Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 19:19:57 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (166) 830 Value Destroyed (4885) 4885 Prototype IDs (46) 920 Alien Tech Used (2) 400 Bonus (2356) 2356 TOTAL SCORE: 17291 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 216 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 322 Friendly Fire -1106 Cogmind --------- Core Integrity 897/1300 Matter 134/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -3/Research Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (2) --- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (14) ----- Advanced Power Amplifier Medium Storage Unit Experimental Optical Array Advanced Signal Interpreter Melee Analysis Suite Advanced Melee Analysis Suite Improved Phase Shifter Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (4) ------- Plasma Lance CR-A16's Behemoth Slayer > --- INVENTORY (10) --- Advanced Myomer Leg Enhanced Biometal Leg Master Drone Bay (1/1) Vortex Rifle (26) CPS Tube (1) Plasma Lance Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Thunder Leg Advanced Myomer Leg > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Experimental Sensor Array Advanced Signal Interpreter Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Makeshift Transmission Jammer Experimental Reaction Control System Centrium Light Armor Plating Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Power Sword Makeshift Spear Plasma Lance Plasma Lance > --- INVENTORY -------- Advanced Myomer Leg Advanced Myomer Leg Focal Shield Master Drone Bay Transdimensional Reconstructor Vortex Rifle Micro-nuke Launcher CPS Tube CR-A16's Behemoth Slayer [Rating: 137] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Melee Analysis Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Scythe Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 156 | 6 4 4 20 10 . 8 21 5 3 4 1 13 7 . 11 2 9 7 2 8 2 9 Power 13 | 2 . 1 1 1 . 1 1 . . . . . 1 . . . 2 . . 1 . 2 Engine 9 | 2 . 1 1 1 . 1 . . . . . . 1 . . . 2 . . . . . Core 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Propulsion 39 | 2 . 2 5 5 . 3 4 . 2 . . 3 1 . 2 1 3 1 . 3 . 2 Treads 15 | 2 . 2 5 5 . 1 . . . . . . . . . . . . . . . . Leg 22 | . . . . . . . 4 . 2 . . 3 1 . 2 1 3 1 . 3 . 2 Wheel 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 65 | 1 3 1 7 3 . 2 11 4 . 4 . 7 1 . 4 . 4 3 1 4 . 5 Device 24 | . . 1 . . . . 6 2 . 2 . 3 . . 1 . . . 1 3 . 5 Storage 4 | 1 1 . . . . 1 1 . . . . . . . . . . . . . . . Processor 14 | . . . 2 . . . 3 . . 1 . 3 . . 2 . 1 2 . . . . Hackware 5 | . . . . . . . . . . . . 1 . . . . 2 1 . 1 . . Protection 18 | . 2 . 5 3 . 1 1 2 . 1 . . 1 . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 1 1 . 7 1 . 2 5 1 1 . 1 3 4 . 5 1 . 3 1 . 2 . Energy Gun 5 | . 1 . 1 . . . . . . . . . . . 2 1 . . . . . . Energy Cannon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . . 4 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . Special Weapon 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . 1 . . . 2 1 1 . . 2 4 . . . . 1 . . 2 . Piercing Weapon 6 | . . . . . . . . . . . 1 1 . . 2 . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 2 . . . 1 . . 2 . 3 . . 7 . 1 . . 4 . 1 Parts Lost 32 | . 2 1 3 3 . 2 1 . . . . 2 . . 1 . 3 1 . . . 13 Power 6 | . 2 . 1 1 . . . . . . . . . . . . 1 . . . . 1 Propulsion 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . 1 Utility 17 | . . . 1 1 . 1 1 . . . . 2 . . 1 . 1 1 . . . 8 Weapon 6 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . 3 Highest Loss Streak 10 | . 1 1 1 1 . 2 1 . . . . 1 . . 1 . 1 1 . . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 7 12 14 14 15 17 10 10 10 10 10 9 8 10 8 9 9 9 10 9 10 8 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . 2 2 3 3 4 3 1 2 2 2 1 1 1 2 . 1 3 2 2 2 2 2 Utility 4 | . 2 6 5 6 6 8 5 5 5 4 4 2 3 4 2 4 2 3 4 3 3 2 Weapon 3 | . 2 3 3 4 5 4 2 2 2 2 3 4 3 3 4 3 3 3 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . 5 3 . . 1 4 . . . . . . . 3 . 2 . . 1 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . 2 . . . . 1 . . . . . . . 2 . 2 . . . . 1 Utility 7 | . . . 3 . . . 2 . . . . . . . . . . . . 1 . 1 Weapon 6 | . . 3 . . . 1 1 . . . . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 80 96 99 99 100 99 92 100 100 96 100 98 100 100 99 100 93 99 99 99 100 94 Engine 5 | . 6 11 11 10 11 11 2 . . . . . . 5 5 5 3 5 5 1 . . Core 1 | . . . . . . . 3 6 6 6 6 5 4 . . . . . . . . . Treads 8 | . 28 28 22 21 22 12 . . . . . . . . . . . . . . . . Leg 6 | . . . . . . . 12 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 Wheel 1 | . . . . . . 9 . . . . . . . . . . . . . . . . Device 8 | . . 8 5 6 1 . 19 19 19 14 11 10 17 17 13 5 5 5 5 5 5 11 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Processor 17 | . . . 11 11 11 11 19 20 20 21 26 28 23 23 24 29 26 26 26 26 26 22 Hackware 4 | . . . . . . . . . . . . . 5 5 5 5 12 18 21 21 21 18 Protection 10 | . 11 5 15 14 20 22 6 6 6 6 7 9 5 5 6 11 11 6 4 4 5 3 Energy Gun 1 | . 5 14 4 . . . . . . . . . . . 1 1 . . 