Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.17 @ 19:51:42 // Winter2019/RPGLIKE Player: Cookie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (971) 971 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 2915 Bonus ------- High Alert Combat Kills 29 Cogmind --------- Core Integrity 0/650 Matter 268/300 Energy 400/400 System Corruption 0% Temperature Cool (67) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (3) -------- Heavy Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- Particle Gun High-powered Shotgun > --- INVENTORY (1) ---- Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Visual Processing Unit > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Rocket Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Heat Sink Processor Visual Processing Unit Hackware Hacking Suite Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 7 | 5 . 2 . Power 2 | 1 . 1 . Propulsion 2 | 1 . 1 . Utility 2 | 2 . . . Weapon 1 | 1 . . . Parts Attached 33 | 6 6 12 9 Power 9 | 2 . 4 3 Engine 6 | 2 . 3 1 Core 3 | . . 1 2 Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads . | . . . . Leg 4 | 2 . 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 4 . 3 Device 3 | . 1 . 2 Storage . | . . . . Processor 3 | . 3 . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 2 7 2 Energy Gun 5 | 2 1 1 1 Energy Cannon 2 | . . 2 . Ballistic Gun 3 | . . 2 1 Ballistic Cannon 1 | . . 1 . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 91 | . 78 96 98 Engine 16 | . 22 15 12 Core 6 | . . 7 14 Leg 25 | . 22 26 27 Device 7 | . 1 9 11 Processor 15 | . 11 18 14 Energy Gun 6 | . 12 4 2 Energy Cannon 2 | . . 1 14 Ballistic Gun 4 | . . 6 . Ballistic Cannon 3 | . . 5 . Launcher 3 | . 8 1 . Naked Turns . | . . . . Heaviest Build 29 | 13 18 29 29 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 1 | . . 1 1 Average Capacity . | . . . 1 Most Carried 1 | . . 1 1 Average Carried . | . . . 1 Final Capacity 1 | . . 1 1 Final Carried 1 | . . 1 1 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 835 | 260 60 366 149 Remotely . | . . . . Salvage Created 1107 | . 211 578 318 Parts 91 | . 15 53 23 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 30 | . 5 17 8 Guns 19 | . 5 12 2 Cannons 10 | . . 4 6 AOE 1 | . . 1 . Classes Destroyed 9 | . 3 6 . Builder 2 | . . 2 . Tunneler 1 | . . 1 . Hauler 1 | . . 1 . Recycler 1 | . 1 . . Operator 2 | . 1 . 1 Watcher 2 | . . 2 . Swarmer 11 | . . 6 5 Grunt 15 | . 5 7 3 Sentry 4 | . . 4 . Best Kill Streak 7 | . 3 7 6 Combat Bots Only 6 | . 2 4 6 Max Kills in Single Turn 4 | . 1 4 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1409 | . 212 631 566 Core 1169 | . 165 500 504 Absorbed by Shields . | . . . . Redirected to Core 805 | . 165 441 199 Core Remaining (%) 90 | 100 96 75 . Volleys Fired 85 | . 18 47 20 Largest 2 | . 2 2 2 Hottest 136 | . 78 95 136 Shots Fired 149 | . 24 87 38 Gun 81 | . 18 55 8 Cannon 59 | . . 29 30 Launcher 9 | . 6 3 . Special . | . . . . Kinetic 64 | . . 61 3 Thermal 40 | . . 5 35 Explosive 9 | . 6 3 . Electromagnetic 36 | . 18 18 . Robot Hit Streak 13 | . 3 13 6 Robot Miss Streak 6 | . 2 6 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 100 | . 14 64 22 Core Hits 53 | . 9 33 11 Critical Hits 4 | . . 1 3 Critical Kills 4 | . . 1 3 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2426 | . 549 1491 386 Guns 931 | . 195 677 59 Cannons 710 | . . 383 327 Explosions 762 | . 335 427 . Melee . | . . . . Ramming 23 | . 19 4 . Kinetic 823 | . . 792 31 Thermal 451 | . 38 58 355 Explosive 724 | . 297 427 . Electromagnetic 405 | . 195 210 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Effects 2 | . . 2 . Heat Flow Errors 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 29 | . . 17 12 Projectiles 12 | . . . 12 Explosions 17 | . . 17 . Melee . | . . . . Knockbacks 4 | . . 4 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary 1 | . . 1 . Self-Inflicted Damage 106 | . 106 . . Shots 3 | . 3 . . Rammed 1 | . . 1 . Targets Rammed 5 | . 3 2 . Kicked 4 | . 3 1 . Crushed . | . . . . Highest Temperature 700 | . 182 231 700 Average Temperature 156 | . 80 49 335 Received Heat Transfer 378 | . 60 201 117 Effects 42 | . . . 42 Shutdowns 15 | . . . 