Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 23:55:53 Player: Spoodle Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (319) 1595 Value Destroyed (12603) 12603 Prototype IDs (68) 1360 Alien Tech Used (6) 1200 Bonus (12578) 12578 TOTAL SCORE: 39136 Bonus ------- High Alert Combat Kills 1807 Follower Combat Kills 4300 Entered Garrisons 200 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -2229 Cogmind --------- Core Integrity 0/1450 Matter 165/300 Energy 49/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Transmission Jammer Experimental Hacking Suite Quantum Router > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor High-capacity Storage Unit Nova Cannon Enhanced Nova Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Zionite Heavy DM Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Armored Heavy Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Machine Analyzer Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Targeting Computer Advanced Transmission Jammer Zionite Shade Carapace Heavy Regenerative Plating Improved Thermal Shield Advanced Force Field > --- WEAPON ----------- Matter Neutralizer Nova Cannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Biometal Leg Enhanced Biometal Leg Long-range Sensor Array Zionite Weapon Casing Zionite Weapon Casing EM Disruption Field Advanced Force Field Antimissile System Quantum Router Advanced Recalibrator Z-Drone Bay Core Reset Matrix Zionite Laser-M Long-range Missile Launcher Improved Plasma Cutter [Rating: 168] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Hybrid Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Advanced KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Slots Evolved 16 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Utility 10 | . . . 1 . 2 . 1 . . . . 1 . . . . 2 . . . . 2 . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 618 | 7 27 3 58 8 53 30 24 12 9 6 14 48 29 19 9 8 9 20 6 6 17 4 2 42 23 4 39 68 14 Power 47 | 1 4 . 9 . 1 1 1 . . . 1 2 2 3 1 2 . 1 . . . . 2 . 4 1 2 7 2 Engine 22 | 1 4 . 9 . 1 1 1 . . . 1 1 1 2 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . . 1 1 2 . 1 . . . . 2 . 4 1 2 7 2 Propulsion 87 | 2 4 . 10 2 10 6 9 1 1 1 . 7 5 3 2 . . . . . . . . . 4 . 9 10 1 Treads 35 | . 2 . 10 2 6 6 . . . . . . . 2 1 . . . . . . . . . . . 4 2 . Leg 49 | 2 2 . . . 3 . 8 1 1 1 . 7 5 1 1 . . . . . . . . . 4 . 5 8 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 289 | 2 12 3 7 3 6 6 8 2 6 5 11 21 18 7 5 4 5 10 2 4 9 4 . 39 13 3 24 46 4 Device 218 | 1 5 1 4 2 4 2 7 1 4 3 9 15 15 2 4 3 5 9 2 3 7 2 . 32 10 3 20 41 2 Storage 11 | 1 1 1 . . 1 . . . . . . 1 . 1 . . . . . 1 . . . . 1 . 2 1 . Processor 9 | . . . 1 . 1 . 1 . . . . 1 2 . . . . . . . . 1 . 1 . . . 1 . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protection 49 | . 6 1 2 1 . 4 . 1 2 2 2 4 1 4 1 1 . 1 . . 2 1 . 6 2 . 2 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 195 | 2 7 . 32 3 36 17 6 9 2 . 2 18 4 6 1 2 4 9 4 2 8 . . 3 2 . 4 5 7 Energy Gun 103 | 2 4 . 15 2 21 8 3 6 1 . 1 12 2 4 1 1 2 5 2 2 3 . . 1 2 . . 2 1 Energy Cannon 48 | . . . 9 . 11 3 1 . . . . 2 . 1 . 1 1 3 1 . 3 . . 2 . . 3 1 6 Ballistic Gun 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 25 | . . . 1 1 4 4 1 2 1 . 1 1 1 . . . 1 1 1 . 2 . . . . . 1 2 . Special Weapon 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . . 2 1 1 . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . . 3 . 4 . 1 . 1 . . 9 . 7 2 1 . . . 2 . . . 1 3 1 3 3 3 Corrupted Parts 5 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 2 . System Corruption 21 | . . . . . . . . . . . . . . 3 . 12 . . . . . . . . . . . 6 . Parts Lost 45 | . 1 . 3 . . 6 . 1 . . . . . . . . . 2 . . 1 . . . . . 4 23 4 Power 7 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 2 2 1 Propulsion 10 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 6 2 Utility 23 | . 1 . 2 . . 3 . 1 . . . . . . . . . 1 . . 1 . . . . . 1 12 1 Weapon 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Highest Loss Streak 10 | . 1 . 2 . . 3 . 1 . . . . . . . . . 1 . . 1 . . . . . 2 10 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 97 100 98 99 100 98 98 99 98 93 100 92 85 85 82 81 88 77 86 89 89 89 92 99 90 78 42 Engine 5 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 1 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 4 6 5 7 11 11 11 10 10 10 10 10 8 12 3 Treads 13 | . 10 28 32 33 26 22 . . . . . . . 6 12 13 11 11 11 11 11 10 10 10 7 . 3 12 . Leg 9 | . 17 . . . . 4 29 30 30 30 30 26 26 12 . . . . . . . . . . 6 21 21 1 6 Device 15 | . 7 7 7 11 17 18 15 13 14 14 14 12 13 12 13 13 17 16 17 16 19 23 26 24 24 20 17 16 6 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 13 | . . . 2 . 7 9 15 15 15 15 15 20 20 20 20 20 17 17 17 17 17 21 21 21 21 21 19 18 17 Protection 7 | . 6 6 9 11 9 8 7 7 6 6 6 5 6 6 5 5 5 7 11 11 6 7 5 6 6 10 5 4 . Energy Gun 12 | . 26 28 16 22 17 16 12 14 14 15 15 12 12 13 13 12 10 8 10 1 5 . . . 3 10 4 1 . Energy Cannon 1 | . . . 2 . . . . . . . . . . . . . . 1 . . 4 10 10 10 6 . 4 6 2 Peak Build Rating 168 | 7 8 8 22 23 35 37 46 50 64 63 64 75 79 99 103 105 116 122 123 124 127 142 142 145 144 132 154 168 76 Average Rating 71 | 5 7 7 18 21 30 30 42 45 50 50 51 61 76 87 100 101 112 113 121 110 121 140 140 142 137 130 147 154 63 On Entrance 77 | . 7 8 8 17 23 35 31 42 50 50 51 52 75 77 99 101 105 112 121 121 124 125 140 142 142 132 131 150 45 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 174 | 11 20 50 60 59 66 64 62 64 67 67 67 79 80 85 87 90 97 109 103 111 119 127 148 151 152 107 150 174 70 Greatest Support 210 | 20 40 40 60 60 63 60 65 67 67 67 65 84 84 160 160 160 160 160 160 160 160 160 160 160 160 114 210 210 60 Greatest Overweight (x) 27 | . . 1 . . 1 1 1 1 . . 1 1 1 . 27 . . . . . . . . . 