Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 19:51:32 Player: morimori Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (32) 6400 Robots Destroyed (290) 1450 Value Destroyed (8743) 8743 Prototype IDs (43) 860 Alien Tech Used (3) 600 Bonus (1196) 1196 TOTAL SCORE: 22749 Bonus ------- High Alert Combat Kills 239 Follower Combat Kills 33 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -176 Cogmind --------- Core Integrity 0/1300 Matter 52/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (1350) Ox26 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Huge Storage Unit Experimental Optical Array Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Antimatter Reactor Micro Antimatter Reactor Vortex Chain Reactor Advanced Power Amplifier Advanced Coolant Injector Advanced Coolant Injector Experimental Coolant Injector Experimental Targeting Computer Experimental Targeting Computer Precision Energy Filter Advanced Particle Charger Quantum Capacitor Experimental Utility Shielding Graphene Brace Experimental EM Disruption Field Advanced Hardlight Generator Authchip [Device] Authchip [Device] Authchip [Device] Smartbomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Linear Gravjet Combat Gravmag System > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced Component Analysis Suite > --- WEAPON ----------- Hellfire Missile Launcher > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Vortex Chain Reactor Cooled Antigrav System Advanced Power Amplifier Advanced Coolant Injector Advanced Coolant Injector Experimental Coolant Injector Experimental Targeting Computer Experimental Targeting Computer Precision Energy Filter Advanced Particle Charger Quantum Capacitor Experimental Utility Shielding Graphene Brace Experimental EM Disruption Field Advanced Hardlight Generator Authchip [Device] Authchip [Device] Authchip [Device] Smartbomb Launcher Fusion Bomb Launcher [Rating: 165] Favorites ----------- Power Light Fission Core Engine Heavy Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Gravmag Array Treads Improved Heavy Siege Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Gravmag Array Utility Advanced Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Impact Mace Energy Gun Improved EM Shotgun Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Smartbomb Launcher Impact Weapon Impact Mace Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 10 | . . . 2 . . . . 1 . . . . 2 . . . . . . 1 . . . . . . 2 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 205 | 7 10 6 30 3 1 1 28 18 . 2 . . 14 . 7 . . 4 2 16 . 3 1 1 4 . 25 2 4 . 10 6 Power 24 | 1 . 1 8 . . . 3 . . 1 . . . . 1 . . 2 . 1 . . . . . . 3 . . . 2 1 Engine 13 | 1 . 1 6 . . . 2 . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . Core 7 | . . . 2 . . . 1 . . . . . . . 1 . . 1 . 1 . . . . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 Propulsion 43 | 2 2 . 3 2 . 1 4 7 . 1 . . 1 . 1 . . . 1 7 . 2 . . 1 . 1 2 2 . 1 2 Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Wheel 13 | 2 2 . 3 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 27 | . . . . . . . 1 7 . 1 . . 1 . 1 . . . 1 7 . 2 . . . . 1 2 2 . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 87 | 2 4 . 9 1 1 . 9 5 . . . . 11 . 5 . . 1 1 8 . 1 . . 3 . 17 . 2 . 4 3 Device 29 | 1 1 . 1 1 . . 3 2 . . . . 2 . 1 . . 1 1 6 . . . . 1 . 4 . 1 . 3 . Storage 10 | 1 3 . . . 1 . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Processor 8 | . . . . . . . 1 . . . . . 2 . . . . . . . . 1 . . . . 3 . 1 . . . Hackware 25 | . . . . . . . . 2 . . . . 7 . 3 . . . . 1 . . . . . . 9 . . . . 3 Protection 15 | . . . 8 . . . 4 . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 4 5 10 . . . 12 6 . . . . 2 . . . . 1 . . . . 1 1 . . 4 . . . 3 . Energy Gun 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . 2 . . . . . Ballistic Gun 26 | 2 4 2 8 . . . 5 3 . . . . . . . . . 1 . . . . . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . 3 1 . . . 2 1 . . . . 2 . . . . . . . . . . 1 . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 3 . . . 2 1 . 1 . . . . . . . . . . . . . . 4 . 1 . 3 . . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 46 | . . . 2 . . . 6 . . . . . 1 . . . . . . 7 . . . . . 4 2 . . 1 4 19 Power 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . 2 Propulsion 17 | . . . . . . . 3 . . . . . 1 . . . . . . 4 . . . . . 1 . . . . 1 7 Utility 15 | . . . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . 2 8 Weapon 9 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . 2 . . . 1 1 2 Highest Loss Streak 14 | . . . 2 . . . 4 . . . . . 1 . . . . . . 2 . . . . . 4 1 . . 1 3 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 1 11 20 19 20 20 20 22 15 15 15 15 15 14 14 13 14 14 13 14 17 19 19 19 19 14 19 18 18 18 20 21 21 Power 1 | . 2 2 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 . . 1 1 1 1 1 . 1 . . . 1 1 2 Propulsion 2 | . 3 5 6 7 7 6 5 1 1 1 1 1 . . . 1 1 1 2 1 1 . . . . . . . . . . . Utility 10 | . 1 2 2 3 3 3 7 8 11 11 11 11 9 10 10 11 11 10 11 13 14 16 17 17 12 16 14 17 17 18 17 15 Weapon 3 | . 5 10 9 9 9 9 8 4 2 2 2 2 2 2 1 1 1 1 1 1 3 1 1 1 1 1 1 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 75 | . 9 2 10 . . 2 5 5 . 1 . . 5 . 1 . . 2 . 5 . 3 . . 1 . 7 . . . 2 15 Power 8 | . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . 2 Propulsion 10 | . 2 . 2 . . 1 2 . . 1 . . . . . . . . . . . . . . . . 2 . . . . . Utility 29 | . . . . . . . . 3 . . . . 3 . . . . 2 . 3 . 2 . . 1 . 1 . . . 1 13 Weapon 28 | . 7 1 7 . . 1 3 2 . . . . 2 . . . . . . 2 . 1 . . . . 1 . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 99 100 100 100 95 98 100 93 92 92 91 93 87 87 87 90 90 80 72 82 83 77 74 77 81 85 91 93 86 76 Engine 5 | . 14 14 9 11 11 11 8 7 7 7 7 7 5 6 5 . . 3 . . . . . . . . 1 5 7 10 6 . Core 1 | . . . 1 . . . . . . . . . . . . 6 6 6 12 5 5 5 5 5 5 4 2 . . . . . Wheel 7 | . 28 28 22 22 22 22 32 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . 37 38 35 35 35 30 31 25 25 25 25 25 21 22 22 22 22 22 21 19 21 25 25 21 9 Device 7 | . 14 14 6 2 11 11 7 6 6 6 7 6 5 6 5 5 6 6 5 4 5 5 5 5 6 5 6 10 9 10 15 14 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 3 5 5 5 5 5 4 4 Processor 7 | . . . . . . . 7 7 7 7 7 7 12 12 12 12 12 12 12 11 11 11 11 11 11 11 10 10 10 10 9 8 Hackware 14 | . . . . . . . . 14 15 14 14 14 18 18 18 18 18 18 18 21 22 22 22 22 22 22 28 25 25 25 20 20 Protection 4 | . . . 25 30 22 22 11 . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . 1 3 . . . . 5 6 6 5 3 3 . 4 5 . . 1 2 4 4 4 3 . Ballistic Gun 7 | . 28 18 21 22 22 22 14 6 5 7 7 6 5 6 . . . . . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . . . . . . 