Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.07 @ 23:05:43 Player: Decinym Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (233) 1165 Value Destroyed (7209) 7209 Prototype IDs (69) 1380 Alien Tech Used (8) 1600 Bonus (4550) 4550 TOTAL SCORE: 25404 Bonus ------- High Alert Combat Kills 344 Follower Combat Kills 1173 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Pursued by Intercept 500 Met Sigix 2000 Friendly Fire -3367 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 56% Temperature Cool (2) Movement Flying (40) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (11) ----- Experimental Targeting Computer Advanced Target Analyzer Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Experimental Heat Sink Experimental Phase Shifter Sigix Containment Pod Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Large Storage Unit Experimental Phase Shifter Phase Armor EM Dispersion Field Advanced Hacking Suite Advanced Hacking Suite Deep Network Scanner Advanced System Shield Experimental System Shield Phasing AFG > --- WEAPON ----------- EMDS Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Experimental Heat Sink Small Battery Experimental Phase Shifter Experimental Power Shielding EMDS Sigix Containment Pod Sigix Containment Pod [Rating: 177] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Improved Cesium-ion Thruster Leg Aluminum Leg Hover Unit Improved Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility Advanced Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Artifact Phase Armor Weapon Lance Energy Gun Heavy EM Shotgun Energy Cannon Potential Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Slots Evolved 14 | . . . . . 4 . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . 3 . 1 . . . . . . 1 . . . . 2 . . . . . . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 255 | . 11 2 2 1 27 42 22 . 22 1 1 3 2 15 10 . 5 1 2 2 8 4 2 6 . 10 . 14 3 37 Power 33 | . 1 . . . 3 2 4 . 3 . . . . 5 . . 1 . . 1 2 . . 3 . 2 . . 1 5 Engine 13 | . 1 . . . 2 2 2 . 3 . . . . 2 . . 1 . . . . . . . . . . . . . Core 14 | . . . . . 1 . 2 . . . . . . 2 . . . . . 1 2 . . 2 . 2 . . . 2 Reactor 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 3 Propulsion 43 | . 2 1 . . 11 10 4 . 5 . . . . . . . . . . . 2 . . . . . . 1 2 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 23 | . 2 1 . . 10 6 . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . Flight 15 | . . . . . . 3 4 . 5 . . . . . . . . . . . 2 . . . . . . . . 1 Utility 109 | . 4 1 2 . 8 11 8 . 5 1 1 3 . 7 10 . 4 . 2 1 3 3 2 3 . 5 . 8 . 17 Device 27 | . 1 . . . 4 2 . . . 1 . 1 . . 5 . 3 . . . . 2 1 . . . . 1 . 6 Storage 19 | . 2 1 2 . 1 4 1 . . . 1 . . 1 2 . . . . . 1 . 1 1 . . . . . 1 Processor 9 | . . . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . . . 1 . 2 . 2 Hackware 16 | . . . . . . 1 1 . 3 . . . . 4 . . . . 2 . . . . 1 . 2 . 2 . . Protection 35 | . 1 . . . 3 4 5 . 1 . . 2 . 2 2 . 1 . . 1 1 1 . 1 . 2 . 3 . 5 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon 70 | . 4 . . 1 5 19 6 . 9 . . . 2 3 . . . 1 . . 1 1 . . . 3 . 5 . 10 Energy Gun 19 | . 2 . . 1 3 8 1 . . . . . . . . . . . . . . . . . . . . 2 . 2 Energy Cannon 7 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 2 . 2 Ballistic Gun 9 | . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . 1 . . . . 3 2 . 3 . . . 1 3 . . . 1 . . 1 1 . . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 3 . 4 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . 1 . 1 . 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . . . 3 12 . . 1 . . . . 1 1 . 1 . . . 2 . . 4 . . 1 8 . 8 Parts Lost 65 | . 3 . . 1 6 6 3 . . . . . . 3 . . . . . . 2 1 . . 1 . 2 8 . 29 Power 8 | . 1 . . . 1 . 2 . . . . . . 2 . . . . . . . . . . . . . 1 . 1 Propulsion 12 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 2 . 7 Utility 28 | . . . . . 2 2 1 . . . . . . 1 . . . . . . 2 1 . . 1 . 1 4 . 13 Weapon 17 | . 2 . . 1 2 3 . . . . . . . . . . . . . . . . . . . . . 1 . 8 Highest Loss Streak 16 | . 3 . . 1 2 3 2 . . . . . . 2 . . . . . . 1 2 . . 1 . 2 8 . 16 Average Slot Usage (%) 91 | . 93 100 100 99 97 99 90 92 90 100 100 100 100 92 84 86 92 95 92 94 89 82 88 85 87 83 94 68 65 76 Engine 5 | . 12 14 14 14 6 9 2 7 6 7 7 7 7 5 . . 5 6 5 1 . . . . . . . . . . Core 2 | . . . . . 2 . 4 . . . . . . 2 1 . . . . 3 5 11 11 11 11 9 10 5 4 2 Reactor 1 | . . . . . . . . . . . . . . 3 6 6 6 6 5 5 4 . . . . . . . 2 5 Leg 9 | . 28 28 28 28 26 26 . . . . . . . . . . . . . . . . . . . . . . . 6 Flight 14 | . . . . . . . 29 30 30 30 30 30 30 26 26 26 26 26 23 23 18 17 17 17 17 15 15 2 . . Device 5 | . 1 . . . 18 9 . . . 7 7 9 7 . 5 6 6 6 5 5 5 3 11 6 5 5 5 . . 6 Storage 11 | . 20 28 28 28 18 18 7 7 7 7 7 10 7 6 10 13 12 6 5 5 5 5 5 5 5 5 5 5 4 4 Processor 3 | . . . . . . . 3 7 . 7 7 7 7 6 5 6 6 6 5 5 5 5 5 5 5 7 10 11 9 4 Hackware 13 | . . . . . . 8 13 7 19 15 15 15 15 19 13 13 13 13 21 23 23 23 23 24 28 23 26 28 28 21 Protection 8 | . 1 . . . 6 8 18 23 16 7 6 1 7 12 6 6 6 13 11 11 10 4 5 5 5 9 10 3 4 2 Energy Gun 4 | . 18 14 14 14 15 8 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 8 14 14 12 . 9 . . . . . . . . . . . . . . . . . . . . . . . 2 Piercing Weapon 3 | . . . . . . . . . . 15 15 15 15 6 6 6 6 6 5 5 5 5 5 5 5 5 5 3 . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 10 14 18 30 32 63 65 43 23 29 26 32 32 26 34 34 34 39 34 34 34 43 43 43 43 40 42 40 67 85 154 Greatest Support 110 | 20 20 20 20 20 54 54 47 24 34 34 34 34 34 34 34 34 34 34 34 34 43 43 43 43 43 43 43 36 62 110 Greatest Overweight (x) 45 | . . . 1 1 1 3 1 . 1 . . . . . . . 1 . . . . . . . . . 2 9 2 45 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 20 | . 8 10 14 14 20 14 14 8 8 8 12 12 8 12 12 12 12 8 8 8 10 10 10 10 10 10 10 10 10 14 Average Capacity 10 | . 