Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.12 @ 10:16:26 Player: Perseus Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (561) 2805 Value Destroyed (21222) 21222 Prototype IDs (152) 3040 Alien Tech Used (4) 800 Bonus (15884) 15884 TOTAL SCORE: 55651 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3326 Follower Combat Kills 5747 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2454 Scanned by Researcher 500 Win 3000 Friendly Fire -1743 Cogmind --------- Core Integrity 426/1600 Matter 35/300 Energy 68/100 System Corruption 15% Temperature Cool (0) Movement Core (300) Ox5 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Large Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Experimental Cooling System Long-range Sensor Array Improved System Backup Module Heavy Machine Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Centrium Leg Centrium Leg Centrium Leg Zionite Supercomposite Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Cooling System Experimental Cooling System Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Advanced Targeting Computer Advanced Phase Shifter Improved Power Shielding Matter Drive > --- WEAPON ----------- Gamma Rifle Phase Gun Enhanced Nova Cannon Heavy Machine Gun Railgun > --- INVENTORY -------- Light Antimatter Reactor Quantum Reactor Light Quantum Reactor Biometal Leg Long-range Sensor Array Advanced Phase Shifter Advanced Focal Shield Improved System Backup Module Gamma Rifle Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Matter Neutralizer Heavy Machine Gun KE Penetrator Railgun Railgun Hypervelocity Mass Driver Hellfire Missile Launcher Improved Remote Datajack [Rating: 192] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Makeshift Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Core Shielding Artifact Matter Drive Weapon Improved Heavy Machine Gun Energy Gun Tesla Rifle Energy Cannon Neutron Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . 2 . 2 . 1 . Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Attached 996 | 1 13 5 57 9 8 19 40 31 11 22 32 24 2 20 41 14 20 9 50 26 6 36 33 41 13 19 35 43 31 31 53 78 44 4 11 5 59 Power 63 | . 3 1 4 1 . 2 3 2 . 4 1 . . . 3 . . . 4 4 . 1 . 1 2 3 2 3 . 3 6 2 3 . 1 . 4 Engine 26 | . 3 1 3 1 . 1 3 2 . 3 1 . . . 3 . . . 3 2 . . . . . . . . . . . . . . . . . Core 9 | . . . 1 . . 1 . . . 1 . . . . . . . . . 2 . . . 1 . 1 . 2 . . . . . . . . . Reactor 28 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 2 2 1 . 3 6 2 3 . 1 . 4 Propulsion 142 | . 3 2 17 4 . 5 12 4 2 2 2 3 . . 5 . . . 6 8 2 1 7 8 . 1 8 3 4 7 4 6 4 . 5 . 7 Treads 10 | . . . . . . . 5 . . . . . . . . . . . 1 . . . 2 1 . . . . . . 1 . . . . . . Leg 105 | . 3 1 5 2 . 2 6 3 2 2 2 3 . . 5 . . . 5 8 2 1 4 7 . . 8 3 4 5 3 6 4 . 2 . 7 Wheel 18 | . . 1 11 2 . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hover 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Flight 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 3 . . Utility 485 | 1 4 . 17 2 1 7 14 6 6 13 20 14 . 15 23 11 13 7 32 9 4 23 15 21 9 3 14 25 20 10 31 48 20 3 1 4 19 Device 323 | 1 1 . 4 1 1 3 5 2 2 6 13 11 . 12 15 7 9 5 22 7 3 17 14 17 4 2 10 18 14 4 26 36 13 2 1 2 13 Storage 40 | . 1 . 8 . . . 3 . . . . . . . 2 . 1 2 3 . . . 1 2 1 1 4 2 . . 3 4 . . . . 2 Processor 18 | . . . 1 . . . 1 . . 1 . . . . 1 2 . . . . . 1 . 1 . . . 1 2 2 1 3 . . . . 1 Hackware 5 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Protection 96 | . 2 . 3 1 . 4 4 3 4 6 7 3 . 3 5 2 3 . 7 2 1 5 . 1 2 . . 4 4 4 1 5 7 1 . . 2 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Weapon 306 | . 3 2 19 2 7 5 11 19 3 3 9 7 2 5 10 3 7 2 8 5 . 11 11 11 2 12 11 12 7 11 12 22 17 1 4 1 29 Energy Gun 97 | . . 1 7 . 2 1 1 10 . 1 . . 1 . 1 1 1 . 2 1 . 4 3 4 2 4 4 6 3 5 6 4 5 . 3 1 13 Energy Cannon 30 | . . . . . 1 1 1 . . . . 1 . 1 2 1 2 2 1 1 . 1 1 3 . 2 2 . . . . 2 2 . . . 3 Ballistic Gun 119 | . 3 1 7 2 2 2 7 7 2 1 6 6 . 3 4 1 2 . 4 2 . 3 5 1 . 1 5 6 2 5 5 11 3 . 1 . 9 Ballistic Cannon 19 | . . . 3 . . 1 1 . . . . . . . . . . . 1 . . 1 1 1 . 3 . . . . . 2 4 . . . 1 Launcher 14 | . . . 2 . . . 1 1 1 . . . . . . . 1 . . . . 1 1 1 . 1 . . . . . 1 1 . . . 2 Special Weapon 13 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 1 1 2 2 1 . . 1 Impact Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 10 | . . . . . 1 . . 1 . . . . 1 1 2 . 1 . . 1 . 1 . 1 . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . 3 . . . . 7 . 2 . . . . . . 1 . . 1 . 1 1 . 4 . 3 . . 7 1 4 9 . . 1 1 Parts Lost 156 | . 2 1 4 . . 4 15 1 . . 1 . . . . 1 . . 2 . . 10 2 2 1 13 14 2 2 2 4 4 23 . 3 . 43 Power 20 | . 1 . 1 . . 2 2 . . . . . . . . . . . 1 . . 1 . . . 1 . 1 . 1 1 1 3 . . . 4 Propulsion 24 | . . 1 2 . . 1 3 . . . . . . . . . . . 1 . . . 1 . . 1 4 . . . . . 5 . 1 . 4 Utility 36 | . . . . . . . 2 1 . . . . . . . . . . . . . 2 . 1 1 2 1 . . . 1 1 8 . . . 16 Weapon 76 | . 1 . 1 . . 1 8 . . . 1 . . . . 1 . . . . . 7 1 1 . 9 9 1 2 1 2 2 7 . 2 . 19 Highest Loss Streak 22 | . 1 1 4 . . 3 9 1 . . 1 . . . . 1 . . 2 . . 4 2 1 1 6 8 1 1 1 3 2 9 . 1 . 22 Average Slot Usage (%) 97 | . 100 99 99 99 100 98 92 99 99 98 99 100 100 100 99 99 96 99 97 89 100 98 90 97 97 97 91 95 99 99 99 99 84 38 56 64 89 Engine 3 | . 14 14 7 11 11 6 7 9 9 5 7 7 7 7 6 6 6 6 5 2 5 3 . . . . . . . . . . . . . . . Core 1 | . . . 3 . . 3 . . . 1 . . . . . . . . . 2 . . . 2 1 . 3 2 5 2 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 1 5 2 3 4 5 6 5 7 9 8 6 . 2 3 6 Leg 22 | . 28 16 7 . . 4 11 25 27 28 30 30 30 30 26 26 26 26 24 21 23 22 17 22 23 22 19 21 21 20 23 21 20 8 7 11 18 Wheel 1 | . . 11 13 21 22 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 9 | . 5 . 4 3 7 3 1 1 . 6 6 6 7 6 12 12 11 11 10 13 14 13 10 10 8 9 11 14 14 12 14 17 10 8 7 7 13 Storage 15 | . 14 14 21 22 22 22 18 18 18 15 15 15 15 15 13 13 11 14 13 17 17 17 16 13 17 17 16 15 15 15 15 13 13 12 12 11 14 Processor 14 | . . . 8 11 11 11 9 9 9 14 15 15 15 15 16 19 20 20 20 12 11 11 17 17 17 17 15 15 15 15 15 13 10 8 8 7 9 Protection 1 | . 8 14 6 7 3 7 5 7 8 . . . . . 2 . . . . 1 1 1 . . . . . . . 2 . 4 3 1 4 3 4 Energy Gun 6 | . 12 11 4 . 3 6 1 5 . 3 6 . 3 7 3 5 2 6 7 1 5 6 2 8 4 3 7 11 9 11 7 6 5 . 4 5 6 Energy Cannon 1 | . . . . . 5 . . . . . . . . . 2 . 5 1 2 3 5 . 3 1 . 3 1 . . . . 1 2 . . . . Ballistic Gun 11 | . 15 16 16 22 11 15 23 21 26 19 15 22 15 14 12 13 9 6 4 7 11 10 6 11 11 1 7 3 9 5 12 6 2 . 1 3 9 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 3 1 . 2 2 . 5 10 1 . . . . 2 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 10 17 18 36 34 35 34 41 47 48 48 49 52 48 51 63 61 66 64 72 77 77 78 77 71 71 88 97 96 89 100 93 123 145 50 81 88 138 Greatest Support 153 | 20 20 20 26 32 32 32 45 45 45 60 60 65 65 65 88 88 88 88 98 88 108 108 94 89 66 66 104 101 103 118 146 138 151 58 88 88 153 Greatest Overweight (x) 4 | . . 1 3 3 1 1 4 1 1 1 . . . . . . . . . 1 . . 4 1 1 1 1 . . 1 . . 1 . 2 . 1 Average Overweight (x) . | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 8 8 12 12 12 12 14 14 14 14 14 14 14 14 14 14 14 18 18 18 18 18 18 18 18 18 18 18 16 16 22 22 20 20 20 20 24 Average Capacity 15 | 6 6 8 10 12 12 12 12 14 14 14 14 14 14 14 14 14 13 14 14 18 18 18 17 15 18 18 16 17 16 16 18 19 20 20 20 20 23 Most Carried 24 | 6 6 8 12 12 12 12 14 14 14 14 14 14 14 14 14 14 14 18 18 18 18 18 18 18 18 18 16 18 16 16 22 21 20 11 13 13 24 Average Carried 14 | 5 5 7 10 11 11 11 11 13 13 13 13 13 14 13 13 13 13 14 13 16 18 16 17 15 17 13 13 15 15 15 17 19 15 8 11 11 19 Final Capacity 24 | 6 8 8 12 12 12 12 14 14 14 14 14 14 14 14 14 14 14 18 18 18 18 18 18 18 18 18 16 18 16 16 22 20 20 20 20 20 24 Final Carried 24 | 6 6 8 12 12 12 12 14 14 14 14 14 14 14 14 14 14 14 18 18 18 18 18 18 18 17 10 16 18 16 16 22 20 20 11 12 11 24 Class Distribution -------------------- 41% | Scavenger-Mutant 27% | Scavenger-Skirmisher 15% | Scavenger-Gunner 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Assassin | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -3/Testing Hauler-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -1/Access Scavenger-Skirmisher | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Matter Collected 24268 | 256 242 198 1609 388 230 467 965 705 580 457 691 808 . 