2 . . . Ballistic Gun 4 | . 14 14 15 13 11 9 . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . 1 8 11 5 13 20 20 26 20 21 21 23 17 6 6 5 2 4 5 3 Piercing Weapon 3 | . . . . . . . . . . . . . . . 2 13 10 14 15 15 14 13 Peak Build Rating 137 | 5 7 10 20 22 21 27 65 67 67 72 72 85 85 84 104 109 116 112 114 122 124 137 Average Rating 58 | 4 5 8 17 20 20 22 56 63 65 61 64 75 81 84 88 106 106 110 112 116 122 127 On Entrance 62 | . 5 6 9 19 19 21 24 56 62 65 60 65 85 84 84 104 107 105 111 111 121 123 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 12 27 30 42 43 39 100 39 43 43 54 40 42 43 34 41 41 43 35 40 56 51 50 Greatest Support 60 | 40 40 40 40 40 40 42 40 40 40 40 40 52 52 45 50 50 51 51 51 60 53 60 Greatest Overweight (x) 3 | . . . 1 1 . 3 1 1 1 1 . 1 1 . 1 . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 9 15 15 15 15 18 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | 5 9 15 15 15 15 24 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | 2 7 12 14 14 15 17 9 10 10 9 9 9 8 10 8 9 9 9 10 9 10 8 Final Capacity 25 | 8 15 15 15 15 15 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 24 | 5 8 13 14 15 15 24 10 10 10 10 10 8 10 10 10 10 10 10 10 10 10 6 Class Distribution -------------------- 21% | Gladiator 16% | Commander-Mutant 16% | Hacker-Gladiator 14% | Mutant 14% | Scavenger-Gladiator 8% | Scavenger-Mutant 6% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Gladiator | -6/Factory Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Zion Gladiator | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Warlord Scavenger-Gladiator | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Zhirov Hacker-Gladiator | -3/Proximity Caves Hacker-Gladiator | -3/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 4191 | 163 200 217 469 562 10 90 285 120 130 55 172 446 125 . 155 135 213 136 67 97 304 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6729 | . 257 177 767 1080 243 91 413 151 228 . 149 551 279 70 177 202 879 114 51 97 107 646 Parts 428 | . 24 24 56 83 11 4 15 7 8 . 11 37 10 4 4 18 41 11 5 11 6 38 Haulers Intercepted 8 | . . . 2 5 . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . 9 . 5 . . . . 16 . 10 4 8 2 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 121 | . 8 6 18 22 3 . 5 . 3 . 2 17 . . 2 4 11 2 5 . 2 11 Melee 43 | . . . . 7 3 . 5 . 3 . . 5 . . . 1 6 2 . . . 11 Guns 40 | . 8 6 14 12 . . . . . . . . . . . . . . . . . . AOE 34 | . . . 4 3 . . . . . . 2 11 . . . 2 5 . 5 . 2 . Classes Destroyed 19 | . 5 1 2 . 2 1 1 1 . . 2 . . 2 . . 1 . . . . 1 Worker 11 | . . 1 . . . 1 1 . . . . 3 . . . . 3 . . . . 2 Builder 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Tunneler 7 | . 2 3 . . . 1 . . . . . . . . . . 1 . . . . . Hauler 8 | . . . 2 5 . . 1 . . . . . . . . . . . . . . . Recycler 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Drone 6 | . . . . . . . . . . . 2 . . . . 2 . . . . 2 . Watcher 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . Swarmer 49 | . 6 6 4 7 . . . . . . . 11 . . . . 5 . 5 . . 5 Grunt 33 | . 2 . 9 4 . . 4 . 2 . . 3 1 . . 1 4 . . . . 3 Protector 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Sentry 18 | . . . 5 11 2 . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 10 | . . . . . 1 . 1 . 1 . . 2 . . . . 2 2 . . . 1 Behemoth 5 | . . . . . . . . . . . 1 1 . . 2 1 . . . . . . Decomposer 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Samaritan 4 | . . . . . . . . . . . . . . 1 . . . . . . 3 . Tinkerer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Thug 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Savage 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | . 4 3 4 6 1 . 2 . 2 . 1 7 . . 2 2 7 2 5 . 2 6 Combat Bots Only 7 | . 3 3 4 5 1 . 2 . 2 . 1 7 . . 2 2 5 2 5 . 2 6 Max Kills in Single Turn 4 | . 1 2 4 2 1 1 1 1 1 . 1 4 1 1 1 1 4 1 2 . 2 2 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 2 . . . . . . 1 3 . . . 1 3 . 2 . 1 . Melee 2 | . . . . 1 1 . 1 . 1 . . 1 . . . 1 1 1 . . . 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 607 | . 53 18 74 105 15 18 16 . 7 . 9 58 . . 21 13 44 26 3 . . 127 Missed 169 | . 11 2 14 29 1 4 3 . . . 2 22 . . 10 2 12 15 . . . 42 Hits 438 | . 42 16 60 76 14 14 13 . 7 . 7 36 . . 11 11 32 11 3 . . 85 Projectile 438 | . 42 16 60 76 14 14 13 . 7 . 7 36 . . 11 11 32 11 3 . . 85 Critical Strikes 18 | . 1 . 2 5 . 1 . . . . . 1 . . 1 1 2 1 . . . 3 Part Disruptions 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Damage Taken 7521 | . 424 127 924 1032 211 136 276 . 124 . 184 747 . . 432 233 710 225 41 . . 1695 Core 1112 | . 70 19 116 85 15 24 49 . 15 . 36 195 . . 7 21 129 20 . . . 311 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 62 | . . . . . . . . . . . . . . . . . 50 12 . . . . Regen/Repaired (Parts) 194 | . . . . 194 . . . . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 64 . . . 40 . . . . 88 . . . . 77 . . . . 87 . Volleys Fired 251 | 3 54 20 52 37 . 1 2 5 25 . 2 14 6 . 8 3 4 . 9 1 3 2 Largest 2 | 1 2 2 2 2 . 1 1 1 1 . 1 1 1 . 1 1 1 . 1 1 1 1 Hottest 125 | 20 70 70 125 46 . . 