Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.05.27 @ 18:57:40 Player: greve Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (81) 405 Value Destroyed (3287) 3287 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (907) 907 TOTAL SCORE: 10039 Bonus ------- Follower Combat Kills 180 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -73 Cogmind --------- Core Integrity 282/1000 Matter 53/300 Energy 95/100 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Improved Launcher Guidance Computer Improved Launcher Guidance Computer Improved Launcher Guidance Computer Advanced Field Recycling Unit > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads > --- UTILITY ---------- Coolant Injector Improved Launcher Guidance Computer Improved Launcher Guidance Computer Improved Launcher Guidance Computer Weapon Cycler Improved Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating Advanced Field Recycling Unit > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Magnetic Acceleration Cannon Remote Datajack [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Weapon Cycler Device Weapon Cycler Processor Targeting Computer Hackware Advanced System Shield Protection Layered Medium Armor Plating Weapon High-powered Shotgun Energy Gun Shock Rifle Energy Cannon Neutron Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Slots Evolved 11 | . 1 . . . 4 2 . 2 . . . . 2 Power 1 | . 1 . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 10 | . . . . . 4 2 . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 82 | 7 1 . 1 . 16 1 4 17 3 3 . 1 28 Power 18 | 1 1 . . . 3 1 2 4 1 1 . . 4 Engine 9 | 1 1 . . . . . 2 3 . 1 . . 1 Core 8 | . . . . . 3 1 . 1 . . . . 3 Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 15 | 2 . . . . 4 . . 4 . . . . 5 Treads 9 | 2 . . . . 3 . . 3 . . . . 1 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 5 | . . . . . . . . 1 . . . . 4 Flight 1 | . . . . . 1 . . . . . . . . Utility 23 | 2 . . 1 . 4 . . 4 2 1 . . 9 Device 14 | . . . 1 . 3 . . 4 2 1 . . 3 Storage . | . . . . . . . . . . . . . . Processor 6 | 2 . . . . 1 . . . . . . . 3 Hackware 1 | . . . . . . . . . . . . . 1 Protection 2 | . . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 . . . . 5 . 2 5 . 1 . 1 10 Energy Gun 2 | . . . . . . . 1 . . . . 1 . Energy Cannon 3 | . . . . . . . . 1 . . . . 2 Ballistic Gun 7 | 2 . . . . 4 . . 1 . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . 2 Launcher 3 | . . . . . . . . 2 . . . . 1 Special Weapon 9 | . . . . . 1 . 1 1 . 1 . . 5 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . . . . . . . 3 Parts Lost 35 | . . . . . 1 . 2 12 . 2 . 2 16 Power 9 | . . . . . . . 1 2 . 1 . 1 4 Propulsion 4 | . . . . . . . . 2 . . . . 2 Utility 13 | . . . . . 1 . . 4 . 1 . 1 6 Weapon 9 | . . . . . . . 1 4 . . . . 4 Highest Loss Streak 8 | . . . . . 1 . 2 4 . 2 . 2 8 Average Slot Usage (%) 71 | . 90 100 100 100 92 78 77 57 60 67 68 67 50 Engine 6 | . 15 25 25 25 . . 4 7 6 5 6 6 3 Core 4 | . . . . . 15 14 9 1 3 . . . 3 Treads 10 | . 25 25 25 25 15 14 14 9 . . . . 2 Hover 1 | . . . . . . . . . 6 6 6 6 2 Device 20 | . . . 5 12 28 21 21 16 29 35 37 36 16 Processor 11 | . 25 25 18 12 13 14 14 11 6 2 . . 9 Ballistic Gun 8 | . 25 25 25 25 15 14 5 . 6 6 6 6 . Launcher 1 | . . . . . . . . 4 . . . . 1 Special Weapon 1 | . . . . . . . 3 1 . 4 6 2 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 64 | 9 14 14 22 22 29 21 24 25 29 36 36 39 64 Greatest Support 58 | 40 40 40 40 40 56 56 56 58 28 28 28 28 32 Greatest Overweight (x) 19 | 2 . . . . 