268 779 337 547 239 1993 213 . 778 986 1431 130 755 679 680 1281 640 1020 1680 488 75 156 128 1389 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 30237 | 195 576 380 2727 617 530 636 1357 991 491 517 836 648 . 178 1746 435 429 . 947 293 . 1167 904 1225 460 814 1925 1187 890 1145 1430 1323 766 . . . 2472 Parts 1370 | 23 43 20 186 50 22 46 89 45 21 24 29 15 . 8 73 21 15 . 36 16 . 48 26 51 7 39 68 41 28 46 47 58 38 . . . 91 Haulers Intercepted 10 | . 1 . 5 . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 28 | . 3 . 4 2 . . 1 2 . . . . . . 7 . 1 . . . . . . . . . 6 . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 339 | . . . . . . . . . . . 28 6 . 12 . 19 14 . 34 . . . 19 27 . 25 . 26 13 87 29 . . . . . . Prevented 84 | . . . . . . . . . . . 1 4 . . . . . . 7 . . . 2 10 3 2 . 18 12 16 9 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 375 | . 12 5 29 6 . 10 22 15 7 6 15 8 . 5 11 8 5 . 15 5 . 19 11 15 . 20 10 15 12 18 18 13 6 . . . 34 Guns 292 | . 12 5 23 6 . 8 18 15 7 6 14 8 . 4 7 8 3 . 6 5 . 11 10 13 . 6 7 14 10 16 15 10 . . . . 25 Cannons 40 | . . . 1 . . 2 1 . . . . . . . 4 . 2 . 8 . . 1 1 1 . 10 2 . . . . 3 3 . . . 1 AOE 33 | . . . 5 . . . 3 . . . 1 . . . . . . . . . . 6 . 1 . 4 . . . 2 1 . 3 . . . 7 Classes Destroyed 30 | 3 5 . 3 1 . 1 . 1 1 1 2 . . 1 . 1 . . . . . . . . . . . 1 1 1 1 1 2 . . . 3 Worker 45 | 2 2 1 23 3 . 5 1 1 . 1 . . . . 3 . . . . . . . . . . . 1 . . . . . 1 . . . 1 Builder 25 | . 2 . 9 2 . . 1 . . 1 . . . . 3 . . . . . . 3 . . . . . . . . . 2 2 . . . . Tunneler 21 | 5 . 2 2 3 . 5 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . 5 . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Recycler 42 | 1 2 2 8 2 . 1 3 1 . 2 . . . . 7 . . . . . . . . . . . 10 . . . . 1 . . . . 2 Minesweeper 9 | . . . . . . . . . . . 1 . . . . 1 1 . 1 . . . . . . 1 . 2 . . 2 . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Operator 5 | . . . 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 1 . 3 . . . 4 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 1 . . . 1 Swarmer 116 | . 8 3 7 . . 6 4 . . . 7 . . 4 2 3 4 . 5 . . 4 5 4 . 17 . 9 7 . 9 . . . . . 8 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 126 | . 4 2 13 3 . 3 9 11 3 3 1 2 . . 5 3 . . 4 1 . 6 5 9 . . 1 4 . 12 6 4 4 . . . 8 Brawler 12 | . . . . 1 . . . . . . . . . . 2 . . . 4 . . . . . . 1 . 1 . 2 . . . . . . 1 Duelist 9 | . . . 1 . . 1 1 1 . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 Protector 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Sentry 39 | . . . 8 2 . . 7 1 . 1 1 1 . . . 1 1 . 1 1 . 2 1 1 . . 1 1 1 . . 1 . . . . 6 Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 23 | . . . . . . 1 1 . 2 1 . . . . . . . . . 3 . 3 . . . . 1 . 2 1 . 5 1 . . . 2 Programmer 27 | . . . . . . . . . . 1 1 . . . 2 1 . . 1 . . 4 . . . 2 7 . 1 . 1 3 . . . . 3 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Decomposer 11 | . . . . . . . . . . . 2 1 . . . . 1 . 3 . . . . 4 . . . . . . . . . . . . . Packrat 6 | . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . 2 . . . . . . Samaritan 7 | . . . . . . . . . . . . . . . . 1 1 . 1 . . . 3 1 . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fireman 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Best Kill Streak 9 | 4 4 3 9 3 . 4 5 4 3 2 3 2 . 4 6 2 3 . 4 3 . 6 4 4 . 9 6 6 4 7 4 6 5 . . . 7 Combat Bots Only 9 | . 3 3 8 2 . 4 3 4 3 2 3 2 . 4 3 2 3 . 4 3 . 6 4 4 . 9 2 6 4 7 4 4 2 . . . 6 Max Kills in Single Turn 4 | 1 1 1 3 2 . 2 4 1 2 1 1 1 . 2 2 1 1 . 2 2 . 3 1 2 . 3 2 3 2 3 2 2 2 . . . 3 Gunslinging 2 | . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . 2 1 2 1 . . . . . 2 Exploded 3 | . . . 3 . . . 3 . . . 1 . . . . . . . . . . 2 . 1 . 3 . . . 2 1 . 1 . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Damage Taken 36611 | . 645 324 1055 147 . 601 1900 672 300 308 579 252 . 192 720 258 146 . 695 542 . 2206 570 369 258 1697 2497 578 716 903 1150 1749 6553 . 356 . 7673 Core 4377 | . 155 59 205 38 . 66 289 119 8 56 40 35 . 44 78 41 . . 30 42 . 151 65 47 86 116 290 49 48 40 82 185 673 . 66 . 1174 Absorbed by Shields 803 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . 189 605 . . . . Core Remaining (%) 51 | 100 . 14 . . . 22 . . 24 . . . . 75 . . . . 82 . . . . . . 49 . . . . 48 . 34 . 95 . 26 Volleys Fired 2506 | 14 72 51 248 40 168 59 94 70 51 28 55 82 . 25 82 26 33 . 73 11 9 60 58 162 57 78 65 61 278 50 109 63 61 1 10 . 102 Largest 5 | 2 2 2 2 2 2 2 3 3 3 3 3 3 . 3 3 3 3 . 3 4 4 4 4 4 1 4 4 4 4 4 4 4 4 1 2 . 5 Hottest 348 | 80 80 85 90 46 73 118 136 107 65 95 108 73 . 104 176 123 195 . 186 198 198 213 288 216 65 257 256 215 208 224 209 260 289 40 124 . 348 Shots Fired 4989 | 28 144 85 439 80 180 116 255 181 127 82 137 154 . 37 187 66 71 . 142 34 27 162 99 217 57 163 185 132 342 148 186 204 139 1 12 . 370 Gun 4281 | 28 144 85 425 80 94 108 236 181 126 82 137 151 . 19 129 66 36 . 84 24 19 126 70 171 57 60 159 132 341 141 185 171 63 . 12 . 339 Cannon 660 | . . . 10 . 83 8 18 . . . . 3 . 18 58 . 34 . 58 10 8 34 27 44 . 101 26 . . . . 30 72 . . . 18 Launcher 23 | . . . 4 . . . 1 . 1 . . . . . . . 1 . . . . 2 2 2 . 2 . . . . . . . . . . 8 Special 25 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 7 1 3 4 1 . . 5 Kinetic 3093 | . 91 61 327 80 43 95 232 140 126 72 103 151 . 13 107 50 33 . 77 18 10 93 28 115 . 93 79 26 261 55 113 126 59 . 2 . 214 Thermal 1019 | 28 53 24 75 . 83 2 16 30 . 10 34 3 . 24 80 16 37 . 56 10 8 44 43 36 . 36 53 . . 17 12 19 27 . 7 . 136 Explosive 23 | . . . 4 . . . 1 . 1 . . . . . . . 1 . . . . 2 2 2 . 2 . . . . . . . . . . 8 Electromagnetic 782 | . . . 33 . 51 19 6 11 . . . . . . . . . . 9 6 9 12 26 64 57 32 53 106 80 40 59 56 46 . . . 7 Entropic 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 1 . 3 . 3 . . Phasic 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Robot Hit Streak 29 | 6 12 6 19 11 12 12 23 14 14 17 8 24 . 4 29 19 7 . 13 6 9 8 10 13 25 13 14 19 13 28 15 14 15 4 4 . 24 Robot Miss Streak 7 | 1 7 2 7 3 2 4 6 4 2 2 3 3 . 3 2 2 5 . 2 2 1 7 7 4 . 6 4 3 5 3 5 4 3 . 2 . 6 Penetration Max 2 | . . . . . . . . . . . 1 . . . 1 . . . 1 1 . 1 1 . . . 1 1 . 2 1 2 1 . . . 2 Secondary Targets 39 | . 4 2 2 1 . . 2 3 1 . 1 . . 2 1 . . . . . . 1 . . . . . 3 2 7 3 . . . . . 4 Max Gunslinging Chain 2 | . 1 1 1 1 . . 1 1 1 . 1 . . 1 1 . . . . . . 1 . . . . . 2 1 2 1 . . . . . 2 Shots Hit Robots 2946 | 17 80 38 237 50 73 70 175 111 89 60 80 86 1 12 123 40 31 2 98 20 23 93 61 132 26 66 130 81 173 114 114 120 77 1 5 . 237 Core Hits 1237 | 9 30 16 107 20 25 28 65 42 28 19 32 24 . 5 53 14 14 . 35 10 2 71 39 54 16 31 49 35 42 55 63 45 38 . 3 . 118 Critical Hits 86 | . 1 . 3 1 1 . 1 . 2 . 2 2 . . 2 2 2 . 10 1 1 3 2 3 . 7 6 2 5 8 6 3 2 . . . 8 Critical Kills 31 | . 1 . 1 . . . . . 1 . . . . . 1 1 . . 1 1 . 3 2 2 . 2 2 2 . 2 3 1 1 . . . 4 Critical Parts Destroyed 43 | . . . 2 1 1 . 1 . 1 . 2 2 . . 1 1 2 . 4 . . . . 1 . 2 4 . 5 4 3 2 1 . . . 3 Melee Attacks 22 | . . . . . 1 . . 1 . 1 3 . 1 1 2 . . 2 . 1 . 1 . 7 1 . . . . . . . . . . . . Impact 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . 1 . . 1 . . . . 1 1 2 . . 2 . 1 . 1 . 7 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66305 | 170 867 446 3960 753 923 1133 2466 1844 1552 1054 1555 1453 . 228 2941 817 810 . 2073 546 441 3459 1751 2472 339 2099 3343 1756 1740 4304 2379 3171 2699 . 260 . 10501 Guns 51511 | 170 867 446 3413 753 567 896 2029 1795 1552 1054 1555 1453 . 228 1885 817 375 . 1373 287 212 2081 1125 2188 339 849 2843 1661 1740 4078 2101 2553 1001 . 252 . 6973 Cannons 7951 | . . . 26 . 309 162 263 . . . . . . . 1056 . 435 . 700 259 229 371 561 47 . 966 500 . . . . 618 981 . . . 468 Explosions 6557 | . . . 521 . 47 75 174 49 . . . . . . . . . . . . . 1007 65 237 . 284 . 95 . 226 278 . 504 . . . 