Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 00:35:42 Player: Brionna Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1247) 1247 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 5797 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 496 Met Imprinter 300 Was Imprinted 300 Friendly Fire -84 Cogmind --------- Core Integrity 0/850 Matter 144/300 Energy 64/100 System Corruption 10% Temperature Cool (67) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Large Matter Pod (0) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Small Storage Unit Large Battery Improved Sensor Array Advanced Signal Interpreter Launcher Guidance Computer > --- WEAPON ----------- Heavy Plasma Cannon Gauss Rifle Gauss Rifle Slug Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Advanced Heat Sink Phasing AFG Shock Rifle [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Improved Surge Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Launcher Guidance Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . 1 . . . . Propulsion 2 | . . . . . . 2 Utility 3 | . . . . . . 3 Weapon 2 | . . 1 . . . 1 Parts Attached 47 | 6 2 6 . 3 6 24 Power 4 | 1 . 1 . . . 2 Engine 4 | 1 . 1 . . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 1 2 . . . 11 Treads . | . . . . . . . Leg 14 | 2 1 2 . . . 9 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 11 | 1 1 1 . 1 2 5 Device 6 | . 1 1 . 1 2 1 Storage 2 | 1 . . . . . 1 Processor 3 | . . . . . . 3 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | 2 . 2 . 2 4 6 Energy Gun 2 | 1 . . . . . 1 Energy Cannon 5 | . . . . 1 2 2 Ballistic Gun 5 | 1 . 1 . 1 . 2 Ballistic Cannon 2 | . . . . . 1 1 Launcher 2 | . . 1 . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 31 | . 1 1 . . 11 18 Power 4 | . . . . . 2 2 Propulsion 11 | . 1 1 . . 1 8 Utility 5 | . . . . . 2 3 Weapon 11 | . . . . . 6 5 Highest Loss Streak 10 | . 1 1 . . 8 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 91 97 100 100 90 72 Engine 17 | . 14 22 22 22 18 4 Leg 20 | . 26 20 22 22 20 18 Device 9 | . 8 11 11 11 9 5 Storage 11 | . 14 11 11 11 11 11 Processor 2 | . . . . . . 12 Energy Gun 8 | . 14 11 11 11 8 . Energy Cannon 2 | . . . . . 4 4 Ballistic Gun 9 | . 14 10 11 11 8 5 Ballistic Cannon 1 | . . . . . 1 5 Launcher 6 | . . 11 11 11 7 . Peak Build Rating 60 | 6 9 14 14 29 30 60 Average Rating 22 | 4 7 11 14 17 26 42 On Entrance 11 | . 6 9 14 14 29 10 Naked Turns . | . . . . . . . Heaviest Build 56 | 13 14 21 21 42 44 56 Greatest Support 70 | 20 20 30 30 30 30 70 Greatest Overweight (x) 3 | . 1 2 . 1 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 8 Average Carried 6 | 2 5 6 7 7 6 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 6 8 8 7 4 5 Class Distribution -------------------- 69% | Gunner 20% | Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1158 | 212 89 158 . 95 160 444 Remotely . | . . . . . . . Salvage Created 1151 | . 276 222 . . 72 581 Parts 74 | . 11 38 . . 1 24 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 3 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . 10 . Prevented 3 | . . . . . 3 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 29 | . 6 15 . . 1 7 Guns 8 | . 6 2 . . . . Cannons 6 | . . . . . 1 5 AOE 15 | . . 13 . . . 2 Classes Destroyed 10 | . 3 5 . . 1 1 Worker 5 | . . 2 . . . 3 Builder 5 | . . 2 . . . 3 Recycler 2 | . 1 . . . . 1 Operator 1 | . . 1 . . . . Watcher 4 | . . 3 . . . 1 Swarmer 15 | . 3 11 . . . 1 Grunt 11 | . 3 3 . . . 5 Brawler 1 | . . 1 . . . . Programmer 1 | . . . . . . 1 Behemoth 1 | . . . . . 1 . Best Kill Streak 8 | . 3 8 . . 1 8 Combat Bots Only 6 | . 3 6 . . 1 2 Max Kills in Single Turn 6 | . 2 5 . . 1 6 Gunslinging 1 | . 1 . . . . . Exploded 4 | . . 4 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 318 | . 37 42 . . 75 164 Missed 84 | . 7 10 . . 22 45 Damage Taken 3834 | . 322 292 . . 849 2371 Core 1026 | . 64 39 . . 72 851 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 74 . . . 72 . Volleys Fired 115 | . 26 20 . . 15 54 Largest 4 | . 2 3 . . 3 4 Hottest 194 | . 70 100 . . 166 194 Shots Fired 246 | . 52 55 . . 35 104 Gun 140 | . 52 40 . . 12 36 Cannon 84 | . . . . . 16 68 Launcher 22 | . . 15 . . 7 . Special . | . . . . . . . Kinetic 131 | . 26 20 . . 8 77 Thermal 93 | . 26 20 . . 20 27 Explosive 22 | . . 15 . . 7 . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 10 2 . . 9 6 Robot Miss Streak 11 | . 3 4 . . 11 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 99 | . 29 11 . . 12 47 Core Hits 73 | . 15 27 . . 