Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 22:24:14 Player: GregoriusTechneticies Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (160) 800 Value Destroyed (2355) 2355 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7295 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 153/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (25) --- Improved Ion Engine Light Deuterium Engine Large Storage Unit Advanced Weight Redist. System Structural Scanner Sensor Array Signal Interpreter Improved Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Improved Targeting Computer System Shield High-powered Tractor Beam Autogun Autogun Minigun Enhanced Autogun Advanced Assault Cannon Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter ECM Suite > --- WEAPON ----------- Minigun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Large Storage Unit Advanced Weight Redist. System Structural Scanner Sensor Array Signal Interpreter Improved Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Improved Targeting Computer Melee Analysis Suite Improved Melee Analysis Suite System Shield High-powered Tractor Beam Autogun Autogun Minigun Advanced Assault Cannon Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Heavy Hammer Heavy Hammer Heavy Hammer [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . . 1 . . 1 . . Utility 5 | . . . 1 . 1 1 . 2 Weapon . | . . . . . . . . . Parts Attached 118 | 7 18 1 59 3 11 2 1 16 Power 17 | 1 3 1 7 . 2 . . 3 Engine 14 | 1 2 1 7 . 2 . . 1 Core 3 | . 1 . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 42 | 2 7 . 26 2 1 1 . 3 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 42 | 2 7 . 26 2 1 1 . 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 2 4 . 6 1 4 1 1 6 Device 7 | 1 2 . . 1 1 . . 2 Storage 3 | 1 1 . 1 . . . . . Processor 12 | . 1 . 5 . 1 . 1 4 Hackware . | . . . . . . . . . Protection 3 | . . . . . 2 1 . . Artifact . | . . . . . . . . . Weapon 34 | 2 4 . 20 . 4 . . 4 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 27 | 1 4 . 18 . 3 . . 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . 2 . . . . 3 Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . Parts Lost 32 | . 3 . 13 . 1 . 4 11 Power 5 | . . . 2 . . . 1 2 Propulsion 13 | . 2 . 7 . . . 1 3 Utility 7 | . . . 1 . 1 . 2 3 Weapon 7 | . 1 . 3 . . . . 3 Highest Loss Streak 8 | . 2 . 6 . 1 . 3 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 92 100 99 93 88 77 Engine 10 | . 9 14 9 11 17 15 14 3 Core 1 | . 4 . . . . . . 3 Wheel 25 | . 25 28 28 33 27 24 23 12 Device 7 | . 11 14 . 11 16 7 7 9 Storage 11 | . 14 14 13 11 9 7 7 6 Processor 12 | . 2 . 18 11 9 7 9 27 Ballistic Gun 21 | . 27 28 21 22 17 15 12 8 Naked Turns . | . . . . . . . . . Heaviest Build 110 | 13 92 89 98 97 109 110 110 99 Greatest Support 48 | 20 26 26 30 30 30 40 40 48 Greatest Overweight (x) 28 | 1 9 3 28 3 3 3 3 28 Average Overweight (x) 3 | . 3 3 3 3 3 2 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 24 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 Average Carried 22 | 5 21 25 24 25 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 25 24 25 21 Class Distribution -------------------- 51% | Scavenger-Mutant 40% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Matter Collected 4555 | 366 1474 90 2018 54 455 30 4 64 Remotely . | . . . . . . . . . Salvage Created 5738 | 306 1503 272 2456 113 746 30 . 312 Parts 369 | 25 93 14 164 8 55 2 . 8 Haulers Intercepted 8 | . 2 . 5 . 1 . . . Recyclers Shooed 16 | . 6 2 5 . 1 . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 56 | . 13 3 27 2 8 . . 3 Melee 1 | . . . . . . . . 1 Guns 53 | . 13 3 27 2 8 . . . Classes Destroyed 13 | 3 7 . 2 . . . . 1 Worker 26 | 4 8 . 10 . 4 . . . Builder 20 | . 6 . 10 . 2 1 . 1 Tunneler 14 | 9 2 . 1 1 1 . . . Hauler 8 | . 2 . 5 . 1 . . . Recycler 23 | 1 6 3 9 . 3 . . 1 Mechanic 2 | . 1 . 1 . . . . . Operator 1 | . 1 . . . . . . . Watcher 10 | . 3 . 5 . 2 . . . Swarmer 18 | . 3 3 9 . 