2995 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 286 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213 . 8 . 65 Kinetic 32371 | . 486 324 2384 753 430 820 2064 1268 1552 890 1052 1453 . 124 1450 552 302 . 836 235 198 1244 503 790 . 946 1453 292 1060 1224 1139 1785 593 . 48 . 4121 Thermal 16699 | 170 381 122 965 . 356 117 184 331 . 164 503 . . 104 1491 265 508 . 1102 259 229 951 874 359 . 414 1059 95 . 570 469 206 994 . 149 . 3308 Explosive 4293 | . . . 256 . . . 174 . . . . . . . . . . . . . . 406 65 136 . 261 . . . . . . . . . . 2995 Electromagnetic 10713 | . . . 355 . 137 196 44 245 . . . . . . . . . . 135 52 14 726 309 1187 339 478 831 1369 680 937 735 1180 752 . . . 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1811 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1573 36 . 147 . 55 . . Phasic 132 | . . . . . . . . . . . . . . . . . . . . . . 132 . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . . 1 1 1 1 1 . . . . 1 5 17 21 21 . . 6 12 12 . . . 4 8 . . . 15 Average Corruption 3 | . . . . . . . . . . 1 1 1 1 1 . . . . 1 4 10 18 11 . . 3 5 8 . . . 2 3 . . . 6 Corruption Purged 51 | . . . . . . . . . . . . . . . . . . . 1 1 . 2 21 . . 6 1 12 . . . 5 1 . . . 1 Effects 384 | . . . . . . . . . . 2 35 14 . 20 . . . . 3 4 7 80 75 . . 11 25 52 . . . 15 11 . . . 30 Message Errors 95 | . . . . . . . . . . 1 17 6 . 10 . . . . 2 1 . 11 16 . . 7 3 11 . . . 6 1 . . . 3 Matter Fused 41 | . . . . . . . . . . . . . . . . . . . . . . 3 8 . . 2 6 14 . . . . 5 . . . 3 Heat Flow Errors 24 | . . . . . . . . . . . . . . . . . . . . . 1 6 5 . . 1 1 8 . . . 1 . . . . 1 Energy Discharges 41 | . . . . . . . . . . . 8 5 . 3 . . . . 1 2 . 3 8 . . . . 4 . . . 4 1 . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 49 | . . . . . . . . . . . 9 1 . 7 . . . . . 1 1 5 9 . . . 5 8 . . . . . . . . 3 Data Loss (major) 14 | . . . . . . . . . . . . . . . . . . . . . 1 . 6 . . . 1 5 . . . . . . . . 1 Misfires 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 1 . . . . . . . . 1 Alerts 5 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . 1 . . . . . . . . . Misdirections 25 | . . . . . . . . . . . . . . . . . . . . . . 11 14 . . . . . . . . . . . . . . Targeting Errors 68 | . . . . . . . . . . 1 1 2 . . . . . . . . 3 30 4 . . . 6 . . . . 4 4 . . . 13 Weapon Failures 15 | . . . . . . . . . . . . . . . . . . . . . 1 8 1 . . 1 1 . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 717 | . . . . . 7 . 24 . . . . . . . 57 . 64 . . 2 . 25 40 39 . 19 . 24 . . 40 40 100 . . . 236 Projectiles 308 | . . . . . 7 . 24 . . . . . . . 57 . 64 . . 2 . 15 40 . . 19 . . . . . 40 40 . . . . Explosions 402 | . . . . . . . . . . . . . . . . . . . . . . 10 . 39 . . . 24 . . 40 . 57 . . . 232 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 4 Knockbacks 23 | . . . . . . . 1 . . . . . . . . . . . . . . 5 . . . 2 3 . . . . 5 6 . . . 1 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Kinetic 19 | . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . 2 3 . . . . 5 4 . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 676 | . . . 99 . . 35 41 . . . . . . . . . . . . . . 140 . . . . . . . . 79 . 86 . . . 196 Shots 16 | . . . 4 . . 1 1 . . . . . . . . . . . . . . 5 . . . . . . . . 2 . 1 . . . 2 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 1 . 4 Kicked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 1 . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | 108 112 124 156 11 174 114 371 168 134 97 223 248 . 150 404 66 315 . 243 72 149 209 231 108 . 342 336 389 . 375 48 202 80 . . . 144 Average Temperature 56 | 47 29 37 29 1 49 40 70 40 46 22 61 29 . 55 57 23 88 . 58 28 48 47 56 31 . 116 84 100 . 90 23 71 24 . . . 57 Received Heat Transfer 5087 | . 222 138 288 48 . 90 612 315 90 66 374 63 . . 144 69 6 . 117 . . 348 144 93 . . 177 42 27 168 81 61 656 . 45 . 603 Effects 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 3 . 2 . 1 . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 1 1 2 . 3 1 . . . . . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 1 1 2 . 1 . . . . . . Parts Fried 60 | . . . 3 . 5 . . 3 . . . . . . . . . . . . . 4 . 9 3 2 4 2 7 . 5 6 7 . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Robots Melted 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 Parts Melted 49 | 2 . . 5 . . . . . . . 2 . . 8 1 6 1 . 3 2 . 1 . . . 1 2 1 . 1 5 . 2 . . . 6 Heat Transferred 24052 | 375 850 259 2144 . 605 174 407 568 . 296 999 . . 185 2035 407 668 . 1647 400 350 1210 900 675 . 470 1735 100 . 564 596 450 1153 . 185 . 3645 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . . 3 . 1 2 . 1 . . . . . . . . . . . . . 1 . 1 . 1 . 1 . 1 4 . 4 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Peak Influence 2114 | 40 329 267 1044 551 . 232 460 887 1103 680 . . . . 264 . . . . 302 107 1026 . . . . 531 . . . . 1104 994 483 501 289 2114 Initial 578 | . 26 127 48 406 . . 39 176 576 578 . . . . . . . . . 138 105 74 . . . . 90 . . . . 200 558 483 271 289 184 Average 463 | 19 136 154 559 436 . 132 251 540 762 524 . . . . 92 . . . . 162 106 475 . . . . 294 . . . . 619 854 483 425 289 1099 Maximum Alert Level 5 | . 1 1 3 2 . 1 2 3 4 2 . . . . 1 . . . . 1 . 3 . . . . 2 . . . . 4 3 2 2 1 5 Low Security (%) 26 | 100 75 65 8 . . 77 36 5 . . . . . . 90 . . . . 87 100 21 . . . . 24 . . . . . . . . . 2 Level 1 23 | . 25 34 24 23 . 22 45 24 . 8 . . . . 9 . . . . 12 . 15 . . . . 51 . . . . 43 . . 29 100 12 Level 2 26 | . . . 38 76 . . 18 41 22 91 . . . . . . . . . . . 43 . . . . 23 . . . . 16 9 100 70 . 4 Level 3 19 | . . . 28 . . . . 29 76 . . . . . . . . . . . . 19 . . . . . . . . . 32 90 . . . 29 Level 4 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 31 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 88 | . 3 . 6 . . . 5 7 . 5 . . . . 4 . . . 1 2 . 6 . . . . 6 . . . 1 11 11 . 2 . 18 Investigation 22 | . 1 . 5 . . . 1 2 . 2 . . . . 1 . . . . . . . . . . . 3 . . . . 3 2 . . . 2 Extermination 13 | . . . . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 1 . . . . 2 1 . . . 3 Reinforcement 24 | . 2 . 1 . . . 1 2 . 1 . . . . 1 . . . . 2 . 2 . . . . 2 . . . . 1 7 . 2 . . Assault 21 | . . . . . . . . 2 . . . . . . . . . . 1 . . 2 . . . . . . . . 1 1 1 . . . 13 Garrison 8 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Distress Signals 27 | . . . . . . . . 2 . . . . . . 1 1 . . . 3 . 3 . . . . 5 . . 1 . 4 4 . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 746 | . 29 8 50 7 . 14 41 45 9 7 21 8 . 5 16 12 4 . 29 8 6 37 15 26 . 18 38 13 11 49 33 35 51 . 13 . 88 Peak Tracking Total 19 | . 4 3 7 3 . 4 8 5 6 3 5 4 . 4 4 3 3 . 7 6 6 8 5 5 . 5 9 8 5 12 9 6 16 . 5 . 19 Tactical Retreats 106 | . 5 . 2 . . . 4 5 1 1 2 4 . . 2 6 1 . 8 . 1 1 3 21 . 4 1 2 14 1 4 1 9 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Traps Triggered 14 | . . . 1 . . . . . 3 2 . 1 . . 2 . . . . 4 . 1 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 21 | . . . . . . . . . . . 3 . . 1 . 1 . . 2 . . . . . . 1 . 8 . . 5 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 40 | . . . . . . . . . . . 3 . . 1 . 1 . . 5 . . . . . . 8 . 13 1 . 7 1 . . . . . Triggered 35 | . . . . . . . . . . . 2 . . 1 . 1 . . 2 . . . . . . 1 1 9 . 11 6 . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Disabled 147 | . . 9 27 6 15 5 2 6 5 1 . . . . 6 . 1 . 1 1 . 11 . 1 25 . 4 2 4 . 3 1 7 . 2 . 2 Max in Single Turn 6 | . . 1 3 1 1 2 1 1 2 1 . . . . 5 . 1 . 1 1 . 6 . 1 1 . 1 1 1 . 1 . 1 . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Accessed 76 | . 3 . 17 . 1 . 5 9 . 4 2 . 4 . 4 1 1 1 . 2 . 1 . 3 6 . 4 1 . 1 . 4 2 . . . . Terminals 29 | . 2 . 12 . . . 2 6 . 4 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . 2 1 . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 2 . . . 1 2 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 1 . . . . Total Hacks 271 | . 19 . 81 . 1 . 9 36 . 8 10 . 27 . 12 1 1 4 . 6 . 2 . 8 18 . 13 1 . 1 . 9 4 . . . . Successful 182 | . 11 . 51 . 1 . 8 22 . 1 10 . 27 . 4 1 1 4 . 5 . . . 8 18 . 3 1 . 1 . 4 1 . . . . Failed 87 | . 