Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 16:50:51 Player: Talon Java Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (188) 940 Value Destroyed (6184) 6184 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (617) 617 TOTAL SCORE: 12101 Bonus ------- High Alert Combat Kills 249 Follower Combat Kills 68 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 199/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Improved Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Improved Utility Shielding Authchip [Device] Gauss Cannon Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Advanced Treads Improved VSS Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Core Analyzer > --- WEAPON ----------- Gatling Laser Gatling Laser Phase Cannon > --- INVENTORY -------- Cold Fusion Reactor Medium Treads Compact Wheel Compact Wheel Advanced Targeting Computer Improved Utility Shielding Improved Medium Armor Plating Improved Heavy Armor Plating Medium Reactive Plating Shield Generator Authchip [Device] Gatling Laser Ion Burst Cannon Gauss Cannon Precision Rocket Launcher Improved Datajack Great Axe Dirty Bomb Trap Fire Trap [Rating: 65] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . 1 . 1 . . . . . . Utility 4 | . . 1 . . 2 . . . . 1 Weapon 1 | . . . . 1 . . . . . . Parts Attached 136 | 2 13 21 2 20 32 6 4 1 4 31 Power 12 | . 1 2 . 1 4 1 . . . 3 Engine 8 | . 1 2 . 1 1 1 . . . 2 Core 3 | . . . . . 3 . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 51 | . 3 8 1 10 10 2 3 . . 14 Treads 30 | . 3 8 1 10 6 . . . . 2 Leg 5 | . . . . . . 1 3 . . 1 Wheel 15 | . . . . . 4 1 . . . 10 Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 33 | 1 3 3 . 1 13 1 . 1 1 9 Device 21 | 1 2 1 . . 9 1 . 1 1 5 Storage 4 | . 1 1 . 1 1 . . . . . Processor 3 | . . 1 . . 1 . . . . 1 Hackware 1 | . . . . . 1 . . . . . Protection 4 | . . . . . 1 . . . . 3 Artifact . | . . . . . . . . . . . Weapon 40 | 1 6 8 1 8 5 2 1 . 3 5 Energy Gun 24 | 1 3 7 1 4 3 1 . . 1 3 Energy Cannon 4 | . . . . 2 . 1 . . . 1 Ballistic Gun 2 | . 1 . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 4 | . 1 1 . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . Slashing Weapon 4 | . . . . 1 2 . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . 1 2 . . . . 2 Parts Lost 64 | . 2 10 . 9 16 2 1 . 1 23 Power 8 | . . 1 . 2 2 . . . . 3 Propulsion 25 | . 1 3 . 3 6 2 1 . . 9 Utility 9 | . . 1 . . 3 . . . . 5 Weapon 22 | . 1 5 . 4 5 . . . 1 6 Highest Loss Streak 16 | . 2 2 . 3 5 2 1 . 1 16 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 13 | 6 10 13 14 14 12 12 13 14 13 15 Power 1 | 1 1 1 1 . 1 2 1 1 1 1 Propulsion 2 | 4 3 2 1 2 1 1 2 3 3 2 Utility 4 | . 1 3 6 5 4 4 3 3 3 7 Weapon 4 | 1 4 5 5 4 3 3 5 6 4 4 Tool/Special . | . . . . . . . . . . . Unused Backups 42 | 5 2 6 . 6 4 . 4 . . 15 Power 7 | 1 . 1 . 1 . . 3 . . 1 Propulsion 6 | 2 2 . . 1 . . . . . 1 Utility 17 | 1 . 3 . 3 1 . 1 . . 8 Weapon 10 | 1 . 2 . 1 2 . . . . 4 Tool/Special 2 | . . . . . 1 . . . . 1 Average Slot Usage (%) 93 | . 100 97 100 98 89 79 91 73 91 92 Engine 7 | . 14 10 11 8 1 6 7 7 7 5 Treads 17 | . 21 30 33 35 20 13 2 . . 3 Leg 5 | . 7 . . . . 3 12 15 15 7 Wheel 4 | . . . . . 8 4 7 7 7 9 Device 15 | . 14 12 11 9 10 14 22 23 23 19 Storage 8 | . 14 11 11 9 7 7 7 7 7 5 Processor 8 | . . 9 11 9 6 7 7 7 7 12 Energy Gun 14 | . 14 21 22 20 6 11 8 1 10 15 Energy Cannon 2 | . . . . 6 . 6 7 1 3 2 Ballistic Gun 1 | . 