Striker 13043 | -2/Testing | Spotted Alpha 7 13046 | -2/Testing | Stole the SGEMP Prototype 13079 | -2/Testing | Lost 3 parts (1n2u) 13113 | -2/Testing | Entered Access 13113 | -1/Access | Evolved 2 slots: Utility x2 13114 | -1/Access | Delivered the SGEMP Prototype to Zhirov 13114 | -1/Access | Zhirov transferred Access data 13115 | -1/Access | Loaded intel: 123 machine locations 13115 | -1/Access | Loaded intel: 78 trap records 13115 | -1/Access | Identified exit to Surface 13115 | -1/Access | Discovered exit to Surface (range 58) 13115 | -1/Access | Identified exit to Command 13115 | -1/Access | Discovered exit to Command (range 81) 13156 | -1/Access | Spotted B-99 Colossus 13157 | -1/Access | Spotted B-99 Colossus 13198 | -1/Access | Destroyed B-99 Colossus 13243 | -1/Access | Found Prototype Ballistic Gun 13243 | -1/Access | Identified Multirail 13319 | -1/Access | Build established: Hacker-Sprinter 13410 | *** | Destroyed 0b10! Last Messages --------------- B-99 Colossus exits siege mode. B-99 Colossus held in stasis. Slug penetrates Svarog. Slug penetrates Wall. B-99 Colossus destroyed. Acquired Unknown Ballistic Cannon. Identified Linear Accelerator. Acquired Prototype Ballistic Gun. Identified Multirail. Dropped Enh. Force Lance. Acquired 93 matter. Acquired Enh. Force Lance. Dropped Linear Accelerator. Acquired Linear Accelerator. Dropped Linear Accelerator. Dropped Multirail. Acquired 8 matter. Acquired 20 matter. Sealed Heavy Doors breached. Main Access Shell breached. 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ECM Suite | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Chainsword | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Microactuators | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Remote Force Field | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nanoactuators | x2 | -5/Factory Chainsword | x2 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingThunderAutogun Manual? 0 Play Time 03:19:14 Cumulative 211.4 hours Start 2024.08.16 @ 23:24:08 End 2024.08.17 @ 03:21:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 388 Rogue 386 Adventurer 2 Explorer 0 Win Type 3 Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 72 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1ea5d93-29c6-4cd2-8a93-f41707e908d0