Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 23:35:02 // Winter2019/RPGLIKE Player: admiral_len Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (302) 1510 Value Destroyed (11858) 11858 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4483) 4483 TOTAL SCORE: 22851 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3940 Follower Combat Kills 201 Met Data Miner 300 Friendly Fire -458 Cogmind --------- Core Integrity 0/2250 Matter 266/800 Energy 200/200 System Corruption 11% Temperature Cool (0) Movement Treading (250) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (3) --- Armored Treads Armored Medium Treads > --- UTILITY (7) ------ Advanced Cooling System Core Analyzer Core Analyzer Matter Filter Improved Medium Armor Plating > --- WEAPON (4) ------- Gauss Cannon Gauss Cannon Heavy Flak Cannon Hypervelocity Gauss Cannon > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System Core Analyzer Core Analyzer Matter Filter Improved Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Heavy Flak Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- (None) [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Core Analyzer Device Improved Cooling System Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Gauss Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 11 | 3 1 2 . 1 2 . . . 1 . 1 Power . | . . . . . . . . . . . . Propulsion 2 | 1 . . . 1 . . . . . . . Utility 6 | 1 . 1 . . 2 . . . 1 . 1 Weapon 3 | 1 1 1 . . . . . . . . . Parts Attached 96 | 5 5 14 6 26 18 3 4 . 2 7 6 Power 11 | 1 . 1 . 3 3 . . . . 3 . Engine 5 | 1 . 1 . . 3 . . . . . . Core 5 | . . . . 3 . . . . . 2 . Reactor 1 | . . . . . . . . . . 1 . Propulsion 13 | 2 . 3 . 5 1 . 1 . . . 1 Treads 10 | 2 . . . 5 1 . 1 . . . 1 Leg 3 | . . 3 . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 39 | . 2 7 5 8 5 2 3 . 1 3 3 Device 11 | . . 1 3 3 1 . . . . 2 1 Storage . | . . . . . . . . . . . . Processor 5 | . . . . 1 1 . 3 . . . . Hackware . | . . . . . . . . . . . . Protection 23 | . 2 6 2 4 3 2 . . 1 1 2 Artifact . | . . . . . . . . . . . . Weapon 33 | 2 3 3 1 10 9 1 . . 1 1 2 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 7 | 2 . 1 . 4 . . . . . . . Ballistic Cannon 26 | . 3 2 1 6 9 1 . . 1 1 2 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . 1 . . . . 1 . Parts Lost 4 | . . . . 1 . . . . . . 3 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 Utility 3 | . . . . 1 . . . . . . 2 Weapon . | . . . . . . . . . . . . Highest Loss Streak 1 | . . . . 1 . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 95 99 99 94 99 99 99 100 96 91 85 Engine 6 | . 13 11 10 1 7 7 7 7 7 . . Core 1 | . . . . 7 . . . . . 4 . Treads 18 | . 27 5 . 19 24 23 22 23 22 21 20 Leg 3 | . . 17 20 3 . . . . . . . Device 11 | . . 9 9 8 15 15 15 15 12 10 12 Processor 8 | . . . . . 2 7 22 23 22 17 13 Protection 12 | . 23 18 19 17 15 15 . . 1 6 5 Ballistic Gun 1 | . 10 . . 2 . . . . . . . Ballistic Cannon 30 | . 19 34 39 32 31 29 30 30 28 27 26 Naked Turns . | . . . . . . . . . . . . Heaviest Build 66 | 8 20 26 36 41 48 54 54 39 58 66 66 Greatest Support 75 | 40 40 40 23 60 60 60 68 68 68 68 75 Greatest Overweight (x) 12 | 1 . 1 1 12 . . . . . . 1 Average Overweight (x) . | . . . 1 . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . Class Distribution -------------------- 52% | Gunner 33% | Tank 8% | Scavenger-Tank 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Matter Collected 9323 | 178 462 1092 108 1691 1011 1095 444 . 614 2032 596 Remotely . | . . . . . . . . . . . . Salvage Created 7868 | . 294 841 52 1558 1206 312 124 . 460 1225 1796 Parts 473 | . 24 68 11 90 64 10 2 . 22 79 103 Haulers Intercepted 4 | . . 1 . 2 . . . . . . 1 Recyclers Shooed 2 | . . