Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.11 @ 18:56:43 Player: Bar0ti Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (315) 1575 Value Destroyed (14305) 14305 Prototype IDs (49) 980 Alien Tech Used (2) 400 Bonus (2619) 2619 TOTAL SCORE: 28879 Bonus ------- High Alert Combat Kills 605 Follower Combat Kills 460 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 398 Friendly Fire -744 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 60/100 System Corruption 17% Temperature Cool (0) Movement Treading (170) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY (11) ----- Experimental Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Heavy Treads High-capacity Matter Pod (200) Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Coolant Injector Huge Storage Unit Improved Energy Well Long-range Sensor Array Experimental Signal Interpreter 0b10 Decoder Chip [Scout] Improved Armor Integrity Analyzer Advanced Transmission Jammer Improved Force Field Point Defense Array > --- WEAPON ----------- Quantum Rifle Heavy Neutron Cannon Scatter Rocket Array > --- INVENTORY -------- Light Fission Core Light Antimatter Reactor Particle Reactor Biometal Medium Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Centrium Wheel Advanced Heat Sink Experimental Cooling System High-capacity Matter Pod Hardened Medium Armor Plating Graphene Brace Improved Focal Shield Improved Force Field Long-range Tractor Beam Advanced Recalibrator Vortex Rail Hardcell Cannon Hypervelocity Mass Driver Precision Rocket Launcher Scatter Rocket Array Tiamat Missile Launcher [Rating: 165] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Combat Linear Gravjet Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Scatter Rocket Array Special Weapon Mining Laser Slashing Weapon Molecular Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . . . . 4 2 . . 2 . . . . 2 . . . . 2 . . . . 2 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . Utility 9 | . . . . . 2 2 . . 1 . . . . 1 . . . . . . . . . 2 1 Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 356 | 7 7 1 . 11 37 25 7 4 9 13 2 11 1 20 2 9 4 16 70 6 8 4 27 36 19 Power 37 | 1 2 . . 1 4 3 . . 2 1 . 1 . 4 . 1 1 1 8 . 1 . 2 3 1 Engine 18 | 1 1 . . 1 4 3 . . 2 . . 1 . 3 . 1 . 1 . . . . . . . Core 5 | . 1 . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . Reactor 14 | . . . . . . . . . . . . . . . . . 1 . 7 . 1 . 2 2 1 Propulsion 72 | 2 . . . 6 11 5 1 . . 3 1 . . 3 1 3 . 3 18 . . . 4 6 5 Treads 39 | 2 . . . 3 . 4 1 . . 3 1 . . 3 1 3 . 2 3 . . . 4 6 3 Leg 16 | . . . . 3 11 1 . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . . . . . . 1 15 . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 145 | 2 1 . . 1 9 14 2 1 5 5 1 10 1 9 1 3 2 6 27 4 6 2 7 17 9 Device 88 | 1 . . . 1 5 4 . . 3 4 1 7 . 7 . 3 2 1 14 3 5 2 7 13 5 Storage 11 | 1 1 . . . . 1 . . . . . . . 1 1 . . 1 3 . . . . 2 . Processor 19 | . . . . . 1 2 . . 1 . . 3 . . . . . 1 7 1 1 . . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 27 | . . . . . 3 7 2 1 1 1 . . 1 1 . . . 3 3 . . . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 102 | 2 4 1 . 3 13 3 4 3 2 4 . . . 4 . 2 1 6 17 2 1 2 14 10 4 Energy Gun 26 | 1 2 . . . 2 . . . . 3 . . . 2 . 2 . 2 5 . . 1 2 2 2 Energy Cannon 12 | . 1 . . 1 . . . . . . . . . . . . 1 2 2 1 . . 1 1 2 Ballistic Gun 16 | 1 . 1 . 2 8 1 1 . . . . . . . . . . 2 . . . . . . . Ballistic Cannon 21 | . . . . . . 2 2 2 1 1 . . . 1 . . . . 4 . 1 1 4 2 . Launcher 20 | . . . . . 1 . 1 1 1 . . . . 1 . . . . 3 . . . 7 5 . Special Weapon 4 | . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . 3 2 . . . . . 3 . 4 . . 3 . 9 . . 1 3 1 . Parts Lost 95 | . 1 . . 6 6 4 2 . 1 5 . . . 2 2 1 4 9 6 . . 1 4 25 16 Power 14 | . 1 . . 1 1 1 . . 1 . . . . 1 . . . 1 1 . . . 1 4 1 Propulsion 25 | . . . . 2 3 2 . . . 2 . . . . 1 . 1 2 2 . . . 1 8 1 Utility 38 | . . . . 1 2 1 2 . . 1 . . . . 1 1 1 5 3 . . . 2 7 11 Weapon 18 | . . . . 2 . . . . . 2 . . . 1 . . 2 1 . . . 1 . 6 3 Highest Loss Streak 14 | . 1 . . 4 3 2 1 . 1 5 . . . 1 2 1 4 4 5 . . 1 3 14 13 To Critical Strikes 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 89 | . 100 100 100 94 95 99 94 92 84 92 96 99 100 94 92 87 79 74 87 78 78 77 86 84 34 Engine 4 | . 12 . . 11 8 6 7 7 5 6 6 10 13 7 5 5 6 4 . . . . . . . Core 1 | . 1 14 14 1 . . . . . 4 6 2 . 3 5 4 . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 3 5 7 10 10 10 9 7 . Treads 16 | . 28 28 28 20 1 . 30 30 26 26 23 26 26 18 16 14 13 10 4 15 15 15 19 17 1 Leg 5 | . . . . 7 32 29 . . . . . . . . . . . . . . . . . . 2 Hover 1 | . . . . . . . . . . . . . . . . . . . 19 . . . . . . Device 14 | . 14 14 14 10 13 14 10 7 11 14 20 19 6 15 16 15 18 4 12 14 14 15 14 17 10 Storage 7 | . 14 14 14 14 9 7 7 7 6 6 6 6 6 5 5 11 11 11 6 5 5 5 5 8 . Processor 11 | . . . . . 