6 8 12 14 14 14 8 8 8 8 8 9 8 8 10 12 11 8 8 8 8 10 10 10 10 10 10 10 10 10 Most Carried 14 | . 8 9 12 14 14 14 14 8 8 8 9 9 8 8 12 12 12 8 8 8 10 10 10 10 10 10 10 9 9 10 Average Carried 9 | . 6 8 10 12 13 13 8 8 7 8 8 8 8 7 10 12 11 7 7 7 8 9 10 9 10 9 9 6 8 8 Final Capacity 14 | 6 8 10 14 14 14 14 8 8 8 8 12 8 8 8 12 12 8 8 8 8 10 10 10 10 10 10 10 10 10 4 Final Carried 14 | 6 8 9 12 14 14 14 8 8 8 8 9 8 8 8 12 12 8 8 8 8 10 10 10 10 10 10 9 9 8 4 Class Distribution -------------------- 36% | Hacker-Sprinter 18% | Scavenger-Mutant 11% | Mutant 8% | Wizard-Mutant 6% | Machinist-Sprinter 6% | Machinist-Mutant 3% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Sprinter | -7/Factory Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Machinist-Sprinter | -6/Lower Caves Machinist-Sprinter | -6/Lower Caves Machinist-Mutant | -6/Zion Machinist-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Wizard-Scout | -4/Armory Wizard-Mutant | -4/Lab Wizard-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Matter Collected 5290 | 200 245 13 . 36 275 645 189 91 290 10 . . 70 248 950 . 10 113 . 117 300 64 81 70 . 183 97 73 . 920 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9625 | . 653 . . . 1692 1972 295 109 789 . . . 36 327 981 . . 91 . 127 580 28 . 175 . 216 24 73 . 1457 Parts 468 | . 51 . . . 86 98 17 5 39 . . . 4 19 6 . . 3 . 7 29 5 . 4 . 22 5 5 . 63 Haulers Intercepted 20 | . 1 . . . 2 6 4 . 2 . . . . 1 . . . . . . 3 . . . . . . . . 1 Recyclers Shooed 6 | . 1 . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 4 . . 3 . . . . 2 . . . 5 . 1 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Combat Hostiles Destroyed 144 | . 18 . . . 26 20 6 . 10 . . . 3 7 . . . 6 . . 7 5 . . . 11 2 1 . 22 Melee 10 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . 5 Guns 50 | . 16 . . . 19 12 . . . . . . . . . . . . . . . . . . . . . . . 3 Cannons 9 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 4 AOE 68 | . 2 . . . . 7 6 . 6 . . . 3 7 . . . 6 . . 7 5 . . . 11 2 . . 6 Classes Destroyed 17 | . 7 . . . 5 1 . 1 2 . . . . . 1 . . . . . . . . . . . . . . . Worker 17 | . 1 . . . 3 5 3 . . . . . . 2 . . . . . . 3 . . . . . . . . . Builder 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 1 . . . 2 6 4 . 2 . . . . 1 . . . . . . 3 . . . . . . . . 1 Recycler 16 | . 2 . . . 3 7 . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 13 | . 1 . . . 3 4 1 . 2 . . . . . . . . . . . 2 . . . . . . . . . Watcher 7 | . . . . . 1 2 . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . Swarmer 68 | . 9 . . . 7 6 6 . 5 . . . 3 7 . . . . . . 4 5 . . . 9 2 . . 5 Grunt 39 | . 9 . . . 13 7 . . 4 . . . . . . . . 4 . . . . . . . . . . . 2 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . . . . 4 5 . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 11 | . . . . . 1 2 . . . . . . . . . . . 2 . . 3 . . . . . . . . 3 Programmer 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . 5 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Martyr 4 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 13 | . 7 . . . 11 13 6 . 3 . . . 3 4 . . . 6 . . 9 5 . . . 5 2 1 . 5 Combat Bots Only 7 | . 5 . . . 7 7 3 . 3 . . . 3 4 . . . 6 . . 4 5 . . . 5 2 1 . 4 Max Kills in Single Turn 5 | . 2 . . . 2 4 5 1 3 . . . 2 2 1 . . 4 . 1 3 2 . . . 5 2 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . . . . 3 2 . 2 . . . 2 2 . . . 4 . . 3 2 . . . 5 2 . . 1 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 01-MTF (-8/Storage) A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Damage Taken 16284 | . 724 . . 52 1387 1088 801 . 437 . . 188 68 709 . 31 . . . . 1105 230 . . 372 381 366 1136 490 6719 Core 3127 | . 175 . . . 71 129 245 . 92 . . 43 7 153 . . . . . . 234 89 . . 133 49 42 365 17 1283 Absorbed by Shields 39 | . . . . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 541 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 541 Core Remaining (%) 63 | 100 . . . 30 . 63 . . . . . . 44 . . . . 82 . . . . . . 54 . . 72 . . Volleys Fired 359 | . 43 3 . . 88 100 19 . 5 . . . 2 5 . . . 7 . . 12 4 . . . 6 4 . 4 57 Largest 3 | . 2 2 . . 2 2 1 . 1 . . . 1 1 . . . 1 . . 1 1 . . . 1 1 . 1 3 Hottest 200 | . 90 60 . . 136 100 50 . 39 . . . 39 80 . . . 80 . . 80 80 . . . 80 80 . 200 200 Shots Fired 569 | . 80 6 . . 172 161 19 . 5 . . . 2 5 . . . 7 . . 12 4 . . . 6 4 . 4 82 Gun 433 | . 74 6 . . 152 157 14 . . . . . . . . . . . . . . . . . . . . . . 30 Cannon 76 | . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . 4 52 Launcher 60 | . 6 . . . . 4 5 . 5 . . . 2 5 . . . 7 . . 12 4 . . . 6 4 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 116 | . 30 3 . . . 57 . . . . . . . . . . . . . . . . . . . . . . . 26 Thermal 150 | . 44 3 . . 88 . . . . . . . . . . . . . . . . . . . . . . . 4 11 Explosive 60 | . 6 . . . . 4 5 . 5 . . . 2 5 . . . 7 . . 12 4 . . . 6 4 . . . Electromagnetic 243 | . . . . . 84 100 14 . . . . . . . . . . . . . . . . . . . . . . 45 Robot Hit Streak 24 | . 10 10 . . 24 11 8 . 1 . . . . . . . . . . . 7 . . . . 8 . . 1 12 Robot Miss Streak 8 | . 4 4 . . 5 8 3 . 1 . . . . . . . . . . . . . . . . . . . 1 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 9 | . 5 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 498 | . 52 2 . . 133 118 16 4 23 . . 1 . 9 16 . . . . 2 17 . . 6 . 7 . 13 2 77 Core Hits 369 | . 37 . . . 71 76 20 2 22 . . . 4 14 9 . . 15 . 2 24 5 . 3 . 14 4 5 . 42 Critical Hits 26 | . . . . . 1 4 . 1 1 . . . . 1 1 . . . . . . . . . . 1 . 2 1 13 Critical Kills 8 | . . . . . . 1 . 1 . . . . . 1 1 . . . . . . . . . . . . . . 4 Critical Parts Destroyed 17 | . . . . . 1 2 . . 1 . . . . . . . . . . . . . . . . 1 . 2 1 9 Melee Attacks 330 | . . . . . . . 