Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 21:39:25 Player: Parallel Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2519) 2519 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (537) 537 TOTAL SCORE: 6666 Bonus ------- High Alert Combat Kills 202 Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 82/100 System Corruption 13% Temperature Cool (6) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Improved Utility Shielding Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Ion Cannon Chainsword > --- INVENTORY (10) --- Compact Matter Pod (0) Improved Terrain Scanner Cloak of Protection Reactive Plating Plasma Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Light Armor Plating Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Advanced Beam Cannon Gauss Rifle > --- INVENTORY -------- Cesium-ion Thruster Compact Matter Pod Improved Terrain Scanner Cloak of Protection Reactive Plating Shock Rifle Mini Grenade Launcher Heavy Missile Launcher Flail [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Parts Attached 66 | 7 9 1 . 4 12 33 Power 12 | 1 2 . . . 2 7 Engine 8 | 1 2 . . . 1 4 Core 4 | . . . . . 1 3 Reactor . | . . . . . . . Propulsion 16 | 2 1 . . 2 1 10 Treads 11 | 2 1 . . . . 8 Leg 3 | . . . . 2 1 . Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 2 3 1 . 1 5 8 Device 4 | 1 . . . . 1 2 Storage 3 | 1 1 . . . . 1 Processor . | . . . . . . . Hackware 2 | . . . . . 2 . Protection 11 | . 2 1 . 1 2 5 Artifact . | . . . . . . . Weapon 18 | 2 3 . . 1 4 8 Energy Gun 4 | . 1 . . 1 1 1 Energy Cannon 4 | . . . . . 1 3 Ballistic Gun 5 | 2 2 . . . . 1 Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 29 | . 3 2 . 1 . 23 Power 6 | . 1 . . . . 5 Propulsion 12 | . 1 . . 1 . 10 Utility 6 | . . 1 . . . 5 Weapon 5 | . 1 1 . . . 3 Highest Loss Streak 8 | . 1 2 . 1 . 8 To Critical Strikes . | . . . . . . . Average Backups 8 | 2 6 9 10 8 9 9 Power . | . . . 2 1 1 . Propulsion . | . . 1 . . . . Utility 4 | . 3 5 5 4 4 5 Weapon 2 | 1 . 1 1 1 2 3 Tool/Special . | . . . . . . . Unused Backups 10 | 1 1 . . 1 2 5 Power . | . . . . . . . Propulsion 3 | . 1 . . . . 2 Utility 4 | 1 . . . 1 . 2 Weapon 2 | . . . . . 1 1 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 92 | . 99 96 79 96 91 91 Engine 9 | . 13 14 14 14 3 7 Core 3 | . . . . . 6 5 Treads 17 | . 28 28 28 3 . 16 Leg 5 | . . . . 22 22 4 Device 3 | . 4 . . . 1 4 Storage 9 | . 14 14 14 11 9 7 Hackware 9 | . . . . . 16 15 Protection 12 | . 9 14 14 16 15 12 Energy Gun 2 | . 1 . . 13 9 1 Energy Cannon 3 | . . . . . 1 6 Ballistic Gun 9 | . 26 24 8 14 1 3 Peak Build Rating 41 | 7 8 8 8 9 29 41 Average Rating 22 | 6 7 7 7 8 24 34 On Entrance 9 | . 7 8 7 8 9 27 Avg Prop Armor Cover (%) 3 | . . . . . . 3 Naked Turns . | . . . . . . . Heaviest Build 46 | 12 22 20 18 19 36 46 Greatest Support 62 | 40 40 40 40 40 35 62 Greatest Overweight (x) 7 | . . . . 1 1 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 9 10 10 Most Carried 10 | 5 10 10 10 10 10 10 Average Carried 8 | 2 6 9 9 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 4 9 10 10 10 10 5 Class Distribution -------------------- 46% | Scavenger-Mutant 33% | Mutant 20% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2075 | 358 531 46 . 110 160 870 Remotely . | . . . . . . . Salvage Created 2811 | 154 791 84 . 138 97 1547 Parts 152 | 18 46 5 . 5 6 72 Haulers Intercepted 4 | . 2 . . . . 2 Recyclers Shooed 4 | 1 1 . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 58 | . 16 2 . 3 2 35 Melee 7 | . . . . . . 7 Guns 26 | . 15 2 . 3 1 5 Cannons 8 | . . . . . 1 7 AOE 16 | . . . . . . 16 Classes Destroyed 14 | 2 6 . . . 3 3 Worker 6 | . 2 . . . 1 3 Builder 1 | . . . . . . 1 Tunneler 6 | 5 1 . . . . . Hauler 4 | . 2 . . . . 