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 20 20 20 Average Capacity 19 | 7 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 15 19 20 18 Most Carried 20 | 6 10 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 20 20 15 Average Carried 18 | 3 7 10 18 19 19 19 19 19 19 19 19 19 19 19 19 19 19 18 20 19 19 19 19 19 18 14 17 18 11 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 20 20 5 Final Carried 20 | 6 10 11 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 15 15 20 13 5 Class Distribution -------------------- 42% | Mutant 21% | Scavenger-Skirmisher 20% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Commander-Skirmisher | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Skirmisher | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Skirmisher | -4/Factory Skirmisher | -4/Armory Messiah-Mutant | -4/Lab Messiah-Skirmisher | -3/Research Skirmisher | -2/Research Alien-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Matter Collected 8004 | 236 299 20 689 86 559 319 235 163 455 432 389 737 277 213 90 60 155 210 110 . 312 . 60 433 168 . 505 730 62 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14515 | 80 657 121 2061 178 1439 707 319 312 283 . 147 906 480 90 188 528 279 290 256 . 181 . . 1079 . 61 681 3002 190 Parts 673 | 8 43 12 118 16 82 37 12 7 10 . 2 29 21 11 13 16 4 20 6 . 4 . . 41 . . 45 108 8 Haulers Intercepted 15 | . 2 . 6 . 4 . . . . . . 2 . . . . . . . . . . . 1 . . . . . Recyclers Shooed 17 | . . . 1 . 1 . . 1 . . . 6 2 . . 2 . . . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . 6 7 . 7 . . . . . . 20 8 . 3 . . . . . . . . Prevented 10 | . . . . . . . . . 3 . 7 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Combat Hostiles Destroyed 231 | . 14 4 34 7 26 24 5 9 5 . 2 3 5 . . 4 7 8 5 . 5 . . 15 . 1 11 34 3 Guns 100 | . 14 4 19 3 16 12 1 2 3 . . 1 5 . . 1 1 4 4 . . . . . . . 3 7 . Cannons 62 | . . . 11 . 6 3 . . . . . . . . . . . 1 . . 2 . . 12 . . 6 19 2 AOE 51 | . . . 3 4 2 9 4 7 . . 2 2 . . . 1 5 3 1 . 2 . . . . . 2 4 . Classes Destroyed 22 | 1 6 . 6 3 . 1 1 . 1 . . 1 . . . . . 1 . . 1 . . . . . . . . Worker 14 | . 1 . 4 1 1 . . . . . . 1 1 . . . . . . . . . . . . . . 5 . Builder 8 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . 2 . . . 3 . Tunneler 7 | 3 . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 6 . 4 . . . . . . 2 . . . . . . . . . . . 1 . . . . . Recycler 18 | . 2 . 3 1 1 . 3 . . . . 3 . . . 2 . . . . . . . . . . . 3 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 9 | . . . 3 . 1 . . . . . . 1 . . 3 . . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 12 | . 2 . 2 . 3 . . . . . . . 1 . . . 1 . . . . . . 1 . . . 2 . Swarmer 51 | . 8 4 4 5 6 11 . 6 . . 2 . . . . . . 4 1 . . . . . . . . . . Grunt 93 | . 6 . 18 . 11 6 4 2 4 . . 3 . . . 3 7 . 3 . . . . 4 . 1 5 16 . Brawler 6 | . . . 1 . 2 . . . . . . . 2 . . . . . . . . . . . . . . 1 . Duelist 5 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 31 | . . . 9 . 7 4 . 1 . . . . 1 . . 1 . . 1 . . . . 5 . . . 2 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . . . . . Programmer 30 | . . . . . . . 1 . . . . . 1 . . . . 3 . . 2 . . 4 . . 6 10 3 Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 7 | 3 3 2 5 5 4 7 4 5 4 . 2 3 2 . 1 4 7 4 3 . 2 . . 4 . 1 7 6 3 Combat Bots Only 7 | . 3 2 4 4 3 7 4 5 4 . 2 3 2 . . 4 7 4 3 . 2 . . 4 . 1 7 5 3 Max Kills in Single Turn 5 | 1 1 1 5 4 2 3 2 4 1 . 2 2 1 1 1 2 4 3 1 . 1 . . 2 . 1 1 3 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 4 2 3 2 4 . . 2 2 . . . 1 4 3 1 . 1 . . . . . 1 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Hostile Shots Fired 2165 | . 75 15 136 19 112 109 18 49 18 . 8 15 48 12 . 2 43 45 26 . 57 . . 96 45 63 379 733 42 Missed 648 | . 14 5 42 3 31 30 6 21 2 . 4 7 23 4 . . 21 10 5 . 7 . . 25 6 35 136 202 9 Damage Taken 20682 | . 594 107 1188 344 809 942 147 216 120 . 69 44 408 156 . 98 245 488 210 . 838 . . 670 695 267 2998 7563 1466 Core 2529 | . 74 6 111 68 98 80 . 17 15 . 13 7 28 17 . . 41 15 29 . 46 . . 68 8 28 273 533 954 Absorbed by Shields 7678 | . . . . . 314 250 54 93 46 . 25 14 150 55 . 37 91 181 80 . 427 . . 600 178 278 1407 3398 . Reduced by Siege Mode 830 | . . . . . . . . . . . . . . . . . . 34 . . 106 . . 63 29 . . 598 . Redirected to Shielding 367 | . 2 . . . . . . . . . . . . . . . . 52 . . 80 . . . . 9 102 122 . Ignored by Resistances 3767 | . . . . . . . . . . . . . . . . . 100 99 99 . 220 . . 332 190 184 1328 1215 . Regen/Repaired (Parts) 2396 | . . . . . 25 . . . . 23 . . . 78 108 69 28 137 58 . 152 1 . 94 87 73 658 805 . Core Remaining (%) 80 | 100 . 68 . 55 . 67 . . . . 93 . . . . 93 . . . . 86 . . . . 85 79 . . Volleys Fired 946 | 5 55 15 125 22 94 60 10 17 12 . 5 37 22 8 11 17 12 53 13 . 58 3 . 60 18 8 51 131 24 Largest 2 | 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 . 2 1 . 2 2 2 2 2 1 Hottest 218 | 80 100 80 136 112 136 129 121 121 130 . 130 160 160 160 160 160 160 160 168 . 195 105 . 195 195 146 218 218 120 Shots Fired 1604 | 10 104 30 239 43 169 109 17 21 18 . 9 50 44 15 22 33 18 72 20 . 78 3 . 107 20 15 75 239 24 Gun 997 | 10 99 30 170 42 146 97 14 15 17 . 8 41 44 14 22 32 12 24 16 . 36 . . . 4 15 25 64 . Cannon 563 | . . . 65 . 20 8 . . . . . 8 . 1 . 1 3 47 3 . 39 3 . 107 16 . 49 169 24 Launcher 36 | . . . 1 1 3 4 3 6 1 . 1 1 . . . . 3 1 1 . 3 . . . . . 1 6 . Special 8 | . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1495 | 10 104 30 211 42 166 105 10 10 . . . 37 44 15 22 33 15 71 19 . 75 3 . 107 20 15 74 233 24 Explosive 36 | . . . 1 1 3 4 3 6 1 . 1 1 . . . . 3 1 1 . 3 . . . . . 1 6 . Electromagnetic 46 | . . . . . . . 4 5 17 . 8 12 . . . . . . . . . . . . . . . . . Robot Hit Streak 40 | 2 10 9 10 7 17 14 11 15 20 . 22 6 17 17 15 11 11 40 9 . 22 . . 27 6 7 9 31 11 Robot Miss Streak 6 | 4 3 2 6 4 3 3 1 3 . . 2 3 2 2 2 2 1 1 4 . 1 . . 2 1 5 2 4 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 1016 | 4 68 20 142 25 117 64 11 10 16 . 4 40 36 12 15 25 13 34 10 . 36 . . 80 6 8 38 168 14 Core Hits 486 | 3 31 10 58 12 50 34 16 16 7 . 3 21 15 5 12 13 12 14 8 . 7 . . 