12 4 35 19 20 1 3 54 26 4 . . . 2 40 2 . 6 . 33 9 18 . 42 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . 12 4 35 . . . . . . . . . . . . . . . . . . . . . Piercing 279 | . . . . . . . . . . 19 20 1 3 54 26 4 . . . 2 40 2 . 6 . 33 9 18 . 42 Sneak Attacks 25 | . . . . . . . 1 4 6 . . 1 . 4 1 . . . . 2 6 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Damage Inflicted 28328 | . 1100 58 . . 2610 3297 1208 473 2228 . . 103 264 1399 1678 . . 1106 . 248 2956 435 . 644 . 1354 716 885 774 4792 Guns 5240 | . 603 58 . . 1963 2152 228 . . . . . . . . . . . . . . . . . . . . . . 236 Cannons 2580 | . . . . . 446 . . . . . . . . . . . . . . . . . . . . . . . 352 1782 Explosions 11334 | . 497 . . . 201 1145 797 . 637 . . . 264 728 . . . 1106 . . 1951 435 . . . 1065 716 . 422 1370 Melee 9174 | . . . . . . . 183 473 1591 . . 103 . 671 1678 . . . . 248 1005 . . 644 . 289 . 885 . 1404 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1183 | . 268 38 . . . 641 . . . . . . . . . . . . . . . . . . . . . . . 236 Thermal 5253 | . 335 20 . . 1453 353 . . . . . . . 94 . . . . . . 239 . . . . 43 . . 774 1942 Explosive 8612 | . 497 . . . . 792 797 . 637 . . . 264 634 . . . 1106 . . 1712 435 . . . 1022 716 . . . Electromagnetic 4106 | . . . . . 1157 1511 228 . . . . . . . . . . . . . . . . . . . . . . 1210 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2247 | . . . . . . . 183 473 1591 . . . . . . . . . . . . . . . . . . . . . Piercing 6927 | . . . . . . . . . . . . 103 . 671 1678 . . . . 248 1005 . . 644 . 289 . 885 . 1404 Highest Corruption 55 | . . . . . . . 2 2 2 2 2 2 2 1 1 1 1 . . . 2 2 2 . . . 11 20 . 55 Average Corruption 6 | . . . . . . . 1 2 2 2 2 2 2 1 1 1 1 . . . 1 2 1 . . . 1 17 . 29 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Effects 120 | . . . . . . . 1 1 9 1 4 2 3 1 2 1 . . . . 1 . . . . . . 17 . 77 Message Errors 27 | . . . . . . . 1 . 7 . . 1 2 1 . . . . . . 1 . . . . . . 3 . 11 Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Energy Discharges 16 | . . . . . . . . . . 1 1 . 1 . 2 1 . . . . . . . . . . . 2 . 8 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . 3 . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 Targeting Errors 41 | . . . . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . 3 . 34 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2625 | . 37 . . . 14 71 137 55 293 . . . . 98 607 . . 4 . . 224 20 . 264 . 44 87 42 135 493 Projectiles 203 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 82 115 Explosions 795 | . 37 . . . 8 71 26 . 13 . . . . 41 . . . 4 . . 85 20 . . . 13 87 . 53 337 Melee 1627 | . . . . . . . 111 55 280 . . . . 57 607 . . . . . 139 . . 264 . 31 . 42 . 41 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 510 | . 127 . . . 109 135 . . 30 . . . 23 2 . . . . . . . 47 . . . . . . . 37 Shots 21 | . 6 . . . 3 5 . . 1 . . . 1 1 . . . . . . . 3 . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 246 | . 108 . . . 246 63 67 . 18 . . 8 . 140 . . . 245 . . 184 131 . . . 99 53 . 118 136 Average Temperature 46 | . 36 . . . 71 14 23 . 8 . . 5 . 37 . . . 122 . . 65 58 . . . 38 24 . 59 59 Received Heat Transfer 1815 | . 231 . . . 486 306 153 . 54 . . 24 . 177 . 12 . . . . 90 9 . . 18 75 18 . 75 87 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Fried 23 | . . . . . 6 8 2 . . . . . . . . . . . . . . . . . . . . . . 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Heat Transferred 6336 | . 810 50 . . 3096 450 . . . . . . . 100 . . . . . . 150 . . . . 50 . . 420 1210 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . 4 7 . . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Peak Influence 900 | . 334 130 . . 425 587 558 177 790 . . . . 498 . . . . 112 150 900 . . . . 704 309 . 63 453 Average Influence 270 | . 142 88 . . 141 346 371 165 422 . . . . 260 . . . . 95 119 340 . . . . 288 154 . 26 223 Maximum Alert Level 3 | . 1 . . . 2 2 2 . 3 . . . . 2 . . . . . . 3 . . . . 3 1 . . 2 Low Security (%) 41 | . 63 100 . 100 70 9 4 100 4 . . . . 44 . . . . 100 100 53 . . . . 49 66 . 100 48 Level 1 35 | . 36 . . . 28 58 41 . 46 . . . . 33 . . . . . . 19 . . . . 8 33 . . 43 Level 2 21 | . . . . . 1 31 54 . 44 . . . . 22 . . . . . . 6 . . . . 38 . . . 8 Level 3 2 | . . . . . . . . . 4 . . . . . . . . . . . 20 . . . . 2 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 3 . . . 6 8 8 . 5 . . . . 7 . . . . . . 9 . . . . 3 . . . 9 Investigation 15 | . 2 . . . . 3 3 . 3 . . . . 2 . . . . . . 1 . . . . 1 . . . . Extermination 8 | . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . 3 Reinforcement 24 | . 1 . . . 3 4 3 . 1 . . . . 4 . . . . . . 6 . . . . 1 . . . 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Garrison 6 | . . . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Distress Signals 22 | . 4 . . . 2 3 2 . 1 . . . . 3 . . . . . . 2 . . . 1 3 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 429 | . 30 . . . 45 48 58 . 31 . . 4 4 48 . 1 . . . 6 38 8 . . 10 36 15 1 2 44 Peak Tracking Total 12 | . 7 . . . 6 6 10 . 4 . . 4 4 7 . 1 . 6 . 6 8 5 . . 7 11 12 1 2 9 Tactical Retreats 74 | . 1 . . . 3 1 14 . 4 . . . 1 21 . . . . . . 8 2 . . 3 9 1 . . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Traps Triggered 17 | . 2 . . 2 . 1 6 . . . . . . 2 . . . . 1 . 2 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 11 | . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . 6 . . . . Reprogrammed 10 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . 4 . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . 1 . . . . . 1 6 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Machines Disabled 37 | . . . . . . 7 1 . 1 . . . . 8 . . . . . . 4 . . . . 4 2 1 . 9 Max in Single Turn 4 | . . . . . . 2 1 . . . . . . 3 . . . . . . 4 . . . . 2 1 1 . 