Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.22 @ 22:02:26 Player: SC1ENCE Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1222) 1222 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 3075 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/550 Matter 185/300 Energy 142/160 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Improved Signal Interpreter Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Remote Datajack > --- INVENTORY -------- Light Treads Carbon-fiber Leg Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Assault Cannon [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 48 | 7 4 14 23 Power 6 | 1 1 1 3 Engine 4 | 1 . 1 2 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 13 | 2 . 3 8 Treads 11 | 2 . 3 6 Leg 1 | . . . 1 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 11 | 2 2 2 5 Device 3 | 1 . . 2 Storage 2 | 1 1 . . Processor 4 | . 1 2 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 18 | 2 1 8 7 Energy Gun 5 | 1 . 2 2 Energy Cannon . | . . . . Ballistic Gun 8 | 1 1 5 1 Ballistic Cannon 2 | . . . 2 Launcher 2 | . . 1 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 30 | . 1 5 24 Power 4 | . . 1 3 Propulsion 9 | . . . 9 Utility 3 | . . . 3 Weapon 14 | . 1 4 9 Highest Loss Streak 9 | . 1 4 9 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 99 94 73 Engine 6 | . 9 4 6 Core 4 | . 4 6 . Treads 23 | . 28 22 19 Device 3 | . 9 . 1 Storage 11 | . 14 11 9 Processor 8 | . 4 11 9 Energy Gun 7 | . 9 8 3 Ballistic Gun 19 | . 18 25 11 Launcher 2 | . . 4 . Naked Turns . | . . . . Heaviest Build 31 | 13 20 26 31 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 7 | 2 7 9 6 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 10 1 Class Distribution -------------------- 45% | Mutant 17% | Gunner 14% | Scavenger-Gunner 12% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 981 | 181 240 318 242 Remotely . | . . . . Salvage Created 1487 | 41 503 444 499 Parts 74 | 5 27 21 21 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 5 | 1 4 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 29 | . 7 8 14 Melee 1 | . . . 1 Guns 20 | . 7 6 7 Cannons 2 | . . . 2 AOE 6 | . . 2 4 Classes Destroyed 10 | 1 5 4 . Worker 1 | . . 1 . Builder 1 | . . 1 . Tunneler 3 | 2 . 1 . Hauler 2 | . 2 . . Recycler 3 | . 1 2 . Watcher 4 | . 3 1 . Swarmer 6 | . 3 1 2 Grunt 20 | . 4 5 11 Duelist 1 | . . 1 . Sentry 2 | . . 1 1 Best Kill Streak 8 | 2 6 8 4 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3930 | . 297 643 2990 Core 670 | . 26 81 563 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 89 79 . Volleys Fired 114 | 4 36 31 43 Largest 4 | 2 2 3 4 Hottest 108 | 60 60 99 108 Shots Fired 240 | 8 71 64 97 Gun 224 | 8 71 60 85 Cannon 7 | . . . 7 Launcher 8 | . . 4 4 Special 1 | . . . 1 Kinetic 168 | 4 42 53 69 Thermal 30 | . . 7 23 Explosive 8 | . . 4 4 Electromagnetic 33 | 4 29 . . Robot Hit Streak 27 | 3 13 27 13 Robot Miss Streak 5 | 1 4 5 5 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 158 | 5 45 43 65 Core Hits 78 | 3 20 22 33 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3186 | 52 648 1088 1398 Guns 1715 | 52 601 472 590 Cannons 158 | . . . 158 Explosions 1282 | . 38 611 633 Melee . | . . . . Ramming 31 | . 9 5 17 Kinetic 1256 | 25 308 413 510 Thermal 481 | . 38 205 238 Explosive 1098 | . . 465 633 Electromagnetic 320 | 27 293 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 4 9 . Message Errors 3 | . 2 1 . Matter Fused 8 | . 1 7 . Heat Flow Errors 1 | . . 1 . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 63 | . 21 19 23 Projectiles . | . . . . Explosions 63 | . 21 19 23 Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 42 | . 35 7 . Shots 2 | . 1 1 . Rammed 9 | . 3 2 4 Targets Rammed 10 | . 3 2 5 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 551 | . 66 217 551 Average Temperature 132 | . 23 54 208 Received Heat Transfer 2001 | . 108 246 1647 Effects 13 | . . . 13 Shutdowns 4 | . . . 4 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 941 | . 50 322 569 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 529 | 10 302 529 403 Initial 151 | . 6 76 151 Average 232 | 2 102 351 267 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 45 | 100 95 13 12 Level 1 39 | . 4 47 87 Level 2 15 | . . 38 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 1 2 8 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 19 11 29 Peak Tracking Total 10 | . 5 5 10 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 1 2 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 6 | . . 4 2 Max in Single Turn 4 | . . 4 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1742 | 97 574 710 361 Spaces Moved 811 | 47 278 352 134 Core 7 | 4 . . 3 Treads 774 | 43 278 352 101 Legs 2 | . . . 2 Wheels 28 | . . . 28 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 158 | 150 160 160 154 Slowest Speed 250 | 160 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 41 39 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 81 | . 2 73 6 Melee . | . . . . Projectile 1 | . . . 1 AOE 80 | . 2 73 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1056 | 62 334 447 213 Wait 32 | . 7 24 1 Move 808 | 46 277 351 134 Hop . | . . . . Pick Up 30 | 5 6 12 7 Fast Attach 14 | 6 1 5 2 Attach 23 | 1 1 4 17 Detach . | . . . . Swap 11 | . 2 5 4 Drop 14 | . 1 13 . Fire 114 | 4 36 31 43 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 10 | . 3 2 5 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 16) 627 | -10/Materials | Discovered new exit (range 16) 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Weapon x2 1040 | -9/Materials | Discovered new exit (range 16) 1098 | -9/Materials | Discovered new exit (range 12) 1104 | -9/Materials | Lost 4 parts (1p3w) 1176 | -9/Materials | Identified exit to Materials 1382 | -9/Materials | Entered another Materials area 1382 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1457 | -8/Materials | Garrison activated, responded to threat 1547 | -8/Materials | Lost 9 parts (1p3n1u4w) 1677 | -8/Materials | Core integrity fell below 50% 1716 | -8/Materials | Lost 9 parts (1p4n1u3w) 1732 | -8/Materials | Core integrity fell below 20% 1743 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01722_ Acquired Imp. Grenade Launcher. 01727_ Adv. Assault Cannon destroyed. 01727_ Electrolysis Chamber disabled. 01727_ Destroyed Hacking Suite. 01727_ Recycling Unit disabled. 01727_ Lgt. Assault Rifle tumbles out of recycling unit. 01731_ G-47 Trooper destroyed. 01731_ Destroyed Lgt. Nuclear Core. 01731_ G-47 Trooper destroyed. 01731_ Heat Sink tumbles out of recycling unit. 01733_ G-47 Trooper destroyed. 01733_ Imp. Grenade Launcher destroyed. 01735_ Lgt. Angular Momentum Engine destroyed. 01736_ M-13 Machinist fits Backup Power I on G-47 Trooper. 01736_ Triggered Alarm Trap. 01736_ An alarm sounds. 01736_ ALERT: Alarm triggered, dispatching investigation squad. 01737_ Com. Wheel destroyed. 01740_ K-01 Serf collects debris. 01743_ The unstable cave ceiling collapses. 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