Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 05:14:01 Player: ChCbias Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1917) 1917 Prototype IDs (8) 160 Alien Tech Used (1) 200 Bonus (1173) 1173 TOTAL SCORE: 6960 Bonus ------- Follower Combat Kills 592 Met Imprinter 300 Was Imprinted 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 61/100 System Corruption 4% Temperature Cool (1) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (5) ------ Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Particle Charger Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Titanium Leg Improved Hover Unit Xenon Bombardment Thruster > --- UTILITY ---------- Weight Redist. System Core Analyzer Advanced Particle Charger Hacking Drone Bay > --- WEAPON ----------- Arc Projector Heavy Machine Gun Scythe Scythe > --- INVENTORY -------- Advanced Heat Sink Bomb Factory No. 2 Heavy Laser Remote Datajack [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Scythe Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 3 | . . 2 . . . 1 Weapon 2 | . . . . . . 2 Parts Attached 72 | 8 8 28 3 2 7 16 Power 9 | 2 1 2 1 . 1 2 Engine 7 | 2 . 2 1 . . 2 Core 1 | . 1 . . . . . Reactor 1 | . . . . . 1 . Propulsion 18 | 2 1 8 1 . 1 5 Treads 9 | 2 . 6 . . 1 . Leg 1 | . . . . . . 1 Wheel 1 | . 1 . . . . . Hover 4 | . . . . . . 4 Flight 3 | . . 2 1 . . . Utility 24 | 1 3 10 1 2 3 4 Device 14 | . 2 5 . 2 2 3 Storage 3 | 1 1 . . . 1 . Processor 3 | . . 1 1 . . 1 Hackware . | . . . . . . . Protection 4 | . . 4 . . . . Artifact . | . . . . . . . Weapon 21 | 3 3 8 . . 2 5 Energy Gun 9 | 2 . 4 . . 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . Ballistic Cannon 5 | . 3 2 . . . . Launcher 2 | . . . . . . 2 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . 2 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 1 . 2 3 1 Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 31 | 2 4 4 1 . . 20 Power 7 | 1 1 1 1 . . 3 Propulsion 6 | . 1 . . . . 5 Utility 7 | . 1 1 . . . 5 Weapon 11 | 1 1 2 . . . 7 Highest Loss Streak 11 | 2 4 2 1 . . 11 To Critical Strikes . | . . . . . . . Average Backups 5 | 5 8 9 4 4 4 3 Power . | . . . . 1 . . Propulsion 2 | 3 3 3 1 . . . Utility 1 | . 3 3 1 1 1 1 Weapon 1 | . . 1 2 2 2 1 Tool/Special . | . . . . . . . Unused Backups 18 | . 2 8 2 2 2 2 Power 2 | . . 1 . . 1 . Propulsion 6 | . 2 3 . 1 . . Utility 4 | . . 2 . 1 . 1 Weapon 5 | . . 1 2 . 1 1 Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 92 | . 92 95 91 100 99 60 Engine 7 | . 9 10 10 11 3 1 Reactor 2 | . . . . . 7 4 Treads 11 | . 22 21 . . 10 4 Flight 8 | . . . 22 22 11 3 Device 25 | . 10 21 33 33 33 17 Storage 4 | . 14 10 . . . . Processor 6 | . . 2 3 11 11 6 Protection 1 | . . 4 . . . . Energy Gun 4 | . 8 8 . . 3 4 Ballistic Gun 2 | . 9 . . . 3 4 Ballistic Cannon 4 | . 9 12 . . . . Slashing Weapon 9 | . . . 22 22 14 5 Peak Build Rating 64 | 6 12 25 27 36 46 64 Average Rating 21 | 5 7 16 23 34 42 45 On Entrance 21 | . 6 12 22 27 36 46 Avg Prop Armor Cover (%) 3 | . 11 10 . . 2 3 Naked Turns . | . . . . . . . Heaviest Build 40 | 12 22 35 15 15 28 40 Greatest Support 46 | 40 40 46 17 17 36 36 Greatest Overweight (x) 1 | . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 5 Average Capacity 7 | 7 9 9 5 5 5 5 Most Carried 10 | 6 10 10 5 5 5 5 Average Carried 6 | 5 8 9 4 4 4 4 Final Capacity 10 | 8 10 5 5 5 5 5 Final Carried 10 | 4 10 5 5 5 5 3 Class Distribution -------------------- 65% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1806 | 262 221 964 32 10 158 159 Remotely . | . . . . . . . Salvage Created 2222 | . 542 1150 222 . 50 258 Parts 122 | . 26 63 12 . 2 19 Haulers Intercepted 3 | . 1 2 . . . . Recyclers Shooed 3 | . . 