Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.16 @ 00:41:21 Player: Camdameron7D7 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (70) 350 Value Destroyed (2259) 2259 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-8) -8 TOTAL SCORE: 6461 Bonus ------- Friendly Fire -8 Cogmind --------- Core Integrity 0/850 Matter 206/300 Energy 448/450 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Wheel Armored Wheel > --- UTILITY (7) ------ Small Storage Unit Medium Storage Unit Large Storage Unit Energy Well Improved Melee Analysis Suite Hacking Suite Component Analysis Suite > --- WEAPON (3) ------- Flak Gun Mining Claw > --- INVENTORY (15) --- Improved Heavy Siege Treads Wheel Wheel Enhanced Optical Array Core Analyzer Core Analyzer Core Analyzer Transmission Jammer Improved Light Armor Plating Faulty Force Rifle Mining Claw Mining Claw Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Large Storage Unit Energy Well Improved Melee Analysis Suite Advanced Melee Analysis Suite Component Analysis Suite > --- WEAPON ----------- Phase Gun Phase Gun HERF Cannon > --- INVENTORY -------- Improved Heavy Siege Treads Armored Wheel Advanced Transmission Jammer Advanced Point Defense System [Rating: 50] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 2 2 . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . Utility 5 | . . . . . 2 1 2 . . Weapon 1 | . . . . . 1 . . . . Parts Attached 69 | 8 3 1 . 5 12 11 18 5 6 Power 10 | 1 . . . . 3 3 3 . . Engine 6 | 1 . . . . 3 1 1 . . Core 4 | . . . . . . 2 2 . . Reactor . | . . . . . . . . . . Propulsion 16 | 4 . . . 2 3 1 4 2 . Treads 4 | . . . . . 3 1 . . . Leg 4 | 2 . . . 1 . . 1 . . Wheel 8 | 2 . . . 1 . . 3 2 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 1 1 . . 2 3 3 5 2 1 Device 6 | . . . . 2 2 1 1 . . Storage 6 | 1 1 . . . 1 . 2 1 . Processor 3 | . . . . . . . 2 1 . Hackware 1 | . . . . . . . . . 1 Protection 2 | . . . . . . 2 . . . Artifact . | . . . . . . . . . . Weapon 25 | 2 2 1 . 1 3 4 6 1 5 Energy Gun 8 | 1 2 . . 1 1 . 2 . 1 Energy Cannon 5 | . . . . . . 2 2 1 . Ballistic Gun 3 | 1 . . . . 1 . . . 1 Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 2 | . . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . Slashing Weapon 4 | . . . . . . 1 . . 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 1 | . . . . . . 1 . . . Parts Lost 34 | . . . . 3 6 3 20 2 . Power 7 | . . . . . 1 2 4 . . Propulsion 10 | . . . . 1 2 . 5 2 . Utility 7 | . . . . 1 . 1 5 . . Weapon 10 | . . . . 1 3 . 6 . . Highest Loss Streak 9 | . . . . 2 3 1 9 1 . To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 10 | 3 7 8 8 7 11 14 7 3 11 Power 1 | . 1 2 2 2 2 1 1 . . Propulsion 1 | 1 2 2 2 2 1 1 . 1 2 Utility 4 | . . . . . 5 7 3 1 5 Weapon 3 | . 2 4 4 3 1 4 2 . 3 Tool/Special . | . . . . . . . . . . Unused Backups 32 | . 4 . . 1 2 10 2 . 13 Power 4 | . . . . . 2 1 1 . . Propulsion 4 | . . . . . . 1 . . 3 Utility 12 | . . . . . . 3 1 . 8 Weapon 11 | . 3 . . 1 . 5 . . 2 Tool/Special 1 | . 1 . . . . . . . . Average Slot Usage (%) 85 | . 93 100 100 89 85 92 75 79 71 Engine 8 | . 14 14 14 14 16 9 4 . . Core 1 | . . . . . . 4 2 . . Treads 9 | . . . . . 9 23 6 . . Wheel 8 | . 28 28 28 23 8 . 1 18 13 Device 14 | . . . . 7 18 21 19 6 6 Storage 14 | . 23 28 28 14 7 7 13 25 26 Processor 3 | . . . . . . . 6 12 9 Protection 1 | . . . . . . 2 2 . . Energy Gun 6 | . 17 27 28 18 10 1 . 9 . Energy Cannon 4 | . . . . . . 9 7 4 . Ballistic Gun 2 | . 8 . . . 6 2 . . 3 Impact Weapon 3 | . . . . . 9 6 . . . Slashing Weapon 1 | . . . . . . . 1 . 