2 Recycler 5 | 1 2 . . . . 2 Operator 1 | . 1 . . . . . Watcher 1 | . . . . . 1 . Swarmer 15 | . 9 . . . . 6 Grunt 24 | . 5 2 . 3 . 14 Brawler 1 | . . . . . . 1 Sentry 6 | . . . . . 1 5 Hunter 3 | . . . . . 1 2 Programmer 7 | . . . . . . 7 Subdweller 2 | . 2 . . . . . Best Kill Streak 9 | 2 7 1 . 2 1 9 Combat Bots Only 8 | . 5 1 . 2 1 8 Max Kills in Single Turn 4 | 2 2 1 . 1 1 4 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 661 | . 93 12 . 36 16 504 Missed 190 | . 20 4 . 11 . 155 Hits 471 | . 73 8 . 25 16 349 Projectile 471 | . 73 8 . 25 16 349 Critical Strikes 19 | . 3 . . 2 . 14 Actively Blocked 1 | . . . . . . 1 Part Disruptions 1 | . . . . . . 1 Damage Taken 5617 | . 806 101 . 327 226 4157 Core 944 | . 165 . . 54 15 710 Absorbed by Shields . | . . . . . . . Redirected to Shielding 153 | . . . . . . 153 Ignored by Resistances 49 | . . . . . 28 21 Core Remaining (%) 69 | 100 . . . 12 97 . Volleys Fired 209 | 22 75 7 . 15 15 75 Largest 2 | 2 2 2 . 2 2 2 Hottest 145 | 40 60 40 . 60 100 145 Shots Fired 360 | 44 127 12 1 24 30 122 Gun 259 | 44 127 12 1 24 15 36 Cannon 81 | . . . . . 15 66 Launcher 20 | . . . . . . 20 Special . | . . . . . . . Kinetic 218 | 44 108 12 1 14 15 24 Thermal 91 | . . . . 10 15 66 Explosive 20 | . . . . . . 20 Electromagnetic 31 | . 19 . . . . 12 Robot Hit Streak 15 | 6 11 7 . 12 15 8 Robot Miss Streak 5 | 2 5 2 1 2 1 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 261 | 24 72 10 . 21 22 112 Core Hits 141 | 11 36 5 . 6 7 76 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 6 | . . 1 . . 1 4 Destroy 1 | . . 1 . . . . Blast 1 | . . . . . 1 . Sever 4 | . . . . . . 4 Melee Attacks 53 | . . . . . 1 52 Impact 9 | . . . . . 1 8 Slashing 44 | . . . . . . 44 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6842 | 260 941 122 . 265 462 4792 Guns 2235 | 260 941 122 . 265 171 476 Cannons 1346 | . . . . . 291 1055 Explosions 2045 | . . . . . . 2045 Melee 1216 | . . . . . . 1216 Ramming . | . . . . . . . Kinetic 2050 | 260 791 122 . 166 291 420 Thermal 1325 | . . . . 99 171 1055 Explosive 2045 | . . . . . . 2045 Electromagnetic 206 | . 150 . . . . 56 Impact . | . . . . . . . Slashing 1216 | . . . . . . 1216 Piercing . | . . . . . . . Highest Corruption 13 | . 1 1 1 1 . 13 Average Corruption 4 | . 1 1 1 1 . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 81 | . 4 4 1 3 . 69 Message Errors 18 | . 3 . . 1 . 14 Matter Fused 17 | . . 1 . 1 . 15 Heat Flow Errors 15 | . . 2 . . . 13 Energy Discharges 9 | . . 1 . 1 . 7 Parts Rejected 1 | . . . . . . 1 Parts Fused 3 | . . . . . . 3 Data Loss (minor) 8 | . 1 . . . . 7 Data Loss (major) 6 | . . . . . . 6 Misfires 2 | . . . 1 . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 132 | . . . . . 14 118 Projectiles 17 | . . . . . 14 3 Explosions 101 | . . . . . . 101 Melee 14 | . . . . . . 14 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 159 | . . . . . . 159 Shots 7 | . . . . . . 7 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 406 | . 75 266 . 292 240 406 Average Temperature 103 | . 29 85 . 131 74 122 Received Heat Transfer 1440 | . 204 60 . 225 45 906 Effects 13 | . . 1 . 2 . 10 Shutdowns 2 | . . . . . . 2 Energy Bleed 3 | . . 1 . 1 . 1 Interference 6 | . . . . 1 . 5 Matter Decay 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . 4 . . 1 . 6 Heat Transferred 2249 | . . . . 225 383 1641 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 3 | . . . . . . 3 Low Security (%) 82 | 100 100 100 . 100 100 68 Level 1 6 | . . . . . . 11 Level 2 10 | . . . . . . 18 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 709 | 10 130 35 . 40 32 709 Initial 22 | . . 22 . . . . Average 107 | 1 63 8 . 6 5 172 Influence Increases 1887 | 30 416 65 . 70 97 1209 Destroy 0b10 Robot/C 1140 | . 