Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.03 @ 21:56:47 Player: Jason Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2719) 2719 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5829 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 84/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Titanium Leg High-capacity Matter Pod (83) ECM Suite Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Terrain Scanner Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Titanium Leg Wheel Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Machine Analyzer Signal Interpreter ECM Suite High-powered Tractor Beam Improved Field Recycling Unit Heavy Ion Cannon Gauss Rifle Heavy Missile Launcher Heavy Missile Launcher [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Launcher Heavy Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 83 | 8 8 5 34 26 2 Power 11 | 1 2 1 4 3 . Engine 9 | 1 2 1 3 2 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 32 | 2 2 2 16 9 1 Treads 6 | . 1 1 4 . . Leg 15 | 2 . . 8 5 . Wheel 11 | . 1 1 4 4 1 Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 2 . 7 9 . Device 7 | 1 1 . 3 2 . Storage 2 | 1 1 . . . . Processor 3 | . . . 1 2 . Hackware . | . . . . . . Protection 8 | . . . 3 5 . Artifact . | . . . . . . Weapon 20 | 3 2 2 7 5 1 Energy Gun 2 | . . . 2 . . Energy Cannon 5 | . . . 3 2 . Ballistic Gun 11 | 3 2 2 1 3 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 42 | . 4 2 11 19 6 Power 7 | . 1 1 2 3 . Propulsion 13 | . 1 1 4 5 2 Utility 11 | . . . 2 6 3 Weapon 11 | . 2 . 3 5 1 Highest Loss Streak 10 | . 2 1 10 6 6 To Critical Strikes . | . . . . . . Average Backups 13 | 4 10 14 14 14 10 Power 2 | . 1 3 2 1 1 Propulsion 1 | 3 3 2 . 1 1 Utility 7 | . 4 8 7 8 6 Weapon 2 | . . 1 3 3 2 Tool/Special . | . . . . . . Unused Backups 29 | . 3 1 9 5 11 Power 5 | . . . 4 . 1 Propulsion 7 | . 2 1 1 2 1 Utility 15 | . 1 . 4 3 7 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 96 99 96 91 63 Engine 8 | . 13 13 8 2 . Core 1 | . . . . 4 4 Treads 10 | . 7 13 17 . . Leg 8 | . 12 . 6 10 18 Wheel 10 | . 7 14 9 15 . Device 13 | . 14 14 15 8 4 Storage 9 | . 14 14 9 7 4 Processor 6 | . . . 2 19 15 Protection 5 | . . . 8 6 4 Energy Gun 3 | . . . 6 . . Energy Cannon 4 | . . . 7 4 4 Ballistic Gun 11 | . 26 28 4 8 4 Peak Build Rating 45 | 7 9 13 31 45 44 Average Rating 23 | 5 7 12 25 34 27 On Entrance 16 | . 7 9 13 27 44 Naked Turns 16 | . . . . . 16 Heaviest Build 54 | 15 28 34 49 54 45 Greatest Support 72 | 20 20 20 63 72 72 Greatest Overweight (x) 8 | 2 2 2 4 3 8 Average Overweight (x) . | . 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 11 Most Carried 15 | 7 15 15 15 15 14 Average Carried 13 | 4 10 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 7 15 15 15 14 5 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Matter Collected 1947 | 286 269 90 680 622 . Remotely 460 | . . . . 460 . Salvage Created 3056 | 83 269 130 1398 1176 . Parts 156 | 4 24 8 62 58 . Haulers Intercepted 6 | . 1 . 4 1 . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . 10 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Combat Hostiles Destroyed 63 | . 9 3 24 27 . Guns 38 | . 9 3 13 13 . Cannons 16 | . . . 7 9 . AOE 8 | . . . 4 4 . Classes Destroyed 14 | 2 3 1 6 2 . Worker 4 | . . . 2 2 . Builder 4 | . . . 1 3 . Tunneler 2 | 1 . . . 1 . Hauler 6 | . 1 . 4 1 . Recycler 4 | 1 . . 2 1 . Mechanic 2 | . . . . 2 . Operator 1 | . . . 1 . . Swarmer 16 | . 5 . 4 7 . Grunt 29 | . 4 . 11 14 . Brawler 1 | . . . 1 . . Sentry 9 | . . . 5 4 . Hunter 4 | . . . 3 1 . Programmer 1 | . . . . 1 . Subdweller 3 | . . 3 . . . Best Kill Streak 7 | 2 3 1 4 7 . Combat Bots Only 4 | . 3 1 4 4 . Max Kills in Single Turn 4 | 1 1 1 2 4 . Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Hostile Shots Fired 817 | . 108 21 218 462 8 Missed 246 | . 