Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.30 @ 22:45:24 Player: star Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (140) 700 Value Destroyed (6014) 6014 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (3459) 3459 TOTAL SCORE: 17213 Bonus ------- High Alert Combat Kills 932 Follower Combat Kills 2081 Entered Garrisons 200 Registered with UFD 300 Friendly Fire -54 Cogmind --------- Core Integrity 0/1300 Matter 179/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Experimental Melee Analysis Suite System Shield > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Fusion Compressor Improved Antigrav System Improved Matter Compressor (0) Heavy Battle Rifle Improved KE Penetrator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Targeting Computer A0-MCA's Component Scanner > --- WEAPON ----------- Quantum Rifle Compact HERF Cannon Heavy Machine Gun Hypervelocity Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg Cooled Aerolev Unit Combat Gravmag System Improved Signal Interpreter Improved Targeting Computer Advanced Launcher Guidance Computer Improved Phase Shifter Medium Reflective Plating Authchip [Propulsion] Authchip [Processor] Authchip [Processor] Authchip [Armor] Authchip [Weapon] Dynamic Insulation System Scrapoid Pod Tesla Rifle Quantum Rifle Improved Heavy Machine Gun Magnetic Acceleration Cannon Guided EMP Blaster Plasma Cutter CPS Tube CPS Tube [Rating: 108] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Improved Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Improved Heavy Machine Gun Energy Gun High-powered Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Dual-blade Saw Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Was Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 . . . 6 . 2 . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . . . 1 . 1 . . 2 . . 2 Utility 5 | . . . 2 . . . 3 . . . . . . . . Weapon 2 | . . . . . . . 2 . . . . . . . . Parts Attached 199 | 6 6 3 17 36 7 4 16 39 18 6 17 2 4 1 17 Power 19 | 1 . . . 5 . . . 5 2 . 3 . . . 3 Engine 8 | 1 . . . 5 . . . 1 . . 1 . . . . Core 6 | . . . . . . . . 2 . . 1 . . . 3 Reactor 5 | . . . . . . . . 2 2 . 1 . . . . Propulsion 43 | 2 . 2 3 6 1 . 5 11 6 1 1 2 . 1 2 Treads 26 | . . 2 3 5 1 . 5 10 . . . . . . . Leg 2 | . . . . . . . . . 2 . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover 13 | . . . . 1 . . . 1 4 1 1 2 . 1 2 Flight . | . . . . . . . . . . . . . . . . Utility 56 | 1 1 1 8 2 3 2 5 11 5 2 8 . 1 . 6 Device 25 | . . . 1 . . . 2 10 5 2 3 . 1 . 1 Storage 8 | 1 1 . 2 . 1 . . . . . . . . . 3 Processor 11 | . . 1 3 1 . 2 2 . . . 1 . . . 1 Hackware 6 | . . . . . 1 . . . . . 4 . . . 1 Protection 6 | . . . 2 1 1 . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 81 | 2 5 . 6 23 3 2 6 12 5 3 5 . 3 . 6 Energy Gun 22 | 2 4 . 4 6 . 1 . 2 1 . 2 . . . . Energy Cannon 7 | . . . . 2 . . . . 1 . . . . . 4 Ballistic Gun 29 | . 1 . 1 6 2 1 6 6 1 2 1 . 1 . 1 Ballistic Cannon 3 | . . . 1 . . . . 1 1 . . . . . . Launcher 8 | . . . . 4 . . . 2 1 . 1 . . . . Special Weapon 7 | . . . . 5 1 . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . . 2 . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 8 . . . . . . . . 1 . 4 Corrupted Parts 2 | . . . . . . . . 1 . . 1 . . . . System Corruption 2 | . . . . . . . . 1 . . 1 . . . . Parts Lost 63 | . 2 . 2 5 1 . 2 16 4 1 7 . 5 . 18 Power 8 | . 1 . . 1 . . . 1 1 . 2 . 1 . 1 Propulsion 17 | . . . 1 2 . . 1 6 . . . . 1 . 6 Utility 17 | . . . . 1 . . 1 5 2 . 2 . 1 . 5 Weapon 21 | . 1 . 1 1 1 . . 4 1 1 3 . 2 . 