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . 10 6 . 30 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 235 | . 13 31 4 41 29 16 3 . 14 37 47 Guns 9 | . 5 . . 4 . . . . . . . Cannons 225 | . 8 31 4 37 29 16 3 . 14 37 46 AOE 1 | . . . . . . . . . . . 1 Classes Destroyed 20 | . 3 5 . 4 4 . 1 . 1 . 2 Worker 12 | . . 2 . 2 3 . . . . 3 2 Builder 10 | . . . . . 4 . . . . 5 1 Tunneler 2 | . . 1 1 . . . . . . . . Hauler 4 | . . 1 . 2 . . . . . . 1 Recycler 19 | . . 5 . 6 4 . . . . . 4 Mechanic 2 | . . . . . . . . . . . 2 Drone 2 | . . . . . . . . . 2 . . Watcher 17 | . 3 4 . 3 3 . . . . 2 2 Swarmer 47 | . 6 13 4 9 . 5 . . . 6 4 Saboteur 1 | . . . . . . . . . . . 1 Grunt 84 | . 7 8 . 18 10 6 2 . 8 16 9 Brawler 10 | . . . . 2 . 1 . . 1 2 4 Duelist 10 | . . . . . 2 2 . . 1 3 2 Protector 1 | . . . . 1 . . . . . . . Sentry 29 | . . 10 . 9 3 1 . . 1 1 4 Specialist 10 | . . . . . 3 . . . . 2 5 Hunter 16 | . . . . 1 4 1 . . . 3 7 Programmer 21 | . . . . . 7 . . . 1 3 10 Heavy 3 | . . . . 1 . . . . . 1 1 Behemoth 1 | . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . 1 . . . . Savage 1 | . . . . . . . 1 . . . . Best Kill Streak 15 | . 4 5 3 7 12 5 1 . 4 11 15 Combat Bots Only 11 | . 4 5 3 7 9 5 1 . 4 10 11 Max Kills in Single Turn 4 | . 1 2 2 2 3 2 1 . 1 2 4 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 1127 | . 41 117 12 211 138 55 21 . 52 148 332 Missed 347 | . 14 41 5 50 49 20 7 . 20 43 98 Damage Taken 10272 | . 268 723 60 2107 1228 526 224 . 384 1519 3233 Core 7139 | . 176 494 42 1359 845 372 184 . 305 982 2380 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Core 6360 | . 145 441 42 1219 769 323 139 . 274 885 2123 Ignored by Resistances 2079 | . . 96 8 321 220 136 63 . 100 372 763 Core Remaining (%) 79 | 100 96 . 97 44 . . . . 68 73 . Volleys Fired 420 | . 31 74 5 74 46 25 12 . 24 64 65 Largest 4 | . 3 3 4 4 4 4 4 . 4 4 4 Hottest 210 | . 105 109 148 166 192 192 197 . 197 197 210 Shots Fired 1530 | . 63 222 20 291 186 99 51 . 88 250 260 Gun 68 | . 28 . . 40 . . . . . . . Cannon 1462 | . 35 222 20 251 186 99 51 . 88 250 260 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 1530 | . 63 222 20 291 186 99 51 . 88 250 260 Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 47 | . 10 17 3 21 39 47 33 . 32 21 28 Robot Miss Streak 5 | . 3 5 4 4 2 2 1 . 3 2 3 Penetration Max 1 | . . . . . 1 1 . . . 1 1 Secondary Targets 3 | . 1 . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . Shots Hit Robots 937 | . 36 128 6 167 120 60 34 . 58 154 174 Core Hits 544 | . 20 50 5 77 52 23 9 . 29 83 196 Critical Kills 4 | . . . . . . . . . . . 4 Critical Parts Destroyed 6 | . . . . . . . . . . . 6 Critical Strikes 84 | . 1 8 . 6 13 6 1 . 4 18 27 Destroy 11 | . . . . . . . . . . . 11 Blast 73 | . 1 8 . 6 13 6 1 . 4 18 16 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 29319 | . 551 2475 159 4671 4383 1906 1094 . 1940 5137 7003 Guns 699 | . 164 . . 535 . . . . . . . Cannons 28011 | . 384 2475 159 4109 4324 1906 1094 . 1940 5118 6502 Explosions 442 | . . . . . . . . . . . 442 Melee . | . . . . . . . . . . . . Ramming 167 | . 3 . . 27 59 . . . . 19 59 Kinetic 28710 | . 548 2475 159 4644 4324 1906 1094 . 1940 5118 6502 Thermal 442 | . . . . . . . . . . . 442 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . 5 5 5 5 5 5 . 11 Average Corruption 4 | . . . . 4 3 5 5 5 5 . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 177 | . . . . 29 13 37 34 1 39 . 24 Message Errors 52 | . . . . 7 3 7 14 1 14 . 6 Matter Fused 44 | . . . . 6 2 15 7 . 7 . 7 Heat Flow Errors 20 | . . . . 4 1 5 2 . 5 . 3 Energy Discharges 19 | . . . . 3 2 4 5 . 5 . . Parts Rejected 2 | . . . . . . . . . 1 . 1 Parts Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 14 | . . . . 