34 5 64 143 . Hits 571 | . 74 16 154 319 8 Melee 8 | . . . . . 8 Projectile 563 | . 74 16 154 319 . Critical Strikes 14 | . . . 7 2 5 Damage Taken 7109 | . 737 331 2258 3423 360 Core 1131 | . 120 42 237 472 260 Absorbed by Shields . | . . . . . . Core Remaining (%) 63 | 100 . 35 56 . . Volleys Fired 253 | 3 40 25 105 80 . Largest 2 | 2 2 2 2 2 . Hottest 136 | 40 40 60 120 136 . Shots Fired 471 | 6 75 50 193 147 . Gun 330 | 6 75 50 129 70 . Cannon 132 | . . . 61 71 . Launcher 9 | . . . 3 6 . Special . | . . . . . . Kinetic 273 | 6 75 50 72 70 . Thermal 189 | . . . 118 71 . Explosive 9 | . . . 3 6 . Electromagnetic . | . . . . . . Robot Hit Streak 22 | 2 8 22 18 22 . Robot Miss Streak 8 | 1 3 1 6 8 . Penetration Max 1 | . . . 1 . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 303 | 3 46 30 108 116 . Core Hits 194 | 3 15 8 51 117 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 6 | . . 1 4 1 . Burn 2 | . . . 2 . . Meltdown 1 | . . . . 1 . Destroy 3 | . . 1 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6975 | 38 516 347 2853 3221 . Guns 3547 | 38 516 347 1505 1141 . Cannons 2094 | . . . 754 1340 . Explosions 1312 | . . . 588 724 . Melee . | . . . . . . Ramming 22 | . . . 6 16 . Kinetic 2747 | 38 516 347 705 1141 . Thermal 3118 | . . . 1778 1340 . Explosive 1088 | . . . 364 724 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 2 1 7 Average Corruption 1 | . . . 2 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 42 | . . . 32 7 3 Message Errors 15 | . . . 14 1 . Matter Fused 7 | . . . 6 . 1 Heat Flow Errors 4 | . . . 2 2 . Energy Discharges 3 | . . . 3 . . Data Loss (minor) 6 | . . . 2 2 2 Data Loss (major) 2 | . . . 1 1 . Misfires 1 | . . . 1 . . Alerts 2 | . . . 1 1 . Weapon Failures 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 181 | . . . 133 48 . Projectiles 29 | . . . . 29 . Explosions 152 | . . . 133 19 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 217 | . . . 102 115 . Shots 4 | . . . 2 2 . Rammed 3 | . . . 2 1 . Targets Rammed 3 | . . . 2 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 477 | . 6 . 477 351 . Average Temperature 82 | . 3 . 65 112 . Received Heat Transfer 2136 | . 186 24 837 1089 . Effects 3 | . . . 2 1 . Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . . . 1 . Damage (major) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 3 . . Impact Corruptions 1 | . . . 1 . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 9 | . . . 5 4 . Heat Transferred 4984 | . . . 2838 2146 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Maximum Alert Level 1 | . . . . 1 . Low Security (%) 88 | 100 100 . 100 54 100 Level 1 11 | . . . . 45 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 286 | 10 81 . 171 286 93 Initial 93 | . . . . 56 93 Average 88 | . 23 . 73 168 55 Influence Increases 2038 | 10 294 . 888 846 . Destroy 0b10 Robot/C 1200 | . 180 . 480 540 . Destroy 0b10 Robot/NC 115 | 10 5 . 50 50 . Destroy Leader 252 | . 32 . 118 102 . Trap Triggered on 0b10 20 | . 20 . . . . Successful Hack 80 | . 41 . 39 . . Select Force Hacks 20 | . . . . 20 . Disable Machine 150 | . . . 90 60 . Destroy Structure 126 | . 1 . 81 44 . Partial Spotted 30 | . . . 15 15 . Lose Combat Pursuer 45 | . 15 . 15 15 . Influence Decreases 2038 | 10 294 . 764 704 266 Entered New Map 241 | . . . . 68 173 Time Decay 1238 | 10 221 . 511 456 40 Lost Part 363 | . 20 . 110 180 53 Purge Threat 196 | . 53 . 143 . . Squads Dispatched 12 | . 1 . 1 10 . Investigation 3 | . 1 . . 2 . Extermination 2 | . . . . 2 . Reinforcement 4 | . . . 1 3 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Distress Signals 6 | . 1 . 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 17 4 40 33 4 Peak Tracking Total 6 | . 4 2 6 5 4 Tactical Retreats 3 | . 1 . 1 1 . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Traps Triggered 8 | . 