Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.02.08 @ 01:50:09 Player: cptwinky Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (358) 1790 Value Destroyed (19468) 19468 Prototype IDs (53) 1060 Alien Tech Used (5) 1000 Bonus (7869) 7869 TOTAL SCORE: 41287 Bonus ------- High Alert Combat Kills 1581 Follower Combat Kills 1254 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Pursued by Intercept 1000 Friendly Fire -566 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 86/100 System Corruption 30% Temperature Cool (0) Movement Core (1400) Ox27 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Huge Storage Unit Enhanced Optical Array Advanced Target Analyzer Advanced Armor Integrity Analyzer Deep Network Scanner Relay Coupler [NC] (9) > --- WEAPON (3) ------- Plasma Lance > --- INVENTORY (24) --- Light Quantum Reactor Myomer Leg Myomer Leg Centrium Leg AEGIS Remote Shield Subatomic Replicator Tachyon Dispersion Ray HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Potential Cannon Core Cannon Fusion Bomb Launcher Advanced Datajack Guided Remote Datajack Kinetic Spear Force Lance Force Lance Peak State ------------ > --- POWER ------------ Reinforced Fission Core Quantum Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Advanced Transmission Jammer Advanced Reaction Control System Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating EM Disruption Field Deep Network Scanner Relay Coupler [NC] Relay Coupler [Programmer] > --- WEAPON ----------- Lance Kinetic Spear Plasma Lance > --- INVENTORY -------- Myomer Leg Centrium Leg Advanced Cooling System Improved Heavy Armor Plating Focal Shield AEGIS Remote Shield Transdimensional Reconstructor Subatomic Replicator Tachyon Dispersion Ray Compact HERF Cannon Enhanced Nova Cannon Potential Cannon Core Cannon Fusion Bomb Launcher Sigix Terminator Advanced Datajack Guided Remote Datajack Power Sword Force Lance [Rating: 196] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Utility Advanced Melee Analysis Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Relay Coupler [Programmer] Protection Medium Reactive Plating Weapon Chainsword Energy Gun Heavy EM Pulse Gun Energy Cannon Compact HERF Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Flamer Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Utility 12 | . . . 2 . 1 2 . . . . 1 . . . . . . 2 . . . . 1 . . 1 . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 591 | 6 19 . 12 39 59 26 9 10 . 13 36 10 4 1 11 22 19 24 26 29 6 19 55 10 11 16 48 51 Power 33 | 1 4 . 2 1 4 . . . . . 1 1 . . 1 3 2 2 . 1 1 . 2 . . 1 2 4 Engine 17 | 1 3 . 2 1 4 . . . . . 1 1 . . . 2 1 1 . . . . . . . . . . Core 6 | . 1 . . . . . . . . . . . . . 1 1 1 . . . . . 1 . . . 1 . Reactor 10 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . 1 1 4 Propulsion 102 | 2 4 . 5 7 12 3 . 1 . . 8 . . . . 2 5 2 6 5 1 2 12 2 . 3 6 14 Treads 43 | 2 4 . 5 7 12 3 . 1 . . 2 . . . . . 4 2 1 . . . . . . . . . Leg 59 | . . . . . . . . . . . 6 . . . . 2 1 . 5 5 1 2 12 2 . 3 6 14 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 248 | 1 5 . 4 9 16 16 3 5 . 6 16 4 1 1 5 15 6 10 7 10 1 9 29 8 5 11 25 20 Device 133 | . 2 . 2 3 6 3 1 3 . 2 8 2 1 1 3 7 1 5 6 6 . 7 19 6 2 10 17 10 Storage 11 | 1 2 . 1 1 . 2 . . . 1 . . . . . . . . . . . . . . 1 1 1 . Processor 19 | . . . . 1 4 2 . . . . 1 1 . . . 1 . . . . . . 4 1 . . 1 3 Hackware 11 | . . . . 1 . . . . . . 2 . . . . 1 . 2 . . . . 1 . 1 . . 3 Protection 74 | . 1 . 1 3 6 9 2 2 . 3 5 1 . . 2 6 5 3 1 4 1 2 5 1 1 . 6 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 208 | 2 6 . 1 22 27 7 6 4 . 7 11 5 3 . 5 2 6 10 13 13 3 8 12 . 6 1 15 13 Energy Gun 12 | 2 5 . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . Energy Cannon 33 | . . . . 1 7 1 . . . 1 . 2 1 . . . 1 1 4 5 . 2 2 . 1 1 3 . Ballistic Gun 11 | . . . . 7 1 . . 1 . . 2 . . . . . . . . . . . . . . . . . Ballistic Cannon 12 | . . . . 7 3 . . . . . . . . . 1 . . . . . . . . . . . 1 . Launcher 34 | . . . . 2 6 1 2 . . 3 1 . . . 1 1 2 2 4 4 1 2 1 . . . . 1 Special Weapon 9 | . . . . 2 1 . 1 . . . . . . . . . . . 2 . . 1 . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 54 | . . . . . 8 3 3 3 . 3 4 3 2 . 2 1 2 4 3 4 1 3 4 . . . . 1 Piercing Weapon 25 | . . . . . . . . . . . 3 . . . 1 . 1 . . . 1 . 4 . 3 . 8 4 Special Melee Weapon 18 | . 1 . . 3 . 2 . . . . 1 . . . . . . 3 . . . . 1 . . . 1 6 Unidentified Prototypes 28 | . . . . 1 1 . . . . 1 . . . . . 1 . . . 1 3 . 4 1 9 . 5 1 Parts Lost 87 | . 3 . . 3 14 . . . . . . . . . . 1 11 1 . . . . 6 . . 1 8 39 Power 9 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . 5 Propulsion 25 | . . . . . 5 . . . . . . . . . . . 4 . . . . . . . . . 2 14 Utility 43 | . . . . 3 4 . . . . . . . . . . 1 6 1 . . . . 5 . . 1 4 18 Weapon 10 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 2 Highest Loss Streak 17 | . 3 . . 1 4 . . . . . . . . . . 1 6 1 . . . . 2 . . 1 3 17 Average Slot Usage (%) 96 | . 98 100 100 98 97 98 98 92 92 92 95 92 93 93 93 93 94 95 99 95 92 94 94 94 93 94 97 92 Engine 5 | . 13 14 11 11 8 7 7 7 7 7 6 6 6 6 4 6 5 3 . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . 1 3 5 5 5 5 3 . 2 4 4 4 3 2 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 5 5 6 10 6 4 4 4 3 4 Treads 14 | . 27 28 22 22 26 22 23 23 23 23 15 . . . . . 8 22 12 . . . . . . . . . Leg 10 | . . . . . . . . . . . 10 26 26 26 26 27 16 3 13 26 26 26 23 23 23 26 25 22 Device 9 | . 4 . 22 11 4 6 6 6 7 4 9 7 12 13 10 4 5 12 12 8 6 8 13 18 17 20 20 11 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 16 | . . . . 7 19 22 23 23 23 23 20 19 20 20 20 17 17 15 15 15 15 15 20 19 16 13 13 16 Hackware 1 | . . . . 1 . . . . . . 5 . . . . 3 . 2 5 2 . . 1 . 1 4 4 8 Protection 10 | . 8 14 11 11 9 14 13 7 7 10 6 11 6 6 8 8 15 10 12 16 17 17 5 3 4 4 6 9 Energy Gun 2 | . 25 28 22 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 11 13 11 14 15 13 6 7 12 13 11 10 8 7 7 7 4 7 8 . . . . . Piercing Weapon 1 | . . . . . . . . . . . 6 4 . . . . . . . . . . 4 14 13 12 10 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 14 36 36 58 66 86 116 116 99 75 99 101 96 95 79 99 110 108 96 100 112 116 121 120 116 128 167 163 159 Greatest Support 171 | 40 40 40 40 40 63 60 60 62 62 62 100 100 100 100 100 125 120 127 132 120 125 125 128 133 133 158 166 171 Greatest Overweight (x) 2 | . . . 