Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 04:14:33 Player: Sen Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (104) 520 Value Destroyed (3741) 3741 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1311) 1311 TOTAL SCORE: 12392 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 976 Met Data Miner 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/1150 Matter 297/300 Energy 87/100 System Corruption 21% Temperature Cool (63) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Medium Storage Unit Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Neutrino Core > --- PROPULSION ------- Enhanced Flexi-carbon Leg Linear Gravjet Xenon Bombardment Thruster Nuclear Pulse Array > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Jamming Amplifier Phase Shifter EM Shield > --- WEAPON ----------- Proton Cannon Long-range Proton Cannon Neutron Cannon > --- INVENTORY -------- Improved Field Recycling Unit Heavy Machine Gun [Rating: 86] Favorites ----------- Power Antimatter Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Arc Projector Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . . . 1 Utility 7 | . . . . . 2 2 . . . . . . 1 . . 1 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 . Parts Attached 154 | 7 9 . 7 1 15 43 6 3 2 5 . 10 3 3 . 9 31 Power 20 | 2 1 . 1 . 1 4 3 . . . . . 1 1 . 2 4 Engine 12 | 2 1 . 1 . 1 1 1 . . . . . . 1 . 1 3 Core 6 | . . . . . . 3 . . . . . . 1 . . 1 1 Reactor 2 | . . . . . . . 2 . . . . . . . . . . Propulsion 45 | 2 4 . 2 . 3 13 . . 1 4 . 2 . 1 . 2 11 Treads 2 | . . . . . . . . . . . . . . . . . 2 Leg 31 | 2 4 . 2 . 3 12 . . 1 4 . 2 . . . . 1 Wheel 4 | . . . . . . . . . . . . . . . . . 4 Hover 4 | . . . . . . 1 . . . . . . . . . 1 2 Flight 4 | . . . . . . . . . . . . . . 1 . 1 2 Utility 45 | 1 1 . . . 5 15 1 3 . . . 6 2 1 . 3 7 Device 25 | . . . . . 2 9 1 . . . . 4 1 1 . 1 6 Storage 5 | 1 . . . . 2 1 . . . . . . . . . . 1 Processor 7 | . . . . . . 2 . 2 . . . 1 . . . 2 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 8 | . 1 . . . 1 3 . 1 . . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 44 | 2 3 . 4 1 6 11 2 . 1 1 . 2 . . . 2 9 Energy Gun 12 | 2 1 . 4 . . 5 . . . . . . . . . . . Energy Cannon 6 | . . . . . . 1 . . . 1 . 1 . . . 1 2 Ballistic Gun 9 | . 2 . . 1 1 2 . . . . . . . . . . 3 Ballistic Cannon 11 | . . . . . 5 3 2 . . . . 1 . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . 1 . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . 1 . . . . 3 1 . . 1 2 Parts Lost 73 | . . . 2 3 5 9 . . . . . 4 . 14 . . 36 Power 10 | . . . . . . 2 . . . . . 1 . 1 . . 6 Propulsion 29 | . . . . 2 5 2 . . . . . 1 . 7 . . 12 Utility 15 | . . . . . . 1 . . . . . 1 . 4 . . 9 Weapon 19 | . . . 2 1 . 4 . . . . . 1 . 2 . . 9 Highest Loss Streak 17 | . . . 2 3 3 2 . . . . . 3 . 7 . . 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 9 | 1 2 6 7 6 7 9 14 14 15 15 15 12 11 8 5 4 4 Power 1 | . . 1 1 1 . 1 1 2 2 2 2 1 . . 1 . . Propulsion 1 | . 1 3 1 1 . 1 2 2 2 2 3 2 3 1 . . . Utility 3 | . . . . . 2 3 5 5 6 5 5 4 3 2 1 . 1 Weapon 2 | . 1 2 3 3 3 . 3 3 4 4 5 3 4 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . . 2 . 6 6 2 . . 1 . . . 2 . 1 1 Power 2 | . . . . . . 1 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . 2 . . . 1 . . . . . . . Utility 7 | . . . 1 . 3 . . . . . . . . 1 . 1 1 Weapon 7 | . . . . . 2 3 1 . . . . . . 1 . . . Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 86 | . 86 100 97 97 91 83 100 99 100 100 100 99 99 58 20 45 57 Engine 3 | . 14 14 11 11 9 2 . . . . . . . . 6 5 6 Core 1 | . . . . . . 4 1 . . . . . 6 4 . . 1 Reactor 2 | . . . . . . . 5 7 7 7 7 7 6 . . . . Leg 22 | . 28 28 43 43 29 17 30 30 30 30 30 29 26 14 . . . Device 12 | . . . . . 