Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.30 @ 23:32:22 Player: JackNine Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (333) 1665 Value Destroyed (12411) 12411 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (3253) 3253 TOTAL SCORE: 24729 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3508 Follower Combat Kills 96 Friendly Fire -851 Cogmind --------- Core Integrity 0/1150 Matter 171/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Makeshift Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- Long-range Missile Launcher > --- INVENTORY (5) ---- YI-UF0's Bottomless Matter Pit (1500) Point Defense Array Matter Neutralizer Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Improved Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Huge Storage Unit Makeshift Terrain Scan Processor Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Kinecellerator Advanced Transmission Jammer Experimental Power Shielding > --- WEAPON ----------- Gauss Rifle Gauss Rifle KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Angular Momentum Engine Improved Treads Wheel Armored Wheel Improved Energy Well YI-UF0's Bottomless Matter Pit Advanced Targeting Computer Point Defense Array Long-range Tractor Beam Transdimensional Reconstructor Precision Shock Rifle Dispersion Rifle Proton Cannon Proton Cannon Long-range Proton Cannon Matter Neutralizer High-powered Shotgun Enhanced Autogun Flak Gun Coil Gun Coil Gun Advanced EMP Blaster Heavy Proton Missile Launcher Long-range Missile Launcher Falx [Rating: 105] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Shotgun Energy Cannon Long-range Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Mace Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Slots Evolved 12 | . . . 2 . . . 2 2 . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . . . . . Utility 7 | . . . 1 . . . 1 2 . 1 1 . . . . 1 . Weapon 2 | . . . . . . . 1 . . . . . . . . 1 . Parts Attached 321 | 6 10 6 21 10 . 9 27 28 20 30 53 10 9 9 8 64 1 Power 26 | 1 3 1 1 1 . . 3 1 1 3 6 . 2 . . 3 . Engine 14 | 1 2 . 1 1 . . 2 1 1 3 . . 1 . . 1 . Core 7 | . 1 1 . . . . 1 . . . 3 . 1 . . . . Reactor 5 | . . . . . . . . . . . 3 . . . . 2 . Propulsion 53 | 2 . 2 6 1 . 3 9 3 5 5 5 2 . . . 10 . Treads 28 | 1 . 1 3 1 . 2 6 2 1 2 4 1 . . . 4 . Leg . | . . . . . . . . . . . . . . . . . . Wheel 24 | 1 . 1 3 . . 1 3 1 4 3 1 1 . . . 5 . Hover 1 | . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . Utility 107 | 1 4 1 8 2 . . 6 8 6 14 22 4 1 5 3 22 . Device 61 | . 2 . 3 1 . . 3 6 1 10 10 4 . 4 2 15 . Storage 10 | 1 1 1 1 . . . . . . . 4 . . . . 2 . Processor 11 | . 1 . . . . . 1 . 1 3 1 . 1 . . 3 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 25 | . . . 4 1 . . 2 2 4 1 7 . . 1 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 135 | 2 3 2 6 6 . 6 9 16 8 8 20 4 6 4 5 29 1 Energy Gun 30 | . 3 1 4 6 . 4 2 5 . . . . . 1 . 4 . Energy Cannon 18 | . . . 1 . . . . 4 . . 4 . 3 . . 6 . Ballistic Gun 56 | 2 . . . . . . 7 7 6 7 9 2 2 1 3 10 . Ballistic Cannon 7 | . . . . . . . . . . . 1 . 1 1 1 3 . Launcher 16 | . . 1 1 . . 2 . . 1 . 4 2 . . 1 3 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 1 . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . 2 . . 1 . 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . . . . . 1 1 . 2 1 . 3 . 2 . Corrupted Parts 5 | . . 1 . . . . . . . . . . . . 2 2 . System Corruption 14 | . . 6 . . . . . . . . . . . . 5 3 . Parts Lost 80 | . 1 . 5 4 . 2 3 2 4 4 10 3 3 . 2 37 . Power 10 | . 1 . . . . . 1 1 . 1 1 . 2 . . 3 . Propulsion 17 | . . . 2 1 . 1 . 1 2 . 1 2 . . . 7 . Utility 28 | . . . 2 2 . . 1 . 1 2 5 . 1 . 2 12 . Weapon 25 | . . . 1 1 . 1 1 . 1 1 3 1 . . . 15 . Highest Loss Streak 22 | . 1 . 3 3 . 2 3 2 3 2 4 2 2 . 1 22 . Average Slot Usage (%) 93 | . 98 100 96 98 100 99 98 91 92 98 90 82 91 82 93 87 18 Engine 4 | . 12 8 4 10 11 11 1 2 7 6 . . . 5 5 1 . Core 2 | . 1 5 6 . . . 7 3 . . 3 . 3 5 5 1 . Reactor 2 | . . . . . . . . . . . 5 11 6 . . 6 . Treads 11 | . 14 14 18 10 11 11 9 7 7 12 10 10 11 11 11 8 . Wheel 11 | . 14 14 14 22 22 21 18 14 14 13 5 5 5 5 5 5 . Device 13 | . 4 . 