2 Garrison Access 10 | . . . . . . 1 1 . . . . . . 4 . . . . 1 . 1 . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Machines Accessed 127 | . 2 . 1 1 4 15 21 . 14 . 1 4 1 19 3 . . . 3 . 12 . . 5 . 18 . 1 . 2 Terminals 72 | . 2 . . . 4 12 13 . 10 . . . 1 8 . . . . 2 . 7 . . . . 11 . . . 2 Fabricators 14 | . . . . . . . 3 . 2 . . . . 4 . . . . . . 2 . . . . 3 . . . . Repair Stations 6 | . . . . . . 2 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 2 . 1 . . . . 2 . . . . . . 2 . . . . . . . . . Garrison Access 12 | . . . . . . 1 2 . . . . . . 4 . . . . 1 . 1 . . . . 3 . . . . Total Hacks 472 | . 7 . 6 1 9 57 53 . 62 . 1 27 5 74 5 . . . 6 . 42 . . 17 . 96 . 1 . 3 Successful 325 | . 2 . 6 1 5 35 31 . 42 . 1 27 2 51 5 . . . 5 . 24 . . 17 . 68 . 1 . 2 Failed 145 | . 5 . . . 4 21 22 . 20 . . . 3 23 . . . . 1 . 18 . . . . 27 . . . 1 Catastrophic 24 | . 1 . . . 2 6 3 . 5 . . . 2 . . . . . 1 . 2 . . . . 2 . . . . Database Lockouts 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 201 | . 5 . . . 5 31 18 . 27 . . . 4 32 . . . . 2 . 24 . . . . 49 . 1 . 3 Terminals 270 | . 7 . . . 9 46 30 . 34 . . . 5 33 . . . . 5 . 28 . . . . 70 . . . 3 Fabricators 71 | . . . . . . . 7 . 17 . . . . 24 . . . . . . 8 . . . . 15 . . . . Repair Stations 25 | . . . . . . 9 2 . 5 . . . . 4 . . . . . . . . . . . 5 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 29 | . . . . . . . 10 . 6 . . . . 8 . . . . . . 5 . . . . . . . . . Garrison Access 19 | . . . . . . 2 4 . . . . . . 5 . . . . 1 . 1 . . . . 6 . . . . Terminal Hacks 173 | . 2 . 6 1 3 23 7 . 12 . 1 27 2 16 5 . . . 3 . 10 . . 17 . 35 . 1 . 2 Record 29 | . . . 6 . . . . . . . . 11 1 . 3 . . . . . . . . 6 . . . 1 . 1 Part Schematic 40 | . 1 . . . . 4 2 . 2 . . 10 1 3 . . . . . . 3 . . 3 . 11 . . . . Robot Schematic 5 | . . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . . . . . . . . . . . . 3 . . . . . . . . 1 . . 4 . 2 . . . . Open Door 9 | . . . . 1 . 4 . . . . 1 . . . 2 . . . . . . . . . . . . . . 1 Branch Access Points 8 | . 1 . . . 1 . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machine Index 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Terminal Index 4 | . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . Fabricator Index 3 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 11 | . . . . . . 2 1 . 2 . . . . 3 . . . . . . . . . . . 3 . . . . Unreport Threat 19 | . . . . . 1 3 2 . 3 . . . . 3 . . . . . . . . . . . 7 . . . . Locate Traps 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . Disarm Traps 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 6 | . . . . . 1 1 . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . Zone Layout 5 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . Fabricator Hacks 40 | . . . . . . . 6 . 11 . . . . 11 . . . . . . 4 . . . . 8 . . . . Network Status 7 | . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . 1 . . . . Load Schematic 15 | . . . . . . . 3 . 2 . . . . 5 . . . . . . 2 . . . . 3 . . . . Build 18 | . . . . . . . 3 . 6 . . . . 3 . . . . . . 2 . . . . 4 . . . . Repair Station Hacks 16 | . . . . . . 7 2 . 4 . . . . . . . . . . . . . . . . 3 . . . . Scan Component 8 | . . . . . . 4 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . Repair 7 | . . . . . . 3 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 23 | . . . . . . . 9 . 3 . . . . 6 . . . . . . 5 . . . . . . . . . Insert Component 12 | . . . . . . . 4 . 2 . . . . 3 . . . . . . 3 . . . . . . . . . Analyze 11 | . . . . . . . 5 . 1 . . . . 3 . . . . . . 2 . . . . . . . . . Garrison Access Hacks 8 | . . . . . . 1 1 . . . . . . 4 . . . . 1 . . . . . . 1 . . . . Seal Access 8 | . . . . . . 1 1 . . . . . . 4 . . . . 1 . . . . . . 1 . . . . Unauthorized Hacks 65 | . . . . . 2 4 6 . 12 . . . . 14 . . . . 1 . 5 . . . . 21 . . . . Terminals 41 | . . . . . 2 4 6 . 8 . . . . 6 . . . . 1 . 2 . . . . 12 . . . . Track 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . Assimilate 8 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . 4 . . . . Botnet 24 | . . . . . 2 4 4 . 4 . . . . 3 . . . . 1 . 2 . . . . 4 . . . . Detonate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Fabricators 20 | . . . . . . . . . 4 . . . . 8 . . . . . . 2 . . . . 6 . . . . Report 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Prioritize 8 | . . . . . . . . . 1 . . . . 4 . . . . . . 1 . . . . 2 . . . . Siphon 8 | . . . . . . . . . 1 . . . . 3 . . . . . . 1 . . . . 3 . . . . Download 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . Reprogram 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 88 | . 2 . . . 4 12 20 . 14 . . . 1 14 . . . . 2 . 10 . . . . 9 . . . . Full Trace Events 7 | . . . . . . 1 3 . . . . . . 2 . . . . . . 1 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . 1 . . . . 4 5 . 4 . . 10 1 6 . . . . . . 5 . . 3 . 10 . . . . Parts Built 17 | . . . . . . . 4 . 5 . . . . 3 . . . . . . 2 . . . . 3 . . . . Matter 2922 | . . . . . . . 570 . 530 . . . . 610 . . . . . . 477 . . . . 735 . . . . Time 839 | . . . . . . . 177 . 212 . . . . 213 . . . . . . 82 . . . . 155 . . . . Total Part Build Rating 100 | . . . . . . . 18 . 30 . . . . 17 . . . . . . 13 . . . . 22 . . . . Parts Repaired 7 | . . . . . . 3 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . Time 278 | . . . . . . 132 38 . 79 . . . . . . . . . . . . . . . . 29 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . . 4 . 2 . . . . 2 . . . . . . 2 . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 3 . 1 . . . . 3 . . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Total Allies 59 | . . 1 . . . 11 2 20 2 . . . . . . . . . . 19 . . . . . 4 . . . . Largest Group 20 | . . 1 1 . . 10 1 20 18 . . . . . . . . . . 19 16 . . . . 2 . . . . Highest-Rated Group 696 | . . 