29 3 1 15 89 2 Critical Kills 17 | . . . 2 . . . . . . . . 1 1 . 1 1 1 . 2 . . . . 3 . . . 4 1 Critical Parts Destroyed 6 | . . . . . . . . . . . . 1 1 . . 1 1 1 1 . . . . . . . . . . Critical Strikes 50 | . . . 13 4 6 3 . 1 1 . . 2 3 . 1 2 2 1 3 . . . . 3 . . . 4 1 Burn 22 | . . . 9 4 6 3 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 10 | . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . 4 1 Destroy 14 | . . . . . . . . . . . . 2 3 . 1 2 2 1 3 . . . . . . . . . . Blast 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 23 | . . . 2 . . 10 1 . . . . 10 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . 2 . . 10 1 . . . . . . . . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35285 | 56 807 245 2818 642 2525 1876 812 964 446 . 337 1729 1008 285 447 1068 1267 1316 396 . 1488 . . 3208 324 283 1846 8357 735 Guns 14063 | 56 806 225 1496 439 1922 1129 233 215 400 . 111 795 976 285 434 596 260 485 229 . 333 . . . 35 202 505 1896 . Cannons 13164 | . . . 922 . 294 161 . . . . . 189 . . . . . 636 . . 907 . . 3009 256 . 1099 4957 734 Explosions 7015 | . . . 292 167 223 586 579 749 46 . 226 403 . . . 442 1007 195 167 . 248 . . 176 . . 230 1279 . Melee 379 | . . . 69 . . . . . . . . 310 . . . . . . . . . . . . . . . . . Ramming 664 | . 1 20 39 36 86 . . . . . . 32 32 . 13 30 . . . . . . . 23 33 81 12 225 1 Kinetic 411 | . . . 411 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 26449 | 56 806 225 2007 439 2216 1290 207 133 . . 89 971 976 285 434 596 260 1121 229 . 1240 . . 3185 291 202 1604 6853 734 Explosive 6058 | . . . 292 167 223 586 579 718 46 . 137 184 . . . . 1007 195 167 . 248 . . . . . 230 1279 . Electromagnetic 1324 | . . . . . . . 26 113 400 . 111 232 . . . 442 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 69 | . . . 69 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 310 | . . . . . . . . . . . . 310 . . . . . . . . . . . . . . . . . Highest Corruption 43 | . . . . . . . 1 . . . . . 1 4 4 13 . 2 2 2 3 . . 2 1 5 31 43 43 Average Corruption 6 | . . . . . . . 1 . . . . . 1 1 3 7 . 1 2 2 2 . . 1 1 3 26 9 30 Corruption Purged 7 | . . . . . . . 1 . . . . . . . 4 . . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 152 | . . . . . . . 1 . . . . . . 6 5 . . 14 17 5 16 . . 5 2 2 36 34 9 Message Errors 41 | . . . . . . . . . . . . . . . 1 . . 7 7 1 2 . . 1 . . 12 8 2 Matter Fused 27 | . . . . . . . . . . . . . . 2 . . . 1 1 1 3 . . 2 1 1 6 7 2 Heat Flow Errors 16 | . . . . . . . . . . . . . . 1 1 . . . . 3 3 . . 1 . . 1 5 1 Energy Discharges 19 | . . . . . . . . . . . . . . 1 3 . . 3 3 . 1 . . . . . 4 3 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Data Loss (minor) 9 | . . . . . . . 1 . . . . . . 1 . . . . 4 . 2 . . . . . . 1 . Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 1 Misfires 8 | . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . . . 2 2 . Alerts 6 | . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . 1 1 . . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 Weapon Failures 9 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 6 1 . Overload Shots 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overflow Damage 911 | . . . 39 . 22 . 34 34 . . 34 85 . . . 26 120 6 . . 96 . . 64 . 26 102 194 29 Projectiles 331 | . . . . . . . . . . . . . . . . . . . . . . . . 64 . . 102 136 29 Explosions 429 | . . . . . 22 . 34 34 . . 34 23 . . . 26 120 6 . . 96 . . . . . . 34 . Melee 151 | . . . 39 . . . . . . . . 62 . . . . . . . . . . . . . 26 . 24 . Knockbacks 4 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Impact 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Kinetic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 403 | . . . . . 9 40 9 41 . . 32 . . . . 100 . . . . . . . 51 . . 41 80 . Shots 11 | . . . . . 1 1 1 2 . . 1 . . . . 1 . . . . . . . 1 . . 1 2 . Rammed 43 | . 2 7 6 4 4 . . . . . . . . . 1 1 . . . . . . . 2 1 . . 14 1 Targets Rammed 64 | . 2 7 9 6 7 . . . . . . 2 1 . 1 1 . . . . . . . 2 1 2 1 21 1 Kicked 12 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . 2 1 6 . Crushed 9 | . . . 3 2 3 . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 426 | 36 259 148 327 . 24 98 168 102 39 . 60 87 248 215 108 306 133 333 394 262 242 26 . 325 317 . 409 426 29 Average Temperature 85 | 19 72 50 63 . 7 20 87 31 17 . 27 23 38 30 42 98 53 75 142 105 75 16 . 95 60 . 130 138 29 Received Heat Transfer 3881 | . 204 9 507 . 312 210 36 50 33 . 12 9 318 . . 12 98 44 78 . 197 . . 111 364 . 222 1055 . Effects 30 | . 1 . 5 . . . . . . . . . . . . 2 . 2 2 . . . . . . . 9 9 . Shutdowns 11 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 2 7 . Energy Bleed 9 | . 1 . 2 . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 2 . Interference 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Siege Activations 35 | . . . . . . . . . . . . . . . . 1 . 2 2 . 3 . . 12 1 . . 14 . Total Turns 603 | . . . . . . . . . . . . . . . . 5 . 42 11 . 60 . . 134 21 . . 330 . Longest Duration 85 | . . . . . . . . . . . . . . . . 5 . 27 7 . 40 . . 23 21 . . 85 . Robots Corrupted 7 | . . . . . . . . . 2 . . 1 . . . 2 . . . . . . . . . 1 . 1 . Combat Hostiles 5 | . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . 1 . . . Parts Fried 15 | . . . . . . . . . 3 . . 3 1 . . 2 . . . . . . . . . 4 . 2 . Impact Corruptions 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Robots Melted 14 | . . . 2 . 2 . . . . . . . . . . . 1 . . . 1 . . 3 . . . 4 1 Combat Hostiles 13 | . . . 1 . 2 . . . . . . . . . . . 1 . . . 1 . . 3 . . . 4 1 Parts Melted 70 | . 3 2 12 1 7 10 1 . . . . 1 2 . 2 2 2 2 1 . 1 . . 4 . . 1 12 4 Heat Transferred 34515 | 125 1800 500 4927 1258 4773 2553 370 222 . . 100 1336 1443 444 703 962 407 1029 333 . 851 . . 1889 74 165 1406 6327 518 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 1 . . 1 1 . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Peak Influence 1321 | 15 339 248 711 390 442 1321 910 . . . . 772 1147 880 433 508 561 . . . . 