4 15 23 19 15 15 15 16 19 13 . 2 5 Storage 6 | . 14 14 11 11 17 4 7 7 7 7 7 7 6 4 . . 3 Processor 6 | . . . . . . 6 7 7 7 7 7 7 6 6 6 12 11 Protection 11 | . 1 14 11 11 12 14 7 8 15 15 15 13 12 6 . . . Energy Gun 3 | . 21 . 12 9 . 5 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 7 7 2 . . 2 . . . 3 1 Ballistic Gun 2 | . 6 28 7 11 2 3 . . . . . . . . . . . Ballistic Cannon 6 | . . . . . 15 3 7 7 11 13 7 11 13 6 . . . Peak Build Rating 86 | 6 7 7 13 11 19 46 54 54 53 53 51 62 65 60 15 64 86 Average Rating 37 | 4 6 7 10 10 17 30 50 53 51 51 51 52 60 35 15 46 50 On Entrance 30 | . 6 7 7 10 7 4 46 54 53 51 51 51 55 60 15 15 64 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 13 15 15 18 18 38 52 60 61 61 61 55 63 72 72 4 30 40 Greatest Support 77 | 20 20 20 40 30 40 77 65 65 65 65 63 75 75 75 6 28 37 Greatest Overweight (x) 11 | 1 1 . . 1 1 11 . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 5 5 10 Average Capacity 11 | 7 8 8 8 8 10 10 15 15 15 15 15 15 15 11 5 5 8 Most Carried 15 | 2 6 6 8 7 11 15 15 15 15 15 15 15 13 11 5 5 10 Average Carried 9 | 1 2 6 7 6 7 9 14 14 15 14 15 12 11 8 5 4 4 Final Capacity 15 | 8 8 8 8 8 5 15 15 15 15 15 15 15 15 5 5 5 10 Final Carried 15 | 2 6 6 7 7 5 15 15 15 15 15 15 13 11 5 5 4 1 Class Distribution -------------------- 46% | Mutant 40% | Scavenger-Mutant 6% | Scavenger-Skirmisher 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Infiltrator-Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Matter Collected 3225 | 221 89 . 181 83 188 731 244 20 88 113 . 587 . 195 . 40 445 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3717 | . 228 . 362 90 210 1302 . . . 117 . 400 30 53 . 65 860 Parts 195 | . 4 . 24 3 19 71 . . . 5 . 20 3 5 . 3 38 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 4 | . 2 . . . 1 . . . . . . . . . . . 1 Parts Field Recycled 35 | . . . . . 3 27 . . . . . . . . . 5 . Retrieved Matter 648 | . . . . . 26 494 . . . . . . . . . 128 . Parts Self-Destructed 65 | . . . . . . . . . 18 6 . 33 . 5 3 . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Combat Hostiles Destroyed 79 | . 5 . 13 2 6 28 . . . 2 . 9 2 4 . . 8 Melee 5 | . . . . . . . . . . . . . . . . . 5 Guns 22 | . 4 . 7 2 . 8 . . . . . . . . . . 1 Cannons 40 | . . . . . 6 16 . . . 2 . 9 2 4 . . 1 AOE 11 | . . . 6 . . 4 . . . . . . . . . . 1 Classes Destroyed 15 | . 2 . 4 1 1 4 . . . 1 . 2 . . . . . Worker 8 | . 1 . . . . 2 . . . . . . . . . . 5 Builder 7 | . . . . . 2 4 . . . . . . . . . . 1 Hauler 1 | . . . 1 . . . . . . . . . . . . . . Recycler 4 | . . . . . . 2 . . . . . . . . . . 2 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . Watcher 3 | . . . . . . 1 . . . . . . . . . 2 . Swarmer 22 | . . . 7 . . 6 . . . . . 3 2 4 . . . Grunt 27 | . 5 . 4 1 4 12 . . . . . . . . . . 1 Duelist 2 | . . . . 1 . . . . . . . 1 . . . . . Sentry 12 | . . . 2 . 2 4 . . . . . 2 . . . . 2 Hunter 3 | . . . . . . 1 . . . . . 2 . . . . . Programmer 10 | . . . . . . 5 . . . . . . . . . . 5 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 2 . 7 1 4 7 . . . 2 . 3 2 3 . 1 7 Combat Bots Only 7 | . 2 . 7 1 2 4 . . . 2 . 3 2 3 . . 2 Max Kills in Single Turn 6 | . 2 . 6 1 2 5 . . . 1 . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 6 . . 2 . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Hostile Shots Fired 1134 | . 42 . 65 60 43 247 . . 6 2 . 87 12 227 3 2 338 Missed 414 | . 10 . 26 25 11 95 . . 2 . . 31 5 104 3 1 101 Hits 720 | . 32 . 39 35 32 152 . . 4 2 . 56 7 123 . 1 237 Melee 8 | . . . . 2 6 . . . . . . . . . . . . Projectile 712 | . 32 . 39 33 26 152 . . 4 2 . 56 7 123 . 1 237 Critical Strikes 17 | . 1 . 1 . 4 1 . . . . . . . 1 . . 9 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . . Damage Taken 11533 | . 