Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 13:19:19 Player: Zaros426 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (329) 1645 Value Destroyed (9210) 9210 Prototype IDs (242) 4840 Alien Tech Used (0) 0 Bonus (5470) 5470 TOTAL SCORE: 27465 Bonus ------- High Alert Combat Kills 1943 Follower Combat Kills 247 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -20 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Authchip [R/Combat] Authchip [Device] Authchip [Weapon] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Matter Compressor (9) Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Nuclear Pulse Array Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner ECM Suite Advanced Reaction Control System Cloaking Device Cloaking Device > --- WEAPON ----------- Mini Assault Cannon Heavy Flak Cannon Hardcell Cannon Powered Hammer > --- INVENTORY -------- Micro Fission Core Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Structural Scanner Precision Matter Filter Microactuators Improved Remote Shield Authchip [R/Combat] Authchip [Device] Authchip [Weapon] Plasma Cutter [Rating: 100] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Force Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 2 . . 4 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . 2 . . . . . . . . . Utility 4 | . . . . . . . . . . 2 . . . . 2 . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Attached 318 | 7 26 . 32 4 3 1 42 35 12 63 25 6 7 11 23 5 10 . 6 Power 21 | 1 2 . 4 . . . 2 3 . 2 1 1 1 . 3 . 1 . . Engine 19 | 1 2 . 4 . . . 2 3 . 2 1 1 1 . 2 . . . . Core 2 | . . . . . . . . . . . . . . . 1 . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 91 | 2 7 . 8 . . . 14 8 2 18 11 2 3 5 6 . 5 . . Treads 42 | 2 7 . 7 . . . 13 7 2 4 . . . . . . . . . Leg 13 | . . . . . . . . . . 2 7 2 . 2 . . . . . Wheel 9 | . . . . . . . . . . 9 . . . . . . . . . Hover 2 | . . . . . . . 1 1 . . . . . . . . . . . Flight 25 | . . . 1 . . . . . . 3 4 . 3 3 6 . 5 . . Utility 83 | 1 6 . 4 1 2 . 11 4 7 20 5 1 2 3 7 3 2 . 4 Device 54 | . 4 . 2 1 . . 7 4 5 13 3 1 2 1 6 3 2 . . Storage 12 | 1 1 . . . 2 . 1 . 2 3 . . . 1 1 . . . . Processor 8 | . 1 . 1 . . . . . . 2 2 . . 1 . . . . 1 Hackware 5 | . . . . . . . 1 . . 1 . . . . . . . . 3 Protection 4 | . . . 1 . . . 2 . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 123 | 3 11 . 16 3 1 1 15 20 3 23 8 2 1 3 7 2 2 . 2 Energy Gun 26 | 2 4 . 4 . . . 3 3 1 5 3 1 . . . . . . . Energy Cannon 6 | . 2 . 1 . . . . . . . 1 . . 1 1 . . . . Ballistic Gun 50 | 1 . . 9 2 . 1 7 11 1 13 3 . . 1 1 . . . . Ballistic Cannon 16 | . 1 . 1 1 . . 3 . . 1 . 1 . . 5 2 . . 1 Launcher 5 | . 3 . 1 . . . . 1 . . . . . . . . . . . Special Weapon 5 | . 1 . . . . . . 2 . . . . . 1 . . . . 1 Impact Weapon 12 | . . . . . . . 2 3 1 4 1 . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . . . . . . . . . . 2 . . Unidentified Prototypes 15 | . . . 4 . . . 2 5 1 2 . . . 1 . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . System Corruption 4 | . . . . . . . . . . . . . . . 4 . . . . Parts Lost 67 | . 2 . . 1 . . 3 1 . 21 12 7 . 5 1 . 11 2 1 Power 8 | . 1 . . . . . . 1 . 1 1 1 . 1 . . 2 . . Propulsion 30 | . 1 . . . . . . . . 11 6 4 . 3 . . 4 1 . Utility 11 | . . . . . . . 1 . . 3 . 1 . 1 . . 5 . . Weapon 18 | . . . . 1 . . 2 . . 6 5 1 . . 1 . . 1 1 Highest Loss Streak 12 | . 1 . . 1 . . 1 1 . 7 8 7 . 4 1 . 11 12 1 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 92 | . 96 100 99 99 100 100 99 99 98 90 83 93 49 54 60 69 65 3 9 Engine 8 | . 13 14 11 11 11 11 9 9 9 5 6 5 3 . 1 5 4 . . Treads 22 | . 28 28 21 22 22 22 35 35 36 23 . . . . . . . . . Leg 3 | . . . . . . . . . . 2 19 37 9 . . . . . . Flight 1 | . . . . . . . . . . 1 3 . 10 14 10 11 12 . . Device 9 | . 9 14 5 10 11 11 8 9 8 15 7 12 9 2 14 28 25 . . Storage 8 | . 14 14 11 11 11 11 9 9 8 6 6 6 6 10 8 5 4 . . Processor 2 | . 1 . 4 . . . . . . 1 11 6 6 7 7 . . . 