156 54 755 512 . 300 1294 826 Initial 693 | . 9 86 20 273 . 284 693 . . . . . 323 579 274 81 248 . . . . 150 54 37 369 . . 98 661 Average 397 | 5 200 130 314 193 204 889 809 . . . . 279 682 701 410 174 414 . . . . 151 54 338 420 . 98 508 740 Maximum Alert Level 4 | . 1 1 3 1 2 4 3 . . . . 3 4 3 2 2 2 . . . . . . 3 2 . 1 4 3 Low Security (%) 36 | 100 38 66 28 62 63 . . . . . . 44 . . . 76 . . . . . 100 100 44 . . 88 32 . Level 1 22 | . 61 34 41 37 20 16 . . . . . 25 4 . 15 9 54 . . . . . . . 63 . 11 9 . Level 2 23 | . . . 27 . 16 13 5 . . . . 26 51 58 84 14 45 . . . . . . 49 36 . . 30 29 Level 3 12 | . . . 1 . . 32 94 . . . . 3 41 41 . . . . . . . . . 5 . . . 11 70 Level 4 5 | . . . . . . 37 . . . . . . 2 . . . . . . . . . . . . . . 14 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 2 . 6 . 5 . 2 . . . . 6 5 . . 4 3 . . . . . . 3 1 . 2 13 1 Investigation 10 | . 2 . 1 . 3 . . . . . . 1 1 . . . . . . . . . . . 1 . . 1 . Extermination 11 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . 2 . . 2 4 . Reinforcement 18 | . . . 4 . 1 . . . . . . 3 2 . . 2 2 . . . . . . 1 . . . 3 . Assault 8 | . . . 1 . . . 1 . . . . . 2 . . . 1 . . . . . . . . . . 2 1 Garrison 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Distress Signals 17 | . 1 . 4 1 1 . . . . . . . . 2 . 3 . . . . . . . . . . 2 3 . Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . 18 . Distress Signals 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Times Spotted 450 | . 24 8 61 10 45 25 5 7 6 . 7 14 35 7 7 11 10 7 7 . 5 . . 27 6 4 20 83 9 Peak Tracking Total 14 | . 5 3 7 4 4 6 4 5 3 . 3 4 10 5 1 6 8 4 3 . 2 . . 3 4 1 6 14 4 Tactical Retreats 31 | . 3 1 2 . 7 3 . . . . 1 . 4 2 . 1 1 . 2 . . . . . . . . 3 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Traps Triggered 16 | . . . 1 . 2 5 1 . . . . . 2 . . 1 . . . . . 1 . 1 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Machines Disabled 54 | . . . 1 . 2 5 4 . . . . 5 1 1 3 10 1 . . . . . . 12 1 2 1 1 4 Max in Single Turn 9 | . . . 1 . 1 1 4 . . . . 1 . 1 . 9 1 . . . . . . 7 . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Machines Accessed 71 | . 9 . 8 1 13 3 4 1 . . . 1 11 . . . 2 3 . 4 . . . 4 2 1 2 1 1 Terminals 43 | . 7 . 7 1 10 3 1 . . . . . 11 . . . . 1 . . . . . . 1 . . . 1 Fabricators 7 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . 3 1 . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Scanalyzers 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . Total Hacks 198 | . 34 . 23 1 55 6 8 1 . . . 2 24 . . . 3 3 . 17 . . . 9 4 1 3 3 1 Successful 111 | . 18 . 14 . 33 1 5 1 . . . 1 8 . . . 1 3 . 17 . . . 4 1 1 2 . 1 Failed 85 | . 15 . 9 1 21 5 3 . . . . 1 16 . . . 2 . . . . . . 5 3 . 1 3 . Catastrophic 17 | . 2 . 2 1 3 2 1 . . . . . 2 . . . 1 . . . . . . 1 1 . . 1 . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 147 | . 30 . 18 1 23 . 2 . . . . 15 12 1 . 6 6 . . . . . . 17 3 . 6 5 2 Terminals 130 | . 32 . 20 1 42 6 2 . . . . . 24 . . . . 1 . . . . . . 1 . . . 1 Fabricators 16 | . . . . . . . 3 . . . . 2 . . . . . . . . . . . 8 3 . . . . Repair Stations 5 | . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Units 7 | . 2 . 3 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Scanalyzers 14 | . . . . . 9 . 3 . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 3 . Terminal Hacks 57 | . 7 . 4 . 13 1 . 1 . . . . 8 . . . . 3 . 17 . . . . 1 1 . . 1 Record 8 | . . . . . . . . . . . . . . . . . . 1 . 5 . . . . . 1 . . 1 Part Schematic 5 | . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 7 | . 1 . 1 . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 11 | . 2 . . . 5 . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 12 | . . . . . . . . 1 . . . . 8 . . . . 2 . . . . . . 1 . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 3 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Network Status 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 7 . 3 . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 5 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . 1 . . Analyze 6 | . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 37 | . 11 . 10 . 10 . 1 . . . . 1 . . . . 1 . . . . . . 2 . . 1 . . Terminals 27 | . 9 . 7 . 10 . 1 . . . . . . . . . . . . . . . . . . . . . . Track 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 15 | . 5 . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 6 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 . 7 1 12 3 3 . . . . 1 6 1 . . 2 . . . . . . 2 1 . . 1 . Full Trace Events 7 | . . . . . 2 2 . . . . . . 1 . . . . . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 2 . 1 . . . . . 9 . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Total Allies 62 | . . 1 . 5 . . . . . 4 . 8 25 5 . 3 . . . . . . . 3 2 . 3 3 . Largest Group 14 | . . 1 . 3 . . . . . 4 4 11 14 11 9 7 1 1 . . . . . 3 2 . 3 2 . Highest-Rated Group 789 | . . 31 . 69 . . . . . 156 156 590 499 789 599 385 28 11 . . . . . 288 206 . 237 244 . Highest-Rated Ally 180 | . . 31 . 31 . . . . . 39 39 85 159 159 96 96 28 11 . . . . . 96 103 . 103 180 . Zionite Dispatches 11 | . . . . . . . . . . . . 2 2 . . 1 . . . . . . . 1 1 . 2 2 . Heavy 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . Light 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 57 | . . . . . . . . . . . . . . 7 . . 4 . . . . 1 2 28 . . 15 . . STAY 14 | . . . . . . . . . . . . . . 6 . . 1 . . . . . . 4 . . 3 . . FOLLOW 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 24 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 14 . . 7 . . RETURN 16 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 9 . . 4 . . Ally Attacks 567 | . . 6 . 19 . . . . . . 17 107 165 46 50 19 5 . . . . . . 50 11 . 13 59 . Total Damage 16434 | . . 126 . 162 . . . . . . 299 3250 3540 1118 1209 541 95 . . . . . . 2053 886 . 779 2376 . Kills 113 | . . 2 . 2 . . . . . . 5 27 30 10 4 3 1 . . . . . . 12 4 . 2 11 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Robot Analysis Total 7 | . 