3 . . . Grunt 25 | . 10 . 9 1 3 . . 2 Brawler 3 | . . . 2 1 . . . . Duelist 1 | . . . . . . . . 1 Sentry 9 | . . . 7 . 2 . . . Best Kill Streak 9 | 4 6 4 8 3 9 1 . 3 Combat Bots Only 4 | . 3 3 4 2 3 . . 2 Max Kills in Single Turn 2 | 2 1 1 2 2 2 1 . 1 Gunslinging 1 | . . . . 1 . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Hostile Shots Fired 519 | . 63 15 188 2 34 . 58 159 Missed 125 | . 13 1 46 . 11 . 18 36 Damage Taken 5635 | . 620 116 1777 21 223 . 669 2209 Core 1424 | . 138 38 264 10 45 . 73 856 Absorbed by Shields 115 | . . . . . 85 . 30 . Redirected to Shielding 12 | . . . . . . . 12 . Core Remaining (%) 68 | 100 . 29 . 31 91 . 89 . Volleys Fired 406 | 32 122 10 180 2 45 2 . 13 Largest 2 | 2 2 2 2 2 2 2 . 2 Hottest 70 | 70 46 46 50 50 50 50 . 50 Shots Fired 787 | 64 235 20 347 6 90 4 . 21 Gun 787 | 64 235 20 347 6 90 4 . 21 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 755 | 32 235 20 347 6 90 4 . 21 Thermal 32 | 32 . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | 8 10 4 12 8 10 3 . 5 Robot Miss Streak 7 | 2 3 5 7 . 4 1 . 7 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 1 . 4 1 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . Shots Hit Robots 491 | 37 143 10 211 5 54 3 . 28 Core Hits 210 | 15 60 7 88 3 32 1 . 4 Critical Kills 2 | . 1 . 1 . . . . . Critical Parts Destroyed 6 | . 2 . 1 . . . . 3 Critical Strikes 9 | 1 3 . 2 . . . . 3 Burn 1 | 1 . . . . . . . . Destroy 5 | . 3 . 2 . . . . . Smash 3 | . . . . . . . . 3 Melee Attacks 28 | . . . 3 . 2 . . 23 Impact 26 | . . . 3 . . . . 23 Slashing 2 | . . . . . 2 . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 8010 | 486 1994 164 3315 73 1031 51 . 896 Guns 7269 | 486 1994 164 3315 73 1031 51 . 155 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 741 | . . . . . . . . 741 Ramming . | . . . . . . . . . Kinetic 7020 | 237 1994 164 3315 73 1031 51 . 155 Thermal 249 | 249 . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 741 | . . . . . . . . 741 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . 10 10 1 . . 11 Average Corruption 4 | . . . 5 10 1 . . 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 79 | . . . 59 11 5 . . 4 Message Errors 20 | . . . 12 6 1 . . 1 Matter Fused 18 | . . . 15 . . . . 3 Heat Flow Errors 10 | . . . 6 2 2 . . . Energy Discharges 8 | . . . 6 . 2 . . . Parts Rejected 1 | . . . 1 . . . . . Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 4 | . . . 3 1 . . . . Data Loss (major) 4 | . . . 4 . . . . . Misfires 5 | . . . 3 2 . . . . Weapon Failures 8 | . . . 8 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 216 | . . . . . . . . 216 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 216 | . . . . . . . . 216 Knockbacks 6 | . . . . . . . . 6 Impact 6 | . . . . . . . . 6 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 83 | . . . 83 . . . . . Shots 1 | . . . 1 . . . . . Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 260 | 63 24 12 260 133 188 16 . 11 Average Temperature 21 | 26 8 6 26 45 27 12 . 2 Received Heat Transfer 1407 | . 321 . 330 12 60 . 99 585 Effects 2 | . . . 2 . . . . . Energy Bleed 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . . . . 5 Impact Corruptions 10 | . . . . . . . . 10 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 814 | 814 . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Peak Influence 372 | 70 160 85 372 214 299 51 40 45 Initial 129 | . 45 . 33 129 83 46 35 12 Average 115 | 40 49 45 207 162 176 47 31 15 Maximum Alert Level 1 | . . . 1 1 1 . . . Low Security (%) 76 | 100 100 100 46 70 62 100 100 100 Level 1 23 | . . . 53 29 37 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 3 . 2 . 1 . . 3 Investigation 4 | . 2 . . . 1 . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 3 | . 1 . 2 . . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Distress Signals 4 | . 1 . 2 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 23 3 43 4 14 . 3 9 Peak Tracking Total 4 | . 