31 31 . . 173 10 513 443 . . . . . . . . . . 696 571 . . . . 44 . . . . Highest-Rated Ally 99 | . . 31 31 . . 99 10 35 33 . . . . . . . . . . 50 46 . . . . 44 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 383 | . . . . . . 72 . 17 138 . . . . . . . . . . 113 43 . . . . . . . . . Total Damage 8451 | . . . . . . 1445 . 399 1830 . . . . . . . . . . 3849 928 . . . . . . . . . Kills 51 | . . . . . . 18 . 1 16 . . . . . . . . . . 7 9 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . 1 . . 2 . . . 1 . . . . 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Turns Passed 14223 | . 586 583 264 211 954 2078 781 122 1177 251 366 88 300 851 589 297 919 81 39 154 827 143 240 85 190 587 93 291 67 1009 Spaces Moved 17649 | 1 360 471 190 136 410 981 1543 280 1380 483 475 119 372 1897 756 422 1096 192 124 319 1909 384 468 182 480 1248 187 229 39 516 Core 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2752 | 1 360 471 190 136 410 981 11 . . . . . . . . . . . . . . . . . . . . . . 192 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 511 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 201 39 271 Flight 14382 | . . . . . . . 1532 280 1380 483 475 119 372 1897 756 422 1096 192 124 319 1909 384 468 182 480 1248 187 26 . 51 Fastest Speed 26 | 120 120 120 120 150 120 123 26 26 26 28 28 28 28 28 28 28 28 28 28 28 28 30 30 30 30 30 30 60 108 38 Average Speed 51 | 120 120 120 137 150 145 153 27 26 26 28 28 28 31 28 28 28 81 28 28 28 29 30 30 30 30 30 30 89 117 125 Slowest Speed 2300 | 120 120 120 150 150 160 220 123 26 100 28 28 28 32 32 28 28 100 28 28 28 30 30 30 30 30 30 162 500 160 2300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 82 | . . . . . . . 22 . 2 . . 4 . 18 . . . . . . 17 . . . . 18 . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Exploration Rate (%) 54 | 2 63 93 53 40 36 92 52 95 37 57 71 76 52 47 78 54 84 37 3 87 48 57 62 60 48 46 18 99 2 55 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 5 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . Known Exits Taken 20 | . 1 . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 29 | . . 1 . 1 . . . . . 4 3 . 1 . 4 6 2 1 . . . 2 3 . 1 . . . . . Spaces Dug 199 | . . . . . . . 9 . 17 16 13 . 32 41 10 4 . . . . 27 2 . . . 22 6 . . . Terrain Destroyed 1061 | . 21 . . . 26 51 47 . 38 16 13 . 32 157 10 4 . 94 . . 130 56 . . . 133 89 . 36 108 Melee 157 | . . . . . . . 9 . 5 16 13 . 2 41 10 4 . . . . 27 2 . . . 22 6 . . . Projectile 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 AOE 899 | . 21 . . . 26 51 38 . 33 . . . 30 116 . . . 94 . . 103 54 . . . 111 83 . 34 105 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Total 21553 | . 437 483 192 145 591 1417 1854 323 2114 572 685 168 547 2108 1097 594 1120 210 128 380 2081 402 567 204 525 1370 200 275 51 713 Wait 2644 | . 1 4 . . 23 234 181 38 650 73 196 45 170 135 284 169 11 10 . 52 112 7 96 . 28 83 . . 6 36 Move 17466 | . 359 470 189 135 409 980 1500 279 1375 482 474 112 371 1862 755 421 1095 191 124 318 1876 383 467 181 479 1214 185 228 38 514 Hop 72 | . . . . . . . 21 . 2 . . 2 . 16 . . . . . . 15 . . . . 15 . . . 1 Pick Up 127 | . 12 2 1 5 18 21 11 1 6 . 1 . . 8 8 . 3 . 2 2 6 1 . 2 . 2 . 4 . 11 Fast Attach 131 | . 1 . . 1 13 22 4 . 14 . . 3 . 6 6 . 2 . . 1 4 2 1 5 . 5 . 13 2 26 Attach 69 | . 4 . . . 6 5 15 . 4 . . . . 4 3 . 2 1 2 . 1 2 . 1 . 2 1 3 1 12 Detach 22 | . . . . . . 3 5 . 3 . . 1 . 2 2 . . 1 . . 1 1 . 1 . 1 . . . 1 Swap 63 | . 6 2 2 . 9 15 3 . 4 1 1 . 2 5 1 . 1 . . 1 3 . 1 1 . 3 . 1 . 1 Drop 201 | . 11 2 . 4 25 37 17 1 16 . . 4 . 9 12 . 6 . . 4 11 . 2 7 . 5 . 8 . 20 Fire 359 | . 43 3 . . 88 100 19 . 5 . . . 2 5 . . . 7 . . 12 4 . . . 6 4 . 4 57 Melee 311 | . . . . . . . 12 4 35 16 13 1 2 54 26 4 . . . 2 40 2 . 6 . 33 9 18 . 34 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 85 | . . . . . . . 66 . . . . . . . . . . . . . . . . . 18 . 1 . . . Rewire 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 6) 243 | -10/Materials | Lost 3 parts (1p2w) 404 | -10/Materials | Core integrity fell below 50% 444 | -10/Materials | Identified exit to Mines 476 | -10/Materials | Build established: Scavenger-Mutant 587 | -10/Materials | Entered Mines 594 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 793 | -10/Mines | Discovered new exit (range 7) 1121 | -10/Mines | Received a Mining Laser from a helpful Derelict 1132 | -10/Mines | Learned Materials stockpile data 1161 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1161 | -10/Mines | Discovered new exit (range 5) 1170 | -10/Mines | Entered Exiles 1170 | -10/Exiles | Accompanied by 1 ally 1188 | -10/Exiles | Discovered new exit (range 15) 1203 | -10/Exiles | Met 8R-AWN 1218 | -10/Exiles | Met EX-HEX 1300 | -10/Exiles | Met EX-DEC 1337 | -10/Exiles | Learned location of Zion (-6) 1390 | -10/Exiles | Build established: Mutant 1421 | -10/Exiles | Discovered new exit (range 10) 1434 | -10/Exiles | Entered Mines 1559 | -9/Mines | Discovered new exit (range 5) 1597 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1645 | -9/Mines | Entered Materials 1645 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2163 | -8/Materials | Identified exit to Storage 2291 | -8/Materials | Garrison activated, responded to threat 2493 | -8/Materials | Destroyed 7 combat bots 2599 | -8/Materials | Entered Storage 2599 | -8/Storage | Door terminal overloaded 2665 | -8/Storage | Garrison activated, responded to threat 2811 | -8/Storage | Destroyed 7 combat bots 2854 | -8/Storage | Lost 3 parts (1n2u) 2981 | -8/Storage | Repaired Med. Reactive Plating 3074 | -8/Storage | Build established: Scavenger-Mutant 3078 | -8/Storage | Discovered new exit (range 16) 3327 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3624 | -8/Storage | Build established: Commander-Mutant 3738 | -8/Storage | Central database locked down 3934 | -8/Storage | Met 01-MTF 4137 | -8/Storage | Build established: Scavenger-Mutant 4197 | -8/Storage | Repaired Hvy. Missile Launcher 4242 | -8/Storage | Repaired Med. Reactive Plating 4592 | -8/Storage | Destroyed 01-MTF 4677 | -8/Storage | Entered Factory 4677 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4752 | -7/Factory | Repaired Imp. Propulsion Shielding 5019 | -7/Factory | Build established: Scavenger-Sprinter 5027 | -7/Factory | Discovered new exit (range 16) 5043 | -7/Factory | Identified exit to Factory 5161 | -7/Factory | Identified exit to Lower Caves 5250 | -7/Factory | Garrison activated, responded to threat 5376 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 5376 | -7/Factory | Fabricated Adv. Hacking Suite? 