4 2 2 2 . 4 . . Data Loss (major) 8 | . . . . 3 . 1 . . 1 . 3 Misfires 10 | . . . . 1 2 1 3 . 2 . 1 Alerts 4 | . . . . 1 . 2 1 . . . . Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 474 | . . 41 . 90 196 2 . . 35 40 70 Projectiles 472 | . . 41 . 90 194 2 . . 35 40 70 Explosions . | . . . . . . . . . . . . Melee 2 | . . . . . 2 . . . . . . Knockbacks 278 | . 7 13 1 49 28 14 . . 11 49 106 Impact 1 | . . . . . . . . . . . 1 Kinetic 242 | . 7 13 1 43 25 12 . . 11 46 84 Secondary 35 | . . . . 6 3 2 . . . 3 21 Self-Inflicted Damage 72 | . . . . . . . . . . . 72 Shots 2 | . . . . . . . . . . . 2 Rammed 24 | . 2 . . 6 5 . . . . 5 6 Targets Rammed 29 | . 2 . . 8 7 . . . . 5 7 Kicked . | . . . . . . . . . . . . Crushed 5 | . . . . 2 2 . . . . . 1 Highest Temperature 456 | . 114 456 211 398 195 170 188 . 189 . 177 Average Temperature 110 | . 41 108 81 164 144 86 111 . 88 . 59 Received Heat Transfer 2851 | . 90 168 . 1071 198 162 63 . 207 499 393 Effects 7 | . . 4 . 3 . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . Energy Bleed 3 | . . 1 . 2 . . . . . . . Interference 2 | . . 2 . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 350 | . . . . . . . . . . . 350 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Peak Influence 2173 | . 210 671 252 1075 952 . . . . 1340 2173 Initial 622 | . . 43 237 31 463 . . . . 247 622 Average 524 | . 84 397 146 568 551 . . . . 550 1113 Maximum Alert Level 5 | . 1 2 1 3 3 . . . . 4 5 Low Security (%) 20 | 100 99 13 56 15 . . . . . 11 . Level 1 15 | . . 30 43 8 6 . . . . 24 . Level 2 42 | . . 55 . 47 73 . . . . 42 32 Level 3 11 | . . . . 28 19 . . . . 8 14 Level 4 6 | . . . . . . . . . . 12 34 Level 5 . | . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . 18 Max Security . | . . . . . . . . . . . . Squads Dispatched 49 | . 2 3 . 9 9 . . . . 8 18 Investigation 5 | . 1 1 . 2 1 . . . . . . Extermination 7 | . . . . . 5 . . . . 1 1 Reinforcement 17 | . 1 2 . 2 3 . . . . 4 5 Assault 16 | . . . . 3 . . . . . 3 10 Garrison 4 | . . . . 2 . . . . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . 1 . . . . 1 1 Haulers Reinforced 2 | . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Distress Signals 10 | . 1 . . 4 . . . . . 3 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 359 | . 18 48 6 61 42 14 3 . 16 63 88 Peak Tracking Total 19 | . 4 7 3 7 11 5 1 . 4 9 19 Tactical Retreats 11 | . . 3 . 2 . . . . . 3 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 12 | . 1 1 . 5 4 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . 1 3 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 45 | . . 3 . 4 9 1 . . . 10 18 Max in Single Turn 4 | . . 1 . 1 1 1 . . . 1 4 Garrison Access 3 | . . . . 1 . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 11 | . . 2 1 . 2 . 1 4 . . 1 Terminals 2 | . . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 2 | . . 1 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 38 | . . 2 1 . 4 . 1 29 . . 1 Successful 36 | . . 2 1 . 2 . 1 29 . . 1 Failed 2 | . . . . . 2 . . . . . . Catastrophic 1 | . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 2 | . . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . Recycling Units 2 | . . 1 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 33 | . . 1 1 . 1 . 1 29 . . . Record 8 | . . . . . . . . 8 . . . Part Schematic 12 | . . . . . . . . 12 . . . Robot Schematic 6 | . . . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Open Door 2 | . . . 1 . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . 1 . . . . . . . . 1 Report Inventory 2 | . . 1 . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . 1 . . 2 . . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . 2 . . . . . 1 2 Machine Destruction 5 | . . . . 