Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.06.05 @ 12:58:36 Player: youbitch!! Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (433) 433 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1503 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Core (650) Ox12 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Ion Engine Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg EM Pulse Gun Medium Laser Small Laser Spread Laser Particle Cannon Light Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 29 | 7 8 14 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 5 | 2 . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | 1 6 3 Device 2 | . . 2 Storage 4 | 1 3 . Processor 3 | . 2 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 11 | 3 2 6 Energy Gun 4 | 1 . 3 Energy Cannon 3 | . 1 2 Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . . 15 Power 2 | . . 2 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 7 | . . 7 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 82 | . 89 78 Engine 11 | . 14 9 Leg 21 | . 28 17 Device 7 | . . 11 Storage 12 | . 15 11 Processor 7 | . 2 11 Energy Gun 2 | . . 3 Energy Cannon 5 | . 3 6 Ballistic Gun 10 | . 18 6 Slashing Weapon 3 | . 6 1 Naked Turns . | . . . Heaviest Build 45 | 12 43 45 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 11 | 2 2 11 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 16 | 6 16 12 Average Capacity 10 | 5 8 12 Most Carried 11 | 4 10 11 Average Carried 5 | 1 5 5 Final Capacity 12 | 6 12 12 Final Carried 9 | 2 9 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 549 | 184 96 269 Remotely . | . . . Salvage Created 631 | . 123 508 Parts 37 | . 14 23 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 20 | . 4 16 Melee 1 | . . 1 Guns 8 | . 4 4 Cannons 11 | . . 11 Classes Destroyed 4 | . 3 1 Recycler 2 | . . 2 Watcher 4 | . 2 2 Swarmer 14 | . 3 11 Grunt 6 | . 1 5 Best Kill Streak 7 | . 5 7 Combat Bots Only 7 | . 4 7 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1634 | . 116 1518 Core 415 | . 8 407 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 62 | . 12 50 Largest 2 | . 2 2 Hottest 133 | . 40 133 Shots Fired 104 | . 23 81 Gun 81 | . 23 58 Cannon 23 | . . 23 Launcher . | . . . Special . | . . . Kinetic 50 | . 23 27 Thermal 45 | . . 45 Explosive . | . . . Electromagnetic 9 | . . 9 Robot Hit Streak 18 | . 6 18 Robot Miss Streak 6 | . 2 6 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 77 | . 14 63 Core Hits 42 | . 9 33 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks 5 | . . 5 Impact . | . . . Slashing 5 | . . 5 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1201 | . 162 1039 Guns 672 | . 162 510 Cannons 443 | . . 443 Explosions . | . . . Melee 71 | . . 71 Ramming 15 | . . 15 Kinetic 367 | . 162 205 Thermal 597 | . . 597 Explosive . | . . . Electromagnetic 151 | . . 151 Impact . | . . . Slashing 71 | . . 71 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 12 | . . 12 Projectiles 12 | . . 12 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . . 3 Shots . | . . . Rammed 9 | . . 9 Targets Rammed 11 | . . 11 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 559 | . . 559 Average Temperature 126 | . . 126 Received Heat Transfer 606 | . 6 600 Effects 8 | . . 8 Shutdowns 1 | . . 1 Energy Bleed 2 | . . 2 Interference 3 | . . 3 Damage (major) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1291 | . . 1291 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 272 | . 116 272 Average Influence 86 | . 88 93 Maximum Alert Level 1 | . . 1 Low Security (%) 94 | 100 100 90 Level 1 5 | . . 9 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 5 28 Peak Tracking Total 6 | . 4 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 9 5 Successful 7 | . 3 4 Failed 7 | . 6 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 5 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 2 4 Prototype ID Bank 1 | . . 1 Level Access Points 1 | . . 1 Locate Traps 2 | . 2 . Registered Components 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1208 | 74 403 731 Spaces Moved 573 | 53 237 283 Core 15 | 14 . 1 Treads . | . . . Legs 558 | 39 237 282 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 162 | 111 146 184 Slowest Speed 600 | 150 180 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 5 42 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 715 | 68 274 373 Wait 2 | . . 2 Move 571 | 52 236 283 Hop . | . . . Pick Up 26 | 8 12 6 Fast Attach 1 | . 1 . Attach 27 | 7 6 14 Detach 2 | 1 1 . Swap 1 | . 1 . Drop 7 | . 5 2 Fire 62 | . 12 50 Melee 5 | . . 5 Ram 5 | . . 5 Kick 6 | . . 6 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 15) 476 | -10/Materials | Identified exit to Materials 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Utility x2 584 | -9/Materials | Discovered new exit (range 16) 814 | -9/Materials | Destroyed 7 combat bots 820 | -9/Materials | Lost 3 parts (1p1n1w) 866 | -9/Materials | Lost 3 parts (1n2w) 1019 | -9/Materials | Identified exit to Materials 1090 | -9/Materials | Core integrity fell below 50% 1114 | -9/Materials | Lost 5 parts (1p2n2w) 1128 | -9/Materials | Core integrity fell below 20% 1209 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01101_ Slammed into Y-45 Defender. 01102_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01102_ K-01 Serf collects debris. 01107_ Slammed into Y-45 Defender. 01109_ K-01 Serf collects debris. 01119_ Acquired Aluminum Leg. 01121_ K-01 Serf collects debris. 01121_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01121_ K-01 Serf collects debris. 01121_ Slammed into W-16 Scout. 01122_ Acquired 5 matter. 01124_ K-01 Serf collects debris. 01124_ W-16 Scout destroyed. 01125_ K-01 Serf collects debris. 01130_ Acquired Lgt. Ion Engine. 01130_ Disposable Heat Sink destroyed. 01131_ K-01 Serf collects debris. 01178_ W-16 Scout distress signal alerts nearby ally. 01207_ U-05 Engineer lays Concrete. 01208_ Aluminum Leg destroyed. 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