Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.02 @ 15:04:36 Player: Willow Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (150) 750 Value Destroyed (6580) 6580 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (4018) 4018 TOTAL SCORE: 15448 Bonus ------- High Alert Combat Kills 1090 Follower Combat Kills 826 Entered Garrisons 600 Used RIF Installer 2000 Friendly Fire -498 Cogmind --------- Core Integrity 762/850 Matter 191/300 Energy 883/900 System Corruption 3% Temperature Cool (0) Movement Treading (400) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Hybrid Fission Core > --- PROPULSION (2) --- Improved Treads > --- UTILITY (10) ----- Improved Cooling System (fused) High-capacity Storage Unit Improved Targeting Computer Hardened Heavy Armor Plating Advanced Hacking Suite Relay Coupler [NC] (22) Relay Coupler [Swarmer] (21) Relay Coupler [Sentry] (5) > --- WEAPON (2) ------- Enhanced Gauss Cannon Remote Datajack > --- INVENTORY (20) --- Advanced Heat Sink Huge Storage Unit Matter Compressor (250) Phase Shifter Thermal Shield Advanced Hacking Suite Authchip [Propulsion] Relay Coupler [NC] (28) Relay Coupler [Duelist] (33) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (17) Ion Cannon Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Hybrid Fission Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Targeting Computer Hardened Heavy Armor Plating Thermal Shield Advanced Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Enhanced Gauss Cannon Remote Datajack > --- INVENTORY -------- Advanced Heat Sink Huge Storage Unit Matter Compressor Hardened Heavy Armor Plating Hardened Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Ion Cannon Hypervelocity Gauss Cannon [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Hybrid Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Slots Evolved 8 | . . 2 . 2 . . . 2 . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 8 | . . 2 . 2 . . . 2 . 2 Weapon . | . . . . . . . . . . . Parts Attached 112 | 7 6 24 . 6 23 9 10 3 18 6 Power 10 | 1 1 2 . . 2 1 . . 3 . Engine 9 | 1 1 2 . . 2 1 . . 2 . Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 18 | 2 . 4 . 2 4 1 . . 5 . Treads 10 | 2 . 4 . 2 . . . . 2 . Leg 3 | . . . . . . . . . 3 . Wheel 5 | . . . . . 4 1 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 48 | 2 3 11 . 4 4 4 5 2 8 5 Device 11 | 1 . 4 . 1 1 1 1 . 1 1 Storage 6 | 1 2 1 . . . . . 1 1 . Processor 2 | . . 1 . 1 . . . . . . Hackware 11 | . . 1 . . . 1 2 1 4 2 Protection 18 | . 1 4 . 2 3 2 2 . 2 2 Artifact . | . . . . . . . . . . . Weapon 36 | 2 2 7 . . 13 3 5 1 2 1 Energy Gun 2 | 1 . 1 . . . . . . . . Energy Cannon 5 | . . . . . 2 1 1 1 . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 18 | . 2 6 . . 7 1 2 . . . Launcher 2 | . . . . . 2 . . . . . Special Weapon 6 | . . . . . . 1 2 . 2 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 . 1 . . Parts Lost 20 | . 1 1 . . 8 1 1 1 3 4 Power 3 | . 1 . . . 2 . . . . . Propulsion 7 | . . . . . 2 1 . . 3 1 Utility 7 | . . 1 . . 3 . 1 . . 2 Weapon 3 | . . . . . 1 . . 1 . 1 Highest Loss Streak 3 | . 1 1 . . 3 1 1 1 1 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 99 100 87 89 88 88 77 77 91 Engine 8 | . 13 11 11 9 8 9 9 7 2 . Treads 11 | . 28 22 22 18 . . . . 5 12 Wheel 6 | . . . . . 18 16 18 15 3 . Device 8 | . 9 9 11 9 9 8 7 7 7 8 Storage 8 | . 