6 Highest Loss Streak 16 | . 1 . 1 2 1 . 1 6 2 1 2 . 5 . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 92 85 87 89 98 81 98 98 90 74 85 89 86 73 29 Engine 5 | . 12 . . 5 11 11 6 1 . . 3 5 5 5 1 Reactor 1 | . . . . . . . . 3 10 11 6 5 3 . . Treads 17 | . . 22 21 21 22 22 20 19 14 . . . . . . Hover 3 | . . . . . . . . . 1 23 23 31 29 26 9 Device 4 | . . . 4 . . . 7 11 15 16 13 10 10 10 1 Storage 8 | . 25 18 11 11 11 11 6 6 4 . . . . . 1 Processor 18 | . . 9 12 17 22 24 25 24 15 11 11 10 10 10 3 Hackware 3 | . . . . . 3 8 . . . . 10 10 10 10 4 Protection 4 | . . . 15 12 7 . 4 2 . . . . . . . Energy Gun 5 | . 21 14 10 10 4 2 4 3 4 . 2 10 1 . . Ballistic Gun 9 | . 3 14 6 6 16 2 21 20 8 4 2 5 6 . . Peak Build Rating 108 | 6 7 7 16 26 27 41 65 86 108 97 94 94 106 81 87 Average Rating 40 | 4 6 7 12 19 24 24 58 71 94 86 83 93 90 74 33 On Entrance 48 | . 6 7 7 15 24 21 41 65 86 91 83 83 94 74 81 Naked Turns 125 | . . . . . . . . . . . . . . . 125 Heaviest Build 144 | 14 24 19 90 96 95 98 120 123 144 55 50 43 51 22 64 Greatest Support 90 | 20 20 40 46 46 43 43 71 90 90 56 55 79 79 81 86 Greatest Overweight (x) 10 | . 1 . 1 4 2 2 1 3 10 1 1 . . . 4 Average Overweight (x) . | . . . . 1 2 2 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 25 5 5 5 5 5 20 Average Capacity 20 | 7 9 10 15 25 25 25 25 25 24 5 5 5 5 5 9 Most Carried 25 | . 4 9 14 25 25 25 25 25 25 5 5 4 3 3 8 Average Carried 18 | . 1 7 10 19 24 24 20 24 22 5 4 3 3 3 4 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | . 4 9 14 25 25 25 25 25 5 5 5 3 3 3 5 Class Distribution -------------------- 64% | Mutant 18% | Scavenger-Gunner 4% | Gunner 4% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Mutant | -5/Waste Gladiator | -5/Factory Hacker-Tank | -4/Factory Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Was Fac Fac Upp Upp Res Matter Collected 5032 | 247 61 36 358 585 167 . 519 1124 490 782 516 23 94 10 20 Remotely 1079 | . . . . . . . 519 360 200 . . . . . . Salvage Created 6103 | . 468 110 454 1057 177 . 805 1351 994 . 427 103 74 83 . Parts 341 | . 23 5 39 61 12 . 40 87 46 . 16 4 8 . . Haulers Intercepted 10 | . 1 . 2 5 . . 1 . . . 1 . . . . Recyclers Shooed 9 | . . . 1 5 . . 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . 8 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Was Fac Fac Upp Upp Res Combat Hostiles Destroyed 113 | . 10 2 10 21 3 . 10 30 15 . 3 5 4 . . Melee 2 | . . . . . . . . . . . 2 . . . . Guns 82 | . 8 2 5 15 3 . 10 20 10 . . 5 4 . . Cannons 13 | . . . 5 3 . . . 1 4 . . . . . . AOE 15 | . 1 . . 3 . . . 9 1 . 1 . . . . Classes Destroyed 18 | . 2 1 4 1 . . 3 5 2 . . . . . . Worker 2 | . . . . 2 . . . . . . . . . . . Builder 2 | . . . . . . . . . 2 . . . . . . Hauler 10 | . 1 . 2 5 . . 1 . . . 1 . . . . Recycler 6 | . . . 1 2 . . 1 . 1 . 1 . . . . Mechanic 2 | . . . . . . . . . 2 . . . . . . Operator 3 | . . . 1 1 . . . . . . 1 . . . . Watcher 2 | . . . 2 . . . . . . . . . . . . Swarmer 20 | . . . 4 2 . . 2 3 . . . 5 4 . . Cutter 3 | . . . . . . . . 3 . . . . . . . Grunt 46 | . 10 . . 9 . . 3 12 9 . 3 . . . . Brawler 2 | . . . . . . . 2 . . . . . . . . Duelist 3 | . . . . . . . 1 . 2 . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . Sentry 27 | . . 2 6 10 3 . 1 4 1 . . . . . . Specialist 3 | . . . . . . . . 3 . . . . . . . Hunter 2 | . . . . . . . . 2 . . . . . . . Programmer 4 | . . . . . . . . 1 3 . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | . 3 1 3 7 1 . 3 6 8 . 2 5 4 . . Combat Bots Only 6 | . 3 1 3 4 1 . 2 6 6 . 2 5 4 . . Max Kills in Single Turn 2 | . 