Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.01 @ 04:51:00 Player: Rainynight Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (3071) 3071 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-40) -40 TOTAL SCORE: 6446 Bonus ------- High Alert Combat Kills 463 Follower Combat Kills 152 Friendly Fire -655 Cogmind --------- Core Integrity 0/700 Matter 158/500 Energy 94/100 System Corruption 18% Temperature Cool (27) Movement Treading (200) Ox2 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (6) ------ Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod > --- WEAPON (3) ------- Improved Spread Laser Mini Assault Cannon > --- INVENTORY (24) --- Light Nuclear Core Light Nuclear Core Improved VTOL Module Medium Storage Unit High-capacity Matter Pod (0) High-capacity Matter Pod (0) Advanced Sensor Array Improved Spread Laser Improved Spread Laser Improved Spread Laser Rocket Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Precision Grenade Launcher Precision Grenade Launcher Precision Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Medium Storage Unit High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Advanced Sensor Array Improved Spread Laser Improved Spread Laser Improved Spread Laser Improved Spread Laser Plasma Cannon Assault Rifle Mini Assault Cannon [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Medium Armor Plating Weapon Rocket Launcher Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 1 2 . Weapon 1 | . . . . 1 . . Parts Attached 109 | 6 4 . 5 26 6 62 Power 9 | 1 . . . 2 . 6 Engine 6 | 1 . . . 1 . 4 Core 3 | . . . . 1 . 2 Reactor . | . . . . . . . Propulsion 29 | 2 2 . 3 1 1 20 Treads 12 | . . . 3 1 1 7 Leg 14 | . 2 . . . . 12 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 23 | 1 . . 2 9 3 8 Device 4 | . . . 1 1 . 2 Storage 8 | 1 . . . 4 . 3 Processor 2 | . . . 1 . 1 . Hackware 1 | . . . . . 1 . Protection 8 | . . . . 4 1 3 Artifact . | . . . . . . . Weapon 48 | 2 2 . . 14 2 28 Energy Gun 15 | 1 . . . 5 1 8 Energy Cannon 9 | . . . . 5 . 4 Ballistic Gun 2 | 1 . . . . . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 21 | . 2 . . 4 1 14 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . . . 1 1 8 Parts Lost 42 | . . . . 5 3 34 Power 6 | . . . . 1 . 5 Propulsion 11 | . . . . 1 . 10 Utility 7 | . . . . . 1 6 Weapon 18 | . . . . 3 2 13 Highest Loss Streak 17 | . . . . 4 3 17 Average Slot Usage (%) 91 | . 85 85 92 96 97 87 Engine 5 | . 14 14 11 6 . 2 Core 2 | . . . . 2 7 3 Treads 16 | . . . 31 26 23 6 Leg 8 | . 25 28 1 . . 14 Device 6 | . . . 7 8 7 5 Storage 19 | . 14 14 11 17 15 25 Processor 3 | . . . 7 2 7 1 Hackware 1 | . . . . . 6 1 Protection 3 | . . . . 6 6 1 Energy Gun 5 | . 1 . . 10 8 3 Energy Cannon 2 | . . . . 2 6 2 Launcher 14 | . 25 28 22 12 5 13 Naked Turns . | . . . . . . . Heaviest Build 80 | 11 15 15 16 59 62 80 Greatest Support 60 | 20 20 20 60 60 60 60 Greatest Overweight (x) 3 | 1 . . . . 1 3 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 24 | 6 6 6 6 16 16 24 Average Capacity 13 | 5 6 6 6 10 16 21 Most Carried 24 | 6 6 6 6 16 16 24 Average Carried 12 | 3 5 6 5 9 14 18 Final Capacity 24 | 6 6 6 6 16 16 24 Final Carried 16 | 6 6 6 6 15 16 11 Class Distribution -------------------- 37% | Bomber 33% | Mutant 10% | Hauler-Bomber 5% | Hauler-Skirmisher 4% | Hauler-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Bomber | -8/Materials Bomber | -7/Factory Hauler-Bomber | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Sto Matter Collected 2184 | 217 127 22 88 452 137 1141 Remotely . | . . . . . . . Salvage Created 2870 | . 171 75 122 714 176 1612 Parts 128 | . 11 3 12 37 4 61 Haulers Intercepted 4 | . . . . 1 1 2 Recyclers Shooed 6 | . . . . 1 . 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 60 | . 6 2 . 18 2 32 Guns 4 | . . . . 1 1 2 Cannons 3 | . . . . 2 . 1 AOE 51 | . 6 2 . 15 1 27 Classes Destroyed 14 | . 1 . 3 5 . 5 Worker 9 | . . . . 4 . 5 Builder 2 | . . . . 1 . 1 Hauler 4 | . . . . 1 1 2 Recycler 8 | . . . 2 3 1 2 Mechanic 3 | . . . . . . 3 Operator 1 | . . . 1 . . . Watcher 5 | . . . 3 2 . . Swarmer 6 | . . . . 4 . 2 Grunt 42 | . 6 2 . 