85 85 85 . 33 85 85 . 40 40 40 . 49 . 49 49 Shots Fired 368 | 3 67 40 103 71 . 1 2 5 25 . 2 13 6 . 8 3 4 . 9 1 3 2 Gun 297 | 3 67 40 102 68 . . . . . . . . . . 8 1 1 . 6 . . 1 Cannon 44 | . . . . . . . 2 5 25 . . 6 6 . . . . . . . . . Launcher 25 | . . . 1 3 . . . . . . 2 7 . . . 2 3 . 3 . 3 1 Special 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Kinetic 226 | 3 54 20 81 68 . . . . . . . . . . . . . . . . . . Thermal 98 | . 13 20 21 . . . 2 5 25 . . 6 6 . . . . . . . . . Explosive 25 | . . . 1 3 . . . . . . 2 7 . . . 2 3 . 3 . 3 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 17 | . . . . . . . . . . . . . . . 8 1 1 . 6 . . 1 Robot Hit Streak 30 | 2 7 7 20 30 . 23 . . . . . . . . 2 . . . . 1 . . Robot Miss Streak 5 | 1 5 4 3 1 . . . . . . 1 . . . 1 . 1 . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 2 1 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 416 | 2 35 25 74 81 10 6 27 4 14 . 6 29 7 2 6 2 40 7 1 2 2 34 Core Hits 232 | . 17 12 33 37 4 2 11 3 4 . 4 32 5 2 1 2 23 3 7 1 8 21 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . Critical Strikes 33 | . 1 . 2 2 4 1 5 1 2 . 2 2 1 . 1 . 3 1 . . . 5 Burn 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Sever 17 | . . . . 1 4 . 5 1 2 . 1 2 1 . . . . . . . . . Impale 10 | . . . . . . . . . . . 1 . . . . . 3 1 . . . 5 Detonate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 474 | . . . 1 36 17 6 45 15 39 3 13 64 29 9 8 22 63 15 21 1 7 60 Impact 13 | . . . . . . 5 8 . . . . . . . . . . . . . . . Slashing 295 | . . . 1 36 17 1 37 15 39 3 10 63 29 9 4 3 13 2 . . 2 11 Piercing 166 | . . . . . . . . . . . 3 1 . . 4 19 50 13 21 1 5 49 Sneak Attacks 58 | . . . . 6 2 5 4 4 . . 5 1 7 2 . . 12 . 1 . 2 7 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 Follow-up Attacks 48 | . . . . . . . 3 1 6 . 2 9 2 . . . 12 3 . . . 10 Damage Inflicted 16770 | 40 532 352 1394 2111 419 503 1183 209 548 . 520 1822 559 154 276 135 2637 304 565 72 350 2085 Guns 3095 | 26 526 340 1141 890 . . . . . . . . . . 172 . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 2818 | . . . 249 217 . . . . . . 119 711 . . 57 87 392 . 496 . 215 275 Melee 10821 | . . . . 1004 419 503 1183 209 548 . 401 1111 559 154 47 48 2245 304 69 72 135 1810 Ramming 36 | 14 6 12 4 . . . . . . . . . . . . . . . . . . . Kinetic 2283 | 26 412 142 813 890 . . . . . . . . . . . . . . . . . . Thermal 697 | . 114 198 328 . . . . . . . . . . . 57 . . . . . . . Explosive 2761 | . . . 249 217 . . . . . . 119 711 . . . 87 392 . 496 . 215 275 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 770 | . . . . . . 503 267 . . . . . . . . . . . . . . . Slashing 5687 | . . . . 1004 419 . 916 209 548 . 187 1111 559 154 . . 310 42 . . . 228 Piercing 4364 | . . . . . . . . . . . 214 . . . 47 48 1935 262 69 72 135 1582 Entropic 172 | . . . . . . . . . . . . . . . 172 . . . . . . . Highest Corruption 6 | . . . . . . . 2 2 1 1 . 2 2 2 2 1 4 6 6 6 6 . Average Corruption 3 | . . . . . . . 1 1 1 1 . 1 2 2 1 1 3 5 6 6 6 . Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 126 | . . . . . . . 6 3 4 3 . 8 11 3 4 6 10 18 22 12 16 . Message Errors 37 | . . . . . . . 2 1 . 1 . 3 3 . 2 . 5 6 5 3 6 . Matter Fused 26 | . . . . . . . 2 . . 1 . 1 1 . . 2 1 4 6 4 4 . Heat Flow Errors 15 | . . . . . . . . 1 3 . . 1 1 . . 1 1 1 2 1 3 . Energy Discharges 16 | . . . . . . . 1 1 . . . . 2 1 1 1 . 2 3 2 2 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 21 | . . . . . . . 1 . . 1 . 1 2 2 1 2 2 3 4 2 . . Data Loss (major) 7 | . . . . . . . . . 1 . . . 2 . . . . 2 1 . 1 . Alerts 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1313 | . . . 10 22 . 192 145 . 52 . 31 31 . . 9 11 357 . 5 . 73 375 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 119 | . . . 10 22 . . . . . . 31 30 . . . 11 . . 5 . 10 . Melee 1194 | . . . . . . 192 145 . 52 . . 1 . . 9 . 357 . . . 63 375 Knockbacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Impact 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 167 | . . . 75 . . . . . . . 17 . . . . . 75 . . . . . Shots 5 | . . . 2 . . . . . . . 1 . . . . . 2 . . . . . Rammed 8 | 2 1 4 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | 2 1 4 1 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 349 | . 51 90 276 31 . 20 56 125 164 . . 202 220 . 349 82 161 183 250 75 157 . Average Temperature 50 | . 14 24 58 12 . 11 29 37 45 . . 56 52 . 192 35 99 95 115 50 58 . Received Heat Transfer 1893 | . 63 . 342 345 45 61 63 . 27 . 24 144 . . 399 79 99 . . . . 202 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . 7 1 . . . . . . . . . . . . . . . Impact Corruptions 10 | . . . . . . 6 4 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Heat Transferred 1863 | . 407 555 851 . . . . . . . . . . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Maximum Alert Level 2 | . . . 1 1 . . . . . . . 2 . . . . 1 . . . . . Low Security (%) 79 | 100 100 100 54 60 100 . 100 . . . . 22 . . . . 94 . . . . 100 Level 1 19 | . . . 45 39 . . . . . . . 63 . . . . 5 . . . . . Level 2 1 | . . . . . . . . . . . . 