1 1 1 2 1 . 1 2 2 . 1 2 2 . . Gunslinging 1 | . . . . . . . . 1 . . . 1 1 . . Exploded 2 | . 1 . . 1 . . . 2 1 . 1 . . . . Melee 1 | . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Was Fac Fac Upp Upp Res Hostile Shots Fired 786 | . 44 14 52 104 24 . 40 157 72 2 54 18 34 . 171 Missed 219 | . 9 4 14 29 7 . 10 38 16 1 21 7 13 . 50 Damage Taken 10951 | . 441 152 495 1088 250 . 496 2247 1165 60 1002 106 742 . 2707 Core 2418 | . 97 58 51 118 45 . 15 238 55 60 232 31 104 . 1314 Absorbed by Shields 264 | . . . . . . . . . . . 102 66 96 . . Redirected to Shielding 44 | . . . 9 25 10 . . . . . . . . . . Ignored by Resistances 13 | . . . . . . . 13 . . . . . . . . Regen/Repaired (Parts) 239 | . . . . . . . . . 50 17 172 . . . . Core Remaining (%) 67 | 100 . 38 . . . 46 . 70 . . 65 . . 88 . Volleys Fired 310 | . 41 6 48 61 10 . 31 58 33 . 5 5 5 . 7 Largest 4 | . 2 2 2 2 2 . 4 4 4 . 3 3 3 . 2 Hottest 279 | . 90 85 104 133 68 . 153 192 279 . 155 155 155 . 162 Shots Fired 753 | . 69 12 86 115 20 . 86 192 125 . 8 15 15 . 10 Gun 632 | . 69 12 59 98 20 . 86 178 74 . 6 15 15 . . Cannon 98 | . . . 27 9 . . . 3 49 . . . . . 10 Launcher 21 | . . . . 7 . . . 10 2 . 2 . . . . Special 2 | . . . . 1 . . . 1 . . . . . . . Kinetic 450 | . 8 6 47 42 13 . 81 168 74 . 1 5 5 . . Thermal 218 | . 49 6 39 65 . . . 3 31 . 5 10 10 . . Explosive 21 | . . . . 7 . . . 10 2 . 2 . . . . Electromagnetic 63 | . 12 . . 1 7 . 5 10 18 . . . . . 10 Robot Hit Streak 28 | . 12 9 22 15 16 . 19 28 11 . 6 4 5 . 13 Robot Miss Streak 8 | . 2 1 3 8 1 . 4 5 3 . 2 2 3 . . Penetration Max 1 | . . . . . . . . 1 1 . . . . . . Secondary Targets 8 | . . . . 2 . . . 2 . . . 2 2 . . Max Gunslinging Chain 1 | . . . . 1 . . . 1 . . . 1 1 . . Shots Hit Robots 561 | . 48 9 60 95 18 . 57 125 78 . 26 13 10 1 21 Core Hits 384 | . 24 5 29 119 8 . 35 87 41 . 11 9 7 1 8 Critical Kills 5 | . . . . . . . 1 . 4 . . . . . . Critical Parts Destroyed 8 | . . . 1 . . . . 1 6 . . . . . . Critical Strikes 27 | . 5 . 1 . . . 1 2 10 . 7 . . . 1 Burn 5 | . 5 . . . . . . . . . . . . . . Destroy 13 | . . . 1 . . . 1 1 10 . . . . . . Corrupt 1 | . . . . . . . . 1 . . . . . . . Sever 6 | . . . . . . . . . . . 5 . . . 1 Impale 2 | . . . . . . . . . . . 2 . . . . Melee Attacks 49 | . . . . . . . . . . . 28 . 9 1 11 Impact . | . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . . . . . . 19 . 9 1 10 Piercing 10 | . . . . . . . . . . . 9 . . . 1 Sneak Attacks 3 | . . . . . . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . 2 . . . 2 Damage Inflicted 13645 | . 597 106 1009 1861 286 . 1271 3753 2448 . 1117 263 272 90 572 Guns 8915 | . 547 106 648 1291 286 . 1271 2738 1421 . 72 263 272 . . Cannons 1212 | . . . 361 123 . . . 34 596 . . . . . 98 Explosions 2174 | . 50 . . 440 . . . 981 431 . 272 . . . . Melee 1252 | . . . . . . . . . . . 699 . . 90 463 Ramming 92 | . . . . 7 . . . . . . 74 . . . 11 Kinetic 6607 | . 37 38 578 473 161 . 1208 2681 1201 . 26 108 96 . . Thermal 2994 | . 471 68 431 929 . . . 30 688 . 46 155 176 . . Explosive 2124 | . . . . 440 . . . 981 431 . 272 . . . . Electromagnetic 576 | . 89 . . 12 125 . 63 61 128 . . . . . 98 Impact . | . . . . . . . . . . . . . . . . Slashing 958 | . . . . . . . . . . . 441 . . 90 427 Piercing 294 | . . . . . . . . . . . 258 . . . 36 Highest Corruption 12 | . . . . 1 2 . . 1 5 5 7 . . . 12 Average Corruption 2 | . . . . 1 1 . . 1 2 5 5 . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 101 | . . . . 17 30 . . 6 7 11 19 . . . 11 Message Errors 24 | . . . . 5 8 . . 2 1 2 4 . . . 2 Matter Fused 24 | . . . . 