393 . 476 349 780 2012 . 67 62 42 . 1144 108 1842 . 20 4238 Core 2413 | . 82 . 81 28 173 272 . . 14 . . 239 16 358 . . 1150 Absorbed by Shields 112 | . . . . . . 112 . . . . . . . . . . . Redirected to Shielding 188 | . . . 2 6 34 43 . . . . . 57 . 46 . . . Ignored by Resistances 126 | . . . . . . . . . . . . . . . . . 126 Regen/Repaired (Parts) 247 | . . . . . . 15 19 175 17 . . . . . . . 21 Core Remaining (%) 69 | 100 . 67 . 72 68 . . . . . . 25 . . 56 100 . Volleys Fired 304 | . 32 . 22 11 26 103 . . 3 5 . 40 3 23 . 19 17 Largest 3 | . 2 . 2 2 2 2 . . 1 2 . 2 2 2 . 1 3 Hottest 246 | . 100 . 90 65 74 93 . . 40 128 . 132 87 171 . 81 246 Shots Fired 520 | . 64 . 41 21 52 165 . . 3 10 . 77 6 34 . 19 28 Gun 233 | . 64 . 41 21 2 96 . . . . . . . . . . 9 Cannon 277 | . . . . . 50 69 . . 3 10 . 77 6 34 . 10 18 Launcher . | . . . . . . . . . . . . . . . . . . Special 10 | . . . . . . . . . . . . . . . . 9 1 Kinetic 311 | . . . 18 11 52 117 . . 3 8 . 59 6 28 . . 9 Thermal 86 | . 64 . . . . 4 . . . . . . . 4 . . 14 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 113 | . . . 23 10 . 44 . . . 2 . 18 . 2 . 10 4 Robot Hit Streak 12 | . 8 . 12 9 8 8 . . 1 3 . 5 1 3 . 7 7 Robot Miss Streak 6 | . 4 . 4 2 2 6 . . 2 2 . 2 2 5 . 4 2 Penetration Max 1 | . . . . . . 1 . . . 1 . . . . . . 1 Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 369 | . 43 . 32 16 34 112 . . 1 5 . 44 2 13 . 12 55 Core Hits 175 | . 12 . 21 5 15 74 . . . 2 . 18 2 4 . 1 21 Critical Kills 1 | . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 6 | . . . . . . 2 . . . . . 3 . 1 . . . Critical Strikes 32 | . 5 . . . 1 11 . . . 2 . 7 . 1 . . 5 Burn 5 | . 5 . . . . . . . . . . . . . . . . Destroy 7 | . . . . . . 2 . . . . . 4 . 1 . . . Blast 15 | . . . . . 1 9 . . . 2 . 3 . . . . . Sever 4 | . . . . . . . . . . . . . . . . . 4 Impale 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 48 | . . . . . . . . . . . . . . . . . 48 Impact . | . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . . . . . . 20 Piercing 28 | . . . . . . . . . . . . . . . . . 28 Sneak Attacks 8 | . . . . . . . . . . . . . . . . . 8 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . 5 Damage Inflicted 10578 | . 560 . 1187 218 860 3249 . . 51 188 . 1141 57 411 . 230 2426 Guns 2551 | . 560 . 469 210 14 1114 . . . . . . . . . . 184 Cannons 4654 | . . . . . 838 1310 . . 51 188 . 1141 57 411 . 230 428 Explosions 1659 | . . . 718 . . 825 . . . . . . . . . . 116 Melee 1698 | . . . . . . . . . . . . . . . . . 1698 Ramming 16 | . . . . 8 8 . . . . . . . . . . . . Kinetic 4622 | . . . 148 96 852 1933 . . 51 124 . 838 57 339 . . 184 Thermal 1879 | . 560 . . . . 902 . . . . . . . 36 . . 381 Explosive 718 | . . . 718 . . . . . . . . . . . . . . Electromagnetic 1645 | . . . 321 114 . 414 . . . 64 . 303 . 36 . 230 163 Impact . | . . . . . . . . . . . . . . . . . . Slashing 520 | . . . . . . . . . . . . . . . . . 520 Piercing 1178 | . . . . . . . . . . . . . . . . . 1178 Highest Corruption 21 | . . . . . . 2 2 . . . . . . . . . 21 Average Corruption 6 | . . . . . . 1 1 . . . . . . . . . 15 Corruption Purged 4 | . . . . . . 2 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 42 | . . . . . . 19 3 . . . . . . . . . 20 Message Errors 9 | . . . . . . 2 2 . . . . . . . . . 5 Matter Fused 10 | . . . . . . 6 . . . . . . . . . . 4 Heat Flow Errors 5 | . . . . . . 4 . . . . . . . . . . 1 Energy Discharges 7 | . . . . . . 3 1 . . . . . . . . . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . 2 . . . . . . . . . . 3 Misfires 2 | . . . . . . 2 . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 592 | . . . 120 . 2 104 . . . 5 . 10 . 31 . 56 264 Projectiles 135 | . . . . . 2 31 . . . 5 . 10 . 31 . 