5389 | -7/Factory | Fabricated Imp. Propulsion Shielding (x2) 5458 | -7/Factory | Manually triggered Chute Trap 5458 | -7/Factory | Sucked down chute 5458 | -7/Factory | Entered Waste 5459 | -7/Waste | Joined by Warlord forces that had cleared the area 5530 | -7/Waste | A Compactor rumbled back to life 5530 | -7/Waste | Spotted C-40 Crusher 5533 | -7/Waste | Allies destroyed C-40 Crusher 5542 | -7/Waste | Discovered new exit (range 12) 5567 | -7/Waste | Identified exit to Factory 5580 | -7/Waste | Entered Factory 5580 | -7/Factory | Accompanied by 18 allies 5608 | -7/Factory | Discovered exit to Factory (range 16) 5870 | -7/Factory | Build established: Hacker-Sprinter 6127 | -7/Factory | Repaired Centrium Light Armor Plating 6154 | -7/Factory | Repaired Lgt. Angular Momentum Engine 6184 | -7/Factory | Fabricated Field Propulsion Drive (x2) 6664 | -7/Factory | Fabricated Lance (x2) 6706 | -7/Factory | Local fabrication network quarantined 6719 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 6757 | -7/Factory | Entered Lower Caves 6901 | -7/Lower Caves | Encountered a Warlord checkpoint 6904 | -7/Lower Caves | Discovered new exit (range 5) 7007 | -7/Lower Caves | Identified exit to Lower Caves 7008 | -7/Lower Caves | Entered another Lower Caves area 7042 | -7/Lower Caves | Spotted B-75 Beast 7206 | -7/Lower Caves | Encountered a Warlord checkpoint 7364 | -7/Lower Caves | Discovered new exit (range 10) 7367 | -7/Lower Caves | Identified exit to Data Miner 7374 | -7/Lower Caves | Entered Data Miner 7374 | -7/Data Miner | Discovered new exit (range 6) 7380 | -7/Data Miner | Met Data Miner 7387 | -7/Data Miner | Learned location of Section 7 (-3) 7387 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7391 | -7/Data Miner | Received God Mode back door access code from Data Miner 7459 | -7/Data Miner | Data Conduit disabled 7462 | -7/Data Miner | Core integrity fell below 50% 7462 | -7/Data Miner | Identified exit to Proximity Caves 7462 | -7/Data Miner | Entered Proximity Caves 7499 | -6/Proximity Caves | Learned Factory garrison access intel 7552 | -6/Proximity Caves | Learned Factory security intel 7759 | -6/Proximity Caves | Discovered exit to Factory (range 5) 7762 | -6/Proximity Caves | Entered Factory 7762 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7764 | -6/Factory | Loaded intel: 4 garrison access locations 7878 | -6/Factory | Identified exit to Lower Caves 7969 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 8007 | -6/Factory | Discovered new exit (range 7) 8008 | -6/Factory | Identified exit to Factory 8031 | -6/Factory | Fabricated Adv. Hacking Suite? 8042 | -6/Factory | Discovered exit to Factory (range 5) 8102 | -6/Factory | Spotted B-75 Beast 8333 | -6/Factory | Fabricated Exp. Propulsion Shielding? 8570 | -6/Factory | Local fabrication network quarantined 8585 | -6/Factory | Imp. System Shield fried by hacking feedback 8613 | -6/Factory | Entered Lower Caves 8628 | -6/Lower Caves | Learned Extension security intel 8720 | -6/Lower Caves | Found Prototype Device 8736 | -6/Lower Caves | Identified Heart of Steel 8991 | -6/Lower Caves | Encountered a Warlord checkpoint 9157 | -6/Lower Caves | Discovered new exit (range 10) 9174 | -6/Lower Caves | Build established: Machinist-Sprinter 9202 | -6/Lower Caves | Identified exit to Lower Caves 9202 | -6/Lower Caves | Entered another Lower Caves area 9344 | -6/Lower Caves | Spotted B-75 Beast 9443 | -6/Lower Caves | Discovered new exit (range 6) 9444 | -6/Lower Caves | Encountered a Warlord checkpoint 9476 | -6/Lower Caves | Identified exit to Zion 9499 | -6/Lower Caves | Entered Zion 9522 | -6/Zion | System corruption cleaned by Quarantine Array 9548 | -6/Zion | Discovered new exit (range 16) 9834 | -6/Zion | Build established: Machinist-Mutant 9901 | -6/Zion | Learned location of 1 exit from Factory 9914 | -6/Zion | Received a hallucinogenic algorithm 10034 | -6/Zion | Found Prototype Device 10034 | -6/Zion | Identified Phasing AFG 10418 | -6/Zion | Identified exit to Proximity Caves 10418 | -6/Zion | Entered Proximity Caves 10499 | -5/Proximity Caves | Entered Factory 10499 | -5/Factory | Evolved 2 slots: Utility x2 10500 | -5/Factory | Identified exit to Factory 10526 | -5/Factory | Identified exit to Upper Caves 10538 | -5/Factory | Sucked down chute 10538 | -5/Factory | Entered Waste 10541 | -5/Waste | Spotted C-40 Crusher 10552 | -5/Waste | Spotted C-40 Crusher 10558 | -5/Waste | Spotted C-40 Crusher 10562 | -5/Waste | Spotted C-40 Crusher 10564 | -5/Waste | Spotted C-40 Crusher 10565 | -5/Waste | Spotted C-40 Crusher 10581 | -5/Waste | Warlord forces began an assault 10586 | -5/Waste | Allies destroyed C-40 Crusher 10590 | -5/Waste | Allies destroyed C-40 Crusher 10592 | -5/Waste | Allies destroyed C-40 Crusher 10598 | -5/Waste | Allies destroyed C-40 Crusher 10607 | -5/Waste | Allies destroyed C-40 Crusher 10612 | -5/Waste | Allies destroyed C-40 Crusher 10645 | -5/Waste | Discovered new exit (range 12) 10655 | -5/Waste | Identified exit to Factory 10692 | -5/Waste | Entered Factory 10692 | -5/Factory | Accompanied by 16 allies 10747 | -5/Factory | Discovered exit to Upper Caves (range 15) 10804 | -5/Factory | Build established: Hacker-Sprinter 10834 | -5/Factory | Fabricated Impulse Thruster Array (x1) 10954 | -5/Factory | Discovered exit to Factory (range 14) 11350 | -5/Factory | Garrison activated, responded to threat 11434 | -5/Factory | Fabricated Exp. Propulsion Shielding? 