Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 21:07:53 Player: Daffa0360 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (70) 350 Value Destroyed (2731) 2731 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (984) 984 TOTAL SCORE: 9185 Bonus ------- Follower Combat Kills 709 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/850 Matter 269/300 Energy 49/265 System Corruption 18% Temperature Warning (335) Movement Hovering (150) Ox2 Location -6/Extension Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Cooled Aerolev Unit (fused) > --- UTILITY (10) ----- Lightpack 2.0 Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Hacking Suite > --- WEAPON (2) ------- Heavy Particle Gun Advanced Beam Rifle > --- INVENTORY (40) --- Improved Deuterium Engine Neutrino Core Armored Treads Flexi-carbon Leg Cooled Aerolev Unit Improved Actuator Array Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Component Analysis Suite System Guard Improved EM Shotgun Heavy Particle Gun High-powered Shotgun Gauss Rifle Power Maul Power Sword Phasing Sabre Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Lightpack 2.0 Machine Analyzer Advanced Signal Interpreter Melee Analysis Suite Core Analyzer Improved Actuator Array Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Power Sword Spear > --- INVENTORY -------- Reinforced Ion Engine Improved Deuterium Engine Fission Core Armored Treads Flexi-carbon Leg Cooled Aerolev Unit Advanced Terrain Scan Processor Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Component Analysis Suite Advanced Dynamic Insulation System Improved System Restoration Module Improved EM Shotgun Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Heavy Laser Thermic Laser Force Rifle Force Rifle High-powered Shotgun Gauss Rifle Flak Gun Grenade Launcher Hammer Power Maul Power Maul [Rating: 94] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Utility Lightpack 2.0 Device Seismic Detector Storage Lightpack 2.0 Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Slots Evolved 8 | . . . . . 4 2 . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 8 | . . . . . 4 2 . . 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 114 | 1 . 2 1 1 36 3 4 5 1 3 31 26 Power 16 | . . 2 . 1 3 . . . . . 6 4 Engine 8 | . . 2 . . 2 . . . . . 1 3 Core 7 | . . . . 1 1 . . . . . 4 1 Reactor 1 | . . . . . . . . . . . 1 . Propulsion 13 | . . . . . 5 . . 1 . . 7 . Treads 2 | . . . . . 2 . . . . . . . Leg 5 | . . . . . 1 . . . . . 4 . Wheel 3 | . . . . . 2 . . 1 . . . . Hover 3 | . . . . . . . . . . . 3 . Flight . | . . . . . . . . . . . . . Utility 25 | . . . . . 5 2 1 3 1 2 8 3 Device 10 | . . . . . 3 . 1 . . 2 2 2 Storage 1 | . . . . . 1 . . . . . . . Processor 7 | . . . . . . 2 . . 1 . 3 1 Hackware 3 | . . . . . . . . 2 . . 1 . Protection 4 | . . . . . 1 . . 1 . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 60 | 1 . . 1 . 23 1 3 1 . 1 10 19 Energy Gun 32 | 1 . . 1 . 13 1 1 1 . . 4 10 Energy Cannon 1 | . . . . . 1 . . . . . . . Ballistic Gun 7 | . . . . . 3 . . . . 1 . 3 Ballistic Cannon 2 | . . . . . . . 2 . . . . . Launcher 3 | . . . . . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 . . . . . . 3 Slashing Weapon 9 | . . . . . 5 . . . . . 3 1 Piercing Weapon 2 | . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 6 . 1 . . 1 2 . Parts Lost 27 | . . 1 . . 2 . . . . 1 12 11 Power 6 | . . 1 . . . . . . . . 