Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.04 @ 09:52:28 Player: mule Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (576) 576 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2016 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 390/400 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Medium Matter Pod Power Shielding Backup Plating I > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (8) ---- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Light Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Medium Matter Pod Power Shielding > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Backup Plating I Light Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Power Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 28 | 6 2 19 1 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 7 . Treads 3 | . . 3 . Leg 5 | 2 . 3 . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 4 1 Device 3 | . . 3 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 9 | 2 1 6 . Energy Gun 5 | 2 . 3 . Energy Cannon . | . . . . Ballistic Gun 2 | . . 2 . Ballistic Cannon 1 | . 1 . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 15 | . . 15 . Power 1 | . . 1 . Propulsion 4 | . . 4 . Utility 3 | . . 3 . Weapon 7 | . . 7 . Highest Loss Streak 6 | . . 6 . To Critical Strikes . | . . . . Average Backups 5 | 1 3 6 6 Power 2 | . 1 2 3 Propulsion 1 | . . 1 2 Utility . | . . . . Weapon 1 | . 2 1 1 Tool/Special . | . . . . Unused Backups 9 | . . 3 6 Power 6 | . . 3 3 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 93 90 100 Engine 11 | . 14 10 11 Treads 8 | . . 9 . Leg 12 | . 28 9 22 Device 7 | . . 9 . Storage 21 | . 21 22 22 Protection 6 | . . 7 22 Energy Gun 11 | . 19 10 11 Ballistic Gun 3 | . . 3 11 Ballistic Cannon 6 | . 8 6 . Peak Build Rating 13 | 6 7 13 13 Average Rating 9 | 4 6 10 13 On Entrance 6 | . 6 7 12 Avg Prop Armor Cover (%) 7 | . . 7 . Naked Turns . | . . . . Heaviest Build 22 | 12 15 22 19 Greatest Support 40 | 20 20 40 23 Greatest Overweight (x) 6 | 3 . 6 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 5 8 6 Average Carried 5 | 1 4 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 2 5 7 6 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 767 | 227 . 540 . Remotely . | . . . . Salvage Created 600 | . . 600 . Parts 52 | . . 52 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 19 | . . 19 . Guns 9 | . . 9 . Cannons 5 | . . 5 . AOE 5 | . . 5 . Classes Destroyed 8 | . . 8 . Builder 3 | . . 3 . Hauler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 8 | . . 8 . Grunt 5 | . . 5 . Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 4 | . . 4 . Combat Bots Only 4 | . . 4 . Max Kills in Single Turn 3 | . . 3 . Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 219 | . . 213 6 Missed 83 | . . 79 4 Hits 136 | . . 134 2 Melee 2 | . . 2 . Projectile 134 | . . 132 2 Critical Strikes 1 | . . 1 . Damage Taken 1741 | . . 1724 17 Core 405 | . . 398 7 Absorbed by Shields . | . . . . Redirected to Shielding 19 | . . 16 3 Core Remaining (%) 100 | 100 100 . . Volleys Fired 69 | . . 69 . Largest 2 | . . 2 . Hottest 106 | . . 106 . Shots Fired 133 | . . 133 . Gun 95 | . . 95 . Cannon 30 | . . 30 . Launcher 8 | . . 8 . Special . | . . . . Kinetic 60 | . . 60 . Thermal 47 | . . 47 . Explosive 8 | . . 8 . Electromagnetic 18 | . . 18 . Robot Hit Streak 11 | . . 11 . Robot Miss Streak 5 | . . 5 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 87 | . . 87 . Core Hits 51 | . . 51 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1666 | . . 1666 . Guns 725 | . . 725 . Cannons 328 | . . 328 . Explosions 582 | . . 582 . Melee . | . . . . Ramming 31 | . . 31 . Kinetic 505 | . . 505 . Thermal 733 | . . 733 . Explosive 290 | . . 290 . Electromagnetic 107 | . . 107 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 122 | . . 122 . Projectiles . | . . . . Explosions 122 | . . 122 . Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 187 | . . 187 . Shots 6 | . . 6 . Rammed 2 | . . 2 . Targets Rammed 7 | . . 7 . Kicked 5 | . . 5 . Crushed . | . . . . Highest Temperature 213 | . . 213 . Average Temperature 66 | . . 66 . Received Heat Transfer 492 | . . 492 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1454 | . . 1454 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 197 | . 15 197 65 Initial 65 | . . 1 65 Average 88 | . 1 109 60 Influence Increases 677 | . 15 662 . Destroy 0b10 Robot/C 380 | . . 380 . Destroy 0b10 Robot/NC 25 | . . 25 . Destroy Leader 94 | . . 94 . Successful Hack 12 | . . 12 . Disable Machine 45 | . . 45 . Destroy Structure 76 | . . 76 . Lose Combat Pursuer 45 | . 15 30 . Influence Decreases 622 | . 10 498 114 Entered New Map 108 | . . 4 104 Time Decay 364 | . 10 344 10 Lost Part 150 | . . 