2 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 28 | . . . . . 28 . Prevented 5 | . . . . . 5 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 49 | . 11 28 5 . 1 4 Melee 10 | . . 3 5 . 1 1 Guns 16 | . 4 9 . . . 3 Cannons 21 | . 5 16 . . . . AOE 2 | . 2 . . . . . Classes Destroyed 12 | . 5 6 . . . 1 Worker 2 | . . 2 . . . . Tunneler 1 | . . 1 . . . . Hauler 3 | . 1 2 . . . . Recycler 3 | . 2 . 1 . . . Operator 1 | . 1 . . . . . Watcher 3 | . . 2 . . . 1 Swarmer 9 | . 3 4 2 . . . Grunt 28 | . 8 14 3 . 1 2 Brawler 1 | . . 1 . . . . Duelist 1 | . . 1 . . . . Sentry 8 | . . 8 . . . . Programmer 2 | . . . . . . 2 Best Kill Streak 7 | . 4 7 3 . 1 1 Combat Bots Only 7 | . 3 7 3 . 1 1 Max Kills in Single Turn 2 | . 2 2 1 . 1 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . 2 . . . . . Melee 1 | . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 493 | 9 60 200 23 . 40 161 Missed 148 | . 14 56 8 . 16 54 Hits 345 | 9 46 144 15 . 24 107 Melee 7 | . . 7 . . . . Projectile 338 | 9 46 137 15 . 24 107 AOE 10 | 9 . . . . . 1 Critical Strikes 22 | . 1 13 . . 1 7 Damage Taken 5543 | 334 640 1876 122 . 306 2265 Core 1456 | 84 145 262 33 . 74 858 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 116 | . . 57 . 59 . . Core Remaining (%) 27 | 66 8 . . . 7 . Volleys Fired 146 | 2 36 95 . . 2 11 Largest 2 | 1 2 2 . . 2 2 Hottest 101 | 20 60 101 . . 85 85 Shots Fired 286 | 2 71 190 . . 4 19 Gun 115 | 2 39 51 . . 4 19 Cannon 171 | . 32 139 . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 210 | 2 56 139 . . 2 11 Thermal 17 | . . 17 . . . . Explosive . | . . . . . . . Electromagnetic 59 | . 15 34 . . 2 8 Robot Hit Streak 12 | 1 7 12 . . 3 6 Robot Miss Streak 4 | 1 4 4 . . 1 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 212 | 1 44 123 11 . 9 24 Core Hits 90 | . 21 47 6 . 3 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . 1 5 2 . . 2 Burn 2 | . . 2 . . . . Blast 2 | . . 2 . . . . Corrupt 2 | . 1 1 . . . . Sever 4 | . . . 2 . . 2 Melee Attacks 46 | . . 4 16 . 8 18 Impact . | . . . . . . . Slashing 46 | . . 4 16 . 8 18 Piercing . | . . . . . . . Sneak Attacks 5 | . . . 5 . . . Combat Hostiles 4 | . . . 4 . . . Follow-up Attacks 6 | . . . 2 . 1 3 Damage Inflicted 4278 | 15 834 2190 514 . 266 459 Guns 1216 | 15 347 564 . . 63 227 Cannons 1819 | . 285 1534 . . . . Explosions 202 | . 202 . . . . . Melee 1041 | . . 92 514 . 203 232 Ramming . | . . . . . . . Kinetic 2202 | 15 457 1534 . . 43 153 Thermal 390 | . 202 188 . . . . Explosive . | . . . . . . . Electromagnetic 645 | . 175 376 . . 20 74 Impact . | . . . . . . . Slashing 1041 | . . 92 514 . 203 232 Piercing . | . . . . . . . Highest Corruption 5 | . . 5 5 5 1 3 Average Corruption 3 | . . 4 5 5 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 43 | . . 35 4 1 3 . Message Errors 14 | . . 11 1 . 2 . Matter Fused 9 | . . 8 1 . . . Heat Flow Errors 7 | . . 5 . 1 1 . Energy Discharges 5 | . . 4 1 . . . Data Loss (minor) 2 | . . 2 . . . . Data Loss (major) 3 | . . 2 1 . . . Misfires 2 | . . 2 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 74 | . 28 12 34 . . . Projectiles 12 | . . 12 . . . . Explosions 28 | . 28 . . . . . Melee 34 | . . . 34 . . . Knockbacks 15 | . 3 12 . . . . Impact . | . . . . . . . Kinetic 14 | . 3 11 . . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 70 | . 70 . . . . . Shots 2 | . 2 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 267 | . 36 267 . 115 234 58 Average Temperature 47 | . 16 58 . 70 122 22 Received Heat Transfer 1440 | . 303 807 . . 21 309 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 2 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 879 | . 250 629 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 180 | . 