14 11 11 9 9 9 9 7 3 6 Processor 5 | . . 1 . 3 9 9 9 7 7 6 Hackware 12 | . . 10 11 9 9 9 9 8 21 28 Protection 7 | . . 10 11 11 9 9 8 7 3 5 Energy Cannon 3 | . . . . . 7 8 9 7 . . Ballistic Cannon 12 | . 23 21 22 18 8 9 6 7 7 6 Special Weapon 1 | . . . . . . . 2 . 6 5 Peak Build Rating 59 | 7 8 21 21 34 41 38 40 43 48 59 Average Rating 30 | 5 7 19 21 30 34 37 37 40 36 56 On Entrance 27 | . 7 8 21 21 34 38 38 40 43 48 Naked Turns . | . . . . . . . . . . . Heaviest Build 86 | 13 52 65 61 78 80 81 86 85 85 83 Greatest Support 44 | 40 40 40 40 44 24 24 22 22 43 43 Greatest Overweight (x) 8 | 1 1 3 1 1 3 6 3 3 8 1 Average Overweight (x) 1 | . . . 1 1 2 3 2 3 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 15 18 20 20 20 20 20 20 12 20 Most Carried 20 | 1 14 20 20 20 20 20 20 20 20 20 Average Carried 15 | . 6 16 19 19 17 19 18 19 11 18 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 14 20 20 20 20 19 20 19 19 16 Class Distribution -------------------- 44% | Mutant 24% | Bothacker-Mutant 14% | Botlord-Mutant 13% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Mutant | -7/Garrison Botlord-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Matter Collected 4901 | 312 652 876 10 278 895 361 311 . 574 632 Remotely . | . . . . . . . . . . . Salvage Created 4834 | 129 760 1028 7 427 598 556 257 . 374 698 Parts 287 | 6 55 51 1 38 27 38 8 . 29 34 Haulers Intercepted 4 | . 1 3 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 116 | . 18 20 1 13 21 12 5 . 13 13 Guns 3 | . 2 1 . . . . . . . . Cannons 110 | . 16 19 1 13 20 12 5 . 13 11 AOE 2 | . . . . . . . . . . 2 Classes Destroyed 16 | 2 4 2 1 1 2 2 . . 2 . Worker 4 | . . 1 . . . 1 . . . 2 Builder 3 | . . . . 1 . 1 . . . 1 Tunneler 4 | 2 . . . . . . . . . 2 Hauler 4 | . 1 3 . . . . . . . . Recycler 6 | 1 1 2 . 1 . . . . . 1 Operator 3 | . 2 . . 1 . . . . . . Watcher 7 | . 3 2 . 1 . . . . 1 . Swarmer 23 | . . . 1 6 7 . . . 7 2 Grunt 63 | . 18 11 . 4 9 8 5 . 3 5 Brawler 1 | . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . 1 . Protector 1 | . . . . . . 1 . . . . Sentry 15 | . . 9 . 3 1 2 . . . . Specialist 1 | . . . . . 1 . . . . . Hunter 10 | . . . . . 4 . 1 . . 5 Programmer 4 | . . . . . . . . . 3 1 Best Kill Streak 6 | 3 3 4 1 6 4 5 2 . 4 5 Combat Bots Only 4 | . 3 3 1 4 4 4 2 . 4 4 Max Kills in Single Turn 3 | 1 1 1 1 2 2 2 1 . 1 3 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Hostile Shots Fired 642 | . 50 73 2 50 154 72 61 . 77 103 Missed 185 | . 20 21 1 15 47 20 17 . 19 25 Damage Taken 6647 | . 369 618 8 447 1688 826 639 . 629 1423 Core 587 | . 37 53 . 22 195 33 76 . 83 88 Absorbed by Shields 272 | . . 92 . . 17 . 13 . 150 . Ignored by Resistances 39 | . . . . . . . . . . 39 Regen/Repaired (Parts) 706 | . . 128 . . . 411 . . . 167 Core Remaining (%) 79 | 100 85 . 86 . . . 40 . 88 . Volleys Fired 468 | 14 59 69 1 29 93 39 51 3 44 66 Largest 2 | 2 2 2 2 2 2 2 2 1 1 1 Hottest 121 | 70 70 100 88 88 104 121 121 57 60 57 Shots Fired 733 | 28 118 134 2 58 156 56 68 3 44 66 Gun 68 | 28 36 4 . . . . . . . . Cannon 616 | . 82 130 2 58 152 50 53 3 35 51 Launcher 4 | . . . . . 4 . . . . . Special 45 | . . . . . . 6 15 . 9 15 Kinetic 535 | 14 110 130 2 58 84 32 20 3 31 51 Thermal 149 | 14 8 4 . . 68 18 33 . 4 . Explosive . | . . . . . . . . . . . Electromagnetic 4 | . . . . . 4 . . . . . Robot Hit Streak 13 | 5 9 11 1 5 9 10 9 . 