3 7 . . 1 . 3 7 . . . 3 Heat Flow Errors 15 | . . . . 1 6 . . . 2 3 2 . . . 1 Energy Discharges 9 | . . . . 1 3 . . . 2 1 2 . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . Data Loss (minor) 16 | . . . . 4 2 . . 3 2 1 2 . . . 2 Data Loss (major) 4 | . . . . 1 . . . . . 1 . . . . 2 Misfires 4 | . . . . 2 1 . . . . . 1 . . . . Alerts 2 | . . . . . 2 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 57 | . . . . 21 . . . 26 . . 5 . . . 5 Projectiles 5 | . . . . . . . . . . . . . . . 5 Explosions 47 | . . . . 21 . . . 26 . . . . . . . Melee 5 | . . . . . . . . . . . 5 . . . . Knockbacks 7 | . . . . . . . . . 5 . 2 . . . . Impact 2 | . . . . . . . . . . . 2 . . . . Kinetic 4 | . . . . . . . . . 4 . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 288 | . . . . 89 . . . 158 . . 36 . . . 5 Shots 9 | . . . . 3 . . . 6 . . . . . . . Rammed 10 | . . . . 3 . . . . . . 5 . . . 2 Targets Rammed 10 | . . . . 3 . . . . . . 5 . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 565 | . 271 104 33 224 258 . 244 291 565 282 135 173 173 3 450 Average Temperature 93 | . 113 48 8 47 85 . 72 93 183 94 50 82 97 3 235 Received Heat Transfer 2625 | . 273 36 153 396 135 . 130 558 375 . 197 . 9 . 363 Effects 20 | . 3 . . 1 . . 2 . 10 1 . . . . 3 Shutdowns 5 | . . . . . . . . . 4 . . . . . 1 Energy Bleed 5 | . 2 . . 1 . . . . 2 . . . . . . Interference 6 | . 1 . . . . . 2 . . 1 . . . . 2 Matter Decay 2 | . . . . . . . . . 2 . . . . . . Short Circuit 2 | . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Parts Melted 5 | . 3 . . 1 . . . . 1 . . . . . . Heat Transferred 5710 | . 1634 185 1047 1222 . . . 37 851 . 87 311 336 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Was Fac Fac Upp Upp Res Peak Influence 1985 | . 292 104 327 634 205 . 191 1279 799 273 1985 1112 . . 618 Initial 972 | . . 49 . 76 205 . . 136 671 227 51 972 . . 333 Average 372 | . 145 60 172 415 37 . 42 712 682 213 994 1030 . . 375 Maximum Alert Level 5 | . 1 . 1 2 1 . . 4 3 1 5 4 . . 2 Low Security (%) 39 | 100 66 100 60 15 84 . 100 5 . 21 4 . . . . Level 1 21 | . 33 . 39 30 15 . . 15 . 78 . . . . 73 Level 2 20 | . . . . 53 . . . 23 54 . 11 . . . 26 Level 3 14 | . . . . . . . . 38 45 . 59 71 . . . Level 4 3 | . . . . . . . . 16 . . 17 28 . . . Level 5 . | . . . . . . . . . . . 6 . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 . . 7 . . 4 . 4 . 12 1 . . 4 Investigation 7 | . 1 . . 1 . . . . 1 . 2 . . . 2 Extermination 2 | . . . . . . . 1 . 1 . . . . . . Reinforcement 13 | . 2 . . 3 . . . . . . 5 1 . . 2 Assault 6 | . . . . . . . 1 . 2 . 3 . . . . Garrison 7 | . . . . 3 . . 2 . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 2 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Was Fac Fac Upp Upp Res Distress Signals 15 | . 3 . 4 4 . . . . . . 2 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 246 | . 16 2 29 32 3 . 14 28 20 6 48 7 11 . 30 Peak Tracking Total 9 | . 4 2 6 4 1 . 5 5 8 5 9 8 6 . 9 Tactical Retreats 24 | . 4 . 3 2 . . 1 . 1 . 1 1 2 . 9 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Was Fac Fac Upp Upp Res Traps Triggered 13 | . 1 . . 1 . . 2 7 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Was Fac Fac Upp Upp Res Machines Disabled 24 | . . . . 9 . . 1 5 2 . 3 . 1 . 3 Max in Single Turn 1 | . . . . 1 . . 1 1 1 . . . 1 . . Garrison Access 3 | . . . . . . . 1 . . . 2 . . . . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . 6 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Was Fac Fac Upp Upp Res Machines Accessed 22 | . . . 1 2 5 . 1 3 2 . 5 . 1 . 