13 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 417 | . 70 94 338 347 130 . 51 . . . . 417 . . . . 219 . . . . 102 Initial 130 | . . . 9 113 130 . . . . . . . . . . . . . . . . . Average 97 | . 15 17 161 172 38 . 7 . . . . 283 . . . . 100 . . . . 19 Influence Increases 4279 | . 234 160 638 770 237 . 180 . 101 . 93 852 . . 40 60 422 50 110 5 10 317 Destroy 0b10 Robot/C 2420 | . 160 120 360 440 60 . 100 . 80 . 60 380 . . 40 40 220 40 100 . . 220 Destroy 0b10 Robot/NC 210 | . 20 20 10 30 5 . 15 . . . 15 20 . . . 10 40 . . 5 10 10 Destroy Leader 502 | . 32 20 94 150 . . 22 . 20 . . 72 . . . 10 32 10 10 . . 30 Allied During Kill 8 | . . . . . . . . . 1 . 3 4 . . . . . . . . . . Successful Hack 112 | . 6 . . 7 46 . 2 . . . . 10 . . . . 36 . . . . 5 Select Force Hacks 120 | . . . . . 120 . . . . . . . . . . . . . . . . . Disable Machine 180 | . . . 60 60 . . 15 . . . . 45 . . . . . . . . . . Anti-Garrison Action 200 | . . . . . . . . . . . . 200 . . . . . . . . . . Destroy Structure 302 | . 1 . 39 23 6 . 11 . . . . 106 . . . . 64 . . . . 52 Lose Combat Pursuer 225 | . 15 . 75 60 . . 15 . . . 15 15 . . . . 30 . . . . . Influence Decreases 4192 | . 234 136 392 705 572 . 180 . 101 . 93 470 382 . 40 60 362 110 70 45 10 230 Entered New Map 582 | . . . 15 157 205 . . . . . . . 142 . . . . 23 . 40 . . Time Decay 3290 | . 224 126 347 518 367 . 180 . 81 . 93 410 240 . 40 60 332 87 70 5 10 100 Lost Part 260 | . 10 10 30 30 . . . . . . . 20 . . . . 30 . . . . 130 Lost Ally 60 | . . . . . . . . . 20 . . 40 . . . . . . . . . . Squads Dispatched 26 | . . . 1 3 . . 6 . . . . 4 . . . . 7 . . . . 5 Investigation 8 | . . . 1 . . . 1 . . . . 3 . . . . 3 . . . . . Extermination 6 | . . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 Reinforcement 12 | . . . . 3 . . 3 . . . . . . . . . 2 . . . . 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 13 | . 1 . 4 4 . . 1 . . . 1 . . . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 208 | . 19 6 27 28 3 5 8 . 3 . 5 28 . . 29 5 12 2 3 . . 25 Peak Tracking Total 12 | . 4 3 6 5 1 4 4 . 2 . 4 6 . . 8 4 6 2 3 . . 12 Tactical Retreats 10 | . 1 . 2 2 . . 1 . . . 1 1 . . . . 1 . . . . 1 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 7 | . 1 . 2 1 . . 2 . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 17 | . . . 4 4 . 1 1 . . 1 . 3 . . 3 . . . . . . . Max in Single Turn 3 | . . . 3 1 . 1 1 . . 1 . 1 . . 1 . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 60 | . 4 1 1 10 10 2 4 . 1 . . 8 3 . 1 . 7 . 1 4 . 3 Terminals 29 | . 4 . . 7 6 . 2 . . . . 4 . . . . 3 . . . . 3 Fabricators 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . 4 . 1 . . . . . . . . . 3 . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . Total Hacks 149 | . 9 1 2 23 26 6 7 . 1 . . 22 7 . 1 . 14 . 1 17 . 12 Successful 88 | . 3 1 2 9 17 6 4 . 1 . . 6 7 . 1 . 8 . 1 17 . 5 Failed 59 | . 6 . . 14 8 . 3 . . . . 15 . . . . 6 . . . . 7 Catastrophic 11 | . . . . 4 . . . . . . . 4 . . . . 2 . . . . 1 Database Lockouts 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Manual 62 | . 11 . . 7 22 . 4 . . . . 9 . . . . 7 . . . . 2 Terminals 80 | . 9 . . 13 21 . 3 . . . . 13 . . . . 9 . . . . 12 Fabricators 6 | . . . . . . . . . . . . 4 . . . . 2 . . . . . Repair Stations 6 | . . . . 6 . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . 5 . 1 . . . . . . . . . 3 . . . . . Scanalyzers 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 4 . . . . . . . 5 . . . . . . . . . . Terminal Hacks 54 | . 2 1 . 4 4 6 . . 1 . . 3 7 . 1 . 2 . 1 17 . 5 Record 15 | . . . . . . 5 . . . . . . 5 . . . . . . 5 . . Part Schematic 6 | . . . . . 1 . . . . . . . . . . . 1 . . 4 . . Robot Analysis 8 | . 2 . . . . . . . . . . . . . . . 1 . . 4 . 1 Prototype ID Bank 8 | . . . . . 2 . . . . . . 2 . . . . . . . 4 . . Open Door 8 | . . 1 . 2 . . . . 1 . . . 2 . 1 . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 Registered Components 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Network Status 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . Retrieve Study 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 21 | . 1 . . . 13 . 1 . . . . 1 . . . . 5 . . . . . Terminals 12 | . 1 . . . 9 . . . . . . . . . . . 2 . . . . . Botnet 6 | . . . . . 4 . . . . . . . . . . . 2 . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Skim 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . 4 . 1 . . . . . . . . . 3 . . . . . Tunnel 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Fedlink 4 | . . . . . . . 1 . . . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 . . 7 5 . 3 . . . . 7 . . . . 3 . . . . 3 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 1 . . . . 14 . . . . . . 1 . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Time 58 | . . . . 58 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 9 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 20 | . . . . . 9 . . 4 . . 1 3 . . . 3 . . . . . . Largest Group 9 | . . . . . 9 9 . 1 1 . 1 1 1 . . 1 . . . . . . Highest-Rated Group 137 | . . . . . 