5 6 3 7 5 5 6 6 6 6 6 3 4 . 5 5 . 2 1 . . . . . . Peak Build Rating 165 | 7 14 15 25 25 23 23 32 44 46 52 50 52 64 62 81 76 76 81 83 99 82 94 94 94 95 95 120 121 135 133 163 165 Average Rating 68 | 5 12 14 19 24 23 22 28 38 44 48 50 50 58 62 72 76 76 79 80 88 82 93 94 93 83 92 112 117 123 130 139 148 On Entrance 65 | . 7 14 15 25 23 23 23 30 42 44 50 50 50 62 62 76 76 76 81 81 82 82 94 94 94 95 68 118 121 132 126 158 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 15 52 54 63 63 61 61 103 40 43 44 38 44 44 37 43 42 41 49 52 68 48 61 61 61 91 61 65 105 107 107 118 131 Greatest Support 150 | 20 24 24 24 20 20 26 50 38 38 42 42 42 42 42 48 48 48 48 48 68 68 68 68 68 68 68 68 72 74 74 74 150 Greatest Overweight (x) 39 | . 2 2 3 3 3 3 8 1 1 1 . 1 1 . . . . 1 1 3 . . . . 3 1 1 1 1 1 2 39 Average Overweight (x) . | . 1 2 2 3 3 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 25 20 20 25 25 25 25 25 Average Capacity 19 | 7 14 20 20 20 20 20 22 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 15 20 20 20 22 25 25 25 Most Carried 25 | 5 20 20 20 20 20 20 25 23 15 15 15 15 15 15 15 15 15 15 15 20 19 20 20 20 20 20 20 21 23 25 25 25 Average Carried 18 | 2 11 19 19 20 20 19 22 15 15 14 15 15 14 15 14 15 15 14 14 18 19 19 20 19 14 19 19 20 21 23 24 24 Final Capacity 25 | 8 20 20 20 20 20 20 25 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 5 20 20 20 20 20 20 23 15 15 15 15 15 15 15 15 15 15 15 15 19 19 20 20 20 20 20 20 21 23 25 22 24 Class Distribution -------------------- 28% | Hacker-Scout 25% | Mutant 18% | Hacker-Mutant 6% | Wizard-Mutant 5% | Wizard-Scout 4% | Hacker-Assassin 3% | Scavenger-Mutant 3% | Wizard-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Ninja | -4/Upper Caves Wizard-Assassin | -4/Warlord Wizard-Assassin | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Matter Collected 9312 | 323 274 206 1008 276 . 50 1115 449 184 196 . 225 585 . 204 59 30 70 37 1049 . 227 14 379 153 78 1028 276 . 310 254 253 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10290 | 129 344 120 1347 202 . 113 1332 556 229 87 . 50 785 . 91 . 63 . 37 1185 . 262 . 295 503 153 1190 211 . 354 309 343 Parts 464 | 10 25 13 86 17 . 5 68 7 2 5 . 5 24 . . . . . 8 52 . 3 . 3 1 5 74 1 . 4 25 21 Haulers Intercepted 5 | . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Recyclers Shooed 7 | . . . . . . . 1 3 . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 1 4 . 4 . . . . . . 4 . . . . 2 . 1 . 1 . 3 . . Prevented 6 | . . . . . . . . . . . . . . . . . . . 5 . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Combat Hostiles Destroyed 186 | . 6 7 27 10 . 2 23 3 . . . 4 7 . . . . . 7 21 . . . 10 . 10 12 2 . 9 15 11 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Guns 61 | . 6 4 24 6 . 2 16 3 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . AOE 115 | . . 3 3 4 . . 6 . . . . 4 7 . . . . . 7 18 . . . 10 . 10 10 2 . 8 14 9 Classes Destroyed 18 | 2 5 1 1 . . . 2 2 . 1 . . . . . . . . 1 2 . . . . . . . . . . . 1 Worker 19 | . 1 . 1 . . . . 1 . . . . 4 . . . . . . 5 . . . . . . 5 . . . 1 1 Builder 14 | . . . . . . . . 1 . . . . 5 . 1 . . . . . . 1 . . . . 4 . . . 1 1 Tunneler 6 | 2 . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 5 | . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Recycler 32 | 1 1 . 2 . . 1 3 5 . . . . 4 . . . . . . 5 . 2 . . . . 6 . . . 1 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 6 | . 1 . 2 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . Watcher 20 | . 3 . 4 . . . 3 3 . . . . 2 . 2 . . . . 2 . . . . . . 1 . . . . . Swarmer 92 | . 6 6 7 8 . 2 6 2 . . . 4 7 . . . . . 5 14 . . . . . 4 8 . . . 9 4 Grunt 49 | . . . 11 2 . . 10 . . . . . . . . . . . . . . . . 8 . 3 . 1 . 8 4 2 Brawler 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . Researcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . 1 9 . . . 4 . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 16 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 4 . . . 2 4 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 9 | 3 3 3 6 4 . 2 5 3 . . . 3 9 . 1 . . . 5 5 . 1 . 6 . 5 9 2 . 5 6 6 Combat Bots Only 6 | . 3 3 5 4 . 2 4 2 . . . 3 4 . . . . . 5 5 . . . 6 . 5 6 2 . 5 5 5 Max Kills in Single Turn 7 | 1 1 3 2 3 . 1 3 1 . 1 . 2 3 . 1 . . . 3 4 . 1 . 2 . 3 7 1 . 2 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 2 3 . . 3 . . . . 2 2 . . . . . 3 4 . . . 2 . 3 4 1 . 2 3 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Hostile Shots Fired 978 | . 29 18 131 36 . 24 117 20 18 11 . 5 30 . 1 . . . 18 93 . 14 2 6 . 17 63 1 . 6 44 274 Missed 303 | . 7 3 34 12 . 5 24 6 14 7 . 2 14 . 1 . . . 4 38 . 6 2 2 . 2 29 . . 1 10 80 Hits 675 | . 22 15 97 24 . 19 93 14 4 4 . 3 16 . . . . . 14 55 . 8 . 4 . 15 34 1 . 5 34 194 Melee 4 | . . . . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Projectile 671 | . 22 15 97 24 . 17 93 13 4 4 . 3 16 . . . . . 14 54 . 8 . 4 . 15 34 1 . 5 34 194 AOE 13 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 12 . . . . . . Critical Strikes 31 | . . . 4 2 . 1 4 . . . . . . . . . . . . 1 . . . . . . . . . 2 2 15 Actively Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Damage Taken 12378 | . 173 123 1241 257 . 236 1833 198 31 43 . 39 260 . . . . . 39 1246 . 452 . 91 . 774 728 25 . 75 732 3782 Core 3028 | . 41 17 104 26 . 54 463 26 10 5 . 14 56 . . . . . . 248 . 148 . 39 . 303 165 . . . 89 1220 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 276 | . . . . . . . 37 . . . . . . . . . . . . 11 . . . . . . 18 . . . 65 145 Regen/Repaired (Parts) 948 | . . . 116 . . . 164 41 . . . . 144 . 52 . . . . 197 . . . . . . 226 . 8 . . . Core Remaining (%) 66 | 100 . 76 . . . 54 15 . . . . 92 . . . . . . 93 . . . . . . 26 . . . 76 . . Volleys Fired 732 | 9 35 12 98 26 . 10 86 16 8 21 . 15 22 . 11 10 . 1 37 50 . 46 5 22 . 14 57 13 . 23 75 10 Largest 2 | 2 2 2 2 2 . 2 2 2 1 1 . 1 1 . 1 1 . 1 1 1 . 1 1 1 . 1 1 1 . 1 1 1 Hottest 105 | 40 46 46 46 46 . 46 95 105 105 105 . 105 105 . 105 105 . 105 105 105 . 105 105 105 . 105 105 105 . 105 105 105 Shots Fired 1006 | 18 70 23 191 50 . 20 167 26 8 21 . 15 22 . 11 11 . 1 37 51 . 44 6 21 . 13 58 14 . 23 75 10 Gun 581 | 18 70 22 186 48 . 20 160 24 1 9 . 1 . . . . . . . . . . . . . . 22 . . . . . Cannon 289 | . . . . . . . . 2 7 12 . 7 14 . 11 11 . 1 31 36 . 44 6 1 . 3 24 6 . 13 58 2 Launcher 136 | . . 1 5 2 . . 7 . . . . 7 8 . . . . . 6 15 . . . 20 . 10 12 8 . 10 17 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 552 | 18 70 22 186 48 . 20 136 19 1 9 . 1 . . . . . . . . . . . . . . 22 . . . . . Thermal 288 | . . . . . . . . 1 7 12 . 7 14 . 11 11 . 1 31 36 . 44 6 1 . 3 24 6 . 13 58 2 Explosive 136 | . . 1 5 2 . . 