Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 13:10:57 Player: Ragnakor Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (569) 569 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3364 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 216/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads VTOL Module > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Aerolev Unit Faulty Improved Flight Unit Improved Cooling System Improved Targeting Computer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Compact Battery Structural Scanner Reaction Control System Utility Shielding > --- WEAPON ----------- Backup Laser I Cooled Particle Cannon > --- INVENTORY -------- Aerolev Unit Improved Flight Unit Improved Cooling System Improved Targeting Computer Particle Charger Hardlight Generator Heavy EM Shotgun [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Assault Rifle Energy Gun Backup Laser I Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 3 | . . . . 1 2 Weapon . | . . . . . . Parts Attached 49 | 7 2 5 12 9 14 Power 9 | 1 2 2 1 1 2 Engine 5 | 1 2 1 1 . . Core 4 | . . 1 . 1 2 Reactor . | . . . . . . Propulsion 17 | 2 . 2 8 3 2 Treads 1 | . . . . . 1 Leg 3 | 2 . 1 . . . Wheel 1 | . . . 1 . . Hover 1 | . . . . 1 . Flight 11 | . . 1 7 2 1 Utility 12 | 2 . . 1 3 6 Device 5 | 1 . . 1 1 2 Storage 3 | 1 . . . 1 1 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 11 | 2 . 1 2 2 4 Energy Gun 6 | . . . 2 2 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . 3 2 Parts Lost 38 | . . 4 14 . 20 Power 8 | . . 1 4 . 3 Propulsion 12 | . . 2 6 . 4 Utility 9 | . . . 1 . 8 Weapon 9 | . . 1 3 . 5 Highest Loss Streak 19 | . . 3 7 . 19 To Critical Strikes 2 | . . 1 1 . . Average Backups 5 | 1 4 7 5 6 6 Power 1 | . 1 3 1 . . Propulsion . | . . . . . 2 Utility 2 | . 1 4 3 5 3 Weapon . | . 1 . . 1 . Tool/Special . | . . . . . . Unused Backups 6 | . 1 . . 2 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . 1 . . 2 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 100 93 81 81 60 Engine 8 | . 14 11 8 . . Core 1 | . . . 1 6 4 Leg 13 | . 28 16 2 . . Wheel 1 | . . . 5 . . Flight 11 | . . 7 25 31 16 Device 12 | . 14 14 10 12 9 Storage 12 | . 14 14 11 9 10 Protection 1 | . . . . . 7 Energy Gun 4 | . . . 11 12 5 Ballistic Gun 16 | . 28 28 4 . . Peak Build Rating 26 | 9 9 11 11 21 26 Average Rating 10 | 5 9 8 8 15 19 On Entrance 9 | . 9 9 11 7 20 Avg Prop Armor Cover (%) 5 | . . 3 6 4 1 Naked Turns . | . . . . . . Heaviest Build 44 | 12 14 14 15 18 44 Greatest Support 28 | 20 20 20 20 20 28 Greatest Overweight (x) 5 | . . 1 4 . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 3 8 8 8 8 8 Average Carried 5 | 1 4 7 5 6 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 8 7 5 8 4 Class Distribution -------------------- 79% | Mutant 13% | Scavenger-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 920 | 172 353 142 138 . 115 Remotely . | . . . . . . Salvage Created 889 | 44 321 142 133 . 249 Parts 64 | 6 25 10 14 . 9 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 23 | . 4 5 10 . 4 Guns 20 | . 4 5 10 . 1 Cannons 3 | . . . . . 3 Classes Destroyed 7 | 1 4 1 . . 1 Builder 1 | . 1 . . . . Tunneler 2 | 2 . . . . . Hauler 2 | . 2 . . . . Recycler 1 | . . . . . 1 Watcher 2 | . 2 . . . . Swarmer 15 | . . 3 10 . 2 Grunt 8 | . 4 2 . . 2 Best Kill Streak 7 | 1 3 3 7 . 4 Combat Bots Only 7 | . 1 3 7 . 4 Max Kills in Single Turn 2 | 1 2 1 2 . 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 486 | . 29 59 128 3 267 Missed 150 | . 12 19 36 1 82 Hits 336 | . 17 40 92 2 185 Melee 20 | . . . . . 20 Projectile 316 | . 17 40 92 2 165 Critical Strikes 12 | . . 4 3 . 5 Damage Taken 4888 | . 213 430 955 33 3257 Core 1180 | . 50 126 246 18 740 Absorbed by Shields 76 | . . . . . 