2 Terminals 14 | . . . 1 2 5 . . 3 1 . 2 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . 1 . . . 1 . . . . Total Hacks 51 | . . . 2 4 20 . 1 4 4 . 11 . 1 . 4 Successful 22 | . . . 1 1 8 . 1 3 . . 4 . 1 . 3 Failed 29 | . . . 1 3 12 . . 1 4 . 7 . . . 1 Catastrophic 6 | . . . . 1 2 . . . 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 28 | . . . 2 2 16 . . . 1 . 6 . . . 1 Terminals 38 | . . . 2 4 20 . . 4 3 . 5 . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 . . . 1 Scanalyzers 3 | . . . . . . . . . . . . . . . 3 Garrison Access 4 | . . . . . . . 1 . . . 3 . . . . Terminal Hacks 12 | . . . 1 1 6 . . 3 . . . . 1 . . Record 1 | . . . . . . . . . . . . . 1 . . Part Schematic 4 | . . . . . 4 . . . . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks 4 | . . . . . 2 . . . . . 1 . . . 1 Terminals 2 | . . . . . 2 . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . 1 . . . . Hacking Detections 16 | . . . 1 2 5 . 1 2 2 . 3 . . . . Full Trace Events 8 | . . . . 1 5 . . . 1 . 1 . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 4 . . . . . . . . . 1 Parts Built 2 | . . . . . . . . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . Time 31 | . . . . . . . . . . . 31 . . . . Total Part Build Rating 4 | . . . . . . . . . . . 4 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Was Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . . 3 12 . . 3 . . . . Machine Destruction 18 | . . . . . . . 3 12 . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Was Fac Fac Upp Upp Res Total Allies 45 | . . . . 10 . . . 2 . 23 5 . . . 5 Largest Group 22 | . . . . 10 . . . 2 . 22 22 . . . 5 Highest-Rated Group 848 | . . . . 88 . . . 142 . 848 848 . . . 320 Highest-Rated Ally 80 | . . . . 16 . . . 80 . 50 50 . . . 64 Total Orders 4 | . . . . 2 . . . . . . . . 2 . . ROAM 2 | . . . . 2 . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . RETURN 1 | . . . . . . . . . . . . . 1 . . Ally Attacks 477 | . . . . 84 . . . 12 . 80 259 . . . 42 Total Damage 12246 | . . . . 729 . . . 514 . 4102 6241 . . . 660 Kills 75 | . . . . 12 . . . 5 . 7 49 . . . 2 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Was Fac Fac Upp Upp Res Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . . . 1 . . Drone Launches 9 | . . . . . . . . . . . . . 7 2 . Drone Recoveries 8 | . . . . . . . . . . . . . 6 . 2 Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Was Fac Fac Upp Upp Res Turns Passed 17858 | 42 482 590 1099 2564 2651 3894 740 2144 1256 509 735 82 437 232 401 Spaces Moved 7892 | 42 296 396 469 705 782 1210 249 772 448 409 797 98 602 124 493 Core 340 | 1 . . . . . . . . . . . . . . 339 Treads 4834 | . . 281 469 705 782 1210 249 772 366 . . . . . . Legs 8 | . . . . . . . . . 8 . . . . . . Wheels 452 | 41 296 115 . . . . . . . . . . . . . Hover 2258 | . . . . . . . . . 74 409 797 98 602 124 154 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 46 | 50 80 80 160 240 320 320 240 240 71 54 54 59 53 47 46 Average Speed 193 | 79 90 136 184 295 320 320 240 244 245 64 63 59 58 51 62 Slowest Speed 820 | 80 95 160 240 480 320 320 240 400 820 127 144 68 61 54 230 Overloaded Moves 236 | . . . . . . . . . . 18 34 . 67 117 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 49 69 36 92 92 82 8 66 7 96 24 4 63 16 22 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . . . . 1 1 1 1 . Scrap Searched 11 | . . . . . . 8 . . . . . . 2 1 . Spaces Dug 8 | . . . 1 . . . . 1 . . . . 6 . . Terrain Destroyed 106 | . . . 1 35 . . . 45 14 . 5 . 6 . . Melee 6 | . . . . . . . . . . . . . 6 . . Projectile 10 | . . . 