3 Energy Gun 4 | . 15 . 2 . . . 3 . 1 2 12 6 . . . . . . . Energy Cannon 1 | . 9 . . . . . . . . . 3 5 . . . . . . . Ballistic Gun 21 | . . . 37 42 34 44 21 34 33 21 5 6 . 5 2 . . . . Ballistic Cannon 2 | . . . 2 1 . . 11 . . . . 3 . . 2 11 8 . . Peak Build Rating 100 | 6 11 11 20 23 24 26 42 46 46 69 73 62 68 79 92 100 98 10 22 Average Rating 36 | 5 9 11 16 21 22 26 32 40 40 49 55 58 47 66 77 92 81 4 8 On Entrance 36 | . 6 11 11 20 23 24 26 42 41 41 48 62 30 68 76 90 94 10 2 Naked Turns 81 | . . . . . . . . . . . . . . . . . . 23 58 Heaviest Build 135 | 12 32 31 44 43 100 63 107 112 112 135 81 85 56 56 62 56 57 1 4 Greatest Support 128 | 40 46 46 46 46 46 46 92 83 80 128 90 90 62 62 63 63 63 4 3 Greatest Overweight (x) 12 | . . . . . 2 1 1 1 1 12 4 1 . . 3 . 1 . 1 Average Overweight (x) . | . . . . . . 1 . 1 . 2 1 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 20 25 25 25 25 20 20 20 20 20 15 15 5 5 Average Capacity 19 | 7 13 15 15 15 20 20 20 25 23 23 20 20 20 20 18 15 14 5 5 Most Carried 25 | 3 15 15 15 15 20 20 25 25 25 25 20 20 20 17 20 15 15 5 5 Average Carried 18 | . 11 15 14 14 18 20 20 24 23 21 17 19 15 11 15 14 13 5 4 Final Capacity 25 | 8 15 15 15 15 20 20 25 25 25 20 20 20 20 20 15 15 5 5 5 Final Carried 25 | 3 15 15 15 15 20 20 25 25 25 20 20 20 14 11 15 15 5 5 3 Scrap Engine Consumption 11 | . . . . . . . . . 11 . . . . . . . . . . Class Distribution -------------------- 37% | Scavenger-Tank 22% | Scavenger-Gunner 16% | Mutant 12% | Tank 5% | Gunner 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Mutant | -5/Factory Infiltrator-Mutant | -5/Upper Caves Infiltrator-Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Matter Collected 11293 | 270 561 . 981 246 . 114 2461 1802 468 2558 901 84 21 270 154 191 106 . 105 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 13926 | 130 951 11 1469 314 . 108 2604 2575 1017 2816 1169 81 21 46 395 67 144 . 8 Parts 736 | 10 61 1 85 28 . 3 155 124 53 163 35 5 . 4 6 3 . . . Haulers Intercepted 20 | . 2 . 5 . . . 6 4 . 1 . . . . 2 . . . . Recyclers Shooed 8 | . 2 . . . . . . 1 1 4 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . . 32 5 . 4 . 2 5 . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 221 | . 21 2 25 12 . 2 46 36 7 43 19 4 . 3 1 . . . . Guns 171 | . 8 . 18 11 . 2 32 35 7 40 15 . . 3 . . . . . Cannons 32 | . 7 . . 1 . . 14 . . 3 3 4 . . . . . . . AOE 15 | . 6 2 7 . . . . . . . . . . . . . . . . Classes Destroyed 22 | 2 6 . 3 1 . . 4 1 2 1 . . . . . 1 1 . . Worker 19 | . 1 . 3 . . . 3 4 . 6 . . . . 2 . . . . Builder 13 | . 1 . 2 1 . . 5 1 1 2 . . . . . . . . . Tunneler 9 | 2 1 . 3 . . . 1 . . 2 . . . . . . . . . Hauler 20 | . 2 . 5 . . . 6 4 . 1 . . . . 2 . . . . Recycler 29 | 1 1 . 3 . . . 4 7 7 5 . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . . 1 . . 1 . . . . . . . . . Operator 3 | . . . 1 . . . 2 . . . . . . . . . . . . Watcher 16 | . 3 . 4 . . . 2 2 . 5 . . . . . . . . . Swarmer 71 | . 6 2 11 8 . . 8 3 . 22 3 4 . 3 1 . . . . Grunt 93 | . 15 . 6 2 . 2 27 21 . 6 14 . . . . . . . . Brawler 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . Duelist 5 | . . . . 2 . . 1 1 . . 1 . . . . . . . . Protector 2 | . . . . . . . . 2 . . . . . . . . . . . Sentry 30 | . . . 7 . . . 6 7 4 5 1 . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . Hunter 6 | . . . . . . . 1 1 . 4 . . . . . . . . . Programmer 5 | . . . . . . . . . . 5 . . . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . Scientist 1 | . . . . . . . . . 1 . . . . . . . . . . Scrapper 3 | . . . . . . . . . 3 . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . 2 . . 1 Samaritan 3 | . . . . . . . . . . . . . . . . . 3 . . Best Kill Streak 11 | 3 3 2 8 4 . 2 11 10 7 7 4 4 1 3 2 1 . . . Combat Bots Only 10 | . 3 2 4 4 . 2 9 10 2 6 4 4 . 3 1 . . . . Max Kills in Single Turn 8 | 1 2 2 8 2 . 1 3 2 3 2 2 1 1 1 1 1 1 . 1 Gunslinging 1 | . . . 1 1 . . 1 . 1 1 1 . . . . . . . . Exploded 3 | . 