13 10 Robot Miss Streak 4 | 3 3 4 1 2 3 2 2 . 2 4 Penetration Max 1 | . . . . . . 1 . . 1 1 Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 450 | 15 70 78 1 32 97 41 43 . 31 42 Core Hits 199 | 4 33 36 1 20 32 20 10 . 14 29 Critical Kills 11 | . . . . . . 8 3 . . . Critical Parts Destroyed 10 | . . . . . . 6 4 . . . Critical Strikes 47 | 1 2 5 1 1 . 15 7 . 6 9 Burn 1 | 1 . . . . . . . . . . Destroy 22 | . . . . . . 15 7 . . . Blast 24 | . 2 5 1 1 . . . . 6 9 Melee Attacks 17 | . . . . . 17 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 17 | . . . . . 17 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10113 | 185 1104 1948 26 975 2088 691 634 . 855 1607 Guns 549 | 185 292 72 . . . . . . . . Cannons 9040 | . 805 1876 26 947 1953 691 634 . 855 1253 Explosions 489 | . . . . . 135 . . . . 354 Melee . | . . . . . . . . . . . Ramming 35 | . 7 . . 28 . . . . . . Kinetic 7987 | 99 1037 1876 26 947 1261 438 195 . 855 1253 Thermal 1602 | 86 60 72 . . 692 253 439 . . . Explosive 284 | . . . . . . . . . . 284 Electromagnetic 205 | . . . . . 135 . . . . 70 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 4 . . . . . . 2 3 3 Average Corruption 2 | . 3 . . . . . . 1 2 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 26 | . . . . . . . . . 17 9 Message Errors 8 | . . . . . . . . . 7 1 Matter Fused 6 | . . . . . . . . . 3 3 Heat Flow Errors 2 | . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . . 2 2 Data Loss (major) 4 | . . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 191 | . . 36 . 20 37 . . . 51 47 Projectiles 191 | . . 36 . 20 37 . . . 51 47 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 58 | . 5 14 . 2 13 3 2 . 4 15 Impact . | . . . . . . . . . . . Kinetic 50 | . 4 12 . 2 11 3 2 . 4 12 Secondary 8 | . 1 2 . . 2 . . . . 3 Self-Inflicted Damage 54 | . . . . . 18 . . . . 36 Shots 4 | . . . . . 3 . . . . 1 Rammed 4 | . 1 1 . 2 . . . . . . Targets Rammed 4 | . 1 1 . 2 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 402 | 54 96 223 . 52 45 69 402 . 209 314 Average Temperature 50 | 23 35 67 . 16 10 31 110 . 95 49 Received Heat Transfer 2239 | . 207 293 . 135 351 450 270 . 155 378 Effects 3 | . . 1 . . . . 2 . . . Interference 3 | . . 1 . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 3 | . . . . . 2 . . . . 1 Impact Corruptions 2 | . . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | 2 1 . . . . . . . . 1 Heat Transferred 2877 | 333 185 148 . . 1110 398 703 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Peak Influence 1470 | 15 382 617 268 544 1470 995 776 407 872 564 Initial 716 | . 9 161 207 104 223 716 568 407 280 457 Average 562 | 7 246 380 260 319 969 848 689 400 709 428 Maximum Alert Level 4 | . 1 2 1 2 4 3 3 2 3 2 Low Security (%) 7 | 100 21 10 . 25 . . . . . . Level 1 30 | . 78 50 100 32 13 . . 60 5 23 Level 2 30 | . . 39 . 41 13 . 54 39 31 76 Level 3 23 | . . . . . 22 100 45 . 63 . Level 4 8 | . . . . . 51 . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 5 2 . 4 . 3 . 1 . 6 Investigation 10 | . 5 . . . . 1 . 1 . 3 Extermination 1 | . . . . . . . . . . 1 Reinforcement 6 | . . 2 . 1 . 1 . . . 2 Assault 1 | . . . . . . 1 . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Distress Signals 16 | . 3 5 . 3 . 4 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 210 | . 25 40 3 14 39 22 12 . 