280 40 . 60 60 700 Destroy 0b10 Robot/NC 120 | 30 40 . . . 10 40 Destroy Leader 270 | . 54 10 . 10 22 174 Allied During Kill 1 | . . . . . 1 . Successful Hack 22 | . 11 . . . . 11 Disable Machine 120 | . . . . . . 120 Destroy Structure 154 | . 1 . . . 4 149 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 45 | . 15 15 . . . 15 Influence Decreases 1211 | 30 358 123 . 70 96 534 Entered New Map 37 | . . 36 . . . 1 Time Decay 908 | 30 328 87 . 60 96 307 Lost Part 250 | . 30 . . 10 . 210 Lost Ally 10 | . . . . . . 10 Purge Threat 6 | . . . . . . 6 Squads Dispatched 22 | . 2 . . . 1 19 Investigation 2 | . 1 . . . 1 . Extermination 6 | . . . . . . 6 Reinforcement 5 | . 1 . . . . 4 Assault 1 | . . . . . . 1 Garrison 8 | . . . . . . 8 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 5 | . 4 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 30 3 . 3 5 53 Peak Tracking Total 7 | . 5 2 . 3 2 7 Tactical Retreats 5 | . 3 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 . . . 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 9 | . 1 . . . . 8 Max in Single Turn 2 | . 1 . . . . 2 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 13 | . 3 . 1 . 1 8 Terminals 9 | . 3 . . . . 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 33 | . 7 . 1 . 1 24 Successful 14 | . 3 . 1 . 1 9 Failed 19 | . 4 . . . . 15 Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 26 | . 7 . 1 . . 18 Terminals 27 | . 7 . . . . 20 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 1 2 Terminal Hacks 6 | . 1 . 1 . . 4 Terminal Index 2 | . 1 . . . . 1 Fabricator Index 1 | . . . . . . 1 Alert Level 1 | . . . . . . 1 Unreport Threat 1 | . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 Process 1 | . . . . . . 1 Retrieve Matter 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 5 | . 2 . . . . 3 Terminals 5 | . 2 . . . . 3 Assimilate 1 | . . . . . . 1 Botnet 4 | . 2 . . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 . . . . 6 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 2 . 1 Largest Group 2 | . . . . 2 1 1 Highest-Rated Group 50 | . . . . 50 31 10 Highest-Rated Ally 31 | . . . . 31 31 10 Total Orders . | . . . . . . . Ally Attacks 8 | . . . . . 8 . Total Damage 60 | . . . . . 60 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 412 | 166 246 . . . . . Seismic 412 | 166 246 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5630 | 284 849 335 392 378 473 2919 Spaces Moved 2840 | 136 371 165 244 264 222 1438 Core 22 | 15 . . . . . 7 Treads 2140 | 121 371 165 244 12 . 1227 Legs 655 | . . . . 252 222 181 Wheels 23 | . . . . . . 23 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 100 Average Speed 157 | 147 160 160 160 122 168 161 Slowest Speed 400 | 160 160 160 160 190 190 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 7 68 31 62 68 25 38 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 3 | . . . . 3 . . Spaces Dug 34 | . . . . . 1 33 Terrain Destroyed 183 | . . . . . 3 180 Melee 5 | . . . . . 1 4 Projectile 6 | . . . . . 2 4 AOE 172 | . . . . . . 172 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3572 | 180 502 224 247 294 290 1835 Wait 248 | 3 21 50 . . 22 152 Move 2834 | 135 370 164 243 263 221 1438 Hop . | . . . . . . . Pick Up 78 | 12 14 2 1 8 9 32 Fast Attach 11 | . . . . 2 2 7 Attach 59 | 7 7 1 1 2 7 34 Detach 8 | . 1 . 1 . 1 5 Swap 34 | . 8 . . 1 5 20 Drop 38 | 1 6 . 1 3 7 20 Fire 209 | 22 75 7 . 15 15 75 Melee 53 | . . . . . 