1 1 1 1 1 1 1 1 1 . . . . 1 2 . 1 . . . . . . 1 1 2 Average Overweight (x) . | . . . . 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 7 14 14 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 24 24 24 Average Capacity 18 | 5 10 14 18 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 23 24 24 Most Carried 24 | 4 14 14 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 24 24 24 Average Carried 18 | 1 9 13 18 18 17 18 18 18 19 19 18 18 19 18 18 18 18 17 18 18 18 19 18 18 18 19 22 21 Final Capacity 24 | 7 14 14 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 24 24 24 Final Carried 24 | 4 13 14 19 19 19 19 19 19 19 19 19 19 19 19 19 18 19 19 19 19 19 19 19 18 19 22 24 20 Class Distribution -------------------- 36% | Scavenger-Mutant 28% | Mutant 20% | Assassin 10% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Assassin | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Assassin | -7/Data Miner Assassin | -6/Proximity Caves Assassin | -6/Factory Machinist-Assassin | -6/Lower Caves Machinist-Mutant | -6/Lower Caves Machinist-Mutant | -6/Zion Machinist-Mutant | -5/Proximity Caves Machinist-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Hacker-Mutant | -3/Lab Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Matter Collected 7883 | 260 180 . 120 781 1131 277 102 134 . 214 375 78 52 30 164 315 355 267 293 366 125 329 604 105 77 240 460 449 Remotely 20 | . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19588 | . 887 78 388 1299 2352 455 40 57 . 150 992 . . . 277 718 583 422 592 1456 125 849 1898 299 77 938 1184 3472 Parts 907 | . 50 2 35 88 109 25 1 2 . 4 44 . . . 24 36 29 25 12 41 2 29 84 17 7 46 80 115 Haulers Intercepted 14 | . 2 . 1 6 2 . . . . . . . . . . . . 1 . 1 . . 1 . . . . . Recyclers Shooed 8 | . 1 . . 2 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . 16 2 . 9 . . 1 . 22 . . . 10 2 2 17 . . . . . . Prevented 75 | . . . . . . . . . . 1 . . 3 . 6 . . . 15 36 . 14 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Combat Hostiles Destroyed 303 | . 16 2 6 26 54 6 1 1 . 6 11 . . . 7 12 16 7 5 17 . 12 23 5 1 12 16 41 Melee 152 | . . . . . 23 6 . 1 . 1 8 . . . 3 10 4 1 . . . 7 18 5 1 12 12 40 Guns 40 | . 16 1 6 12 4 . . . . . 1 . . . . . . . . . . . . . . . . . Cannons 24 | . . . . 5 10 . . . . 1 . . . . 1 . 1 2 2 2 . . . . . . . . AOE 61 | . . 1 . 9 15 . 1 . . 4 2 . . . 3 2 9 3 1 5 . . 5 . . . . 1 Classes Destroyed 18 | . 6 . 2 4 2 1 . 1 . . . . . . 1 . . . 1 . . . . . . . . . Worker 6 | . . . . 2 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 Builder 5 | . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 Hauler 14 | . 2 . 1 6 2 . . . . . . . . . . . . 1 . 1 . . 1 . . . . . Recycler 10 | . . . . 1 . 1 . . . . 2 . . . . . . . . . . . 1 . . 1 . 4 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . 1 . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 10 | . 3 . . 1 3 1 . . . . . . . . . . . . . . . . 1 . . . . 1 Swarmer 51 | . 2 . . 4 4 . 1 . . 2 . . . . 3 . 9 4 1 . . 2 5 3 . 2 . 9 Grunt 122 | . 14 2 1 13 30 3 . . . 4 6 . . . . 4 . 2 1 11 . 8 7 . . 3 2 11 Brawler 8 | . . . 1 1 4 . . . . . . . . . . . . . . 1 . . . . . . . 1 Duelist 7 | . . . . 1 1 . . . . . 1 . . . . . . 1 . 2 . . . . . 1 . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 44 | . . . 4 7 11 1 . . . . 1 . . . . 4 3 . 1 1 . 2 3 2 . 1 . 3 Hunter 24 | . . . . . 3 . . . . . 2 . . . 2 2 . . 2 2 . . 6 . . . . 5 Programmer 19 | . . . . . . 2 . . . . 1 . . . 1 2 3 . . . . . 2 . . 5 . 3 Behemoth 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Quarantine Guard 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Decomposer 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 3 2 2 6 7 3 1 1 . 3 3 . . . 3 2 7 8 2 6 . 5 7 2 1 4 3 13 Combat Bots Only 8 | . 3 2 2 6 5 3 1 1 . 3 3 . . . 3 2 7 7 2 6 . 5 5 2 1 4 3 8 Max Kills in Single Turn 4 | . 1 1 1 3 2 2 1 1 . 2 2 . . . 1 1 3 4 1 2 . 1 3 1 1 1 2 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 3 2 . 1 . . 2 2 . . . 1 1 3 3 1 2 . . 2 . . . . 1 Melee 2 | . . . . . 1 2 . 1 . 1 1 . . . 1 1 1 1 . . . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Damage Taken 27578 | . 507 39 256 1045 3210 433 . 46 . 176 1447 . 6 . 456 1388 1401 465 283 1175 . 528 2651 145 66 581 2607 8667 Core 3428 | . 12 11 52 171 310 33 . 15 . 11 116 . . . 8 189 60 35 35 40 . 19 420 16 . 72 252 1551 Absorbed by Shields 1131 | . . . . . 125 6 . . . . . . 3 . 173 459 119 . 99 113 . . . . . 34 . . Core Remaining (%) 77 | 100 . 90 . 44 43 . . . . 91 . . . . 85 . 75 . . . . 88 . . 85 . 77 . Volleys Fired 503 | . 62 2 17 91 101 4 11 1 . 11 5 3 1 . 9 5 22 10 56 41 . 16 11 . . 1 21 2 Largest 2 | . 2 2 2 2 2 1 1 1 . 1 2 1 1 . 1 1 1 1 1 1 . 1 1 . . 1 2 1 Hottest 188 | . 100 90 90 100 126 63 100 28 . 63 56 90 90 . 57 39 81 81 100 90 . 81 81 . . 120 188 40 Shots Fired 700 | . 112 4 34 154 153 4 11 1 . 11 7 3 1 . 9 5 23 10 56 41 . 16 11 . . 1 31 2 Gun 305 | . 112 4 34 109 33 . . 1 . . 4 . . . . . . . . . . . . . . . 8 . Cannon 233 | . . . . 34 105 4 . . . 5 . 3 1 . 6 . 2 9 20 12 . 6 2 . . 1 23 . Launcher 111 | . . . . 6 13 . 2 . . 6 3 . . . 3 5 21 1 6 29 . 6 9 . . . . 1 Special 51 | . . . . 5 2 . 9 . . . . . . . . . . . 30 . . 4 . . . . . 1 Kinetic 243 | . . . . 143 89 . . 1 . . 4 . . . 6 . . . . . . . . . . . . . Thermal 76 | . 17 . . 5 6 . 9 . . . . 3 1 . . . . . 29 1 . . . . . 1 3 1 Explosive 47 | . . . . 6 13 . 2 . . 6 . . . . 3 5 11 1 . . . . . . . . . . Electromagnetic 328 | . 95 4 34 . 45 4 . . . 5 3 . . . . . 12 9 26 40 . 12 11 . . . 28 . Robot Hit Streak 24 | . 9 2 23 24 19 3 6 4 . 13 15 . . . 4 9 1 8 11 4 . 9 2 . . . 6 3 Robot Miss Streak 5 | . 5 . 1 2 2 1 1 . . . 2 . . . 4 . 3 2 2 3 . 1 2 . . . 4 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1072 | . 70 1 30 111 179 32 8 5 . 10 48 . . . 17 61 16 18 41 21 1 34 91 9 8 39 80 142 Core Hits 600 | . 36 2 12 58 89 11 5 2 . 14 28 . . . 9 22 25 13 15 39 1 17 46 7 5 22 41 81 Critical Hits 44 | . . . . 2 3 3 . . . . 4 . . . 2 2 . 1 . . . . 5 1 . 2 6 13 Critical Kills 20 | . . . . 1 1 1 . . . . 1 . . . 1 . . 1 . . . . 2 . . 2 2 8 Critical Parts Destroyed 23 | . . . . 1 2 2 . . . . 3 . . . 1 2 . . . . . . 2 1 . . 4 5 Melee Attacks 810 | . . . . 3 68 38 2 4 . 4 66 10 2 . 18 69 17 13 7 5 1 23 114 12 12 53 86 183 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 370 | . . . . . 