1 . . 7 1 1 1 1 19 Average Overweight (x) . | . . . . . . . . . . . 1 . 1 Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 3 2 2 3 3 4 4 4 4 4 4 3 4 4 Average Carried 2 | 1 1 2 2 2 3 3 3 3 3 3 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 2 2 2 3 3 3 3 4 4 3 3 4 . Class Distribution -------------------- 93% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Matter Collected 1948 | 184 30 . . . 463 147 131 82 335 65 . 85 426 Remotely 326 | . . . . . . . . . 136 65 . 85 40 Salvage Created 2549 | 104 214 . . . 344 137 270 371 200 129 . 202 578 Parts 178 | 7 21 . . . 31 7 12 35 12 6 . 7 40 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | 1 . . . . . . . . . . . . 2 Parts Field Recycled 2 | . . . . . . . . . . . . . 2 Retrieved Matter 27 | . . . . . . . . . . . . . 27 Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 60 | . 5 . . . 12 5 6 9 4 2 . 3 14 Guns 34 | . 5 . . . 8 5 6 1 4 2 . 3 . Cannons 8 | . . . . . . . . 1 . . . . 7 AOE 12 | . . . . . 4 . . 7 . . . . 1 Classes Destroyed 14 | 2 3 . . . 4 . 1 2 . . . . 2 Worker 5 | . . . . . . . . 5 . . . . . Builder 1 | . . . . . . . . . . . . . 1 Tunneler 2 | 1 . . . . . . . 1 . . . . . Recycler 2 | 1 . . . . . . . . . . . . 1 Operator 2 | . . . . . 2 . . . . . . . . Watcher 9 | . 2 . . . 2 . . 4 . . . . 1 Swarmer 16 | . 2 . . . 5 2 . . 2 . . 1 4 Grunt 20 | . 3 . . . 3 3 3 3 2 2 . . 1 Duelist 1 | . . . . . 1 . . . . . . . . Sentry 7 | . . . . . 2 . 2 . . . . 1 2 Hunter 3 | . . . . . 1 . . 1 . . . 1 . Programmer 9 | . . . . . . . 1 2 . . . . 6 Behemoth 1 | . . . . . . . . . . . . . 1 Assembled 3 | . . . . . . . . 3 . . . . . Best Kill Streak 8 | 2 3 . . . 5 3 5 8 2 2 . 2 4 Combat Bots Only 5 | . 3 . . . 4 3 5 4 2 2 . 2 4 Max Kills in Single Turn 7 | 1 1 . . . 4 1 1 7 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . 3 . . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Damage Taken 5861 | . 250 . . 60 662 48 522 989 151 63 . 374 2742 Core 1150 | . 8 . . 6 78 . 94 144 33 13 . 56 718 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 94 85 . 86 . . . . 71 . Volleys Fired 209 | 3 18 . . . 23 9 25 27 17 8 . 17 62 Largest 2 | 2 2 . . . 2 2 2 2 1 1 . 2 2 Hottest 143 | 40 40 . . . 50 50 50 90 33 33 . 113 143 Shots Fired 297 | 6 36 . . . 45 18 34 30 17 8 . 32 71 Gun 204 | 6 36 . . . 44 18 32 13 17 8 . 30 . Cannon 50 | . . . . . . . . 6 . . . . 44 Launcher 21 | . . . . . . . . 10 . . . . 11 Special 22 | . . . . . 1 . 2 1 . . . 2 16 Kinetic 193 | 6 36 . . . 44 18 24 5 17 8 . 15 20 Thermal 32 | . . . . . . . . 6 . . . 2 24 Explosive 21 | . . . . . . . . 10 . . . . 11 Electromagnetic 31 | . . . . . . . 8 8 . . . 15 . Robot Hit Streak 38 | 6 12 . . . 38 19 23 14 18 26 . 9 30 Robot Miss Streak 3 | . 2 . . . 1 1 2 3 . . . 1 2 Penetration Max 1 | . . . . . . . . 1 . . . 1 . Secondary Targets 6 | . 2 . . . 1 . 2 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . . 1 . Shots Hit Robots 247 | 6 29 . . . 41 18 29 22 17 8 . 20 57 Core Hits 143 | 3 13 . . . 27 12 16 33 10 4 . 8 17 Critical Hits 18 | . . . . . 1 . . 1 5 5 . 5 1 Critical Kills 7 | . . . . . 1 . . 1 3 2 . . . Critical Parts Destroyed 11 | . . . . . . . . . 2 3 . 5 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7417 | 76 354 . . . 1391 392 616 2153 111 52 . 307 1965 Guns 2921 | 76 354 . . . 925 388 615 93 111 52 . 307 . Cannons 1537 | . . . . . . . . 195 . . . . 1342 Explosions 2951 | . . . . . 466 . . 1862 . . . . 623 Melee . | . . . . . . . . . . . . . . Ramming 8 | . . . . . . 4 1 3 . . . . . Kinetic 3019 | 76 354 . . . 