13 . . . . . 5 1 2 . Slashing Weapon 1 | . . . . . 9 . . . 3 . Peak Build Rating 65 | 7 12 18 17 31 47 49 52 51 53 65 Average Rating 34 | 6 8 16 16 24 37 44 49 43 50 54 On Entrance 27 | 6 7 12 17 17 22 22 49 51 47 52 Avg Prop Armor Cover (%) 11 | . . . . . 9 14 11 15 11 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 85 | 14 32 36 35 45 57 68 69 69 70 85 Greatest Support 96 | 20 40 60 60 84 96 71 28 28 28 44 Greatest Overweight (x) 4 | . . . . . 1 2 2 2 2 4 Average Overweight (x) . | . . . . . . 1 2 2 2 1 Largest Inventory Capacity 25 | 8 15 15 15 25 20 20 20 20 20 20 Average Capacity 17 | 8 11 15 15 15 17 20 20 20 20 19 Most Carried 20 | 6 15 15 15 15 18 20 20 20 20 20 Average Carried 15 | 6 10 13 14 14 14 14 19 20 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 6 13 15 15 13 18 20 20 20 20 5 Class Distribution -------------------- 32% | Mutant 24% | Scavenger-Skirmisher 14% | Scavenger-Mutant 10% | Scavenger-Gunner 7% | Gunner 7% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gladiator | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 2447 | 200 354 310 20 297 425 106 208 . 223 304 Remotely . | . . . . . . . . . . . Salvage Created 7956 | 56 531 1879 200 1985 1364 117 503 . 107 1214 Parts 323 | 8 31 83 7 85 58 2 7 . . 42 Haulers Intercepted 10 | . . 6 . 2 1 . . . . 1 Recyclers Shooed 10 | . 1 . . 3 . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . Prevented 1 | . . . . . . . . . 1 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 147 | . 14 32 4 39 31 2 7 . 2 16 Melee 19 | . . . . . 19 . . . . . Guns 84 | . 11 26 4 23 8 . 3 . 2 7 Cannons 16 | . . . . 11 . 2 . . . 3 AOE 20 | . 3 4 . 3 4 . 4 . . 2 Classes Destroyed 16 | 1 3 7 1 1 2 1 . . . . Worker 7 | . . 3 . 2 1 . . . . 1 Builder 8 | . . 2 1 1 . . . . . 4 Tunneler 5 | 3 . . 2 . . . . . . . Hauler 10 | . . 6 . 2 1 . . . . 1 Recycler 7 | . . 2 . 3 . . . . . 2 Minesweeper 1 | . . . . . . 1 . . . . Operator 1 | . . 1 . . . . . . . . Watcher 6 | . 2 2 . . . . . . . 2 Swarmer 27 | . 3 4 1 10 4 . 2 . . 3 Grunt 79 | . 11 16 2 20 19 2 4 . . 5 Brawler 3 | . . . 1 1 1 . . . . . Duelist 6 | . . 2 . 3 . . . . . 1 Sentry 17 | . . 10 . 4 . . 1 . . 2 Hunter 4 | . . . . 1 . . . . 2 1 Programmer 7 | . . . . . 3 . . . . 4 Assembled 4 | . . . . . 4 . . . . . Best Kill Streak 13 | 2 5 13 2 10 5 2 5 . 2 8 Combat Bots Only 6 | . 5 5 2 6 4 2 5 . 2 3 Max Kills in Single Turn 3 | 1 3 3 1 3 3 1 3 . 1 3 Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . 3 3 . 3 3 . 3 . . 2 Melee 2 | . . . . . 2 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 1155 | . 104 174 6 255 179 18 41 . 21 357 Missed 375 | . 37 58 2 86 44 2 13 . 3 130 Hits 780 | . 67 116 4 169 135 16 28 . 18 227 Melee 27 | . . 9 . 3 13 . . . . 2 Projectile 753 | . 67 107 4 166 122 16 28 . 18 225 Critical Strikes 29 | . 2 7 . 6 6 . 1 . . 7 Part Disruptions 1 | . . . . . 1 . . . . . Damage Taken 11610 | . 853 1765 44 2149 2256 263 295 . 332 3653 Core 1885 | . 231 230 . 315 203 . 6 . 50 850 Absorbed by Shields 256 | . . . . . . . . . . 256 Ignored by Resistances 171 | . . . . . . . . . . 171 Regen/Repaired (Parts) 123 | . . 123 . . . . . . . . Core Remaining (%) 50 | 100 7 . 42 42 . . . . 63 . Volleys Fired 428 | 7 57 127 10 104 31 10 13 . 13 56 Largest 3 | 2 2 2 2 3 3 3 3 . 3 3 Hottest 240 | 60 112 112 112 200 209 202 202 . 168 240 Shots Fired 949 | 14 113 250 20 255 67 25 29 . 24 152 Gun 803 | 14 112 248 20 177 63 15 17 . 