1 . 1 6 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . 4 . . Reprogrammed 4 | . 4 . . . . Reused 2 | . 2 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . 2 . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Machines Disabled 10 | . . . 6 4 . Max in Single Turn 1 | . . . 1 1 . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Machines Accessed 25 | . 6 . 10 9 . Terminals 12 | . 5 . 6 1 . Fabricators 3 | . . . . 3 . Repair Stations 3 | . . . . 3 . Recycling Units 3 | . 1 . 2 . . Scanalyzers 2 | . . . 1 1 . Garrison Access 2 | . . . 1 1 . Total Hacks 77 | . 27 . 32 18 . Successful 36 | . 14 . 19 3 . Failed 41 | . 13 . 13 15 . Catastrophic 9 | . 3 . 1 5 . Database Lockouts . | . . . . . . Manual 27 | . 12 . 12 3 . Terminals 52 | . 26 . 25 1 . Fabricators 8 | . . . . 8 . Repair Stations 4 | . . . . 4 . Recycling Units 4 | . 1 . 3 . . Scanalyzers 4 | . . . 2 2 . Garrison Access 5 | . . . 2 3 . Terminal Hacks 22 | . 12 . 10 . . Part Schematic 1 | . 1 . . . . Prototype ID Bank 3 | . . . 3 . . Branch Access Points 2 | . 1 . 1 . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Unreport Threat 4 | . 2 . 2 . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . . . 1 . . Reprogram Traps 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 2 | . 1 . 1 . . Zone Layout 3 | . 2 . 1 . . Fabricator Hacks 2 | . . . . 2 . Network Status 2 | . . . . 2 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 1 . 3 . . Retrieve Components 4 | . 1 . 3 . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 5 | . 1 . 3 1 . Terminals 4 | . 1 . 3 . . Botnet 4 | . 1 . 3 . . Fabricators 1 | . . . . 1 . Download 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 22 | . 5 . 9 8 . Full Trace Events 1 | . . . . 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 1 . 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 27 | . 5 . 22 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Active Infowar (turns) 3721 | 16 721 517 1661 746 60 Optics 788 | . . . . 728 60 Terrain 681 | . . . . 624 57 Structural 1144 | . . . 1126 18 . Seismic 2915 | 16 721 517 1661 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Turns Passed 4950 | 87 721 517 2358 1178 89 Spaces Moved 2974 | 55 448 261 1384 743 83 Core 50 | 10 . . . . 40 Treads 394 | . . 89 305 . . Legs 546 | 45 169 . 63 228 41 Wheels 1984 | . 279 172 1016 515 2 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 110 87 87 50 Average Speed 127 | 110 117 167 136 105 100 Slowest Speed 450 | 190 190 260 270 125 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 3 67 21 71 19 50 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 18 | . . . 18 . . Terrain Destroyed 132 | . . . 82 50 . Melee . | . . . . . . Projectile 31 | . . . 30 1 . AOE 101 | . . . 52 49 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Total 3684 | 71 574 297 1666 989 87 Wait 226 | . 58 1 77 90 . Move 2970 | 54 447 260 1383 743 83 Hop . | . . . . . . Pick Up 65 | 6 13 2 24 19 1 Fast Attach 42 | 7 2 2 17 12 2 Attach 34 | . 4 1 13 15 1 Detach 6 | . 1 . 5 . . Swap 25 | 1 3 2 9 10 . Drop 52 | . 6 4 31 11 . Fire 253 | 3 40 25 105 80 . Melee . | . . . . . . Ram 3 | . . . 2 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -7/Waste History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 15) 565 | -10/Materials | Discovered new exit (range 8) 645 | -10/Materials | Discovered new exit (range 12) 688 | -10/Materials | Derelicts attacked the area 809 | -10/Materials | Entered Subcaves 836 | -10/Subcaves | Core integrity fell below 50% 1152 | -10/Subcaves | Build established: Scavenger-Mutant 1156 | -10/Subcaves | Discovered new exit (range 6) 1326 | -10/Subcaves | Entered Materials 1326 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1893 | -8/Materials | Build established: Mutant 2027 | -8/Materials | Discovered