Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.11 @ 22:55:22 Player: Inverisimilidude Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (374) 374 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1809 Bonus ------- None Cogmind --------- Core Integrity 255/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Large Matter Pod (150) Visual Processing Unit Sensor Array Medium Armor Plating Sensor Drone Bay Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Core Shielding > --- WEAPON ----------- Particle Gun Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Improved Heat Sink Large Matter Pod Visual Processing Unit Sensor Array Sensor Drone Bay [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 25 | 6 5 9 4 1 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 2 3 1 Treads . | . . . . . Leg 8 | . 2 2 3 1 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 1 . . Device . | . . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 9 | 2 1 5 1 . Energy Gun 4 | 1 . 2 1 . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 1 3 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 1 4 . 6 Power . | . . . . . Propulsion 4 | . 1 . . 3 Utility 1 | . . 1 . . Weapon 6 | . . 3 . 3 Highest Loss Streak 6 | . 1 2 . 6 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 98 | . 98 100 100 94 Engine 13 | . 14 14 11 11 Leg 21 | . 4 28 33 31 Wheel 7 | . 22 . . . Storage 13 | . 14 14 11 11 Protection 12 | . 13 14 11 11 Energy Gun 11 | . 9 14 11 7 Ballistic Gun 17 | . 18 13 22 22 Naked Turns . | . . . . . Heaviest Build 21 | 13 21 21 21 21 Greatest Support 30 | 26 26 20 30 30 Greatest Overweight (x) 2 | 2 2 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 4 10 10 10 10 Average Carried 8 | 1 8 8 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 9 10 10 9 Class Distribution -------------------- 65% | Mutant 23% | Scavenger-Tank 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 691 | 217 290 136 48 . Remotely . | . . . . . Salvage Created 529 | . 278 174 77 . Parts 42 | . 16 18 8 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 15 | . 5 8 2 . Guns 15 | . 5 8 2 . Classes Destroyed 5 | . 5 . . . Worker 2 | . 2 . . . Hauler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 8 | . 2 6 . . Grunt 7 | . 3 2 2 . Best Kill Streak 5 | . 3 5 2 . Combat Bots Only 5 | . 2 5 2 . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1438 | . 351 348 131 608 Core 260 | . 66 49 17 128 Absorbed by Shields . | . . . . . Redirected to Shielding 30 | . . 5 4 21 Core Remaining (%) 77 | 100 . 54 . . Volleys Fired 53 | . 27 18 8 . Largest 3 | . 2 2 3 . Hottest 105 | . 60 80 105 . Shots Fired 114 | . 54 36 24 . Gun 114 | . 54 36 24 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 66 | . 38 12 16 . Thermal 35 | . 16 11 8 . Explosive . | . . . . . Electromagnetic 13 | . . 13 . . Robot Hit Streak 12 | . 12 5 4 . Robot Miss Streak 11 | . 11 5 2 . Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 63 | . 28 21 14 . Core Hits 30 | . 14 12 4 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 731 | . 321 281 129 . Guns 683 | . 321 233 129 . Cannons . | . . . . . Explosions 48 | . . 48 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 403 | . 255 54 94 . Thermal 244 | . 66 143 35 . Explosive . | . . . . . Electromagnetic 84 | . . 84 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 204 | . 98 201 204 . Average Temperature 53 | . 32 64 79 . Received Heat Transfer 285 | . 126 87 72 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 499 | . 150 275 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 259 | . 252 259 193 75 Initial 100 | . . 97 100 75 Average 131 | . 97 185 139 66 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 80 | 100 81 62 100 100 Level 1 19 | . 18 37 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 2 . Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 15 8 8 18 Peak Tracking Total 15 | . 4 4 5 15 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 5 | . 1 2 2 . Terminals 4 | . 1 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 2 4 3 . Successful 4 | . 2 1 1 . Failed 5 | . . 3 2 . Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual 6 | . 3 2 1 . Terminals 8 | . 2 3 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 1 1 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Branch Access Points 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 1 2 . Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1047 | 47 334 389 188 89 Spaces Moved 643 | 41 194 204 131 73 Core 13 | 13 . . . . Treads . | . . . . . Legs 435 | . 27 204 131 73 Wheels 195 | 28 167 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 120 120 120 Average Speed 124 | 82 104 156 120 120 Slowest Speed 190 | 150 190 190 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 42 38 21 33 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . 4 . . Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . 4 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 787 | 50 274 241 148 74 Wait 40 | . 39 1 . . Move 639 | 40 193 203 130 73 Hop . | . . . . . Pick Up 19 | 4 7 5 3 . Fast Attach 9 | 6 2 1 . . Attach 9 | . 2 4 2 1 Detach . | . . . . . Swap 7 | . 1 4 2 . Drop 11 | . 3 5 3 . Fire 53 | . 27 18 8 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 382 | -10/Materials | Entered Mines 551 | -10/Mines | Found the Drone Emporium 561 | -10/Mines | Found Prototype Device 709 | -10/Mines | Discovered new exit (range 15) 771 | -10/Mines | Entered Materials 771 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 806 | -9/Materials | Identified exit to Mines 959 | -9/Materials | Entered Mines 960 | -9/Mines | Assembled infested the area 1048 | -9/Mines | Self-destructed Last Messages --------------- 01010_ T-07 Excavator destroyed. 01016_ as-30394 destroyed. 01016_ as-96669 destroyed. 01016_ Particle Gun destroyed. 01017_ Aluminum Leg destroyed. 01018_ as-63772 destroyed. 01018_ as-75242 destroyed. 01018_ as-59703 destroyed. 01018_ as-60216 destroyed. 01018_ U-05 Engineer lays Concrete. 01024_ as-01212 destroyed. 01024_ as-62127 destroyed. 01025_ The unstable cave ceiling collapses. 01025_ U-05 Engineer builds a Wall. 01032_ U-05 Engineer lays Concrete. 01042_ Aluminum Leg destroyed. 01042_ Pressure Siphon disabled. 01043_ U-05 Engineer lays Concrete. 01044_ Lgt. Assault Rifle destroyed. 01048_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????##??###?????????????????????? | | ??????????????? ## #????????????????????? | | ???????????????? #???????????????????? | | ?????????????????? #??????????????????? | | ??????????????????? ######?###????????? | | ????????????????????# ## ##???????? | | ????????????????????# #???????? | | ?????????????????????# ##??????? | | ?????????????????????# @ """ ##?????? | | ?????????????????????## " #?????? | | ??????????????????????# #?????? | | ??????????????????????# " ##?????? | | ??????????????????????### ##??????? | | ?????????????##?????????### ##??????? | | ???????????## ??????????# #??????? | | ??????????## ??????????## d ##??????? | | ??????????? ?????????## d #???????? | | ??????????? ?????????# ##???????? | | ???????????# #???####?## #????????? | | ???????????# #??## ### #????????? | | ???????????# #### $#????????? | | ?????????### # # ## #????????? | | ?????????# ####? #????????? | | ?????????# ##????$ #????????? | | ?????????# #????? #????????? | | ?????????# % ##????? #????????? | | ?????##### # ###?????? #????????? | | ?????# # ##???????? #????????? | | ????# # ##????????? ????????? | | ???# ## #???????????# ????????? | | ???## ## #????????????????????? | | ???# ### #????????????????????? | | ???# #?### #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedBackupFlail Manual? 0 Play Time 00:11:58 Cumulative 29.8 hours Start 2022.08.11 @ 22:44:38 End 2022.08.11 @ 22:55:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70ec70c8-b25f-41aa-9a78-dd476a925d41