8 Peak Build Rating 50 | 6 7 7 7 13 35 41 46 50 40 Average Rating 30 | 3 6 7 7 8 29 39 36 45 31 On Entrance 17 | . 6 7 7 7 13 35 40 33 28 Naked Turns . | . . . . . . . . . . Heaviest Build 69 | 13 15 16 15 16 53 59 69 64 49 Greatest Support 69 | 20 20 20 20 26 40 69 69 36 24 Greatest Overweight (x) 18 | . . . . 1 3 1 18 2 2 Average Overweight (x) . | . . . . . . . 2 1 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 Average Capacity 13 | 5 8 8 8 7 13 15 15 15 15 Most Carried 15 | 6 8 8 8 8 15 15 15 5 15 Average Carried 10 | 4 7 8 8 7 11 14 7 4 12 Final Capacity 15 | 8 8 8 8 5 15 15 15 15 15 Final Carried 15 | 6 8 8 8 5 15 15 4 4 15 Class Distribution -------------------- 67% | Mutant 16% | Gunner 9% | Gladiator 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gunner | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 1331 | 219 111 60 . 125 239 337 165 . 75 Remotely . | . . . . . . . . . . Salvage Created 2404 | . 73 36 . 166 680 894 480 . 75 Parts 129 | . 11 . . 16 26 44 29 . 3 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 60 | . 3 2 . 14 13 17 10 . 1 Melee 7 | . . . . . 1 3 2 . 1 Guns 17 | . 3 2 . 2 9 . 1 . . Cannons 17 | . . . . . . 10 7 . . AOE 13 | . . . . 12 1 . . . . Classes Destroyed 12 | . 2 1 . 1 3 4 1 . . Worker 1 | . . . . . . 1 . . . Hauler 1 | . . . . . 1 . . . . Recycler 1 | . . . . . . 1 . . . Operator 1 | . . . . . 1 . . . . Watcher 9 | . 1 . . . 2 2 4 . . Swarmer 28 | . 3 . . 11 3 6 5 . . Grunt 15 | . . . . 2 9 2 2 . . Duelist 1 | . . . . . . . 1 . . Sentry 5 | . . . . . . 4 . . 1 Hunter 4 | . . . . . 1 3 . . . Programmer 4 | . . . . . . 2 2 . . Assembled 3 | . . 2 . 1 . . . . . Best Kill Streak 10 | . 4 2 . 4 8 4 10 . 1 Combat Bots Only 8 | . 3 2 . 4 8 4 4 . 1 Max Kills in Single Turn 4 | . 1 1 . 4 2 1 2 . 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 4 | . . . . 4 1 . . . . Melee 1 | . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Hostile Shots Fired 684 | . 3 8 . 18 99 184 298 2 72 Missed 212 | . 1 . . 5 24 65 90 . 27 Hits 472 | . 2 8 . 13 75 119 208 2 45 Melee 2 | . . . . . . . . 2 . Projectile 470 | . 2 8 . 13 75 119 208 . 45 AOE 3 | . . . . . . . 3 . . Critical Strikes 7 | . . . . 1 1 1 3 1 . Part Disruptions 1 | . . 1 . . . . . . . Damage Taken 5183 | . 58 97 . 156 787 1051 2607 75 352 Core 1146 | . 14 19 . 8 82 168 712 47 96 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1477 | . 17 31 . 46 233 296 723 19 112 Regen/Repaired (Parts) 32 | . . . . . . 32 . . . Core Remaining (%) 86 | 100 . . . 83 85 76 . . . Volleys Fired 133 | . 4 9 . 11 50 33 19 4 3 Largest 3 | . 2 2 . 2 3 3 3 3 1 Hottest 264 | . 80 80 . 80 120 190 190 264 28 Shots Fired 251 | . 8 16 . 17 76 71 49 11 3 Gun 141 | . 8 15 . 10 76 17 4 8 3 Cannon 102 | . . . . . . 54 45 3 . Launcher 8 | . . 1 . 7 . . . . . Special . | . . . . . . . . . . Kinetic 62 | . . . . . 41 3 15 . 3 Thermal 96 | . . . . . . 54 34 8 . Explosive 8 | . . 1 . 7 . . . . . Electromagnetic 85 | . 8 15 . 10 35 14 . 3 . Robot Hit Streak 11 | . 3 5 . 4 11 9 11 5 4 Robot Miss Streak 7 | . 1 1 . 1 3 2 1 2 7 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 207 | . 4 7 . 9 66 63 43 8 7 Core Hits 99 | . 4 4 . 16 27 24 19 2 3 Critical Kills 4 | . . . . . 1 3 . . . Critical Parts Destroyed 7 | . . . . . 3 4 . . . Critical Strikes 13 | . . . . . 4 7 2 . . Meltdown 1 | . . . . . . 1 . . . Blast 1 | . . . . . . . 1 . . Smash 10 | . . . . . 4 6 . . . Sever 1 | . . . . . . . 1 . . Melee Attacks 39 | . . . . . 11 15 9 . 4 Impact 26 | . . . . . 11 15 . . . Slashing 13 | . . . . . . . 9 . 4 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . 1 . . . 1 Damage Inflicted 5782 | . 89 77 . 586 1622 1740 1363 161 144 Guns 1525 | . 54 77 . 58 935 152 53 152 44 Cannons 2024 | . . . . . . 1079 936 9 . Explosions 782 | . 35 . . 528 219 . . . . Melee 1451 | . . . . . 468 509 374 . 100 Ramming . | . . . . . . . . . . Kinetic 950 | . . . . . 564 16 326 . 44 Thermal 2241 | . 35 . . 93 219 1079 663 152 . Explosive 435 | . . . . 435 . . . . . Electromagnetic 705 | . 54 77 . 58 371 136 . 9 . Impact 977 | . . . . . 468 509 . . . Slashing 474 | . . . . . . . 374 . 100 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . . Average Corruption 1 | . . . . . . 1 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . . 3 . . . Heat Flow Errors 2 | . . . . . . 2 . . . Misfires 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 374 | . . . . 52 164 126 32 . . Projectiles 5 | . . . . . . 5 . . . Explosions 52 | . . . . 52 . . . . . Melee 317 | . . . . . 164 121 32 . . Knockbacks 2 | . . . . . 1 1 . . . Impact 2 | . . . . . 1 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 86 | . . 30 . 56 . . . . . Shots 4 | . . 1 . 3 . . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . Kicked 1 | . . . . . . . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 660 | . 36 217 . 45 336 660 584 459 . Average Temperature 170 | . 20 101 . 15 176 181 195 202 . Received Heat Transfer 1327 | . . 160 . 45 450 294 294 . 84 Effects 27 | . . . . . 6 13 8 . . Shutdowns 9 | . . . . . 1 4 4 . . Energy Bleed 5 | . . . . . 2 1 2 . . Interference 5 | . . . . . 3 2 . . . Short Circuit 2 | . . . . . . 1 1 . . Damage (minor) 1 | . . . . . . . 1 . . Damage (major) 4 | . . . . . . 4 . . . Damage (core) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 6 | . . . . . 4 2 . . . Combat Hostiles 4 | . . . . . 2 2 . . . Parts Fried 7 | . . . . . 5 2 . . . Impact Corruptions 10 | . . . . . 5 5 . . . Robots Melted 2 | . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Melted 6 | . . . . 1 . 5 . . . Heat Transferred 3014 | . 50 . . 150 150 1517 925 222 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 1 . . 1 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 95 | 100 100 100 . 29 100 100 100 100 100 Level 1 4 | . . . . 70 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 318 | . 97 28 . 318 184 134 159 21 30 Initial 78 | . . 28 . . 78 . 26 21 . Average 50 | . 22 4 . 229 95 47 26 3 1 Influence Increases 1764 | . 107 5 . 398 341 494 374 . 45 Destroy 0b10 Robot/C 1140 | . 60 . . 260 260 340 200 . 20 Destroy 0b10 Robot/NC 65 | . 5 . . . 20 20 20 . . Destroy Leader 280 | . 12 . . 40 46 124 48 . 10 Disable Machine 63 | . 9 . . 45 . 9 . . . Destroy Structure 51 | . 6 5 . 38 . 1 1 . . Lose Combat Pursuer 165 | . 15 . . 15 15 . 105 . 15 Influence Decreases 1764 | . 20 92 . 160 579 430 363 75 45 Entered New Map 311 | . . 59 . . 160 . 38 54 . Time Decay 1124 | . 20 33 . 130 255 420 200 21 45 Lost Part 205 | . . . . 30 40 10 125 . . Purge Threat 124 | . . . . . 124 . . . . Squads Dispatched 12 | . 1 . . . 1 5 2 . 3 Investigation 2 | . 1 . . . . . . . 1 Extermination 5 | . . . . . . 2 1 . 2 Reinforcement 5 | . . . . . 1 3 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 7 | . 1 . . 1 2 1 2 . . Communications Jammed 39 | . . . . . 3 . 36 . . Distress Signals 39 | . . . . . 3 . 36 . . Times Spotted 106 | . 5 2 . 13 20 22 33 6 5 Peak Tracking Total 7 | . 3 2 . 4 6 3 7 6 4 Tactical Retreats 6 | . 1 . . 1 1 . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 6 | . 1 . . . 1 . 1 . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 7 | . 1 . . 5 . 