7 . . . . 7 8 . . . . . 6 15 . . . 20 . 10 12 8 . 10 17 8 Electromagnetic 30 | . . . . . . . 24 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 8 10 9 19 7 . 7 21 4 . 7 . . 4 . 5 . . . . 5 . 1 . . . 1 2 . . 1 7 6 Robot Miss Streak 5 | 1 4 3 5 3 . 2 3 3 . 1 . . . . . 1 . . . 1 . 2 . . . 1 1 1 . . 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 513 | 13 39 15 126 29 . 15 121 30 4 10 . . 13 . 5 . 1 . . 29 . 3 . . 7 1 16 2 . 2 25 7 Core Hits 386 | 4 16 9 54 14 . 4 58 13 . 3 . 6 13 . . . . . 7 32 . 2 . 21 1 15 29 7 . 24 38 16 Critical Kills 7 | . 1 . . . . . . 1 . . . . 1 . . . . . . 3 . . . . . . . . . 1 . . Critical Parts Destroyed 21 | . . . 1 1 . . 1 4 1 . . . 4 . 2 . . . . 5 . . . . 2 . . . . . . . Critical Strikes 32 | . 1 . 1 1 . . 1 5 1 . . . 5 . 2 . . . . 8 . . . . 2 . 3 1 . 1 . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Destroy 4 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 22 | . . . . . . . . 5 1 . . . 5 . 2 . . . . 7 . . . . 2 . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . Melee Attacks 345 | . . . . . . . 3 39 15 7 . 8 61 . 29 8 1 . 9 64 . 24 . . 7 1 62 3 . 3 1 . Impact 275 | . . . . . . . 2 39 15 7 . 8 61 . 29 8 1 . 9 64 . 24 . . 7 1 . . . . . . Slashing 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 3 . 3 1 . Sneak Attacks 41 | . . . . . . . . 6 . . . . 9 . 1 . . . . 10 . 2 . . . . 10 2 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31726 | 176 593 411 2389 725 . 240 2487 1381 469 263 . 249 1958 . 359 . 99 . 770 3825 . 210 . 1949 831 1457 3006 576 . 1966 3432 1905 Guns 6106 | 176 593 235 1994 472 . 240 1909 278 . 156 . . . . . . . . . . . . . . . . 53 . . . . . Cannons 914 | . . . . . . . . . . . . . . . 38 . . . . 184 . . . . . 36 . . . 36 551 69 Explosions 17434 | . . 176 395 253 . . 578 69 . . . 249 820 . . . . . 770 2196 . 22 . 1949 . 1421 1752 348 . 1841 2881 1714 Melee 7150 | . . . . . . . . 1034 469 107 . . 1138 . 321 . 99 . . 1445 . 188 . . 831 . 1201 228 . 89 . . Ramming 122 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122 Kinetic 5687 | 176 593 235 1994 472 . 240 1540 228 . 156 . . . . . . . . . . . . . . . . 53 . . . . . Thermal 1989 | . . . . . . . 66 69 . . . . . . 38 . . . . 535 . . . . . 36 589 . . 36 551 69 Explosive 16337 | . . 176 395 253 . . 512 . . . . 249 820 . . . . . 770 1845 . . . 1949 . 1421 1163 348 . 1841 2881 1714 Electromagnetic 441 | . . . . . . . 369 50 . . . . . . . . . . . . . 22 . . . . . . . . . . Impact 5632 | . . . . . . . . 1034 469 107 . . 1138 . 321 . 99 . . 1445 . 188 . . 831 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1518 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1201 228 . 89 . . Highest Corruption 19 | . . . . . . . 6 . . . . . 1 6 8 8 8 8 . 3 19 19 19 19 19 19 3 3 3 . 6 19 Average Corruption 7 | . . . . . . . 2 . . . . . 1 6 6 8 8 8 . 2 10 19 19 19 19 19 2 3 3 . 2 6 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 274 | . . . . . . . 13 . . . . . . 2 27 11 4 . . 25 5 54 6 21 12 20 19 11 . . 16 28 Message Errors 57 | . . . . . . . 2 . . . . . . 1 6 2 . . . 3 . 14 . 6 3 4 4 1 . . 4 7 Matter Fused 74 | . . . . . . . 5 . . . . . . 1 8 2 1 . . 10 2 12 1 5 4 6 4 5 . . 5 3 Heat Flow Errors 31 | . . . . . . . 3 . . . . . . . 4 4 1 . . 2 . 6 . 1 . 1 3 1 . . 4 1 Energy Discharges 36 | . . . . . . . . . . . . . . . 1 1 . . . 3 . 8 3 3 4 3 2 1 . . 1 6 Parts Rejected 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . 2 Parts Fused 5 | . . . . . . . 1 . . . . . . . . . . . . 1 1 1 . . . . . 1 . . . . Data Loss (minor) 29 | . . . . . . . . . . . . . . . 4 1 1 . . 4 . 3 1 4 1 . 2 1 . . 2 5 Data Loss (major) 12 | . . . . . . . 1 . . . . . . . 1 . 1 . . . 1 2 . 1 . 1 3 . . . . 1 Misfires 8 | . . . . . . . 1 . . . . . . . 1 1 . . . 1 . 1 1 . . . 1 1 . . . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . 1 3 . . . 3 . . . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . 1 . . . . . . 3 . 1 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5218 | . . . 51 . . . 25 663 283 98 . . 848 . 259 . 34 . 26 827 . 128 . . 572 100 502 333 . 76 160 233 Projectiles 117 | . . . . . . . . . . . . . . . 8 . . . . 29 . . . . 20 . . . . . 60 . Explosions 951 | . . . 51 . . . 25 . . . . . 11 . . . . . 26 156 . . . . . 100 173 . . 76 100 233 Melee 4150 | . . . . . . . . 663 283 98 . . 837 . 251 . 34 . . 642 . 128 . . 552 . 329 333 . . . . Knockbacks 23 | . . . . . . . . 5 1 1 . . 6 . 1 . 1 . . 5 . 1 . . 2 . . . . . . . Impact 22 | . . . . . . . . 5 1 1 . . 5 . 1 . 1 . . 5 . 1 . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 288 | . . . . . . . 68 . . . . . . . . . . . . 13 . 42 . . . . 84 . . . . 81 Shots 9 | . . . . . . . 3 . . . . . . . . . . . . 1 . 1 . . . . 3 . . . . 1 Rammed 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Targets Rammed 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Temperature 446 | . . 12 71 85 . 30 267 58 58 120 . 186 208 . 224 346 136 83 226 211 . 428 112 263 . 324 258 167 . 347 446 211 Average Temperature 72 | . . 6 14 46 . 23 47 26 32 50 . 70 56 . 89 116 80 25 66 64 . 108 48 87 . 114 65 51 . 71 93 71 Received Heat Transfer 2214 | . . . 432 108 . 72 387 . 12 6 . . 45 . . . . . 9 153 . 9 . 27 . 9 72 . . 369 126 378 Effects 10 | . . . . . . . . . . . . . . . 1 5 . . . . . . . . . . 1 . . . 3 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Interference 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 32 | . . . . . . . 1 6 2 1 . . 6 . 3 . 1 . . 7 . 1 . . 4 . . . . . . . Combat Hostiles 9 | . . . . . . . 1 . 2 1 . . . . . . 1 . . 1 . . . . 3 . . . . . . . Parts Fried 40 | . . . . . . . 3 7 1 . . . 9 . 6 . . . . 9 . 3 . . . . . . . . . 2 Impact Corruptions 93 | . . . . . . . . 18 6 5 . . 23 . 7 . 2 . . 17 . 4 . . 11 . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 1619 | . . . . . . . 100 50 . . . . . . 37 . . . . 348 . . . . . 18 400 . . 37 555 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Maximum Alert Level 3 | . . . 1 1 . . 1 . . . . . 1 . . . . . . 3 1 . . . . . 2 . . . 2 1 Low Security (%) 77 | 100 100 100 49 90 . 100 96 100 . . . . 96 100 100 . . . . 69 . 100 . . . . 44 . . . 44 80 Level 1 13 | . . . 50 9 . . 3 . . . . . 3 . . . . . . 1 100 . . . . . 37 . . . 20 19 Level 2 7 | . . . . . . . . . . . . . . . . . . . . 23 . . . . . . 17 . . . 34 . Level 3 . | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 954 | 10 115 113 390 234 . 40 214 119 . . . . 235 81 49 . . . . 954 329 196 . . . . 585 . . . 459 298 Initial 329 | . . . 13 144 . . . 94 . . . . 2 81 49 . . . . 63 329 181 . . . . 12 . . . . 233 Average 121 | 2 42 22 186 126 . 2 66 31 . . . . 61 76 6 . . . . 197 298 63 . . . . 226 . . . 