76 Redirected to Shielding 51 | . . . . . 51 Core Remaining (%) 65 | 100 . 29 38 96 . Volleys Fired 123 | 7 35 22 19 4 36 Largest 2 | 2 2 2 2 1 2 Hottest 95 | 40 40 40 95 30 65 Shots Fired 204 | 14 70 44 28 4 44 Gun 186 | 14 70 44 28 4 26 Cannon 14 | . . . . . 14 Launcher . | . . . . . . Special 4 | . . . . . 4 Kinetic 132 | 14 70 44 4 . . Thermal 62 | . . . 24 4 34 Explosive . | . . . . . . Electromagnetic 6 | . . . . . 6 Robot Hit Streak 13 | 5 13 8 13 2 7 Robot Miss Streak 5 | 2 3 5 2 2 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 124 | 8 47 21 22 2 24 Core Hits 66 | 5 17 11 19 1 13 Critical Kills 1 | 1 . . . . . Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 2 | 2 . . . . . Destroy 2 | 2 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1582 | 112 496 216 239 18 501 Guns 1273 | 100 496 216 239 18 204 Cannons 297 | . . . . . 297 Explosions . | . . . . . . Melee . | . . . . . . Ramming 12 | 12 . . . . . Kinetic 861 | 100 496 216 49 . . Thermal 603 | . . . 190 18 395 Explosive . | . . . . . . Electromagnetic 106 | . . . . . 106 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 . Average Corruption 4 | . . . . 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . 2 . Matter Fused 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 1 | . . . . . 1 Projectiles 1 | . . . . . 1 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | 1 . 1 . . . Kicked 2 | 1 . 1 . . . Crushed . | . . . . . . Highest Temperature 105 | . 18 22 94 . 105 Average Temperature 28 | . 8 11 32 . 34 Received Heat Transfer 1419 | . 120 204 249 9 837 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 . 1 Heat Transferred 1432 | . . . 581 74 777 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 98 | 100 100 100 90 100 100 Level 1 1 | . . . 9 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 250 | 5 32 55 250 108 84 Initial 98 | . . . 13 98 49 Average 37 | . 7 16 110 88 32 Influence Increases 1010 | 10 145 140 465 60 190 Destroy 0b10 Robot/C 460 | . 80 100 200 . 80 Destroy 0b10 Robot/NC 40 | 10 25 . . . 5 Destroy Leader 108 | . 38 20 30 . 20 Successful Hack 41 | . 2 5 10 . 24 Destroy Structure 1 | . . . . . 1 Partial Spotted 75 | . . . 30 15 30 Lose Combat Pursuer 285 | . . 15 195 45 30 Influence Decreases 1005 | 10 145 105 265 187 293 Entered New Map 218 | . . . 22 137 59 Time Decay 544 | 10 145 95 150 50 94 Lost Part 243 | . . 10 93 . 140 Squads Dispatched 7 | . 2 . 3 . 2 Investigation 4 | . 1 . 2 . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 2 . 1 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 10 9 29 8 15 Peak Tracking Total 9 | . 4 3 7 9 8 Tactical Retreats 9 | . . 1 5 1 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . . . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 17 | . 7 1 4 2 3 Terminals 9 | . 5 1 2 1 . Fabricators 1 | . . . . . 1 Repair Stations 3 | . 1 . 1 . 1 Recycling Units 2 | . 1 . . 1 . Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 44 | . 20 1 9 7 7 Successful 19 | . 9 1 6 2 1 Failed 25 | . 11 . 3 5 6 Catastrophic 4 | . 1 . . . 3 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 12 1 3 2 . Fabricators 3 | . . . . . 3 Repair Stations 7 | . 3 . 2 . 2 Recycling Units 10 | . 5 . . 5 . Scanalyzers 6 | . . . 4 . 2 Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 1 1 1 . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 2 | . 1 . 1 . . Locate Traps 1 | . . . . 1 . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 2 . 1 . . Scan Component 2 | . 2 . . . . Refit 1 | . . . 1 . . Recycling Unit Hacks 5 | . 4 . . 1 . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 2 | . 1 . . 1 . Retrieve Matter 1 | . 1 . . . . Scanalyzer 5 | . . . 4 . 1 Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 3 | . . . 