5 7 7 7 6 6 6 6 20 17 17 14 11 12 18 19 21 21 21 18 14 Protection 6 | . . . . . 6 14 13 15 13 13 13 13 13 5 4 . . 4 1 1 . . . . 2 Energy Gun 4 | . 11 14 14 1 . . . . . 5 13 13 13 13 11 10 4 4 3 . . . 1 7 2 Energy Cannon 1 | . 3 . . 4 . . . . . . . . . . . . . 4 1 5 3 . 5 3 . Ballistic Gun 4 | . 12 13 14 20 17 11 6 7 3 . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 3 7 7 8 7 . . . 2 5 5 5 4 3 5 6 9 7 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 14 32 33 33 33 52 62 88 83 93 95 78 78 65 78 77 74 79 83 161 161 159 158 166 163 34 Greatest Support 235 | 40 40 40 40 40 65 104 104 99 99 112 112 104 104 113 140 140 117 140 235 235 235 235 235 217 180 Greatest Overweight (x) 2 | . . . . 1 1 . . . . . . . . . . . . 1 2 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 5 Average Capacity 17 | 7 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 25 25 25 25 24 5 Most Carried 25 | 7 8 10 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 25 25 25 25 25 25 5 Average Carried 16 | 4 7 9 10 11 14 14 14 15 14 14 14 14 15 14 14 14 14 10 19 24 24 24 23 23 3 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 5 5 Final Carried 25 | 6 8 10 11 14 15 14 15 15 15 15 15 15 15 15 14 15 13 11 25 25 25 25 25 5 4 Class Distribution -------------------- 33% | Mutant 31% | Scavenger-Mutant 12% | Skirmisher 5% | Scavenger-Gunner 3% | Derelict-Tank 3% | Tank 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Derelict-Tank | -4/Proximity Caves Mutant | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -4/Warlord Derelict-Tank | -3/Proximity Caves Scavenger-Gunner | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Matter Collected 11002 | 308 63 50 228 138 1383 676 772 197 321 527 46 90 50 308 165 189 154 461 1135 191 401 288 1740 661 460 Remotely 659 | . . . . . . . . . . . . . . . . . . . . . . . 473 186 . Salvage Created 13423 | 141 181 . . 203 1633 415 679 79 472 807 119 . 184 738 196 343 520 657 2075 188 301 152 1759 1581 . Parts 579 | 14 19 . . 9 97 27 22 6 38 21 5 . 10 37 9 18 7 25 86 8 10 4 37 70 . Haulers Intercepted 14 | . . . . . 5 . . . 1 . . . . 1 . . . . 5 . . . . 2 . Recyclers Shooed 3 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 145 | . . . . . . . 14 7 . 5 6 . 13 . 9 20 5 21 . 5 9 . 31 . . Prevented 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 253 | . 8 . . 7 33 10 18 3 13 8 2 . 3 13 8 9 . 13 22 8 7 4 33 31 . Melee 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . Guns 81 | . 6 . . 5 26 3 5 . . 2 2 . 2 11 4 4 . 3 3 . . . . 5 . Cannons 108 | . 2 . . 2 . 7 9 1 8 6 . . . 2 4 5 . 10 6 8 7 4 25 2 . AOE 53 | . . . . . 7 . 4 2 5 . . . . . . . . . 3 . . . 8 24 . Classes Destroyed 26 | 2 2 . . 4 4 3 1 . 2 . . . 1 . . 1 . . 1 . . 2 . 3 . Worker 8 | . . . . . 1 . . . 2 . . . . . . . . . 1 . . . . 4 . Builder 11 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . 7 . Tunneler 7 | 5 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Hauler 14 | . . . . . 5 . . . 1 . . . . 1 . . . . 5 . . . . 2 . Recycler 6 | 1 . . . . 1 . . . . . . . . . . . . . 2 . . . . 2 . Minesweeper 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . Operator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 9 | . . . . . 2 . . . . . . . . 2 . . . . 5 . . . . . . Swarmer 55 | . 6 . . . 10 . 4 2 6 2 . . . . 4 4 . 5 . 4 . . 5 3 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Grunt 75 | . 2 . . . 10 4 7 . 3 4 1 . . 4 3 5 . 6 8 . 3 . 9 6 . Brawler 4 | . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . . Duelist 5 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . 2 . . Protector 7 | . . . . . . . . . . . . . . . . . . . . . . 1 4 2 . Sentry 25 | . . . . 2 9 1 1 . 1 2 1 . . 1 . . . 1 3 . . . 3 . . Demolisher 7 | . . . . 2 . . . . . . . . . . . . . . . . . . 4 1 . Specialist 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . Hunter 16 | . . . . . 2 . 1 . . . . . . 2 . . . . . . 2 1 4 4 . Programmer 31 | . . . . . . 3 . . 2 . . . 2 6 . . . 1 11 . . . . 6 . Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Thug 7 | . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Best Kill Streak 34 | 3 6 . . 2 7 2 4 2 10 5 2 . 2 4 4 4 2 5 4 4 3 4 7 34 . Combat Bots Only 13 | . 6 . . 2 6 2 4 2 7 5 2 . 2 3 4 4 . 5 3 4 3 4 7 13 . Max Kills in Single Turn 8 | 1 1 . . 1 3 2 3 2 5 1 1 . 1 2 1 2 1 1 2 2 1 2 4 8 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 3 . 3 2 4 . . . . . . . . . 1 . . . 4 5 . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Svarog (-5/Zhirov) Perun (-5/Zhirov) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Damage Taken 28809 | . 261 . . 840 1659 844 1000 249 856 590 89 . 387 841 613 257 1286 1421 1664 163 407 808 2260 6356 5958 Core 4023 | . 61 . . 117 163 84 52 18 11 41 17 . 68 75 52 . 121 59 361 11 23 55 104 1070 1460 Absorbed by Shields 4953 | . . . . . 