137 137 . 41 41 . 85 49 29 . . 58 . . . . . . Highest-Rated Ally 85 | . . . . . 27 27 . 41 41 . 85 49 29 . . 58 . . . . . . Total Orders 20 | . . . . . 2 8 . 3 2 . 2 . 2 . . 1 . . . . . . STAY 10 | . . . . . 1 6 . . 1 . 1 . 1 . . . . . . . . . FOLLOW 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . . . . . . . . . . . RETURN 5 | . . . . . . . . 1 1 . 1 . 1 . . 1 . . . . . . Ally Attacks 67 | . . . . . . 10 . 16 5 . 6 20 . . . 10 . . . . . . Total Damage 1342 | . . . . . . 122 . 166 223 . 242 377 . . . 212 . . . . . . Kills 8 | . . . . . . 1 . . 1 . 3 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 6 | . . . . . . 3 . . 1 . . 1 . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Active Infowar (turns) 16620 | . . 877 548 884 174 . 871 1383 1496 940 557 1181 687 571 1308 862 1003 735 816 569 587 571 Optics 6014 | . . . . . . . . . . . . 539 . . 332 862 1003 735 816 569 587 571 Sensors 12595 | . . . . . . . 630 1380 1456 937 453 832 687 571 976 751 840 705 816 566 586 409 Seismic 2600 | . . 877 548 884 174 . 117 . . . . . . . . . . . . . . . Decoding 1745 | . . . . . . . . . . 162 557 1026 . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Machine Analysis 123 | . . . . . . . 123 . . . . . . . . . . . . . . . Cloaking 3377 | . . . . . . . 862 1121 1151 243 . . . . . . . . . . . . Jamming 506 | . . . . . . . . . . . . . . . . . . . . 3 1 502 ECM 184 | . . . . . . . . . . . . . . . . . . . . . . 184 Robot Analysis Total 8 | . 2 . . . . . . . . . . . . . . . 1 . . 4 . 1 Derelict Logs Recovered 16 | . . 1 . . . . . 1 1 1 . . 3 3 . 1 . 2 3 . . . Drone Launches 5 | . . . . . . . . 2 . . 1 1 . . . 1 . . . . . . Drone Recoveries 5 | . . . . . . . . 1 1 . 1 . 1 . . 1 . . . . . . Decoded 0b10 Intel 20 | . . . . . . . . . . . . 20 . . . . . . . . . . Traps 12 | . . . . . . . . . . . . 12 . . . . . . . . . . Emergency Access 8 | . . . . . . . . . . . . 8 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 23713 | 132 931 1507 1156 1423 1146 3248 876 1384 1501 940 557 1181 687 571 1330 862 1003 735 816 569 587 571 Spaces Moved 13404 | 73 494 723 512 507 609 1849 543 356 773 762 396 715 461 428 898 557 545 424 582 444 460 293 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . Treads 4080 | 63 494 723 512 507 609 1172 . . . . . . . . . . . . . . . . Legs 8637 | . . . . . . . 543 356 773 762 396 715 461 428 898 557 545 424 582 444 460 293 Wheels 677 | . . . . . . 677 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 110 120 130 120 120 120 120 125 125 120 120 120 120 120 120 120 120 Average Speed 137 | 144 160 160 162 210 160 149 127 133 136 120 120 122 128 125 124 120 120 120 120 120 120 120 Slowest Speed 240 | 160 160 160 240 240 160 160 190 200 200 190 120 190 195 125 190 120 120 120 120 190 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 4 61 96 41 79 95 83 15 52 77 81 37 23 56 55 79 74 17 69 71 63 66 11 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 20 | . . 1 . . 7 . . . . 3 . . 2 1 . 1 1 1 . 3 . . Known Exits Taken 17 | . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . . . 6 . 2 4 1 . . 2 2 . 2 . 4 1 . 3 . Spaces Dug 270 | . . . 7 8 6 . 11 10 36 . 6 31 20 6 4 29 35 3 17 . 28 13 Terrain Destroyed 513 | . . . 51 21 6 . 12 12 42 . 32 61 21 6 4 40 44 3 66 . 62 30 Melee 157 | . . . . 8 6 . 10 7 17 . 6 22 15 6 4 12 12 3 14 . 3 12 Projectile 51 | . . . . . . . 2 5 25 . . 4 6 . . 1 1 . 6 . . 1 AOE 305 | . . . 51 13 . . . . . . 26 35 . . . 27 31 . 46 . 59 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 17811 | 93 567 1032 737 719 750 2327 692 1241 1161 782 454 938 508 456 1099 723 821 633 672 476 486 444 Wait 3156 | 1 5 261 111 102 27 439 55 855 324 5 31 114 6 21 137 134 193 186 59 . 11 79 Move 13382 | 72 493 722 511 506 608 1848 542 355 772 761 395 714 460 427 897 556 544 423 581 443 459 293 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 97 | 7 7 12 14 2 . 14 7 . . 1 2 4 . . 11 3 6 1 . 3 . 3 Fast Attach 68 | 5 . 1 4 3 . 2 4 3 1 4 . 6 2 . 8 . 5 3 2 9 1 5 Attach 52 | . 3 1 7 2 . 1 14 . . 1 . 8 . . 1 . 5 1 . . . 8 Detach 27 | . . . 4 . . 1 4 1 . . . 3 . . 3 . 5 2 . 1 . 3 Swap 191 | 1 2 4 15 26 1 6 12 8 11 3 12 24 9 . 7 10 10 6 4 7 5 8 Drop 134 | 2 2 7 17 5 . 9 16 4 2 5 2 9 5 . 19 3 7 2 2 11 2 3 Fire 251 | 3 54 20 52 37 . 1 2 5 25 . 2 14 6 . 8 3 4 . 9 1 3 2 Melee 347 | . . . 1 36 17 6 36 10 26 2 10 42 20 8 7 14 42 9 15 1 5 40 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | 2 1 4 1 . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 98 | . . . . . 97 . . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 81 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 12) 660 | -10/Materials | Discovered new exit (range 15) 920 | -10/Materials | Discovered new exit (range 15) 1064 | -10/Materials | Entered Mines 1460 | -10/Mines | Learned Materials emergency access door positions 1599 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1670 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1996 | -10/Mines | Discovered new exit (range 7) 2010 | -10/Mines | Learned location of Storage (-9) 2027 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2028 | -10/Mines | Discovered new exit (range 5) 2105 | -10/Mines | Discovered new exit (range 8) 2571 | -10/Mines | Entered Materials 2571 | -9/Materials | Evolved 2 slots: Utility x2 2577 | -9/Materials | Discovered new exit (range 5) 3115 | -9/Materials | Discovered new exit (range 8) 3246 | -9/Materials | Build established: Scavenger-Mutant 3457 | -9/Materials | Discovered new exit (range 10) 3645 | -9/Materials | Identified exit to Mines 3723 | -9/Materials | Identified exit to Storage 3727 | -9/Materials | Entered Storage 4138 | -9/Storage | Repaired Lgt. Treads 4139 | -9/Storage | Repaired Med. Armor Plating 4286 | -9/Storage | Discovered new exit (range 15) 4967 | -9/Storage | Core integrity fell below 50% 5145 | -9/Storage | Used back door to open Recycling access 5145 | -9/Storage | Discovered new exit (range 4) 5150 | -9/Storage | Entered Recycling 5151 | -9/Recycling | Met a Zionite searching for Scraptown 5469 | -9/Recycling | Discovered new exit (range 12) 5706 | -9/Recycling | Build established: Commander-Mutant 5991 | -9/Recycling | Identified exit to Scraptown 6081 | -9/Recycling | Learned location of 2 exits from Materials 6127 | -9/Recycling | Learned location of Zion (-6) 6153 | -9/Recycling | Learned 8 Materials zone layouts 6234 | -9/Recycling | Scanned before Scraplab entrance 6258 | -9/Recycling | Entered Scraplab 6296 | -9/Recycling | Entered Scraptown 6296 | -9/Scraptown | Accompanied by 9 allies 6712 | -9/Scraptown | Discovered new exit (range 11) 7055 | -9/Scraptown | Visited Fellowship of the Rings 7079 | -9/Scraptown | Visited UFD Registry 7079 | -9/Scraptown | Registered with UFD as "Nullranger" 7124 | -9/Scraptown | Visited Junk Repository 7189 | -9/Scraptown | Visited Scrapoid Research Area 7208 | -9/Scraptown | Visited Science Guys 7258 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7264 | -9/Scraptown | Found DCF Scrap (30 items) 7303 | -9/Scraptown | Visited Observation Area 7317 | -9/Scraptown | Visited Abandonware Association 7335 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 7335 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 7373 | -9/Scraptown | Visited Supply Room 7399 | -9/Scraptown | Visited LU-1G1's Boring Crew 7428 | -9/Scraptown | Visited Infowarlord's Domain 7636 | -9/Scraptown | Murdered 5 allies 8624 | -9/Scraptown | Found Exp. Sensor Array 9043 | -9/Scraptown | Met Optimus 9043 | -9/Scraptown | Accepted into 0bPrime 9443 | -9/Scraptown | Civil war broke out across Scraptown 9443 | -9/Scraptown | Attached CPS modules to WS-E2E(c). 9456 | -9/Scraptown | Found Master Drone Bay 9531 | -9/Scraptown | Discovered new exit (range 5) 9544 | -9/Scraptown | Entered Factory 9544 | -6/Factory | Evolved 6 slots: Utility x4, Weapon x2 9545 | -6/Factory | Lost 7 allies 9581 | -6/Factory | Loaded intel: 8 recycling unit locations 9847 | -6/Factory | Build established: Gladiator 10405 | -6/Factory | Discovered new exit (range 6) 10410 | -6/Factory | Identified exit to Lower Caves 10420 | -6/Factory | Entered Lower Caves 10448 | -6/Lower Caves | Learned Factory terminal intel 10883 | -6/Lower Caves | Encountered a Warlord checkpoint 11215 | -6/Lower Caves | Master Drone dominated L-41 Fighter. 11227 | -6/Lower Caves | Master Drone dominated G-50 Soldier. 11239 | -6/Lower Caves | Master Drone dominated G-50 Soldier. 11251 | -6/Lower Caves | Discovered new exit (range 9) 11281 | -6/Lower Caves | Lost 3 allies 11758 | -6/Lower Caves | Master Drone dominated H-66 Slayer. 11801 | -6/Lower Caves | Identified exit to Lower Caves 11804 | -6/Lower Caves | Entered another Lower Caves area 11804 | -6/Lower Caves | Accompanied by 1 ally 11822 | -6/Lower Caves | Encountered a Warlord checkpoint 11831 | -6/Lower Caves | Learned Factory garrison access intel 11859 | -6/Lower Caves | Discovered new exit (range 8) 12471 | -6/Lower Caves | Build established: Scavenger-Gladiator 13135 | -6/Lower Caves | Discovered new exit (range 7) 13142 | -6/Lower Caves | Identified exit to Zion 13305 | -6/Lower Caves | Entered Zion 13414 | -6/Zion | Discovered new exit (range 9) 13471 | -6/Zion | System corruption cleaned by Quarantine Array 13549 | -6/Zion | Found Prototype Device 13549 | -6/Zion | Identified Phasing AFG 13703 | -6/Zion | Found Prototype Device 13703 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13742 | -6/Zion | Learned location of Warlord (-5) 13807 | -6/Zion | Turned away by Imprinter 13881 | -6/Zion | Learned 12 Factory zone layouts 13942 | -6/Zion | Found CR-A16's Pointy Stick 13961 | -6/Zion | Given the Hacking Drone Bay 14237 | -6/Zion | Build established: Gladiator 14240 | -6/Zion | Identified exit to Proximity Caves 14245 | -6/Zion | Entered Proximity Caves 14561 | -5/Proximity Caves | Spotted B-75 Beast 14563 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14565 | -5/Proximity Caves | Master Drone dominated B-75 Beast. 