1 . . . . 2 7 . . . . . . AOE 90 | . . . . 35 . . . 43 7 . 5 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Was Fac Fac Upp Upp Res Total 9664 | 47 440 432 622 954 917 1240 327 930 531 651 965 110 655 289 554 Wait 989 | . 96 23 65 84 101 2 27 18 13 235 104 6 36 164 15 Move 7879 | 41 295 395 468 704 781 1209 249 771 448 408 796 97 601 123 493 Hop . | . . . . . . . . . . . . . . . . Pick Up 86 | . 2 5 13 11 8 11 2 17 8 . 5 . . . 4 Fast Attach 57 | 6 2 . 1 4 . 2 . 8 5 4 9 . 3 1 12 Attach 39 | . . . 3 5 1 . 8 8 5 . 2 2 . . 5 Detach 10 | . . . . 3 . . . . 1 . 2 . . . 4 Swap 104 | . 4 3 13 27 6 2 8 23 8 2 6 . 2 . . Drop 75 | . . . 11 2 10 13 . 19 10 2 5 . . . 3 Fire 310 | . 41 6 48 61 10 . 31 58 33 . 5 5 5 . 7 Melee 44 | . . . . . . . . . . . 26 . 8 1 9 Ram 7 | . . . . . . . . . . . 5 . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . . 3 . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 2 6 . . . . . . . Rewire 3 | . . . . . . 1 . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 50 | . . . . 50 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x2 / [*Fac]) -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 13) 43 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 525 | -10/Materials | Entered Mines 639 | -10/Mines | Core integrity fell below 50% 768 | -10/Mines | Learned location of Zion (-7) 771 | -10/Mines | Learned Materials terminal intel 1104 | -10/Mines | Discovered new exit (range 6) 1115 | -10/Mines | Entered Materials 1115 | -9/Materials | Evolved 2 slots: Utility x2 1116 | -9/Materials | Loaded intel: 12 terminal locations 1296 | -9/Materials | Discovered new exit (range 7) 1430 | -9/Materials | Build established: Scavenger-Mutant 1541 | -9/Materials | Discovered new exit (range 5) 1632 | -9/Materials | Discovered new exit (range 16) 2078 | -9/Materials | Build established: Mutant 2132 | -9/Materials | Identified exit to Mines 2209 | -9/Materials | Discovered new exit (range 13) 2211 | -9/Materials | Identified exit to Storage 2214 | -9/Materials | Entered Storage 2549 | -9/Storage | Discovered new exit (range 3) 2606 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2904 | -9/Storage | Build established: Commander-Mutant 2932 | -9/Storage | Lost 3 allies 2983 | -9/Storage | Discovered new exit (range 15) 3267 | -9/Storage | Build established: Mutant 3285 | -9/Storage | Garrison activated, responded to threat 4778 | -9/Storage | Entered Recycling 4977 | -9/Recycling | Scanned before Scraplab entrance 5332 | -9/Recycling | Discovered new exit (range 6) 5805 | -9/Recycling | Core integrity fell below 50% 7310 | -9/Recycling | Entered Scraplab 7422 | -9/Recycling | Discovered new exit (range 3) 7429 | -9/Recycling | Entered Scraptown 7429 | -9/Scraptown | System corruption cleaned by C-Scrubber 8028 | -9/Scraptown | Discovered new exit (range 11) 8277 | -9/Scraptown | Visited Bundlers 8520 | -9/Scraptown | Visited Symbiants 8545 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8571 | -9/Scraptown | Visited Cyclists 9348 | -9/Scraptown | Visited The Evicted 9384 | -9/Scraptown | Visited Comm Corps 9556 | -9/Scraptown | Visited UFD Registry 9556 | -9/Scraptown | Registered with UFD as "Phaseforce" 9700 | -9/Scraptown | Visited Scrapoid Research Area 9845 | -9/Scraptown | Visited Junk Repository 10311 | -9/Scraptown | Visited DA-N13 Charitable Foundation 10324 | -9/Scraptown | Found DCF Scrap (30 items) 10433 | -9/Scraptown | Visited Junk Repository 10663 | -9/Scraptown | Visited Supply Room 10711 | -9/Scraptown | Visited