211 148 Influence Increases 8998 | 15 298 230 898 250 . 45 783 296 35 20 . 90 639 . 171 . 5 . 150 1691 . 206 . 275 15 220 1159 40 . 200 782 485 Destroy 0b10 Robot/C 3660 | . 120 160 540 200 . 40 460 60 . . . 80 140 . . . . . 100 420 . . . 200 . 160 240 40 . 180 300 220 Destroy 0b10 Robot/NC 565 | 15 35 . 50 5 . 5 45 55 5 5 . . 75 . 20 . 5 . 10 75 . 15 . . 15 10 90 . . . 15 15 Destroy Leader 660 | . 30 20 150 30 . . 116 6 . . . 10 14 . 4 . . . 10 76 . . . 30 . 20 44 . . 20 40 40 Allied During Kill 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 336 | . 21 . 66 . . . 22 16 . . . . 74 . 58 . . . . 26 . 5 . . . . 14 . . . 33 1 Disable Machine 855 | . 15 30 30 . . . 45 60 . . . . 30 . . . . . . 240 . 45 . . . . 225 . . . 45 90 Destroy Structure 1661 | . 2 4 47 15 . . 65 24 . . . . 111 . 29 . . . . 494 . 96 . . . . 336 . . . 334 104 Partial Spotted 180 | . . . . . . . . 15 . . . . 30 . 45 . . . . 45 . 15 . . . . 15 . . . . 15 Lose Combat Pursuer 1080 | . 75 15 15 . . . 30 60 30 15 . . 165 . 15 . . . 30 315 . 30 . 45 . 30 195 . . . 15 . Influence Decreases 8838 | 15 298 195 562 553 68 45 575 477 62 20 . 86 411 161 232 10 5 . 49 851 682 463 2 212 78 200 629 450 140 200 367 740 Entered New Map 1948 | . . . 22 227 68 . . 114 11 . . . 2 151 22 4 . . . 38 612 78 2 . 63 . 8 204 140 . . 182 Time Decay 5989 | 15 298 175 520 326 . 45 465 352 51 20 . 86 369 10 190 6 5 . 49 573 70 385 . 212 15 160 451 246 . 200 327 368 Lost Part 450 | . . . 20 . . . 60 . . . . . 10 . . . . . . 70 . . . . . 40 20 . . . 40 190 Lost Ally 101 | . . 20 . . . . . 11 . . . . 30 . 20 . . . . 20 . . . . . . . . . . . . Purge Threat 350 | . . . . . . . 50 . . . . . . . . . . . . 150 . . . . . . 150 . . . . . Squads Dispatched 69 | . . . 1 . . . 4 8 . . . . 10 . 6 . . . . 15 . 6 . . . . 10 . . . 5 4 Investigation 27 | . . . 1 . . . . 4 . . . . 6 . 2 . . . . 5 . 3 . . . . 5 . . . 1 . Extermination 28 | . . . . . . . . 3 . . . . 4 . 2 . . . . 6 . 2 . . . . 5 . . . 4 2 Reinforcement 14 | . . . . . . . 4 1 . . . . . . 2 . . . . 4 . 1 . . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Distress Signals 11 | . 1 . . . . . 3 . . . . . . . 2 . . . . 1 . . . . . 4 . . . . . . Communications Jammed 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 50 Distress Signals 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 50 Times Spotted 336 | . 15 9 36 10 . 6 36 16 2 2 . 3 22 5 11 . . . 4 50 6 12 1 5 . 12 31 1 . 2 12 27 Peak Tracking Total 10 | . 3 3 6 4 . 3 5 3 1 1 . 2 8 5 3 . . . 2 10 6 10 1 3 . 4 5 2 . 5 4 10 Tactical Retreats 44 | . 3 1 1 . . . 2 2 2 2 . . 4 . 1 . . . 2 9 . 2 . 1 . 2 9 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Traps Triggered 13 | . . . 1 . . . . 2 . . . . 1 . 1 . . . . 3 . 1 . . . . 3 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Machines Disabled 62 | . 1 3 3 . . . 3 4 . 1 . . 2 . . . . . . 16 . 3 . . 1 . 15 . . . 3 7 Max in Single Turn 7 | . 1 2 1 . . . 1 1 . 1 . . 1 . . . . . . 7 . 1 . . 1 . 5 . . . 1 2 Garrison Access 9 | . . . . . . . 1 1 . . . . 1 . 1 . . . . . . 1 . . . . 3 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Machines Accessed 168 | . 7 . 17 . . . 11 14 . . 4 . 19 . 16 . 1 . . 23 . 14 1 2 4 . 21 1 2 . 7 4 Terminals 88 | . 6 . 11 . . . 5 6 . . . . 11 . 10 . . . . 13 . 9 . . . . 9 . . . 5 3 Fabricators 20 | . . . . . . . . 4 . . . . 4 . 2 . . . . 4 . 1 . . . . 4 . . . . 1 Repair Stations 14 | . . . 2 . . . 2 1 . . . . 3 . 1 . . . . 3 . . . . . . 2 . . . . . Recycling Units 16 | . 1 . 2 . . . 1 1 . . . . . . 2 . . . . 3 . 3 . . . . 3 . . . . . Scanalyzers 6 | . . . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 9 | . . . . . . . 1 1 . . . . 1 . 1 . . . . . . 1 . . . . 3 . . . 1 . Total Hacks 445 | . 16 . 38 . . . 26 34 . . 27 . 61 . 37 . 1 . . 50 . 29 1 5 17 . 67 1 5 . 17 13 Successful 344 | . 10 . 20 . . . 16 24 . . 27 . 44 . 24 . 1 . . 40 . 19 1 5 17 . 64 1 5 . 15 11 Failed 99 | . 6 . 18 . . . 10 10 . . . . 17 . 13 . . . . 9 . 10 . . . . 2 . . . 2 2 Catastrophic 12 | . 1 . 1 . . . 1 1 . . . . 3 . . . . . . 2 . 2 . . . . . . . . . 1 Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Manual 210 | . 14 . 23 . . . 12 12 . . . . 30 . 19 . . . . 32 . 18 . . . . 34 . 1 . 9 6 Terminals 230 | . 14 . 24 . . . 15 13 . . . . 33 . 23 . . . . 33 . 22 . . . . 32 . . . 14 7 Fabricators 80 | . . . . . . . . 12 . . . . 21 . 6 . . . . 8 . 3 . . . . 24 . . . . 6 Repair Stations 32 | . . . 3 . . . 4 4 . . . . 6 . 4 . . . . 6 . . . . . . 5 . . . . . Recycling Units 18 | . 2 . 3 . . . 1 1 . . . . . . 2 . . . . 3 . 3 . . . . 3 . . . . . Scanalyzers 18 | . . . 8 . . . 5 3 . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 10 | . . . . . . . 1 1 . . . . 1 . 2 . . . . . . 1 . . . . 3 . . . 1 . Terminal Hacks 152 | . 4 . 3 . . . 2 4 . . 27 . 12 . 7 . 1 . . 15 . 9 1 5 17 . 23 1 5 . 11 5 Record 25 | . . . . . . . . . . . 11 . . . . . . . . . . . . 4 5 . . . 5 . . . Part Schematic 26 | . 2 . . . . . . . . . 8 . 2 . 1 . . . . 1 . 1 . . 4 . 4 . . . 3 . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . 4 . 1 . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . 1 . . . . Branch Access Points 5 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 7 | . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Locate Traps 14 | . . . . . . . . . . . . . 1 . . . . . . 4 . 2 . . . . 6 . . . . 1 Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recall Extermination 16 | . . . . . . . . 1 . . . . 3 . 1 . . . . 3 . 2 . . . . 3 . . . 3 . Recall Reinforcements 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Registered Components 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Registered Prototypes 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Zone Layout 19 | . . . . . . . . 2 . . . . 3 . . . . . . 2 . 2 . . . . 5 . . . 3 2 Fabricator Hacks 51 | . . . . . . . . 5 . . . . 14 . 3 . . . . 4 . 2 . . . . 18 . . . . 5 Network Status 5 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 Load Schematic 30 | . . . . . . . . 3 . . . . 8 . 2 . . . . 3 . 1 . . . . 11 . . . . 2 Build 16 | . . . . . . . . 1 . . . . 5 . 1 . . . . . . . . . . . 7 . . . . 2 Repair Station Hacks 30 | . . . 2 . . . 4 4 . . . . 6 . 4 . . . . 6 . . . . . . 4 . . . . . Scan Component 15 | . . . 1 . . . 2 2 . . . . 3 . 2 . . . . 3 . . . . . . 2 . . . . . Repair 15 | . . . 1 . . . 2 2 . . . . 3 . 2 . . . . 3 . . . . . . 2 . . . . . Recycling Unit Hacks 16 | . 1 . 2 . . . 1 1 . . . . . . 2 . . . . 3 . 3 . . . . 3 . . . . . Retrieve Components 16 | . 1 . 2 . . . 1 1 . . . . . . 2 . . . . 3 . 3 . . . . 3 . . . . . Scanalyzer 16 | . . . 6 . . . 5 3 . . . . . . . . . . . . . . . . . . . . . . 2 . Insert Component 8 | . . . 