28 27 Peak Tracking Total 10 | . 4 4 3 5 7 5 3 . 10 6 Tactical Retreats 22 | . 3 7 1 1 1 1 1 . 4 3 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Traps Triggered 21 | . 5 1 . . 6 . 4 2 1 2 Indirectly 1 | . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Machines Disabled 17 | . . 2 . 2 4 1 1 . 3 4 Max in Single Turn 1 | . . 1 . 1 1 1 1 . 1 1 Garrison Access 1 | . . . . . . . . . . 1 Garrison Relay 8 | . . . . . 4 . 1 . 3 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Machines Accessed 40 | . 7 9 . 1 4 6 3 2 . 8 Terminals 24 | . 5 6 . . 4 3 3 . . 3 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 4 | . . 1 . . . 1 . 1 . 1 Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 4 | . . 2 . . . 1 . . . 1 Garrison Access 4 | . . . . 1 . 1 . 1 . 1 Total Hacks 107 | . 21 30 . 2 7 17 3 4 . 23 Successful 72 | . 13 24 . 1 4 12 2 2 . 14 Failed 34 | . 7 6 . 1 3 5 1 2 . 9 Catastrophic 3 | . 1 . . . 1 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . Manual 55 | . 22 15 . . . 8 . . . 10 Terminals 63 | . 18 18 . . 7 8 3 . . 9 Fabricators 6 | . . . . . . . . . . 6 Repair Stations 12 | . . 2 . . . 5 . 3 . 2 Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers 18 | . . 10 . . . 3 . . . 5 Garrison Access 5 | . . . . 2 . 1 . 1 . 1 Terminal Hacks 12 | . 2 4 . . 4 . 2 . . . Robot Analysis 4 | . 2 2 . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open Door 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Garrison Registry 2 | . . . . . 1 . 1 . . . Patrol Navigation 2 | . . . . . 1 . 1 . . . Fabricator Hacks 4 | . . . . . . . . . . 4 Network Status 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 9 | . . 2 . . . 4 . 1 . 2 Scan Component 5 | . . 1 . . . 2 . 1 . 1 Repair 4 | . . 1 . . . 2 . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 17 | . . 10 . . . 2 . . . 5 Insert Component 9 | . . 5 . . . 1 . . . 3 Analyze 8 | . . 5 . . . 1 . . . 2 Garrison Access Hacks 4 | . . . . 1 . 1 . 1 . 1 Unlock Access 3 | . . . . 1 . 1 . 1 . . Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 26 | . 11 8 . . . 5 . . . 2 Terminals 23 | . 9 8 . . . 5 . . . 1 Botnet 10 | . 3 3 . . . 3 . . . 1 Operators 1 | . 1 . . . . . . . . . Skim 12 | . 5 5 . . . 2 . . . . Fabricators 1 | . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 33 | . 5 9 . 1 3 6 2 1 . 6 Full Trace Events 5 | . . . . . 1 1 . 1 . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . 5 . . . 1 . . . 2 Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 106 | . . . . . . . . . . 106 Total Part Build Rating 6 | . . . . . . . . . . 6 Parts Repaired 4 | . . 1 . . . 2 . . . 1 Time 170 | . . 38 . . . 76 . . . 56 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 8 | . . 5 . . . 1 . . . 2 Part Schematics Acquired 8 | . . 5 . . . 1 . . . 2 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Used RIF Installer 4 | . . . . . 1 . 2 . 1 . Hotswap 1 | . . . . . . . . . 1 . Watcher Feeds 1 | . . . . . . . 1 . . . Structural Interface 1 | . . . . . . . 1 . . . Robots Hacked 24 | . . . . . . 3 4 . 7 10 Non-combat 1 | . . . . . . 1 . . . . Combat 23 | . . . . . . 2 4 . 7 10 Robot Hacks Applied 28 | . . . . . . 5 5 . 7 11 parse_system 2 | . . . . . . 1 . . . 1 find_garrison 2 | . . . . . . 1 . . . 1 scatter_targeting 1 | . . . . . . . . . . 1 overwrite_iff 17 | . . . . . . 3 5 . 6 3 formatsys_high 6 | . . . . . . . . . 