2 . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 6 1 3 2 3 Full Trace Events 4 | . 2 . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . 2 . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 6 | . 6 . . . . Retrieved Matter 6 | . 6 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1501 | 21 600 284 327 104 165 Terrain 944 | 21 600 284 39 . . Structural 557 | . . . 288 104 165 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 1734 | 124 600 284 333 114 279 Spaces Moved 1753 | 81 406 131 573 226 336 Core 27 | 10 . . 4 . 13 Treads 30 | . . . . . 30 Legs 643 | 71 406 131 35 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1053 | . . . 534 226 293 Fastest Speed 29 | 50 120 120 31 29 29 Average Speed 74 | 111 120 163 45 33 52 Slowest Speed 440 | 120 120 190 280 34 440 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . . 5 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 68 24 53 24 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1972 | 98 455 159 608 259 393 Wait 15 | . 7 1 3 4 . Move 1739 | 80 405 130 563 225 336 Hop 4 | . . . 4 . . Pick Up 19 | 3 5 . 2 6 3 Fast Attach 31 | 7 . 3 8 5 8 Attach 16 | . . 1 6 2 7 Detach 5 | . . . 1 3 1 Swap 9 | . 2 1 1 4 1 Drop 9 | . 1 . 1 6 1 Fire 123 | 7 35 22 19 4 36 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | 1 . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 11) 416 | -10/Materials | Discovered new exit (range 6) 634 | -10/Materials | Discovered new exit (range 10) 693 | -10/Materials | Discovered new exit (range 13) 695 | -10/Materials | Identified exit to Mines 725 | -10/Materials | Entered Mines 902 | -10/Mines | Discovered new exit (range 15) 930 | -10/Mines | Core integrity fell below 50% 936 | -10/Mines | Discovered new exit (range 9) 964 | -10/Mines | Lost 3 parts (1p1n1w) 1007 | -10/Mines | Learned Materials stockpile data 1009 | -10/Mines | Entered Materials 1009 | -9/Materials | Evolved 2 slots: Propulsion x2 1113 | -9/Materials | Lost 7 parts (2p2n1u2w) 1114 | -9/Materials | Discovered new exit (range 11) 1243 | -9/Materials | Discovered new exit (range 7) 1315 | -9/Materials | Core integrity fell below 50% 1338 | -9/Materials | Destroyed 7 combat bots 1342 | -9/Materials | Entered another Materials area 1342 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1344 | -8/Materials | Discovered new exit (range 13) 1361 | -8/Materials | Lost 7 parts (2p4n1w) 1435 | -8/Materials | Discovered new exit (range 16) 1456 | -8/Materials | Entered Factory 1456 | -7/Factory | Evolved 2 slots: Utility x2 1644 | -7/Factory | Core integrity fell below 50% 1656 | -7/Factory | Core integrity fell below 20% 1735 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 01691_ Acquired 23 matter. 01692_ Prc. Shock Rifle destroyed. 01697_ S-27 Virus destroyed. 01698_ G-47 Trooper misfires. 01700_ M-28 Smith repairs G-47 Trooper. 01707_ Acquired VTOL Module. 01710_ Particle Charger destroyed. 01710_ L-41 Fighter suffers critical hit (Burn). 01712_ Critical hit (Burn: +37). 01713_ R-06 Scavenger collects VTOL Module. 01716_ M-28 Smith repairs G-47 Trooper. 01716_ Hrd. Heavy Armor Plating destroyed. 01718_ M-28 Smith fits Backup Propulsion III on L-41 Fighter. 01718_ G-47 Trooper misfires. 01722_ M-28 Smith repairs S-27 Virus. 01723_ G-47 Trooper misfires. 01724_ K-01 Serf cleans the Power Conduit. 01729_ Acquired 27 matter. 01735_ Hrd. Heavy Armor Plating destroyed. 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Ion Engine | -9/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricVortexNullifier Manual? 0 Play Time 00:34:38 Cumulative 8.8 hours Start 2026.03.08 @ 12:31:08 End 2026.03.08 @ 13:10:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16768135-27f8-4871-aa5e-64a975c33cde