2 2 3 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Hostile Shots Fired 1327 | . 100 . 58 37 . 7 153 98 41 394 92 85 10 118 18 3 69 12 32 Missed 408 | . 17 . 16 8 . 4 49 29 11 116 24 29 7 47 9 2 20 4 16 Damage Taken 13807 | . 870 . 508 211 . 41 1592 1040 574 3395 1289 887 138 1072 398 20 1174 351 247 Core 2479 | . 156 . 90 42 . 13 191 101 35 336 131 214 . 162 89 . 405 310 204 Absorbed by Shields 1355 | . . . 21 75 . 15 212 220 76 736 . . . . . . . . . Regen/Repaired (Parts) 139 | . 15 . . . . . . 124 . . . . . . . . . . . Core Remaining (%) 48 | 100 . 37 . . . 63 . . 40 . . . . . . . . . . Volleys Fired 626 | 8 91 1 61 17 . 3 127 92 22 145 43 5 . 10 . . . . 1 Largest 4 | 2 2 1 4 4 . 4 4 4 4 4 4 3 . 1 . . . . 1 Hottest 320 | 80 116 30 119 108 . 97 208 100 100 160 320 171 . 28 . . . . 48 Shots Fired 2178 | 16 173 1 235 67 . 12 504 363 89 547 144 14 . 11 . . 1 . 1 Gun 1910 | 16 116 . 219 61 . 12 358 363 89 529 132 4 . 11 . . . . . Cannon 248 | . 42 . 12 6 . . 146 . . 18 12 10 . . . . 1 . 1 Launcher 13 | . 8 1 4 . . . . . . . . . . . . . . . . Special 7 | . 7 . . . . . . . . . . . . . . . . . . Kinetic 1798 | . . . 214 67 . 12 477 363 89 491 63 9 . 11 . . 1 . 1 Thermal 337 | 16 148 . 4 . . . 27 . . 56 81 5 . . . . . . . Explosive 13 | . 8 1 4 . . . . . . . . . . . . . . . . Electromagnetic 30 | . 17 . 13 . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 3 7 . 11 8 . 4 15 21 12 12 11 2 . 5 . . 1 . 2 Robot Miss Streak 7 | 4 4 . 6 4 . 1 6 4 2 6 4 7 . 5 . . . . . Penetration Max 1 | . . . . 1 . . 1 . . 1 1 . . . . . . . . Secondary Targets 37 | . 1 . 1 4 . 1 5 11 2 8 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 1 1 1 . . . . . . . . Shots Hit Robots 1281 | 8 94 . 127 32 6 7 298 229 54 314 77 8 1 12 6 3 4 . 1 Core Hits 583 | 4 44 2 58 15 . 5 121 91 22 157 41 6 1 13 1 1 . . 1 Critical Kills 5 | . . . . . . . 2 . 1 1 . . . . . 1 . . . Critical Parts Destroyed 12 | . . . . 1 . . 1 2 . 2 3 . . 1 1 1 . . . Critical Strikes 33 | . 2 . 2 1 . . 7 2 1 8 5 . . 1 1 2 . . 1 Burn 10 | . 2 . . . . . 2 . . 4 2 . . . . . . . . Destroy 13 | . . . 1 1 . . 3 1 1 3 3 . . . . . . . . Blast 5 | . . . 1 . . . 2 . . 1 . . . . . . . . 1 Smash 5 | . . . . . . . . 1 . . . . . 1 1 2 . . . Melee Attacks 69 | . . . . . 6 . 3 11 4 5 8 . 1 4 19 5 3 . . Impact 63 | . . . . . . . 3 11 4 5 8 . 1 4 19 5 3 . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . 2 . . 2 . . . . 1 . 5 3 3 . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26277 | 90 1913 75 2717 587 . 118 5685 4380 996 6221 1760 179 93 227 545 329 329 . 33 Guns 19342 | 90 731 . 1697 567 . 118 3773 3992 996 5661 1567 20 . 130 . . . . . Cannons 3512 | . 532 . 75 20 . . 1912 . . 560 193 159 . . . . 28 . 33 Explosions 1670 | . 650 75 945 . . . . . . . . . . . . . . . . Melee 1753 | . . . . . . . . 388 . . . . 93 97 545 329 301 . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 19418 | . . . 1725 587 . 118 5397 3992 996 5577 721 114 . 130 . . 28 . 33 Thermal 4150 | 90 1400 . 624 . . . 288 . . 644 1039 65 . . . . . . . Explosive 796 | . 400 75 321 . . . . . . . . . . . . . . . . Electromagnetic 160 | . 113 . 47 . . . . . . . . . . . . . . . . Impact 1753 | . . . . . . . . 388 . . . . 93 97 545 329 301 . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 1 1 1 1 . 1 1 11 11 11 11 11 5 5 14 14 1 Average Corruption 4 | . . . 1 1 1 1 . 1 1 4 11 11 11 11 4 5 6 6 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 209 | . . . 11 4 8 . . 5 13 38 74 22 7 12 4 5 5 1 . Message Errors 49 | . . . 5 . 2 . . 3 1 9 14 5 1 3 1 3 1 1 . Matter Fused 49 | . . . 3 2 2 . . . 4 3 19 6 2 3 2 2 1 . . Heat Flow Errors 30 | . . . . . 1 . . 1 1 6 13 2 3 1 1 . 1 . . Energy Discharges 25 | . . . 1 1 2 . . . 2 4 11 3 1 . . . . . . Parts Rejected 2 | . . . . 1 . . . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . . . . . 1 1 . . . . . . . . Data Loss (minor) 22 | . . . 1 . 1 . . . 