Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.18 @ 16:36:57 Player: Boatmurdered Result: Destroyed by as-42665 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (439) 439 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 989 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Seismic Detector > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (5) ---- Light Treads Light Treads Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Seismic Detector Light Armor Plating Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 10 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 3 | 1 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 4 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power 1 | . 1 . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 9 | 2 10 9 Power . | . . 1 Propulsion 2 | . 2 3 Utility 1 | . 1 1 Weapon 4 | 1 4 4 Tool/Special . | . . . Unused Backups 13 | . 4 9 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 8 | . 3 5 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 99 78 Engine 13 | . 13 7 Treads 27 | . 27 28 Device 13 | . 13 14 Storage 13 | . 14 7 Ballistic Gun 27 | . 28 21 Peak Build Rating 8 | 7 8 8 Average Rating 7 | 5 7 4 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 29 | . . 29 Naked Turns . | . . . Heaviest Build 50 | 15 50 50 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 16 7 Most Carried 15 | 4 15 14 Average Carried 9 | 2 10 6 Final Capacity 20 | 8 20 5 Final Carried 14 | 4 14 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 797 | 378 416 3 Remotely . | . . . Salvage Created 1008 | 320 688 . Parts 74 | 34 40 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 5 | . 5 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 11 | . 11 . Guns 11 | . 11 . Classes Destroyed 7 | 3 4 . Worker 2 | 2 . . Tunneler 9 | 9 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Watcher 3 | . 3 . Swarmer 4 | . 4 . Grunt 7 | . 7 . Best Kill Streak 8 | 8 5 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 144 | . 109 35 Missed 36 | . 29 7 Hits 108 | . 80 28 Melee 5 | . . 5 Projectile 103 | . 80 23 Critical Strikes 2 | . 1 1 Damage Taken 1190 | . 750 440 Core 251 | . 124 127 Absorbed by Shields . | . . . Regen/Repaired (Parts) 180 | . 180 . Core Remaining (%) 100 | 100 . . Volleys Fired 68 | 18 50 . Largest 2 | 2 2 . Hottest 40 | 40 40 . Shots Fired 133 | 36 97 . Gun 133 | 36 97 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 133 | 36 97 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 4 11 . Robot Miss Streak 4 | 2 4 . Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 86 | 22 64 . Core Hits 45 | 12 32 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1181 | 277 885 19 Guns 1161 | 277 884 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 20 | . 1 19 Kinetic 1161 | 277 884 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 7 | . . 7 Shots . | . . . Rammed 6 | . 1 5 Targets Rammed 6 | . 1 5 Kicked . | . . . Crushed . | . . . Highest Temperature 2 | . 2 . Average Temperature 2 | . 2 . Received Heat Transfer 339 | . 159 180 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 122 | 10 122 31 Initial 31 | . . 31 Average 27 | 2 31 21 Influence Increases 459 | 60 399 . Destroy 0b10 Robot/C 220 | . 220 . Destroy 0b10 Robot/NC 95 | 60 35 . Destroy Leader 50 | . 50 . Successful Hack 33 | . 33 . Select Force Hacks 60 | . 60 . Destroy Structure 1 | . 1 . Influence Decreases 448 | 60 319 69 Entered New Map 49 | . . 49 Time Decay 369 | 60 309 . Lost Part 20 | . 10 10 Lost Ally 10 | . . 10 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 19 22 Peak Tracking Total 20 | . 7 20 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 32 . Successful 18 | . 18 . Failed 13 | . 13 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 22 | . 22 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations 8 | . 8 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 3 | . 3 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 12 | . 12 . Terminals 8 | . 8 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Reject 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 62 | . 62 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders 2 | . 2 . STAY 1 | . 1 . FOLLOW 1 | . 1 . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2041 | 63 1961 17 Seismic 2041 | 63 1961 17 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2305 | 289 1999 17 Spaces Moved 788 | 85 688 15 Core 26 | 12 . 14 Treads 762 | 73 688 1 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 204 | 148 214 62 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 5 94 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 3 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1348 | 208 1116 24 Wait 436 | 95 341 . Move 786 | 84 687 15 Hop . | . . . Pick Up 19 | 4 15 . Fast Attach 9 | 7 2 . Attach 2 | . 1 1 Detach . | . . . Swap 10 | . 10 . Drop 12 | . 9 3 Fire 68 | 18 50 . Melee . | . . . Ram 5 | . . 5 Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: Mat / Exi) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 290 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 16) 825 | -10/Materials | Discovered new exit (range 9) 1017 | -10/Materials | Discovered new exit (range 16) 1080 | -10/Materials | Central database locked down 1243 | -10/Materials | Discovered new exit (range 16) 1339 | -10/Materials | Repaired Lgt. Treads 1376 | -10/Materials | Repaired Broken Lgt. Treads 1498 | -10/Materials | Discovered new exit (range 15) 1585 | -10/Materials | Learned location of Subcaves (-10) 1632 | -10/Materials | Identified exit to Subcaves 1668 | -10/Materials | Learned location of 2 exits from Mines 1696 | -10/Materials | Learned Storage stockpile data 1744 | -10/Materials | Loaded intel: 26 non-interactive machine locations 1783 | -10/Materials | Identified exit to Materials 1783 | -10/Materials | Identified exit to Mines 2289 | -10/Materials | Entered Mines 2289 | -10/Mines | Accompanied by 1 ally 2290 | -10/Mines | Assembled infested the area 2290 | -10/Mines | Identified exit to Exiles 2299 | -10/Mines | Core integrity fell below 50% 2304 | -10/Mines | Core integrity fell below 20% 2306 | -10/Mines | Destroyed by as-42665 with Assembled Rifle Last Messages --------------- 02248_ Acquired 14 matter. 02253_ Acquired 4 matter. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 02290_ ALERT: Infestation in the mines, dispatching Demolisher response squad. Loading 2 Mines exits... 02292_ Dropped Ion Engine. 02292_ Dropped Hcp. Storage Unit. 02293_ Technician 1a destroyed. 02293_ Dropped Assault Rifle. 02293_ Core Extractor disabled. 02300_ Knocked back. 02300_ Slammed into as-72052. 02301_ Destabilizing: Core damaged (-7). 02302_ Slammed into as-72052. 02303_ Lgt. Treads destroyed. 02304_ Acquired 3 matter. 02304_ Slammed into as-40498. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????####??????????????????????????????? | | ???## ??????????????????????????????? | | ??## ???????????##?????????????????? | | ??# #?????????? a####??????????????? | | ??# #????????? a ###????????????? | | ???# ##?#######< #????????????? | | ????# ###*aaa a #???????????? | | ?????# [!*aaaaaa ????????????? | | ?????# """!|*a@### #????????????? | | ????## "" a*aa##??????????????????????? | | ???## """%!a##???????????????????????? | | ???# a##????????????????????????? | | ???# ##?????????????????????????? | | ???## #??????????????????????????? | | ????## #??????????????????????????? | | ?????## #??????????????????????????? | | ??????## ##??????????????????????????? | | ???????####???????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 22% | -10/Materials Lgt. Treads | 49% | -10/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionActuatorSegregator Manual? 0 Play Time 00:17:35 Cumulative 89.0 hours Start 2026.10.18 @ 16:16:37 End 2026.10.18 @ 16:36:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 52 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2424c4ff-8af9-498d-bb94-a118c0c63b5d