7 . 29 . . . 1 14 . 7 . . . . 8 . . . . 1 . 2 . . . . 10 . . . . 5 3 . . . . Catastrophic 13 | . . . 3 . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . 2 . . . . 2 1 . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 229 | . 15 . 50 . 1 . 3 32 . 1 . . . . 9 . . . . 14 . 26 . . . . 11 . . 1 . 9 14 3 12 7 21 Terminals 105 | . 12 . 49 . . . 4 24 . 8 . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Fabricators 23 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 11 . . . . 6 2 . . . . Repair Stations 10 | . . . 8 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 35 | . 7 . 13 . . . 1 7 . . . . . . . . . . . 5 . . . . . . 2 . . . . . . . . . . Scanalyzers 14 | . . . 11 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 12 | . . . . . . . . 5 . . . . . . . . . . . 1 . 2 . . . . . . . . . 2 2 . . . . Terminal Hacks 95 | . 2 . 12 . 1 . 2 5 . 1 10 . 27 . 1 1 1 4 . . . . . 8 18 . . 1 . 1 . . . . . . . Record 32 | . . . . . . . . . . . 9 . 11 . . . . . . . . . . 6 6 . . . . . . . . . . . . Part Schematic 16 | . . . . . . . . . . . . . 8 . . . . 4 . . . . . . 4 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 12 | . . . 4 . . . 1 . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 7 | . . . . . . . . . . . 1 . . . . 1 1 . . . . . . 2 . . . 1 . 1 . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . . 3 . . . . . Load Schematic 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . 2 . . . . . Build 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 8 | . . . 7 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 9 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 7 | . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Analyze 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 55 | . 7 . 23 . . . 3 16 . . . . . . 1 . . . . 4 . . . . . . . . . . . . 1 . . . . Terminals 27 | . 3 . 14 . . . 1 8 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Track 6 | . 1 . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 1 . 6 . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disrupt 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Search 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 22 | . 4 . 8 . . . 1 5 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Monitor 5 | . 1 . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reject 6 | . 1 . 2 . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recyclers 5 | . 1 . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mask 5 | . 1 . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 3 . 16 . . . 3 9 . 4 . . . . 4 . . . . 1 . 1 . . . . 4 . . . . 4 2 . . . . Full Trace Events 13 | . 1 . 2 . . . . 2 . 1 . . . . 1 . . . . . . . . . . . 2 . . . . 3 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 62 | . . . 5 . . . 1 . . . . . 8 . . . . 4 . 9 . 10 . . 4 . . . . . . . . . 8 . 13 Parts Built 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Matter 387 | . . . . . . . . . . . . . . . 285 . . . . . . . . . . . . . . . . 102 . . . . . Time 75 | . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . 25 . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 . . . . . Parts Repaired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 96 | . . . 96 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 128 | . 128 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 24 | . . . . . 1 . . 1 . . . . 1 1 2 . . 2 . 1 . 1 . 3 . . . . 1 6 1 2 . 1 . . . Non-combat 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Combat 21 | . . . . . 1 . . 1 . . . . 1 1 . . . 2 . 1 . 1 . 3 . . . . 1 6 . 2 . 1 . . . Robot Hacks Applied 28 | . . . . . 1 . . 1 . . . . 1 1 2 . . 2 . 1 . 1 . 7 . . . . 1 6 1 2 . 1 . . . parse_system 26 | . . . . . 1 . . 1 . . . . 1 1 . . . 2 . 1 . 1 . 7 . . . . 1 6 1 2 . 1 . . . find_chute 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Robots Rewired 17 | . . . . . 2 . . . . . 1 . . . . . . . 2 . . . . 1 . . . 2 4 . 2 . 2 . . . 1 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total Allies 85 | . . 3 . . 2 . . 4 . . 3 . . 1 . . . 6 2 2 . 8 . 3 . . 4 2 4 . 2 6 5 2 . 7 19 Largest Group 14 | . . 3 2 . 2 2 . 2 2 . 2 1 . 1 1 . . 6 6 4 . 6 . 2 1 1 2 2 6 6 2 5 3 2 2 7 14 Highest-Rated Group 1099 | . . 40 32 . 16 16 . 115 109 . 62 16 . 94 94 . . 199 199 229 . 324 . 50 30 30 198 79 212 212 85 583 460 244 244 820 1099 Highest-Rated Ally 268 | . . 16 16 . 8 8 . 99 94 . 31 16 . 94 94 . . 40 40 85 . 85 . 30 30 30 103 50 49 49 47 268 268 122 122 268 268 Zionite Dispatches 15 | . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . 2 . . . . 4 . 1 . 3 . Heavy 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . Light 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 52 | . . 3 1 . 9 . . . . . 1 . . . . . . . . . . 1 . 7 1 . . 1 10 5 8 2 . . . . 3 STAY 23 | . . 1 1 . 5 . . . . . 1 . . . . . . . . . . . . 1 1 . . 1 7 1 4 . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . FOLLOW 11 | . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 . . . . . . GUARD 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 3 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Ally Attacks 666 | . . 6 48 . . 12 . 52 4 . 14 7 . 6 7 . . 2 67 14 . 57 . 6 . . 33 5 . 48 . 54 35 . 15 . 174 Total Damage 28939 | . . 49 482 . . 87 . 2032 43 . 272 63 . 202 284 . . 21 1324 457 . 2480 . 210 . . 1991 498 . 1291 . 5325 1971 . 1229 . 8628 Kills 166 | . . 3 12 . . 4 . 23 1 . 3 . . 1 2 . . . 9 3 . 13 . . . . 13 3 . 6 . 19 9 . 7 . 35 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Robot Analysis Total 9 | . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 27 | . . 1 . 1 . . . . . . 2 1 . 3 . 2 2 2 2 . . . 3 3 . 3 . 1 1 . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 6 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Zionite Intel Received 18 | . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . 1 . . . . . 3 . 3 . 6 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Turns Passed 80303 | 120 744 1013 3183 794 1714 1041 1272 1435 825 1072 7622 3752 121 5262 1428 1891 2775 1619 5011 313 155 715 4282 6510 973 3484 819 4888 4415 1251 5696 1428 810 89 225 247 1309 Spaces Moved 44913 | 42 398 696 1938 626 1115 777 576 862 481 465 3084 2069 96 1503 741 1367 2163 1262 3265 182 102 441 1882 3876 629 1718 481 2473 2988 874 3497 680 419 75 140 209 721 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 273 | . . . . . . . 273 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 39864 | 42 398 120 482 . . . 302 862 481 465 3084 2069 96 1503 741 1367 2163 1262 3265 182 102 441 1657 3876 629 1718 481 2473 2988 874 3497 680 419 75 140 209 721 Wheels 4775 | . . 576 1456 626 1115 777 . . . . . . . . . . . . . . . . 225 . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 60 | 120 120 100 90 90 100 100 90 120 120 120 120 120 122 122 120 120 120 120 110 120 66 96 96 110 120 120 60 115 115 102 102 106 103 105 105 110 110 Average Speed 117 | 120 120 112 106 101 108 107 148 124 120 125 120 120 122 122 120 120 120 120 119 122 94 99 130 118 129 147 104 115 115 114 104 108 108 105 122 110 111 Slowest Speed 400 | 120 120 150 180 110 110 110 400 150 150 150 120 122 122 122 122 120 120 120 120 170 120 100 156 156 150 150 150 115 117 156 106 112 144 105 160 110 154 Overloaded Moves 108 | . . . . . . . . . . . . . . . . . . . . . 33 . . . . . 75 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 66 | 3 54 99 95 98 96 95 43 96 49 9 99 99 75 91 18 97 98 88 98 7 75 18 98 98 100 84 19 98 98 90 99 24 65 2 20 8 35 Regions Visited 37 Branch Regions 24 Pre-discovered Areas 16 | . . . . . . . 1 . . . . . 1 1 . 1 2 3 . . . . 1 1 3 2 . . . . . . . . . . . Known Exits Taken 27 | . . . . . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 60 | . . 1 . 2 . 1 . . . . 2 11 . 5 . 8 4 3 4 . . . 2 3 . 1 . 5 4 . 4 . . . . . . Spaces Dug 138 | . . . 2 . . . . . . 1 3 7 . 4 10 . 3 . . 1 . 10 . 20 . 16 5 . 2 . 7 12 20 . 9 . 6 Terrain Destroyed 1053 | . . . 131 . 125 26 10 6 61 3 6 10 . 4 62 . 44 . 4 2 1 48 33 67 . 74 14 8 14 37 89 28 39 . 9 . 