68 38 2 4 . 4 37 9 2 . 13 69 13 6 7 5 . 23 63 . . . . 7 Piercing 409 | . . . . . . . . . . . 29 1 . . 5 . 4 . . . 1 . 47 12 12 53 85 160 Sneak Attacks 52 | . . . . 3 6 4 1 . . . 8 . . . . . . 2 . . . 3 5 . . 1 2 17 Combat Hostiles 14 | . . . . . 2 . . . . . 1 . . . . . . . . . . 3 2 . . . 1 5 Follow-up Attacks 104 | . . . . . 4 7 . . . . 6 . . . 4 5 3 . 1 1 . 1 23 1 2 8 14 24 Damage Inflicted 50040 | . 1216 117 416 2540 7628 1651 295 142 . 1066 2522 . . . 881 2576 1740 918 1172 2558 106 1698 5060 424 522 1844 3530 9418 Guns 3353 | . 1028 18 416 1277 438 . . . . . 84 . . . . . . . . . . . . . . . 92 . Cannons 4411 | . . . . 538 1832 78 . . . 133 . . . . 124 . 28 300 403 308 . 196 38 . . . 433 . Explosions 12703 | . 188 91 . 703 2453 46 112 . . 898 302 . . . 254 366 1112 301 295 2173 . 348 841 . . . . 2220 Melee 29112 | . . . . . 2873 1527 108 142 . 35 2136 . . . 503 2210 584 317 197 77 106 1154 4150 424 522 1844 3005 7198 Ramming 109 | . . 8 . 22 32 . . . . . . . . . . . 16 . . . . . 31 . . . . . Kinetic 3212 | . . . . 1815 1189 . . . . . 84 . . . 124 . . . . . . . . . . . . . Thermal 4054 | . 306 91 . . 682 46 75 . . . . . . . . . . . 277 134 . . 223 . . . . 2220 Explosive 5226 | . . . . 703 1840 . 112 . . 898 . . . . 254 366 752 301 . . . . . . . . . . Electromagnetic 8327 | . 910 18 416 . 1012 78 . . . 133 302 . . . . . 388 300 698 2347 . 544 656 . . . 525 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13068 | . . . . . 2873 1527 108 142 . 35 1028 . . . 398 2210 443 317 197 77 . 1154 2383 . . . . 176 Piercing 16044 | . . . . . . . . . . . 1108 . . . 105 . 141 . . . 106 . 1767 424 522 1844 3005 7022 Highest Corruption 30 | . . . . 1 7 . . . . . 2 . . . . 2 7 2 2 3 3 3 4 4 4 1 1 30 Average Corruption 3 | . . . . 1 5 . . . . . 1 . . . . 2 5 1 1 2 3 3 2 4 4 1 1 10 Corruption Purged 5 | . . . . . . . . . . . 2 . . . . . . . 3 . . . . . . . . . Effects 164 | . . . . 5 39 . . . . . 7 . . . . 1 12 2 1 2 4 13 20 12 5 3 8 30 Message Errors 41 | . . . . 2 11 . . . . . 3 . . . . . 3 1 . 1 . 1 2 3 2 2 5 5 Matter Fused 32 | . . . . . 10 . . . . . . . . . . . 2 . . . 4 4 4 2 3 . . 3 Heat Flow Errors 18 | . . . . . 3 . . . . . 2 . . . . . 2 . . 1 . 2 3 2 . . . 3 Energy Discharges 33 | . . . . 2 6 . . . . . 1 . . . . . 2 1 1 . . 6 7 2 . 1 . 4 Parts Rejected 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 26 | . . . . 1 5 . . . . . 1 . . . . 1 2 . . . . . 4 2 . . 3 7 Data Loss (major) 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3232 | . . . . 78 259 190 8 . . 70 197 . . . 7 48 81 47 102 23 . 138 319 22 . . 57 1586 Projectiles 84 | . . . . 1 48 . 8 . . . . . . . . . . . 27 . . . . . . . . . Explosions 1240 | . . . . 77 62 . . . . 70 28 . . . . . 81 47 6 23 . . 73 . . . . 773 Melee 1908 | . . . . . 149 190 . . . . 169 . . . 7 48 . . 69 . . 138 246 22 . . 57 813 Knockbacks 16 | . . . . 5 8 . . . . . . . . . 2 . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 14 | . . . . 4 8 . . . . . . . . . 2 . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1557 | . . 17 . . 87 . . . . . 11 . . . 48 . 98 . . 206 . 26 104 . . . . 960 Shots 28 | . . 1 . . 3 . . . . . 1 . . . 1 . 4 . . 11 . 1 5 . . . . 1 Rammed 9 | . . 1 . 5 3 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . 1 . 5 3 . . . . . . . . . . . 1 . . . . . 2 . . . . . Kicked 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 388 | . 388 108 6 84 248 40 72 . . 155 257 80 38 . 24 86 328 3 240 339 . 246 173 177 308 44 84 191 Average Temperature 64 | . 78 58 4 28 64 18 33 . . 51 87 37 25 . 12 38 73 3 65 74 . 61 57 84 162 28 39 84 Received Heat Transfer 3797 | . 240 12 42 321 1266 89 . . . 30 264 . 4 . 6 192 137 21 18 210 . 180 261 9 . 72 . 423 Effects 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 29 | . . . . . 2 . . . . . . . . . . . 2 1 4 11 . 5 1 . . . 3 . Combat Hostiles 25 | . . . . . 2 . . . . . . . . . . . 2 1 2 10 . 5 . . . . 3 . Parts Fried 65 | . 1 . 1 . 3 . . . . . . . . . 1 . 3 4 12 16 . 8 6 . . . 7 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 . Heat Transferred 4191 | . 583 100 . . 598 50 560 . . . . . . . . . . . 2000 150 . . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . 5 . . . 4 1 . . . . . . . . . . 1 . . 2 . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Peak Influence 1329 | . 212 65 207 413 1329 596 . . . . 411 . . . . 360 749 485 . . . . 385 412 . 219 317 643 Initial 588 | . . 43 25 87 174 588 . . . . . . . . . . 266 392 . . . . 122 200 . . 113 16 Average 255 | . 85 27 68 100 788 393 . . . . 140 . . . . 94 494 392 . . . . 194 254 . 107 114 291 Maximum Alert Level 4 | . 1 . 1 2 4 2 . . . . 2 . . . . 1 3 2 . . . . 1 2 . 1 1 2 Low Security (%) 55 | 100 99 100 97 84 4 . . . . . 63 . . . . 87 . . . . . . 50 31 . 84 76 41 Level 1 24 | . . . 2 12 15 63 . . . . 32 . . . . 12 44 48 . . . . 49 56 . 15 23 23 Level 2 10 | . . . . 3 13 36 . . . . 3 . . . . . 28 51 . . . . . 12 . . . 35 Level 3 6 | . . . . . 44 . . . . . . . . . . . 26 . . . . . . . . . . . Level 4 2 | . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 6 . . 5 12 4 . . . . 9 . . . . 5 . 3 . 1 . 1 4 2 . 3 3 14 Investigation 22 | . 4 . . 1 1 2 . . . . 5 . . . . 3 . 2 . . . . 1 1 . 1 . 1 Extermination 14 | . . . . . . 2 . . . . 2 . . . . 2 . 1 . . . . 3 . . 2 . 2 Reinforcement 12 | . 2 . . 2 5 . . . . . 1 . . . . . . . . . . . . 1 . . . 1 Assault 9 | . . . . 2 5 . . . . . . . . . . . . . . 1 . 1 . . . . . . Garrison 5 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 3 Intercept 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Distress Signals 19 | . 1 . 1 5 4 . . . . . 1 . . . . . . 2 . . . . 3 . . . . 2 Communications Jammed 233 | . . . . . . . . . . . 16 . . . . . . 5 3 2 . . 34 . . . . 173 Distress Signals 228 | . . . . . . . . . . . 16 . . . . . . 5 . . . . 34 . . . . 173 Times Spotted 521 | . 28 2 7 51 98 12 3 2 . 8 21 . 1 . 9 18 16 15 9 32 . 17 39 10 1 14 25 83 Peak Tracking Total 11 | . 3 1 2 8 6 3 3 1 . 4 4 . 1 . 3 4 6 5 2 7 . 6 7 4 1 3 6 11 Tactical Retreats 57 | . 2 . . 5 16 5 . . . 1 2 . . . . 2 1 . 2 5 . 3 4 1 . . 2 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Traps Triggered 12 | . 1 . . 1 . 2 . . . . 2 . . . . . 2 1 . . . . 1 . . . . 2 Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts 347 | . 39 . . 211 . 41 . . . . 7 . . . . . . 49 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . 3 1 1 . . . . . . . . . . . 1 . . . . . . . . . . Reprogrammed 24 | . 4 . . 12 . 3 . . . . 1 . . . . . . 4 . . . . . . . . . . Reused 10 | . . . . 5 . 1 . . . . . . . . 2 . . . 1 . . . . . 1 . . . Traps Extracted 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . 1 . . . Triggered 16 | . . . . 5 . 1 2 . . . . . . . 4 . . . 4 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Machines Disabled 29 | . 2 1 . 1 4 . . 1 . . . . . . . . . . 2 1 . . 4 1 1 1 10 . Max in Single Turn 2 | . 1 1 . 1 2 . . 1 . . . . . . . . . . 1 1 . . 1 1 1 1 2 . Garrison Access 8 | . . . . 1 1 . . . . . 1 . . . . 1 . 1 . . . . 1 . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Machines Accessed 124 | . 9 . 3 15 9 6 3 . 4 . 13 1 1 1 1 8 . 3 3 1 4 . 12 4 . 3 11 9 Terminals 59 | . 6 . 2 10 7 1 . . . . 4 . . . 1 4 . 1 . . . . 8 2 . 2 8 3 Fabricators 13 | . . . . . . 2 . . . . 5 . . . . 1 . . . . . . 1 1 . 1 . 2 Repair Stations 15 | . 1 . 1 2 1 3 . . . . 1 . . . . 1 . . . . . . . 1 . . 2 2 Recycling Units 7 | . 2 . . 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 Scanalyzers 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Garrison Access 9 | . . . . 1 1 . . . . . 1 . . . . 2 . 1 . . . . 1 . . . 1 1 Total Hacks 342 | . 31 . 12 41 29 17 5 . 22 . 39 1 1 3 1 21 . 11 9 1 17 . 21 13 . 8 23 16 Successful 212 | . 14 . 8 26 13 11 5 . 22 . 17 1 1 3 1 11 . 9 9 1 17 . 7 6 . 5 18 7 Failed 130 | . 17 . 4 15 16 6 . . . . 22 . . . . 10 . 2 . . . . 14 7 . 3 5 9 Catastrophic 26 | . 2 . . 3 5 2 . . . . 4 . . . . 1 . . . . . . 4 1 . 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 23 . 8 16 19 . . . . . 8 . . . . 6 . 2 . . . . 4 5 1 2 7 3 Terminals 153 | . 20 . 10 25 24 2 . . . . 8 . . . 1 9 . 4 . . . . 14 8 . 5 18 5 Fabricators 40 | . . . . . . 7 . . . . 17 . . . . 3 . . . . . . 2 3 . 3 . 5 Repair Stations 41 | . 4 . 2 7 3 8 . . . . 4 . . . . 4 . . . . . . . 2 . . 4 3 Recycling Units 20 | . 7 . . 6 . . . . . . 3 . . . . . . . . . . . 2 . . . . 2 Scanalyzers 9 | . . . . . . . . . . . 3 . . . . . . 5 . . . . 1 . . . . . Garrison Access 20 | . . . . 3 2 . . . . . 4 . . . . 5 . 2 . . . . 2 . . . 1 1 Terminal Hacks 108 | . 6 . 4 11 5 1 5 . 22 . 2 1 1 3 1 1 . 1 9 1 17 . 3 2 . 2 9 1 Record 27 | . . . . . . . 3 . 11 . . . . . 1 . . . 7 . 5 . . . . . . . Part Schematic 13 | . 2 . . . . . . . 3 . . . . 3 . . . . . . 4 . . . . . 1 . Robot Schematic 6 | . . . . . . 1 . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 13 | . 2 . 1 1 . . . . 3 . . . . . . . . . . . 4 . . . . . 2 . Open Door 12 | . . . . 4 . . 2 . . . . 1 1 . . . . . 2 1 . . . . . . 1 . Branch Access Points 6 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . 1 Machine Index 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Unreport Threat 10 | . . . . 2 2 . . . . . . . . . . . . . . . . . 1 2 . . 3 . Locate Traps 5 | . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . Fabricator Hacks 17 | . . . . . . 2 . . . . 8 . . . . 2 . . . . . . 1 . . 2 . 2 Load Schematic 8 | . . . . . . 1 . . . . 3 . . . . 1 . . . . . . 1 . . 1 . 1 Build 9 | . . . . . . 1 . . . . 5 . . . . 1 . . . . . . . . . 1 . 1 Repair Station Hacks 34 | . 4 . 2 6 2 8 . . . . 2 . . . . 2 . . . . . . . 2 . . 4 2 Scan Component 17 | . 2 . 1 3 1 4 . . . . 1 . . . . 1 . . . . . . . 1 . . 2 1 Repair 17 | . 2 . 1 3 1 4 . . . . 1 . . . . 1 . . . . . . . 1 . . 2 1 Recycling Unit Hacks 6 | . 2 . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 1 Retrieve Components 6 | . 2 . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 1 Scanalyzer 7 | . . . . . . . . . . . 2 . . . . . . 5 . . . . . . . . . . Insert Component 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Analyze 4 | . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . Garrison Access Hacks 9 | . . . . 1 . . . . . . . . . . . 2 . 2 . . . . 2 . . . 1 1 Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 6 | . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 1 Coupler Status 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 31 | . 2 . 2 6 6 . . . . . 3 . . . . 4 . 1 . . . . . 2 . 1 4 . Terminals 26 | . . . 2 5 6 . . . . . 1 . . . . 4 . 1 . . . . . 2 . 1 4 . Track 5 | . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . Assimilate 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Botnet 13 | . . . 1 2 3 . . . . . 1 . . . . 2 . 1 . . . . . 1 . 1 1 . Disrupt 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Operators 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 92 | . 8 . 2 11 9 4 . . . . 13 . . . . 8 . 2 . . . . 12 4 . 3 8 8 Full Trace Events 18 | . 2 . . 1 1 2 . . . . 4 . . . . 3 . 1 . . . . 1 1 . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 1 . . 5 . . . . . . . . . . . . . . . . . . . Robots Built 5 | . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . Matter 570 | . . . . . . 252 . . . . 318 . . . . . . . . . . . . . . . . . Time 151 | . . . . . . 67 . . . . 84 . . . . . . . . . . . . . . . . . Total Robot Build Rating 24 | . . . . . . 12 . . . . 12 . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 2 . . . . . . . 3 . 1 . . 3 . . . 2 . . 4 . . . . . 1 . Parts Built 9 | . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . 1 . 1 Matter 1400 | . . . . . . . . . . . 786 . . . . 234 . . . . . . . . . 102 . 278 Time 321 | . . . . . . . . . . . 200 . . . . 58 . . . . . . . . . 17 . 46 Total Part Build Rating 58 | . . . . . . . . . . . 34 . . . . 14 . . . . . . . . . 1 . 9 Parts Repaired 17 | . 2 . 1 3 1 4 . . . . 1 . . . . 1 . . . . . . . 1 . . 2 1 Time 519 | . 52 . 32 77 26 170 . . . . 31 . . . . 25 . . . . . . . 14 . . 72 20 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . 15 . . 3 . . . . . . . . . . . . . . . . . . 10 . . . . 2 Parts Scanalyzed 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 24 | . . . . 1 . . . . . . . . . . . . . 6 . . . . 3 . . . . 14 Non-combat 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Combat 20 | . . . . . . . . . . . . . . . . . . 6 . . . . 3 . . . . 11 Robot Hacks Applied 25 | . . . . 2 . . . . . . . . . . . . . 6 . . . . 3 . . . . 14 parse_system 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . drop_inventory 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 wipe_record 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 overwrite_iff 7 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 3 formatsys_high 11 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . 6 Relay Couplers Released 9 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . 4 2 Machine Destruction 5 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . 2 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Attached 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 3 Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Total Allies 39 | . . . . 2 . 3 . . . 1 5 . . . . 1 . 7 1 1 . 2 3 1 . . 1 11 Largest Group 4 | . . . . 2 1 3 3 3 . 1 3 2 2 2 2 1 . 4 1 1 . 2 3 1 . . 1 2 Highest-Rated Group 255 | . . . . 62 31 60 60 60 . 95 92 92 92 92 92 26 . 216 12 48 . 90 255 26 . . 32 176 Highest-Rated Ally 95 | . . . . 31 31 20 20 20 . 95 46 46 46 46 46 26 . 54 12 48 . 48 88 26 . . 32 88 Total Orders 11 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . 6 . . 2 . STAY 6 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 3 . . 1 . FOLLOW 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 250 | . . . . 28 7 . 4 12 . 20 24 . 5 . 21 . . 54 5 4 . 9 22 . . . . 35 Total Damage 5982 | . . . . 266 105 . 85 238 . 441 390 . 86 . 256 . . 1777 79 157 . 255 545 . . . . 1302 Kills 42 | . . . . 4 1 . 2 1 . 4 5 . 1 . 2 . . 11 . . . . 3 . . . . 8 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . 1 1 . 1 . . 2 . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . . . Traps 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Turns Passed 37037 | 89 1927 1036 798 3478 2858 2069 2969 2212 215 964 1779 756 512 904 922 1091 575 965 3268 583 186 703 1683 390 227 584 1986 1308 Spaces Moved 16629 | 50 881 608 276 873 822 646 941 814 83 328 807 572 413 748 683 512 256 403 1473 347 142 484 1009 236 153 288 1167 614 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8208 | 47 881 608 276 873 822 646 941 814 83 328 463 . . . . . 101 403 922 . . . . . . . . . Legs 8418 | . . . . . . . . . . . 344 572 413 748 683 512 155 . 551 347 142 484 1009 236 153 288 1167 614 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 260 160 163 266 261 261 261 120 120 120 120 120 120 120 160 120 120 120 120 118 118 118 118 116 115 Average Speed 169 | 153 160 160 244 260 248 263 266 264 261 261 152 120 120 120 120 125 165 160 147 120 120 120 119 118 118 128 122 121 Slowest Speed 280 | 160 160 160 260 260 265 266 266 266 261 261 257 120 120 120 120 200 280 160 260 120 120 120 120 118 118 198 198 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 56 | 4 98 99 33 85 84 11 82 92 75 59 17 83 62 84 71 16 45 10 98 50 60 69 34 15 97 11 86 21 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 8 | . 2 . . 1 . . . . 1 . . . . 1 . . . . . . 3 . . . . . . . Known Exits Taken 24 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 39 | . . 3 . . . . 2 5 . . . 9 2 3 4 . . . 5 2 . 4 . . . . . . Spaces Dug 139 | . . . . 4 8 4 9 . . 39 7 9 3 . 15 6 3 . 4 3 . . 10 . . 6 6 3 Terrain Destroyed 581 | . 9 9 . 47 129 7 14 . . 87 7 9 3 . 49 37 88 15 4 24 . . 25 . . 6 6 6 Melee 57 | . . . . . . 4 1 . . 1 7 6 2 . 1 6 . . 4 2 . . 10 . . 6 4 3 Projectile 15 | . . . . 5 3 . . . . . . 3 1 . . . . . . 1 . . . . . . 2 . AOE 509 | . 9 9 . 42 126 3 13 . . 86 . . . . 48 31 88 15 . 21 . . 15 . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Acc Total 23693 | 59 1289 667 372 1908 1366 952 1384 864 82 416 1254 622 426 758 747 856 356 698 2478 463 154 565 1370 344 196 475 1617 955 Wait 4465 | . 255 56 41 645 277 181 413 29 . 57 310 20 3 . 23 245 39 181 891 26 . 18 157 78 3 123 280 114 Move 16602 | 49 880 607 275 872 821 645 940 813 82 327 806 571 412 747 682 512 255 402 1472 346 141 483 1008 235 152 287 1166 614 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 184 | 4 17 1 14 15 21 12 3 3 . 1 12 3 2 5 3 3 5 5 10 2 1 1 10 4 2 4 13 8 Fast Attach 180 | 6 8 . . 7 16 11 1 1 . 2 9 3 . . . 6 7 9 7 7 4 3 22 5 12 2 16 16 Attach 79 | . 3 . 2 3 13 7 . . . . 4 . . . . 3 5 3 . . . . 6 1 . 3 8 18 Detach 52 | . 2 . . 2 3 4 1 . . . 4 1 . . . 4 1 6 . 2 . . 6 1 5 2 2 6 Swap 337 | . 8 . 10 29 30 8 8 9 . 11 23 7 4 1 11 13 7 12 19 22 3 16 27 5 1 11 24 18 Drop 256 | . 15 . 13 25 23 9 5 4 . 3 17 5 2 5 3 4 1 7 17 13 4 6 30 6 11 3 22 3 Fire 503 | . 62 2 17 91 101 4 11 1 . 11 5 3 1 . 9 5 22 10 56 41 . 16 11 . . 1 21 2 Melee 655 | . . . . 3 58 30 2 4 . 4 57 9 2 . 14 61 13 12 5 3 1 22 83 9 9 39 65 150 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Crush 9 | . . 1 . 5 3 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Rewire 12 | . . . . . . . . . . . . . . . . . . 2 . 1 . . 3 . . . . 6 Trap 351 | . 39 . . 211 . 41 . . . . 7 . . . 2 . . 49 1 . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / Min / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 6) 889 | -10/Materials | Discovered new exit (range 16) 1076 | -10/Materials | Discovered new exit (range 16) 1320 | -10/Materials | Lost 3 parts (1p2w) 1448 | -10/Materials | Discovered new exit (range 11) 1743 | -10/Materials | Repaired Lgt. Treads 1770 | -10/Materials | Repaired Lgt. Treads 2017 | -10/Materials | Entered Mines 2096 | -10/Mines | Met a Derelict bent on vengeance 2122 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2185 | -10/Mines | Learned Materials garrison access intel 2313 | -10/Mines | Discovered new exit (range 7) 2344 | -10/Mines | Learned location of 1 exit from Materials 2670 | -10/Mines | Discovered new exit (range 15) 3053 | -10/Mines | Entered Materials 3053 | -9/Materials | Evolved 2 slots: Utility x2 3054 | -9/Materials | Identified exit to Materials 3304 | -9/Materials | Identified exit to Mines 3304 | -9/Materials | Identified exit to Storage 3387 | -9/Materials | Repaired Med. Armor Plating 3683 | -9/Materials | Discovered exit to Materials (range 3) 3851 | -9/Materials | Entered Storage 4025 | -9/Storage | Learned location of Armory (-3) 4131 | -9/Storage | Build established: Scavenger-Mutant 4558 | -9/Storage | Build established: Mutant 5598 | -9/Storage | Repaired Imp. Signal Interpreter 5631 | -9/Storage | Repaired Armor Integrity Analyzer 5672 | -9/Storage | Discovered exit to Materials (range 10) 6017 | -9/Storage | Build established: Scavenger-Mutant 6466 | -9/Storage | Repaired Sensor Array 6678 | -9/Storage | Build established: Mutant 6759 | -9/Storage | Core integrity fell below 50% 7030 | -9/Storage | Met a pair of Derelict thieves 7329 | -9/Storage | Entered Materials 7329 | -8/Materials | Accompanied by 1 ally 7329 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7330 | -8/Materials | Loaded intel: 1 garrison access location 7835 | -8/Materials | Garrison activated, responded to threat 7920 | -8/Materials | Lost 4 parts (2n2u) 8028 | -8/Materials | Repaired Lgt. Treads 8134 | -8/Materials | Lost 3 parts (1p1n1w) 8529 | -8/Materials | First assault squad dispatched 9411 | -8/Materials | Discovered new exit (range 5) 9551 | -8/Materials | Core integrity fell below 50% 10166 | -8/Materials | Discovered new exit (range 5) 10185 | -8/Materials | Identified exit to Factory 10187 | -8/Materials | Entered Factory 10187 | -7/Factory | Evolved 2 slots: Utility x2 10317 | -7/Factory | Repaired Arm. Treads 10494 | -7/Factory | Build established: Assassin 10605 | -7/Factory | Discovered new exit (range 5) 10615 | -7/Factory | Identified exit to Lower Caves 10683 | -7/Factory | Repaired Med. Reactive Plating 11068 | -7/Factory | Repaired Med. Reactive Plating 11733 | -7/Factory | Build established: Mutant 11813 | -7/Factory | Repaired Med. Reactive Plating 12222 | -7/Factory | Fabricated B-48 Gladiator (x3) 12256 | -7/Factory | Entered Lower Caves 12256 | -7/Lower Caves | Accompanied by 3 allies 12257 | -7/Lower Caves | Encountered a Warlord checkpoint 12540 | -7/Lower Caves | Build established: Assassin 12608 | -7/Lower Caves | Learned Factory garrison access intel 13374 | -7/Lower Caves | Discovered new exit (range 18) 13440 | -7/Lower Caves | Identified exit to Lower Caves 14725 | -7/Lower Caves | Learned Research trap positions 14725 | -7/Lower Caves | Learned Armory emergency access door positions 14725 | -7/Lower Caves | Learned Factory terminal intel 15225 | -7/Lower Caves | Entered another Lower Caves area 15225 | -7/Lower Caves | Accompanied by 3 allies 15382 | -7/Lower Caves | Learned Factory terminal intel 15408 | -7/Lower Caves | Discovered new exit (range 10) 16892 | -7/Lower Caves | Discovered new exit (range 15) 16893 | -7/Lower Caves | Encountered a Warlord checkpoint 16956 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 17411 | -7/Lower Caves | Identified exit to Data Miner 17437 | -7/Lower Caves | Entered Data Miner 17437 | -7/Data Miner | Discovered new exit (range 6) 17477 | -7/Data Miner | Met Data Miner 17555 | -7/Data Miner | Learned location of Section 7 (-2) 17555 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17594 | -7/Data Miner | Received God Mode back door access code from Data Miner 17649 | -7/Data Miner | Identified exit to Proximity Caves 17652 | -7/Data Miner | Entered Proximity Caves 17727 | -6/Proximity Caves | Escorted by Enhanced Grunt 18100 | -6/Proximity Caves | Spotted B-75 Beast 18228 | -6/Proximity Caves | Learned 8 Factory zone layouts 18262 | -6/Proximity Caves | Discovered new exit (range 11) 18301 | -6/Proximity Caves | Identified exit to Factory 18616 | -6/Proximity Caves | Entered Factory 18616 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18618 | -6/Factory | Loaded intel: 21 terminal locations 18619 | -6/Factory | Loaded intel: 4 garrison access locations 19286 | -6/Factory | Identified exit to Lower Caves 19286 | -6/Factory | Identified exit to Extension 19623 | -6/Factory | Fabricated Myomer Leg (x2) 19687 | -6/Factory | Fabricated Myomer Leg (x2) 19710 | -6/Factory | Garrison activated, responded to threat 19865 | -6/Factory | Build established: Hacker-Assassin 19920 | -6/Factory | Fabricated Kinetic Spear (x1) 19949 | -6/Factory | Incoming investigation squad redirected 20145 | -6/Factory | Repaired Myomer Leg 20169 | -6/Factory | Found Hvy. Reflective Plating 20178 | -6/Factory | Discovered new exit (range 11) 20194 | -6/Factory | Identified exit to Factory 20296 | -6/Factory | Fabricated X-72 Disruptor? 20395 | -6/Factory | Entered Lower Caves 20395 | -6/Lower Caves | Accompanied by 2 allies 20550 | -6/Lower Caves | Encountered a Warlord checkpoint 20676 | -6/Lower Caves | Build established: Machinist-Assassin 21101 | -6/Lower Caves | Discovered new exit (range 13) 21149 | -6/Lower Caves | Identified exit to Lower Caves 21151 | -6/Lower Caves | Entered another Lower Caves area 21151 | -6/Lower Caves | Accompanied by 2 allies 21153 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21166 | -6/Lower Caves | Learned 12 Factory zone layouts 21183 | -6/Lower Caves | Learned Factory stockpile data 21302 | -6/Lower Caves | Build established: Machinist-Mutant 21386 | -6/Lower Caves | Encountered a Warlord checkpoint 21561 | -6/Lower Caves | Discovered new exit (range 5) 21573 | -6/Lower Caves | Identified exit to Zion 21663 | -6/Lower Caves | Entered Zion 21663 | -6/Zion | Accompanied by 2 allies 21684 | -6/Zion | Found CR-A16's Pointy Stick 21802 | -6/Zion | Discovered new exit (range 10) 21873 | -6/Zion | Learned location of Warlord (-5) 22211 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 22380 | -6/Zion | Given A8's code to call for help 22525 | -6/Zion | Found Relay Coupler [Programmer] 22531 | -6/Zion | Found Relay Coupler [Programmer] 22537 | -6/Zion | Found Relay Coupler [Programmer] 22539 | -6/Zion | Found Relay Coupler [Programmer] 22564 | -6/Zion | Identified exit to Proximity Caves 22567 | -6/Zion | Entered Proximity Caves 22567 | -5/Proximity Caves | Accompanied by 2 allies 23119 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23224 | -5/Proximity Caves | Spotted B-75 Beast 23308 | -5/Proximity Caves | Destroyed B-75 Beast 23369 | -5/Proximity Caves | Discovered exit to Factory (range 13) 23489 | -5/Proximity Caves | Entered Factory 23489 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 23490 | -5/Factory | Identified exit to Factory 23492 | -5/Factory | Loaded intel: 20 terminal locations 23704 | -5/Factory | Repaired Hvy. Reflective Plating 23715 | -5/Factory | Fabricated Myomer Leg (x2) 23753 | -5/Factory | Incoming investigation squad redirected 24260 | -5/Factory | P-70 Sage assimilated allied Administrator 6a 24372 | -5/Factory | Incoming investigation squad redirected 24580 | -5/Factory | Identified exit to Garrison 24580 | -5/Factory | Entered Garrison 24686 | -5/Garrison | Spotted B-75 Beast 24750 | -5/Garrison | Destroyed B-75 Beast 24781 | -5/Garrison | Lost 6 parts (1p2n3u) 24800 | -5/Garrison | Triggered checkpoint 24868 | -5/Garrison | Destroyed 7 