3 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Analyze 8 | . . . 3 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 9 | . . . . . . . 1 1 . . . . 1 . 1 . . . . . . 1 . . . . 3 . . . 1 . Seal Access 9 | . . . . . . . 1 1 . . . . 1 . 1 . . . . . . 1 . . . . 3 . . . 1 . Unauthorized Hacks 70 | . 5 . 7 . . . 3 6 . . . . 11 . 7 . . . . 12 . 4 . . . . 13 . . . 1 1 Terminals 45 | . 5 . 7 . . . 3 3 . . . . 5 . 4 . . . . 8 . 3 . . . . 6 . . . 1 . Track 5 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . Assimilate 16 | . 1 . 2 . . . . 2 . . . . 3 . 3 . . . . 3 . 1 . . . . 1 . . . . . Botnet 17 | . 2 . 2 . . . 2 1 . . . . 2 . 1 . . . . 2 . 2 . . . . 2 . . . 1 . Disrupt 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 24 | . . . . . . . . 3 . . . . 6 . 3 . . . . 4 . 1 . . . . 6 . . . . 1 Prioritize 6 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 2 . . . . 1 Recompile 18 | . . . . . . . . 3 . . . . 4 . 2 . . . . 4 . 1 . . . . 4 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 109 | . 5 . 11 . . . 9 9 . . . . 14 . 12 . . . . 17 . 10 . . . . 12 . . . 6 4 Full Trace Events 8 | . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . 2 . . . . . . . . 1 . Feedback Events 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 5 . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . 2 . 3 . . . 2 1 . . 8 . 2 . 1 . . 15 . 1 . 1 . . 4 . 4 . . . 4 . Parts Built 18 | . . . . . . . . 2 . . . . 5 . 1 . . . . . . . . . . . 8 . . . . 2 Authchips 15 | . . . . . . . . . . . . . 5 . 1 . . . . . . . . . . . 7 . . . . 2 Time 824 | . . . . . . . . 117 . . . . 246 . 76 . . . . . . . . . . . 286 . . . . 99 Total Part Build Rating 113 | . . . . . . . . 14 . . . . 30 . 5 . . . . . . . . . . . 48 . . . . 16 Parts Repaired 15 | . . . 1 . . . 2 2 . . . . 3 . 2 . . . . 3 . . . . . . 2 . . . . . Time 570 | . . . 38 . . . 102 64 . . . . 106 . 76 . . . . 128 . . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 45 | . . . 20 . . . 8 4 . . . . . . 1 . . . . 1 . 6 . . . . 5 . . . . . Parts Scanalyzed 7 | . . . 3 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 7 | . . . 3 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Total Allies 19 | . 1 2 1 . . . . 2 . . . . 3 . 3 . . . . 3 . 1 . 2 . . 1 . . . . . Largest Group 3 | . 1 2 1 . . . . 1 . . . . 2 . 3 . . . . 2 . 1 . 2 . . 1 . . . . . Highest-Rated Group 78 | . 10 49 10 . . . . 26 . . . . 36 . 78 . . . . 52 . 26 . 45 . . 26 . . . . . Highest-Rated Ally 31 | . 10 31 10 . . . . 26 . . . . 26 . 26 . . . . 26 . 26 . 25 . . 26 . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Ally Attacks 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 104 | . . 104 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Active Infowar (turns) 24657 | 14 810 1185 678 151 301 857 1446 1278 1088 732 36 409 1840 38 877 302 119 582 567 2863 141 978 229 462 289 336 2154 528 278 747 1499 843 Optics 15656 | . . . . . . . . . . . . . 1840 38 877 286 119 582 567 2863 141 978 229 462 289 336 2154 528 278 747 1499 843 Sensors 19305 | . . . . . . . 1161 1212 1088 732 36 409 1756 38 812 300 119 109 556 2709 141 978 229 462 289 336 2021 528 266 747 1463 808 Terrain 703 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 703 . Seismic 4281 | 14 810 1185 678 151 301 857 285 . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 3797 | . . . . . . . . 66 . . . . . . 20 . . . 10 43 . . . . . . 330 276 . 747 1483 822 Robot Analysis Total 9 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . 4 . 1 . . . . . Derelict Logs Recovered 17 | . . 3 . 2 . . . . 1 2 . 1 . . . . 1 2 1 . . . 2 . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Turns Passed 27126 | 83 810 1185 2144 738 301 857 1728 1304 1096 740 38 430 1840 38 877 302 119 582 567 2863 141 978 229 462 289 336 2154 528 278 747 1499 843 Spaces Moved 26753 | 49 588 725 1279 510 239 585 1003 1745 1429 900 82 548 2348 82 1142 411 216 994 605 3354 199 1188 291 469 264 470 2226 610 324 613 925 340 Core 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 323 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 323 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4977 | 48 588 725 1279 510 239 585 1003 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21450 | . . . . . . . . 1745 1429 900 82 548 2348 82 1142 411 216 994 605 3354 199 1188 291 469 264 470 2226 610 324 613 925 15 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 80 120 110 125 125 120 101 44 44 44 44 44 44 44 44 48 48 48 48 42 55 55 59 59 59 59 58 55 49 107 107 164 Average Speed 71 | 79 105 120 121 125 125 122 110 45 50 57 44 46 50 44 47 48 48 48 48 54 55 56 59 59 87 60 61 72 80 107 113 213 Slowest Speed 1400 | 80 120 120 125 125 125 125 210 108 104 104 44 104 108 44 48 48 48 105 105 210 59 59 59 59 287 129 129 126 119 107 224 1400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 64 | 4 79 100 91 99 58 91 67 36 98 85 69 64 46 81 40 63 48 84 75 67 93 34 54 91 61 56 49 51 46 78 19 49 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 11 | . . 1 . . . . . . . 1 1 . . . . . . 3 . . . . 1 . 3 1 . . . . . . Known Exits Taken 22 | . . . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 1 . 2 . 3 . . 3 2 . 2 . . . 1 1 4 . . . . 1 3 . 1 . 4 . 2 . . Spaces Dug 422 | . . . 19 19 . . 46 20 13 9 . 24 48 . 28 9 . . 19 46 . 38 3 1 . 1 43 2 . 7 27 . Terrain Destroyed 2041 | . . 4 45 19 . . 75 25 18 17 . 38 132 . 34 19 . . 128 311 . 63 6 238 . 155 232 93 . 110 227 52 Melee 229 | . . . . . . . 2 20 11 5 . 8 47 . 24 8 . . 9 31 . 22 . . . 1 38 1 . 2 . . Projectile 264 | . . . . . . . . 1 7 12 . 7 14 . 10 11 . . 31 32 . 41 6 1 . 1 32 6 . 12 40 . AOE 1548 | . . 4 45 19 . . 73 4 . . . 23 71 . . . . . 88 248 . . . 237 . 153 162 86 . 96 187 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Total 33119 | 71 722 1021 1710 560 242 706 1451 2168 1764 1078 82 687 2860 83 1411 490 228 1097 824 4211 228 1411 343 630 308 504 2813 678 339 677 1296 426 Wait 4284 | 2 49 273 237 18 . 106 256 290 301 129 . 105 350 2 197 60 11 80 154 604 29 133 46 134 . 15 360 39 . 25 259 20 Move 26723 | 48 587 724 1278 509 238 584 1002 1744 1428 899 81 547 2348 81 1141 410 215 993 604 3354 198 1187 290 468 263 469 2225 609 323 612 924 340 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 221 | 5 23 2 22 . 1 2 22 14 . 2 . . 19 . 8 . . 7 1 23 . 8 . . 17 1 24 4 2 2 8 4 Fast Attach 80 | 7 . . 2 . . . 3 5 . 1 . . 2 . 5 . . 2 3 18 . 1 . 2 6 1 12 2 1 . 2 5 Attach 99 | . . . 3 . . . 6 5 . . . . 10 . 1 . . 1 2 20 . 3 . . . 2 23 3 1 6 9 4 Detach 48 | . . . . . . . . . . . . . 2 . . . . . 4 18 . 1 . 2 1 . 9 1 1 6 1 2 Swap 322 | . 10 7 33 5 1 1 50 33 12 16 1 12 34 . 10 2 1 5 5 30 1 2 1 . 6 . 25 1 8 . 8 2 Drop 225 | . 18 3 37 2 2 3 22 22 . 