15 Energy Bleed 3 | . . . 3 Interference 5 | . . . 5 Matter Decay 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (major) 13 | . . . 13 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 864 | . 50 148 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 451 | . 190 451 405 Average Influence 229 | . 94 296 297 Maximum Alert Level 2 | . . 2 2 Low Security (%) 41 | 100 100 15 12 Level 1 45 | . . 60 84 Level 2 13 | . . 23 3 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 1 3 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 7 23 12 Peak Tracking Total 8 | . 3 8 5 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 2 | . 2 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 2 5 . Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 8 20 . Successful 17 | . 3 14 . Failed 11 | . 5 6 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 14 | . 7 7 . Terminals 28 | . 8 20 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 3 14 . Record 1 | . 1 . . Prototype ID Bank 3 | . 1 2 . Terminal Index 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . . 1 . Disarm Traps 1 | . . 1 . Dispatch Records 3 | . 1 2 . Security Status 1 | . . 1 . Transport Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 3 | . 2 1 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1264 | 57 336 707 164 Spaces Moved 657 | 42 221 335 59 Core 3 | 3 . . . Treads . | . . . . Legs 654 | 39 221 335 59 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 115 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 40 40 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 74 | . 35 39 . Melee . | . . . . Projectile 1 | . . 1 . AOE 73 | . 35 38 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 978 | 47 265 550 116 Wait 153 | . 8 127 18 Move 654 | 41 220 334 59 Hop . | . . . . Pick Up 1 | . . 1 . Fast Attach 30 | 6 6 9 9 Attach . | . . . . Detach . | . . . . Swap 3 | . . 3 . Drop 19 | . 3 7 9 Fire 85 | . 18 47 20 Melee . | . . . . Ram . | . . . . Kick 5 | . 3 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 28 | . 7 20 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 20) 394 | -10/Materials | Entered another Materials area 396 | -9/Materials | Reached level 2 406 | -9/Materials | Upgraded with Propulsion slot (x1) 580 | -9/Materials | Reached level 3 617 | -9/Materials | Upgraded with Power slot (x1) 997 | -9/Materials | Discovered new exit (range 20) 1048 | -9/Materials | Reached level 4 1057 | -9/Materials | Build established: Scavenger-Mutant 1071 | -9/Materials | Discovered new exit (range 6) 1101 | -9/Materials | Entered another Materials area 1103 | -8/Materials | Reached level 5 1150 | -8/Materials | Garrison activated, responded to threat 1154 | -8/Materials | Core integrity fell below 50% 1196 | -8/Materials | Core integrity fell below 20% 1265 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01196_ Power failure, Lgt. Nuclear Core shutdown. 01196_ Overheating: Core damaged (-117). 01198_ Discarded Visual Processing Unit. 01199_ Acquired Imp. Heat Sink. 01212_ Dropped Imp. Ion Engine. 01217_ Acquired Hvy. Ion Engine. 01218_ Dropped Lgt. Nuclear Core. 01220_ Acquired Lgt. Nuclear Core. 01221_ Dropped Broken Adv. Beam Cannon. 01223_ Acquired Particle Gun. 01224_ Acquired 50 matter. 01229_ O-16 Technician suffers critical hit. 01229_ O-16 Technician destroyed. 01233_ Dropped Imp. Heat Sink. 01235_ Acquired Hacking Suite. 01246_ Dropped Adv. Beam Cannon. 01250_ S-10 Pest emerges from the garrison. 01251_ Acquired Hpw. Shotgun. 01251_ K-01 Serf collects debris. 01257_ S-10 Pest destroyed. 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Upgrades 12 | 6 . 6 . Power Slot 2 | 1 . 1 . Propulsion Slot 2 | 1 . 1 . Utility Slot 2 | 2 . . . Weapon Slot 1 | 1 . . . Core Integrity 1 | . . 1 . Inventory Capacity 1 | . . 1 . Hack Attack % 3 | 1 . 2 . Protomatter Created 288 | . 103 181 4 Integrity Restored 532 | . 146 374 12 Core 517 | . 146 359 12 Parts 15 | . . 15 . Protomatter Decayed 22 | . 17 5 . Game ------ Seed IntegratedChainBattery Manual? 0 Play Time 00:25:21 Cumulative 28.7 hours Start 2020.01.17 @ 19:26:49 End 2020.01.17 @ 19:51:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed41f3da-3f3a-4e99-8b5c-13201226c332