98 Melee 4 | . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 413 | . . . 2 . . . 2 3 . 2 3 10 . 4 21 . 25 . 4 2 1 22 13 40 . 54 14 2 14 26 62 28 34 . 9 . 16 AOE 636 | . . . 129 . 125 26 8 3 61 . . . . . 41 . 19 . . . . 26 20 27 . 20 . 6 . 11 27 . 5 . . . 82 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total 68349 | 84 535 850 2621 708 1439 866 805 1113 669 907 6914 3225 98 4893 1143 1567 2282 1366 4264 246 138 592 3615 5576 730 2541 665 4422 3650 1030 5399 1225 671 85 183 227 1005 Wait 18616 | 22 37 86 307 25 48 3 44 108 106 378 3690 1031 . 3334 238 151 55 77 770 6 22 26 1622 1438 18 691 33 1751 303 39 1640 338 107 . 10 9 53 Move 44875 | 41 397 695 1937 625 1114 776 575 862 480 464 3083 2068 95 1502 740 1366 2160 1261 3264 182 101 440 1881 3875 628 1717 480 2472 2987 873 3496 679 417 74 139 208 721 Hop 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Pick Up 510 | 3 5 8 29 2 6 4 29 13 1 5 21 8 . 5 13 5 4 7 42 16 . 19 9 25 1 17 33 30 10 14 38 22 6 5 9 3 43 Fast Attach 192 | 1 1 . 13 4 1 4 5 13 1 5 2 2 . . 6 1 4 7 9 1 . . 9 6 10 . 8 16 3 11 8 23 15 . . . 3 Attach 241 | . 2 2 6 . 2 4 23 1 1 2 1 1 . . 6 2 1 . 12 14 . 11 3 8 1 14 19 5 5 8 6 5 16 4 11 5 40 Detach 25 | . . . . . . . 4 . . . . . . . 1 . . . 2 . . . 1 1 1 . 2 . . . 1 . 4 1 2 2 3 Swap 566 | . 10 3 38 5 5 11 12 17 9 15 29 21 2 20 29 11 15 2 29 11 6 25 21 27 3 5 9 22 23 12 40 50 13 . . . 16 Drop 566 | 3 11 5 43 7 7 5 19 28 5 9 24 12 . 5 22 4 9 10 45 4 . 9 11 26 10 11 16 47 13 23 37 44 20 . 1 . 21 Fire 2506 | 14 72 51 248 40 168 59 94 70 51 28 55 82 . 25 82 26 33 . 73 11 9 60 58 162 57 78 65 61 278 50 109 63 61 1 10 . 102 Melee 22 | . . . . . 1 . . 1 . 1 3 . 1 1 2 . . 2 . 1 . 1 . 7 1 . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Kick 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 1 . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . 15 . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . Rewire 153 | . . . . . 87 . . . . . 3 . . . . . . . 13 . . . . 1 . . . 5 27 . 17 . . . . . . Trap 40 | . . . . . . . . . . . 3 . . 1 . 1 . . 5 . . . . . . 8 . 13 1 . 7 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 3 exits: *Fac / [*Rec] / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 121 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 16) 631 | -10/Materials | Core integrity fell below 50% 713 | -10/Materials | Discovered new exit (range 9) 828 | -10/Materials | Discovered new exit (range 7) 840 | -10/Materials | Central database locked down 865 | -10/Materials | Entered Mines 1058 | -10/Mines | Core integrity fell below 20% 1275 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1373 | -10/Mines | Build established: Scavenger-Mutant 1401 | -10/Mines | Discovered new exit (range 6) 1447 | -10/Mines | Discovered new exit (range 14) 1453 | -10/Mines | Learned Materials security intel 1621 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1878 | -10/Mines | Entered Materials 1878 | -9/Materials | Accompanied by 2 allies 1878 | -9/Materials | Evolved 2 slots: Utility x2 2048 | -9/Materials | Discovered new exit (range 16) 2305 | -9/Materials | Build established: Mutant 2382 | -9/Materials | Repaired Core Shielding 2415 | -9/Materials | Repaired Rocket Launcher 2454 | -9/Materials | Repaired Adv. Terrain Scanner 2565 | -9/Materials | Discovered new exit (range 15) 2765 | -9/Materials | Central database locked down 3093 | -9/Materials | Lost 4 parts (1p2n1w) 3100 | -9/Materials | Destroyed 8 combat bots 3363 | -9/Materials | Build established: Scavenger-Mutant 3395 | -9/Materials | Discovered new exit (range 7) 4597 | -9/Materials | Build established: Mutant 4609 | -9/Materials | Discovered new exit (range 8) 4660 | -9/Materials | Core integrity fell below 50% 4971 | -9/Materials | Build established: Scavenger-Mutant 5061 | -9/Materials | Entered Mines 5107 | -9/Mines | Discovered new exit (range 16) 5118 | -9/Mines | Discovered new exit (range 5) 5124 | -9/Mines | Learned Materials stockpile data 5140 | -9/Mines | Met a Derelict testing a Signal Generator 5146 | -9/Mines | Found Signal Generator 5510 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5510 | -9/Mines | Discovered new exit (range 5) 5855 | -9/Mines | Entered Exiles 5855 | -9/Exiles | Found Exiles lab destroyed 5947 | -9/Exiles | Discovered new exit (range 15) 6081 | -9/Exiles | Opened EX-Vault 6091 | -9/Exiles | Found Potential Leg 6093 | -9/Exiles | Found Potential Leg 7449 | -9/Exiles | Discovered new exit (range 11) 7569 | -9/Exiles | Entered Mines 7569 | -8/Mines | Accompanied by 2 allies 7886 | -8/Mines | Lost 3 parts (1p1n1w) 8024 | -8/Mines | Discovered new exit (range 14) 8057 | -8/Mines | Discovered new exit (range 5) 8610 | -8/Mines | Entered Materials 8610 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 8701 | -8/Materials | Garrison activated, responded to threat 8799 | -8/Materials | Lost 9 parts (1p2n1u5w) 8884 | -8/Materials | Lost 3 parts (1u2w) 9021 | -8/Materials | Identified exit to Storage 9339 | -8/Materials | Core integrity fell below 50% 9684 | -8/Materials | Discovered new exit (range 15) 9882 | -8/Materials | Entered Storage 9940 | -8/Storage | Build established: Scavenger-Gunner 10203 | -8/Storage | Met 01-MTF 10504 | -8/Storage | Build established: Gunner 10540 | -8/Storage | Discovered new exit (range 11) 10682 | -8/Storage | First assault squad dispatched 11099 | -8/Storage | Identified exit to Garrison 11133 | -8/Storage | Used back door to open Recycling access 11133 | -8/Storage | Discovered new exit (range 5) 11286 | -8/Storage | Garrison activated, responded to threat 11317 | -8/Storage | Entered Garrison 11317 | -8/Garrison | Accompanied by 2 allies (01-MTF) 11322 | -8/Garrison | 01-MTF left 11535 | -8/Garrison | Triggered checkpoint 11798 | -8/Garrison | Discovered new exit (range 12) 12132 | -8/Garrison | Phase Generator disabled 12142 | -8/Garrison | Entered Factory 12142 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12502 | -7/Factory | Identified exit to Lower Caves 12673 | -7/Factory | Build established: Scavenger-Skirmisher 13214 | -7/Factory | Entered Lower Caves 13369 | -7/Lower Caves | Encountered a Warlord checkpoint 13584 | -7/Lower Caves | Learned 8 Factory zone layouts 13593 | -7/Lower Caves | A Commander dispatched an escort 13607 | -7/Lower Caves | Learned Armory stockpile data 13607 | -7/Lower Caves | Learned Research security intel 13607 | -7/Lower Caves | Learned Armory security intel 14184 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 14197 | -7/Lower Caves | Identified exit to Data Miner 14819 | -7/Lower Caves | Build established: Scavenger-Gunner 16646 | -7/Lower Caves | Build established: Scavenger-Skirmisher 17005 | -7/Lower Caves | Build established: Scavenger-Mutant 17118 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 17303 | -7/Lower Caves | Discovered new exit (range 7) 17466 | -7/Lower Caves | Build established: Scavenger-Skirmisher 17550 | -7/Lower Caves | Identified exit to Lower Caves 18141 | -7/Lower Caves | Build established: Scavenger-Gunner 20531 | -7/Lower Caves | Ambushed by wild Derelicts 20836 | -7/Lower Caves | Entered another Lower Caves area 20836 | -7/Lower Caves | Accompanied by 1 ally 20838 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20876 | -7/Lower Caves | Discovered new exit (range 13) 20938 | -7/Lower Caves | Learned 4 Factory zone layouts 21382 | -7/Lower Caves | Build established: Scavenger-Skirmisher 21662 | -7/Lower Caves | Discovered exit to Data Miner (range 14) 22153 | -7/Lower Caves | Build established: Scavenger-Mutant 24046 | -7/Lower Caves | Build established: Scavenger-Skirmisher 24391 | -7/Lower Caves | Build established: Scavenger-Mutant 24588 | -7/Lower Caves | Entered Data Miner 24590 | -7/Data Miner | Discovered new exit (range 6) 24605 | -7/Data Miner | Identified exit to Proximity Caves 24620 | -7/Data Miner | Met Data Miner 24671 | -7/Data Miner | Learned location of Section 7 (-2) 24671 