1 . 1 . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . 1 1 2 2 . . . . . . 2 1 . 2 . . . . . . . . Drone Launches 19 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . 12 . . 4 . . Drone Recoveries 18 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 11 . . 4 . . Decoded 0b10 Intel 124 | . . . . . . . . . . . . . . . . . . . . . . 3 1 37 12 . 27 44 . Traps 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 5 . Emergency Access 13 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 9 . Items 76 | . . . . . . . . . . . . . . . . . . . . . . 3 1 26 10 . 17 19 . Machines 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 6 . Patrols 10 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 4 2 . Guards 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 3 . Zionite Intel Received 5 | . . . . . . . . . . . . 2 1 . . 1 . . . . . . . 1 . . . . . Main Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Turns Passed 27238 | 124 980 750 2209 1516 2170 2000 600 800 705 1295 950 1260 1225 650 415 250 430 1620 1050 250 975 106 269 1300 400 147 1033 1492 267 Spaces Moved 14299 | 75 487 420 988 769 1017 855 397 558 497 958 688 760 773 292 126 97 207 889 619 135 460 57 143 574 195 92 587 457 127 Core 4 | 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Treads 8197 | . 120 420 988 769 994 690 . . . . . . . 251 125 97 207 889 619 135 460 57 143 574 137 . 117 405 . Legs 6080 | 72 367 . . . 23 165 397 558 497 958 688 760 773 41 . . . . . . . . . . 58 92 470 52 109 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 120 122 125 122 122 120 110 117 160 160 160 160 160 160 160 160 160 160 117 117 118 108 60 Average Speed 146 | 117 129 160 160 160 164 167 125 131 125 124 122 130 119 153 169 160 160 160 160 160 160 160 160 160 147 117 130 168 143 Slowest Speed 1400 | 120 160 240 160 160 243 200 190 192 125 125 192 195 192 160 1400 160 160 160 160 160 160 160 160 160 240 117 270 193 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 54 | 5 96 83 77 95 78 71 7 69 65 87 89 17 82 68 77 15 10 86 71 60 55 2 95 29 17 86 23 16 18 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 17 | . 2 3 . . 3 . . 2 1 1 . . . . . . . . 1 3 1 . . . . . . . . Known Exits Taken 23 | . . 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 2 . 1 . . . 2 2 4 1 . . . . . . 2 3 . 3 . . . . . . . . Spaces Dug 250 | . 5 . 3 9 36 21 1 26 18 . 20 10 . . . 1 3 11 2 . 46 3 . 6 10 . 11 7 1 Terrain Destroyed 743 | . 5 . 16 9 36 21 23 74 18 . 25 16 . . . 151 15 31 17 . 70 3 . 37 12 . 39 121 4 Melee 10 | . . . 1 . . 6 1 . . . . 2 . . . . . . . . . . . . . . . . . Projectile 201 | . 5 . 5 . . . . . . . . 4 . . . 1 3 30 3 . 32 3 . 16 12 . 32 51 4 AOE 532 | . . . 10 9 36 15 22 74 18 . 25 10 . . . 150 12 1 14 . 38 . . 21 . . 7 70 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Total 18733 | 97 716 464 1359 1008 1330 1295 476 599 562 1061 784 962 1025 481 305 150 283 999 657 169 612 69 185 821 279 116 771 906 192 Wait 2171 | 5 121 15 119 196 114 289 21 2 34 74 67 50 99 135 148 22 54 31 20 19 73 . 34 132 35 . 54 204 4 Move 14258 | 74 486 419 987 768 1016 852 396 557 496 957 687 759 772 291 125 83 206 888 618 134 459 57 142 573 194 92 586 457 127 Hop 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Pick Up 219 | 6 11 3 25 4 16 18 12 5 4 10 1 19 6 6 2 7 2 5 . 2 2 4 2 6 1 4 17 13 6 Fast Attach 118 | 7 . . 10 . 12 2 3 . 4 3 7 14 6 11 6 1 . . . 6 . . 2 . 4 2 7 6 5 Attach 79 | . 1 1 2 2 2 8 3 1 1 1 2 4 . 1 1 . 2 3 . . 1 2 . . 5 . 9 14 13 Detach 16 | . . . . . . 1 . . . 1 2 1 . . 1 . . . . . . . . . . . 2 2 6 Swap 428 | . 26 2 46 6 39 20 18 11 4 2 5 30 23 7 2 7 7 17 6 1 16 2 . 42 15 3 23 48 . Drop 302 | . 14 2 34 4 30 15 12 6 7 13 8 36 13 22 8 6 . 2 . 7 3 1 4 6 6 6 20 11 6 Fire 946 | 5 55 15 125 22 94 60 10 17 12 . 5 37 22 8 11 17 12 53 13 . 58 3 . 60 18 8 51 131 24 Melee 23 | . . . 2 . . 10 1 . . . . 10 . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Kick 10 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . 1 1 5 . Crush 51 | . 2 7 9 6 7 . . . . . . . . . 1 1 . . . . . . . 2 1 . . 15 . Escape Stasis 25 | . . . . . . 20 . . . . . . 5 . . . . . . . . . . . . . . . . Rewire 79 | . . . . . . . . . . . . . 78 . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / Exi / Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp / *Arm) -4/Armory -4/Lab -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Central database locked down 638 | -10/Materials | Build established: Scavenger-Mutant 691 | -10/Materials | Discovered new exit (range 10) 733 | -10/Materials | Identified exit to Materials 840 | -10/Materials | Learned location of 1 exit from Storage 881 | -10/Materials | Learned location of 1 exit from Storage 911 | -10/Materials | Learned Storage security intel 931 | -10/Materials | Learned Storage security intel 964 | -10/Materials | Learned location of 2 exits from Mines 994 | -10/Materials | Learned 2 Storage zone layouts 1027 | -10/Materials | Discovered new exit (range 6) 1035 | -10/Materials | Identified exit to Subcaves 1035 | -10/Materials | Learned location of 1 exit from Materials 1035 | -10/Materials | Build established: Mutant 1105 | -10/Materials | Entered Mines 1107 | -10/Mines | Identified exit to Exiles 1131 | -10/Mines | Escorted by a lone wolf Derelict 1151 | -10/Mines | Learned location of Storage (-9) 1175 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1229 | -10/Mines | Learned location of Zion (-7) 1739 | -10/Mines | Build established: Scavenger-Mutant 1855 | -10/Mines | Entered Materials 1855 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1856 | -9/Materials | Identified exit to Materials 2257 | -9/Materials | Build established: Mutant 2287 | -9/Materials | Discovered new exit (range 15) 2396 | -9/Materials | Discovered new exit (range 15) 2825 | -9/Materials | Discovered exit to Materials (range 15) 2973 | -9/Materials | Build established: Scavenger-Mutant 