1 5 Relay Couplers Released 28 | . . . . . 14 . 3 . 11 . Machine Destruction 28 | . . . . . 14 . 3 . 11 . Attached 8 | . . . . . . 1 2 . 4 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 10 | . . . . . 7 . 3 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Total Allies 33 | . . . . . 7 2 7 . 9 8 Largest Group 4 | . . . . . 4 1 3 3 3 2 Highest-Rated Group 166 | . . . . . 160 29 72 72 166 76 Highest-Rated Ally 80 | . . . . . 40 29 24 24 80 47 Total Orders . | . . . . . . . . . . . Ally Attacks 149 | . . . . . 68 5 10 . 32 34 Total Damage 3112 | . . . . . 1494 77 125 . 696 720 Kills 31 | . . . . . 16 . 1 . 10 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Robot Analysis Total 4 | . 2 2 . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Turns Passed 9005 | 124 1175 1664 184 416 1506 660 799 168 1175 1134 Spaces Moved 4076 | 47 528 597 75 132 863 268 458 120 621 367 Core 8 | 4 . . . . . . . . 4 . Treads 1995 | 43 528 597 75 132 . . . . 253 367 Legs 179 | . . . . . . . . . 179 . Wheels 1894 | . . . . . 863 268 458 120 185 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 225 120 130 115 130 120 240 Average Speed 172 | 152 184 222 240 228 132 138 129 130 164 240 Slowest Speed 400 | 160 240 400 240 240 135 180 130 130 250 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 4 95 70 31 22 83 30 70 4 84 16 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 5 | . 2 2 1 . . . . . . . Known Exits Taken 5 | . . 1 1 1 . 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 8 | . . . . . 1 . 1 2 . 4 Terrain Destroyed 75 | . . 23 1 10 1 1 2 3 3 31 Melee . | . . . . . . . . . . . Projectile 61 | . . 23 1 10 1 1 2 3 3 17 AOE 14 | . . . . . . . . . . 14 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Total 5344 | 68 613 799 78 192 1066 500 600 128 739 561 Wait 436 | . 2 73 1 4 6 182 40 . 20 108 Move 4063 | 46 527 596 74 131 861 267 456 119 619 367 Hop . | . . . . . . . . . . . Pick Up 96 | 1 13 18 1 6 21 2 6 . 21 7 Fast Attach 43 | 7 4 6 . 4 4 2 1 3 11 1 Attach 26 | . 1 3 . 1 8 2 2 1 4 4 Detach 2 | . 1 1 . . . . . . . . Swap 44 | . 1 15 . 1 11 5 7 . 3 1 Drop 71 | . 4 17 1 14 14 1 5 2 12 1 Fire 468 | 14 59 69 1 29 93 39 51 3 44 66 Melee 17 | . . . . . 17 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 4 | . 1 1 . 2 . . . . . . Escape Stasis 70 | . . . . . 31 . 32 . 5 2 Rewire 4 | . . . . . . . . . . 4 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 15) 193 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 879 | -10/Materials | Discovered new exit (range 10) 1114 | -10/Materials | Central database locked down 1176 | -10/Materials | Learned 2 Mines zone layouts 1228 | -10/Materials | Learned Storage trap positions 1234 | -10/Materials | Discovered new exit (range 10) 1270 | -10/Materials | Learned Storage trap positions 1300 | -10/Materials | Entered another Materials area 1300 | -9/Materials | Evolved 2 slots: Utility x2 1907 | -9/Materials | Learned Storage emergency access door positions 1971 | -9/Materials | Identified exit to Mines 1988 | -9/Materials | Loaded intel: 2 repair station locations 1993 | -9/Materials | Discovered new exit (range 16) 2061 | -9/Materials | Identified exit to Materials 2122 | -9/Materials | Loaded intel: 2 recycling unit locations 2171 | -9/Materials | Learned location of Storage (-8) 2285 | -9/Materials | Learned Storage stockpile