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 24683 | -7/Data Miner | Received God Mode back door access code from Data Miner 24709 | -7/Data Miner | Entered Proximity Caves 24842 | -6/Proximity Caves | Identified exit to Factory 25011 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 25248 | -6/Proximity Caves | Escorted by Enhanced Grunt 25552 | -6/Proximity Caves | Build established: Scavenger-Gunner 26007 | -6/Proximity Caves | Spotted B-75 Beast 26012 | -6/Proximity Caves | Destroyed B-75 Beast 26232 | -6/Proximity Caves | Learned location of 1 exit from Factory 26333 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 27080 | -6/Proximity Caves | Build established: Scavenger-Gunner 29971 | -6/Proximity Caves | Entered Factory 29971 | -6/Factory | Accompanied by 1 ally 29971 | -6/Factory | Evolved 2 slots: Utility x2 29972 | -6/Factory | Identified exit to Extension 30062 | -6/Factory | Build established: Scavenger-Skirmisher 30271 | -6/Factory | Discovered new exit (range 17) 30298 | -6/Factory | Identified exit to Lower Caves 30683 | -6/Factory | Build established: Skirmisher 30789 | -6/Factory | Fabricated Exp. Terrain Scan Processor (x1) 30867 | -6/Factory | Incoming investigation squad redirected 31399 | -6/Factory | Entered Lower Caves 31401 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 31478 | -6/Lower Caves | Encountered a Warlord checkpoint 32077 | -6/Lower Caves | Identified exit to Lower Caves 32142 | -6/Lower Caves | Build established: Scavenger-Skirmisher 33290 | -6/Lower Caves | Entered another Lower Caves area 33291 | -6/Lower Caves | Encountered a Warlord checkpoint 33375 | -6/Lower Caves | Learned location of Zion (-6) 33473 | -6/Lower Caves | Discovered new exit (range 15) 33608 | -6/Lower Caves | Build established: Skirmisher 34050 | -6/Lower Caves | Discovered new exit (range 15) 34435 | -6/Lower Caves | Build established: Scavenger-Mutant 35159 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 35421 | -6/Lower Caves | Found Prototype Device 35421 | -6/Lower Caves | Identified Heart of Steel 35670 | -6/Lower Caves | Build established: Gunner 35982 | -6/Lower Caves | Identified exit to Zion 36065 | -6/Lower Caves | Entered Zion 36104 | -6/Zion | Discovered new exit (range 16) 36174 | -6/Zion | Received a hallucinogenic algorithm 36260 | -6/Zion | Build established: Assassin 36271 | -6/Zion | Learned location of Warlord (-4) 36497 | -6/Zion | Learned Factory stockpile data 36825 | -6/Zion | Gained Derelict followers 36872 | -6/Zion | Discovered new exit (range 14) 36994 | -6/Zion | Imprinted 36996 | -6/Zion | Declared Zion's savior 37673 | -6/Zion | Identified exit to Proximity Caves 37684 | -6/Zion | Entered Proximity Caves 37684 | -5/Proximity Caves | Accompanied by 6 allies 37700 | -5/Proximity Caves | Learned Factory terminal intel 38053 | -5/Proximity Caves | Build established: Skirmisher 38229 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 38569 | -5/Proximity Caves | Build established: Mutant 38841 | -5/Proximity Caves | Learned 4 Factory zone layouts 38857 | -5/Proximity Caves | Discovered new exit (range 20) 38949 | -5/Proximity Caves | Identified exit to Factory 39128 | -5/Proximity Caves | Build established: Skirmisher 39653 | -5/Proximity Caves | Spotted B-75 Beast 39681 | -5/Proximity Caves | Allies destroyed B-75 Beast 39716 | -5/Proximity Caves | Build established: Scavenger-Gunner 40043 | -5/Proximity Caves | Build established: Derelict-Skirmisher 40130 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 40738 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 41730 | -5/Proximity Caves | Build established: Scavenger-Gunner 42215 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 42659 | -5/Proximity Caves | Build established: Scavenger-Mutant 42695 | -5/Proximity Caves | Entered Factory 42695 | -5/Factory | Accompanied by 2 allies 42695 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 42696 | -5/Factory | Identified exit to Upper Caves 42699 | -5/Factory | Loaded intel: 20 terminal locations 42844 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 42867 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 42868 | -5/Factory | Zion Heavy squad teleported in 43008 | -5/Factory | Sucked down chute 43008 | -5/Factory | Entered Waste 43023 | -5/Waste | EMP discharged 43059 | -5/Waste | Spotted C-40 Crusher 43076 | -5/Waste | Spotted C-40 Crusher 43077 | -5/Waste | Spotted C-40 Crusher 43095 | -5/Waste | Spotted C-40 Crusher 43101 | -5/Waste | Spotted C-40 Crusher 43106 | -5/Waste | Spotted C-40 Crusher 43123 | -5/Waste | EMP discharged 43123 | -5/Waste | System corruption reached 10% 43128 | -5/Waste | Discovered new exit (range 10) 43163 | -5/Waste | Entered Factory 43214 | -5/Factory | Retrieved Zion intel report: Active Terminals 43215 | -5/Factory | Zion Hacker squad teleported in 43253 | -5/Factory | Zion Light squad teleported in 43299 | -5/Factory | Zion Kinetic Resupply teleported in 43471 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 43555 | -5/Factory | Lost 4 parts (4w) 43628 | -5/Factory | Retrieved Zion intel report: Emergency Access 43629 | -5/Factory | Zion Heavy squad teleported in 43697 | -5/Factory | Found Zio. Weapon Casing 43763 | -5/Factory | First assault squad dispatched 43808 | -5/Factory | Discovered new exit (range 17) 43825 | -5/Factory | Identified exit to Factory 43841 | -5/Factory | Discovered exit to Upper Caves (range 17) 43878 | -5/Factory | Entered Upper Caves 44143 | -5/Upper Caves | Learned Factory stockpile data 44186 | -5/Upper Caves | Encountered a Warlord checkpoint 45903 | -5/Upper Caves | Build established: Scavenger-Skirmisher 46222 | -5/Upper Caves | Discovered new exit (range 14) 46281 | -5/Upper Caves | Identified exit to Upper Caves 46440 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 46712 | -5/Upper Caves | Build established: Scavenger-Mutant 47387 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 47929 | -5/Upper Caves | Build established: Scavenger-Skirmisher 48160 | -5/Upper Caves | Entered another Upper Caves area 48172 | -5/Upper Caves | Discovered exit to Factory (range 15) 48240 | -5/Upper Caves | Build established: Scavenger-Mutant 50860 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 50890 | -5/Upper Caves | Learned Factory trap positions 51162 | -5/Upper Caves | Build established: Scavenger-Skirmisher 51194 | -5/Upper Caves | Learned Factory emergency access door positions 51239 | -5/Upper Caves | Learned location of Armory (-4) 51239 | -5/Upper Caves | Learned 8 Factory zone layouts 51239 | -5/Upper Caves | Learned Extension terminal intel 51264 | -5/Upper Caves | Discovered new exit (range 15) 51390 | -5/Upper Caves | Identified exit to Zhirov 51438 | -5/Upper Caves | Learned 8 Factory zone layouts 51864 | -5/Upper Caves | A Commander dispatched an escort 52226 | -5/Upper Caves | Build established: Scavenger-Mutant 54670 | -5/Upper Caves | Entered Zhirov 54670 | -5/Zhirov | Accompanied by 1 ally 54670 | -5/Zhirov | Discovered new exit (range 3) 54675 | -5/Zhirov | Identified exit to Proximity Caves 54721 | -5/Zhirov | Learned location of Command (-1) 54721 | -5/Zhirov | Learned location of Testing (-3) 54721 | -5/Zhirov | Learned location of Quarantine (-2) 54807 | -5/Zhirov | Found Alien Artifact 54807 | -5/Zhirov | Identified Integrated Reactor 54807 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 55033 | -5/Zhirov | Found Alien Artifact 55307 | -5/Zhirov | Cloak Generator disabled 55307 | -5/Zhirov | Attacked by Zhirov 55643 | -5/Zhirov | Entered Proximity Caves 55643 | -4/Proximity Caves | Accompanied by 1 ally 55995 | -4/Proximity Caves | Destroyed 9 combat bots 56116 | -4/Proximity Caves | Spotted B-86 Titan 56207 | -4/Proximity Caves | Lost 6 parts (1u5w) 56231 | -4/Proximity Caves | Build established: Scavenger-Gunner 56573 | -4/Proximity Caves | Build established: Scavenger-Mutant 58406 | -4/Proximity Caves | Destroyed B-86 Titan 58663 | -4/Proximity Caves | Build established: Scavenger-Gunner 58805 | -4/Proximity Caves | Core integrity fell below 50% 58829 | -4/Proximity Caves | Lost 3 parts (1n2w) 59127 | -4/Proximity Caves | Entered Factory 59127 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 59128 | -4/Factory | Identified exit to Armory 59129 | -4/Factory | Identified exit to Upper Caves 59130 | -4/Factory | Loaded intel: 72 trap records 59243 | -4/Factory | Identified Transdimensional Reconstructor 59243 | -4/Factory | Warped through subspace 59253 | -4/Factory | Spotted B-86 Titan 59284 | -4/Factory | Lost 8 parts (3n5w) 59310 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 59311 | -4/Factory | Zion Heavy squad teleported in 59325 | -4/Factory | Found Zio. Weapon Casing 59334 | -4/Factory | Found Zio. Heavy Carapace 59345 | -4/Factory | Heart of Steel transformed into Warbot 59382 | -4/Factory | Lost 6 parts (1n1u4w) 59717 | -4/Factory | Discovered new exit (range 14) 59725 | -4/Factory | Build established: Scavenger-Skirmisher 59741 | -4/Factory | Identified exit to Research 59861 | -4/Factory | System corruption reached 10% 59920 | -4/Factory | Zion Demo squad teleported in 59946 | -4/Factory | Entered Upper Caves 59946 | -4/Upper Caves | Accompanied by 1 ally 60505 | -4/Upper Caves | Build established: Scavenger-Mutant 61502 | -4/Upper Caves | Build established: Scavenger-Skirmisher 61574 | -4/Upper Caves | Encountered a Warlord checkpoint 62630 | -4/Upper Caves | Discovered new exit (range 11) 62646 | -4/Upper Caves | Identified exit to Upper Caves 62698 | -4/Upper Caves | Learned Research trap positions 63960 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 64834 | -4/Upper Caves | Entered another Upper Caves area 64834 | -4/Upper Caves | Accompanied by 2 allies 64845 | -4/Upper Caves | Discovered exit to Research (range 14) 64955 | -4/Upper Caves | Encountered a Warlord checkpoint 65529 | -4/Upper Caves | Discovered new exit (range 13) 65868 | -4/Upper Caves | Learned Research garrison access intel 65901 | -4/Upper Caves | Build established: Scavenger-Mutant 66722 | -4/Upper Caves | Build established: Scavenger-Skirmisher 66829 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 66959 | -4/Upper Caves | Identified exit to Warlord 67368 | -4/Upper Caves | Build established: Scavenger-Mutant 69249 | -4/Upper Caves | Entered Warlord 69249 | -4/Warlord | Accompanied by 6 allies 69665 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 69772 | -4/Warlord | Visited the Vortex Lab 69778 | -4/Warlord | Found Prototype Energy Gun 69778 | -4/Warlord | Identified Vortex Rail 69783 | -4/Warlord | Found Vortex Rail 69787 | -4/Warlord | Found Vortex Rail 69788 | -4/Warlord | Warlord's base attacked by MAIN.C 69792 | -4/Warlord | Found Vortex Rail 69940 | -4/Warlord | Rebuked by Warlord 69958 | -4/Warlord | Opened Warlord's prototype stash 69995 | -4/Warlord | Found Prototype Reactor 70138 | -4/Warlord | Warlord forces counterattacked 70236 | -4/Warlord | Spotted Executioner 70245 | -4/Warlord | Destroyed Executioner 70258 | -4/Warlord | Found Prototype Processor 70258 | -4/Warlord | Identified Exp. Core Analyzer 70273 | -4/Warlord | Found Exp. Targeting Computer 70290 | -4/Warlord | Spotted B-86 Titan 70290 | -4/Warlord | Spotted B-90 Cyclops 70297 | -4/Warlord | Spotted Executioner 70332 | -4/Warlord | Found Prototype Device 70332 | -4/Warlord | Identified Adv. Kinecellerator 70373 | -4/Warlord | Discovered new exit (range 14) 70391 | -4/Warlord | Spotted Striker 70434 | -4/Warlord | Build established: Scavenger-Gunner 70446 | -4/Warlord | Destroyed 7 combat bots 70463 | -4/Warlord | Warlord base infiltrated, sounded retreat 70489 | -4/Warlord | Identified exit to Proximity Caves 70500 | -4/Warlord | Entered Proximity Caves 70500 | -3/Proximity Caves | Accompanied by 1 ally 70502 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 70990 | -3/Proximity Caves | Build established: Scavenger-Mutant 72094 | -3/Proximity Caves | Lost 3 parts (1p1u1w) 72370 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 72680 | -3/Proximity Caves | Found Alien Artifact 72680 | -3/Proximity Caves | Identified Core Expander 72680 | -3/Proximity Caves | Installed Core Expander, added new Propulsion slot 72738 | -3/Proximity Caves | Discovered exit to Research (range 13) 73435 | -3/Proximity Caves | Build established: Scavenger-Mutant 73729 | -3/Proximity Caves | Spotted B-86 Titan 73992 | -3/Proximity Caves | Destroyed B-86 Titan 74651 | -3/Proximity Caves | Core integrity fell below 50% 74688 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 76196 | -3/Proximity Caves | Entered Research 76196 | -3/Research | Accompanied by 2 allies 76196 | -3/Research | Evolved 2 slots: Utility x2 76197 | -3/Research | Loaded intel: 79 trap records 76199 | -3/Research | Loaded intel: 4 garrison access locations 76387 | -3/Research | Fabricated Lrg. Storage Unit (x1) 76587 | -3/Research | Garrison activated, responded to threat 76705 | -3/Research | Zion Experimental squad teleported in 76937 | -3/Research | Found Prototype Launcher 76937 | -3/Research | Identified Hellfire Missile Launcher 77044 | -3/Research | Zion Infowar Resupply teleported in 77103 | -3/Research | Zion Explosive Resupply teleported in 77287 | -3/Research | Zion Light squad teleported in 77304 | -3/Research | Discovered new exit (range 8) 77319 | -3/Research | Identified exit to Testing 77575 | -3/Research | Build established: Scavenger-Skirmisher 77624 | -3/Research | Entered Testing 77624 | -3/Testing | Accompanied by 3 allies 77634 | -3/Testing | Door terminal overloaded 77639 | -3/Testing | Retrieved Zion intel report: Trap Installations 77641 | -3/Testing | Scanned by Researcher 77649 | -3/Testing | Found Prototype Protection 77649 | -3/Testing | Identified Hvy. Regenerative Plating 77653 | -3/Testing | Found Prototype Protection 77653 | -3/Testing | Identified SHELL Armor 77657 | -3/Testing | Found Prototype Protection 77657 | -3/Testing | Identified Med. Regenerative Plating 77659 | -3/Testing | Found Med. Regenerative Plating 77808 | -3/Testing | Found Prototype Energy Gun 77808 | -3/Testing | Identified Hyp. EM Gauss Rifle 77855 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 77913 | -3/Testing | Found Zio. Shade Armor 77929 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 78024 | -3/Testing | Crushed by falling debris 78107 | -3/Testing | Unstable Terrabomb Derivative detonated 78171 | -3/Testing | Identified Vortex Chain Reactor 78238 | -3/Testing | Lost 8 parts (2p1n3u2w) 78374 | -3/Testing | First assault squad dispatched 78374 | -3/Testing | Core integrity fell below 50% 78403 | -3/Testing | Incoming assault squad redirected 78407 | -3/Testing | Incoming investigation squad redirected 78407 | -3/Testing | Lost 9 parts (1p3n2u3w) 78420 | -3/Testing | Discovered new exit (range 14) 78432 | -3/Testing | Identified exit to Research 78434 | -3/Testing | Entered Research 78434 | -2/Research | Evolved 2 slots: Utility x2 78449 | -2/Research | Lost 3 parts (1n1u1w) 78451 | -2/Research | Zion Heavy squad teleported in 78461 | -2/Research | Discovered new exit (range 21) 78518 | -2/Research | Identified exit to Quarantine 78523 | -2/Research | Entered Quarantine 78523 | -2/Quarantine | Accompanied by 2 allies 78562 | -2/Quarantine | Found Alien Artifact 78643 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 78700 | -2/Quarantine | Discovered new exit (range 23) 78721 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 78738 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 78747 | -2/Quarantine | Identified exit to Access 78748 | -2/Quarantine | Entered Access 78748 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 78749 | -1/Access | Identified Matter Drive 78912 | -1/Access | Build established: Scavenger-Mutant 78963 | -1/Access | Zion Hacker squad teleported in 78972 | -1/Access | Zion Light squad teleported in 78973 | -1/Access | Discovered new