3312 | -9/Materials | Build established: Mutant 3593 | -9/Materials | Discovered new exit (range 9) 3826 | -9/Materials | Discovered exit to Materials (range 14) 3855 | -9/Materials | First assault squad dispatched 3896 | -9/Materials | Identified exit to Storage 3973 | -9/Materials | Learned Storage emergency access door positions 4040 | -9/Materials | Learned Storage garrison access intel 4064 | -9/Materials | Entered Mines 4117 | -9/Mines | Learned Materials emergency access door positions 4120 | -9/Mines | Discovered exit to Materials (range 11) 4166 | -9/Mines | Assembled infested the area 4171 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4448 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4544 | -9/Mines | Discovered exit to Materials (range 3) 4683 | -9/Mines | Learned Materials terminal intel 5580 | -9/Mines | Entered Materials 5580 | -8/Materials | Evolved 2 slots: Utility x2 5582 | -8/Materials | Loaded intel: 12 terminal locations 6299 | -8/Materials | Learned location of 1 exit from Extension 6306 | -8/Materials | Repaired Shield Generator 6390 | -8/Materials | Learned Storage garrison access intel 6419 | -8/Materials | Learned location of 1 exit from Storage 6436 | -8/Materials | Learned location of 1 exit from Lower Caves 6459 | -8/Materials | Learned location of 1 exit from Recycling 6504 | -8/Materials | Discovered new exit (range 10) 6676 | -8/Materials | Central database locked down 7001 | -8/Materials | Discovered new exit (range 3) 7514 | -8/Materials | Identified exit to Garrison 7669 | -8/Materials | Garrison activated, responded to threat 7750 | -8/Materials | Entered Garrison 7818 | -8/Garrison | Triggered checkpoint 8080 | -8/Garrison | Triggered checkpoint 8145 | -8/Garrison | Destroyed 7 combat bots 8251 | -8/Garrison | Lost 3 parts (2n1u) 8336 | -8/Garrison | Triggered checkpoint 8387 | -8/Garrison | Destroyed 7 combat bots 8491 | -8/Garrison | Build established: Scavenger-Mutant 8502 | -8/Garrison | Discovered new exit (range 13) 8870 | -8/Garrison | Discovered new exit (range 12) 8942 | -8/Garrison | Triggered checkpoint 8974 | -8/Garrison | Learned Factory security intel 9360 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9523 | -8/Garrison | Garrison Relay disabled 9580 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9724 | -8/Garrison | Discovered new exit (range 13) 9750 | -8/Garrison | Entered Factory 9750 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9866 | -7/Factory | Discovered new exit (range 9) 9875 | -7/Factory | Identified exit to Lower Caves 10056 | -7/Factory | Build established: Mutant 10150 | -7/Factory | First assault squad dispatched 10350 | -7/Factory | Entered Lower Caves 10351 | -7/Lower Caves | Identified exit to Lower Caves 10359 | -7/Lower Caves | Met a Warlord Commander 10360 | -7/Lower Caves | Learned location of Warlord (-4) 10361 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10378 | -7/Lower Caves | Found Encrypted Comm Array 10414 | -7/Lower Caves | Encountered a Warlord checkpoint 10936 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11094 | -7/Lower Caves | Found Prototype Device 11150 | -7/Lower Caves | Entered another Lower Caves area 11177 | -7/Lower Caves | Discovered new exit (range 11) 11206 | -7/Lower Caves | Identified exit to Factory 11411 | -7/Lower Caves | Identified Heart of Steel 11832 | -7/Lower Caves | Discovered new exit (range 9) 11842 | -7/Lower Caves | Spotted B-75 Beast 11852 | -7/Lower Caves | Identified exit to Zion 11855 | -7/Lower Caves | Entered Zion 11877 | -7/Zion | Found CR-A16's Pointy Stick 11932 | -7/Zion | Discovered new exit (range 13) 12221 | -7/Zion | Learned 4 Factory zone layouts 12521 | -7/Zion | Learned location of Armory (-4) 12781 | -7/Zion | Met Imprinter 12803 | -7/Zion | Imprinted 12805 | -7/Zion | Declared Zion's savior 13093 | -7/Zion | Identified exit to Proximity Caves 13150 | -7/Zion | Entered Proximity Caves 13150 | -6/Proximity Caves | Accompanied by 4 allies 13357 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13499 | -6/Proximity Caves | Learned Factory terminal intel 13518 | -6/Proximity Caves | Learned location of 1 exit from Factory 13962 | -6/Proximity Caves | Discovered exit to Factory (range 6) 14100 | -6/Proximity Caves | Entered Factory 14100 | -6/Factory | Accompanied by 4 allies 14100 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14101 | -6/Factory | Identified exit to Extension 14103 | -6/Factory | Loaded intel: 27 terminal locations 14261 | -6/Factory | Retrieved Zion intel report: Active Terminals 14441 | -6/Factory | Retrieved Zion intel report: Guard Positions 14442 | -6/Factory | Zion Light squad teleported in 14515 | -6/Factory | Zion Heavy squad teleported in 14789 | -6/Factory | Lost 3 allies 14789 | -6/Factory | Found Prototype Protection 14970 | -6/Factory | Found Prototype Protection 14970 | -6/Factory | Identified Zio. Weapon Casing (x2) 14997 | -6/Factory | Build established: Skirmisher 15098 | -6/Factory | Lost 3 allies 15336 | -6/Factory | Terminal network hard line cut 15360 | -6/Factory | Entered Extension 15360 | -6/Extension | Accompanied by 2 allies 15361 | -6/Extension | Identified exit to Cetus 15416 | -6/Extension | Zion Fire squad teleported in 15538 | -6/Extension | Rescued a captive Derelict 15551 | -6/Extension | Rescued a captive Derelict 15551 | -6/Extension | Rescued a captive Derelict 15605 | -6/Extension | Lost 3 allies 15644 | -6/Extension | Zion Recon squad teleported in 15674 | -6/Extension | Rescued a captive Derelict 15674 | -6/Extension | Rescued a captive Derelict 15728 | -6/Extension | Rescued a captive Derelict 15750 | -6/Extension | Rescued a captive Derelict 15981 | -6/Extension | Build established: Commander-Skirmisher 15998 | -6/Extension | Spotted B-75 Beast 16008 | -6/Extension | Allies destroyed B-75 Beast 16021 | -6/Extension | Spotted B-75 Beast 16042 | -6/Extension | Allies destroyed B-75 Beast 16063 | -6/Extension | Lost 4 allies 16103 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 16157 | -6/Extension | Rescued a captive Derelict 16159 | -6/Extension | Rescued a captive Derelict 16241 | -6/Extension | Rescued A7 16244 | -6/Extension | Lost 5 allies 16307 | -6/Extension | Rescued a captive Derelict 16308 | -6/Extension | Rescued a captive Derelict 16410 | -6/Extension | First assault squad dispatched 16509 | -6/Extension | Lost 3 allies 16519 | -6/Extension | Discovered new exit (range 10) 16550 | -6/Extension | Identified exit to Factory 16585 | -6/Extension | Entered Cetus 16585 | -6/Cetus | Accompanied by 7 allies (A7) 16590 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16604 | -6/Cetus | Spotted Cetus Guard 16604 | -6/Cetus | Spotted Cetus Guard 16607 | -6/Cetus | Spotted Cetus Guard 16607 | -6/Cetus | Spotted Cetus Guard 16616 | -6/Cetus | Allies destroyed Cetus Guard 16618 | -6/Cetus | Allies destroyed Cetus Guard 16621 | -6/Cetus | Allies destroyed Cetus Guard 16703 | -6/Cetus | Started Cetus Manufacturing Module 16719 | -6/Cetus | Escorted A7 to Cetus Mainframe 16728 | -6/Cetus | Manufactured an Enhanced Grunt 16753 | -6/Cetus | Manufactured an Enhanced Grunt 16778 | -6/Cetus | Manufactured an Enhanced Grunt 16803 | -6/Cetus | Manufactured an Enhanced Grunt 16828 | -6/Cetus | Manufactured an Enhanced Grunt 16851 | -6/Cetus | Discovered new exit (range 15) 16913 | -6/Cetus | Spotted Cetus Guard 16913 | -6/Cetus | Spotted Cetus Guard 17000 | -6/Cetus | Discovered exit to Factory (range 16) 17072 | -6/Cetus | Murdered A7 17079 | -6/Cetus | Found Prototype Protection 17079 | -6/Cetus | Identified Med. Regenerative Plating 17091 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 17224 | -6/Cetus | Identified exit to Archives 17235 | -6/Cetus | Entered Archives 17235 | -6/Archives | Accompanied by 9 allies 17298 | -6/Archives | Lost 4 allies 17308 | -6/Archives | Found Prototype Device 17308 | -6/Archives | Identified Exp. Thermal Shield 17415 | -6/Archives | Discovered exit to Factory (range 15) 17426 | -6/Archives | Unable to access archive contents 17498 | -6/Archives | Discovered new exit (range 15) 17522 | -6/Archives | Identified exit to Hub_04(d) 17650 | -6/Archives | Entered Hub_04(d) 17650 | -6/Hub_04(d) | Accompanied by 4 allies 17774 | -6/Hub_04(d) | Retrieved Zion intel report: Main Access 17775 | -6/Hub_04(d) | Zion Fire squad teleported in 17800 | -6/Hub_04(d) | Garrison activated, responded to threat 17863 | -6/Hub_04(d) | Lost 3 allies 17865 | -6/Hub_04(d) | Network Hub disabled 17882 | -6/Hub_04(d) | System corruption reached 10% 17900 | -6/Hub_04(d) | Entered Factory 17900 | -5/Factory | Accompanied by 1 ally 17900 | -5/Factory | Evolved 2 slots: Utility x2 17901 | -5/Factory | Identified exit to Upper Caves 17953 | -5/Factory | Spotted B-75 Beast 18146 | -5/Factory | Destroyed 7 combat bots 18188 | -5/Factory | Build established: Scavenger-Skirmisher 18200 | -5/Factory | First assault squad dispatched 18330 | -5/Factory | Entered Upper Caves 18330 | -5/Upper Caves | Accompanied by 1 ally 18455 | -5/Upper Caves | Learned Factory interactive machine intel 18581 | -5/Upper Caves | Identified exit to Upper Caves 19242 | -5/Upper Caves | Spotted B-75 Beast 19271 | -5/Upper Caves | Destroyed B-75 Beast 19950 | -5/Upper Caves | Entered another Upper Caves area 20737 | -5/Upper Caves | Discovered new exit (range 8) 20756 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20779 | -5/Upper Caves | Identified exit to Zhirov 21000 | -5/Upper Caves | Entered Zhirov 21000 | -5/Zhirov | Discovered new exit (range 3) 21002 | -5/Zhirov | Identified exit to Proximity Caves 21032 | -5/Zhirov | Met Zhirov 21067 | -5/Zhirov | Learned location of Quarantine (-2) 21067 | -5/Zhirov | Learned location of Testing (-3) 21067 | -5/Zhirov | Learned location of Command (-1) 21077 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21101 | -5/Zhirov | Found Alien Artifact 21101 | -5/Zhirov | Identified Integrated Dissipator 21101 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21160 | -5/Zhirov | Found Alien Artifact 21250 | -5/Zhirov | Entered Proximity Caves 21256 | -4/Proximity Caves | Spotter reported a threat 21395 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21925 | -4/Proximity Caves | Spotted B-86 Titan 21968 | -4/Proximity Caves | Destroyed B-86 Titan 22109 | -4/Proximity Caves | Discovered new exit (range 7) 22142 | -4/Proximity Caves | Identified exit to Factory 22225 | -4/Proximity Caves | Entered Factory 22225 | -4/Factory | Evolved 2 slots: Utility x2 22226 | -4/Factory | Loaded intel: 52 interactive machine locations 22331 | -4/Factory | Sucked down chute 22331 | -4/Factory | Entered Waste 22331 | -4/Waste | The area was eerily silent 22351 | -4/Waste | 1 allies followed down the chute 22373 | -4/Waste | Discovered new exit (range 49) 22564 | -4/Waste | Identified exit to Factory 22600 | -4/Waste | Entered Factory 23063 | -4/Factory | Discovered new exit (range 14) 23123 | -4/Factory | Identified exit to Upper Caves 23180 | -4/Factory | Retrieved Zion intel report: Trap Installations 23181 | -4/Factory | Zion Light squad teleported in 23782 | -4/Factory | Discovered new exit (range 12) 23868 | -4/Factory | Identified exit to Armory 23900 | -4/Factory | Entered Armory 23982 | -4/Armory | Energy Cycler disabled 24149 | -4/Armory | Zion Heavy squad teleported in 24150 | -4/Armory | Spotted B-86 Titan 24171 | -4/Armory | Allies destroyed B-86 Titan 24229 | -4/Armory | Identified Transdimensional Reconstructor 24229 | -4/Armory | Warped through subspace to slip node 24229 | -4/Armory | Discovered new exit (range 1) 24229 | -4/Armory | Identified exit to Lab 24300 | -4/Armory | Entered Lab 24300 | -4/Lab | Discovered new exit (range 9) 24309 | -4/Lab | Identified exit to Research 24313 | -4/Lab | Hidden lab's door