Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 19:32:19 Player: Gambingle Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2076) 2076 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (631) 631 TOTAL SCORE: 5642 Bonus ------- High Alert Combat Kills 331 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 208/300 Energy 79/100 System Corruption 8% Temperature Cool (9) Movement Treading (480) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Great Maul > --- INVENTORY (25) --- Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Superbattery (1500) Large Matter Pod (150) Structural Scanner Improved Signal Interpreter Improved Terrain Scanner Targeting Computer Hardened Light Armor Plating Shield Generator System Restoration Module High-powered Tractor Beam Heavy EM Shotgun Precision Beam Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Light Treads Aluminum Leg Heat Sink Superbattery Large Matter Pod Structural Scanner Improved Sensor Array Improved Terrain Scanner Targeting Computer Hardened Light Armor Plating Shield Generator System Restoration Module High-powered Tractor Beam Precision Beam Rifle Improved Assault Rifle Gauss Rifle Flak Cannon Grenade Launcher Mini Grenade Launcher Great Maul [Rating: 37] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 81 | 6 6 4 . 2 63 Power 7 | 1 . 1 . 1 4 Engine 5 | 1 . 1 . . 3 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 21 | 2 2 . . . 17 Treads 8 | . 2 . . . 6 Leg 12 | 2 . . . . 10 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 3 3 . . 9 Device 6 | . 1 2 . . 3 Storage 5 | 1 2 1 . . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 37 | 2 1 . . 1 33 Energy Gun 13 | . 1 . . 1 11 Energy Cannon . | . . . . . . Ballistic Gun 14 | 2 . . . . 12 Ballistic Cannon 2 | . . . . . 2 Launcher 7 | . . . . . 7 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 . . 4 Parts Lost 25 | . . . . . 25 Power 3 | . . . . . 3 Propulsion 9 | . . . . . 9 Utility 5 | . . . . . 5 Weapon 8 | . . . . . 8 Highest Loss Streak 8 | . . . . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 97 100 100 99 94 Engine 8 | . 14 14 14 6 5 Core 2 | . . . . 7 3 Treads 15 | . 28 28 28 28 6 Leg 8 | . . . . . 15 Wheel 2 | . . . . . 3 Device 15 | . 11 14 14 14 16 Storage 11 | . 14 14 14 14 9 Processor 8 | . . . . . 14 Protection 1 | . . . . . 2 Energy Gun 11 | . 1 14 14 20 9 Ballistic Gun 10 | . 26 14 14 7 6 Peak Build Rating 37 | 6 8 17 18 22 37 Average Rating 23 | 4 6 10 17 19 31 On Entrance 11 | . 6 8 17 18 22 Naked Turns . | . . . . . . Heaviest Build 94 | 14 91 91 49 52 94 Greatest Support 44 | 20 40 40 40 40 44 Greatest Overweight (x) 4 | 3 2 2 1 1 4 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 25 | 8 25 25 20 20 25 Average Capacity 20 | 7 18 20 20 20 21 Most Carried 22 | 2 8 10 11 19 22 Average Carried 15 | . 5 8 10 15 19 Final Capacity 25 | 8 25 20 20 20 25 Final Carried 18 | 2 8 10 11 18 16 Class Distribution -------------------- 37% | Mutant 36% | Scavenger-Skirmisher 20% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1820 | 208 242 166 . 44 1160 Remotely . | . . . . . . Salvage Created 2562 | . 226 43 . 174 2119 Parts 136 | . 7 3 . 8 118 Haulers Intercepted 5 | . 1 . . . 4 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 51 | . 4 3 . 2 42 Guns 29 | . 4 3 . 2 20 Cannons 6 | . . . . . 6 AOE 15 | . . . . . 15 Classes Destroyed 12 | . 2 1 . 2 7 Worker 7 | . . . . 2 5 Builder 5 | . . . . . 5 Hauler 5 | . 1 . . . 4 Recycler 2 | . . . . 1 1 Mechanic 1 | . . . . . 1 Operator 2 | . . . . . 2 Watcher 4 | . . . . . 4 Swarmer 12 | . . 3 . . 9 Grunt 30 | . 4 . . 2 24 Brawler 2 | . . . . . 2 Sentry 3 | . . . . . 3 Hunter 4 | . . . . . 4 Best Kill Streak 7 | . 2 3 . 2 7 Combat Bots Only 5 | . 2 3 . 1 5 Max Kills in Single Turn 3 | . 1 1 . 1 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 299 | . 29 16 . 4 250 Missed 95 | . 9 2 . 2 82 Damage Taken 3405 | . 293 117 . 35 2960 Core 607 | . 40 14 . . 553 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 . . . 78 . Volleys Fired 170 | . 15 7 . 8 140 Largest 2 | . 2 2 . 2 2 Hottest 130 | . 40 85 . 85 130 Shots Fired 309 | . 30 14 . 16 249 Gun 282 | . 30 14 . 16 222 Cannon 14 | . . . . . 14 Launcher 13 | . . . . . 13 Special . | . . . . . . Kinetic 195 | . 30 7 . 8 150 Thermal 45 | . . 7 . 8 30 Explosive 13 | . . . . . 13 Electromagnetic 56 | . . . . . 56 Robot Hit Streak 20 | . 13 3 . 3 20 Robot Miss Streak 5 | . 3 2 . 1 5 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . . . . . 5 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 208 | . 20 7 . 9 172 Core Hits 149 | . 8 3 . 7 131 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5999 | . 274 115 . 125 5485 Guns 3565 | . 271 115 . 125 3054 Cannons 197 | . . . . . 197 Explosions 2218 | . . . . . 2218 Melee . | . . . . . . Ramming 19 | . 3 . . . 16 Kinetic 2379 | . 271 68 . 58 1982 Thermal 1100 | . . 47 . 67 986 Explosive 1547 | . . . . . 1547 Electromagnetic 954 | . . . . . 954 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 154 | . . . . . 154 Projectiles . | . . . . . . Explosions 153 | . . . . . 153 Melee 1 | . . . . . 1 Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 304 | . . . . . 304 Shots 10 | . . . . . 10 Rammed 1 | . 