1 52 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 285 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 10) 703 | -10/Materials | Discovered new exit (range 7) 718 | -10/Materials | Discovered new exit (range 8) 785 | -10/Materials | Derelicts attacked the area 892 | -10/Materials | Discovered new exit (range 11) 1026 | -10/Materials | Core integrity fell below 50% 1134 | -10/Materials | Entered Mines 1269 | -10/Mines | Identified exit to Materials 1462 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1462 | -10/Mines | Discovered new exit (range 5) 1469 | -10/Mines | Entered Exiles 1495 | -10/Exiles | Discovered new exit (range 15) 1527 | -10/Exiles | Met 8R-AWN 1557 | -10/Exiles | Met EX-HEX 1606 | -10/Exiles | Met EX-BIN 1627 | -10/Exiles | Aligned with FarCom system 1629 | -10/Exiles | Given EX-Vault access code 1670 | -10/Exiles | Opened EX-Vault 1681 | -10/Exiles | Found Cloak of Protection 1714 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1757 | -10/Exiles | Met EX-DEC 1847 | -10/Exiles | Discovered new exit (range 10) 1861 | -10/Exiles | Left Exiles lab with Cloak of Protection 1861 | -10/Exiles | Entered Mines 1896 | -9/Mines | Core integrity fell below 20% 1965 | -9/Mines | Assembled infested the area 2007 | -9/Mines | Learned Materials stockpile data 2157 | -9/Mines | Identified exit to Materials 2203 | -9/Mines | Build established: Scavenger-Mutant 2229 | -9/Mines | Discovered exit to Materials (range 8) 2239 | -9/Mines | Entered Materials 2239 | -8/Materials | Accompanied by 1 ally 2239 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2240 | -8/Materials | Identified exit to Storage 2244 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2707 | -8/Materials | Discovered new exit (range 4) 2712 | -8/Materials | Entered Factory 2712 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3591 | -7/Factory | Build established: Hacker-Mutant 4421 | -7/Factory | Cargo convoy interrupted 4729 | -7/Factory | Garrison activated, responded to threat 5078 | -7/Factory | Build established: Scavenger-Mutant 5115 | -7/Factory | System corruption reached 10% 5196 | -7/Factory | Core integrity fell below 50% 5215 | -7/Factory | Lost 8 parts (2p4n1u1w) 5228 | -7/Factory | Destroyed 8 combat bots 5457 | -7/Factory | Garrison activated, responded to threat 5484 | -7/Factory | Core integrity fell below 20% 5502 | -7/Factory | Lost 5 parts (2p2n1u) 5512 | -7/Factory | First assault squad dispatched 5629 | -7/Factory | Lost 8 parts (1p3n2u2w) 5631 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05568_ I-36 Angel unfolds itself. 05568_ Mni. Grenade Launcher destroyed. 05569_ System corrupted: Heat flow error (+279). 05570_ K-01 Serf collects debris. 05572_ Lgt. Nuclear Core destroyed. 05575_ Imp. Light Armor Plating destroyed. 05576_ Hvy. Missile Launcher destroyed. 05577_ Com. Wheel destroyed. 05578_ Imp. Light Armor Plating destroyed. 05592_ Lgt. Treads destroyed. 05598_ Com. Wheel destroyed. 05598_ Critical hit (Burn: +37). 05604_ System corrupted: Matter fused (-8). 05604_ G-50 Soldier destroyed. 05619_ G-47 Trooper destroyed. 05620_ Acquired 54 matter. 05621_ G-47 Trooper Lgt. Nuclear Core severed. 05629_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05629_ G-47 Trooper Particle Gun severed. 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""" """ ##"R """ #?????????## | | ??????????????##########""" """ #??????????# | | ???????????????????????# "" """ #???????##### | | ???????????????????????# #???????# # | | ???????????????????????###########???????# " | | ?????????????????????????????????????????# | | ?????????????????????????????????????????##+## | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed GrapheneShadeDeconstructor Manual? 0 Play Time 01:01:25 Cumulative 46.3 hours Start 2025.11.10 @ 19:47:02 End 2025.11.10 @ 21:39:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 39 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d56a7ef4-8c2a-4c0e-a940-c644f0f8805e