56 . Explosions 198 | . . . 120 . . 73 . . . . . . . . . . 5 Melee 259 | . . . . . . . . . . . . . . . . . 259 Knockbacks 30 | . . . . . 6 17 . . . . . 3 . 4 . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . . . 6 17 . . . . . 3 . 4 . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 324 | . . . 113 . 2 181 . . . . . . . . . . 28 Shots 5 | . . . 1 . . 3 . . . . . . . . . . 1 Rammed 1 | . . . . . 1 . . . . . . . . . . . . Targets Rammed 3 | . . . . 1 2 . . . . . . . . . . . . Kicked 2 | . . . . 1 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 414 | . 414 . 25 13 74 252 . . 6 57 . 379 117 78 . 36 376 Average Temperature 108 | . 172 . 9 7 33 70 . . 4 24 . 144 60 23 . 18 194 Received Heat Transfer 2511 | . 240 . 87 30 162 483 . . 36 18 . 90 . 414 . 9 942 Effects 4 | . 3 . . . . . . . . . . 1 . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 1 1 . . . . . . . 1 . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . Parts Melted 10 | . 7 . . . . 1 . . . 2 . . . . . . . Heat Transferred 2762 | . 1964 . . . . 748 . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Maximum Alert Level 2 | . . . 1 . . 2 1 . . . . . 1 . . . . Low Security (%) 88 | 100 100 100 86 100 100 79 83 100 . . . . 75 . . 100 100 Level 1 10 | . . . 13 . . 17 16 . . . . . 24 . . . . Level 2 1 | . . . . . . 3 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 631 | . 50 . 211 105 67 631 220 145 . . . . 243 . . 46 80 Initial 220 | . . . . 75 35 6 220 35 . . . . 95 . . 9 18 Average 63 | . 14 . 144 89 18 78 136 57 . . . . 94 . . 5 25 Influence Increases 3978 | . 125 . 375 95 207 1006 11 295 511 83 . 415 253 120 15 98 369 Destroy 0b10 Robot/C 2100 | . 100 . 260 40 120 560 . 100 260 60 . 320 40 80 . . 160 Destroy 0b10 Robot/NC 125 | . 5 . 10 . 10 45 . . . . . 5 . . . 10 40 Destroy Leader 388 | . 20 . 42 10 20 142 . 30 10 10 . 30 10 10 . 4 50 Allied During Kill 439 | . . . . . . . . 125 241 13 . 60 . . . . . Successful Hack 107 | . . . 19 . 5 32 . 40 . . . . . . . 9 2 Disable Machine 225 | . . . 15 15 30 165 . . . . . . . . . . . Anti-Garrison Action 200 | . . . . . . . . . . . . . 200 . . . . Destroy Structure 109 | . . . 29 . 7 47 11 . . . . . 3 . . . 12 Partial Spotted 45 | . . . . . . . . . . . . . . . . 30 15 Lose Combat Pursuer 240 | . . . . 30 15 15 . . . . . . . 30 15 45 90 Influence Decreases 3976 | . 125 . 182 198 283 391 589 237 533 170 . 263 192 333 . 75 405 Entered New Map 826 | . . . . 118 55 8 409 16 41 17 . . 57 79 . 6 20 Time Decay 2459 | . 125 . 172 50 190 293 180 161 382 115 . 203 135 174 . 69 210 Lost Part 463 | . . . 10 30 38 90 . . . . . 40 . 80 . . 175 Lost Ally 228 | . . . . . . . . 60 110 38 . 20 . . . . . Squads Dispatched 19 | . 1 . 1 . 2 7 . 2 . . . . 1 . . . 5 Investigation 3 | . . . . . . 1 . 1 . . . . 1 . . . . Extermination 7 | . . . . . . 4 . 1 . . . . . . . . 2 Reinforcement 9 | . 1 . 1 . 2 2 . . . . . . . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Distress Signals 6 | . 1 . 1 . 3 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 189 | . 12 . 17 9 16 39 1 . 12 6 . 16 3 26 4 9 19 Peak Tracking Total 9 | . 4 . 8 6 5 4 1 . 9 6 . 7 2 7 3 4 7 Tactical Retreats 18 | . . . . 1 1 2 . . . . . . . 8 1 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Traps Triggered 1 | . . . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Machines Disabled 16 | . . . 1 1 2 11 . . 1 . . . . . . . . Max in Single Turn 5 | . . . 1 1 1 5 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Machines Accessed 35 | . 1 . 3 . 5 8 . 3 3 2 4 . 2 . . 1 3 Terminals 11 | . . . 2 . 3 2 . 1 . . . . 1 . . 1 1 Fabricators 3 | . . . . . . 3 . . . . . . . . . . . Repair Stations 6 | . . . . . . 2 . 2 . . . . . . . . 2 Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . . . Total Hacks 103 | . 