Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.19 @ 15:36:48 Player: s0lid Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (312) 312 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 863 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Mining Claw Mining Claw > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Wheel EM Pulse Gun Light Assault Rifle Light Assault Rifle Mining Claw Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Compact Wheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Grenade Launcher Mining Claw > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg EM Pulse Gun Light Assault Rifle Mining Claw Mining Claw Mining Claw Mining Claw [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Weapon Mining Claw Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 8 8 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 8 | 3 1 4 Treads . | . . . Leg 4 | 1 1 2 Wheel 4 | 2 . 2 Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . . 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . 1 1 Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 8 | . 3 5 Power 3 | . . 3 Propulsion 2 | . 1 1 Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 95 97 Engine 13 | . 14 13 Leg 12 | . 7 19 Wheel 14 | . 19 7 Device 4 | . . 10 Storage 20 | . 25 14 Processor 2 | . 1 3 Launcher 10 | . 13 5 Slashing Weapon 13 | . 6 21 Special Melee Weapon 2 | . 4 . Naked Turns . | . . . Heaviest Build 24 | 13 24 19 Greatest Support 26 | 10 16 26 Greatest Overweight (x) 2 | 1 2 1 Average Overweight (x) . | . 1 . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 6 10 10 Average Carried 8 | 2 9 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 555 | 196 120 239 Remotely . | . . . Salvage Created 317 | . 240 77 Parts 35 | . 27 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 17 | . 11 6 Melee 5 | . . 5 AOE 12 | . 11 1 Classes Destroyed 5 | . 5 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 15 | . 9 6 Grunt 2 | . 2 . Best Kill Streak 11 | . 11 3 Combat Bots Only 8 | . 8 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 823 | . 367 456 Core 250 | . 91 159 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 16 | . 15 1 Largest 1 | . 1 1 Hottest 30 | . 30 30 Shots Fired 16 | . 15 1 Gun . | . . . Cannon . | . . . Launcher 16 | . 15 1 Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive 16 | . 15 1 Electromagnetic . | . . . Robot Hit Streak 9 | . 9 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 19 | . 10 9 Core Hits 26 | . 21 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 20 | . 2 18 Impact . | . . . Slashing 19 | . 1 18 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks 2 | . . 2 Damage Inflicted 1000 | . 731 269 Guns . | . . . Cannons . | . . . Explosions 765 | . 708 57 Melee 235 | . 23 212 Ramming . | . . . Kinetic . | . . . Thermal . | . . . Explosive 684 | . 627 57 Electromagnetic 81 | . 81 . Impact . | . . . Slashing 235 | . 23 212 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 52 | . 21 31 Projectiles . | . . . Explosions 40 | . 21 19 Melee 12 | . . 12 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 217 | . 178 39 Shots 10 | . 9 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 1 | . 1 . Average Temperature 1 | . 1 . Received Heat Transfer 12 | . 12 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 579 | . 579 311 Initial 147 | . . 147 Average 269 | . 345 212 Maximum Alert Level 2 | . 2 1 Low Security (%) 42 | 100 32 45 Level 1 32 | . 19 54 Level 2 24 | . 47 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 18 12 Peak Tracking Total 6 | . 6 3 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 4 | . 4 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 3 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 7 1 Successful 5 | . 4 1 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 858 | 54 453 351 Spaces Moved 611 | 41 332 238 Core 5 | 5 . . Treads . | . . . Legs 127 | 7 3 117 Wheels 479 | 29 329 121 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 90 Average Speed 113 | 93 113 116 Slowest Speed 260 | 120 260 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 3 69 56 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 73 | . 63 10 Melee . | . . . Projectile . | . . . AOE 73 | . 63 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 724 | 53 392 279 Wait 34 | . 21 13 Move 609 | 40 331 238 Hop . | . . . Pick Up 13 | 5 7 1 Fast Attach 17 | 7 6 4 Attach 3 | . 1 2 Detach 4 | 1 2 1 Swap 3 | . 1 2 Drop 8 | . 6 2 Fire 16 | . 15 1 Melee 17 | . 2 15 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 13) 55 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Destroyed 8 combat bots 292 | -10/Materials | Discovered new exit (range 15) 292 | -10/Materials | Discovered new exit (range 14) 342 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 17) 508 | -10/Materials | Entered Mines 508 | -10/Mines | Accompanied by 1 ally 522 | -10/Mines | Assembled infested the area 527 | -10/Mines | Assisted by a Guerilla fighting off Assembled 649 | -10/Mines | Core integrity fell below 50% 693 | -10/Mines | Lost 4 parts (2p1n1w) 698 | -10/Mines | Learned location of Zion (-6) 750 | -10/Mines | Learned 2 Materials zone layouts 808 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 834 | -10/Mines | Core integrity fell below 20% 859 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00733_ Acquired Lgt. Assault Rifle. 00750_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). 00807_ Connecting with SHOP.Sys... 00807_ Current location identified: Mines >>Open Door Sealed Doors opened. 00807_ Technician 1a reveals location of Proton Bomb Trap. 00807_ Technician 1a reveals location of Explosive Trap. 00808_ WK-W6I(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 00808_ WK-W6I(g): "I give up! Here you try, I'm outta here before something nasty happens..." 00808_ Tosses Imp. Trap Extractor to the ground. 00808_ WK-W6I(g) triggered Proton Bomb Trap. 00808_ A bubble of electromagnetic force engulfs the area. 00808_ SHOP.Sys disabled. 00817_ Technician 1a reveals location of Proton Bomb Trap. 00855_ Lgt. Ion Engine destroyed. 00856_ Mining Claw follow-up attack on S-10 Pest. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????#?????????????????????????????? | | ?????????????????????########???????????????????? | | ??????????????????#??# #???????????????????? | | ????????????#????#??##!=[!!=#???????????????????? | | ?????????????????#????# !^^#????????????????????? | | ??????????????????????#[ ^!##???????????????????? | | ?????????????#????#?#### ###???????????????????? | | ???????????#??##????# ##??????????????????? | | ?????????????#?????## #??????????????????? | | ?#??????????????#?## #??????????????????? | | ?????????????????## ###########?????????? | | ???#####?######### #???????? | | ??## ### ##??????? | | ?## @s############ ????????? | | ?# ## ####### # #?#??????????????????? | | ?# ### #????# ## ##????#??#???????????? | | ?## #?# #???# ### #?#?????#????????????? | | ??### ### ###?# ##?#s #????????????????????? | | ????# ## #?### ##### ###???#??#???????????? | | ????# ## #??###### ##????#?? ? ???????? | | ????# ## ##???### #????? ??? ???????? | | ##### ## #????## #?????????????????? | | ## ##???# #?????????????????? | | = % ## ###?## #?????????????????? | | #%####### #??## ##?????????????????? | | #=#????# ##?## ##??????#???????????? | | #=#?#?## ##??# #???????????????????? | | #%#??## ##??# ### #?????????????? | | #??# #### ###?# #### #?????????????? | | ###??# ##???# #??????????????????? | | ?????## ##### ##????# ##??? ??????????????? | | ??????### #??####?????# ##???????????????????? | | ##????#?# ##?#????????# #????????????????????? | | ###????# #??????#????## #????????????????????? | | ##????# ##????????????###????????????????????? | | """##???# #### #?????????????????????????????? | | ####?# ???????????????????????????????? | | " ##! ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireDeuteriumLeg Manual? 0 Play Time 00:16:15 Cumulative 126.5 hours Start 2022.06.19 @ 15:22:21 End 2022.06.19 @ 15:36:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 54 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b15a2b2-cbf7-4c62-8367-ea74601c44ed