360 100 248 80 132 360 164 . . 307 222 94 471 51 304 170 338 155 756 587 54 Reduced by Siege Mode 993 | . . . . . . . . . . . . . . 28 49 10 65 74 15 11 51 . 364 326 . Regen/Repaired (Parts) 50 | . . . . . 50 . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 28 70 . . 78 . . . . 83 . . . . 62 . . . . 51 17 . Volleys Fired 773 | 16 19 . . 19 146 46 46 12 28 44 9 . 7 38 18 16 33 34 52 14 25 12 94 40 5 Largest 3 | 2 2 . . 2 2 2 2 2 2 2 2 . 2 3 3 3 3 3 3 2 2 2 3 3 1 Hottest 292 | 60 100 . . 98 128 76 101 71 101 155 155 . 155 236 213 207 207 222 195 170 170 126 241 292 120 Shots Fired 1553 | 32 35 . . 36 267 93 85 25 53 63 18 . 16 101 42 44 58 82 83 28 50 24 223 90 5 Gun 821 | 32 29 . . 26 255 61 42 13 5 24 18 . 16 86 25 28 37 29 25 . . . 15 51 4 Cannon 684 | . 4 . . 10 . 32 41 11 47 39 . . . 15 17 16 21 53 52 28 50 24 198 25 1 Launcher 40 | . . . . . 6 . 2 1 1 . . . . . . . . . 6 . . . 10 14 . Special 8 | . 2 . . . 6 . . . . . . . . . . . . . . . . . . . . Kinetic 951 | 16 17 . . 17 251 93 83 24 52 39 . . . 15 17 16 21 31 52 14 38 24 125 6 . Thermal 557 | 16 18 . . 19 10 . . . . 24 18 . 16 86 25 28 37 51 25 14 12 . 88 65 5 Explosive 40 | . . . . . 6 . 2 1 1 . . . . . . . . . 6 . . . 10 14 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Robot Hit Streak 33 | 11 4 . . 9 14 15 20 7 6 24 11 . 11 27 18 18 13 13 20 11 33 5 30 16 2 Robot Miss Streak 9 | 3 2 . . 3 6 3 3 1 5 2 4 . 5 3 4 4 2 2 8 3 2 4 3 9 1 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 1 . Secondary Targets 3 | . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . Shots Hit Robots 1150 | 23 16 . . 24 150 68 60 18 34 49 16 . 15 87 33 35 44 58 113 23 38 7 167 69 3 Core Hits 864 | 6 10 . . 16 65 23 33 9 23 53 21 . 12 69 29 33 40 25 57 13 19 6 135 161 6 Critical Kills 19 | . . . . 1 1 . 1 . . . . . . . . . . . . . 2 1 12 1 . Critical Parts Destroyed 21 | . . . . . 1 . . . . . . . . . . . . . . . 2 . 16 2 . Critical Strikes 91 | . . . . 3 2 2 3 . 3 1 . . . 7 2 2 6 3 6 1 8 1 34 7 . Burn 15 | . . . . 2 . . . . . . . . . 3 . 1 3 2 . . . . . 4 . Destroy 41 | . . . . 1 2 . 1 . . . . . . . . . . . . . 6 1 28 2 . Blast 29 | . . . . . . 2 2 . 3 1 . . . 4 2 1 3 1 1 1 2 . 6 . . Sever 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 54 | . . . . . . . . . . . . . . . . . . . 54 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 54 | . . . . . . . . . . . . . . . . . . . 54 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44783 | 278 198 . . 488 3408 1448 1637 383 1624 1303 360 . 405 2458 934 951 1224 1704 6305 1333 1674 377 8228 7839 224 Guns 12949 | 278 146 . . 328 2660 775 460 113 75 575 360 . 405 2047 572 523 863 496 426 . . . 371 1386 90 Cannons 17316 | . 52 . . 157 . 673 887 160 937 728 . . . 400 362 428 361 1208 1829 1333 1674 310 4965 808 44 Explosions 10878 | . . . . . 748 . 290 110 581 . . . . . . . . . 620 . . . 2892 5637 . Melee 3430 | . . . . . . . . . . . . . . . . . . . 3430 . . . . . . Ramming 210 | . . . . 3 . . . . 31 . . . . 11 . . . . . . . 67 . 8 90 Kinetic 17100 | 143 83 . . 218 2660 1448 1347 273 1012 728 . . . 400 362 428 361 597 1673 832 1326 310 2748 151 . Thermal 13563 | 135 115 . . 267 . . . . 66 575 360 . 405 2047 572 523 863 1107 582 501 348 . 2848 2115 134 Explosive 10221 | . . . . . 748 . 290 110 482 . . . . . . . . . 619 . . . 2632 5340 . Electromagnetic 34 | . . . . . . . . . 33 . . . . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3430 | . . . . . . . . . . . . . . . . . . . 3430 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 225 | . . . . . . . . . . . . . . . . . . . . . . . . 225 . Highest Corruption 17 | . . . . . 6 5 5 5 4 4 4 4 4 1 1 1 8 10 4 4 4 4 4 17 17 Average Corruption 4 | . . . . . 3 4 5 5 3 4 4 4 3 1 1 1 5 9 3 4 4 4 4 11 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Effects 400 | . . . . . 30 44 35 19 16 26 20 4 9 5 14 8 24 40 11 14 26 1 32 16 6 Message Errors 89 | . . . . . 9 10 11 5 . 6 7 1 2 1 5 1 6 5 3 2 5 . 4 3 3 Matter Fused 95 | . . . . . 7 10 8 4 4 9 4 1 2 2 2 3 1 10 2 1 8 1 11 4 1 Heat Flow Errors 57 | . . . . . 5 6 5 2 2 2 2 2 . 1 2 . 4 6 5 2 4 . 5 1 1 Energy Discharges 44 | . . . . . 3 6 2 2 3 3 4 . 1 1 1 . 3 5 . 2 4 . 2 1 1 Parts Rejected 7 | . . . . . . 2 . . . . . . . . . 1 . 3 . . . . 1 . . Data Loss (minor) 52 | . . . . . 2 5 3 3 4 3 3 . 2 . 2 2 4 7 . 4 2 . 6 . . Data Loss (major) 22 | . . . . . 2 2 2 2 1 1 . . . . . . 2 1 . 2 2 . 3 2 . Misfires 18 | . . . . . 2 1 3 1 1 2 . . 2 . . 1 2 1 1 . . . . 1 . Alerts 8 | . . . . . . 2 . . . . . . . . 1 . 1 1 . 1 1 . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 6 | . . . . . . . 1 . 1 . . . . . 1 . 1 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 999 | . . . . . 64 24 9 . 53 . . . . 14 13 15 . 36 359 37 46 . 174 155 . Projectiles 564 | . . . . . . 24 . . 43 . . . . 14 13 15 . 36 79 37 46 . 