11519 | -5/Factory | Entered Upper Caves 11595 | -5/Upper Caves | Identified exit to Upper Caves 11662 | -5/Upper Caves | Entered another Upper Caves area 11689 | -5/Upper Caves | Learned Factory trap positions 11690 | -5/Upper Caves | Discovered exit to Factory (range 5) 11832 | -5/Upper Caves | Discovered new exit (range 16) 11902 | -5/Upper Caves | Identified exit to Zhirov 11902 | -5/Upper Caves | Entered Zhirov 11902 | -5/Zhirov | Discovered new exit (range 3) 11908 | -5/Zhirov | Met Zhirov 11913 | -5/Zhirov | Learned location of Quarantine (-3) 11913 | -5/Zhirov | Learned location of Testing (-2) 11913 | -5/Zhirov | Learned location of Command (-1) 11916 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11922 | -5/Zhirov | Found Alien Artifact 11922 | -5/Zhirov | Identified Integrated Reactor 11922 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11973 | -5/Zhirov | Found Alien Artifact 11986 | -5/Zhirov | Identified exit to Proximity Caves 11987 | -5/Zhirov | Entered Proximity Caves 11992 | -4/Proximity Caves | Spotted B-86 Titan 12142 | -4/Proximity Caves | Learned 4 Research zone layouts 12173 | -4/Proximity Caves | Discovered exit to Factory (range 14) 12177 | -4/Proximity Caves | Entered Factory 12177 | -4/Factory | Evolved 2 slots: Utility x2 12178 | -4/Factory | Loaded intel: 107 trap records 12244 | -4/Factory | Repaired Cld. Fission Core 12265 | -4/Factory | Identified exit to Upper Caves 12265 | -4/Factory | Identified exit to Extension 12265 | -4/Factory | Identified exit to Armory 12374 | -4/Factory | Fabricated Adv. Hacking Suite? 12395 | -4/Factory | Fabricated Centrium Light Armor Plating? 12489 | -4/Factory | Fabricated Centrium Light Armor Plating? 12525 | -4/Factory | Discovered new exit (range 21) 12668 | -4/Factory | Local fabrication network quarantined 12693 | -4/Factory | Spotted B-86 Titan 12751 | -4/Factory | Central database locked down 12764 | -4/Factory | Entered Armory 12803 | -4/Armory | Build established: Wizard-Scout 12856 | -4/Armory | Crushed by falling debris 12856 | -4/Armory | Identified Transdimensional Reconstructor 12856 | -4/Armory | Warped through subspace to slip node 12856 | -4/Armory | Discovered new exit (range 1) 12856 | -4/Armory | Identified exit to Lab 12857 | -4/Armory | System corruption reached 10% 12857 | -4/Armory | Entered Lab 12857 | -4/Lab | Discovered new exit (range 9) 12869 | -4/Lab | Identified exit to Research 12879 | -4/Lab | Unable to decrypt terminal 12879 | -4/Lab | Opened the door to a hidden lab 12880 | -4/Lab | Gained access to the hidden lab's interior 12885 | -4/Lab | Detected by scanners 12891 | -4/Lab | Confronted by A5 12946 | -4/Lab | Destroyed A5 12964 | -4/Lab | Found Prototype Hackware 12964 | -4/Lab | Identified Exp. System Shield 12976 | -4/Lab | Lost 8 parts (1p2n4u1w) 12982 | -4/Lab | Found Prototype Hackware 12982 | -4/Lab | Identified Deep Network Scanner 12987 | -4/Lab | Found Prototype Protection 12987 | -4/Lab | Identified Hvy. Regenerative Plating 12990 | -4/Lab | Found Prototype Energy Gun 12990 | -4/Lab | Identified Tachyon Dispersion Ray 12994 | -4/Lab | Found Prototype Energy Cannon 12994 | -4/Lab | Identified Potential Cannon 13006 | -4/Lab | Unable to decrypt terminal 13034 | -4/Lab | Found Alien Artifact 13034 | -4/Lab | Identified Core Regenerator 13034 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 13042 | -4/Lab | Found Alien Artifact 13042 | -4/Lab | Identified Integrated Dissipator 13042 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 13050 | -4/Lab | Found Transdimensional Reconstructor 13050 | -4/Lab | Warped through subspace 13148 | -4/Lab | Entered Research 13148 | -3/Research | Evolved 2 slots: Weapon x2 13149 | -3/Research | Identified exit to Research 13172 | -3/Research | Discovered new exit (range 14) 13215 | -3/Research | Entered Quarantine 13227 | -3/Quarantine | Found Alien Artifact 13238 | -3/Quarantine | Found Alien Artifact 13259 | -3/Quarantine | Build established: Wizard-Mutant 13402 | -3/Quarantine | Found Enh. Force Lance 13405 | -3/Quarantine | Found Enh. Force Lance 13526 | -3/Quarantine | Met incapacitated Sigix Warrior 13526 | -3/Quarantine | Lockdown squad dispatched 13549 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 13645 | -3/Quarantine | Spotted Lightning 13648 | -3/Quarantine | Spotted Lightning 13649 | -3/Quarantine | Spotted Lightning 13649 | -3/Quarantine | Identified Subatomic Replicator 13650 | -3/Quarantine | Used Subatomic Replicator to replicate Sigix Containment Pod 13653 | -3/Quarantine | System corruption reached 10% 13690 | -3/Quarantine | Identified Phase Armor 13697 | -3/Quarantine | Destroyed Lightning 13717 | -3/Quarantine | Lost 5 parts (3n1u1w) 13739 | -3/Quarantine | Destroyed Lightning 13755 | -3/Quarantine | System corruption reached 30% 13794 | -3/Quarantine | Destroyed Lightning 13808 | -3/Quarantine | Found Prototype Energy Cannon 13808 | -3/Quarantine | Identified EMDS 13811 | -3/Quarantine | Found EMDS 13813 | -3/Quarantine | Found Prototype Device 13813 | -3/Quarantine | Identified Exp. Phase Shifter 13822 | -3/Quarantine | Found Prototype Device 