2 3 Propulsion 5 | . . . . . 1 . . . . . 3 1 Utility 9 | . . . . . 1 . . . . . 6 2 Weapon 7 | . . . . . . . . . . 1 1 5 Highest Loss Streak 5 | . . 1 . . 1 . . . . 1 5 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 85 84 85 85 63 56 67 66 70 68 76 75 Engine 5 | . 14 13 14 . 8 7 7 7 6 6 1 1 Core 2 | . . . . 13 . . . . . . 4 4 Treads 3 | . . . . . 8 7 7 . . . . . Leg 6 | . 28 28 28 28 4 . . . . . 2 . Wheel 2 | . . . . . 2 7 7 7 6 6 3 . Hover 1 | . . . . . . . . . . . 1 10 Device 3 | . . . . . 7 . 6 . . 2 3 5 Storage 8 | . 14 14 14 14 9 7 7 7 6 6 6 6 Processor 12 | . . . . . . 10 15 15 17 20 24 23 Hackware 4 | . . . . . . . . 6 13 13 11 6 Protection 2 | . . . . . 5 . . 5 6 2 1 3 Energy Gun 10 | . 28 28 28 28 14 14 7 6 6 2 2 4 Ballistic Gun 1 | . . . . . . . . . . 3 2 2 Slashing Weapon 1 | . . . . . 1 . . . . . 2 . Peak Build Rating 94 | 7 7 6 9 11 50 57 67 73 77 84 94 92 Average Rating 58 | 6 6 5 7 10 45 53 65 67 75 75 83 87 On Entrance 40 | 6 7 6 6 9 11 49 57 67 73 77 69 87 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 44 | 11 10 10 11 13 27 18 29 30 30 30 44 37 Greatest Support 40 | 20 20 20 20 20 40 10 10 28 28 40 40 18 Greatest Overweight (x) 8 | . . . . . 8 1 2 2 1 1 2 3 Average Overweight (x) . | . . . . . 2 1 1 . 1 . . 1 Largest Inventory Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 Average Capacity 34 | 8 8 8 8 8 40 40 40 40 40 40 40 40 Most Carried 32 | 8 8 7 8 8 19 20 23 29 29 30 32 30 Average Carried 19 | 7 7 6 7 7 11 17 21 26 28 28 27 26 Final Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 Final Carried 30 | 8 7 7 8 8 18 20 23 29 29 28 30 18 Class Distribution -------------------- 48% | Hauler-Mutant 23% | Hauler-Skirmisher 16% | Mutant 10% | Hauler-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Waste Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Waste Hauler-Gladiator | -6/Factory Hauler-Mutant | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Matter Collected 2003 | 210 . 20 . 20 386 23 61 87 3 60 710 423 Remotely . | . . . . . . . . . . . . . Salvage Created 3386 | 129 35 97 . 60 688 65 . 50 110 279 989 884 Parts 171 | 8 4 8 . 2 31 5 . 2 8 2 60 41 Haulers Intercepted 3 | . . . . . 1 . . 1 . . 1 . Recyclers Shooed 4 | . . . . . 1 . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Combat Hostiles Destroyed 57 | . 1 6 . 1 10 1 . . 2 1 19 16 Melee 11 | . . . . . . . . . . . 11 . Guns 37 | . 1 6 . 1 10 1 . . . . 7 11 Cannons 3 | . . . . . . . . . 2 1 . . AOE 5 | . . . . . . . . . . . 1 4 Classes Destroyed 15 | 2 1 2 . 1 5 2 . . . 1 . 1 Worker 1 | . . . . . 1 . . . . . . . Builder 3 | . . . . . . 1 . . . . 2 . Tunneler 3 | 3 . . . . . . . . . . . . Hauler 3 | . . . . . 1 . . 1 . . 1 . Recycler 1 | 1 . . . . . . . . . . . . Watcher 5 | . . . . . 3 . . . . . 1 1 Swarmer 13 | . . 3 . . . . . . . . 6 4 Grunt 14 | . 1 . . . 3 . . . . . 4 6 Brawler 2 | . . . . 1 1 . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 Sentry 14 | . . . . . 5 . . . 2 . 2 5 Hunter 5 | . . . . . 1 . . . . . 4 . Programmer 4 | . . . . . . 1 . . . . 3 . Compactor 1 | . . . . . . . . . . 1 . . Assembled 3 | . . 3 . . . . . . . . . . Best Kill Streak 6 | 2 1 3 . 1 3 2 . 1 2 1 6 4 Combat Bots Only 4 | . 1 3 . 1 2 1 . . 2 1 4 4 Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 . 1 1 1 2 2 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 2 | . . . . . . . . . . . 