3 . . 12 . 9 . . 8 5 30 . 6 1 2 8 1 16 3 3 . 9 . Fire 732 | 9 35 12 98 26 . 10 86 16 8 21 . 15 22 . 11 10 . 1 37 50 . 46 5 22 . 14 57 13 . 23 75 10 Melee 345 | . . . . . . . 3 39 15 7 . 8 61 . 29 8 1 . 9 64 . 24 . . 7 1 62 3 . 3 1 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Rewire 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 16) 577 | -10/Materials | Discovered new exit (range 16) 636 | -10/Materials | Discovered new exit (range 13) 735 | -10/Materials | Discovered new exit (range 15) 894 | -10/Materials | Entered Mines 1011 | -10/Mines | Discovered new exit (range 12) 1013 | -10/Mines | Assembled infested the area 1018 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1453 | -10/Mines | Discovered new exit (range 10) 1525 | -10/Mines | Learned location of Zion (-6) 1557 | -10/Mines | Learned Materials stockpile data 1641 | -10/Mines | Identified exit to Subcaves 2079 | -10/Mines | Entered Materials 2079 | -9/Materials | Evolved 2 slots: Utility x2 2553 | -9/Materials | Discovered new exit (range 16) 2968 | -9/Materials | Discovered new exit (range 8) 3098 | -9/Materials | Build established: Scavenger-Mutant 3479 | -9/Materials | Build established: Mutant 3609 | -9/Materials | Repaired Imp. Light Armor Plating 3735 | -9/Materials | Discovered new exit (range 4) 3798 | -9/Materials | Build established: Scavenger-Mutant 4223 | -9/Materials | Entered Mines 4295 | -9/Mines | Identified exit to Materials 4332 | -9/Mines | Discovered exit to Materials (range 9) 4429 | -9/Mines | Build established: Mutant 4445 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4445 | -9/Mines | Discovered new exit (range 5) 4719 | -9/Mines | Learned Materials trap positions 4961 | -9/Mines | Entered Exiles 4991 | -9/Exiles | Met 8R-AWN 5013 | -9/Exiles | Met EX-HEX 5070 | -9/Exiles | Met EX-DEC 5248 | -9/Exiles | Discovered new exit (range 14) 5262 | -9/Exiles | Entered Mines 5504 | -8/Mines | Discovered exit to Materials (range 13) 6119 | -8/Mines | Entered Materials 6119 | -8/Materials | Evolved 2 slots: Propulsion x2 6120 | -8/Materials | Loaded intel: 11 trap records 6195 | -8/Materials | Repaired Imp. Assault Rifle 6307 | -8/Materials | Repaired Imp. Assault Rifle 6795 | -8/Materials | Discovered new exit (range 7) 7335 | -8/Materials | Discovered new exit (range 16) 7689 | -8/Materials | Lost 4 parts (3n1w) 7727 | -8/Materials | Discovered new exit (range 16) 7742 | -8/Materials | Core integrity fell below 50% 7789 | -8/Materials | Core integrity fell below 20% 7844 | -8/Materials | Identified exit to Factory 7847 | -8/Materials | Entered Factory 7847 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8163 | -7/Factory | Build established: Hacker-Mutant 8467 | -7/Factory | Fabricated Matter Neutralizer? 8704 | -7/Factory | Discovered new exit (range 16) 8719 | -7/Factory | Identified exit to Lower Caves 8927 | -7/Factory | Repaired Imp. Hover Unit 8961 | -7/Factory | Repaired Imp. Hover Unit 9095 | -7/Factory | Discovered new exit (range 8) 9151 | -7/Factory | Entered Lower Caves 9153 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9870 | -7/Lower Caves | Discovered new exit (range 3) 9870 | -7/Lower Caves | Identified exit to Lower Caves 9882 | -7/Lower Caves | Learned 4 Factory zone layouts 10247 | -7/Lower Caves | Entered another Lower Caves area 10248 | -7/Lower Caves | Discovered new exit (range 15) 10270 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10351 | -7/Lower Caves | Encountered a Warlord checkpoint 10375 | -7/Lower Caves | Found Alien Artifact 10375 | -7/Lower Caves | Identified Core Expander 10375 | -7/Lower Caves | Installed Core Expander, added new Power slot 10515 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10773 | -7/Lower Caves | Learned Factory security intel 10796 | -7/Lower Caves | Spotted B-75 Beast 10984 | -7/Lower Caves | Discovered new exit (range 8) 10987 | -7/Lower Caves | Identified exit to Data Miner 10987 | -7/Lower Caves | Entered Data Miner 10987 | -7/Data Miner | Discovered new exit (range 6) 10996 | -7/Data Miner | Met Data Miner 11004 | -7/Data Miner | Learned location of Section 7 (-2) 11004 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11012 | -7/Data Miner | Received God Mode back door access code from Data Miner 11023 | -7/Data Miner | Identified exit to Proximity Caves 11025 | -7/Data Miner | Entered Proximity Caves 11059 | -6/Proximity Caves | Learned Factory security intel 11429 | -6/Proximity Caves | Discovered new exit (range 5) 11431 | -6/Proximity Caves | Identified exit to Factory 11455 | -6/Proximity Caves | Entered Factory 11455 | -6/Factory | Evolved 2 slots: Utility x2 11547 | -6/Factory | Repaired Hvy. Ion Engine 11626 | -6/Factory | Discovered new exit (range 20) 11639 | -6/Factory | Identified exit to Lower Caves 11751 | -6/Factory | Build established: Hacker-Scout 11902 | -6/Factory | Discovered new exit (range 7) 11904 | -6/Factory | Identified exit to Factory 11960 | -6/Factory | Discovered exit to Factory (range 11) 12135 | -6/Factory | Repaired Lgt. Angular Momentum Engine 12150 | -6/Factory | Discovered exit to Factory (range 15) 12243 | -6/Factory | Fabricated Smartbomb Launcher? 12884 | -6/Factory | Repaired Smartbomb Launcher? 12995 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 13009 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 13024 | -6/Factory | Fabricated Adv. Hacking Suite? 13112 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 13295 | -6/Factory | Sucked down chute 13295 | -6/Factory | Entered Waste 13299 | -6/Waste | Spotted C-40 Crusher 13299 | -6/Waste | Spotted C-40 Crusher 13302 | -6/Waste | Spotted C-40 Crusher 13310 | -6/Waste | EMP discharged 13313 | -6/Waste | Spotted C-40 Crusher 13322 | -6/Waste | Spotted C-40 Crusher 13323 | -6/Waste | Discovered new exit (range 13) 13324 | -6/Waste | Spotted C-40 Crusher 13333 | -6/Waste | Identified exit to Factory 13333 | -6/Waste | Entered Factory 13402 | -6/Factory | Repaired Gravmag System 13435 | -6/Factory | Repaired Imp. Hover Unit 13657 | -6/Factory | Discovered exit to Factory (range 4) 13829 | -6/Factory | Fabricated Exp. Targeting Computer? 