925 388 508 18 111 52 . 81 506 Thermal 1856 | . . . . . . . . 1020 . . . . 836 Explosive 2070 | . . . . . 414 . . 1037 . . . . 619 Electromagnetic 464 | . . . . . 52 . 107 75 . . . 226 4 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 3 3 . . . 4 Average Corruption 1 | . . . . . . . . 1 2 . . . 1 Corruption Purged 3 | . . . . . . . . . 3 . . . . Effects 31 | . . . . . . . . 11 4 . . . 16 Message Errors 15 | . . . . . . . . 7 1 . . . 7 Matter Fused 6 | . . . . . . . . 1 2 . . . 3 Heat Flow Errors 3 | . . . . . . . . 1 . . . . 2 Energy Discharges 6 | . . . . . . . . 1 1 . . . 4 Data Loss (minor) 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 180 | . . . . . . . . 140 . . . . 40 Projectiles 40 | . . . . . . . . 7 . . . . 33 Explosions 140 | . . . . . . . . 133 . . . . 7 Melee . | . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 332 | . . . . . 83 . . 225 . . . . 24 Shots 7 | . . . . . 2 . . 4 . . . . 1 Rammed 4 | . . . . . . 2 1 1 . . . . . Targets Rammed 4 | . . . . . . 2 1 1 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 410 | . 61 . . . 57 29 269 186 32 23 . 410 212 Average Temperature 83 | . 28 . . . 19 13 130 56 15 13 . 151 91 Received Heat Transfer 1269 | . 189 . . . 171 27 342 27 30 45 . 99 339 Effects 3 | . . . . . . . 1 . . . . 2 . Energy Bleed 2 | . . . . . . . 1 . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 3 . . . . . Heat Transferred 1350 | . . . . . . . . 750 . . . . 600 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . 2 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Peak Influence 367 | 10 171 6 . . 224 172 367 235 . . . . 263 Average Influence 70 | 2 77 6 . . 42 54 197 85 . . . . 68 Maximum Alert Level 1 | . . . . . 1 . 1 1 . . . . 1 Low Security (%) 94 | 100 100 100 . 100 96 100 72 90 . . . . 96 Level 1 5 | . . . . . 3 . 27 9 . . . . 3 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . 1 3 . 5 . . . . 4 Investigation 5 | . . . . . . 2 . 3 . . . . . Extermination 5 | . . . . . . . . 2 . . . . 3 Reinforcement 2 | . . . . . 1 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Distress Signals 6 | . . . . . 3 . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 117 | . 9 . . . 27 7 7 17 5 2 . 12 31 Peak Tracking Total 9 | . 4 . . . 6 3 7 3 3 2 . 7 9 Tactical Retreats 5 | . . . . . . . 1 1 1 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Traps Triggered 8 | . 1 . . 2 1 . . 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Machines Disabled 26 | . . . . . 6 . 1 13 . . . 3 3 Max in Single Turn 8 | . . . . . 3 . 1 8 . . . 1 1 Garrison Relay 1 | . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . 2 . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Machines Accessed 31 | . 3 . 4 1 7 2 . 7 . . 4 . 3 Terminals 15 | . 3 . . . 6 . . 3 . . . . 3 Fabricators 3 | . . . . . . 1 . 2 . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 112 | . 4 . 48 1 13 4 . 11 . . 27 . 4 Successful 101 | . 3 . 48 1 9 2 . 8 . . 27 . 3 Failed 11 | . 1 . . . 4 2 . 3 . . . . 1 Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 33 | . 4 . 1 . 12 1 . 11 . . . 1 3 Terminals 23 | . 4 . . . 11 . . 4 . . . . 4 Fabricators 6 | . . . . . . 1 . 5 . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . Terminal Hacks 83 | . 1 . 48 1 4 . . 1 . . 27 . 1 Record 61 | . . . 48 . 1 . . . . . 11 . 1 Part Schematic 7 | . . . . . 1 . . . . . 6 . . Robot Schematic 7 | . . . . . . . . . . . 7 . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . Open Door 1 | . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 16 | . 