12 2 20 Brawler 4 | . . . . . . 4 Duelist 2 | . . . . . . 2 Protector 1 | . . . . . . 1 Sentry 2 | . . . . . . 2 Hunter 5 | . . . . 2 . 3 Thug 1 | . . . . . . 1 Best Kill Streak 12 | . 4 2 5 10 4 12 Combat Bots Only 9 | . 4 2 . 7 2 9 Max Kills in Single Turn 4 | . 4 2 3 4 1 4 Gunslinging . | . . . . . . . Exploded 4 | . 4 2 . 3 1 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Damage Taken 5502 | . 10 . 266 723 482 4021 Core 818 | . 10 . 26 72 62 648 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 . 96 93 86 . . Volleys Fired 81 | . 2 1 4 25 9 40 Largest 3 | . 2 2 2 3 3 3 Hottest 240 | . 66 66 66 240 153 171 Shots Fired 188 | . 4 2 8 56 20 98 Gun 39 | . . . . 10 9 20 Cannon 37 | . . . . 12 9 16 Launcher 112 | . 4 2 8 34 2 62 Special . | . . . . . . . Kinetic 10 | . . . . . . 10 Thermal 46 | . . . . 22 9 15 Explosive 84 | . 4 2 8 34 2 34 Electromagnetic 48 | . . . . . 9 39 Robot Hit Streak 13 | . 2 . 4 11 13 12 Robot Miss Streak 4 | . 1 . . 2 1 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 103 | . 2 . 2 30 17 52 Core Hits 218 | . 7 4 9 59 7 132 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10307 | . 390 126 293 2628 463 6407 Guns 417 | . . . . 115 108 194 Cannons 577 | . . . . 160 153 264 Explosions 9313 | . 390 126 293 2353 202 5949 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 160 | . . . . . . 160 Thermal 839 | . . . . 437 153 249 Explosive 7592 | . 390 126 293 2191 202 4390 Electromagnetic 1716 | . . . . . 108 1608 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . . . 4 18 Average Corruption 13 | . . . . . 4 13 Corruption Purged . | . . . . . . . Effects 64 | . . . . . 1 63 Message Errors 8 | . . . . . . 8 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 3 | . . . . . . 3 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 2 | . . . . . . 2 Misfires 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Misdirections 6 | . . . . . . 6 Targeting Errors 26 | . . . . . . 26 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 455 | . . . . 168 4 283 Projectiles 4 | . . . . . 4 . Explosions 451 | . . . . 168 . 283 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1237 | . . . 40 102 45 1050 Shots 43 | . . . 1 6 2 34 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 216 | . 6 6 . 99 27 216 Average Temperature 51 | . 4 4 . 24 13 61 Received Heat Transfer 1356 | . 6 . 81 243 165 861 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 12 | . . . . . . 12 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 2 . . Heat Transferred 1384 | . . . . 709 300 375 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Peak Influence 829 | . 160 112 189 597 278 829 Initial 212 | . . 62 43 79 212 119 Average 318 | . 106 94 116 395 229 420 Maximum Alert Level 3 | . . . . 2 1 3 Low Security (%) 40 | 100 100 100 100 24 . 25 Level 1 18 | . . . . 2 100 25 Level 2 34 | . . . . 73 . 32 Level 3 5 | . . . . . . 15 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . . . . 6 . 14 Investigation 4 | . . . . 2 . 2 Extermination 1 | . . . . . . 1 Reinforcement 7 | . . . . 4 . 3 Assault 4 | . . . . . . 4 Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Distress Signals 4 | . 1 . . 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 8 . 7 27 3 53 Peak Tracking Total 8 | . 4 . 4 5 2 8 Tactical Retreats 3 | . . . . . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Traps Triggered 6 | . . . . 1 . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Sto Machines Disabled 20 | . 1 . 3 7 . 9 Max in Single Turn 3 | . 1 . 2 3 . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Machines Accessed 8 | . . . 2 2 1 3 Terminals 6 | . . . 2 2 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 30 | . . . 6 11 1 12 Successful 15 | . . . 3 8 1 3 Failed 15 | . . . 3 3 . 9 Catastrophic 3 | . . . . . . 3 Database Lockouts . | . . . . . . . Manual 22 | . . . 4 11 . 7 Terminals 24 | . . . 6 11 . 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . . . 5 Terminal Hacks 6 | . . . 2 4 . . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 1 | . . . . 1 . . Terminal Index 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Zone Layout 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . . . 1 4 . 3 Terminals 8 | . . . 1 4 . 3 Track 2 | . . . . 1 . 1 Assimilate 1 | . . . . 1 . . Botnet 5 | . . . 1 2 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 5 | . . . 1 1 . 3 Full Trace Events 4 | . . . 1 1 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Total Allies 10 | . . . . . . 10 Largest Group 8 | . . . . . . 8 Highest-Rated Group 141 | . . . . . . 141 Highest-Rated Ally 31 | . . . . . . 31 Total Orders 1 | . . . . . . 1 GUARD 1 | . . . . . . 1 Ally Attacks 57 | . . . . . . 57 Total Damage 818 | . . . . . . 818 Kills 4 | . . . . . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Sto Turns Passed 2461 | 49 207 48 286 781 222 868 Spaces Moved 1277 | 43 169 38 171 399 111 346 Core 3 | 3 . . . . . . Treads 777 | . . . 155 399 111 112 Legs 435 | . 147 38 16 . . 234 Wheels 62 | 40 22 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 120 120 160 163 150 Average Speed 153 | 80 114 120 156 161 163 172 Slowest Speed 220 | 90 120 120 160 163 183 220 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 3 29 15 25 40 4 42 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 27 | . . . . 8 . 19 Terrain Destroyed 495 | . 46 27 55 134 17 216 Melee . | . . . . . . . Projectile 9 | . . . . 5 . 4 AOE 486 | . 46 27 55 129 17 212 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Total 1591 | 54 179 38 180 484 131 525 Wait 53 | . . . . 9 4 40 Move 1271 | 42 168 37 170 398 110 346 Hop . | . . . . . . . Pick Up 45 | 6 1 . 1 13 1 23 Fast Attach 43 | 6 2 . 2 7 3 23 Attach 38 | . 2 . 1 5 2 28 Detach 6 | . 1 . . 2 1 2 Swap 28 | . . . 2 14 1 11 Drop 26 | . 3 . . 11 . 12 Fire 81 | . 2 1 4 25 9 40 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 9) 257 | -10/Materials | Entered Mines 299 | -10/Mines | Discovered new exit (range 6) 305 | -10/Mines | Build established: Mutant 305 | -10/Mines | Entered Materials 305 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 572 | -9/Materials | Discovered new exit (range 13) 589 | -9/Materials | Identified exit to Materials 591 | -9/Materials | Entered another Materials area 591 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 814 | -8/Materials | Destroyed 7 combat bots 894 | -8/Materials | Lost 4 parts (1p1n2w) 1240 | -8/Materials | Build established: Bomber 1314 | -8/Materials | Discovered new exit (range 10) 1372 | -8/Materials | Entered Factory 1372 | -7/Factory | Evolved 2 slots: Utility x2 1556 | -7/Factory | Discovered new exit (range 11) 1594 | -7/Factory | Entered Storage 1617 | -7/Storage | Lost 3 parts (1u2w) 1728 | -7/Storage | Met a pair of Derelict thieves 1764 | -7/Storage | Found Prototype Launcher 1765 | -7/Storage | Identified Rocket Array 1820 | -7/Storage | System corruption reached 10% 1824 | -7/Storage | Garrison activated, responded to threat 1876 | -7/Storage | Lost 13 parts (2p3n4u4w) 2102 | -7/Storage | Core integrity fell below 50% 2198 | -7/Storage | Garrison activated, responded to threat 2313 | -7/Storage | Garrison activated, responded to threat 2330 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2363 | -7/Storage | Found Rocket Array 2394 | -7/Storage | First assault squad dispatched 2447 | -7/Storage | Core integrity fell below 20% 2462 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02440_ System corrupted: Mni. Assault Cannon jammed. 02443_ System corrupted: Matter fused (-6). 02443_ Identified Prc. Shock Rifle. 02444_ System corrupted: Adv. Beam Cannon targeting data glitched. 02444_ R-06 Scavenger destroyed. 02444_ K-01 Serf collects debris. 02444_ Lgt. Treads destroyed. 02446_ K-01 Serf collects debris. 02447_ B-48 Gladiator destroyed. 02449_ The unstable cave ceiling collapses. 02451_ Prc. Shock Rifle destroyed. 02452_ Imp. Heat Sink destroyed. 02453_ Aluminum Leg destroyed. 02454_ Adv. Beam Cannon destroyed. 02454_ Imp. Deuterium Engine destroyed. 02455_ R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. 02456_ K-01 Serf collects debris. 02459_ Plasma Cannon destroyed. 02459_ Aluminum Leg destroyed. 02460_ K-01 Serf collects debris. 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