150 . Squads Dispatched 3 | . . 3 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 1 39 4 Peak Tracking Total 10 | . 3 10 4 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 1 3 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 2 8 . Successful 4 | . 1 3 . Failed 6 | . 1 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 2 5 . Terminals 8 | . 2 6 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Branch Access Points 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 247 | . . 247 . Terrain 167 | . . 167 . Seismic 124 | . . 124 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1017 | 67 117 801 32 Spaces Moved 531 | 42 93 370 26 Core 9 | 8 . 1 . Treads 149 | . . 149 . Legs 362 | 34 93 209 26 Wheels 11 | . . 11 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 95 120 Average Speed 135 | 136 120 140 120 Slowest Speed 350 | 200 120 350 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 17 41 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 76 | . . 76 . Melee . | . . . . Projectile . | . . . . AOE 76 | . . 76 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 689 | 49 97 516 27 Wait 19 | . . 19 . Move 528 | 41 92 369 26 Hop . | . . . . Pick Up 21 | 2 3 16 . Fast Attach 18 | 6 1 11 . Attach 9 | . . 8 1 Detach 3 | . . 3 . Swap 7 | . 1 6 . Drop 8 | . . 8 . Fire 69 | . . 69 . Melee . | . . . . Ram . | . . . . Kick 5 | . . 5 . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Identified exit to Mines 167 | -10/Materials | Discovered new exit (range 7) 185 | -10/Materials | Entered another Materials area 185 | -9/Materials | Evolved 2 slots: Utility x2 199 | -9/Materials | Identified exit to Mines 302 | -9/Materials | Build established: Mutant 426 | -9/Materials | Lost 6 parts (1p2n1u2w) 437 | -9/Materials | Core integrity fell below 50% 722 | -9/Materials | Lost 3 parts (1n2w) 810 | -9/Materials | Core integrity fell below 20% 986 | -9/Materials | Entered Mines 1010 | -9/Mines | Discovered new exit (range 8) 1018 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00908_ Dropped Lgt. Treads. 00910_ Acquired Aluminum Leg. 00910_ K-01 Serf collects debris. 00919_ R-06 Scavenger collects Lgt. Armor Plating. 00927_ M-13 Machinist repairs A-02 Transporter. 00930_ Lgt. Assault Rifle destroyed. 00931_ M-13 Machinist repairs G-34 Mercenary. 00935_ M-13 Machinist repairs G-34 Mercenary Heat Sink. 00941_ Heat Sink destroyed. 00947_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00954_ Kicked K-01 Serf. 00955_ K-01 Serf sends out distress signal. 00956_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00963_ Kicked K-01 Serf. 00964_ K-01 Serf sends out distress signal. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 01010_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????#?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????# ?????????????????????? | | ????????????????????# ?????????????????????? | | ??????????????????## ?????????????????????? | | ?????????????????## ??????????????????????? | | ????????????????## ??????????????????????? | | ??????????????### ??????????????????????? | | ??????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ????????????????? ??????????????????????? | | ?????????????????? #??????????????????????? | | ??????????????????# ##?????????????????????? | | ??????????????????# #?????????????????????? | | ???????????????????#@ #?????????????????????? | | ???????????????????##s#?????????????????????? | | ????????????????????#s#?????????????????????? | | ????????????????????# #????????##???????????? | | ?????????????######## ###### < #???????????? | | ?????????????# #???????????? | | ?????????????# #???????????? | | ????????????## ####### ####### #???????????? | | ???????????## ##???# #????????????????????? | | ??????????## ##??# #????????????????????? | | ?????????## #### ###??????????????????? | | ????????## ## ##?????????????????? | | ????????# ##????????????????? | | ???????# ### #????????????????? | | ??????# ##?## ##????????????????? | | ?????# #####???#########?????????????????? | | ?????# #??????????????????????????????????? | | ?????## ???????????????????????????????????? | | ??????# ????????????????????????????????????? | | ?????? ????????????????????????????????????? | | ????? ?????????????????????????????????????? | | ???? ??????????????????????????????????????? | | ???## ??????????????????????????????????????? | | ????#???????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 80 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotMetaJammer Manual? 0 Play Time 00:16:29 Cumulative 24.8 hours Start 2026.02.04 @ 09:36:01 End 2026.02.04 @ 09:52:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 38x25 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56cdbbac-b800-4587-a114-72bb94cb8ba3