1 . 7 . 13 15 . 7 9 8 29 . 3 . . 4 7 Successful 75 | . . . 4 . 7 8 . 4 9 8 29 . 1 . . 2 3 Failed 28 | . 1 . 3 . 6 7 . 3 . . . . 2 . . 2 4 Catastrophic 6 | . . . 1 . 1 3 . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 4 | . . . . . . . . . . . . . 4 . . . . Terminals 30 | . . . 5 . 8 6 . 3 . . . . 1 . . 4 3 Fabricators 4 | . . . . . . 4 . . . . . . . . . . . Repair Stations 12 | . . . . . . 4 . 4 . . . . . . . . 4 Recycling Units 5 | . 1 . . . 4 . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . 2 . . . . Terminal Hacks 58 | . . . 2 . 3 3 . 2 9 8 29 . . . . 2 . Record 26 | . . . . . 1 . . . 7 7 11 . . . . . . Part Schematic 11 | . . . . . . . . 1 . . 10 . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . 3 . . . . . . Open Door 3 | . . . . . . . . . 2 1 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . Locate Traps 3 | . . . . . . 2 . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . 2 . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . 2 . 2 . . . . . . . . 3 Scan Component 4 | . . . . . . 1 . 1 . . . . . . . . 2 Repair 3 | . . . . . . 1 . 1 . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . 4 . . . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Matter 2 | . . . . . 2 . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . 2 . 5 6 . 3 . . . . 2 . . 1 3 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . . 1 . . 10 . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . 25 . . . . . . . . . . . Total Part Build Rating 2 | . . . . . . 2 . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . 1 . . . . . . . . 1 Time 104 | . . . . . . 26 . 28 . . . . . . . . 50 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 308 | . . . . . 308 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . 6 1 Non-combat 7 | . . . . . . . . . . . . . . . . 6 1 Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . . . . . . . . . 6 1 parse_system 3 | . . . . . . . . . . . . . . . . 3 . find_chute 2 | . . . . . . . . . . . . . . . . 2 . find_recycling 2 | . . . . . . . . . . . . . . . . 1 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 2 2 . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Total Allies 27 | . . . . . . . 20 . 2 2 . 3 . . . . . Largest Group 20 | . . . . . . . 20 20 13 9 3 3 2 . . . . Highest-Rated Group 535 | . . . . . . . 535 535 397 267 93 145 49 . . . . Highest-Rated Ally 96 | . . . . . . . 35 35 35 31 31 96 29 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 203 | . . . . . . . 11 40 48 61 . 41 2 . . . . Total Damage 4035 | . . . . . . . 202 570 1325 1005 . 915 18 . . . . Kills 34 | . . . . . . . 1 5 13 8 . 7 . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Active Infowar (turns) 6900 | . . . . . 313 1896 366 358 1168 770 141 319 288 383 . 403 495 Optics 898 | . . . . . . . . . . . . . . . . 403 495 Terrain 490 | . . . . . . 30 237 223 . . . . . . . . . Structural 5767 | . . . . . 313 1662 366 358 1168 770 141 319 287 383 . . . Traps 60 | . . . . . . . . . . . . . . . . . 60 ECM 857 | . . . . . . 260 . . . . . . 287 310 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 1 3 . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Turns Passed 9662 | 66 373 101 411 117 610 2618 366 358 1168 770 141 617 288 551 13 412 682 Spaces Moved 6119 | 47 155 85 240 66 328 1065 261 230 890 540 118 339 221 556 31 560 387 Core 365 | 4 . . . . 12 182 . . . . . . . 167 . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 4572 | 43 155 85 240 66 316 843 261 230 890 540 118 339 221 201 . . 24 Wheels 105 | . . . . . . . . . . . . . . . . . 105 Hover 90 | . . . . . . 40 . . . . . . . . . 8 42 Flight 987 | . . . . . . . . . . . . . . 