164 93 . Explosions 203 | . . . . . 64 . 9 . 1 . . . . . . . . . 57 . . . 10 62 . Melee 232 | . . . . . . . . . 9 . . . . . . . . . 223 . . . . . . Knockbacks 84 | . . . . . . 6 4 3 1 9 . . . 7 4 3 5 6 10 6 6 1 11 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 81 | . . . . . . 6 4 3 1 9 . . . 6 4 3 5 6 10 6 5 1 10 2 . Secondary 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Self-Inflicted Damage 1329 | . . . . . 68 . . . 329 . . . . . . . . . 2 . . . 139 758 33 Shots 35 | . . . . . 3 . . . 5 . . . . . . . . . 1 . . . 3 23 . Rammed 37 | . . . . 1 . . . . 1 . . . . . . . . . . . . 6 . 1 28 Targets Rammed 43 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . 6 . 1 33 Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Crushed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Highest Temperature 508 | . 54 . . 338 219 271 401 217 405 508 195 79 99 337 360 116 404 371 283 165 192 . 289 304 39 Average Temperature 112 | . 25 . . 131 46 62 163 60 148 163 96 46 39 125 206 43 170 110 95 71 68 . 97 121 22 Received Heat Transfer 3892 | . 42 . . 116 507 175 433 27 92 298 40 . 24 112 206 94 42 343 283 29 51 99 278 282 319 Effects 28 | . . . . . . 2 1 . 6 15 . . . . 3 . . 1 . . . . . . . Shutdowns 7 | . . . . . . . 1 . 1 3 . . . . 1 . . 1 . . . . . . . Energy Bleed 4 | . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . Interference 11 | . . . . . . 2 . . 1 8 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 43 | . . . . . . . . . . . . . . 4 2 3 1 6 2 2 4 . 14 5 . Total Turns 700 | . . . . . . . . . . . . . . 55 56 33 37 70 25 34 72 . 201 117 . Longest Duration 42 | . . . . . . . . . . . . . . 21 42 14 37 26 16 23 31 . 41 36 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 20 | . . . . . . . . . . . 1 . 4 7 . . . 3 2 . . . . 3 . Heat Transferred 13843 | 300 261 . . 740 . . . . 50 565 525 . 575 2635 515 760 1477 1777 995 . . . 606 1914 148 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Peak Influence 939 | 30 241 34 . 65 800 398 . . 580 . . . . 182 . . . . 595 . . . . 939 521 Initial 516 | . 19 34 . . . 342 . . 46 . . . . 35 . . . . 72 . . . . 161 516 Average 204 | 14 70 34 . 43 317 145 . . 158 . . . . 66 . . . . 314 . . . . 247 444 Maximum Alert Level 3 | . 1 . . . 3 1 . . 2 . . . . . . . . . 2 . . . . 3 2 Low Security (%) 58 | 100 87 100 . 100 11 69 . . 74 . . . . 100 . . . . 35 . . . . 76 1 Level 1 26 | . 12 . . . 76 30 . . 1 . . . . . . . . . 22 . . . . 9 23 Level 2 13 | . . . . . 5 . . . 23 . . . . . . . . . 41 . . . . 5 75 Level 3 1 | . . . . . 6 . . . . . . . . . . . . . . . . . . 9 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . . . . . 12 9 . . 4 . . . . 4 . . . . 9 . . . . 7 3 Investigation 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Extermination 14 | . . . . . . 3 . . 2 . . . . 3 . . . . 5 . . . . 1 . Reinforcement 20 | . . . . . 4 4 . . 1 . . . . 1 . . . . 4 . . . . 4 2 Assault 6 | . . . . . 2 1 . . . . . . . . . . . . . . . . . 2 1 Garrison 5 | . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 6 | . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Distress Signals 22 | . . . . . 5 1 . . . . . . . . . . . . 1 . . 2 9 4 . Communications Jammed 82 | . . . . . . . . . . . . . . . . . . . . . . . . 82 . Distress Signals 82 | . . . . . . . . . . . . . . . . . . . . . . . . 82 . Times Spotted 454 | . 15 . . 21 57 21 27 7 16 8 4 . 9 23 10 9 3 16 38 7 8 37 36 53 29 Peak Tracking Total 19 | . 4 . . 7 6 5 5 3 7 5 3 . 5 4 4 4 3 5 7 4 4 13 7 16 19 Tactical Retreats 30 | . 2 . . . 4 6 2 . . . . . 1 . . . . 2 3 . . 2 1 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Traps Triggered 6 | . 1 . . . 1 4 . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 36 | . . . . . . 3 . . . 1 . . 1 . . 3 . . . . 2 26 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Disabled 54 | . . . . . 10 2 . . 22 1 . . . . . . 3 . 3 . 1 1 6 5 . Max in Single Turn 18 | . . . . . 1 1 . . 18 1 . . . . . . 1 . 2 . 1 1 1 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Accessed 61 | . 3 . 4 . 10 7 2 . 2 . . . . 1 1 . 9 . 7 . . 14 . 1 . Terminals 18 | . 3 . . . 7 6 . . 2 . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 222 | . 8 . 49 . 42 15 2 . 5 . . . . 3 2 . 48 . 20 . . 27 . 1 . Successful 185 | . 5 . 49 . 32 5 2 . 3 . . . . 2 2 . 48 . 10 . . 27 . . . Failed 36 | . 3 . . . 9 10 . . 2 . . . . 1 . . . . 10 . . . . 1 . Catastrophic 6 | . . . . . 1 1 . . . . . . . . . . . . 3 . . . . 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 33 | . . . . . . . . . . . . 1 . 5 1 . . . 9 . . . . 15 2 Terminals 51 | . 8 . . . 25 13 . . 5 . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . 2 . . . . . . . . . . . . 8 . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 1 . . . . . . . . . . . . . 5 . . . . . . Scanalyzers 25 | . . . . . 14 . . . . . . . . 