7 24 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 2 . . . . 1 Burn 2 | . 2 . . . . . Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4495 | . 329 1236 . . 541 2389 Guns 784 | . 319 141 . . 38 286 Cannons 1393 | . . . . . 287 1106 Explosions 2298 | . . 1085 . . 216 997 Melee . | . . . . . . . Ramming 20 | . 10 10 . . . . Kinetic 1206 | . 128 105 . . 68 905 Thermal 1183 | . 191 36 . . 257 699 Explosive 2086 | . . 1085 . . 216 785 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . 1 10 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 5 5 Message Errors 4 | . . . . . 2 2 Matter Fused 2 | . . . . . 2 . Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 160 | . . 10 . . . 150 Projectiles 60 | . . . . . . 60 Explosions 100 | . . 10 . . . 90 Melee . | . . . . . . . Knockbacks 8 | . . . . . . 8 Impact . | . . . . . . . Kinetic 7 | . . . . . . 7 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 34 | . . 34 . . . . Shots 3 | . . 3 . . . . Rammed . | . . . . . . . Targets Rammed 3 | . 2 1 . . . . Kicked 3 | . 2 1 . . . . Crushed . | . . . . . . . Highest Temperature 677 | . 242 165 . . 231 677 Average Temperature 136 | . 62 64 . . 98 228 Received Heat Transfer 607 | . 120 6 . . 63 418 Effects 41 | . . . . . . 41 Shutdowns 8 | . . . . . . 8 Energy Bleed 6 | . . . . . . 6 Interference 8 | . . . . . . 8 Matter Decay 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Damage (minor) 5 | . . . . . . 5 Damage (major) 7 | . . . . . . 7 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 4 . . . . . Heat Transferred 2158 | . 703 111 . . 444 900 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 763 | . 190 461 169 . . 763 Initial 169 | . . 79 169 . . . Average 328 | . 102 319 169 . . 477 Maximum Alert Level 3 | . . 2 . . . 3 Low Security (%) 39 | 100 100 19 100 . . 14 Level 1 11 | . . 30 . . . 4 Level 2 44 | . . 50 . . . 69 Level 3 4 | . . . . . . 10 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 2 . . . 5 Investigation 2 | . . . . . . 2 Extermination 2 | . . . . . . 2 Reinforcement 5 | . 2 2 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 12 17 . . 8 26 Peak Tracking Total 6 | . 4 6 . . 4 6 Tactical Retreats 4 | . 1 . . . . 3 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 30 | . . 7 . . . 23 Max in Single Turn 14 | . . 2 . . . 14 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 6 | . 3 2 . . . 1 Terminals 4 | . 2 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 13 | . 6 6 . . . 1 Successful 5 | . 2 3 . . . . Failed 7 | . 4 2 . . . 1 Catastrophic 2 | . 1 1 . . . . Database Lockouts 1 | . . 1 . . . . Manual 3 | . . . . 3 . . Terminals 10 | . 4 6 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 4 | . 1 3 . . . . Record 3 | . . 3 . . . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Recycle Component 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 1 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 3 Highest-Rated Group 150 | . . . . 150 150 111 Highest-Rated Ally 38 | . . . . 38 38 38 Total Orders . | . . . . . . . Ally Attacks 108 | . . . . . 44 64 Total Damage 1706 | . . . . . 804 902 Kills 17 | . . . . . 8 9 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 3885 | 57 272 528 112 881 1352 683 Spaces Moved 2427 | 38 150 311 90 704 733 401 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs 2314 | 32 150 311 90 704 733 294 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 107 | . . . . . . 107 Fastest Speed 50 | 50 120 120 120 120 120 67 Average Speed 138 | 108 124 142 120 122 174 109 Slowest Speed 260 | 120 190 260 120 190 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 3 33 32 21 79 79 11 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 2 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 171 | . . 58 . . 18 95 Melee . | . . . . . . . Projectile 12 | . . . . . 1 11 AOE 159 | . . 58 . . 17 84 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 2743 | 53 189 352 94 723 776 556 Wait 88 | . 3 3 3 10 21 48 Move 2421 | 37 149 310 89 703 732 401 Hop . | . . . . . . . Pick Up 53 | 10 6 8 1 3 2 23 Fast Attach 3 | . . . . . . 3 Attach 40 | 6 2 6 . 2 5 19 Detach 3 | . . 1 . . . 2 Swap 4 | . . . . 1 1 2 Drop 13 | . 1 3 1 4 . 4 Fire 115 | . 26 20 . . 15 54 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . 2 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 379 | -9/Materials | Central database locked down 629 | -9/Materials | Build established: Gunner 763 | -9/Materials | Discovered new exit (range 7) 858 | -9/Materials | Entered Mines 863 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 956 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 970 | -9/Mines | Entered Zion 1276 | -7/Zion | Met Imprinter 1300 | -7/Zion | Imprinted 1302 | -7/Zion | Declared Zion's savior 1402 | -7/Zion | Learned Factory stockpile data 1760 | -7/Zion | Discovered new exit (range 16) 1793 | -7/Zion | Found Prototype Device 1795 | -7/Zion | Identified Phasing AFG 1851 | -7/Zion | Entered Proximity Caves 1851 | -6/Proximity Caves | Accompanied by 4 allies 2562 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2705 | -6/Proximity Caves | Learned Factory garrison access intel 3002 | -6/Proximity Caves | Spotted B-75 Beast 3031 | -6/Proximity Caves | Destroyed B-75 Beast 3061 | -6/Proximity Caves | Lost 8 parts (2p1n2u3w) 3069 | -6/Proximity Caves | Discovered new exit (range 8) 3203 | -6/Proximity Caves | Entered Factory 3203 | -6/Factory | Accompanied by 3 allies 3203 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 3205 | -6/Factory | Loaded intel: 4 garrison access locations 3341 | -6/Factory | Build established: Mutant 3673 | -6/Factory | Core integrity fell below 50% 3710 | -6/Factory | Lost 3 parts (1p2n) 3846 | -6/Factory | Core integrity fell below 20% 3857 | -6/Factory | Lost 10 parts (1p1n3u5w) 3869 | -6/Factory | System corruption reached 10% 3886 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired Flexi-carbon Leg. Shock Rifle destroyed. 4JF%DF&#,WK>Z|%PVSK=I/TU2EO S-27 Virus destroyed. K-01 Serf cleans the Subcomponent Replicator. Acquired Lrg. Matter Pod. Carbon-fiber Leg destroyed. Imp. VSS Leg destroyed. 7ZQH0 N:DDI,3:N=SI#D>MC4 [Achievement: System Compromised] Acquired Adv. Assault Cannon. P-60 Hacker knocked back. Imp. VSS Leg destroyed. L-41 Fighter knocked back. Imp. VSS Leg destroyed. Critical hit (Burn: +37). L-41 Fighter Microactuators blasted off. Adv. Assault Cannon severed. System corrupted: Heat flow error (+132). L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????# "????????????? | | ???????????????????????????????# ""?? ????????? | | ???????????????????????????????# "" ?????????? | | ??????????? ?????????????????# "" ?????????? | | ????????? ?????????????????# ?????????? | | ????????# ?????????????????# ??????????? | | ????????# ?????????????????# #??????????? | | ????????# ?????????????????# #??????????? | | ????????# ?????????????????# % #??????????? | | ????????# #????????????????# #???#??????? | | ????????# "????????????????# % #?? #??????? | | ????????# ##########???????# #? =#??????? | | ????????# # ! *######### # ???????? | | ????????# # """"%/ # #??????? | | ????????# # ^""""=###### ##?????????? | | ????????# # """" ######/###+### ##?????????? | | ????????# # """" ##@!% # #??????????? | | ????????# # ] """"!## gpg # #??????????? | | ????????# " """ !## ""T"" # #??????????? | | ????????+ /% """" ## """"" # #??????????? | | ????????# #[ ## # #??????????? | | ????????# #######################+########???? | | ????????# #?????????????????# # #???? | | ????????# #?????????????????# """" # ##### | | ????????# #?????????????????# ""R" + | | ????????# #?????????????????# "" " # | | ????????+ +?????????????????# # """ | | ????????# #?????????????????#] ## "T | | ????????# ??????????????##########+## """ !!] | | ????????# ??????????????# + !!] | | ????????# ??????????????# """"""" # !! | | ????????# ??????????????# """""" # ###### | | ????????# ??????????????# """"" # #????? | | ????????? ??????????????# ! """" = [# #????? | | ??????????? ??????????????# [# #????? | | ????????????????????????????# !! " #????? | | ????????????????????????????############# #?#### | | ??""G""?????????????????????????????????# #?# | | ???"?"??????????????????????????????????# #?# " | | ????????????????????????????????????????# #?# " | | ????????????????????????????????????????# ### " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 31 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Launcher Accuracy 20 Item Schematics ----------------- Power Maul | -7/Zion | Archive Drone Bay | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Force Field | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Focal Shield | -7/Zion | Archive Recalibrator | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy It Was An Accident, I Swear System Compromised Challenges ------------ None Game ------ Seed MultinovaTripodGreatsword Manual? 0 Play Time 00:42:47 Cumulative 3.1 hours Start 2024.08.11 @ 23:52:00 End 2024.08.12 @ 00:35:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c58bcd13-7d8a-440c-b1c0-c06231063f33