188 31 552 216 Fastest Speed 37 | 50 120 120 120 120 50 50 122 122 122 120 120 120 122 40 40 37 37 Average Speed 118 | 117 121 120 120 124 132 192 122 122 122 121 120 121 122 72 40 39 62 Slowest Speed 600 | 190 190 120 120 190 190 600 123 122 122 122 120 122 122 125 40 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . 12 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 27 29 22 16 22 22 91 8 93 70 75 54 5 66 7 15 11 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . . . . . . . 2 1 . . 1 . . . Known Exits Taken 9 | . . . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . 2 3 . 1 . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 138 | . . . 28 . 6 50 . . . 4 . 22 4 20 . . 4 Melee . | . . . . . . . . . . . . . . . . . . Projectile 67 | . . . . . 6 7 . . . 4 . 22 4 20 . . 4 AOE 71 | . . . 28 . . 43 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Fac Total 7928 | 54 274 84 322 80 451 1470 310 308 968 644 117 462 233 671 30 722 728 Wait 967 | . 65 . 33 1 50 183 23 71 44 60 . 7 . 63 . 135 232 Move 6080 | 46 154 84 239 65 328 1065 260 229 889 539 117 338 220 555 30 535 387 Hop 12 | . . . . . . . . . . . . . . . . 12 . Pick Up 99 | 1 7 . 8 1 15 32 9 2 . 1 . 4 2 3 . 2 12 Fast Attach 68 | 6 3 . 2 . 6 17 . 2 . . . 3 1 1 . 8 19 Attach 64 | . 1 . 4 1 3 16 1 1 . . . 5 2 11 . 4 15 Detach 14 | . . . 2 . . 4 . . . . . . . 5 . 2 1 Swap 81 | 1 6 . 6 . 9 23 6 . 4 6 . 14 2 2 . 2 . Drop 94 | . 6 . 6 . 13 27 10 3 1 5 . 5 3 8 . 3 4 Fire 304 | . 32 . 22 11 26 103 . . 3 5 . 40 3 23 . 19 17 Melee 41 | . . . . . . . . . . . . . . . . . 41 Ram . | . . . . . . . . . . . . . . . . . . Kick 2 | . . . . 1 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 102 | . . . . . . . 1 . 27 28 . 46 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 13) 67 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 14) 440 | -10/Materials | Entered Mines 441 | -10/Mines | Learned location of Storage (-7) 534 | -10/Mines | Discovered new exit (range 5) 541 | -10/Mines | Entered Materials 541 | -9/Materials | Evolved 2 slots: Propulsion x2 653 | -9/Materials | Destroyed 7 combat bots 925 | -9/Materials | Discovered new exit (range 7) 952 | -9/Materials | Entered Mines 963 | -9/Mines | Discovered new exit (range 7) 1069 | -9/Mines | Entered Materials 1069 | -8/Materials | Evolved 2 slots: Utility x2 1094 | -8/Materials | Lost 3 parts (2n1w) 1387 | -8/Materials | Build established: Scavenger-Mutant 1661 | -8/Materials | Discovered new exit (range 11) 1679 | -8/Materials | Entered Factory 1679 | -7/Factory | Evolved 2 slots: Utility x2 1699 | -7/Factory | Lost 3 parts (3n) 1967 | -7/Factory | Build established: Mutant 2635 | -7/Factory | Fabricated Aluminum Leg (x2) 3065 | -7/Factory | Build established: Scavenger-Mutant 3239 | -7/Factory | Repaired Structural Scanner 4297 | -7/Factory | Sucked down chute 4297 | -7/Factory | Entered Waste 4298 | -7/Waste | Joined by Warlord forces that had cleared the area 4537 | -7/Waste | A Compactor rumbled back to life 4537 | -7/Waste | Spotted C-40 Crusher 4540 | -7/Waste | Allies destroyed C-40 Crusher 4558 | -7/Waste | Build established: Scavenger-Skirmisher 4621 | -7/Waste | Discovered new exit (range 10) 4663 | -7/Waste | Entered Factory 4663 | -7/Factory | Accompanied by 20 allies 4790 | -7/Factory | Repaired Hyp. Gauss Cannon 4914 | -7/Factory | Identified exit to Storage 4914 | -7/Factory | Identified exit to Lower Caves 5021 | -7/Factory | Entered Lower Caves 5021 | -7/Lower Caves | Accompanied by 13 allies 5032 | -7/Lower Caves | Lost 4 allies 5032 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5043 | -7/Lower Caves | Entered an active Warlord outpost 5062 | -7/Lower Caves | Learned Factory trap positions 5062 | -7/Lower Caves | Learned Research emergency access door positions 5062 | -7/Lower Caves | Learned Armory stockpile data 5062 | -7/Lower Caves | Learned Research terminal intel 5199 | -7/Lower Caves | Build established: Scavenger-Mutant 5326 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5442 | -7/Lower Caves | Lost 5 allies 5695 | -7/Lower Caves | Encountered a Warlord checkpoint 5840 | -7/Lower Caves | Discovered new exit (range 12) 5843 | -7/Lower Caves | Build established: Mutant 6161 | -7/Lower Caves | Identified exit to Lower Caves 6189 | -7/Lower Caves | Entered another Lower Caves area 6189 | -7/Lower Caves | Accompanied by 9 allies 6190 | -7/Lower Caves | Identified exit to Factory 6358 | -7/Lower Caves | Entered an active Warlord outpost 6374 | -7/Lower Caves | Learned location of 1 exit from Research 6374 | -7/Lower Caves | Learned 8 Factory zone layouts 6374 | -7/Lower Caves | Learned Armory terminal intel 6374 | -7/Lower Caves | Learned Extension garrison access intel 6458 | -7/Lower Caves | Encountered a Warlord checkpoint 6674 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6708 | -7/Lower Caves | Learned location of Zion (-6) 6752 | -7/Lower Caves | Attacked by a faux Warlord 6806 | -7/Lower Caves | Learned Factory stockpile data 6885 | -7/Lower Caves | Discovered new exit (range 8) 6892 | -7/Lower Caves | Identified exit to Data Miner 6959 | -7/Lower Caves | Entered Data Miner 6959 | -7/Data Miner | Accompanied by 3 allies 6959 | -7/Data Miner | Discovered new exit (range 6) 6968 | -7/Data Miner | Identified exit to Proximity Caves 6985 | -7/Data Miner | Met Data Miner 7024 | -7/Data Miner | Learned location of Section 7 (-2) 7024 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7047 | -7/Data Miner | Received God Mode back door access code from Data Miner 7058 | -7/Data Miner | Build established: Scavenger-Mutant 7100 | -7/Data Miner | Entered Proximity Caves 7100 | -6/Proximity Caves | Accompanied by 3 allies 7103 | -6/Proximity Caves | Spotted B-75 Beast 7163 | -6/Proximity Caves | Core integrity fell below 50% 7168 | -6/Proximity Caves | Lost 3 allies 7196 | -6/Proximity Caves | Destroyed B-75 Beast 7215 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 7362 | -6/Proximity Caves | Escorted by Enhanced Grunt 7362 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7503 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7513 | -6/Proximity Caves | Found Prototype Device 7534 | -6/Proximity Caves | Identified Exp. Thermal Shield 7717 | -6/Proximity Caves | Entered Factory 7717 | -6/Factory | Accompanied by 2 allies 7717 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7718 | -6/Factory | Identified exit to Factory 7719 | -6/Factory | Identified exit to Lower Caves 7720 | -6/Factory | Loaded intel: 104 trap records 8005 | -6/Factory | Entered Lower Caves 8220 | -6/Lower Caves | Spotted B-75 Beast 8276 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8308 | -6/Lower Caves | Lost 4 parts (1n3u) 8396 | -6/Lower Caves | Learned location of Extension (-4) 8408 | -6/Lower Caves | Lost 7 parts (4n1u2w) 8436 | -6/Lower Caves | Learned location of 2 exits from Factory 8540 | -6/Lower Caves | Discovered new exit (range 10) 8544 | -6/Lower Caves | Identified exit to Lower Caves 8556 | -6/Lower Caves | Entered another Lower Caves area 8566 | -6/Lower Caves | Discovered exit to Factory (range 7) 8569 | -6/Lower Caves | Entered Factory 8569 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8570 | -5/Factory | Identified exit to Factory 8623 | -5/Factory | Build established: Mutant 8907 | -5/Factory | Discovered exit to Factory (range 11) 8981 | -5/Factory | Entered another Factory area 8981 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9177 | -4/Factory | System corruption reached 10% 9178 | -4/Factory | Lost 12 parts (1p3n4u4w) 9216 | -4/Factory | Core integrity fell below 50% 9252 | -4/Factory | Lost 5 parts (1p2n1u1w) 9452 | -4/Factory | Repaired Power Sword 9568 | -4/Factory | Build established: Scavenger-Mutant 9652 | -4/Factory | Core integrity fell below 20% 9663 | -4/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 09654_ P-70 Sage resets X-77 Beamer, system corruption cleaned. 