174 180 135 . . 180 Initial 74 | . . 69 65 . . 74 Average 30 | . 57 52 88 . . 75 Influence Increases 2429 | . 349 825 130 . 666 459 Destroy 0b10 Robot/C 1360 | . 220 560 100 . 360 120 Destroy 0b10 Robot/NC 65 | . 20 35 5 . . 5 Destroy Leader 292 | . 52 158 10 . 50 22 Allied During Kill 253 | . . . . . 241 12 Successful Hack 35 | . 18 17 . . . . Disable Machine 120 | . 15 45 . . . 60 Destroy Structure 19 | . 9 10 . . . . Lose Combat Pursuer 285 | . 15 . 15 . 15 240 Influence Decreases 2429 | . 183 822 174 125 547 578 Entered New Map 371 | . . 97 104 125 . 45 Time Decay 1563 | . 143 535 60 . 487 338 Lost Part 185 | . 40 40 10 . . 95 Lost Ally 160 | . . . . . 60 100 Purge Threat 150 | . . 150 . . . . Squads Dispatched 8 | . 2 1 1 . . 4 Investigation 3 | . 1 . 1 . . 1 Extermination 2 | . . . . . . 2 Reinforcement 3 | . 1 1 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 9 | . 3 6 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 119 | 1 18 42 5 . 20 33 Peak Tracking Total 9 | 1 7 5 3 . 5 9 Tactical Retreats 17 | . 1 6 1 . 1 8 ECM-based Alert Blocks 6 | . . 6 . . . . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 2 | . 1 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . . 1 . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 9 | . 1 3 . . 1 4 Max in Single Turn 1 | . 1 1 . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 16 | . 2 12 1 . 1 . Terminals 11 | . 2 9 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Total Hacks 41 | . 6 33 1 . 1 . Successful 23 | . 4 17 1 . 1 . Failed 18 | . 2 16 . . . . Catastrophic 3 | . . 3 . . . . Database Lockouts . | . . . . . . . Manual 23 | . 2 7 . 4 . 10 Terminals 30 | . 6 24 . . . . Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units . | . . . . . . . Scanalyzers 7 | . . 7 . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 4 10 1 . 1 . Record 3 | . . 2 . . 1 . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Branch Access Points 2 | . 1 1 . . . . Terminal Index 1 | . . 1 . . . . Scanalyzer Index 1 | . . 1 . . . . Alert Level 2 | . . 2 . . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 2 | . 1 1 . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . 5 . . . . Insert Component 2 | . . 2 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 9 . . . . Full Trace Events 4 | . 1 3 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . . 2 . 15 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 32 | . . 32 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 9 | . . . . 6 . 3 Largest Group 6 | . . . . 6 6 3 Highest-Rated Group 349 | . . . . 349 349 210 Highest-Rated Ally 96 | . . . . 96 96 70 Zionite Dispatches 1 | . . . . . . 1 Light 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 102 | . . . . . 70 32 Total Damage 2639 | . . . . . 2063 576 Kills 20 | . . . . . 18 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 2062 | . 295 1728 39 . . . Sensors 295 | . 295 . . . . . ECM 1767 | . . 1728 39 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Zionite Intel Received 1 | . . . . . . 1 Main Access 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 9797 | 3474 491 1978 130 1198 1656 870 Spaces Moved 6452 | 1464 224 1008 212 1847 1097 600 Core 226 | 4 . . . . . 222 Treads 3797 | 1460 149 932 . . 957 299 Legs . | . . . . . . . Wheels 85 | . 75 10 . . . . Hover 79 | . . . . . . 79 Flight 2265 | . . 66 212 1847 140 . Fastest Speed 37 | 50 100 37 37 37 37 50 Average Speed 111 | 159 143 151 37 37 144 112 Slowest Speed 240 | 160 160 240 37 37 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . 1 . . . Potential Cave-ins 1 | 1 . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 76 46 82 44 92 98 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 5 | . . . . 