opened automatically 24313 | -4/Lab | Sensor layout match revealed 24314 | -4/Lab | Gained access to the hidden lab's interior 24319 | -4/Lab | Detected by scanners 24320 | -4/Lab | Unable to decrypt terminal 24328 | -4/Lab | Confronted by A5 24356 | -4/Lab | Found Alien Artifact 24369 | -4/Lab | Found Alien Artifact 24369 | -4/Lab | Identified Integrated Reactor 24369 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 24394 | -4/Lab | Found Prototype Hackware 24399 | -4/Lab | Found Prototype Protection 24441 | -4/Lab | Disabled Active System Cloaker 24447 | -4/Lab | MAIN.C forces arrive to investigate 24447 | -4/Lab | Entered Research 24447 | -3/Research | Evolved 2 slots: Propulsion x2 24451 | -3/Research | Identified Hvy. Regenerative Plating 24498 | -3/Research | Zion Heavy squad teleported in 24747 | -3/Research | Build established: Messiah-Skirmisher 24779 | -3/Research | Zion Zionite Resupply teleported in 24792 | -3/Research | Found Prototype Protection 24818 | -3/Research | P-80 Master assimilated allied SV-SGO(A) 24864 | -3/Research | System corruption reached 10% 25095 | -3/Research | System corruption reached 30% 25180 | -3/Research | Destroyed 7 combat bots 25444 | -3/Research | Discovered new exit (range 6) 25476 | -3/Research | Identified exit to Research 25480 | -3/Research | Entered another Research area 25480 | -2/Research | Evolved 2 slots: Power x1, Utility x1 25481 | -2/Research | Identified exit to Quarantine 25484 | -2/Research | Identified Zio. Shade Carapace 25660 | -2/Research | Zion Heavy squad teleported in 25817 | -2/Research | Found Zio. Weapon Casing 25852 | -2/Research | Found Zio. Weapon Casing 26387 | -2/Research | Intercept squad dispatched 26406 | -2/Research | Spotted Tracker 26407 | -2/Research | Spotted Tracker 26433 | -2/Research | Destroyed Tracker 26450 | -2/Research | Spotted Combat Programmer 26452 | -2/Research | Spotted Combat Programmer 26460 | -2/Research | Destroyed Tracker 26475 | -2/Research | Destroyed Combat Programmer 26479 | -2/Research | System corruption reached 10% 26493 | -2/Research | Destroyed Combat Programmer 26510 | -2/Research | First assault squad dispatched 26586 | -2/Research | Zion hero teleported in (7V-RTL) 26745 | -2/Research | Terminal network hard line cut 26880 | -2/Research | Spotted B-90 Cyclops 26883 | -2/Research | Lost 5 parts (1p1n2u1w) 26900 | -2/Research | System corruption reached 30% 26917 | -2/Research | Spotted B-90 Cyclops 26972 | -2/Research | Entered Quarantine 26994 | -2/Quarantine | Lost 10 parts (1p5n3u1w) 27037 | -2/Quarantine | Found Alien Artifact 27089 | -2/Quarantine | Found Alien Artifact 27130 | -2/Quarantine | Identified Core Reset Matrix (x2) 27130 | -2/Quarantine | Identified Subatomic Replicator 27130 | -2/Quarantine | Used Core Reset Matrix 27134 | -2/Quarantine | Detected hypermatrix surge 27134 | -2/Quarantine | Sensed 14 artifacts in vicinity 27183 | -2/Quarantine | Lost 3 parts (1p1n1u) 27184 | -2/Quarantine | Found Prototype Hackware 27189 | -2/Quarantine | Used Subatomic Replicator to replicate Hpw. Shock Rifle 27200 | -2/Quarantine | Core integrity fell below 50% 27213 | -2/Quarantine | Identified Exp. Hacking Suite 27214 | -2/Quarantine | Identified Quantum Router 27217 | -2/Quarantine | Sensed 14 artifacts in vicinity 27222 | -2/Quarantine | First assault squad dispatched 27239 | -2/Quarantine | Found Dimensional Node Initializer 27239 | -2/Quarantine | Initialized slip node 27239 | -2/Quarantine | Core destroyed Last Messages --------------- 27213_ Identified Exp. Hacking Suite. 27214_ Identified Quantum Router. 27215_ Quantum Reactor severed. 27215_ Wiping memory... 27216_ CORE RESET 27216_ Dropped Enh. Optical Array. 27217_ Sensed 14 artifacts in vicinity. 27217_ Dropped Rnf. Quantum Reactor. 27217_ Dropped Hcp. Storage Unit. 27218_ Dropped Antimissile System. 27219_ Acquired Hcp. Storage Unit. 27220_ Dropped Lrn. Missile Launcher. 27221_ Acquired Lgt. Quantum Reactor. 27222_ ALERT: Significant disruption in Zone 5T, assault force dispatched. 27229_ Suspension Chamber breached. 27238_ Slammed into L-61 Swordsman. 27239_ Acquired Dimensional Node Initializer. 27239_ Initializer activates and latches into the ground. 27239_ Dimensional Slip Node implodes. 27239_ Imp. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????!???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????]??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????############????????????????????????? | | ???????????? #????????????????????????? | | ???????????# " " #????????????????????????? | | ???????????# c"" "" #????????????????????????? | | ???????????# "" "" #????????????????????????? | | ???????????# "" "" #????????????????????????? | | ???????????# " " ########?????????????????? | | ???????????+ "" "" #!l"" #?????????????????? | | ???????????# "" "" ;@"" #?????????????????? | | ???????????# "" "" !#" #?????????????????? | | ???????????# " " ! #" l +?????????????????? | | ???????????# !!]#""! #?????????????????? | | ???????????# *=*#!"" #?????????????????? | | ???????????#####/####+###!!"T #?????????????????? | | ???????????????#????# ??########?????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 81 Energy Capacity 1150 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 2000 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 25 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 67 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 16 Defensive Hacking 25 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Reset Matrix Subatomic Replicator Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellActuatorFlail Manual? 0 Play Time 04:34:40 Cumulative 260.9 hours Start 2024.10.09 @ 21:24:18 End 2024.10.13 @ 23:55:53 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/3/1/0/0/0/0/0 Lore% 73 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61780d16-3276-45c6-9705-83f2a4dab5b7