13822 | -3/Quarantine | Identified EM Dispersion Field 13829 | -3/Quarantine | Found Exp. Phase Shifter 13830 | -3/Quarantine | Core integrity fell below 50% 13908 | -3/Quarantine | Lost 6 parts (1p4u1w) 13923 | -3/Quarantine | Found Exp. Targeting Computer 14023 | -3/Quarantine | Cryocooling Duct disabled 14038 | -3/Quarantine | Ambient heat levels rising (+20) 14038 | -3/Quarantine | Non-combat units ordered to evacuate 14074 | -3/Quarantine | Found Alien Artifact 14137 | -3/Quarantine | Intercept squad dispatched 14142 | -3/Quarantine | Spotted Tracker 14142 | -3/Quarantine | Spotted Tracker 14148 | -3/Quarantine | Destroyed Tracker 14173 | -3/Quarantine | Destroyed Tracker 14173 | -3/Quarantine | Spotted Combat Programmer 14174 | -3/Quarantine | Identified Matter Drive 14175 | -3/Quarantine | Spotted Combat Programmer 14176 | -3/Quarantine | Found Alien Artifact 14176 | -3/Quarantine | Identified Stasis Generator 14179 | -3/Quarantine | Core integrity fell below 20% 14186 | -3/Quarantine | Destroyed Combat Programmer 14224 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14194_ Exp. Heat Sink destroyed. 14196_ Lrg. Storage Unit destroyed. 14196_ System corrupted by crushing effect (+3). [Achievement: Z1$+NX3F=JRE3_ZNQR] 14197_ Acquired Cesium-ion Thruster. 14197_ Penetrated by EMDS Slug. 14198_ Dropped Sigix Containment Pod. 14198_ Knocked back. 14199_ Acquired 12 matter. 14199_ Dropped Sml. Battery. 14199_ Dropped Med. Storage Unit. 14200_ Matter Drive destroyed. 14200_ Penetrated by EMDS Slug. 14212_ EMDS Slug penetrates Wall. 14221_ Enh. Biometal Leg destroyed. 14222_ Penetrated by EMDS Slug. 14222_ Critical hit. 14222_ Stasis Generator destroyed. 14222_ P-80 Master resets P-80 Master, system corruption cleaned. 14223_ O 6A/QXDN/WTV1/R&JOARW/&VSEBGYEU OARAJR Map ----- +----------------------------------------------------+ | *!%= "%" " " " ??????????????????? | | | " # #????????????????? | | ##+##### ###### # #????????????????? | | # ######+##############????????????????? | | # # #??????????????????????? | | + + #??????????????????????? | | "" * # # """"" ########???????????????? | | """ # # ""!"" # #???????????????? | | " " # # """ # #???????????????? | | """ # # # "" #???????????????? | | "" # ############+## "" #???????????????? | | # ############ ## """" #???????????????? | | ######## p + "/"" #???????????????? | | ???????? # """" #???????????????? | | ???????? """ """ """ p + #???????????????? | | ???????? ????""" """ =p# #???????????????? | | ????????????"" """ """ # #???????????????? | | ?????????? # #???????????????? | | ????????????"" """ """ # #???????????????? | | ???????????????""" """ # #???????????????? | | ???????????""" """ """ # #???????????????? | | ?????????? ########???????????????? | | ?????????? #??????????????????????? | | ??????????? ########## #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# @#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????+ +??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????#### #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 67 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 600 Resistance: KI 30 Resistance: EM 75 Power Shielding 90 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 8 Offensive Hacking 53 Defensive Hacking 42 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Storage | Hacked Lgt. Fission Core | -8/Storage | Hacked EM Pulse Cannon | -8/Storage | Hacked Lrg. Storage Unit | -8/Storage | Hacked Imp. Propulsion Shielding | -7/Factory | Scanalyzed Adv. Signal Interpreter | -7/Factory | Scanalyzed Centrium Light Armor Plating | -7/Factory | Scanalyzed Spear | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Hacked Lance | -7/Factory | Hacked Field Propulsion Drive | -7/Factory | Downloaded Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Imp. System Shield | -6/Proximity Caves | Hacked Exp. Heat Sink | -6/Factory | Hacked Exp. Propulsion Shielding | -6/Factory | Hacked Power Amplifier | -6/Factory | Hacked Adv. Melee Analysis Suite | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed F-cell Engine | -6/Factory | Scanalyzed Impulse Thruster Array | -5/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Antimissile System | -5/Factory | Hacked Adv. Actuator Array | -5/Factory | Hacked Nanoactuators | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Weapon Shielding | -4/Factory | Hacked Com. HERF Cannon | -4/Factory | Hacked Exp. Sensor Array | -4/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Nanosword | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Adv. Shield Generator | -4/Factory | Hacked Exp. Cesium-ion Thruster | -4/Factory | Hacked Robot Schematics ------------------ M-28 Smith | -8/Storage | Hacked A-02 Transporter | -8/Storage | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Imp. Propulsion Shielding | x2 | -7/Factory Field Propulsion Drive | x2 | -7/Factory | Preloaded Lance | x2 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Propulsion Shielding | x1 | -6/Factory Impulse Thruster Array | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Centrium Light Armor Plating | x1 | -4/Factory Centrium Light Armor Plating | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator Integrated Dissipator Subatomic Replicator Phase Armor Matter Drive Stasis Generator Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed CoolingMeleeInitializer Manual? 0 Play Time 03:38:51 Cumulative 330.7 hours Start 2020.07.07 @ 16:24:09 End 2020.07.07 @ 23:05:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 363 Rogue 363 Adventurer 0 Explorer 0 Win Type - Total 29 Types 17/3/2/1/2/1/3 Lore% 93 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6f1978b-f8c9-4288-aee1-726889a49100