1 2 Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Hostile Shots Fired 586 | . 12 43 . 4 46 6 . 6 27 1 235 206 Missed 187 | . 6 16 . 2 13 1 . . 12 . 69 68 Damage Taken 5360 | . 85 313 . 27 477 72 . 360 118 47 2045 1816 Core 1077 | . . 90 . 12 65 . . 58 24 . 411 417 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 166 | . . . . . . . . . . . 166 . Regen/Repaired (Parts) 193 | . . . . . 105 . 12 28 48 . . . Core Remaining (%) 84 | 100 . . . 59 88 . . 91 . . . . Volleys Fired 216 | 10 4 17 . 5 43 4 3 9 4 10 29 78 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 2 Hottest 149 | 80 80 80 . 80 138 116 103 123 123 123 103 149 Shots Fired 395 | 20 8 34 . 10 85 9 5 18 8 18 58 122 Gun 368 | 20 8 34 . 10 85 9 3 9 4 10 58 118 Cannon 23 | . . . . . . . 2 9 4 8 . . Launcher 4 | . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . Kinetic 93 | . . . . . 12 . 2 9 4 10 29 27 Thermal 293 | 20 8 34 . 5 73 9 3 9 4 8 29 91 Explosive 4 | . . . . . . . . . . . . 4 Electromagnetic 5 | . . . . 5 . . . . . . . . Robot Hit Streak 15 | 5 2 7 . 5 11 13 15 2 9 7 9 7 Robot Miss Streak 7 | 2 4 4 . 1 4 . 2 2 . 4 7 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . 1 . . . . . . . . 2 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 1 Shots Hit Robots 304 | 12 3 19 . 8 55 8 3 9 8 15 89 75 Core Hits 156 | 5 2 9 . 3 27 3 . 1 4 3 55 44 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Critical Strikes 15 | . . . . . 1 . 1 . . 3 7 3 Burn 5 | . . . . . 1 . . . . 2 1 1 Destroy 2 | . . . . . . . . . . . . 2 Blast 2 | . . . . . . . 1 . . 1 . . Sever 5 | . . . . . . . . . . . 5 . Impale 1 | . . . . . . . . . . . 1 . Melee Attacks 98 | . . . . . 19 . . . . . 65 14 Impact 14 | . . . . . 1 . . . . . . 13 Slashing 66 | . . . . . 18 . . . . . 47 1 Piercing 18 | . . . . . . . . . . . 18 . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . . 12 . Damage Inflicted 7437 | 127 33 231 . 108 1095 187 83 237 203 424 2677 2032 Guns 4663 | 127 33 231 . 108 1095 187 53 81 82 231 812 1623 Cannons 500 | . . . . . . . 30 156 121 193 . . Explosions 559 | . . . . . . . . . . . 150 409 Melee 1715 | . . . . . . . . . . . 1715 . Ramming . | . . . . . . . . . . . . . Kinetic 1390 | . . . . . 141 . 30 156 121 255 404 283 Thermal 3872 | 127 33 231 . 57 954 187 53 81 82 169 558 1340 Explosive 409 | . . . . . . . . . . . . 409 Electromagnetic 51 | . . . . 51 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1427 | . . . . . . . . . . . 1427 . Piercing 288 | . . . . . . . . . . . 288 . Highest Corruption 25 | . . . . . 1 1 1 1 . 20 23 25 Average Corruption 11 | . . . . . 1 1 1 1 . 13 20 23 Corruption Purged 7 | . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . Effects 190 | . . . . . 16 1 1 6 . 9 90 67 Message Errors 50 | . . . . . 6 . . 2 . 5 22 15 Matter Fused 43 | . . . . . 3 . . 1 . 2 24 13 Heat Flow Errors 22 | . . . . . 2 . . . . . 11 9 Energy Discharges 18 | . . . . . 3 . . 1 . . 10 4 Parts Rejected 4 | . . . . . . . . . . 1 2 1 Parts Fused 2 | . . . . . . . . . . . . 2 Data Loss (minor) 21 | . . . . . 2 . 1 . . 1 10 7 Data Loss (major) 7 | . . . . . . . . 1 . . 3 3 Misfires 6 | . . . . . . 1 . . . . 3 2 Alerts 4 | . . . . . . . . 1 . . 2 1 Weapon Failures 13 | . . . . . . . . . . . 3 10 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 201 | . . . . . . . . . 21 . 180 . Projectiles 21 | . . . . . . . . . 21 . . . Explosions 153 | . . . . . . . . . . . 