3 . . . . 7 . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 156 | . 5 . 49 . 15 5 2 . 3 . . . . . 2 . 48 . . . . 27 . . . Record 112 | . . . 49 . 4 . . . 1 . . . . . 2 . 36 . . . . 20 . . . Part Schematic 6 | . . . . . . 1 . . 1 . . . . . . . 4 . . . . . . . . Robot Analysis 6 | . 1 . . . 1 . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 11 | . . . . . 2 . . . . . . . . . . . 4 . . . . 5 . . . Open Door 4 | . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . Branch Access Points 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 21 | . . . . . 14 . . . . . . . . 2 . . . . 5 . . . . . . Insert Component 10 | . . . . . 7 . . . . . . . . 1 . . . . 2 . . . . . . Analyze 11 | . . . . . 7 . . . . . . . . 1 . . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 3 . . . 9 7 . . 2 . . . . . . . . . 7 . . . . 1 . Full Trace Events 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 7 1 . . 1 . . . . 1 . . 4 . 1 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . 69 . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . 44 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Scanalyzed 10 | . . . . . 7 . . . . . . . . 1 . . . . 2 . . . . . . Part Schematics Acquired 9 | . . . . . 7 . . . . . . . . 1 . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 2 . . 1 . . . . . . . . . . . . 4 . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total Allies 25 | . . . . 5 . . 2 . . 1 . 4 . . . . . . 1 . . . 4 6 2 Largest Group 4 | . . . . 3 3 . 2 2 1 1 1 4 4 3 . . . . 1 . . . 2 3 2 Highest-Rated Group 244 | . . . . 44 40 . 62 62 31 20 20 155 155 116 . . . . 42 . . . 111 206 244 Highest-Rated Ally 122 | . . . . 31 16 . 31 31 31 20 20 41 41 41 . . . . 42 . . . 64 103 122 Zionite Dispatches 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 3 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . COLLECT 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Ally Attacks 134 | . . . . 5 10 . 2 22 7 . 1 . 36 30 . . . . . . . . 3 15 3 Total Damage 3381 | . . . . 84 101 . 20 357 69 . . . 717 342 . . . . . . . . 126 1247 318 Kills 23 | . . . . 1 4 . . 4 1 . . . 5 1 . . . . . . . . . 6 1 Allies Corrupted 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 14 | . . . . 1 . . 1 . . 1 1 1 2 . 1 1 . 2 . 1 2 . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decoded 0b10 Intel 62 | . . . . . . . . . . . . . . 25 . . . . 33 . . . . 4 . Traps 36 | . . . . . . . . . . . . . . 19 . . . . 17 . . . . . . Emergency Access 21 | . . . . . . . . . . . . . . 6 . . . . 15 . . . . . . Items 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Exits 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Turns Passed 30986 | 242 611 390 945 433 2409 2621 1301 679 1162 1260 916 2406 597 1483 1106 704 1122 1150 2212 793 1160 1501 2187 1097 499 Spaces Moved 17533 | 111 316 242 591 205 1297 1522 687 393 633 651 540 1324 356 760 499 376 585 600 1999 445 530 889 1056 512 414 Core 222 | 9 . . . . . . . . . . . . . . . . . . . . . . . 41 172 Treads 12692 | 102 316 242 591 163 82 17 687 393 633 651 540 1324 356 760 499 376 585 600 358 445 530 889 1056 471 26 Legs 2947 | . . . . 42 1215 1505 . . . . . . . . . . . . . . . . . . 185 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1672 | . . . . . . . . . . . . . . . . . . . 1641 . . . . . 31 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 160 160 160 160 115 122 162 162 162 160 160 160 160 160 160 160 165 160 33 160 160 160 160 50 50 Average Speed 142 | 151 160 160 160 166 120 122 162 162 162 161 160 160 160 160 160 162 165 166 73 160 160 160 161 153 91 Slowest Speed 240 | 160 160 160 160 190 240 162 162 162 162 162 160 160 160 160 160 166 166 240 240 160 160 160 162 225 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 56 | 8 71 43 90 37 87 24 77 45 14 66 67 91 51 16 77 54 100 74 34 59 73 95 75 17 13 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 9 | . . 1 1 . . . . . . 1 . 1 1 . . 1 3 . . . . . . . . Known Exits Taken 16 | . . . . . 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 . 1 1 . . . . . . . . . . . . . . Scrap Searched 28 | . . . . . . . 2 4 . 2 3 2 . . . 1 . 5 . 3 4 . 2 . . Spaces Dug 47 | . 1 . . . 22 . . . . . . . . 2 . . . . . . 5 17 . . . Terrain Destroyed 651 | . 1 . . 1 75 8 22 16 64 8 . . . 3 11 6 3 24 108 9 23 21 70 178 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 211 | . 1 . . 1 24 8 7 3 5 8 . . . 3 11 6 3 24 37 9 23 21 13 4 . AOE 439 | . . . . . 50 . 15 13 59 . . . . . . . . . 71 . . . 57 174 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total 21905 | 153 384 244 591 259 1860 2193 791 410 717 796 572 1610 368 945 770 437 691 680 2596 500 793 941 1340 737 527 Wait 2635 | 7 30 . . 