Scrapoid Pod Storage 10729 | -9/Scraptown | Found Scrapoid Pod 10800 | -9/Scraptown | Visited Research Penetration Think Tank 10857 | -9/Scraptown | Visited Cartography Club 10989 | -9/Scraptown | Visited A0-MCA Data Center 11011 | -9/Scraptown | Given a C+ rating by A0-MCA 11021 | -9/Scraptown | Found Unknown Processor 11021 | -9/Scraptown | Identified A0-MCA's Component Scanner 11175 | -9/Scraptown | Found Scrap Suit 11310 | -9/Scraptown | Discovered new exit (range 3) 11323 | -9/Scraptown | Entered Factory 11323 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 11606 | -6/Factory | Build established: Gunner 11936 | -6/Factory | Garrison activated, responded to threat 12063 | -6/Factory | Identified exit to Garrison 12063 | -6/Factory | Entered Garrison 12280 | -6/Garrison | Lost 3 parts (1n1u1w) 12317 | -6/Garrison | Triggered checkpoint 12549 | -6/Garrison | Build established: Scavenger-Gunner 12636 | -6/Garrison | Triggered checkpoint 12762 | -6/Garrison | Found embedded Infiltrators 12765 | -6/Garrison | Triggered checkpoint 13022 | -6/Garrison | Garrison Relay disabled 13031 | -6/Garrison | Garrison Relay disabled 13039 | -6/Garrison | Garrison Relay disabled 13172 | -6/Garrison | Discovered new exit (range 12) 13281 | -6/Garrison | Triggered checkpoint 13334 | -6/Garrison | Lost 3 parts (2u1w) 13452 | -6/Garrison | Discovered new exit (range 13) 13455 | -6/Garrison | Triggered checkpoint 13481 | -6/Garrison | Discovered new exit (range 6) 13705 | -6/Garrison | Spotted B-75 Beast 13725 | -6/Garrison | Destroyed B-75 Beast 13746 | -6/Garrison | Lost 6 parts (1p2n1u2w) 14145 | -6/Garrison | Triggered checkpoint 14207 | -6/Garrison | Entered Factory 14207 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14807 | -5/Factory | First assault squad dispatched 15463 | -5/Factory | Sucked down chute 15463 | -5/Factory | Entered Waste 15488 | -5/Waste | Spotted C-40 Crusher 15488 | -5/Waste | Spotted C-40 Crusher 15488 | -5/Waste | Spotted C-40 Crusher 15491 | -5/Waste | Spotted C-40 Crusher 15539 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15553 | -5/Waste | Spotted C-40 Crusher 15562 | -5/Waste | Discovered new exit (range 16) 15566 | -5/Waste | Spotted C-40 Crusher 15582 | -5/Waste | Warlord forces began an assault 15586 | -5/Waste | Allies destroyed C-40 Crusher 15587 | -5/Waste | Allies destroyed C-40 Crusher 15702 | -5/Waste | Allies destroyed C-40 Crusher 15713 | -5/Waste | Build established: Mutant 15808 | -5/Waste | Scrapoid Pod released 05W07-D (x5) 15972 | -5/Waste | Entered Factory 15972 | -5/Factory | Accompanied by 22 allies 16007 | -5/Factory | Garrison activated, responded to threat 16114 | -5/Factory | Lost 8 allies 16343 | -5/Factory | Fabricated Imp. Treads (x2) 16467 | -5/Factory | Scrapoid reinforcements arrived 16572 | -5/Factory | First assault squad dispatched 16590 | -5/Factory | Garrison activated, responded to threat 16600 | -5/Factory | Discovered new exit (range 15) 16707 | -5/Factory | Entered another Factory area 16707 | -4/Factory | Evolved 2 slots: Propulsion x2 16732 | -4/Factory | Lost 7 allies 16785 | -4/Factory | Discovered new exit (range 7) 16789 | -4/Factory | Entered Upper Caves 16877 | -4/Upper Caves | Learned Research interactive machine intel 17074 | -4/Upper Caves | Found Alien Artifact 17074 | -4/Upper Caves | Identified Dimensional Node Initializer 17074 | -4/Upper Caves | Initialized slip node 17117 | -4/Upper Caves | Lost 5 parts (1p1n1u2w) 17159 | -4/Upper Caves | Build established: Hacker-Gladiator 17215 | -4/Upper