09655_ Enh. Coil Gun destroyed. 09655_ Penetrated by Slug. 09655_ Imp. Ion Engine destroyed. 09656_ Mic. Fission Core destroyed. 09658_ Slug penetrates X-77 Beamer. 09658_ Adv. Cryofiber Web destroyed. 09658_ Imp. Heat Sink destroyed. 09658_ R-10 Processor collects Mic. Fission Core. 09659_ Power Sword destroyed. 09659_ Imp. Trap Scanner destroyed. 09660_ M-13 Machinist repairs Y-64 Sentinel. 09660_ Slug penetrates P-70 Sage. 09660_ P-70 Sage destroyed. 09661_ Slug penetrates Wall. 09661_ R-10 Processor collects Imp. Heat Sink. 09662_ Adv. Signal Interpreter destroyed. 09663_ KE Penetrator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ??????????????????????????????! !???????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????? ???????????????? | | ?????????????##############??? ???????????????? | | ?????????????# #??? #???????????????? | | ?????????????# #??? #???????????????? | | ?????????????# #??? #???????????????? | | ?????????????# #??? T???????????????? | | ?????????????# #??? ???????????????? | | ?????????????# #??# #???????????????? | | ?????????????# #??# #???????????????? | | ?????????????# #??# #???????????????? | | ?????????????# #??# ???????????????? | | ?????????????# x #??# #???????????????? | | ?????????????# Yxp= #??# #???????????????? | | ?????????????# %!@#??# #???????????????? | | ?????????????##########R###??# #???????????????? | | ???????????##???????# / #### #???????????????? | | ???????????# ## ##??????????????? | | ???????????# "" + #????????????? | | ???????????# "" ## ####????????????? | | ???????????# """ ??# ###+##########?????????? | | ???????????# """ ???## ## #?????????? | | ???????????# """?????# ## #?????????? | | ???????????? ??????# ## """"" #?????????? | | ???????????? ???????# ## """"" #?????????? | | ???????????# ????????# ## """ #?????????? | | ?????????????????????# ## #?????????? | | ?????????????????????# ## """"" #?????????? | | ?????????????????????# ## """"" #?????????? | | ???????????#?????????# ## = """ #?????????? | | ???????????# """?????# ## #?????????? | | ???????????# """?????# ## "Y" #?????????? | | ???????????# """?????# ## """ #?????????? | | ?????????"??? ?????# #####+#########?????????? | | ?????????"T###+####### ##### ##????????????????? | | ?????????" #????????????????? | | ?????????" #????????????????? | | ?????????" % #????????????????? | | ??????????##### ###+######### #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 31 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 600 Resistance: EM 25 Core Shielding 20 Utility Shielding 66 Phase Shifting 5 Evasion (%) 67 Recoil Reduction 1 Matter Filtering 30 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Adv. ECM Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Aluminum Leg | x2 | -7/Factory Repaired ---------- Structural Scanner | 25% | -7/Factory Hyp. Gauss Cannon | 5% | -7/Factory Power Sword | 65% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Quick And Dirty Challenges ------------ None Game ------ Seed DecoyRainbowFlightbrick Manual? 0 Play Time 03:32:07 Cumulative 41.7 hours Start 2025.06.03 @ 04:50:44 End 2025.06.04 @ 04:14:33 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42c1b366-1c35-4871-82ed-122e9ad091b4