18 119 Cannon 136 | . . . . 76 1 10 10 . 6 33 Launcher 10 | . 1 2 . 2 3 . 2 . . . Special . | . . . . . . . . . . . Kinetic 72 | 7 52 . . . . . 4 . 9 . Thermal 865 | 5 60 248 20 253 64 25 23 . 15 152 Explosive 10 | . 1 2 . 2 3 . 2 . . . Electromagnetic 2 | 2 . . . . . . . . . . Robot Hit Streak 27 | 6 13 21 8 27 9 16 7 . 4 17 Robot Miss Streak 5 | 1 5 3 1 3 3 3 4 . 5 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 3 3 . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . Shots Hit Robots 683 | 11 67 187 15 165 81 20 20 . 12 105 Core Hits 327 | 3 24 77 8 88 44 6 15 . 9 53 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 55 | . 1 19 1 13 9 . . . . 12 Burn 49 | . 1 19 1 13 3 . . . . 12 Sever 6 | . . . . . 6 . . . . . Melee Attacks 97 | . 1 2 . 1 68 . 1 . 24 . Impact 3 | . 1 2 . . . . . . . . Slashing 94 | . . . . 1 68 . 1 . 24 . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 9 | . . . . . 9 . . . . . Damage Inflicted 15052 | 135 1008 2998 224 3024 3381 379 664 . 191 3048 Guns 9233 | 135 891 2719 220 2083 761 215 160 . 191 1858 Cannons 1380 | . . . . 653 . 164 124 . . 439 Explosions 2173 | . 117 279 . 288 437 . 312 . . 740 Melee 2251 | . . . . . 2183 . 68 . . . Ramming 15 | . . . 4 . . . . . . 11 Kinetic 583 | 92 400 . . . . . 49 . 42 . Thermal 10811 | 31 491 2772 220 2736 761 379 235 . 149 3037 Explosive 1380 | . 117 226 . 288 437 . 312 . . . Electromagnetic 12 | 12 . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 2251 | . . . . . 2183 . 68 . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . 2 . . . 5 4 4 4 4 9 Average Corruption 3 | . 2 . . . 2 4 4 4 4 2 Corruption Purged 8 | . . . . . 5 . . . . 3 Corruption Blocked . | . . . . . . . . . . . Effects 102 | . 2 . . . 16 13 24 3 30 14 Message Errors 22 | . . . . . 4 2 6 . 8 2 Matter Fused 24 | . 2 . . . 4 3 5 1 4 5 Heat Flow Errors 12 | . . . . . 1 2 3 1 3 2 Energy Discharges 17 | . . . . . 3 2 5 1 6 . Parts Fused 3 | . . . . . . . . . 3 . Data Loss (minor) 11 | . . . . . 2 2 1 . 3 3 Data Loss (major) 3 | . . . . . . . 1 . 2 . Misfires 3 | . . . . . . 1 1 . 1 . Alerts 5 | . . . . . 2 . 1 . . 2 Weapon Failures 2 | . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 625 | . 29 87 . 20 229 . 67 . . 193 Projectiles 33 | . . . . 20 . . 9 . . 4 Explosions 343 | . 29 87 . . 8 . 30 . . 189 Melee 249 | . . . . . 221 . 28 . . . Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 428 | . . 76 . 22 . . . . . 330 Shots 6 | . . 1 . 1 . . . . . 4 Rammed 3 | . 1 . 1 . . . . . . 1 Targets Rammed 4 | . 1 . 2 . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . Highest Temperature 348 | . 168 137 . 174 348 339 212 117 177 236 Average Temperature 54 | . 35 25 . 50 102 99 67 60 76 70 Received Heat Transfer 3474 | . 501 648 24 702 916 144 129 . . 410 Effects 8 | . . . . . 5 2 . . . 1 Energy Bleed 3 | . . . . . 2 . . . . 1 Interference 5 | . . . . . 3 2 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 11 | . . 5 . 2 . . . . . 4 Combat Hostiles 8 | . . 2 . 2 . . . . . 4 Parts Melted 89 | . 1 28 1 21 4 3 1 . 5 25 Heat Transferred 26435 | 75 1310 8412 629 7252 1702 740 481 . 296 5538 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . 1 2 1 2 2 . . . . 1 Low Security (%) 62 | 100 97 54 94 54 13 . . . . 97 Level 1 24 | . 2 22 5 19 70 . . . . 2 Level 2 12 | . . 22 . 25 15 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 696 | 10 223 549 210 696 529 . . . . 325 Initial 301 | . . 