Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.02.01 @ 18:29:40 Player: Minty Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (561) 561 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 2152 Bonus ------- Pacifist 200 High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 65/100 System Corruption 0% Temperature Cool (2) Movement Flying (37) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Cooling System Improved Targeting Computer Improved Targeting Computer Light Regenerative Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Hover Unit Improved Flight Unit Cooling System Medium Matter Pod (22) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Cooling System Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Compact Ion Cannon > --- INVENTORY -------- Improved Hover Unit Improved Flight Unit Improved Flight Unit Cooling System Medium Matter Pod [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Tractor Beam Storage Small Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 30 | . 2 14 14 Power 3 | . . 1 2 Engine 3 | . . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | . . 1 7 Treads . | . . . . Leg 1 | . . 1 . Wheel . | . . . . Hover 2 | . . . 2 Flight 5 | . . . 5 Utility 10 | . 1 6 3 Device 3 | . . 1 2 Storage 1 | . . 1 . Processor 3 | . . 3 . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 9 | . 1 6 2 Energy Gun 2 | . . 2 . Energy Cannon 1 | . . . 1 Ballistic Gun 3 | . 1 2 . Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 1 3 Parts Lost 9 | . . 2 7 Power . | . . . . Propulsion 4 | . . 1 3 Utility 2 | . . 1 1 Weapon 3 | . . . 3 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 95 96 86 Engine 11 | . 14 11 9 Leg 18 | . 28 21 4 Hover 2 | . . . 8 Flight 2 | . . . 8 Device 4 | . . 7 2 Storage 10 | . 14 10 8 Processor 12 | . . 12 22 Protection 9 | . 9 10 8 Energy Gun 10 | . 14 10 6 Ballistic Gun 10 | . 14 10 6 Naked Turns . | . . . . Heaviest Build 36 | 13 15 36 36 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 7 | . . 1 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 8 15 15 Average Capacity 9 | . 8 8 12 Most Carried 15 | . 8 9 15 Average Carried 8 | . 7 7 10 Final Capacity 15 | 8 8 15 5 Final Carried 9 | 6 7 9 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 845 | 200 123 281 241 Remotely 198 | . . 198 . Salvage Created 726 | . . 584 142 Parts 50 | . . 43 7 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 16 | . . 13 3 Guns 11 | . . 8 3 AOE 5 | . . 5 . Classes Destroyed 8 | . . 7 1 Worker 2 | . . 2 . Builder 1 | . . 1 . Hauler 1 | . . 1 . Operator 1 | . . . 1 Watcher 2 | . . 2 . Swarmer 3 | . . 3 . Grunt 11 | . . 8 3 Sentry 2 | . . 2 . Best Kill Streak 9 | . . 9 3 Combat Bots Only 7 | . . 7 3 Max Kills in Single Turn 4 | . . 4 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 162 | . . 63 99 Missed 57 | . . 13 44 Damage Taken 1403 | . . 657 746 Core 406 | . . 146 260 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . . 52 . Regen/Repaired (Parts) 4 | . . . 4 Core Remaining (%) 100 | 100 100 . . Volleys Fired 50 | . 1 35 14 Largest 2 | . 2 2 2 Hottest 90 | . 70 80 90 Shots Fired 90 | . 2 66 22 Gun 79 | . 2 60 17 Cannon 3 | . . . 3 Launcher 8 | . . 6 2 Special . | . . . . Kinetic 39 | . 1 29 9 Thermal 43 | . 1 31 11 Explosive 8 | . . 6 2 Electromagnetic . | . . . . Robot Hit Streak 17 | . . 17 9 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 65 | . . 47 18 Core Hits 44 | . . 33 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1402 | . . 1025 377 Guns 842 | . . 635 207 Cannons 28 | . . . 28 Explosions 506 | . . 378 128 Melee . | . . . . Ramming 26 | . . 12 14 Kinetic 429 | . . 309 120 Thermal 441 | . . 326 115 Explosive 506 | . . 378 128 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 25 | . . . 25 Projectiles . | . . . . Explosions 25 | . . . 25 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 164 | . . 89 75 Shots 6 | . . 4 2 Rammed 5 | . . . 5 Targets Rammed 7 | . . 2 5 Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 210 | . 9 210 174 Average Temperature 63 | . 6 67 58 Received Heat Transfer 507 | . . 231 276 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1406 | . . 1110 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 434 | . 32 434 290 Initial 113 | . . 13 113 Average 125 | . 22 155 171 Maximum Alert Level 2 | . . 2 1 Low Security (%) 78 | . 100 65 80 Level 1 20 | . . 32 19 Level 2 . | . . 1 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 4 2 Investigation 4 | . . 3 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . . 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . . 18 23 Peak Tracking Total 17 | . . 7 17 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Objects Rigged 1 | . 1 . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 13 | . 4 4 5 Terminals 12 | . 4 3 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 11 20 12 Successful 21 | . 7 6 8 Failed 22 | . 4 14 4 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 21 | . 7 10 4 Terminals 37 | . 11 14 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . . 6 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 3 3 6 Prototype ID Bank 2 | . . 2 . Open Door 3 | . . . 3 Level Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Locate Traps 2 | . 1 . 1 Disarm Traps 1 | . 1 . . Recall Investigation 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 4 2 2 Terminals 8 | . 4 2 2 Botnet 7 | . 3 2 2 Detonate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 4 4 3 Full Trace Events 6 | . 1 4 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1056 | . 271 482 303 Spaces Moved 736 | 1 215 268 252 Core . | . . . . Treads . | . . . . Legs 514 | 1 215 268 30 Wheels . | . . . . Hover 47 | . . . 47 Flight 175 | . . . 175 Fastest Speed 37 | 120 120 120 37 Average Speed 112 | 120 120 126 91 Slowest Speed 530 | 120 120 190 530 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 15 | . . . 15 Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 1 38 22 45 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 60 | . . 45 15 Melee . | . . . . Projectile . | . . . . AOE 60 | . . 45 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 861 | . 227 347 287 Wait 4 | . 2 1 1 Move 706 | . 214 267 225 Hop 12 | . . . 12 Pick Up 22 | . 4 13 5 Fast Attach 17 | . 1 8 8 Attach 5 | . . . 5 Detach 7 | . . 2 5 Swap 8 | . 1 6 1 Drop 23 | . 4 13 6 Fire 50 | . 1 35 14 Melee . | . . . . Ram 5 | . . . 5 Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 1 exit: Mat) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 9) 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Build established: Mutant 691 | -9/Materials | Destroyed 7 combat bots 712 | -9/Materials | Discovered new exit (range 10) 754 | -9/Materials | Entered Storage 791 | -9/Storage | Identified exit to Materials 957 | -9/Storage | Core integrity fell below 50% 968 | -9/Storage | Core integrity fell below 20% 986 | -9/Storage | Lost 6 parts (2n1u3w) 1038 | -9/Storage | Found Prototype Protection 1038 | -9/Storage | Identified Lgt. Regenerative Plating 1057 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Current Alert Level: 1-C >>Traps(Locate) Found 10 traps in 2 arrays: 6x EMP Trap 4x Explosive Trap Map updated. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 01036_ W-16 Scout sends out distress signal. 01036_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 01038_ Acquired Prototype Protection. 01038_ Identified Lgt. Regenerative Plating. 01039_ Dropped Hvy. Ion Engine. 01040_ Imp. Flight Unit destroyed. 01045_ Slammed into Y-45 Defender. Map ----- +----------------------------------------------------+ | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????