Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 11:39:25 Player: Biba Result: Destroyed by JA-J76(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (184) 184 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-13) -13 TOTAL SCORE: 831 Bonus ------- Friendly Fire -13 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 7% Temperature Cool (9) Movement Core (100) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Heavy Assault Rifle Mining Laser Shrapnel Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Heavy Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Small Storage Unit Medium Storage Unit Signal Interpreter Mining Laser [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 7 1 6 4 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg 2 | 2 . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 1 1 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 5 | 2 . 1 2 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 4 6 Power 2 | . . 1 1 Propulsion 3 | . . 1 2 Utility 2 | . . 1 1 Weapon 3 | . . 1 2 Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Backups 7 | 4 7 8 3 Power . | . 1 1 . Propulsion 2 | 3 4 2 . Utility 2 | . 1 3 1 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 7 | . . 3 4 Power . | . . . . Propulsion 2 | . . 2 . Utility 3 | . . . 3 Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 88 | . 100 91 67 Engine 13 | . 14 13 12 Leg 19 | . 28 23 . Wheel 6 | . . 3 22 Device 4 | . 14 3 . Storage 11 | . 14 14 . Protection 4 | . . 4 8 Energy Gun 12 | . 14 14 4 Energy Cannon 1 | . . . 9 Ballistic Gun 13 | . 14 14 9 Peak Build Rating 12 | 7 8 9 12 Average Rating 7 | 5 7 8 8 On Entrance 6 | . 7 8 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 37 | 14 19 23 37 Greatest Support 32 | 20 20 32 32 Greatest Overweight (x) 4 | . . 2 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 7 8 10 5 Most Carried 10 | 7 9 10 6 Average Carried 7 | 4 7 8 4 Final Capacity 10 | 8 10 10 5 Final Carried 9 | 7 9 6 4 Class Distribution -------------------- 95% | Mutant 4% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 445 | 274 21 97 53 Remotely . | . . . . Salvage Created 508 | 83 138 287 . Parts 31 | 6 11 14 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 10 | . 2 8 . Guns 10 | . 2 8 . Classes Destroyed 7 | 2 2 3 . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 2 | 1 . 1 . Swarmer 5 | . . 5 . Grunt 2 | . 2 . . Sentry 1 | . . 1 . Assembled 2 | . . 2 . Best Kill Streak 3 | 2 1 3 . Combat Bots Only 3 | . 1 3 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 96 | . 22 47 27 Missed 21 | . 6 12 3 Hits 75 | . 16 35 24 Melee 10 | . . 10 . Projectile 65 | . 16 25 24 Critical Strikes 3 | . . . 3 Damage Taken 1308 | . 154 540 614 Core 268 | . 43 64 161 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 52 | 4 11 35 2 Largest 2 | 2 2 2 2 Hottest 110 | 70 70 73 110 Shots Fired 104 | 8 22 70 4 Gun 103 | 8 22 70 3 Cannon 1 | . . . 1 Launcher . | . . . . Special . | . . . . Kinetic 52 | 4 11 35 2 Thermal 52 | 4 11 35 2 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 4 6 12 1 Robot Miss Streak 8 | 1 2 8 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 54 | 6 13 34 1 Core Hits 26 | 3 6 17 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . 1 1 . Burn 1 | . 1 . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 630 | 58 141 385 46 Guns 605 | 58 141 385 21 Cannons 25 | . . . 25 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 267 | 34 53 159 21 Thermal 363 | 24 88 226 25 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . 7 7 Average Corruption 6 | . . 5 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . 4 7 Message Errors 4 | . . 1 3 Matter Fused 2 | . . 1 1 Heat Flow Errors 5 | . . 2 3 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 260 | 70 84 260 235 Average Temperature 60 | 35 34 61 118 Received Heat Transfer 377 | . 42 167 168 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1110 | 74 333 666 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | 5 20 60 . Initial 3 | . . 3 . Average 14 | 2 3 18 . Influence Increases 260 | 10 55 195 . Destroy 0b10 Robot/C 160 | . 40 120 . Destroy 0b10 Robot/NC 25 | 10 5 10 . Destroy Leader 22 | . 2 20 . Successful Hack 8 | . 8 . . Lose Combat Pursuer 45 | . . 45 . Influence Decreases 260 | 10 45 205 . Entered New Map 7 | . . 7 . Time Decay 237 | 10 45 182 . Lost Part 16 | . . 16 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 7 21 11 Peak Tracking Total 9 | . 5 5 9 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 1 | . 1 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 349 | 16 184 149 . Seismic 349 | 16 184 149 . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1166 | 82 184 692 208 Spaces Moved 753 | 50 116 412 175 Core 11 | 9 . . 2 Treads . | . . . . Legs 478 | 41 116 321 . Wheels 264 | . . 91 173 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 100 Average Speed 123 | 107 120 134 105 Slowest Speed 260 | 120 120 260 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 25 70 15 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 887 | 67 140 488 192 Wait 44 | . 12 28 4 Move 750 | 49 115 411 175 Hop . | . . . . Pick Up 13 | 7 1 3 2 Fast Attach 9 | 7 . 1 1 Attach 3 | . . 2 1 Detach 1 | . . . 1 Swap 6 | . 1 3 2 Drop 9 | . . 5 4 Fire 52 | 4 11 35 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Identified exit to Mines 267 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 306 | -10/Mines | Discovered new exit (range 8) 363 | -10/Mines | Learned Materials emergency access door positions 376 | -10/Mines | Assembled infested the area 381 | -10/Mines | Assisted by a Guerilla fighting off Assembled 394 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 600 | -10/Mines | Discovered new exit (range 14) 619 | -10/Mines | Discovered new exit (range 6) 918 | -10/Mines | Learned Materials terminal intel 959 | -10/Mines | Entered Subcaves 960 | -10/Subcaves | Approached by a straggling Scientist 1070 | -10/Subcaves | Ambushed by swarm of Subdwellers 1070 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1070 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1081 | -10/Subcaves | Core integrity fell below 50% 1110 | -10/Subcaves | Learned location of 1 exit from Materials 1115 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 1142 | -10/Subcaves | Core integrity fell below 20% 1167 | -10/Subcaves | Destroyed by JA-J76(R) with Subdweller Beam Cannon Last Messages --------------- UP-LVJ(R) suffers critical hit (Destroy). Imp. Ion Engine destroyed. 62-KU3(R) emerges from the Twisted Machinery. MS-2LC(h) destroyed. Critical hit (Destroy). Triggered Piercing Trap. Spikes shoot up from the floor. Critical hit (Impale). Critical hit (Destroy). Scrap Shield destroyed. Sub. Machine Gun destroyed. Com. Wheel destroyed. J:M J%2W=K4=6