90 210 16 301 . . . . . Average 173 | 1 50 234 92 245 276 . . . . 37 Influence Increases 4762 | 15 416 1099 175 1244 870 45 155 . 50 693 Destroy 0b10 Robot/C 2900 | . 280 640 80 820 540 40 140 . 40 320 Destroy 0b10 Robot/NC 245 | 15 10 80 15 40 15 5 15 . . 50 Destroy Leader 652 | . 74 206 10 184 82 . . . 10 86 Allied During Kill 35 | . . . 10 23 . . . . . 2 Successful Hack 57 | . 26 13 . 4 . . . . . 14 Disable Machine 240 | . . 90 . 15 15 . . . . 120 Destroy Structure 198 | . 11 55 . 38 23 . . . . 71 Lose Combat Pursuer 435 | . 15 15 60 120 195 . . . . 30 Influence Decreases 4583 | 15 201 773 673 625 1071 446 215 . 50 514 Entered New Map 1028 | . . 125 331 27 361 172 12 . . . Time Decay 2868 | 15 181 548 342 448 550 254 200 . 40 290 Lost Part 627 | . 20 100 . 90 160 20 3 . 10 224 Lost Ally 60 | . . . . 60 . . . . . . Squads Dispatched 36 | . 5 4 . 11 9 . . . . 7 Investigation 10 | . 3 1 . 2 2 . . . . 2 Extermination 6 | . . . . . 3 . . . . 3 Reinforcement 13 | . 2 3 . 3 4 . . . . 1 Assault 2 | . . . . 2 . . . . . . Garrison 5 | . . . . 4 . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . 1 . 1 1 . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 15 | . . 1 . 7 2 . . . . 5 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 263 | . 19 45 8 77 58 2 7 . 2 45 Peak Tracking Total 14 | . 6 5 3 14 9 2 5 . 2 11 Tactical Retreats 24 | . 1 1 3 6 11 . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 10 | . 3 1 . . 2 . . . . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 5 | . . . . . . 5 5 5 5 3 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 16 | . . 6 . 1 1 . . . . 8 Max in Single Turn 8 | . . 3 . 1 1 . . . . 8 Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 37 | . 4 10 1 6 7 . . 4 . 5 Terminals 25 | . 4 8 1 5 5 . . . . 2 Fabricators 2 | . . . . . 1 . . . . 1 Repair Stations 1 | . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers 3 | . . 1 . 1 1 . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 123 | . 14 25 1 16 22 . . 34 . 11 Successful 77 | . 5 17 1 6 10 . . 34 . 4 Failed 46 | . 9 8 . 10 12 . . . . 7 Catastrophic 7 | . 1 1 . 1 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 56 | . 14 18 . 14 6 . . . . 4 Terminals 67 | . 14 21 1 13 14 . . . . 4 Fabricators 5 | . . . . . 3 . . . . 2 Repair Stations 3 | . . 3 . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 Scanalyzers 9 | . . 1 . 3 5 . . . . . Garrison Access 3 | . . . . . . . . . . 3 Terminal Hacks 43 | . 1 4 1 . 3 . . 34 . . Record 11 | . . . . . . . . 11 . . Part Schematic 14 | . 1 . . . . . . 13 . . Robot Schematic 7 | . . . . . . . . 7 . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 4 | . . . . . 1 . . 3 . . Level Access Points 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . Fabricator Hacks 4 | . . . . . 3 . . . . 1 Network Status 1 | . . . . . 1 . . . . . Load Schematic 2 | . . . . . 1 . . . . 1 Build 1 | . . . . . 1 . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . Repair 1 | . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer 4 | . . 1 . 1 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Retrieve Study 2 | . . 1 . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 23 | . 4 10 . 5 2 . . . . 2 Terminals 22 | . 4 10 . 5 2 . . . . 1 Botnet 9 | . 2 3 . 2 1 . . . . 1 Disrupt 1 | . 1 . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . Skim 10 | . . 6 . 3 1 . . . . . Fabricators 1 | . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 4 6 . 5 6 . . . . 4 Full Trace Events 5 | . 1 . . 1 2 . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . 1 . . 13 . . Parts Built 1 | . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . Time 51 | . . . . . 51 . . . . . Total Part Build Rating 1 | . . . . . 1 . . . . . Part Studies Acquired 2 | . . 1 . 1 . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 26 | . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Total Allies 4 | . . . 3 . . . . . . 1 Largest Group 3 | . . . 3 3 . . . . . 1 Highest-Rated Group 77 | . . . 77 77 . . . . . 29 Highest-Rated Ally 31 | . . . 31 31 . . . . . 29 Total Orders . | . . . . . . . . . . . Ally Attacks 14 | . . . . 12 . . . . . 2 Total Damage 253 | . . . . 234 . . . . . 19 Kills 2 | . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 5409 | 3 628 337 . . 271 540 1079 134 1423 994 Sensors 4110 | . . . . . 270 540 1079 134 1093 994 IFF 330 | . . . . . . . . . 330 . Seismic 968 | 3 628 337 . . . . . . . . ECM 1 | . . . . . 1 . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 7 | . . . 3 . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 11073 | 64 749 1792 764 1314 1586 558 1188 135 1423 1500 Spaces Moved 5997 | 3 338 789 446 561 950 342 769 99 911 789 Core 52 | . . . . . . . . . . 52 Treads 2591 | . 202 789 446 561 475 115 . . . 3 Legs 166 | 3 136 . . . . . . . . 27 Wheels 3188 | . . . . . 475 227 769 99 911 707 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 152 80 130 130 130 130 50 Average Speed 139 | 120 143 160 160 158 122 140 130 130 130 132 Slowest Speed 385 | 120 160 160 160 162 240 160 130 130 130 385 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 57 | 2 71 79 90 58 20 43 83 75 83 24 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 4 | . . . 2 . . 1 . 1 . . Known Exits Taken 6 | . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . Scrap Searched 9 | . . . 1 . . 1 2 . 5 . Spaces Dug 54 | . 1 1 . 15 8 . . . 25 4 Terrain Destroyed 250 | . 11 49 . 30 30 . 4 . 25 101 Melee 35 | . 1 1 . 1 8 . . . 24 . Projectile 28 | . . . . 19 . . 2 . 1 6 AOE 187 | . 10 48 . 10 22 . 2 . . 95 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Total 7771 | 48 484 1068 477 791 1251 399 932 105 1085 1131 Wait 799 | 37 52 71 13 66 128 27 114 . 121 170 Move 5987 | 2 337 788 445 560 949 341 768 98 910 789 Hop . | . . . . . . . . . . . Pick Up 131 | . 14 29 2 15 18 9 11 . 3 30 Fast Attach 41 | 1 1 6 . 2 13 1 2 3 . 12 Attach 76 | . 3 16 1 11 15 8 3 . 2 17 Detach 8 | . . . . . 3 2 2 . . 1 Swap 88 | 1 11 10 1 15 14 1 7 1 9 18 Drop 115 | . 7 19 3 17 16 . 11 3 3 36 Fire 428 | 7 57 127 10 104 31 10 13 . 13 56 Melee 85 | . 1 2 . 1 56 . 1 . 24 . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 3 | . 1 . 2 . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . Rewire 1 | . . . . . . . . . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 2) 65 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 13) 290 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 4) 756 | -10/Materials | Core integrity fell below 50% 785 | -10/Materials | Core integrity fell below 20% 814 | -10/Materials | Entered another Materials area 814 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1284 | -9/Materials | Discovered new exit (range 7) 1493 | -9/Materials | Identified exit to Materials 1647 | -9/Materials | Repaired Lgt. Treads 2275 | -9/Materials | Core integrity fell below 