1 . . . Max in Single Turn 2 | . 1 . . 2 . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 13 | . 3 . . . 2 5 2 . 1 Terminals 10 | . 3 . . . 2 4 1 . . Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 18 | . 5 . . . 4 6 2 . 1 Successful 12 | . 4 . . . 2 3 2 . 1 Failed 6 | . 1 . . . 2 3 . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . 3 . . . 3 2 1 . . Terminals 15 | . 5 . . . 4 5 1 . . Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 4 . . . 2 2 1 . . Record 2 | . 2 . . . . . . . . Open DSF 2 | . . . . . . 2 . . . Alert Level 2 | . 1 . . . 1 . . . . Unreport Threat 2 | . . . . . 1 . 1 . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 . . . Scan Component 1 | . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 2 . . . 1 2 . . 1 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . . . . . 11 . Total Damage 185 | . . . . . . . . 185 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Active Infowar (turns) 2069 | . . . . . 437 1153 479 . . Jamming 2069 | . . . . . 437 1153 479 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 3904 | 56 168 234 29 264 553 1153 805 162 480 Spaces Moved 2366 | 44 175 258 36 250 233 568 280 131 391 Core 79 | 17 . . . . . . 62 . . Treads 773 | . . . . . 77 568 128 . . Legs 40 | 8 . . . . . . 32 . . Wheels 1474 | 19 175 258 36 250 156 . 58 131 391 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 90 160 101 101 105 Average Speed 131 | 75 80 80 80 88 148 162 240 103 105 Slowest Speed 950 | 120 80 80 80 95 245 240 950 120 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 4 49 40 8 53 26 16 12 77 13 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . 2 . 2 . . . . . Spaces Dug 5 | . . 5 . . . . . . . Terrain Destroyed 56 | . 5 5 . 44 . 1 1 . . Melee . | . . . . . . . . . . Projectile 2 | . . . . . . 1 1 . . AOE 54 | . 5 5 . 44 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Total 2858 | 62 197 268 35 276 355 709 356 149 451 Wait 111 | 4 . . . . 27 40 15 6 19 Move 2358 | 43 174 257 35 249 232 567 280 130 391 Hop . | . . . . . . . . . . Pick Up 88 | 7 8 . . 3 19 21 10 4 16 Fast Attach 16 | 5 3 . . 1 5 1 . . 1 Attach 47 | 1 . . . 3 7 8 19 5 4 Detach 2 | . . . . . . 1 . . 1 Swap 14 | 2 . 2 . 4 1 4 . . 1 Drop 43 | . 8 . . 5 4 19 3 . 4 Fire 133 | . 4 9 . 11 50 33 19 4 3 Melee 37 | . . . . . 10 15 9 . 3 Ram . | . . . . . . . . . . Kick 1 | . . . . . . . 1 . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Met a group of wandering Federalists 175 | -10/Materials | Discovered new exit (range 12) 205 | -10/Materials | Discovered new exit (range 16) 225 | -10/Materials | Entered Mines 244 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 245 | -10/Mines | Discovered new exit (range 5) 304 | -10/Mines | Build established: Mutant 383 | -10/Mines | Excavation squad dispatched 383 | -10/Mines | A large section of the Mines collapsed 459 | -10/Mines | Entered Exiles 476 | -10/Exiles | Discovered new exit (range 15) 488 | -10/Exiles | Entered Mines 489 | -9/Mines | Assembled infested the area 494 | -9/Mines | Assisted by a Guerilla fighting off Assembled 708 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 713 | -9/Mines | Found Scrap Suit 747 | -9/Mines | Discovered new exit (range 3) 752 | -9/Mines | Entered Materials 752 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 753 | -8/Materials | Identified exit to Storage 753 | -8/Materials | Discovered exit to Storage (range 8) 986 | -8/Materials | Destroyed 8 combat bots 1057 | -8/Materials | Lost 3 parts (1p1n1w) 1235 | -8/Materials | Discovered new exit (range 16) 1305 | -8/Materials | Entered Factory 1305 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2442 | -7/Factory | Discovered new exit (range 7) 2458 | -7/Factory | Entered another Factory area 2458 | -6/Factory | Evolved 2 slots: Utility x2 2723 | -6/Factory | Lost 4 parts (1p2n1u) 2724 | -6/Factory | Spotted B-75 Beast 2874 | -6/Factory | Lost 9 parts (2p2n2u3w) 3104 | -6/Factory | Core integrity fell below 50% 3199 | -6/Factory | Lost 5 parts (2u3w) 3256 | -6/Factory | Core integrity fell below 20% 3263 | -6/Factory | Sucked down chute 3263 | -6/Factory | Entered Waste 3264 | -6/Waste | Met a frightened Derelict 3295 | -6/Waste | Spotted C-40 Crusher 3315 | -6/Waste | Spotted C-40 Crusher 3364 | -6/Waste | Spotted C-40 Crusher 3365 | -6/Waste | Spotted C-40 Crusher 3378 | -6/Waste | Spotted C-40 Crusher 3386 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3406 | -6/Waste | Spotted C-40 Crusher 3410 | -6/Waste | Discovered new exit (range 16) 3417 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3425 | -6/Waste | Entered Factory 3905 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Field strength at 90. Field strength at 80. Field strength at 70. Field strength at 60. Field strength at 50. Field strength at 40. Field strength at 30. Field strength at 20. Field strength at 10. Stasis field depleted. U-05 Engineer lays Concrete. K-01 Serf cleans the Assembly Bed. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. U-05 Engineer lays Concrete. Construction Platform disabled. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6S. Map ----- +----------------------------------------------------+ | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# """"""""" #????????????????????????????? | | ???????# """"""""" ?????????????????????????????? | | ???????# """"""""" #????????????????????????????? | | ???????# """"""""" #????????????????????????????? | | ???????# """"""""" #????????????????????????????? | | ???????# """"""""" #????????????????????????????? | | ???????# #????????????????????????????? | | ############+###################???????????????? | | ??????????????? | | ??????????????? | | ?????????????? | | ???????????? | | ???????????? | | #####################+###########??????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# """""""p #??????????????????# | | ???????????????# """"""" #??????????????????# | | ???????????????# """"""" #????????########### | | ???????????????# """""" #????????# # | | ???????????????# @ #????????# # | | ???????????????# """"""" #????????# # | | ???????????????# """"""" #????????# # | | ???????????????# """"""" #????????# # | | ???????????????# """"""" #????????# # | | ???????????????# #????????# + | | ???????????????######+########???????# # | | ???????????????????# #?????####+######## | | ???????????????????# ####### #???# | | ???????????????????# ##### | | ???????????????????# | | ???????????????????# " T | | ???????????????????# | | ???????????????????# ##### | | ???????????????????# ####### #???### | | ???????????????????# #?????#########?????? | | ???????????????????###########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 26 Energy Capacity 690 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 14 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Novice Programmer Total Silence Challenges ------------ None Game ------ Seed RapidGunScythe Manual? 0 Play Time 01:01:41 Cumulative 15.7 hours Start 2025.05.15 @ 23:42:24 End 2025.05.16 @ 00:41:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4f38ad15-81ac-493d-95de-01a07f43a2d0