13 328 556 34 1 35 65 18 263 4 93 250 25 56 16 310 21 217 23 110 123 37 Move 17508 | 110 315 241 590 204 1296 1521 686 392 632 650 539 1323 355 759 498 375 584 599 1997 444 529 889 1055 511 414 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 221 | 13 6 2 1 10 25 20 6 . 4 6 2 4 . 12 1 7 1 12 46 4 4 2 11 7 15 Fast Attach 127 | . 3 . . . 15 13 . 2 4 1 1 5 1 13 . 2 3 . 35 3 6 4 3 10 3 Attach 138 | 7 1 . . 6 7 10 2 . 3 6 . . . 5 1 7 2 14 20 2 . . 10 19 16 Detach 14 | . . . . . . 1 . . 2 . . . . 1 . . . 2 4 . . . 2 1 1 Swap 94 | . 3 1 . 5 15 2 5 2 2 6 1 7 . 2 1 . 1 2 15 1 2 . 14 7 . Drop 227 | . 7 . . 1 28 24 3 1 6 3 2 8 1 21 1 5 3 1 62 7 10 6 6 18 3 Fire 773 | 16 19 . . 19 146 46 46 12 28 44 9 . 7 38 18 16 33 34 52 14 25 12 94 40 5 Melee 54 | . . . . . . . . . . . . . . . . . . . 54 . . . . . . Ram 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Crush 13 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . 5 . 1 4 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Rewire 71 | . . . . . . . 9 . . 15 . . . . . . 8 . . 4 . . 35 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 243 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 646 | -10/Materials | Discovered new exit (range 14) 832 | -10/Materials | Discovered new exit (range 12) 854 | -10/Materials | Entered Mines 870 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 997 | -10/Mines | Learned location of Storage (-7) 1147 | -10/Mines | Discovered new exit (range 9) 1237 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1237 | -10/Mines | Discovered new exit (range 5) 1244 | -10/Mines | Entered Exiles 1268 | -10/Exiles | Discovered new exit (range 15) 1288 | -10/Exiles | Met 8R-AWN 1310 | -10/Exiles | Met EX-HEX 1360 | -10/Exiles | Met EX-BIN 1409 | -10/Exiles | Met EX-DEC 1416 | -10/Exiles | Learned location of Zion (-6) 1634 | -10/Exiles | Visited The Gauntlet 1996 | -10/Exiles | Discovered new exit (range 12) 2189 | -10/Exiles | Entered Mines 2190 | -9/Mines | Assembled infested the area 2195 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2244 | -9/Mines | Core integrity fell below 50% 2279 | -9/Mines | Lost 4 parts (1p2n1w) 2436 | -9/Mines | Learned 2 Materials zone layouts 2547 | -9/Mines | Discovered new exit (range 9) 2601 | -9/Mines | Discovered new exit (range 8) 2616 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2622 | -9/Mines | Entered Materials 2622 | -8/Materials | Accompanied by 3 allies 2622 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2683 | -8/Materials | Build established: Scavenger-Mutant 2865 | -8/Materials | Lost 3 parts (1p1n1u) 3337 | -8/Materials | Discovered new exit (range 12) 3603 | -8/Materials | Garrison activated, responded to threat 3955 | -8/Materials | Garrison activated, responded to threat 4020 | -8/Materials | Identified exit to Factory 4216 | -8/Materials | Repaired Imp. Deuterium Engine 4331 | -8/Materials | Crushed by falling debris 4624 | -8/Materials | Build established: Mutant 4873 | -8/Materials | Central database locked down 5020 | -8/Materials | Discovered exit to Factory (range 6) 5022 | -8/Materials | First assault squad dispatched 5031 | -8/Materials | Entered Factory 5031 | -7/Factory | Evolved 2 slots: Utility x2 5058 | -7/Factory | Build established: Scavenger-Mutant 5181 | -7/Factory | Identified exit to Storage 5181 | -7/Factory | Identified exit to Lower Caves 6784 | -7/Factory | Cargo convoy interrupted 7074 | -7/Factory | Build established: Mutant 7652 | -7/Factory | Entered Lower Caves 8022 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8257 | -7/Lower Caves | Encountered a Warlord checkpoint 8289 | -7/Lower Caves | Learned Factory security intel 8700 | -7/Lower Caves | Attacked by a faux Warlord 8940 | -7/Lower Caves | Discovered new exit (range 9) 8953 | -7/Lower Caves | Entered another Lower Caves area 8953 | -7/Lower Caves | Accompanied by 2 allies 8986 | -7/Lower Caves | Discovered new exit (range 4) 9632 | -7/Lower Caves | Entered Factory 9632 | -6/Factory | Accompanied by 1 ally 9632 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9860 | -6/Factory | Identified exit to Lower Caves 9860 | -6/Factory | Identified exit to Extension 9947 | -6/Factory | Garrison activated, responded to threat 10375 | -6/Factory | Destroyed 7 combat bots 10430 | -6/Factory | Build established: Scavenger-Mutant 10794 | -6/Factory | Entered Lower Caves 10942 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10990 | -6/Lower Caves | Learned location of Extension (-6) 11737 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11801 | -6/Lower Caves | Lost 5 parts (2n1u2w) 12042 | -6/Lower Caves | Discovered new exit (range 7) 12054 | -6/Lower Caves | Entered another Lower Caves area 12054 | -6/Lower Caves | Accompanied by 1 ally 12101 | -6/Lower Caves | Learned Factory stockpile data 12472 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12672 | -6/Lower Caves | Discovered new exit (range 10) 12970 | -6/Lower Caves | Entered Zion 13113 | -6/Zion | Discovered new exit (range 16) 13231 | -6/Zion | System corruption cleaned by Quarantine Array 13446 | -6/Zion | Received a visual enhancement algorithm 13714 | -6/Zion | Learned location of Quarantine (-3) 13930 | -6/Zion | Found Prototype Device 13930 | -6/Zion | Identified Phasing AFG 14303 | -6/Zion | Found Prototype Device 14303 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 14926 | -6/Zion | Imprinted 14928 | -6/Zion | Declared Zion's savior 15274 | -6/Zion | Found Prototype Processor 15274 | -6/Zion | Identified Spectral Analyzer 15365 | -6/Zion | Identified exit to Proximity Caves 15376 | -6/Zion | Entered Proximity Caves 15376 | -5/Proximity Caves | Accompanied by 4 allies 15437 | -5/Proximity Caves | Spotted B-75 Beast 15446 | -5/Proximity Caves | Destroyed B-75 Beast 15486 | -5/Proximity Caves | Learned location of Warlord (-4) 15770 | -5/Proximity Caves | Discovered new exit (range 13) 15788 | -5/Proximity Caves | Identified exit to Factory 15973 | -5/Proximity Caves | Entered Factory 15973 | -5/Factory | Accompanied by 3 allies 15973 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15974 | -5/Factory | Identified exit to Upper Caves 16287 | -5/Factory | Found Prototype Launcher 16287 | -5/Factory | Identified Tesla Bomb Launcher 16552 | -5/Factory | Build established: Scavenger-Gunner 17324 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 17385 | -5/Factory | Terminal network hard line cut 17432 | -5/Factory | Spotted B-75 Beast 17456 | -5/Factory | Entered Upper Caves 17568 | -5/Upper Caves | Build established: Mutant 18156 | -5/Upper Caves | Learned location of 1 exit from Factory 18481 | -5/Upper Caves | Discovered new exit (range 15) 18503 | -5/Upper Caves | Identified exit to Upper Caves 18562 | -5/Upper Caves | Entered another Upper Caves area 19228 | -5/Upper Caves | Discovered new exit (range 15) 19263 | -5/Upper Caves | Identified exit to Zhirov 19266 | -5/Upper Caves | Entered Zhirov 19266 | -5/Zhirov | Discovered new exit (range 3) 19270 | -5/Zhirov | Identified exit to Proximity Caves 19296 | -5/Zhirov | Met Zhirov 19331 | -5/Zhirov | Learned location of Testing (-2) 19331 | -5/Zhirov | Learned location of Command (-1) 19363 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19396 | -5/Zhirov | Build established: Derelict-Gunner 19423 | -5/Zhirov | Found Alien Artifact 19424 | -5/Zhirov | Identified Transdimensional Reconstructor 19424 | -5/Zhirov | Warped through subspace 19487 | -5/Zhirov | Found Alien Artifact 19487 | -5/Zhirov | Identified Integrated Dissipator 19487 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19716 | -5/Zhirov | Attacked by Zhirov 19734 | -5/Zhirov | Cloak Generator disabled 19741 | -5/Zhirov | Destroyed Svarog 19747 | -5/Zhirov | Destroyed Perun 19755 | -5/Zhirov | Zhirov warped through subspace 19765 | -5/Zhirov | Zhirov detonated his lab 19796 | -5/Zhirov | Lost 4 parts (1n1u2w) 20060 | -5/Zhirov | Build established: Mutant 20388 | -5/Zhirov | Entered Proximity Caves 20437 | -4/Proximity Caves | Lost 4 parts (1p3u) 20450 | -4/Proximity Caves | Spotted B-86 Titan 20909 | -4/Proximity Caves | System corruption reached 10% 20953 | -4/Proximity Caves | Learned Research stockpile data 21246 | -4/Proximity Caves | Learned Research trap positions 21417 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21485 | -4/Proximity Caves | Discovered new exit (range 13) 21535 | -4/Proximity Caves | Identified exit to Factory 21538 | -4/Proximity Caves | Entered Factory 21538 | -4/Factory | Evolved 2 slots: Propulsion x2 21539 | -4/Factory | Identified exit to Research 21669 | -4/Factory | Lost 5 parts (1p1n3u) 21753 | -4/Factory | Build established: Derelict-Gunner 21763 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 21814 | -4/Factory | Found Prototype Slashing Weapon 21814 | -4/Factory | Identified Molecular Scythe 21954 | -4/Factory | Spotted B-86 Titan 21978 | -4/Factory | Discovered new exit (range 11) 21981 | -4/Factory | Identified exit to Upper Caves 21985 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 21986 | -4/Factory | Zion Kinetic Resupply teleported in 22108 | -4/Factory | Build established: Scavenger-Sprinter 22413 | -4/Factory | Found Prototype Launcher 22413 | -4/Factory | Identified Mni. Smartbomb Launcher 22513 | -4/Factory | Found Prototype Processor 22513 | -4/Factory | Identified Exp. Signal Interpreter 22520 | -4/Factory | Spotted B-86 Titan 22764 | -4/Factory | Terminal network hard line cut 22788 | -4/Factory | Build established: Mutant 23255 | -4/Factory | Identified exit to Armory 23595 | -4/Factory | Build established: Tank 23750 | -4/Factory | Entered Upper Caves 24135 | -4/Upper Caves | Learned location