3 8 7 1 . 1 . . . . . Data Loss (major) 6 | . . . . . . . . . . 1 3 1 . . . . 1 . . Misfires 12 | . . . 1 . . . . . 1 4 4 . . 1 . . 1 . . Alerts 4 | . . . . . . . . . 1 . 1 2 . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . 3 . . . . . Weapon Failures 5 | . . . . . . . . 1 . 2 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1292 | . 25 . 175 . . . 19 222 . 22 . . . 51 294 176 308 . . Projectiles 55 | . . . . . . . 19 . . 22 . . . . . . 14 . . Explosions 200 | . 25 . 175 . . . . . . . . . . . . . . . . Melee 1037 | . . . . . . . . 222 . . . . . 51 294 176 294 . . Knockbacks 37 | . . . 1 . . . 29 . . 5 . . . . 2 . . . . Impact 2 | . . . . . . . . . . . . . . . 2 . . . . Kinetic 33 | . . . 1 . . . 27 . . 5 . . . . . . . . . Secondary 2 | . . . . . . . 2 . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 459 | 72 315 . 182 104 266 99 332 375 373 313 459 162 173 123 . . 351 342 . Average Temperature 92 | 32 80 . 39 40 138 57 93 125 111 92 135 40 81 69 . . 144 175 . Received Heat Transfer 2923 | . 270 . 204 12 . 31 682 408 340 286 501 72 . . 18 9 90 . . Effects 17 | . 4 . . . . . 1 6 1 3 2 . . . . . . . . Shutdowns 2 | . . . . . . . . 1 . . 1 . . . . . . . . Energy Bleed 6 | . . . . . . . 1 3 1 . 1 . . . . . . . . Interference 8 | . 3 . . . . . . 2 . 3 . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 1 . . . . . . 4 . 2 . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . 1 . . . . Parts Fried 11 | . . . . . . . . 4 . . . . . . 5 . 2 . . Impact Corruptions 38 | . . . . . . . . 6 . . . . . 1 9 4 18 . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Melted 17 | . 4 . 1 . . . . 1 3 3 4 1 . . . . . . . Heat Transferred 8041 | 200 2887 . 500 . . . 777 . . 1591 1986 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Peak Influence 1224 | 15 276 192 800 602 . 77 1224 1143 456 950 . . . . 418 . . . . Initial 497 | . 9 107 74 312 . . 29 497 418 290 . . . . 122 . . . . Average 490 | 5 159 134 474 488 . 74 704 898 268 535 . . . . 294 . . . . Maximum Alert Level 4 | . 1 . 3 2 . . 4 4 2 3 . . . . 2 . . . . Low Security (%) 19 | 100 71 100 7 . . 100 8 . 26 3 . . . . 21 . . . . Level 1 27 | . 28 . 40 8 . . 13 . 54 28 . . . . 71 . . . . Level 2 22 | . . . 24 91 . . 19 24 18 37 . . . . 7 . . . . Level 3 25 | . . . 26 . . . 46 60 . 30 . . . . . . . . . Level 4 4 | . . . . . . . 12 15 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . Squads Dispatched 38 | . 6 . 3 1 . . 8 8 . 8 . . . . 3 . 1 . . Investigation 21 | . 6 . 3 1 . . 3 4 . 2 . . . . 2 . . . . Extermination 3 | . . . . . . . . . . 3 . . . . . . . . . Reinforcement 7 | . . . . . . . 3 2 . 1 . . . . 1 . . . . Assault 7 | . . . . . . . 2 2 . 2 . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Distress Signals 14 | . 1 . 2 . . . 5 5 . . . . . . 1 . . . . Communications Jammed 19 | . . . . . . . . . . 19 . . . . . . . . . Distress Signals 17 | . . . . . . . . . . 17 . . . . . . . . . Times Spotted 351 | . 31 3 34 12 . 3 75 40 7 60 21 5 4 16 11 8 9 2 10 Peak Tracking Total 12 | . 4 2 4 4 . 3 5 7 5 5 4 5 4 4 5 6 12 3 10 Tactical Retreats 39 | . 3 . 1 . . . 9 1 . 5 3 . . 5 8 2 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Traps Triggered 12 | . 2 . 1 . . . 2 2 . . . . . . 2 . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . 1 . . . 1 2 . . Triggered 7 | . . . . . . . . . . . 4 . . . . . 2 . 1 Most Traps Carried 2 | . . . . . . . . . . . 1 1 . . . 2 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Disabled 23 | . 1 . 10 . . . 2 5 2 2 . . . 1 . . . . . Max in Single Turn 6 | . 1 . 6 . . . 1 1 1 1 . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 2 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Accessed 76 | . 11 . 14 1 2 . 5 8 13 9 . 1 4 . 7 1 . . . Terminals 47 | . 8 . 11 . . . 4 6 6 7 . . . . 5 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . 1 . 1 . . . . . . . . . Recycling Units 12 | . 2 . 2 . . . 1 1 5 . . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . Total Hacks 249 | . 31 . 42 1 24 . 17 20 50 22 . 1 25 . 15 1 . . . Successful 150 | . 15 . 20 1 24 . 8 8 39 5 . 1 25 . 3 1 . . . Failed 99 | . 16 . 22 . . . 9 12 11 17 . . . . 12 . . . . Catastrophic 18 | . 1 . 2 . . . . 1 1 10 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 118 | . 29 . 30 . 2 . 12 12 16 9 . . . 1 7 . . . . Terminals 142 | . 27 . 37 . . . 15 16 18 18 . . . . 11 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . 1 . . . . . . 3 . 3 . . . . . . . . . Recycling Units 17 | . 3 . 3 . . . 2 1 6 . . . . . 2 . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . 2 . . . . Terminal Hacks 106 | . 4 . 9 1 24 . 3 4 29 3 . 1 25 . 2 1 . . . Record 58 | . . . . . 23 . . . 24 . . . 11 . . . . . . Part Schematic 9 | . . . 1 . . . . . . . . . 8 . . . . . . Robot Schematic 4 | . 1 . . . . . . . . . . . 3 . . . . . . Robot Analysis 8 | . 1 . 3 . . . 1 2 1 . . . . . . . . . . Prototype ID Bank 10 | . 1 . 2 . . . 1 1 2 . . . 3 . . . . . . Open Door 4 | . . . . 1 . . . 1 . . . 1 . . . 1 . . . Branch Access Points 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 2 . 1 . . . . . . . . . Scan Component 2 | . . . . . . . . 1 . 1 . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . 1 . . . . Seal Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 37 | . 11 . 9 . . . 5 2 10 . . . . . . . . . . Terminals 26 | . 8 . 7 . . . 4 1 6 . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . Skim 20 | . 5 . 6 . . . 3 1 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 2 . . . 1 1 4 . . . . . . . . . . Tunnel 10 | . 2 . 2 . . . 1 1 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 8 . 13 . . . 5 6 7 8 . . . . 6 . . . . Full Trace Events 11 | . 2 . 1 . . . 1 2 1 2 . . . . 2 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . 1 . . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 2 . . . . . . . . . 8 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . Time 60 | . . . . . . . . 60 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Total Allies 8 | . 1 3 . . 2 . . 2 . . . . . . . . . . . Largest Group 4 | . 1 4 4 . 2 2 2 2 . . . . . . . . . . . Highest-Rated Group 62 | . 10 50 50 . 29 29 29 62 . . . . . . . . . . . Highest-Rated Ally 31 | . 10 16 16 . 21 21 21 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 67 | . . 2 22 . . 8 25 10 . . . . . . . . . . . Total Damage 996 | . . 10 244 . . 132 440 170 . . . . . . . . . . . Kills 16 | . . 1 5 . . 1 9 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Robot Analysis Total 152 | . 1 . 3 . . . 1 1 1 . . . 145 . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . 2 1 . 3 . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Turns Passed 19390 | 115 1929 130 2326 497 1000 161 2461 1858 2186 2526 2041 600 203 263 384 337 153 70 150 Spaces Moved 10700 | 44 943 81 1259 268 424 63 1041 561 861 1021 1205 467 188 420 574 637 241 128 274 Core 372 | 3 . . . . . . . . . . . . . . . . . 95 274 Treads 6199 | 41 943 81 1259 268 424 63 1041 561 861 657 . . . . . . . . . Legs 1142 | . . . . . . . . . . . 603 467 72 . . . . . . Wheels 752 | . . . . . . . . . . 364 388 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 2235 | . . . . . . . . . . . 214 . 116 420 574 637 241 33 . Fastest Speed 22 | 50 160 160 160 160 160 240 160 242 162 110 37 120 37 37 42 42 22 30 50 Average Speed 146 | 152 160 160 160 160 231 240 169 242 236 175 150 120 68 39 42 42 40 44 50 Slowest Speed 400 | 160 160 160 160 160 320 240 242 243 242 320 400 190 120 50 280 42 73 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . 1 6 . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 98 18 97 76 88 16 84 57 99 35 97 66 78 72 15 76 47 23 32 Regions Visited 19 Branch Regions 14 Pre-discovered Areas 31 | . 3 1 3 . 1 . 1 1 7 . . . 13 1 . . . . . Known Exits Taken 8 | . . 1 1 . . 1 1 1 . 1 . . . 1 1 . . . . Unknown Exits Taken 11 | 1 1 . . 1 1 . . . 1 . 