new exit (range 5) 3108 | -8/Materials | Lost 10 parts (2p3n2u3w) 3684 | -8/Materials | Entered Factory 3684 | -7/Factory | Evolved 2 slots: Utility x2 3740 | -7/Factory | Garrison activated, responded to threat 3937 | -7/Factory | Discovered new exit (range 14) 3962 | -7/Factory | Lost 4 parts (2p1u1w) 4063 | -7/Factory | Lost 4 parts (1n2u1w) 4118 | -7/Factory | Lost 6 parts (1p2n2u1w) 4406 | -7/Factory | Discovered new exit (range 14) 4535 | -7/Factory | Discovered new exit (range 16) 4572 | -7/Factory | Core integrity fell below 50% 4862 | -7/Factory | Sucked down chute 4862 | -7/Factory | Entered Waste 4875 | -7/Waste | Spotted C-40 Crusher 4877 | -7/Waste | EMP discharged 4908 | -7/Waste | Spotted C-40 Crusher 4910 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4915 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4918 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4919 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4922 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4923 | -7/Waste | Core integrity fell below 20% 4924 | -7/Waste | Spotted C-40 Crusher 4940 | -7/Waste | Spotted C-40 Crusher 4946 | -7/Waste | Crushed by Compactor (1 part destroyed) 4951 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04918_ Imp. Carbon-fiber Leg crushed. 04918_ Acquired Hvy. Ion Cannon. 04919_ Lgt. Nuclear Core crushed. 04919_ Adv. Targeting Computer crushed. 04919_ Imp. Terrain Scanner crushed. 04919_ Flak Gun crushed. 04922_ Lrg. Storage Unit crushed. 04922_ Visual Processing Unit crushed. 04922_ Targeting Computer crushed. 04923_ Imp. Carbon-fiber Leg crushed. 04925_ Machine Analyzer crushed. 04925_ Signal Interpreter crushed. 04925_ Hvy. Missile Launcher crushed. 04925_ Hvy. Ion Cannon crushed. 04927_ Hvy. Missile Launcher crushed. 04927_ Imp. Field Recycling Unit crushed. 04929_ Huge Storage Unit crushed. 04933_ Acquired Great Axe. 04935_ System corrupted: Component data lost. 04946_ Great Axe crushed. Map ----- +----------------------------------------------------+ | ????######???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ??### #???????????????????????????????????????? | | ??# #??????? ???????????????????????????????? | | ??# #???????????????????????????????????????? | | ??# #???????????????????????????????????????? | | ??# #???????????????????????????????????????? | | ??### #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #????#?? ?????????????????????????????? | | ?#??# #??????? #???????????????????????????? | | ??### ##?????# #?????????? ##??????????????? | | ??# #??????# #?????????? ?????????????? | | ??# #??????# #????????? ?????????????? | | ??# = #??????# #????????? ??????????????? | | ??# #??????# #???????? ???????????????? | | ??###" #??????# #???????? #???????????????? | | ##??#[ #?????## #???????? #???????????????? | | #??#! #??????# #??????? #???????????????? | | #??#! #?#????# #??????? #???????????????? | | ####! ######## ######## ######## ???????? | | ???????? | | CCCC @ CC ??????? | | CCCC CC CC ??????? | | CC ??????? | | #### ######## ######## ########????????? | | #??# #??????# #??????? #???????????????? | | #??#! #??????# ] #???????? #???????????????? | | ##??# #??????# #???????? #???????????????? | | ????# #??????# #????????? #???????????????? | | ????######??????######??????????##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Structural Scanner | -8/Materials | Scanalyzed Adv. Datajack | -7/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonInsulationTorch Manual? 0 Play Time 01:32:40 Cumulative 132.2 hours Start 2025.05.11 @ 23:10:42 End 2025.10.03 @ 21:56:47 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 46 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/All Caps Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7643db09-c6a4-48b5-9cb1-7da88a0c4080