50% 2417 | -9/Materials | Discovered new exit (range 15) 2606 | -9/Materials | Entered Mines 2621 | -9/Mines | Learned Materials interactive machine intel 2750 | -9/Mines | Discovered exit to Materials (range 9) 3156 | -9/Mines | Learned Materials garrison access intel 3180 | -9/Mines | Learned location of Storage (-9) 3238 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3268 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3272 | -9/Mines | Found Prototype Device 3322 | -9/Mines | Escorted by a lone wolf Derelict 3346 | -9/Mines | Discovered exit to Materials (range 11) 3370 | -9/Mines | Entered Materials 3370 | -8/Materials | Accompanied by 3 allies 3370 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3371 | -8/Materials | Loaded intel: 19 interactive machine locations 3372 | -8/Materials | Loaded intel: 1 garrison access location 3375 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3708 | -8/Materials | Lost 3 allies 3809 | -8/Materials | Discovered new exit (range 12) 3998 | -8/Materials | Discovered new exit (range 8) 4057 | -8/Materials | Build established: Gunner 4196 | -8/Materials | Garrison activated, responded to threat 4553 | -8/Materials | Garrison activated, responded to threat 4597 | -8/Materials | Lost 3 parts (1n2w) 4659 | -8/Materials | Core integrity fell below 50% 4684 | -8/Materials | Entered Factory 4684 | -7/Factory | Evolved 2 slots: Utility x2 4822 | -7/Factory | Lost 3 parts (1n2w) 4958 | -7/Factory | Fabricated Hcp. Storage Unit? 5225 | -7/Factory | Lost 4 parts (1p1n1u1w) 5342 | -7/Factory | Identified Exp. Sensor Array 5902 | -7/Factory | Build established: Gladiator 6170 | -7/Factory | Identified exit to Lower Caves 6217 | -7/Factory | Assembled infested ambush trap array 6270 | -7/Factory | Entered Lower Caves 6294 | -7/Lower Caves | Lost 5 parts (1p3n1u) 6641 | -7/Lower Caves | Discovered new exit (range 8) 6687 | -7/Lower Caves | Learned 4 Factory zone layouts 6826 | -7/Lower Caves | Identified exit to Lower Caves 6827 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6828 | -7/Lower Caves | Entered another Lower Caves area 6830 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6942 | -7/Lower Caves | Discovered new exit (range 9) 7019 | -7/Lower Caves | Identified exit to Factory 7842 | -7/Lower Caves | Learned Factory non-interactive machine intel 7877 | -7/Lower Caves | Discovered new exit (range 9) 8011 | -7/Lower Caves | Identified exit to Data Miner 8016 | -7/Lower Caves | Entered Data Miner 8016 | -7/Data Miner | Discovered new exit (range 6) 8043 | -7/Data Miner | Met Data Miner 8089 | -7/Data Miner | Learned location of Section 7 (-2) 8089 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8112 | -7/Data Miner | Received God Mode back door access code from Data Miner 8149 | -7/Data Miner | Identified exit to Proximity Caves 8151 | -7/Data Miner | Entered Proximity Caves 9202 | -6/Proximity Caves | Learned 8 Factory zone layouts 9430 | -6/Proximity Caves | Build established: Scavenger-Mutant 9512 | -6/Proximity Caves | Discovered exit to Factory (range 13) 9574 | -6/Proximity Caves | Entered Factory 9574 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9575 | -6/Factory | Identified exit to Lower Caves 9576 | -6/Factory | Loaded intel: 253 non-interactive machine locations 9881 | -6/Factory | Build established: Scavenger-Skirmisher 9892 | -6/Factory | Garrison