2 . . . 4 1 . 7 . . . . 2 Terminals 9 | . 2 . . . 4 . . 1 . . . . 2 Track 1 | . . . . . 1 . . . . . . . . Assimilate 3 | . 1 . . . . . . . . . . . 2 Botnet 3 | . 1 . . . 1 . . 1 . . . . . Detonate 1 | . . . . . 1 . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . Fabricators 5 | . . . . . . 1 . 4 . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . 1 . . . . . Overload 1 | . . . . . . . . 1 . . . . . Download 2 | . . . . . . 1 . 1 . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 5 1 . 4 . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . 1 . . . . 7 . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 . . . . . 6 . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . Machine Destruction 4 | . . . . . . . 4 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Total Allies 2 | . . . . . . . . . . . . 1 1 Largest Group 1 | . . . . . . . . . . . . 1 1 Highest-Rated Group 94 | . . . . . . . . . . . . 94 10 Highest-Rated Ally 94 | . . . . . . . . . . . . 94 10 Total Orders 4 | . . . . . . . . . 2 . . . 2 EXPLORE 4 | . . . . . . . . . 2 . . . 2 Ally Attacks 16 | . . . . . . . . . . . . 16 . Total Damage 551 | . . . . . . . . . . . . 551 . Kills 5 | . . . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 3 . . 2 . Drone Launches 4 | . . . . . . . . . 2 . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Turns Passed 7448 | 73 462 77 414 152 1397 191 282 1718 383 326 83 426 1464 Spaces Moved 4166 | 37 239 49 258 95 603 77 129 1118 305 278 76 297 605 Core 143 | 18 . . . . . . . 61 . . . . 64 Treads 2525 | 19 239 49 258 95 603 77 129 834 . . . . 222 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 1498 | . . . . . . . . 223 305 278 76 297 319 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 50 60 60 110 60 60 Average Speed 140 | 136 160 160 160 160 160 160 160 137 79 107 110 106 169 Slowest Speed 1000 | 160 160 160 160 160 180 160 160 400 110 110 110 110 1000 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . Exploration Rate (%) 40 | 3 65 17 63 25 59 4 39 32 61 53 68 58 19 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . 1 . . 1 1 . Known Exits Taken 12 | 1 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . 2 1 . 2 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 318 | . . . . . 37 . . 158 . . . . 123 Melee . | . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . . . . 6 AOE 312 | . . . . . 37 . . 158 . . . . 117 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Total 5526 | 54 283 48 259 95 1010 134 190 1282 435 299 75 381 981 Wait 959 | . 24 . . . 343 44 26 93 106 9 . 65 249 Move 4152 | 36 238 48 257 94 602 76 128 1116 304 277 75 296 605 Hop . | . . . . . . . . . . . . . . Pick Up 80 | 8 2 . 1 1 15 1 4 20 3 2 . 1 22 Fast Attach . | . . . . . . . . . . . . . . Attach 64 | 7 1 . . . 8 . 3 15 2 3 . . 25 Detach 3 | . . . . . . . . 1 . . . . 2 Swap 18 | . . . 1 . 8 1 1 2 1 . . 1 3 Drop 36 | . . . . . 11 1 2 6 2 . . 1 13 Fire 209 | 3 18 . . . 23 9 25 27 17 8 . 17 62 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . . . . . . 2 1 1 . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 38 | -11/Scrapyard | Identified exit to Materials 38 | -11/Scrapyard | Discovered exit to Materials (range 15) 74 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Evolved 1 slot: Power x1 206 | -10/Materials | Identified exit to Materials 206 | -10/Materials | Discovered exit to Materials (range 8) 303 | -10/Materials | Build established: Hacker-Mutant 386 | -10/Materials | Discovered exit to Materials (range 3) 412 | -10/Materials | Identified exit to Mines 536 | -10/Materials | Entered Mines 605 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 605 | -10/Mines | Identified exit to Exiles 605 | -10/Mines | Discovered exit to Exiles (range 5) 613 | -10/Mines | Entered Exiles 650 | -10/Exiles | Met 8R-AWN 679 | -10/Exiles | Met EX-HEX 733 | -10/Exiles | Met EX-BIN 753 | -10/Exiles | Aligned with FarCom system 754 | -10/Exiles | Given EX-Vault access code 825 | -10/Exiles | Opened EX-Vault 829 | -10/Exiles | Found Prototype Device 830 | -10/Exiles | Identified Cloak of Protection 864 | -10/Exiles | Warned to stay clear of 0b10 Research branches 909 | -10/Exiles | Met EX-DEC 931 | -10/Exiles | Learned location of Zion (-7) 1011 | -10/Exiles | Identified exit to Mines 1011 | -10/Exiles | Discovered exit to Mines (range 12) 1027 | -10/Exiles | Left Exiles lab with Cloak of Protection 1027 | -10/Exiles | Entered Mines 1064 | -9/Mines | Met a Derelict bent on vengeance 1070 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1113 | -9/Mines | Identified exit to Materials 1113 | -9/Mines | Discovered exit to Materials (range 7) 1179 | -9/Mines | Entered Materials 1179 | -8/Materials | Evolved 4 slots: Utility x4 2358 | -8/Materials | Identified exit to Factory 2576 | -8/Materials | Entered Factory 2576 | -7/Factory | Evolved 2 slots: Utility x2 2684 | -7/Factory | Garrison activated, responded to threat 2755 | -7/Factory | Identified exit to Garrison 2767 | -7/Factory | Entered Garrison 2886 | -7/Garrison | Triggered checkpoint 2902 | -7/Garrison | Triggered checkpoint 2940 | -7/Garrison | Triggered checkpoint 2996 | -7/Garrison | Garrison Relay disabled 3035 | -7/Garrison | Identified exit to Factory 3035 | -7/Garrison | Discovered exit to Factory (range 10) 3049 | -7/Garrison | Entered Factory 3049 | -6/Factory | Evolved 2 slots: Utility x2 3659 | -6/Factory | Lost 4 parts (1p2u1w) 4146 | -6/Factory | Identified exit to Lower Caves 4189 | -6/Factory | Crushed by falling debris 4500 | -6/Factory | Identified exit to Factory 4500 | -6/Factory | Discovered exit to Factory (range 13) 4505 | -6/Factory | Assembled infested ambush trap array 4591 | -6/Factory | Lost 4 parts (1p1u2w) 4653 | -6/Factory | Discovered exit to Factory (range 5) 4767 | -6/Factory | Entered Lower Caves 4785 | -6/Lower Caves | Learned Factory terminal intel 5091 | -6/Lower Caves | Identified exit to Lower Caves 5091 | -6/Lower Caves | Discovered exit to Lower Caves (range 5) 5109 | -6/Lower Caves | Learned 4 Factory zone layouts 5150 | -6/Lower Caves | Entered another Lower Caves area 5459 | -6/Lower Caves | Identified exit to Data Miner 5459 | -6/Lower Caves | Discovered exit to Data Miner (range 16) 5476 | -6/Lower Caves | Entered Data Miner 5476 | -6/Data Miner | Identified exit to Proximity Caves 5476 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 5497 | -6/Data Miner | Met Data Miner 5516 | -6/Data Miner | Learned location of Section 7 (-2) 5516 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5536 | -6/Data Miner | Received God Mode back door access code from Data Miner 5559 | -6/Data Miner | Entered Proximity Caves 5757 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5765 | -5/Proximity Caves | Found Prototype Special Weapon 5909 | -5/Proximity Caves | Escorted by Enhanced Grunt 5917 | -5/Proximity Caves | Learned location of 1 exit from Factory 5939 | -5/Proximity Caves | Attracted the attention of an 0b10 base 5982 | -5/Proximity Caves | Discovered exit to Factory (range 7) 5985 | -5/Proximity Caves | Entered Factory 5985 | -5/Factory | Evolved 2 slots: Utility x2 5986 | -5/Factory | Identified exit to Upper Caves 5987 | -5/Factory | Identified exit to Factory 5988 | -5/Factory | Loaded intel: 20 terminal locations 5997 | -5/Factory | Identified Molecular Deconstructor 6473 | -5/Factory | Spotted B-75 Beast 6522 | -5/Factory | Destroyed B-75 Beast 6833 | -5/Factory | Build established: Scavenger-Mutant 7340 | -5/Factory | Build established: Hacker-Mutant 7419 | -5/Factory | Core integrity fell below 50% 7448 | -5/Factory | Lost 8 parts (1p5u2w) 7449 | -5/Factory | Self-destructed Last Messages --------------- Penetrated by Slug. Weapon Cycler destroyed. Rnf. Deuterium Engine destroyed. System corrupted: Matter fused (-9). Slug penetrates Wall. Penetrated by Slug. U-05 Engineer system corruption misinterpreted. U-05 Engineer triggered EM Surge Trap. The floor emits a surge of raw power. Coolant Injector destroyed. U-05 Engineer system terminally corrupted. Slug penetrates Wall. Slug penetrates Door. Scanalyzer disabled. U-05 Engineer builds a Door. Penetrated by Slug. Slug penetrates Wall. Jacked P-70 Sage... Command string: trojan(assimilate) No effect. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# ####### | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????#%#?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# ##????? | | ?????????????????????????????????????????# ##????? | | ???????????????????????????????????????###%###???? | | ????????????????????????????""""???????# #???? | | ????????????????????????????? #### #???? | | ????????????????????????????? " #???? | | ???????????????????????????? ###### #???? | | ???????????????????????????????????????# ! #???# | | ???????????????????????##########??????## ##???# | | ???????????????????????# #???????# ##???? | | ???????????????????????#! 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Shg### ^ | | ??????????????????#????# hp #?# #########+## | | ??????????????????# ####g####### #????????? | | ??????????????????# @pg ^% + ???????" | | ??????????????????# # ????????? | | ??????????????????# # ???????? | | ????????????????R ###########? ??????? | | ????????????? ###### #???????????? ?????? | | ????????????##???????# +???????????? ????? | | ?????????????????????# #????????????? #???? | | ?????????????????????# #?????????????? #???? | | ?????????????????????# #??????????????? ????? | | ?????????????????????# #??????????w?????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ????????????????????? #????????????????????? | | ????????????????????? #???Y????????????????? | | ????????????????????? #????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 65 Energy Generation 34 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 30 Evasion (%) 59 Targeting Accuracy 13 Launcher Accuracy 90 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Cryofiber Web | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Factory | Downloaded S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Ride The Lightning True Hacker Challenges ------------ None Game ------ Seed FocalMagneticPenetrator Manual? 0 Play Time 01:11:59 Cumulative 20.7 hours Start 2020.05.27 @ 17:35:12 End 2020.05.27 @ 18:57:40 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 21 Rogue 0 Adventurer 0 Explorer 21 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 24 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 809e8cf6-821e-428e-adf5-65ce1c6f73ba