14611 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 14611 | -5/Proximity Caves | Destroyed Mastered Beast 6a 14774 | -5/Proximity Caves | Discovered new exit (range 6) 14779 | -5/Proximity Caves | Identified exit to Factory 14802 | -5/Proximity Caves | Entered Factory 14802 | -5/Factory | Evolved 2 slots: Utility x2 14804 | -5/Factory | Loaded intel: 26 terminal locations 14805 | -5/Factory | Loaded intel: 4 garrison access locations 14987 | -5/Factory | Destroyed 7 combat bots 15254 | -5/Factory | Discovered new exit (range 12) 15422 | -5/Factory | Identified exit to Factory 15537 | -5/Factory | Spotted B-75 Beast 15572 | -5/Factory | Destroyed B-75 Beast 15609 | -5/Factory | Master Drone dominated Y-64 Sentinel. 15613 | -5/Factory | Master Drone dominated Y-64 Sentinel. 15715 | -5/Factory | Noticed UFD Elites at a Recycling Unit 15749 | -5/Factory | Master Drone dominated G-50 Soldier. 15763 | -5/Factory | Discovered new exit (range 6) 15769 | -5/Factory | Identified exit to Upper Caves 15945 | -5/Factory | Central database locked down 15983 | -5/Factory | Entered Upper Caves 15983 | -5/Upper Caves | Accompanied by 1 ally 16342 | -5/Upper Caves | Learned 8 Factory zone layouts 16373 | -5/Upper Caves | Entered an active Warlord outpost 16402 | -5/Upper Caves | Destroyed JT-3T9(g) 16428 | -5/Upper Caves | Murdered 3 allies 16433 | -5/Upper Caves | Learned location of 1 exit from Factory 16433 | -5/Upper Caves | Learned Extension stockpile data 16433 | -5/Upper Caves | Learned Armory garrison access intel 16640 | -5/Upper Caves | Identified exit to Upper Caves 16670 | -5/Upper Caves | Entered another Upper Caves area 16737 | -5/Upper Caves | Discovered exit to Factory (range 13) 16853 | -5/Upper Caves | Build established: Derelict-Gladiator 16954 | -5/Upper Caves | Learned Factory stockpile data 17232 | -5/Upper Caves | Discovered new exit (range 8) 17240 | -5/Upper Caves | Identified exit to Warlord 17241 | -5/Upper Caves | Entered Warlord 17271 | -5/Warlord | Discovered new exit (range 14) 17298 | -5/Warlord | System corruption cleaned by Quarantine Array 17418 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17766 | -5/Warlord | Visited the Vortex Lab 17766 | -5/Warlord | Warlord's base attacked by MAIN.C 17774 | -5/Warlord | Found Prototype Energy Gun 17774 | -5/Warlord | Identified Vortex Rail 17779 | -5/Warlord | Found Prototype Energy Gun 17779 | -5/Warlord | Identified Vortex Rifle 17782 | -5/Warlord | Found Vortex Rifle 17793 | -5/Warlord | Found Vortex Rail 17904 | -5/Warlord | Found Prototype Processor 17904 | -5/Warlord | Identified Exp. Targeting Computer 18116 | -5/Warlord | Warlord forces counterattacked 18198 | -5/Warlord | Spotted Striker 18201 | -5/Warlord | P-80 Master assimilated allied 22-QFE(g) 18205 | -5/Warlord | Spotted B-75 Beast 18207 | -5/Warlord | Spotted B-86 Titan 18210 | -5/Warlord | Spotted Striker 18220 | -5/Warlord | Destroyed B-86 Titan 18223 | -5/Warlord | Destroyed B-75 Beast 18260 | -5/Warlord | Lost 19 allies 18329 | -5/Warlord | Spotted Striker 18423 | -5/Warlord | Lost 11 allies 18439 | -5/Warlord | Spotted Striker 18441 | -5/Warlord | Warlord base infiltrated, sounded retreat 18506 | -5/Warlord | Spotted Executioner 18566 | -5/Warlord | Build established: Scavenger-Gladiator 18570 | -5/Warlord | Identified exit to Proximity Caves 18571 | -5/Warlord | Entered Proximity Caves 18574 | -4/Proximity Caves | Master Drone dominated G-73 Enforcer. 18581 | -4/Proximity Caves | Master Drone dominated G-67 Veteran. 18587 | -4/Proximity Caves | Master Drone dominated G-67 Veteran. 18628 | -4/Proximity Caves | Lost 3 allies 18884 | -4/Proximity Caves | Learned location of Testing (-2) 18989 | -4/Proximity Caves | Spotted B-86 Titan 19044 | -4/Proximity Caves | Destroyed B-86 Titan 19051 | -4/Proximity Caves | Discovered exit to Factory (range 22) 19433 | -4/Proximity Caves | Entered Factory 19433 | -4/Factory | Evolved 2 slots: Utility x2 19434 | -4/Factory | Identified exit to Armory 19435 | -4/Factory | Identified exit to Research 19514 | -4/Factory | Loaded intel: 8 recycling unit locations 19514 | -4/Factory | Learned location of Protoforge (-2) 20223 | -4/Factory | Build established: Hacker-Gladiator 20363 | -4/Factory | Discovered new exit (range 10) 20435 | -4/Factory | Identified exit to Upper Caves 20436 | -4/Factory | Entered Upper Caves 20458 | -4/Upper Caves | Learned Research terminal intel 21161 | -4/Upper Caves | Discovered new exit (range 7) 21169 | -4/Upper Caves | Identified exit to Upper Caves 21171 | -4/Upper Caves | Entered another Upper Caves area 21552 | -4/Upper Caves | Learned Research emergency access door positions 21881 | -4/Upper Caves | Discovered new exit (range 3) 21986 | -4/Upper Caves | Identified exit to Zhirov 21987 | -4/Upper Caves | Entered Zhirov 21987 | -4/Zhirov | Discovered new exit (range 3) 22009 | -4/Zhirov | Met Zhirov 22032 | -4/Zhirov | Learned location of Quarantine (-3) 22032 | -4/Zhirov | Learned location of Command (-1) 22043 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22088 | -4/Zhirov | Found Alien