1 . . . . Targets Rammed 2 | . 1 . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 177 | . 10 168 . 66 177 Average Temperature 43 | . 10 86 . 26 35 Received Heat Transfer 1458 | . 180 . . 18 1260 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Fried 5 | . . . . . 5 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1723 | . . 111 . 148 1464 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . . . 5 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 826 | . 122 70 . 65 826 Initial 47 | . . 47 . . 25 Average 264 | . 40 39 . 49 392 Maximum Alert Level 3 | . . . . . 3 Low Security (%) 57 | 100 100 100 . 100 33 Level 1 10 | . . . . . 15 Level 2 28 | . . . . . 44 Level 3 4 | . . . . . 7 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 . . . 11 Investigation 3 | . . . . . 3 Extermination . | . . . . . . Reinforcement 7 | . 1 . . . 6 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 5 3 . 2 78 Peak Tracking Total 8 | . 2 3 . 1 8 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 5 | . 1 . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 6 | . . . . . 6 Max in Single Turn 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 9 | . 1 1 1 . 6 Terminals 5 | . 1 . . . 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 20 | . 2 1 1 . 16 Successful 9 | . 1 1 1 . 6 Failed 11 | . 1 . . . 10 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 8 | . 2 . 1 . 5 Terminals 13 | . 2 . . . 11 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 6 | . . 1 1 . 4 Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . . . 1 Alert Level 2 | . . . . . 2 Unreport Threat 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 7 | . 1 . . . 6 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4474 | 74 359 639 515 362 2525 Spaces Moved 1649 | 50 123 218 215 137 906 Core 13 | 13 . . . . . Treads 729 | . 123 218 215 137 36 Legs 497 | 37 . . . . 460 Wheels 410 | . . . . . 410 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 240 150 Average Speed 210 | 127 222 240 240 240 195 Slowest Speed 340 | 200 320 320 240 240 340 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 24 55 61 40 68 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 95 | . . . . . 95 Melee . | . . . . . . Projectile . | . . . . . . AOE 95 | . . . . . 95 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2329 | 57 175 319 215 155 1408 Wait 366 | . 26 88 . 2 250 Move 1644 | 49 122 217 214 136 906 Hop . | . . . . . . Pick Up 32 | 2 4 1 1 6 18 Fast Attach 34 | 6 2 1 . . 25 Attach 22 | . . . . 1 21 Detach 12 | . . 1 . 1 10 Swap 25 | . 4 3 . 1 17 Drop 22 | . 1 1 . . 20 Fire 170 | . 15 7 . 8 140 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 8) 222 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 434 | -10/Materials | Entered Mines 435 | -10/Mines | Learned location of Storage (-9) 435 | -10/Mines | Assembled infested the area 746 | -10/Mines | Found the Drone Emporium 905 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 911 | -10/Mines | Found Prototype Device 911 | -10/Mines | Identified Exp. Sensor Array 971 | -10/Mines | Discovered new exit (range 8) 1063 | -10/Mines | Discovered new exit (range 5) 1073 | -10/Mines | Entered Exiles 1131 | -10/Exiles | Met 8R-AWN 1172 | -10/Exiles | Met EX-HEX 1241 | -10/Exiles | Met EX-BIN 1275 | -10/Exiles | Aligned with FarCom system 1277 | -10/Exiles | Given EX-Vault access code 1335 | -10/Exiles | Opened EX-Vault 1349 | -10/Exiles | Found Superbattery 1403 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1470 | -10/Exiles | Met EX-DEC 1557 | -10/Exiles | Discovered new exit (range 14) 1588 | -10/Exiles | Left Exiles lab with Superbattery 1588 | -10/Exiles | Entered Mines 1835 | -9/Mines | Discovered new exit (range 5) 1896 | -9/Mines | Build established: Skirmisher 1950 | -9/Mines | Entered Materials 1950 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2197 | -8/Materials | Discovered new exit (range 3) 2374 | -8/Materials | Build established: Scavenger-Skirmisher 2420 | -8/Materials | Lost 3 parts (1n2u) 3341 | -8/Materials | Discovered new exit (range 16) 3371 | -8/Materials | Identified exit to Factory 4025 | -8/Materials | Build established: Skirmisher 4350 | -8/Materials | First assault squad dispatched 4392 | -8/Materials | Core integrity fell below 50% 4463 | -8/Materials | Core integrity fell below 20% 4475 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Imp. Sensor Array destroyed. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. M-28 Smith repairs G-50 Soldier. System corrupted: Energy discharge (-2). System corrupted: Imp. Assault Rifle jammed. VSS Leg destroyed. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Critical hit (Burn: +37). Imp. Assault Rifle destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Electrolysis Chamber disabled. 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"T" #?????????????? | | ??????????????????????? #?????????????? | | ?????????????????????????#####?????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningReactiveThruster Manual? 0 Play Time 00:36:28 Cumulative 24.6 hours Start 2025.04.05 @ 18:40:07 End 2025.04.05 @ 19:32:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: b87a2752-a873-4910-bc75-bffcd6ee626e