14210 | -6/Factory | Entered Lower Caves 14506 | -6/Lower Caves | Discovered new exit (range 6) 14510 | -6/Lower Caves | Identified exit to Lower Caves 14512 | -6/Lower Caves | Entered another Lower Caves area 14544 | -6/Lower Caves | Encountered a Warlord checkpoint 14580 | -6/Lower Caves | Learned Factory emergency access door positions 14628 | -6/Lower Caves | Discovered new exit (range 8) 14630 | -6/Lower Caves | Identified exit to Zion 14631 | -6/Lower Caves | Entered Zion 14652 | -6/Zion | System corruption cleaned by Quarantine Array 14670 | -6/Zion | Found Prototype Device 14711 | -6/Zion | Identified Bomb Factory No. 2 14738 | -6/Zion | Discovered new exit (range 19) 14818 | -6/Zion | Learned Factory terminal intel 14928 | -6/Zion | Learned location of Quarantine (-2) 14960 | -6/Zion | Build established: Hacker-Mutant 14995 | -6/Zion | Learned Factory emergency access door positions 15049 | -6/Zion | Given the Hacking Drone Bay 15067 | -6/Zion | Found Prototype Device 15083 | -6/Zion | Identified Hacking Drone Bay 15211 | -6/Zion | Identified exit to Proximity Caves 15213 | -6/Zion | Entered Proximity Caves 15380 | -5/Proximity Caves | Learned Factory stockpile data 15444 | -5/Proximity Caves | Build established: Hacker-Scout 15709 | -5/Proximity Caves | Spotted B-75 Beast 15778 | -5/Proximity Caves | Discovered exit to Factory (range 5) 15780 | -5/Proximity Caves | Entered Factory 15780 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15783 | -5/Factory | Loaded intel: 26 terminal locations 15929 | -5/Factory | Identified exit to Upper Caves 16290 | -5/Factory | Central database locked down 16502 | -5/Factory | Discovered new exit (range 14) 16611 | -5/Factory | Repaired Mak. Hover Unit 17418 | -5/Factory | Discovered new exit (range 13) 17545 | -5/Factory | Repaired Antigrav System 18070 | -5/Factory | Repaired Gravmag Array 18643 | -5/Factory | Manually triggered Chute Trap 18643 | -5/Factory | Sucked down chute 18643 | -5/Factory | Entered Waste 18658 | -5/Waste | EMP discharged 18658 | -5/Waste | Spotted C-40 Crusher 18665 | -5/Waste | Spotted C-40 Crusher 18666 | -5/Waste | Spotted C-40 Crusher 18715 | -5/Waste | Spotted C-40 Crusher 18755 | -5/Waste | Spotted C-40 Crusher 18758 | -5/Waste | EMP discharged 18758 | -5/Waste | System corruption reached 10% 18764 | -5/Waste | Spotted C-40 Crusher 18778 | -5/Waste | Discovered new exit (range 11) 18783 | -5/Waste | Identified exit to Factory 18784 | -5/Waste | Entered Factory 18941 | -5/Factory | Discovered new exit (range 6) 18943 | -5/Factory | Identified exit to Factory 19003 | -5/Factory | Spotted B-75 Beast 19081 | -5/Factory | Discovered exit to Factory (range 15) 19586 | -5/Factory | Incoming investigation squad redirected 19745 | -5/Factory | Cargo convoy interrupted 19762 | -5/Factory | Entered Upper Caves 19913 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19959 | -5/Upper Caves | Learned Factory interactive machine intel 19972 | -5/Upper Caves | Discovered new exit (range 7) 19973 | -5/Upper Caves | Learned location of Armory (-4) 19991 | -5/Upper Caves | Identified exit to Upper Caves 19991 | -5/Upper Caves | Entered another Upper Caves area 20024 | -5/Upper Caves | Discovered exit to Factory (range 5) 20119 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20213 | -5/Upper Caves | Entered an active Warlord outpost 20214 | -5/Upper Caves | A Commander dispatched an escort 20223 | -5/Upper Caves | Learned 8 Research zone layouts 20223 | -5/Upper Caves | Learned Factory security intel 20223 | -5/Upper Caves | Learned Extension garrison access intel 20324 | -5/Upper Caves | Discovered new exit (range 8) 20327 | -5/Upper Caves | Identified exit to Zhirov 20453 | -5/Upper Caves | Entered Zhirov 20453 | -5/Zhirov | Accompanied by 2 allies 20453 | -5/Zhirov | Discovered new exit (range 3) 20454 | -5/Zhirov | Commander's escort returned to base 20454 | -5/Zhirov | Commander's escort returned to base 20455 | -5/Zhirov | Identified exit to Proximity Caves 20465 | -5/Zhirov | Met Zhirov 20478 | -5/Zhirov | Learned location of Testing (-3) 20478 | -5/Zhirov | Learned location of Command (-1) 20481 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20595 | -5/Zhirov | Found Alien Artifact 20595 | -5/Zhirov | Identified Integrated Reactor 20595 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20656 | -5/Zhirov | Found Alien Artifact 20742 | -5/Zhirov | Entered Proximity Caves 21021 | -4/Proximity Caves | Core integrity fell below 50% 21066 | -4/Proximity Caves | Discovered exit to Factory (range 20) 21078 | -4/Proximity Caves | Entered Factory 21078 | -4/Factory | Evolved 2 slots: Utility x2 21080 | -4/Factory | Loaded intel: 56 interactive machine locations 21088 | -4/Factory | Lost 4 parts (1p1n2w) 21130 | -4/Factory | Repaired Cmb. Gravmag System 21345 | -4/Factory | Discovered new exit (range 22) 21378 | -4/Factory | Identified exit to Upper Caves 21563 | -4/Factory | Build established: Wizard-Scout 21683 | -4/Factory | Repaired Cmb. Gravmag System? 21784 | -4/Factory | Discovered new exit (range 21) 21813 | -4/Factory | Identified exit to Research 21889 | -4/Factory | Found Prototype Processor 22079 | -4/Factory | Found Quantum Capacitor 22141 | -4/Factory | Identified Exp. Signal Interpreter 22164 | -4/Factory | Central database locked down 22242 | -4/Factory | Spotted B-86 Titan 22265 | -4/Factory | Spotted B-86 Titan 22265 | -4/Factory | Identified Transdimensional Reconstructor 22265 | -4/Factory | Warped through subspace 22322 | -4/Factory | Fabricated Exp. Signal Interpreter? 22329 | -4/Factory | Identified exit to Extension 22329 | -4/Factory | Identified exit to Armory 22396 | -4/Factory | Fabricated Prc. Energy Filter? 22495 | -4/Factory | Fabricated Prc. Energy Filter? 22528 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 22942 | -4/Factory | Fabricated Exp. Targeting Computer? 22976 | -4/Factory | Fabricated Adv. Hardlight Generator (x2) 23016 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 23034 | -4/Factory | Incoming investigation squad redirected 23185 | -4/Factory | Incoming investigation squad redirected 23225 | -4/Factory | Incoming investigation squad redirected 23232 | -4/Factory | Entered Upper Caves 23309 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23717 | -4/Upper Caves | Learned Research emergency access door positions 23753 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 23759 | -4/Upper Caves | Identified exit to Warlord 23760 | -4/Upper Caves | Entered Warlord 23800 | -4/Warlord | System corruption cleaned by Quarantine Array 23940 | -4/Warlord | Opened Warlord's prototype stash 23943 | -4/Warlord | Found Prototype Device 23943 | -4/Warlord | Identified Exp. Focal Shield 23947 | -4/Warlord | Found Prototype Processor 23947 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 23962 | -4/Warlord | Found Prototype Reactor 24027 | -4/Warlord | Discovered new exit (range 12) 24037 | -4/Warlord | Identified exit to Proximity Caves 24038 | -4/Warlord | Entered Proximity Caves 24239 | -3/Proximity Caves | Build established: Wizard-Assassin 24773 | -3/Proximity