of 1 exit from Research 24280 | -4/Upper Caves | Build established: Skirmisher 24367 | -4/Upper Caves | Ambushed by wild Derelicts 24524 | -4/Upper Caves | Discovered new exit (range 13) 24542 | -4/Upper Caves | Identified exit to Upper Caves 24543 | -4/Upper Caves | Entered another Upper Caves area 24881 | -4/Upper Caves | Spotted B-86 Titan 24896 | -4/Upper Caves | Destroyed B-86 Titan 25309 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 25608 | -4/Upper Caves | Discovered new exit (range 14) 25671 | -4/Upper Caves | Identified exit to Warlord 25695 | -4/Upper Caves | Learned Research trap positions 25703 | -4/Upper Caves | Entered Warlord 25827 | -4/Warlord | System corruption cleaned by Quarantine Array 25963 | -4/Warlord | Opened side exit 26119 | -4/Warlord | Learned 4 Research zone layouts 26123 | -4/Warlord | Learned Testing trap positions 26123 | -4/Warlord | Learned Research emergency access door positions 26123 | -4/Warlord | Learned Testing emergency access door positions 26194 | -4/Warlord | Warlord's base attacked by MAIN.C 26210 | -4/Warlord | Found Prototype Energy Gun 26210 | -4/Warlord | Identified Vortex Rail 26544 | -4/Warlord | Warlord forces counterattacked 26605 | -4/Warlord | Rebuked by Warlord 26869 | -4/Warlord | Warlord base infiltrated, sounded retreat 27066 | -4/Warlord | Spotted Striker 27076 | -4/Warlord | Spotted Executioner 27156 | -4/Warlord | Spotted Executioner 27180 | -4/Warlord | Discovered new exit (range 15) 27194 | -4/Warlord | Spotted Striker 27194 | -4/Warlord | Spotted Striker 27201 | -4/Warlord | Identified exit to Proximity Caves 27204 | -4/Warlord | Entered Proximity Caves 27746 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 27786 | -3/Proximity Caves | Destroyed 7 combat bots 27790 | -3/Proximity Caves | Lost 3 parts (1p1n1u) 27942 | -3/Proximity Caves | Spotted B-86 Titan 27958 | -3/Proximity Caves | Destroyed B-86 Titan 28136 | -3/Proximity Caves | Build established: Derelict-Tank 28662 | -3/Proximity Caves | Found Prototype Launcher 28663 | -3/Proximity Caves | Identified Rocket Array 28667 | -3/Proximity Caves | Found Prototype Launcher 28667 | -3/Proximity Caves | Identified Scatter Rocket Array 28674 | -3/Proximity Caves | Found Scatter Rocket Array 28934 | -3/Proximity Caves | Discovered exit to Research (range 15) 29025 | -3/Proximity Caves | Build established: Mutant 29391 | -3/Proximity Caves | Entered Research 29391 | -3/Research | Accompanied by 2 allies 29391 | -3/Research | Evolved 2 slots: Utility x2 29392 | -3/Research | Identified exit to Research 29394 | -3/Research | Loaded intel: 51 trap records 29433 | -3/Research | Zion Infowar Resupply teleported in 29845 | -3/Research | Build established: Scavenger-Gunner 30254 | -3/Research | Retrieved Zion intel report: Unaware Analyses 30258 | -3/Research | System corruption reached 10% 30304 | -3/Research | Cargo convoy interrupted 30304 | -3/Research | Spotted Striker 30307 | -3/Research | Spotted Executioner 30316 | -3/Research | Destroyed Striker 30361 | -3/Research | Destroyed 13 combat bots 30390 | -3/Research | Destroyed Executioner 30391 | -3/Research | First assault squad dispatched 30429 | -3/Research | Lost 14 parts (3p4n3u4w) 30433 | -3/Research | Retrieved Zion intel report: Active Garrisons 30434 | -3/Research | Zion Heavy squad teleported in 30454 | -3/Research | Core integrity fell below 50% 30466 | -3/Research | Core integrity fell below 20% 30473 | -3/Research | Zion Fire squad teleported in 30488 | -3/Research | Entered another Research area 30488 | -2/Research | Evolved 2 slots: Power x1, Utility x1 30489 | -2/Research | Loaded intel: 83 trap records 30496 | -2/Research | Lost 10 parts (1p4n4u1w) 30594 | -2/Research | Build established: Mutant 30738 | -2/Research | First assault squad dispatched 30834 | -2/Research | Spotted B-90 Cyclops 30840 | -2/Research | Core integrity fell below 50% 30867 | -2/Research | Lost 13 parts (1p1n8u3w) 30904 | -2/Research | Core integrity fell below 20% 30929 | -2/Research | Lost 3 parts (3u) 30937 | -2/Research | System corruption reached 10% 30966 | -2/Research | Zion Heavy squad teleported in 30987 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 30973_ Penetrated by Slug. 30974_ A9-HTI(Z) destroyed. 30975_ Penetrated by Slug. 30975_ R-10 Processor collects Prototype Protection. 30975_ Slug penetrates H-88 Terminator. 30975_ Penetrated by Slug. 30976_ U-05 Engineer builds a Wall. 30976_ Penetrated by Slug. 30977_ Slug penetrates Wall. 30979_ Penetrated by Slug. 30981_ Slug penetrates Wall. 30981_ Penetrated by Slug. 30982_ Slug penetrates H-88 Terminator. 30982_ Penetrated by Slug. 30983_ R-10 Processor collects Prototype Leg. 30983_ Slug penetrates Wall. 30983_ U-05 Engineer builds a Door. 30986_ NDBWKI N:RJ