153 . Melee 27 | . . . . . . . . . . . 27 . Knockbacks 1 | . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 145 | . . . . . . . . . . . 145 . Shots 2 | . . . . . . . . . . . 2 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 489 | 36 18 90 . 78 489 120 60 278 190 199 320 331 Average Temperature 105 | 17 12 38 . 36 138 54 26 114 105 83 103 115 Received Heat Transfer 1176 | . 48 33 . 15 207 . . . 36 . 258 579 Effects 10 | . . . . . 8 . . . . . 2 . Shutdowns 2 | . . . . . 2 . . . . . . . Energy Bleed 5 | . . . . . 3 . . . . . 2 . Short Circuit 2 | . . . . . 2 . . . . . . . Damage (major) 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 9 | . . 1 . . 3 1 . . . . . 4 Heat Transferred 7378 | 300 75 525 . 125 1924 296 111 148 148 444 877 2405 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Peak Influence 413 | 20 73 118 . 58 146 121 65 413 392 137 297 250 Initial 202 | . 13 28 . . 12 45 42 . 202 137 . 60 Average 102 | 10 39 32 . 55 47 77 56 259 288 67 152 120 Maximum Alert Level 2 | . . . . . . . . 2 1 . 1 1 Low Security (%) 79 | 100 100 100 . 100 100 100 100 13 . 100 59 79 Level 1 20 | . . . . . . . . 81 100 . 40 20 Level 2 . | . . . . . . . . 5 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 2 2 . 2 1 . 4 2 Investigation 5 | . . . . . 2 1 . . . . . 2 Extermination 5 | . . . . . . 1 . 1 . . 3 . Reinforcement 4 | . 1 . . . . . . 1 1 . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Distress Signals 9 | . . . . . 3 . . . . . 4 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 123 | . 5 9 . 4 26 1 6 7 4 6 32 23 Peak Tracking Total 9 | . 4 3 . 3 9 1 6 4 2 5 4 4 Tactical Retreats 7 | . . . . . 1 . . . . 1 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Traps Triggered 13 | . . . . . 5 2 . 1 1 . 2 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Machines Disabled 12 | . . . . 1 1 . . 4 . . 4 2 Max in Single Turn 4 | . . . . 1 1 . . . . . 4 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Machines Accessed 36 | . . . 1 . 11 5 . 4 2 . 5 8 Terminals 27 | . . . . . 8 2 . 2 2 . 5 8 Fabricators 5 | . . . . . . 3 . 2 . . . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 82 | . . . 1 . 30 11 . 6 4 . 12 18 Successful 43 | . . . 1 . 17 5 . 4 1 . 8 7 Failed 39 | . . . . . 13 6 . 2 3 . 4 11 Catastrophic 9 | . . . . . 2 1 . 1 2 . 1 2 Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . . . 1 . 12 1 . 2 5 . 4 . Terminals 67 | . . . . . 24 5 . 4 4 . 12 18 Fabricators 8 | . . . . . . 6 . 2 . . . . Repair Stations 4 | . . . . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 28 | . . . 1 . 6 3 . 2 1 . 8 7 Record 3 | . . . . . 1 1 . . . . . 1 Part Schematic 3 | . . . . . . . . . 1 . 1 1 Robot Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 Prototype ID Bank 1 | . . . . . . . . . . . . 1 Open Door 4 | . . . . . . . . . . . 1 3 Open DSF 2 | . . . . . . . . 1 . . 1 . Terminal Index 1 | . . . . . . . . . . . 1 . Alert Level 7 | . . . . . 3 1 . 1 . . 2 . Unreport Threat 1 | . . . . . . . . . . . 1 . Reinforcement Status 1 | . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . 2 . . . . Build 4 | . . . . . . 2 . 2 . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . Repair 2 | . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 5 . . . . . . . Terminals 5 | . . . . . 5 . . . . . . . Track 1 | . . . . . 1 . . . . . . . Assimilate 2 | . . . . . 2 . . . . . . . Botnet 2 | . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . . . . . 10 4 . 1 2 . 4 6 Full Trace Events 4 | . . . . . 2 1 . . . . . 1 Feedback Events 2 | . . . . . 1 . . . . . . 1 Corruption 2 | . . . . . 1 . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . Robots Built 3 | . . . . . . 2 . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 67 | . . . . . . 40 . 27 . . . . Total Robot Build Rating 3 | . . . . . . 2 . 1 . . . . Part Schematics Acquired 4 | . . . . . 1 . . . 1 . 1 1 Parts Built 4 | . . . . . . 2 . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 153 | . . . . . . 95 . 58 . . . . Total Part Build Rating 24 | . . . . . . 10 . 14 . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . Time 76 | . . . . . 76 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Total Allies 33 | . . 3 . . 1 2 19 4 . . . 4 Largest Group 19 | . . 3 3 3 1 2 19 18 15 4 1 2 Highest-Rated Group 482 | . . 40 40 40 10 20 475 482 408 101 31 56 Highest-Rated Ally 35 | . . 16 16 16 10 10 35 35 31 31 31 31 Total Orders 10 | . . . 6 . . 4 . . . . . . STAY 3 | . . . 3 . . . . . . . . . FOLLOW 4 | . . . 3 . . 1 . . . . . . TUNNEL 3 | . . . . . . 3 . . . . . . Ally Attacks 322 | . . 5 . 17 . . 92 103 6 71 20 8 Total Damage 7278 | . . 82 . 172 . . 3832 1644 65 964 308 211 Kills 28 | . . 1 . 2 . . 9 12 1 . 3 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Robot Analysis Total 1 | . . . . . . . . . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Turns Passed 8959 | 127 114 645 289 284 2322 371 415 596 161 307 2055 1273 Spaces Moved 5225 | 76 84 456 230 198 937 227 328 399 127 243 1245 675 Core 121 | . . . . . 121 . . . . . . . Treads 39 | . . . . . 39 . . . . . . . Legs 1675 | 76 84 456 230 198 383 . . . . . 248 . Wheels 2557 | . . . . . 394 227 328 399 127 243 839 . Hover 833 | . . . . . . . . . . . 158 675 Flight . | . . . . . . . . . . . . . Fastest Speed 95 | 120 120 120 120 120 95 95 95 100 115 100 96 96 Average Speed 127 | 120 120 120 120 120 195 95 106 111 115 105 108 117 Slowest Speed 450 | 120 120 120 120 120 450 95 110 115 115 115 260 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 4 16 63 41 40 50 9 95 17 5 97 21 55 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 33 | . . . . . 18 . . . . . 4 11 Terrain Destroyed 100 | . . . . . 18 . 1 2 . . 37 42 Melee 33 | . . . . . 18 . . . . . 4 11 Projectile 3 | . . . . . . . 1 2 . . . . AOE 64 | . . . . . . . . . . . 33 31 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Ext Total 7008 | 92 90 519 243 234 1316 374 388 534 135 275 1814 994 Wait 1214 | . . 44 10 29 227 127 44 109 2 17 423 182 Move 5214 | 75 83 455 229 197 936 227 327 398 127 242 1244 674 Hop . | . . . . . . . . . . . . . Pick Up 108 | 4 1 1 1 1 38 5 7 10 1 2 32 5 Fast Attach . | . . . . . . . . . . . . . Attach 72 | . . 1 . . 22 2 3 4 1 3 22 14 Detach 5 | . . . . . 3 . . 1 . . . 1 Swap 42 | 1 . 1 1 1 14 1 1 1 . . 9 12 Drop 35 | 2 2 . 2 1 14 . 3 2 . 1 8 . Fire 216 | 10 4 17 . 5 43 4 3 9 4 10 29 78 Melee 80 | . . . . . 19 . . . . . 47 14 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . 8 . . . . . 