3 3 4 2 3 . 3 4 Tactical Retreats 10 | . . . 4 1 1 . 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Traps Triggered 7 | . 1 . 1 . 1 . 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Disabled 6 | . . . 5 . 1 . . . Max in Single Turn 3 | . . . 3 . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Accessed 17 | . 4 . 9 . 2 1 . 1 Terminals 14 | . 3 . 7 . 2 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 40 | . 11 . 21 . 4 1 . 3 Successful 17 | . 4 . 11 . 1 1 . . Failed 23 | . 7 . 10 . 3 . . 3 Catastrophic 6 | . 3 . 1 . 2 . . . Database Lockouts . | . . . . . . . . . Manual 26 | . 9 . 13 . 4 . . . Terminals 36 | . 9 . 19 . 4 1 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 2 . 5 . 1 1 . . Record 2 | . . . 2 . . . . . Robot Analysis 2 | . . . 2 . . . . . Open DSF 1 | . . . . . . 1 . . Unreport Threat 4 | . 2 . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . Retrieve Components 2 | . . . 2 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 2 . 4 . . . . . Terminals 6 | . 2 . 4 . . . . . Botnet 6 | . 2 . 4 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 4 . 7 . 2 . . 1 Full Trace Events 5 | . 2 . 1 . 1 . . 1 Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 15 | . . . 15 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Robot Analysis Total 2 | . . . 2 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Turns Passed 6442 | 347 1881 288 2132 297 685 51 81 680 Spaces Moved 3516 | 205 1024 209 1105 201 383 36 60 293 Core 36 | 13 . . 10 . . . . 13 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3480 | 192 1024 209 1095 201 383 36 60 280 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 125 110 125 125 110 110 116 Average Speed 133 | 78 138 125 135 125 125 122 121 178 Slowest Speed 1450 | 95 215 125 1450 125 125 125 125 1450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 70 59 72 70 34 1 65 11 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 5 | . . . 3 . 2 . . . Terrain Destroyed 12 | . . . 10 . 2 . . . Melee 5 | . . . 3 . 2 . . . Projectile . | . . . . . . . . . AOE 7 | . . . 7 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total 4613 | 333 1318 220 1455 245 527 40 67 408 Wait 265 | 63 37 . 22 34 53 . . 56 Move 3508 | 204 1023 208 1104 200 382 35 59 293 Hop . | . . . . . . . . . Pick Up 154 | 21 66 . 39 2 18 1 1 6 Fast Attach 16 | . 2 . 10 . 1 . 1 2 Attach 33 | 7 2 . 10 . 3 2 . 9 Detach 1 | . . . 1 . . . . . Swap 69 | . 14 1 39 3 7 . . 5 Drop 129 | 6 51 1 47 4 16 . . 4 Fire 406 | 32 122 10 180 2 45 2 . 13 Melee 25 | . . . 3 . 2 . . 20 Ram 1 | . 1 . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 6 | . . . . . . . 6 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 348 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Build established: Mutant 838 | -10/Materials | Discovered new exit (range 15) 1608 | -10/Materials | Build established: Scavenger-Mutant 1722 | -10/Materials | Core integrity fell below 50% 1758 | -10/Materials | Discovered new exit (range 15) 1864 | -10/Materials | Discovered new exit (range 11) 1959 | -10/Materials | Build established: Mutant 2229 | -10/Materials | Entered Mines 2266 | -10/Mines | Learned location of Storage (-8) 2512 | -10/Mines | Discovered new exit (range 5) 2517 | -10/Mines | Entered Materials 2517 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2566 | -9/Materials | Discovered new exit (range 9) 2609 | -9/Materials | Identified exit to Materials 2674 | -9/Materials | Build established: Scavenger-Mutant 3171 | -9/Materials | Lost 6 parts (1p3n2w) 3624 | -9/Materials | Core integrity fell below 50% 3631 | -9/Materials | Discovered new exit (range 9) 3685 | -9/Materials | Identified exit to Mines 4083 | -9/Materials | System corruption reached 10% 4396 | -9/Materials | Discovered exit to Materials (range 16) 4649 | -9/Materials | Entered Mines 4710 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4740 | -9/Mines | Learned Materials stockpile data 