1 1 1 . . 1 1 1 . Scrap Searched 17 | . . . . 1 . . . . . . 4 5 . 1 . 2 2 . 2 Spaces Dug 47 | . 6 . . . . . 3 2 4 8 9 . . 1 12 2 . . . Terrain Destroyed 169 | . 48 4 46 2 . . 16 2 4 13 15 4 . 1 12 2 . . . Melee 37 | . . . . . . . 3 2 4 5 8 . . 1 12 2 . . . Projectile 40 | . 6 . . 2 . . 13 . . 8 7 4 . . . . . . . AOE 92 | . 42 4 46 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Total 13090 | 73 1173 81 1442 296 438 66 1458 923 982 1493 1316 494 262 499 676 700 294 140 284 Wait 997 | 11 81 . 37 2 . . 176 187 57 203 19 7 59 47 31 38 29 13 . Move 10661 | 43 942 80 1258 267 423 62 1040 560 860 1020 1204 466 187 417 561 636 234 127 274 Hop 10 | . . . . . . . . . . . . . . 1 6 . 3 . . Pick Up 150 | 3 18 . 15 2 4 . 27 2 18 24 8 1 3 2 14 5 2 . 2 Fast Attach 130 | 7 6 . 17 3 . . 15 15 4 29 10 4 . 2 13 4 . . 1 Attach 81 | . 3 . 4 1 . . 6 1 1 17 9 2 7 9 5 1 10 . 5 Detach 32 | . . . 2 1 . . 3 . 1 2 5 3 1 5 3 1 4 . 1 Swap 107 | . 17 . 11 . 3 1 21 19 7 17 6 . . . 5 . . . . Drop 207 | 1 15 . 37 3 2 . 40 20 8 31 4 5 4 2 19 9 7 . . Fire 626 | 8 91 1 61 17 . 3 127 92 22 145 43 5 . 10 . . . . 1 Melee 69 | . . . . . 6 . 3 11 4 5 8 . 1 4 19 5 3 . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . 1 . . . 1 2 . . Miscellaneous 16 | . . . . . . . . 16 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: [*Fac] / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 8) 956 | -10/Materials | Discovered new exit (range 9) 1220 | -10/Materials | Discovered new exit (range 16) 1562 | -10/Materials | Discovered new exit (range 6) 1622 | -10/Materials | Core integrity fell below 50% 1846 | -10/Materials | Discovered new exit (range 13) 2022 | -10/Materials | Learned location of 2 exits from Mines 2045 | -10/Materials | Entered Mines 2045 | -10/Mines | Accompanied by 1 ally 2046 | -10/Mines | Identified exit to Subcaves 2046 | -10/Mines | Identified exit to Materials 2047 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2050 | -10/Mines | Learned location of Zion (-7) 2175 | -10/Mines | Entered Materials 2175 | -9/Materials | Accompanied by 4 allies 2175 | -9/Materials | Evolved 2 slots: Weapon x2 2283 | -9/Materials | Discovered new exit (range 13) 2421 | -9/Materials | Discovered new exit (range 5) 2680 | -9/Materials | Discovered new exit (range 9) 2763 | -9/Materials | Build established: Scavenger-Gunner 3047 | -9/Materials | Identified exit to Materials 3047 | -9/Materials | Identified exit to Mines 3186 | -9/Materials | Learned location of 2 exits from Materials 3256 | -9/Materials | Learned Recycling recycling unit intel 4258 | -9/Materials | Build established: Scavenger-Tank 4501 | -9/Materials | Entered Mines 4608 | -9/Mines | Learned Materials stockpile data 4630 | -9/Mines | Met a Derelict shopkeep closing up shop 4931 | -9/Mines | Build established: Tank 4937 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4966 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4992 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4992 | -9/Mines | Discovered new exit (range 5) 4998 | -9/Mines | Entered Exiles 4998 | -9/Exiles | Found Exiles lab destroyed 5212 | -9/Exiles | Opened EX-Vault 5223 | -9/Exiles | Found Flying Fortress v7 5964 | -9/Exiles | Discovered new exit (range 15) 5998 | -9/Exiles | Entered Mines 5998 | -8/Mines | Accompanied by 2 allies 6126 | -8/Mines | Discovered exit to Materials (range 9) 6159 | -8/Mines | Entered Materials 6159 | -8/Materials | Accompanied by 2 allies 6159 | -8/Materials | Evolved 2 slots: Propulsion x2 6160 | -8/Materials | Identified exit to Factory 6685 | -8/Materials | Discovered new exit (range 15) 6959 | -8/Materials | First assault squad dispatched 7224 | -8/Materials | Build established: Scavenger-Gunner 7456 | -8/Materials | Discovered exit to Factory (range 12) 7895 | -8/Materials | Discovered new exit (range 5) 8020 | -8/Materials | Build established: Gunner 8274 | -8/Materials | Destroyed 9 combat bots 8300 | -8/Materials | Found Prototype Device 8315 | -8/Materials | Sterilization system engaged 8315 | -8/Materials | Non-combat units ordered to evacuate 8352 | -8/Materials | Identified exit to Storage 8415 | -8/Materials | Combat units ordered to evacuate 8586 | -8/Materials | Build established: Scavenger-Tank 8615 | -8/Materials | Ambient heat levels rising (+10) 8620 | -8/Materials | Entered Storage 8621 | -8/Storage | Identified exit to Recycling 8714 | -8/Storage | Met a pair of Derelict thieves 8848 | -8/Storage | Destroyed 10 combat bots 9094 | -8/Storage | Destroyed 7 combat bots 9293 | -8/Storage | Core integrity fell below 50% 9446 | -8/Storage | Used back door to open Recycling access 9722 | -8/Storage | Repaired Enh. Autogun 9986 | -8/Storage | Discovered exit to Factory (range 16) 10478 | -8/Storage | Entered Recycling 10479 | -8/Recycling | Loaded intel: 5 recycling unit locations 10980 | -8/Recycling | Scanned before Scraplab entrance 11323 | -8/Recycling | Learned Storage stockpile data 11433 | -8/Recycling | Discovered new exit (range 8) 11452 | -8/Recycling | Learned location of Lower Caves (-6) 11472 | -8/Recycling | Learned location of 1 exit from Extension 11499 | -8/Recycling | Learned Factory trap positions 12052 | -8/Recycling | Entered Scraplab 12070 | -8/Recycling | Angered Scraplab inhabitants 12134 | -8/Recycling | Found Prototype Device 12151 | -8/Recycling | Identified Scrap Engine 12664 | -8/Recycling | Entered Factory 12664 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 12665 | -6/Factory | Identified exit to Factory 12666 | -6/Factory | Loaded intel: 81 trap records 13123 | -6/Factory | Identified Active Sensor Suite 14414 | -6/Factory | First assault squad dispatched 14461 | -6/Factory | Lost 7 parts (4n3w) 14652 | -6/Factory | System corruption reached 10% 14676 | -6/Factory | Lost 3 parts (2n1w) 14733 | -6/Factory | Discovered exit to Factory (range 6) 14865 | -6/Factory | Identified exit to Lower Caves 15009 | -6/Factory | Lost 4 parts (1p1u2w) 15190 | -6/Factory | Entered Lower Caves 15271 | -6/Lower Caves | Build established: Scavenger-Gunner 15749 | -6/Lower Caves | Core integrity fell below 50% 15791 | -6/Lower Caves | Lost 8 parts (1p4n3w) 16274 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 16732 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16896 | -6/Lower Caves | Discovered new exit (range 8) 16961 | -6/Lower Caves | Learned Factory garrison access intel 17231 | -6/Lower Caves | Entered another Lower Caves area 17246 | -6/Lower Caves | Discovered exit to Factory (range 7) 17318 | -6/Lower Caves | Learned Factory interactive machine intel 17707 | -6/Lower Caves | Spotted B-75 Beast 17810 | -6/Lower Caves | Discovered new exit (range 13) 17817 | -6/Lower Caves | Core integrity fell below 20% 17831 | -6/Lower Caves | Lost 7 parts (1p4n1u1w) 17831 | -6/Lower Caves | Entered Data Miner 17832 | -6/Data Miner | Discovered new exit (range 6) 17855 | -6/Data Miner | Met Data Miner 17882 | -6/Data Miner | Learned location of Section 7 (-2) 17882 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17907 | -6/Data Miner | Received God Mode back door access code from Data Miner 18018 | -6/Data Miner | Destroyed Data Miner 18020 | -6/Data Miner | Interfaced with the Data Conduit 18034 | -6/Data Miner | Entered Proximity Caves 18104 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 18128 | -5/Proximity Caves | Build established: Mutant 18163 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 18167 | -5/Proximity Caves | Found Prototype Special Weapon 18167 | -5/Proximity Caves | Identified Molecular Deconstructor 18237 | -5/Proximity Caves | Learned Factory terminal intel 18241 | -5/Proximity Caves | Learned 4 Factory zone layouts 18297 | -5/Proximity Caves | Entered Factory 18297 | -5/Factory | Evolved 2 slots: Utility x2 18298 | -5/Factory | Identified exit to Extension 18300 | -5/Factory | Loaded intel: 299 machine locations 18301 | -5/Factory | Loaded intel: 54 interactive machine locations 18302 | -5/Factory | Loaded intel: 28 terminal locations 18303 | -5/Factory | Loaded intel: 4 garrison access locations 18311 | -5/Factory | Discovered new exit (range 12) 18541 | -5/Factory | Identified exit to Upper Caves 18681 | -5/Factory | Entered Upper Caves 18834 | -5/Upper Caves | Build established: Infiltrator-Mutant 19009 | -5/Upper Caves | Learned Factory stockpile data 19010 | -5/Upper Caves | Discovered new exit (range 4) 19018 | -5/Upper Caves | Entered another Upper Caves area 19070 | -5/Upper Caves | Learned Factory emergency access door positions 19075 | -5/Upper Caves | Encountered a Warlord checkpoint 19132 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19154 | -5/Upper Caves | System corruption reached 10% 19167 | -5/Upper Caves | Discovered new exit (range 14) 19171 | -5/Upper Caves | Entered Warlord 19182 | -5/Warlord | Core integrity fell below 50% 19188 | -5/Warlord | System corruption cleaned by Quarantine Array 19190 | -5/Warlord | Attacked by Warlord forces 19202 | -5/Warlord | Spotted 8S-P92(B) 19202 | -5/Warlord | Spotted WD-VM0(B) 19212 | -5/Warlord | Lost 12 parts (2p5n5u) 19219 | -5/Warlord | Core integrity fell below 20% 19220 | -5/Warlord | Discovered new exit (range 14) 19241 | -5/Warlord | Entered Proximity Caves 19391 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 19298_ Found Angular Momentum Engine. 19298_ Found 67 Matter. 19299_ Acquired Adv. Targeting Computer. 19300_ Acquired 45 matter. 19312_ Q2-6Y5(k) suffers critical hit (Blast). 19312_ Destroyed Wheel. 19312_ Q2-6Y5(k) destroyed. 19314_ Acquired 8 matter. 19316_ Acquired 2 matter. 19347_ Searching scrap... 19347_ Found Matter Compressor. 19347_ Found Hcp. Storage Unit. 19347_ Found Imp. Weapon Shielding. 19347_ Found 50 Matter. 19349_ Acquired Hcp. Storage Unit. 19350_ Acquired 16 matter. 19351_ Acquired 10 matter. 19354_ Acquired Matter Compressor. 19355_ Acquired 4 matter. 19386_ Imp. Plasma Cutter destroyed. Map ----- +----------------------------------------------------+ | ??????????# ##?# ## ## #????????????????? | | ??????????# #?# # #????????????????? | | ??????????# ### # #?????????????????? | | ??????????# ## #?????????????????? | | ????# ## #???????????????????????? | | ????# #### ##???????????????????????? | | ????# #???#### ##???????????????????????? | | #??# ####??????## ##??????????????????????? | | #?? #??????????# #??????????????????????? | | ##?#####???????????# ##??????????????????????? | | ##??????????#????## s##???????????????????????? | | ##??##### ###### ##???????????????????????? | | ### ## s##??????????????????????? | | %* #??????????????????????? | | ! ## #??????????????????????? | | ###### ### ## ##?????????????????????? | | ???????## #?## #?????????????????????? | | ?????????? #?## ##????????????????????? | | ?????????? # ## ##???????????????????? | | ????????????# s #???????????????????? | | ????????????# s s #???????????????????? | | ????????????# ## ##???????????????????? | | ????????????### ?## s ##????????????????????? | | ??????????????## ???## ##?????????????????????? | | ???????????????# ????## #??????????????????????? | | ???????????????#???????# @#??????????????????????? | | ???????????????????????# ##??????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 19 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 3 Armor Coverage 600 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 73 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Autogun | -9/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlImprovedReplicator Manual? 0 Play Time 02:57:25 Cumulative 110.4 hours Start 2024.09.21 @ 10:22:16 End 2024.09.21 @ 13:19:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7134011b-368f-47a9-86e4-407b6469473e