combat bots 25090 | -5/Garrison | Discovered exit to Factory (range 11) 25115 | -5/Garrison | Installed Relay Interface Framework 25155 | -5/Garrison | Entered Factory 25155 | -4/Factory | Evolved 2 slots: Utility x2 25193 | -4/Factory | Build established: Scavenger-Mutant 25199 | -4/Factory | Identified exit to Upper Caves 26055 | -4/Factory | Destroyed 7 combat bots 26086 | -4/Factory | Incoming investigation squad redirected 26120 | -4/Factory | Entered Upper Caves 26404 | -4/Upper Caves | Learned location of 1 exit from Factory 26404 | -4/Upper Caves | Learned Research emergency access door positions 26404 | -4/Upper Caves | Learned Extension emergency access door positions 26544 | -4/Upper Caves | Learned 4 Research zone layouts 26652 | -4/Upper Caves | Discovered new exit (range 11) 26692 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26801 | -4/Upper Caves | Identified exit to Upper Caves 27090 | -4/Upper Caves | Encountered a Warlord checkpoint 29388 | -4/Upper Caves | Entered another Upper Caves area 29399 | -4/Upper Caves | Encountered a Warlord checkpoint 29546 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 29922 | -4/Upper Caves | Discovered new exit (range 12) 29970 | -4/Upper Caves | Identified exit to Zhirov 29971 | -4/Upper Caves | Entered Zhirov 29971 | -4/Zhirov | Discovered new exit (range 4) 29993 | -4/Zhirov | Met Zhirov 30021 | -4/Zhirov | Learned location of Quarantine (-2) 30021 | -4/Zhirov | Learned location of Testing (-3) 30021 | -4/Zhirov | Learned location of Command (-1) 30028 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30048 | -4/Zhirov | Found Alien Artifact 30048 | -4/Zhirov | Identified Integrated Dissipator 30048 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 30111 | -4/Zhirov | Found Alien Artifact 30155 | -4/Zhirov | Identified exit to Proximity Caves 30157 | -4/Zhirov | Entered Proximity Caves 30183 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30758 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 30799 | -3/Proximity Caves | Discovered new exit (range 10) 30811 | -3/Proximity Caves | Identified exit to Research 30860 | -3/Proximity Caves | Entered Research 30860 | -3/Research | Accompanied by 1 ally 30860 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 30862 | -3/Research | Loaded intel: 53 trap records 30923 | -3/Research | Found Prototype Device 30923 | -3/Research | Identified EM Disruption Field 31111 | -3/Research | Incoming investigation squad redirected 31356 | -3/Research | Spotted B-86 Titan 31538 | -3/Research | Found Hvy. Reflective Plating 31587 | -3/Research | Found Prototype Processor 31587 | -3/Research | Identified Exp. Target Analyzer 32421 | -3/Research | Identified exit to Armory 32421 | -3/Research | Identified exit to Testing 32543 | -3/Research | Entered Armory 32778 | -3/Armory | Repaired Hrd. Heavy Armor Plating 32931 | -3/Armory | Identified Transdimensional Reconstructor 32931 | -3/Armory | Warped through subspace to slip node 32931 | -3/Armory | Discovered new exit (range 1) 32931 | -3/Armory | Identified exit to Lab 32933 | -3/Armory | Entered Lab 32933 | -3/Lab | Discovered new exit (range 9) 32942 | -3/Lab | Identified exit to Research 32948 | -3/Lab | Unable to decrypt terminal 32948 | -3/Lab | Opened the door to a hidden lab 32949 | -3/Lab | Gained access to the hidden lab's interior 32952 | -3/Lab | Unable to decrypt terminal 32955 | -3/Lab | Detected by scanners 32964 | -3/Lab | Confronted by A5 32973 | -3/Lab | Destroyed A5 33005 | -3/Lab | Found Alien Artifact 33005 | -3/Lab | Identified Core Regenerator 33005 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 33014 | -3/Lab | Found Alien Artifact 33014 | -3/Lab | Identified Integrated Reactor 33014 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 33038 | -3/Lab | Found Prototype Device 33038 | -3/Lab | Identified AEGIS Remote Shield 33043 | -3/Lab | Found Prototype Energy Cannon 33043 | -3/Lab | Identified Potential Cannon 33047 | -3/Lab | Found Prototype Energy Gun 33047 | -3/Lab | Identified Tachyon Dispersion Ray 33068 | -3/Lab | Found Prototype Hackware 33068 | -3/Lab | Identified Deep Network Scanner 33089 | -3/Lab | Unable to decrypt terminal 33105 | -3/Lab | Found Prototype Special Weapon 33105 | -3/Lab | Identified Gui. Remote Datajack 33137 | -3/Lab | Found Transdimensional Reconstructor 33160 | -3/Lab | Entered Research 33160 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 33177 | -2/Research | Identified exit to Quarantine 33258 | -2/Research | Fabricated Huge Storage Unit (x1) 33744 | -2/Research | Entered Quarantine 33810 | -2/Quarantine | Repaired Rnf. Fission Core 33935 | -2/Quarantine | Cryocooling Duct disabled 33950 | -2/Quarantine | Ambient heat levels rising (+20) 33950 | -2/Quarantine | Non-combat units ordered to evacuate 33974 | -2/Quarantine | Cryocooling Duct disabled 33989 | -2/Quarantine | Ambient heat levels rising (+20) 33989 | -2/Quarantine | Combat units ordered to evacuate 34089 | -2/Quarantine | Quarantine Guard activated 34247 | -2/Quarantine | Spotted Quarantine Guard 34285 | -2/Quarantine | Destroyed Quarantine Guard 34287 | -2/Quarantine | Spotted Quarantine Guard 34302 | -2/Quarantine | Spotted Quarantine Guard 34336 | -2/Quarantine | Destroyed Quarantine Guard 34352 | -2/Quarantine | Destroyed Quarantine Guard 34388 | -2/Quarantine | Spotted Quarantine Guard 34408 | -2/Quarantine | Destroyed Quarantine Guard 34449 | -2/Quarantine | Cryocooling Duct disabled 34464 | -2/Quarantine | Ambient heat levels rising (+20) 34640 | -2/Quarantine | Spotted Quarantine Guard 34647 | -2/Quarantine | Destroyed Quarantine Guard 34665 | -2/Quarantine | Cryocooling Duct disabled 34680 | -2/Quarantine | Ambient heat levels rising (+20) 34744 | -2/Quarantine | Spotted Quarantine Guard 34753 | -2/Quarantine | Destroyed Quarantine Guard 34795 | -2/Quarantine | Discovered new exit (range 10) 34795 | -2/Quarantine | Spotted Quarantine Guard 34795 | -2/Quarantine | Spotted Quarantine Guard 34834 | -2/Quarantine | Intercept squad dispatched 34839 | -2/Quarantine | Spotted Tracker 34841 | -2/Quarantine | Spotted Tracker 34842 | -2/Quarantine | Destroyed Tracker 34854 | -2/Quarantine | Spotted Combat Programmer 34855 | -2/Quarantine | Spotted Combat Programmer 34869 | -2/Quarantine | Destroyed Tracker 34869 | -2/Quarantine | Destroyed Combat Programmer 34881 | -2/Quarantine | Destroyed Quarantine Guard 34918 | -2/Quarantine | Destroyed Quarantine Guard 34932 | -2/Quarantine | Spotted Quarantine Guard 34965 | -2/Quarantine | Destroyed Quarantine Guard 34980 | -2/Quarantine | Spotted Quarantine Guard 35015 | -2/Quarantine | Spotted Quarantine Guard 35026 | -2/Quarantine | Destroyed Quarantine Guard 35049 | -2/Quarantine | Lost 3 parts (2n1u) 35126 | -2/Quarantine | Destroyed Quarantine Guard 35160 | -2/Quarantine | Found Fusion Bomb Launcher 35191 | -2/Quarantine | Found Alien Launcher 35261 | -2/Quarantine | Found Alien Artifact 35286 | -2/Quarantine | Found Alien Energy Cannon 35480 | -2/Quarantine | Repaired Centrium Medium Armor Plating 35522 | -2/Quarantine | Spotted Fortress 35640 | -2/Quarantine | Identified exit to Access 35730 | -2/Quarantine | Entered Access 35730 | -1/Access | Evolved 2 slots: Utility x2 35845 | -1/Access | Repaired Myomer Leg 35943 | -1/Access | Identified exit to Command 36212 | -1/Access | Fabricated Centrium Leg (x1) 36239 | -1/Access | Intercept squad dispatched 36254 | -1/Access | Spotted Tracker 36269 | -1/Access | Destroyed Tracker 36269 | -1/Access | Spotted Tracker 36277 | -1/Access | Destroyed Tracker 36279 | -1/Access | Spotted Combat Programmer 36293 | -1/Access | Destroyed Combat Programmer 36303 | -1/Access | Spotted Combat Programmer 36316 | -1/Access | Destroyed Combat Programmer 36383 | -1/Access | Destroyed 8 combat bots 36389 | -1/Access | Lost 3 parts (1p1u1w) 36431 | -1/Access | Garrison activated, responded to threat 36510 | -1/Access | Lost 7 parts (1p4n2u) 36536 | -1/Access | System corruption reached 10% 36946 | -1/Access | Intercept squad dispatched 36969 | -1/Access | Spotted Tracker 36970 | -1/Access | Spotted Tracker 36973 | -1/Access | Spotted Tracker 36980 | -1/Access | Spotted Combat Programmer 36981 | -1/Access | Destroyed Tracker 36982 | -1/Access | Spotted Combat Programmer 36988 | -1/Access | Spotted Combat Programmer 36993 | -1/Access | Destroyed Tracker 37004 | -1/Access | Destroyed Tracker 37019 | -1/Access | Destroyed Combat Programmer 37031 | -1/Access | Core integrity fell below 50% 37033 | -1/Access | Destroyed Combat Programmer 37035 | -1/Access | Warped through subspace 37035 | -1/Access | Spotted B-99 Colossus 37037 | -1/Access | System corruption reached 30% 37037 | -1/Access | Identified Sigix Terminator 37038 | -1/Access | Fired Sigix Terminator 37038 | -1/Access | Destroyed self with Sigix Terminator Last Messages --------------- 37036_ Critical hit. 37036_ Power Sword destroyed. 37036_ Adv. Transmission Jammer destroyed. 37036_ Slug penetrates Fabricator. 37037_ Identified Sigix Terminator. 37038_ Sigix Terminator expended. 37038_ Destroyed Adv. Remote Datajack. 37038_ Destroyed Prototype Energy Gun. 37038_ Destroyed Imp. Antigrav System. 37038_ Destroyed Mic. Fission Core. 37038_ Destroyed Imp. Antigrav System. 37038_ Destroyed Mic. Fission Core. 37038_ Destroyed Prototype Energy Gun. 37038_ Destroyed Sml. Battery. 37038_ Destroyed Adv. Heat Sink. 37038_ P-80 Master destroyed. 37038_ Destroyed Wheel. 37038_ Destroyed Med. Matter Pod. 37038_ Destroyed Lgt. Ion Engine. 37038_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ]%%+%############?????????????????????????? | | !%[#!#????????????????????????????????????? | | !![#!#????????????????????????????????????? | | ####* ???????????????????????????????????? | | ???# ###??????????????? ??????????????? | | ??? #????????????????? ??????????????? | | ??? #????????????????# #?????????????? | | ??? #????????????????#k #?????????????? | | ??? ????????????????#u #?????????????? | | ?? ????????????????# #?????????????? | | ?? ????????????????# #?????????????? | | ?? ????????????????# #?????????????? | | ?? ????????????????# #?????????????? | | ?###+#????????????????+ #?????????????? | | ???? ?????????????????# #?????? ??????? | | ????*?????????????????# #?????"""?????? | | ???? ?????????????????# #????"""??????? | | ???? ?????# ????????###u ;#?? ""???????? | | ???? ????## ??????#; #? "????????? | | ???? ????? ######; # ?????????? | | ????#????? # ??????????? | | ?????????? Y p ???????????? | | ???????????? #????????????? | | ???????????????# "" #????????????? | | ??????????????## "" #????????????? | | ?????????????#BB " @ #????????????? | | ?????????????#BB """ #????????????? | | ?????????????### """ #????????????? | | ?????????????# #????????????? | | ?????????????# ???????????? | | ?????????????+ ??????????? | | ?????????????# ##### ?????????? | | ?????????????# ?????##+##### ????????? | | ?????????????# ?????????????? #???????? | | ?????????????# ???????????????? #???????? | | ?????????????# ?????????????????? #???????? | | ?????????????#????????????????????#???????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 50 Energy Generation 51 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1275 Resistance: KI 30 Resistance: TH 25 Resistance: EM 50 Propulsion Shielding 90 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 70 Melee Accuracy 32 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 5 Matter Filtering 50 Offensive Hacking 25 Defensive Hacking 12 Relay Coupler Types 82 Relay Coupler Value 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Myomer Leg | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Imp. Remote Datajack | -4/Factory | Scanalyzed Centrium Wheel | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Centrium Leg | -2/Quarantine | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -7/Factory Myomer Leg | x2 | -6/Factory | Preloaded Myomer Leg | x2 | -6/Factory | Preloaded Kinetic Spear | x1 | -6/Factory X-72 Disruptor | x2 | -6/Factory Myomer Leg | x2 | -5/Factory Huge Storage Unit | x1 | -2/Research Centrium Leg | x1 | -1/Access | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Integrated Reactor Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed FusionDirtyAutogun Manual? 0 Play Time 03:11:50 Cumulative 774.0 hours Start 2021.02.07 @ 21:50:05 End 2021.02.08 @ 01:50:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 544 Rogue 540 Adventurer 4 Explorer 0 Win Type - Total 85 Types 64/9/4/4/2/0/0/1/1 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27492671-507f-4ac3-84cd-abdf10c459cd