data 2533 | -9/Materials | Build established: Scavenger-Mutant 2654 | -9/Materials | Repaired Assault Cannon 2964 | -9/Materials | Entered Mines 3067 | -9/Mines | Learned Materials security intel 3148 | -9/Mines | Entered Materials 3148 | -8/Materials | Evolved 2 slots: Utility x2 3231 | -8/Materials | Garrison activated, responded to threat 3524 | -8/Materials | Identified exit to Garrison 3560 | -8/Materials | Build established: Mutant 3564 | -8/Materials | Entered Garrison 3590 | -8/Garrison | Triggered checkpoint 3679 | -8/Garrison | Garrison Relay disabled 3694 | -8/Garrison | Triggered checkpoint 3858 | -8/Garrison | Triggered checkpoint 3872 | -8/Garrison | Garrison Relay disabled 3948 | -8/Garrison | Triggered checkpoint 4082 | -8/Garrison | Triggered checkpoint 4135 | -8/Garrison | Discovered new exit (range 11) 4414 | -8/Garrison | Triggered checkpoint 4473 | -8/Garrison | Discovered new exit (range 9) 4615 | -8/Garrison | Discovered new exit (range 72) 4615 | -8/Garrison | Discovered new exit (range 38) 4615 | -8/Garrison | Discovered new exit (range 28) 4618 | -8/Garrison | Lost 3 parts (1p1n1u) 4636 | -8/Garrison | Triggered checkpoint 4660 | -8/Garrison | Garrison Relay disabled 4918 | -8/Garrison | Installed Relay Interface Framework 4942 | -8/Garrison | Garrison Relay disabled 5070 | -8/Garrison | Entered Materials 5218 | -8/Materials | Build established: Bothacker-Mutant 5432 | -8/Materials | Repaired Hvy. Armor Plating 5470 | -8/Materials | First assault squad dispatched 5626 | -8/Materials | Repaired Hvy. Armor Plating 5690 | -8/Materials | Discovered new exit (range 10) 5716 | -8/Materials | Discovered new exit (range 8) 5719 | -8/Materials | Identified exit to Garrison 5730 | -8/Materials | Entered Garrison 5802 | -8/Garrison | Expanded RIF knowledge: Structural Interface 5817 | -8/Garrison | Garrison Relay disabled 5818 | -8/Garrison | Triggered checkpoint 5920 | -8/Garrison | Triggered checkpoint 5924 | -8/Garrison | Triggered checkpoint 5926 | -8/Garrison | Core integrity fell below 50% 5978 | -8/Garrison | Lost 3 allies 6113 | -8/Garrison | Discovered new exit (range 12) 6168 | -8/Garrison | Discovered new exit (range 67) 6168 | -8/Garrison | Discovered new exit (range 22) 6168 | -8/Garrison | Discovered new exit (range 61) 6208 | -8/Garrison | Triggered checkpoint 6288 | -8/Garrison | Triggered checkpoint 6363 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 6529 | -8/Garrison | Entered Factory 6529 | -7/Factory | Accompanied by 3 allies 6529 | -7/Factory | Evolved 2 slots: Utility x2 6689 | -7/Factory | Identified exit to Garrison 6697 | -7/Factory | Entered Garrison 6697 | -7/Garrison | Accompanied by 3 allies 6721 | -7/Garrison | Triggered checkpoint 6742 | -7/Garrison | Garrison Relay disabled 6757 | -7/Garrison | Garrison Relay disabled 6789 | -7/Garrison | Found embedded Infiltrators 6825 | -7/Garrison | Triggered checkpoint 6825 | -7/Garrison | Triggered checkpoint 6893 | -7/Garrison | Lost 7 allies 6965 | -7/Garrison | Garrison Relay disabled 7012 | -7/Garrison | Discovered new exit (range 10) 7079 | -7/Garrison | Triggered checkpoint 7097 | -7/Garrison | Triggered checkpoint 7137 | -7/Garrison | Triggered checkpoint 7261 | -7/Garrison | Discovered new exit (range 14) 7311 | -7/Garrison | Triggered checkpoint 7480 | -7/Garrison | Discovered new exit (range 11) 7571 | -7/Garrison | Expanded RIF knowledge: Hotswap 7872 | -7/Garrison | Entered Factory 7872 | -6/Factory | Evolved 2 slots: Utility x2 7964 | -6/Factory | Repaired Hyp. Gauss Cannon 8004 | -6/Factory | Build established: Botlord-Mutant 8745 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9006 | -6/Factory | Self-destructed Last Messages --------------- 08994_ W-25 Informer sends out distress signal. 