14 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory -6/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 128 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 15) 242 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 350 | -10/Mines | Assembled infested the area 355 | -10/Mines | Assisted by a Guerilla fighting off Assembled 602 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 878 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 878 | -10/Mines | Discovered new exit (range 5) 887 | -10/Mines | Entered Exiles 887 | -10/Exiles | Accompanied by 3 allies 916 | -10/Exiles | Met 8R-AWN 937 | -10/Exiles | Met EX-HEX 970 | -10/Exiles | Met EX-BIN 983 | -10/Exiles | Aligned with FarCom system 985 | -10/Exiles | Given EX-Vault access code 1012 | -10/Exiles | Opened EX-Vault 1022 | -10/Exiles | Found Lightpack 2.0 1049 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1149 | -10/Exiles | Discovered new exit (range 14) 1176 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1176 | -10/Exiles | Entered Mines 1176 | -9/Mines | Accompanied by 3 allies 1226 | -9/Mines | Learned 2 Materials zone layouts 1319 | -9/Mines | Found a hidden stash of uninstalled traps 1440 | -9/Mines | Discovered new exit (range 8) 1460 | -9/Mines | Entered Materials 1460 | -8/Materials | Evolved 4 slots: Utility x4 1461 | -8/Materials | Identified exit to Storage 1752 | -8/Materials | Build established: Hauler-Mutant 3682 | -8/Materials | Repaired Adv. Beam Rifle 3711 | -8/Materials | Repaired Rnf. Ion Engine 3780 | -8/Materials | Discovered new exit (range 3) 3782 | -8/Materials | Entered Factory 3782 | -7/Factory | Evolved 2 slots: Utility x2 3915 | -7/Factory | Fabricated T-07 Excavator (x2) 4075 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 4152 | -7/Factory | Discovered new exit (range 20) 4153 | -7/Factory | Sucked down chute 4153 | -7/Factory | Entered Waste 4201 | -7/Waste | Spotted C-40 Crusher 4210 | -7/Waste | Spotted C-40 Crusher 4215 | -7/Waste | Spotted C-40 Crusher 4223 | -7/Waste | Spotted C-40 Crusher 4241 | -7/Waste | Spotted C-40 Crusher 4242 | -7/Waste | Spotted C-40 Crusher 4259 | -7/Waste | Warlord forces began an assault 4267 | -7/Waste | Allies destroyed C-40 Crusher 4270 | -7/Waste | Allies destroyed C-40 Crusher 4276 | -7/Waste | Allies destroyed C-40 Crusher 4278 | -7/Waste | Allies destroyed C-40 Crusher 4281 | -7/Waste | Allies destroyed C-40 Crusher 4282 | -7/Waste | Allies destroyed C-40 Crusher 4311 | -7/Waste | Lost 3 allies 4454 | -7/Waste | Discovered new exit (range 13) 4562 | -7/Waste | Build established: Hauler-Skirmisher 4568 | -7/Waste | Entered Factory 4568 | -7/Factory | Accompanied by 16 allies 4680 | -7/Factory | Discovered new exit (range 15) 4795 | -7/Factory | Fabricated A-02 Transporter (x1) 4859 | -7/Factory | Allied Derelicts emerged from ambush trap array 4997 | -7/Factory | Discovered new exit (range 19) 5090 | -7/Factory | Fabricated Adv. Reaction Control System (x2) 5128 | -7/Factory | P-60 Hacker assimilated allied V2-V9P(l) 5164 | -7/Factory | Entered another Factory area 5164 | -6/Factory | Accompanied by 15 allies 5164 | -6/Factory | Evolved 2 slots: Utility x2 5325 | -6/Factory | Sucked down chute 5325 | -6/Factory | Entered Waste 5340 | -6/Waste | EMP discharged 5408 | -6/Waste | Spotted C-40 Crusher 5419 | -6/Waste | Spotted C-40 Crusher 5427 | -6/Waste | Spotted C-40 Crusher 5440 | -6/Waste | EMP discharged 5440 | -6/Waste | System corruption reached 10% 5443 | -6/Waste | Spotted C-40 Crusher 5446 | -6/Waste | Destroyed C-40 Crusher 5471 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5534 | -6/Waste | Spotted C-40 Crusher 5535 | -6/Waste | Lost 8 allies 5540 | -6/Waste | EMP discharged 5557 | -6/Waste | Spotted C-40 Crusher 5615 | -6/Waste | 1 allies followed down the chute 5619 | -6/Waste | Discovered new exit (range 10) 5632 | -6/Waste | Entered Factory 5642 | -6/Factory | 13 allies followed down the chute 5672 | -6/Factory | Identified exit to DSF 5780 | -6/Factory | Build established: Hauler-Mutant 6159 | -6/Factory | Build established: Hauler-Skirmisher 7034 | -6/Factory | Build established: Hauler-Gladiator 7051 | -6/Factory | Lost 5 parts (1p1n3u) 7609 | -6/Factory | Core integrity fell below 50% 7659 | -6/Factory | Discovered new exit (range 6) 7663 | -6/Factory | Identified exit to Extension 7687 | -6/Factory | Entered Extension 7803 | -6/Extension | Rescued a captive Derelict 7804 | -6/Extension | Rescued a captive Derelict 7950 | -6/Extension | Build established: Hauler-Mutant 7994 | -6/Extension | Spotted B-75 Beast 8237 | -6/Extension | Rescued a captive Derelict 8494 | -6/Extension | Lost 3 parts (1p1n1w) 8497 | -6/Extension | Core integrity fell below 20% 8662 | -6/Extension | Crushed by falling debris 8784 | -6/Extension | Rescued a captive Derelict 8837 | -6/Extension | Disrupted transfer network 8960 | -6/Extension | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 08919_ G-50 Soldier suffers critical hit (Destroy). 08919_ Destroyed Carbon-fiber Leg. 08920_ Fission Core destroyed. 08924_ Grenade Launcher destroyed. 08926_ Critical hit (Burn: +37). 08927_ G-50 Soldier destroyed. 08928_ Force Rifle destroyed. 08930_ R-10 Processor collects Carbon-fiber Leg. 08932_ Critical hit (Burn: +37). 08938_ System corrupted: Adv. Beam Rifle failed to cycle. 08940_ Adv. Dynamic Insulation System destroyed. 08944_ G-50 Soldier destroyed. 08944_ Switching to secondary target: G-50 Soldier. 08944_ G-50 Soldier destroyed. 08945_ System corrupted: Component data lost. 08952_ Hvy. Laser destroyed. 08959_ R-10 Processor collects Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ###############????????????????????????????????? | | #??????########??????????????????? | | #??????# #??????????????????? | | #??????# #??????????????????? | | *%! ######## #??????????????????? | | ########## #????? | | #########+#+########## #????? | | ###??????????? ???????# #????? | | ??????????????? ??????# #????? | | ????????????????? #????# R #????? | | ??????????????????#????# g % ????? | | ???????????????????????# [% ????? | | ???????????????????????# @ Y =%= ##?????? | | ?????????g?????????????######;####### #??????? | | ?????????????????????????????????????? +??????? | | ???????????????????????????????????????####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 12 EM Shielding 4 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Adv. ECM Suite | -8/Materials | Scanalyzed Powered Armor | -6/Factory | Hacked Imp. Focal Shield | -6/Factory | Hacked Graphene Brace | -6/Extension | Hacked Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded Adv. Signal Interpreter | x2 | -7/Factory | Preloaded A-02 Transporter | x1 | -7/Factory | Preloaded Adv. Reaction Control System | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed TargetingSuperquantumWings Manual? 0 Play Time 01:08:29 Cumulative 58.0 hours Start 2024.08.22 @ 19:51:29 End 2024.08.22 @ 21:07:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 90 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47956d43-c4fb-4ea5-83b2-61649bc2d034