2 . . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Total Allies 3 | . . . 2 . . . . . 1 . . Largest Group 2 | . . . 2 1 . . . . 1 1 . Highest-Rated Group 96 | . . . 41 31 . . . . 96 96 . Highest-Rated Ally 96 | . . . 31 31 . . . . 96 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 44 | . . . 7 12 . . . . 7 18 . Total Damage 1191 | . . . 44 192 . . . . 279 676 . Kills 8 | . . . . 1 . . . . 3 4 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Turns Passed 16055 | 59 1054 2082 920 2062 2188 1718 1257 147 1345 1680 1543 Spaces Moved 8341 | 36 587 1092 435 973 1172 963 726 89 735 786 747 Core 6 | 5 . . . 1 . . . . . . . Treads 6883 | 31 587 233 . 814 1172 963 726 89 735 786 747 Legs 1452 | . . 859 435 158 . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 190 163 163 166 166 166 166 166 166 Average Speed 166 | 147 160 158 190 171 165 166 166 166 166 166 167 Slowest Speed 650 | 160 160 190 190 650 166 166 170 166 166 166 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 65 | 4 85 93 98 91 33 93 87 73 79 25 25 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . 1 . 1 1 . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . 2 . . 3 3 . 3 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 423 | . . . 6 57 30 43 22 . 40 83 142 Melee . | . . . . . . . . . . . . Projectile 346 | . . . 6 57 30 43 22 . 40 83 65 AOE 77 | . . . . . . . . . . . 77 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Total 9488 | 40 638 1282 517 1176 1304 1021 748 88 802 1000 872 Wait 301 | . 2 62 66 48 25 4 . . . 81 13 Move 8330 | 35 586 1091 434 972 1171 962 725 88 734 785 747 Hop . | . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . Fast Attach 74 | 5 5 8 4 18 14 2 4 . 2 7 5 Attach . | . . . . . . . . . . . . Detach . | . . . . . . . . . . . . Swap 22 | . . 6 2 8 4 1 . . . . 1 Drop 74 | . 2 13 5 23 14 3 4 . 1 7 2 Fire 420 | . 31 74 5 74 46 25 12 . 24 64 65 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 29 | . 2 . . 8 7 . . . . 5 7 Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . Miscellaneous 237 | . 10 28 1 25 23 24 2 . 41 51 32 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 3) 564 | -10/Materials | Discovered new exit (range 6) 572 | -10/Materials | Discovered new exit (range 16) 810 | -10/Materials | Discovered new exit (range 15) 920 | -10/Materials | Reached level 2 923 | -10/Materials | Upgraded with Weapon slot (x1) 962 | -10/Materials | Discovered new exit (range 15) 1114 | -10/Materials | Entered another Materials area 1116 | -9/Materials | Reached level 3 1247 | -9/Materials | Build established: Tank 1286 | -9/Materials | Discovered new exit (range 8) 1526 | -9/Materials | Discovered new exit (range 12) 1568 | -9/Materials | Reached level 4 1689 | -9/Materials | Discovered new exit (range 16) 2227 | -9/Materials | Reached level 5 2237 | -9/Materials | Upgraded with Utility slot (x1) 3008 | -9/Materials | Reached level 6 3023 | -9/Materials | Upgraded with Weapon slot (x1) 3196 | -9/Materials | Entered Mines 3198 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3295 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3479 | -9/Mines | Found the Drone Emporium 3488 | -9/Mines | Found Prototype Device 3488 | -9/Mines | Identified Sensor Drone Bay 3597 | -9/Mines | Found a hidden stash of uninstalled traps 3820 | -9/Mines | Learned Materials emergency access door positions 3943 | -9/Mines | Discovered new exit (range 7) 4091 | -9/Mines | Discovered new exit (range 8) 4116 | -9/Mines | Entered Materials 4116 | -8/Materials | Accompanied by 1 ally 4118 | -8/Materials | Reached level 7 4118 | -8/Materials | Upgraded with Propulsion slot (x1) 4121 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4246 | -8/Materials | Reached level 8 4417 | -8/Materials | Discovered new exit (range 10) 4430 | -8/Materials | Garrison activated, responded to threat 4548 | -8/Materials | Reached level 9 4652 | -8/Materials | Core integrity fell below 50% 4945 | -8/Materials | Reached level 10 5305 | -8/Materials | Discovered new exit (range 11) 5613 | -8/Materials | Reached level 11 5696 | -8/Materials | Discovered new exit (range 16) 5953 | -8/Materials | Destroyed 7 combat bots 6015 | -8/Materials | Discovered new exit (range 16) 6080 | -8/Materials | Build established: Scavenger-Tank 6116 | -8/Materials | First assault squad dispatched 6178 | -8/Materials | Entered Factory 6179 | -7/Factory | Core integrity fell below 50% 6180 | -7/Factory | Reached level 12 6183 | -7/Factory | Upgraded with Utility slot (x1) 6355 | -7/Factory | Reached level 13 7051 | -7/Factory | Build established: Tank 7370 | -7/Factory | Reached level 14 7633 | -7/Factory | Upgraded with Utility slot (x1) 7874 | -7/Factory | Cargo convoy interrupted 7888 | -7/Factory | Core integrity fell below 20% 7938 | -7/Factory | Build established: Gunner 7964 | -7/Factory | Destroyed 9 combat bots 8196 | -7/Factory | Discovered new exit (range 12) 8217 | -7/Factory | Reached level 15 8366 | -7/Factory | Entered Lower Caves 8866 | -7/Lower Caves | Encountered a Warlord checkpoint 9006 | -7/Lower Caves | Discovered new exit (range 5) 9331 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10084 | -7/Lower Caves | Entered another Lower Caves area 10086 | -7/Lower Caves | Reached level 16 10276 | -7/Lower Caves | Discovered new exit (range 9) 10767 | -7/Lower Caves | Spotted B-75 Beast 10786 | -7/Lower Caves | Destroyed B-75 Beast 10891 | -7/Lower Caves | Learned Factory terminal intel 10901 | -7/Lower Caves | Discovered new exit (range 15) 11341 | -7/Lower Caves | Entered Data Miner 11341 | -7/Data Miner | Discovered new exit (range 6) 11373 | -7/Data Miner | Met Data Miner 11410 | -7/Data Miner | Learned location of Section 7 (-3) 11438 | -7/Data Miner | Received God Mode back door access code from Data Miner 11488 | -7/Data Miner | Entered Proximity Caves 11490 | -6/Proximity Caves | Reached level 17 11491 | -6/Proximity Caves | Spotter reported a threat 11575 | -6/Proximity Caves | Learned location of Zion (-6) 11769 | -6/Proximity Caves | Escorted by Enhanced Grunt 11840 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12420 | -6/Proximity Caves | Reached level 18 12452 | -6/Proximity Caves | Upgraded with Utility slot (x1) 12544 | -6/Proximity Caves | Discovered new exit (range 11) 12833 | -6/Proximity Caves | Entered Factory 12833 | -6/Factory | Accompanied by 1 ally 12834 | -6/Factory | Loaded intel: 26 terminal locations 13433 | -6/Factory | Reached level 19 13639 | -6/Factory | Discovered new exit (range 9) 14233 | -6/Factory | First assault squad dispatched 14320 | -6/Factory | Reached level 20 14389 | -6/Factory | Destroyed 10 combat bots 14513 | -6/Factory | Entered another Factory area 14809 | -5/Factory | Reached level 21 15109 | -5/Factory | Upgraded with Utility slot (x1) 15201 | -5/Factory | Garrison activated, responded to threat 15232 | -5/Factory | Reached level 22 15233 | -5/Factory | Core integrity fell below 50% 15260 | -5/Factory | Destroyed 11 combat bots 15713 | -5/Factory | First assault squad dispatched 15737 | -5/Factory | Incoming assault squad redirected 15767 | -5/Factory | High security lockdown imminent 15822 | -5/Factory | Destroyed 7 combat bots 15847 | -5/Factory | High security lockdown engaged 15947 | -5/Factory | System corruption reached 10% 15966 | -5/Factory | Reached level 23 15978 | -5/Factory | Core integrity fell below 20% 15998 | -5/Factory | Destroyed 10 combat bots 16005 | -5/Factory | Garrison activated, responded to threat 16056 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- G-67 Veteran unfolds itself. B-60 Warrior unfolds itself. I-47 Archangel unfolds itself. System corrupted: Heat flow error (+276). B-60 Warrior destroyed. B-60 Warrior Imp. Medium Armor Plating blasted off. B-60 Warrior calls for garrison reinforcements. ALERT: Activating Garrison Access F002. B-60 Warrior suffers critical hit (Destroy). Destroyed Imp. Treads. B-60 Warrior destroyed. Penetrated by Slug. W-25 Informer sends out distress signal. MDP2QAL:A,QBVGP=| 2BE Med. Treads destroyed. S-27 Virus destroyed. Slug penetrates Wall. G%&EQ>1QI2CIYRP >7NYOOEN#X%:WNUD1DS3MIC Slug penetrates Door. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ?????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????" ??????????????????? | | ??????????????????????????"" ??????????????????? | | ??????????????????????????"" ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? ? #??????????????????? | | ?????????????????????????? ? #??????????????????? | | ???????????????????????###;##+#######????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# @ #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# bl #????????????? | | ???????????????????????# s ! #????????????? | | ???????????????????????# w #????????????? | | ???????????????????????# s s#??#####?????? | | ???????????????????????# %s + ????? | | ????????????????##############b###### ???? | | ??????????????? hb ???? | | ??????????????? ???? | | ??????????????? "????? | | ??????????????? "????? | | ??????????????? "????? | | ????????????????+####### T####/#####+##### ???? | | ???????????????????????###??# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# # ?????? | | ????????????????????????????# + ?? | | ????????????????????????????# """ """ # ??? | | ????????????????????????????# """ """ #???????? | | ????????????????????????????# """ """ #???????? | | ????????????????????????????# %*% #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 30 Energy Capacity 290 Matter Stores 800 Matter Capacity 800 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 7 Matter Filtering 30 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Particle Charger | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Cannon Specialist Leap Before You Look The Oracle Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Levels Raised 22 | . 1 4 . 5 4 . 1 . 2 2 3 XP Earned 36243 | 3000 1655 5907 1000 7552 5266 1084 360 220 2516 3125 4558 XP Spent 34380 | 2880 1475 5775 . 7575 4600 1550 1645 . 2555 2700 3625 Upgrades 89 | 13 4 14 . 28 6 4 7 . 4 3 6 Propulsion Slot 2 | 1 . . . 1 . . . . . . . Utility Slot 6 | 1 . 1 . . 2 . . . 1 . 1 Weapon Slot 3 | 1 1 1 . . . . . . . . . Core Integrity 33 | 8 . . . 10 . . 7 . 3 . 5 Heat Dissipation 11 | . . . . 11 . . . . . . . Energy Generation 1 | . . . . . 1 . . . . . . Matter Storage 10 | . 3 1 . 2 . 4 . . . . . Ranged Accuracy 7 | 2 . 2 . . . . . . . 3 . KI Resistance % 4 | . . 2 . 1 1 . . . . . . TH Resistance % 4 | . . 2 . 1 1 . . . . . . EX Resistance % 4 | . . 3 . . 1 . . . . . . KI Damage % 4 | . . 2 . 2 . . . . . . . Protomatter Created 2274 | . 111 266 4 296 231 177 13 . 298 330 548 Integrity Restored 4923 | . 151 554 12 558 477 522 39 . 870 1074 666 Core 4888 | . 140 530 12 558 477 522 39 . 870 1074 666 Parts 35 | . 11 24 . . . . . . . . . Protomatter Decayed 330 | . 17 11 . 100 29 . . . 30 12 131 Game ------ Seed CargoBiocellCleaver Manual? 0 Play Time 01:34:47 Cumulative 24.8 hours Start 2024.06.15 @ 19:12:34 End 2024.06.15 @ 23:35:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b0856ac6-ea9e-42df-8ee4-a3ee5018c359