Caves | Discovered exit to Research (range 9) 24781 | -3/Proximity Caves | Spotted B-86 Titan 24785 | -3/Proximity Caves | Entered Research 24785 | -3/Research | Evolved 2 slots: Utility x2 25070 | -3/Research | Build established: Wizard-Mutant 25104 | -3/Research | Identified Vortex Chain Reactor 25325 | -3/Research | Discovered new exit (range 6) 25329 | -3/Research | Identified exit to Testing 25518 | -3/Research | Found Prototype Launcher 25522 | -3/Research | Identified Hellfire Missile Launcher 25648 | -3/Research | Adv. Hacking Suite fried by hacking feedback 25674 | -3/Research | Incoming investigation squad redirected 25706 | -3/Research | Found Fusion Bomb Launcher 25900 | -3/Research | Spotted B-86 Titan 26155 | -3/Research | Lost 3 parts (1n1u1w) 26284 | -3/Research | Entered Testing 26378 | -3/Testing | Lost 5 parts (1p2n1u1w) 26401 | -3/Testing | Build established: Hacker-Mutant 26529 | -3/Testing | Found Prototype Device 26562 | -3/Testing | Fabricated Exp. Hacking Suite? 26625 | -3/Testing | Fabricated Vortex Chain Reactor (x1) 26874 | -3/Testing | Build established: Wizard-Mutant 27081 | -3/Testing | Scanned by Researcher 27086 | -3/Testing | System corruption reached 10% 27106 | -3/Testing | Core integrity fell below 50% 27122 | -3/Testing | Core integrity fell below 20% 27127 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 27120_ U-05 Engineer lays Concrete. 27120_ Meson Extractor disabled. 27121_ U-05 Engineer lays Concrete. 27121_ Slug penetrates Wall. 27121_ Slug penetrates Earth. 27122_ U-05 Engineer lays Concrete. 27122_ Held in stasis. 27122_ C-55 Analyst is analyzing... 27123_ U-05 Engineer lays Concrete. 27123_ P-80 Master resets R-10 Processor, system corruption cleaned. 27124_ U-05 Engineer lays Concrete. 27124_ Adv. Hacking Suite destroyed. 27124_ U-05 Engineer lays Concrete. 27124_ Penetrated by Slug. 27124_ Slug penetrates Meson Extractor. 27125_ U-05 Engineer lays Concrete. 27125_ U-05 Engineer builds a Wall. 27125_ U-05 Engineer lays Concrete. 27126_ Held in stasis. 27127_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#############???????????????????????????? | | ????????# # #?????????????????????????? | | ????????# [ ! # #?????????????????????????? | | ????????# = # #?????????????????????????? | | ????????# # #?????????????????????????? | | ????????# """ """ # #?????????????????????????? | | ????????# """ """ # #?????????????????????????? | | ????????# """ """ # #????????##???????????????? | | ????????# # #??????? ??????????????? | | ????????# "" "" # #??????? ???????????????? | | ????????# ""S"" # #??# ? #?????????? | | ????????# """" # #??# """ """"" #?????????? | | ????????# # #??# " " """"" #?????????? | | ????????#########+#### #### """ #?????????? | | ?############## # #?????????? | | ?# """ + # " " #?????????? | | ?# ""T"" # "" T !# " """" #?????????? | | ## "" "" # """ # #?????????? | | # # """w # ???????????? | | ##! # # ?????????????? | | ?# """" """" # """ "" c #####+###########+####?? | | ?# """" """" # """ """ c +?? | | ?# """" """" # """ """ p #?? | | ?# " """ # @ u +?? | | ?# # ! g g #?? | | ?# ##### T"##### R ###+###########?? | | ?# #???#####?# # pg # = #??? | | ?####/#/################## #h # = """ ???? | | ??? # ^^ # """ ???? | | ##### % ^^ # "T"" """ ???? | | ## ^ # """" #??? | | """## ^ " # ############??? | | """## ###+######### """ # ????????????? | | """## # #?# """"" % # ???????????? | | """## # """ #?# # ??????????? | | """## # """ #?# """"""" # ????????? | | """## # """ #?# """"""" # """ ???????? | | """## # "" #?# """"""" # """ " " ??????? | | ## # """ #?# + """ "R" #?????? | | ## # S" #?# """"""" # ? """ #?????? | | ## # #?# """"""" ###????##?#?????? | | ##### #????????????????????? #???????????????? | | ############# ?? ???????????????? | | ? ???????????????? | | """ "" ? ???????????????? | | """ """ ############# ??? ???????????????? | | """ """ #????????????########+#####?????????????? | | ^ #????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Armor Coverage 450 Utility Shielding 90 Evasion (%) 56 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 84 Authchip Count 8 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Field Recycling Unit | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Smartbomb Launcher | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Exp. Targeting Computer | -6/Factory | Hacked Thermal Shield | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Power Sword | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Phase Gun | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Lance | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Hvy. Reactive Plating | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Prc. Energy Filter | -4/Factory | Hacked Adv. Hardlight Generator | -4/Factory | Hacked Quantum Capacitor | -4/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Vortex Chain Reactor | -3/Research | Scanalyzed Gamma Bomb Array | -3/Research | Hacked Exp. Sensor Array | -3/Research | Hacked Exp. Hacking Suite | -3/Research | Hacked Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive K-01 Serf | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Matter Neutralizer | x2 | -7/Factory | Preloaded Smartbomb Launcher | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Exp. Targeting Computer | x1 | -6/Factory | Authchip Exp. Signal Interpreter | x1 | -4/Factory | Authchip Prc. Energy Filter | x1 | -4/Factory | Authchip Prc. Energy Filter | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Exp. Targeting Computer | x1 | -4/Factory | Authchip Adv. Hardlight Generator | x2 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -3/Testing | Authchip Vortex Chain Reactor | x1 | -3/Testing | Authchip Repaired ---------- Imp. Light Armor Plating | 35% | -9/Materials Imp. Assault Rifle | 32% | -8/Materials Imp. Assault Rifle | 50% | -8/Materials Imp. Hover Unit | 25% | -7/Factory Imp. Hover Unit | 57% | -7/Factory Hvy. Ion Engine | 56% | -6/Factory Lgt. Angular Momentum Engine | 66% | -6/Factory Smartbomb Launcher | 24% | -6/Factory Gravmag System | 28% | -6/Factory Imp. Hover Unit | 42% | -6/Factory Mak. Hover Unit | 67% | -5/Factory Antigrav System | 25% | -5/Factory Gravmag Array | 20% | -5/Factory Cmb. Gravmag System | 16% | -4/Factory Cmb. Gravmag System | 53% | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed NullMissileHarness Manual? 0 Play Time 06:02:19 Cumulative 409.7 hours Start 2025.06.09 @ 23:12:37 End 2025.06.10 @ 19:51:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 67 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 213750b8-8271-456a-98ef-fbe3faa741f2