08995_ K-01 Serf collects debris. 08997_ R-10 Processor collects Wheel. 08997_ G-50 Soldier destroyed. 08998_ K-01 Serf collects debris. 08999_ Hrd. Heavy Armor Plating destroyed. 09000_ R-10 Processor collects Carbon-fiber Leg. 09001_ Jacked S-27 Virus... >>overwrite_iff Rewriting IFF filter. 09001_ K-01 Serf collects debris. 09002_ G-50 Soldier Carbon-fiber Leg blasted off. 09002_ G-50 Soldier destroyed. 09003_ R-10 Processor collects Carbon-fiber Leg. 09003_ R-10 Processor collects Wheel. 09004_ K-01 Serf collects debris. 09004_ Slug penetrates S-27 Virus. 09004_ S-27 Virus destroyed. 09005_ W-25 Informer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????##+;##############?????????? | | ??????????????????# ?? | | ##+#????#########?# = ###########?????????? | | #????? #?# *%##+########????????????? | | #????? ??# =## #????????????? | | #?????? ??## ## """ #????????????? | | #?????? ???#% #[ """"" #????????????? | | ########+######%T"%%# """"" #????????????? | | uo%Rk" + #????????????? | | ##+###############R @ # """ #????????????? | | ?????????????????#%%*] # =""""" #????????????? | | ??????????????????#######=%""""" #????????????? | | ????????????????######### !! #????????????? | | ?????????????????# ####/######????????????? | | ?????????????????#"" #??# #?????????????????? | | ??????????????????#"T #??# #?????????????????? | | ??????????????????#"" #### #?????????????????? | | ???????????????????# + #?????????????????? | | ???????????????????# # #?????????????????? | | ???????????????????####+### #?????????????????? | | ??????????????????????# #+########??????????? | | ??????????????????????# # #??????????? | | ??????????????????????# # #??????????? | | ??????????????????????#### # #??????????? | | ?????????????????????????# # ! #??????????? | | ?????????????????????????# # #??????????? | | ?????????????????????????# # #??????????? | | ?????????????????????????+ % + #??????????? | | ?????????????????????????# # #??????????? | | ???????????????????####### % # #??????????? | | ???????????????????# #################### | | ???????????????????# | | ???????????????????# """ ################# ### | | ???????????????????# """ #?????????# ????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Relay Coupler Types 4 Relay Coupler Value 82 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Assault Cannon | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Adv. Hacking Suite | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Huge Storage Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionPlatingMapper Manual? 0 Play Time 01:28:33 Cumulative 253.4 hours Start 2025.04.01 @ 22:16:39 End 2025.04.02 @ 15:04:36 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 67 Adventurer 40 Explorer 4 Win Type - Total 8 Types 2/2/0/1/1/1/0/1/0/0 Lore% 70 Gallery% 70 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04c6a932-2f8e-4c0d-9ebc-71ffbae454b8