3 2 . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 11 | . 6 4 . . 1 . Melee 1 | . . . . . 1 . Projectile 4 | . . 4 . . . . AOE 6 | . 6 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 8692 | 2595 320 1265 243 2362 1155 752 Wait 1867 | 1116 40 81 12 505 20 93 Move 6444 | 1463 223 1007 209 1846 1096 600 Hop 1 | . . . 1 . . . Pick Up 36 | 6 8 11 3 1 2 5 Fast Attach 62 | 6 7 22 2 2 10 13 Attach 18 | 2 . 7 1 2 . 6 Detach 9 | . . 4 . 2 . 3 Swap 6 | . 1 2 . . 2 1 Drop 60 | . 5 32 3 4 11 5 Fire 146 | 2 36 95 . . 2 11 Melee 38 | . . 4 12 . 7 15 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 4 | . . . . . 4 . Trap 1 | . . . . . 1 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 1687 | -11/Scrapyard | Assembled infested the area 3475 | -11/Scrapyard | Entered Materials 3476 | -10/Materials | Build established: Mutant 3774 | -10/Materials | Core integrity fell below 50% 3821 | -10/Materials | Lost 4 parts (1p1n1u1w) 3863 | -10/Materials | Core integrity fell below 20% 3934 | -10/Materials | Identified exit to Mines 3943 | -10/Materials | Discovered new exit (range 10) 3966 | -10/Materials | Entered another Materials area 3966 | -9/Materials | Evolved 2 slots: Utility x2 4331 | -9/Materials | Discovered new exit (range 16) 4342 | -9/Materials | Identified exit to Mines 4514 | -9/Materials | Build established: Scavenger-Mutant 4676 | -9/Materials | Repaired Imp. Ion Engine 5862 | -9/Materials | Core integrity fell below 50% 5932 | -9/Materials | Destroyed 7 combat bots 5944 | -9/Materials | Entered Mines 5957 | -9/Mines | Discovered new exit (range 7) 6003 | -9/Mines | Met a Derelict bent on vengeance 6017 | -9/Mines | Met a Derelict shopkeep closing up shop 6072 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6074 | -9/Mines | Entered Zion 6102 | -7/Zion | Build established: Mutant 6120 | -7/Zion | System corruption cleaned by Quarantine Array 6170 | -7/Zion | Learned Factory stockpile data 6211 | -7/Zion | Given the Hacking Drone Bay 6212 | -7/Zion | Found Prototype Device 6212 | -7/Zion | Identified Hacking Drone Bay 6244 | -7/Zion | Learned location of Quarantine (-3) 6281 | -7/Zion | Found Prototype Device 6281 | -7/Zion | Identified Bomb Factory No. 2 6299 | -7/Zion | Visited the Megawrench Repair Shop 6299 | -7/Zion | Megawrench repaired 5 parts 6312 | -7/Zion | Learned Factory garrison access intel 6348 | -7/Zion | Received a hallucinogenic algorithm 6348 | -7/Zion | Ran a hallucination algorithm 6362 | -7/Zion | Given A8's code to call for help 6429 | -7/Zion | Met Imprinter 6442 | -7/Zion | Imprinted 6444 | -7/Zion | Declared Zion's savior 6994 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6994 | -7/Zion | Ran a hallucination algorithm 6994 | -7/Zion | Ran a hallucination algorithm 6995 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7079 | -7/Zion | Discovered new exit (range 13) 7272 | -7/Zion | Entered Proximity Caves 7272 | -6/Proximity Caves | Accompanied by 6 allies 7284 | -6/Proximity Caves | Found Alien Artifact 7284 | -6/Proximity Caves | Identified Dimensional Node Initializer 7284 | -6/Proximity Caves | Initialized slip node 7321 | -6/Proximity Caves | Spotted B-75 Beast 7365 | -6/Proximity Caves | Allies destroyed B-75 Beast 7577 | -6/Proximity Caves | Learned 4 Factory zone layouts 7701 | -6/Proximity Caves | Core integrity fell below 20% 7812 | -6/Proximity Caves | Found Prototype Device 7812 | -6/Proximity Caves | Identified Exp. Thermal Shield 8102 | -6/Proximity Caves | Build established: Scavenger-Mutant 8317 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8907 | -6/Proximity Caves | Discovered new exit (range 5) 8928 | -6/Proximity Caves | Entered Factory 8928 | -6/Factory | Accompanied by 2 allies 8928 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 8929 | -6/Factory | Identified exit to Factory 8931 | -6/Factory | Loaded intel: 4 garrison access locations 9623 | -6/Factory | Core integrity fell below 50% 9653 | -6/Factory | Lost 11 parts (2p2n2u5w) 9682 | -6/Factory | Retrieved Zion intel report: Main Access 9683 | -6/Factory | Zion Light squad teleported in 9735 | -6/Factory | Core integrity fell below 20% 9757 | -6/Factory | Lost 3 allies 9789 | -6/Factory | Ran a hallucination algorithm 9792 | -6/Factory | Lost 4 parts (1p2n1u) 9798 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Recon ] 09789_ System feedback flow inverted... 09789_ Connecting with Terminal... >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Depthwide Sectors/-5 ] [ 2 : Active Garrisons ] [ 3 : Unaware Analyses ] >>\\ZION-SEEK-1 [ Targeting Depthwide Sectors/-5... ] 09792_ Hpw. Shock Rifle destroyed. 09792_ K-01 Serf collects debris. 09795_ Imp. Reaction Control System destroyed. 09796_ K-01 Serf collects debris. 09797_ Slug penetrates Wall. 09797_ Subsystem restored. 09797_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????? # !%* # """ """ #?? | | ???????? # | + #?? | | ??????? ?# # ]]] #?? | | ??????????######## # ]]] #?? | | ?????????????????# # = ]]] #?? | | ?????????????????# """ "%% ] ###### ####?? | | ?????????????????+ """ ""% ]! #??????#????? | | ?????????????????# """ "%% ]! #???????????? | | ?????????????????# #???????????? | | ?????????????????# ! #???????????? | | ?????????????????# ###"######?????????? | | ?????????????????# % # #?????????? | | ?????????????????# !!! # #?????????? | | ?????????????????# !!! # #??????*??? | | ?????????????????# !!! # #?????????? | | ?????????????????# # #?????????? | | ?????????????????# # #?????????? | | ?????????????????# g# #?????????? | | ??????????????#### """ [[%# #?????????? | | ????????????? """ [k # #?????????? | | ????????????? """ [/R##########?????????? | | ???????????? ????? | | ???????????? ########???????????? | | ???????????? #??????????????????? | | ??????????????+###########p####??????????????????? | | ????????????????????# @ #????????????????????? | | ????????????????????# """ #????????????????????? | | ????????????????????# """ #????????????????????? | | ????????????????????# """ #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# ! #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????#""" #????????????????????? | | ????????????????????#"T #????????????????????? | | ????????????????????#""" #????????????????????? | | ????????????????????# ] #????????????????????? | | ????????????????????#########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????!???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 30 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Phase Shifting 5 Evasion (%) 63 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 2 Particle Charging 25 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Gravmag System | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Remote Datajack | -7/Zion | Archive IFF Parser | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Force Field | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 18% | -9/Materials Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Curiosity Killed The Cat Help From High Places I'm Back, Baby! Robot Respite The One Challenges ------------ None Game ------ Seed ScrapoidShockboltMeganuke Manual? 0 Play Time 01:29:45 Cumulative 20.1 hours Start 2026.07.04 @ 03:36:37 End 2026.07.04 @ 05:14:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8a6dc7b-89f2-4afd-bd41-4b5277e23ff7