4932 | -9/Mines | Discovered exit to Materials (range 11) 4946 | -9/Mines | Entered Materials 4946 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5564 | -8/Materials | Discovered new exit (range 16) 5630 | -8/Materials | Identified exit to Factory 5631 | -8/Materials | Entered Factory 5631 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5682 | -7/Factory | Identified exit to DSF 5682 | -7/Factory | Entered DSF 5714 | -7/DSF | Additional patrols routed to DSF 5744 | -7/DSF | Discovered new exit (range 12) 5761 | -7/DSF | Identified exit to Factory 5763 | -7/DSF | Entered Factory 5763 | -6/Factory | Evolved 2 slots: Utility x2 5789 | -6/Factory | Lost 3 parts (1p2u) 6031 | -6/Factory | Garrison activated, responded to threat 6038 | -6/Factory | Build established: Scavenger-Skirmisher 6272 | -6/Factory | Lost 8 parts (2p3n2u1w) 6331 | -6/Factory | Core integrity fell below 50% 6361 | -6/Factory | Lost 3 parts (1u2w) 6374 | -6/Factory | System corruption reached 10% 6395 | -6/Factory | Core integrity fell below 20% 6443 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- effect. 06347_ P-60 Hacker knocked back. 06356_ ALERT: Security rotation in progress. 06360_ System corrupted: Matter fused (-10). 06385_ System corrupted: Matter fused (-5). 06392_ Subcomponent Replicator disabled. 06402_ OTHCPE#ET0O8U3YXIK 06420_ P-60 Hacker misfires. 06422_ Destroyed Shock Rifle. 06422_ P-60 Hacker system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ????????????????G"?????????###### """ ##### #??? | | ???????????????""??????????? # # #??? | | ?????????????????????????? # """ # #??? | | ????????????????????? ?? # """ # #??? | | ?????????????????????? """"" # """ # #??? | | ?????????""""""???????? """"" # # #??? | | ?????????""""""?????????""" # """ # #??? | | ?????????""""""?????????? # """ # #??? | | ?????????""""""??????????? " # """ # #??? | | ??????????????????????????#%" # # #??? | | ??????????????????????????#" # """ # #??? | | ????????????????????????""# # "Y + #??? | | ????????????????????????""# # """ # #??? | | ????????????????????????F"# # # #??? | | ????????????????????????""# ######### #??? | | ??????????????????????????# #??? | | ?????????????############## ^ #??? | | ?????????????# # #??? | | ?????????????# ""# #??? | | ?????????????# ""# #??? | | ?????????????# **= T"# ###############??? | | ?????????????# % ""# #????????????????? | | ?????????????# % "" ""# #????????????????? | | ?????????????# * "" =% # #????????????????? | | ?????????????# """ # #????????????????? | | ?????????????# "" @s #????????????????? | | ?????????????# """ # ss #????????????????? | | ?????????????# # #????????????????? | | ?????????????# # #????????????????? | | ?????????????############## ???????????????? | | ??????????????????????????# ?????????????? | | ?????????????????"""?"""??# ???????????? | | ?????????????????"""?"""??# ??????????? | | ?????????????????"""?"""??# ????????? | | ??????????????????????????# # T###### ???????? | | ?????????????????"""?"""??# ####?????????????? | | ?????????????????"""?"""??# #????????????????? | | ?????????????????"""?"""??# #????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? #??"""???????????? | | ??????????????????????????? #??"""???????????? | | ??????????????????????????? #??"""???????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????"""???????????? | | ???????????????????????????????????"""???????????? | | ???????????????????????????????????"""???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 430 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Utility Shielding 33 Evasion (%) 50 Melee Accuracy 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakSwordSheargun Manual? 0 Play Time 01:30:02 Cumulative 28.1 hours Start 2024.04.13 @ 03:35:06 End 2024.04.13 @ 22:24:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 23 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4254660-b765-4813-9055-7d1b69d5e539