Artifact 22088 | -4/Zhirov | Identified Integrated Dissipator 22088 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22208 | -4/Zhirov | Attached CPS modules to Q761-u. 22508 | -4/Zhirov | Found Alien Artifact 22552 | -4/Zhirov | Identified exit to Proximity Caves 22556 | -4/Zhirov | Entered Proximity Caves 22847 | -3/Proximity Caves | Spotted B-86 Titan 23064 | -3/Proximity Caves | Discovered exit to Research (range 7) 23143 | -3/Proximity Caves | Entered Research 23143 | -3/Research | Evolved 2 slots: Utility x2 23145 | -3/Research | Loaded intel: 22 terminal locations 23393 | -3/Research | Identified exit to Quarantine 23617 | -3/Research | Identified Transdimensional Reconstructor 23617 | -3/Research | Warped through subspace 23708 | -3/Research | Lost 10 parts (1p1n6u2w) 23711 | -3/Research | Cargo convoy interrupted 23714 | -3/Research | Self-destructed Last Messages --------------- 23704_ K-01 Serf collects debris. 23710_ C-45 Heavy ARC bursts open, deploying its payload. 23710_ P-80 Master unfolds itself. 23710_ X-87 Electro unfolds itself. 23710_ P-80 Master unfolds itself. 23710_ H-77 Assassin unfolds itself. 23710_ I-47 Archangel unfolds itself. 23710_ Slug penetrates Wall. 23710_ Slug penetrates C-45 Heavy ARC. 23710_ Slug penetrates Wall. 23710_ T-07 Excavator destroyed. 23710_ K-01 Serf collects debris. 23711_ ALERT: Cargo convoy interrupted, initiating access lockdown. 23712_ C-45 Heavy ARC bursts open, deploying its payload. 23712_ P-80 Master unfolds itself. 23712_ H-77 Assassin unfolds itself. 23712_ I-47 Archangel unfolds itself. 23712_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 23713_ Micro-nuke Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# ??# ! * #?????? | | ?????????????????????????????# ??#**%""" /#?????? | | ?????????????????????????????# ?#=%""T"" #?????? | | ?????????????????????????????# ?#[["" "" #?????? | | ?????????????????????????????# # = #?????? | | ?????????????????????????????# # ! #?????? | | ?????????????????????????????# + #?????? | | ?????????????????????????????# ###+#######?????? | | ?????????????????????????????# ??# #???????????? | | ?????????????????????????????# ???# #???????????? | | ?????????????????????????????# ???# ##??????????? | | ?????????????????????????????# ????# ####????????? | | ?????????????????????????????# ????# #"#########?? | | ?????????????????????????????#?????# ## #?? | | ???????????????????????????????????# ## = #?? | | ???????????????????#?#???????????### ## #?? | | ???????????????????? ??????????? # """" #?? | | ????????????????????? ??????????? / """" #?? | | ?????????????????????? ?????????? # """" #?? | | ?????????""???????????? ??????????# # """" ##? | | ?????????"" ?????????# ########## # ##? | | ?????????"" ######## #![!%k + # ##? | | ????????? + /%!h% % %# ########+#?? | | ????????????????# ! #[%pih% [ u# =## #?? | | ???????????????## =%! #h%p [ # ^ ## #?? | | ???????????????# = @p x # ^ ## #?? | | ???????????????# #### #h*i + # ?? | | ???????????????????????# #! # = # #? | | ???????????????????????#?#### # + #? | | ?????????????????????????????? i # # #? | | ???????????????????????????????#### A####### #? | | ??????????????????????????????????# #? | | ??????????????????????????????????# #? | | ??????????????????????????????????# #? | | ??????????????????????????????????## """ ##? | | ???????????????????????????????????# """ #?? | | ???????????????????????????????????# """ #?? | | ???????????????????????????????????# """ #?? | | ?????????????????????????????????### """ #?? | | ?????????????????????????????????# +?? | | ?????????????????????????????????# #?? | | ?????????????????????????????????# #?? | | ?????????????????????????????????# | | ?????????????????????????????????# ############### | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????+???????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Additional Mass Support 12 Armor Coverage 450 Utility Shielding 66 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 84 Melee Accuracy 21 Target Analysis 9 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 14 Item Schematics ----------------- Imp. Targeting Computer | -9/Recycling | Hacked Imp. Thermal Shield | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Focal Shield | -6/Zion | Archive Fission Core | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Centrium Leg | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 35% | -9/Storage Med. Armor Plating | 13% | -9/Storage Studied --------- Axe | -6/Factory | Hacked Great Maul | -6/Factory | Hacked Powered Hammer | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed StealthCargoSubcomponent Manual? 0 Play Time 02:33:44 Cumulative 885.8 hours Start 2025.11.01 @ 22:18:42 End 2025.11.04 @ 19:19:57 Sessions 28 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 806 Rogue 719 Adventurer 87 Explorer 0 Win Type - Total 58 Types 9/5/31/2/1/1/5/1/1/2 Lore% 97 Gallery% 93 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11572e67-b74d-47d7-8229-cf820274d3e2