activated, responded to threat 9894 | -6/Factory | P-60 Hacker assimilated allied Soldier 5a 10197 | -6/Factory | Build established: Scavenger-Gunner 10549 | -6/Factory | Build established: Scavenger-Skirmisher 10722 | -6/Factory | Lost 3 parts (1u2w) 10965 | -6/Factory | Cargo convoy interrupted 11016 | -6/Factory | Core integrity fell below 50% 11038 | -6/Factory | Core integrity fell below 20% 11074 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 11043_ Dropped Dirty Bomb Trap. 11043_ U-05 Engineer builds a Wall. 11043_ Penetrated by Slug. 11044_ U-05 Engineer lays Concrete. 11044_ Penetrated by Slug. 11044_ Critical hit (Burn: +37). 11045_ Acquired Authchip [Device]. 11045_ Penetrated by Slug. 11045_ Critical hit (Destroy). 11045_ Med. Reactive Plating destroyed. 11045_ U-05 Engineer lays Concrete. 11046_ Med. Treads destroyed. 11047_ Penetrated by Slug. 11047_ U-05 Engineer lays Concrete. 11047_ U-05 Engineer builds a Wall. 11047_ Dropped Imp. Medium Armor Plating. 11048_ Penetrated by Slug. 11048_ U-05 Engineer builds a Wall. 11049_ K-01 Serf cleans the Nuclear Reactor. 11058_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ????????????????????????""""???????? # | | ????????????????????????""""???????? # | | ????????????????????????""""???????? # """"""" | | ????????????????????????""""???????? # """"""" | | ????????????????????????""""???????? # """"""" | | ???????????????????????????????????? # """"""" | | ???????????????????????????????????? # | | ???????????????????????????????????? ######+###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????"""?????????###########?"""???????? | | ?????????????"""""?????????# #?"""???????? | | ?????????????"""""?????????# #?"""???????? | | ???????????????????????????# #???????????? | | ???????????###+############# #?"""???????? | | ??????????? # """ """???"""???????? | | ??????????# # """ """ ??"""???????? | | ??????????# # """ """ #???????????? | | ??????????# @ # #?"""???????? | | ??????????# + """ """ #?"""???????? | | ??????????# # """ """???"""???????? | | ??????????# # """ """????????????#" | | ??????????# # ???"""??????#" | | ??????????# # """ """???"""??????# | | """?"""???# # """ """???"""??????# | | """?"""???# # """ """????????????# | | """?"""???# # ? ??????????????# | | ??????????# ###??????????????????# | | """?"""???+ #????????????????????# | | """?"""???# #????????????????????# | | """?"""???# #?????????????????#### | | ??????????# #?????????????????# | | ??????????# p################### | | ??????????# | | ??????????# ! | | ??????????# """"" | | ??????????? """"" | | ??????????? "" F" | | ??????????? | | ???????????? """" """" """" | | ????????????## T######## ### """" """" """" | | ?????????????##???????# ??# """" """" """" | | ??????????????????????###??# """" """" """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 28 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Melee Speed Boost 50 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Huge Wheel | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Repaired ---------- Lgt. Treads | 12% | -9/Materials Studied --------- Beam Rifle | -9/Materials | Hacked Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmArcsightCoupler Manual? 0 Play Time 02:16:13 Cumulative 293.4 hours Start 2026.09.16 @ 22:36:52 End 2026.09.17 @ 16:50:51 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e701ce3-d72e-4794-a791-bf148fa0ada3