exit (range 8) 78987 | -1/Access | Zion Experimental squad teleported in 78992 | -1/Access | Identified exit to Command 78995 | -1/Access | Entered Command 78995 | -1/Command | Accompanied by 7 allies 79205 | -1/Command | Retrieved Zion intel report: Component Schematics 79245 | -1/Command | First assault squad dispatched 79273 | -1/Command | Incoming assault squad redirected 79306 | -1/Command | Discovered new exit (range 20) 79351 | -1/Command | Build established: Scavenger-Skirmisher 79556 | -1/Command | Incoming assault squad redirected 79844 | -1/Command | Retrieved Zion intel report: Unaware Schematics 79863 | -1/Command | Incoming investigation squad redirected 80012 | -1/Command | Incoming investigation squad redirected 80038 | -1/Command | Disengaged cave seal 80038 | -1/Command | Zionites emerged from the dark tunnel 80048 | -1/Command | Retrieved Zion intel report: Branch Access 80056 | -1/Command | Retrieved Zion intel report: Active Garrisons 80065 | -1/Command | Incoming assault squad redirected 80096 | -1/Command | High security lockdown imminent 80109 | -1/Command | Retrieved Zion intel report: Component Stockpiles 80115 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 80156 | -1/Command | Spotted B-99 Colossus 80156 | -1/Command | Spotted Executioner 80156 | -1/Command | Spotted Executioner 80156 | -1/Command | Spotted B-99 Colossus 80156 | -1/Command | Spotted Executioner 80156 | -1/Command | Spotted Striker 80158 | -1/Command | Spotted Alpha 7 80159 | -1/Command | Spotted Executioner 80159 | -1/Command | Spotted Striker 80162 | -1/Command | Spotted Alpha 7 80164 | -1/Command | Allies destroyed B-99 Colossus 80165 | -1/Command | Identified exit to Surface 80170 | -1/Command | Allies destroyed Striker 80175 | -1/Command | Destroyed Striker 80176 | -1/Command | High security lockdown engaged 80178 | -1/Command | Allies destroyed Executioner 80184 | -1/Command | Destroyed Executioner 80189 | -1/Command | Destroyed Executioner 80235 | -1/Command | Destroyed Alpha 7 80239 | -1/Command | Rewired B-99 Colossus 80243 | -1/Command | Found Prototype Ballistic Gun 80245 | -1/Command | Identified Multirail 80254 | -1/Command | Lost 16 parts (2p1n4u9w) 80278 | -1/Command | System corruption reached 10% 80285 | -1/Command | Core integrity fell below 50% 80304 | *** | Escaped! Last Messages --------------- 80296_ ALERT: Assault forces dispatched. 80296_ G-73 Enforcer destroyed. 80297_ B-74 Champion heat short circuits Med. Treads. 80298_ Biometal Leg destroyed. 80298_ System corrupted by crushing effect (+2). 80298_ Knocked back. 80298_ Enh. Quantum Rifle destroyed. 80299_ Slammed into I-47 Archangel. 80299_ Destabilizing: System corrupted (+1). 80300_ The unstable cave ceiling collapses. 80300_ 70 Matter crushed. 80302_ Slug penetrates B-74 Champion. 80302_ B-74 Champion suffers critical hit. 80302_ B-74 Champion destroyed. 80302_ Penetrated by Slug. 80302_ Slug penetrates Reinforced Barrier. 80302_ Hyp. Mass Driver destroyed. 80304_ System corrupted: Energy discharge (-32). 80304_ Slammed into B-74 Champion. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?? ??? ### # # ######### ## ## | | ?????#?####? ? #! # %! " ## ## | | ?????##??#??? ?#####?##+########## ## ]]=## | | ??????###?? #? ##?? ###### ## ]] ## | | ???##?###?# ? ?## ## ###### ## ]] ## | | ????#?##?#?#?##### ## ###### ## ## | | ???#???#????#####? ?# ###### ##### #### | | ?????????##?##?##?### """ ###### ########## | | ???? ? ??##??####### Y" ###### ####### ## | | ????? ?#??????###?## """ ########"##########% | | ? ??? ??##?###?##### +%*!% % | | ?? ??? ?#??#??###?#?# ###########+## #### | | ????? ? ???##??##?################## #%#####+ | | ?? ????????#?#??#??################# # # | | ? ?? ???##??#?#?#?################## #%# | | ???????????????###??################ # # """ | | ? ? ???? ??#?###?##?#??############# # # """ | | ? ???????#???#???################## #%# """ | | ?? ??? ????#????################### # # """ | | ???????? ??########;;;;;;;;;;;###### # # | | ?? ???????## ##; #### # # | | ??????????# ##; #### #=#"+### | | ???????????#* ##; ^^ ^ ########### *=! | | ?? ???? ???# ##; w #### " %%| | | ???#?#?????# = ##; = #### # #*= | | ? ????? ??# ##; @=% #### / ###### | | ???? ???? ?+ ## ggb=!7" #### ! # ###### | | #########""%*!%!" #= i[g g #### # ###### | | "[ %%%%!= %%%%* " #### # ###### | | "" ! !!!%%% = = ^ ########### ###### | | """ "" = %!# % ! % [ ### # ###### | | T""" "" ![=#*=%[ =|* ### # ###### | | """ "### #### %^^^####?# # ###### | | """ ##?# ????## = ^=^^ ##### # ###### | | #??#???#?#?##^ ^ ###### # ###### | | ###+#######??#???#???# ^ ^ ^ ##### + ###### | | # #?????????????#??# ^^^^;##### # ###### | | T # ? ??????????#?? ^ ##### # ###### | | "" # ??????????#?## ^^^^ ###### #%###### | | # # ???"?"????#??## ^ ##### #%###### | | ######??? ????????##### ^^^###### #%###### | | ###???????? ???????### ^############## ###### | | #??#??? ???? ???????###++++#########?#####%# #### | | #?????? ?? ????????##? ##?##### #####" " #### | | #???? ??? ?????????#### ??# ? ###### #%#### | | #???? ??? ???????# ?? # ####*%% % [ | | ##??????#+#?????#??? ? + "" ###### ""#### | | #??#???? ? ?= ??? ?? ? # "" #####%%"!=* | | #??????? ?? %*?????? ?# "? ######%+!!%[ | | #??????? ? ==????? ? # "" ####*" #[=! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 65 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 1010 Additional Mass Support 20 Armor Coverage 900 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 20 Power Shielding 66 Propulsion Shielding 90 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 15 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Adv. Terrain Scanner | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Extracted Mak. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Beamcaster | -6/Zion | Free Battle Cannon | -6/Zion | Free Ripper | -6/Zion | Free Phasing Sabre | -6/Zion | Free Tiamat Missile Launcher | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Enh. Nuclear Core | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Hvy. Proton Missile Launcher | -5/Factory | Z-intel Cld. Particle Cannon | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lrn. Phase Cannon | -2/Quarantine | Z-intel Imp. Q-thruster | -2/Quarantine | Z-intel Neutron Missile Launcher | -2/Quarantine | Z-intel Quantum Shading Machine | -2/Quarantine | Z-intel Inertial Stasis Machine | -2/Quarantine | Z-intel Exp. Signal Interpreter | -2/Quarantine | Z-intel Hvy. Wave Gun | -2/Quarantine | Z-intel Adv. Matter Compressor | -2/Quarantine | Z-intel Imp. Targeting Computer | -1/Command | Z-intel Enh. Nova Cannon | -1/Command | Z-intel Imp. Launcher Guidance Computer | -1/Command | Z-intel Nova Cannon | -1/Command | Z-intel Com. HERF Cannon | -1/Command | Z-intel Imp. Stasis Canceller | -1/Command | Z-intel Hyp. Mass Driver | -1/Command | Z-intel Com. Battery | -1/Command | Z-intel Imp. Antigrav System | -1/Command | Z-intel Imp. Integration Mediator | -1/Command | Z-intel Gyrokinetic Inverter | -1/Command | Z-intel Adv. Recalibrator | -1/Command | Z-intel Adv. Trap Extractor | -1/Command | Z-intel Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free K-01 Serf | -1/Command | Z-intel A-15 Conveyor | -1/Command | Z-intel E-15 Imp | -1/Command | Z-intel A-02 Transporter | -1/Command | Z-intel Fabricated ------------ Exp. Terrain Scan Processor | x1 | -6/Factory Lrg. Storage Unit | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Matter Drive Achievements -------------- Just Shoot The Terminal Punisher Ride The Lightning Challenges ------------ None Game ------ Seed BiomechanicalNeutrinoBarrier Manual? 0 Play Time 12:10:50 Cumulative 342.7 hours Start 2021.11.08 @ 13:34:06 End 2021.11.12 @ 10:16:26 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 74 Adventurer 23 Explorer 0 Win Type 0 Total 13 Types 9/0/2/1/0/0/0/1/0 Lore% 90 Gallery% 91 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 636b63f3-64fe-477f-8af1-520bdb7cb7f1