Caves | Discovered new exit (range 19) 17226 | -4/Upper Caves | Entered another Upper Caves area 17429 | -4/Upper Caves | Discovered new exit (range 14) 17458 | -4/Upper Caves | Entered Research 17458 | -3/Research | Accompanied by 2 allies 17458 | -3/Research | Evolved 2 slots: Propulsion x2 17459 | -3/Research | Loaded intel: 43 interactive machine locations 17637 | -3/Research | Released all parts (5) 17638 | -3/Research | Core integrity fell below 50% 17662 | -3/Research | Lost 16 parts (1p5n4u6w) 17690 | -3/Research | Spotted B-86 Titan 17699 | -3/Research | System corruption reached 10% 17793 | -3/Research | Scrapoid reinforcements arrived 17807 | -3/Research | Core integrity fell below 20% 17835 | -3/Research | Spotted B-86 Titan 17845 | -3/Research | Found Prototype Processor 17845 | -3/Research | Identified Exp. Melee Analysis Suite 17852 | -3/Research | Lost 5 allies 17859 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 17818_ G-67 Veteran destroyed. [Achievement: Generalissimo] 17818_ K-01 Serf collects debris. 17818_ U-05 Engineer builds a Wall. 17819_ Slug penetrates Wall. 17821_ Dropped Cmb. Gravmag System. 17821_ 03R16-D destroyed. 17822_ K-01 Serf collects debris. 17822_ U-05 Engineer builds a Wall. 17823_ Dropped Fusion Compressor. 17837_ Penetrated by Slug. 17840_ T-07 Excavator destroyed. 17840_ Penetrated by Slug. 17845_ Acquired Prototype Processor. 17845_ Identified Exp. Melee Analysis Suite. 17846_ System corrupted: Heat flow error (+127). 17847_ Slug penetrates Wall. 17847_ Penetrated by Slug. 17847_ Slug penetrates Wall. 17849_ Acquired Enh. Force Lance. 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""" " | | ?????????????????????# # ! | | ?????????????????????# # = | | ?###############################* ##########" "# | | "T" o "#???????""?? | | !%* "#??????????? | | % ###??????????? | | % #????????????? | | ! ##########/###### ###""#"#????????????? | | ]!! ??# # h #? ???????????? | | ]!! ???# # #? ?????????? | | !! ????+ # g + ! ????????? | | !?????# #g # ???????? | | ??????# = #@ # ??????? | | ???????# + # ??????? | | ###???????################;################??????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????""" ???????????????????? | | ???????????????????????????"" ???""??????????????? | | ???????????????????????????"" ??"""?????????????? | | ??????????????????????????? /??S"?????????????? | | ?????????????????????????????? ????????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????????#???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 41 Energy Capacity 450 Matter Stores 300 Matter Capacity 600 Sight Range 18 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Point Defense Rating 80 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 12 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 6 Item Schematics ----------------- Flak Gun | -9/Recycling | Hacked Imp. Treads | -9/Recycling | Hacked Imp. Targeting Computer | -9/Recycling | Hacked Weapon Shielding | -9/Recycling | Hacked Imp. Antigrav System | -3/Research | Scanalyzed Robot Schematics ------------------ B-36 Bruiser | -9/Recycling | Hacked Fabricated ------------ Imp. Treads | x2 | -5/Factory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Generalissimo We Are Legion Challenges ------------ None Game ------ Seed FrostBombardmentStabilizer Manual? 0 Play Time 01:59:01 Cumulative 108.4 hours Start 2024.09.29 @ 22:43:37 End 2024.09.30 @ 22:45:24 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 300cc3a1-baeb-4ba6-a4c9-21b670ccf19b