8 10 11 11 8 14 15 17 18 17 24 21 18 17 . Storage 7 | . 14 14 11 11 11 11 9 7 7 6 5 5 5 5 5 5 . Processor 8 | . 7 14 . . . . 8 7 7 13 9 5 7 11 11 16 15 Protection 6 | . . . 9 10 11 11 9 7 7 7 7 5 5 6 8 3 . Energy Gun 6 | . 18 27 21 21 22 21 3 . . . . . . 2 1 . . Ballistic Gun 12 | . 9 . . . . . 23 21 21 19 15 11 7 . 9 11 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 12 91 99 97 108 104 108 111 128 129 124 147 146 146 138 138 154 . Greatest Support 40 | 16 16 16 20 20 20 20 22 22 22 26 28 28 28 28 28 40 3 Greatest Overweight (x) 12 | . 5 9 9 5 5 5 5 5 12 6 5 5 5 4 4 10 . Average Overweight (x) 4 | . 4 6 6 4 5 5 4 4 5 4 4 4 4 4 4 4 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 6 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 6 22 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 23 | 3 15 23 24 24 24 24 24 24 24 24 24 24 24 24 24 22 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 22 24 25 24 24 24 25 25 25 25 25 25 25 25 24 5 4 Class Distribution -------------------- 25% | Mutant 21% | Tank 14% | Scavenger-Mutant 11% | Scavenger-Gunner 10% | Scavenger-Tank 10% | Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Storage Scavenger-Skirmisher | -6/Factory Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Matter Collected 10980 | 253 382 30 739 408 . 164 1408 636 856 1095 2071 365 258 96 176 2043 . Remotely 1606 | . . . . . . . . 577 . 128 146 . . . . 755 . Salvage Created 15110 | 130 565 190 663 125 . 174 1380 987 1826 1928 3588 369 392 450 192 2151 . Parts 739 | 6 37 11 34 9 . 7 83 50 101 95 173 18 20 4 11 80 . Haulers Intercepted 8 | . 1 . 2 . . . 4 1 . . . . . . . . . Recyclers Shooed 10 | 1 1 . . . . 1 . 1 . . 6 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . 9 13 3 11 . . Prevented 14 | . . . . . . . . . . . . 7 5 . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Combat Hostiles Destroyed 255 | . 13 5 14 8 . 9 23 17 30 32 55 7 7 . 8 27 . Melee 2 | . . . . . . . . . . . 1 . . . . 1 . Guns 188 | . 13 3 11 8 . 2 22 14 27 32 38 2 3 . 3 10 . Cannons 19 | . . . . . . . . 2 . . 4 1 3 . 2 7 . AOE 31 | . . 2 3 . . 7 1 . 2 . 9 4 . . 3 . . Classes Destroyed 19 | 2 4 . 2 2 . 1 1 . 1 3 1 . . . . 2 . Worker 37 | . 1 . 1 . . . 1 1 9 4 15 . . . . 5 . Builder 15 | . . . 1 . . . 2 . 3 2 4 . . . . 3 . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . 2 . . . 4 1 . . . . . . . . . Recycler 10 | 1 . . 1 . . . 2 1 . . 3 . . . . 2 . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . . . 1 . Watcher 5 | . . . . . . . . . . 1 4 . . . . . . Swarmer 48 | . 2 5 3 4 . 6 4 3 . 3 14 . . . 4 . . Saboteur 2 | . . . . . . . . . . . 1 . . . . 1 . Grunt 117 | . 11 . 8 . . 2 13 7 21 12 17 6 4 . . 16 . Brawler 11 | . . . . . . 1 . . 1 2 6 1 . . . . . Duelist 5 | . . . . . . . . . . 3 2 . . . . . . Protector 3 | . . . . . . . . . . 1 2 . . . . . . Sentry 27 | . . . 3 . . . 5 2 7 2 4 . 1 . . 3 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . Hunter 16 | . . . . . . . 1 5 . 3 3 . 2 . . 2 . Programmer 22 | . . . . . . . . . 1 6 6 . . . 4 5 . Assembled 3 | . . . . 3 . . . . . . . . . . . . . Best Kill Streak 17 | 4 5 3 6 4 . 3 6 4 7 8 17 5 2 . 4 9 . Combat Bots Only 9 | . 4 3 5 4 . 3 5 4 6 7 9 5 2 . 4 4 . Max Kills in Single Turn 4 | 2 2 2 3 1 . 1 2 2 2 2 4 2 1 . 2 3 . Gunslinging 1 | . . . . . . . 1 1 1 1 1 . . . . . . Exploded 4 | . . 2 2 . . 1 1 . 1 . 4 2 . . 2 . . Melee 1 | . . . . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Damage Taken 16867 | . 338 153 814 637 . 355 755 1174 1280 1631 2720 714 543 . 650 4939 164 Core 2085 | . 60 25 106 72 . 48 90 72 120 71 144 97 43 . 62 959 116 Absorbed by Shields 1443 | . . . . . . . . . . 32 566 . . . . 845 . Core Remaining (%) 74 | 100 . 66 . . . 43 83 . 72 91 . . . . 65 . . Volleys Fired 671 | 8 32 10 40 19 . 15 59 51 91 74 136 18 16 10 19 70 3 Largest 4 | 2 2 2 2 2 . 2 3 3 3 3 3 3 3 1 3 4 1 Hottest 266 | 40 90 90 140 150 . 120 173 149 78 88 186 113 181 55 115 266 43 Shots Fired 1750 | 16 64 19 76 33 . 23 175 150 261 222 361 51 46 10 45 195 3 Gun 1559 | 16 64 18 73 33 . 18 175 143 256 222 315 34 26 10 25 131 . Cannon 145 | . . . . . . . . 7 . . 30 15 20 . 17 56 . Launcher 46 | . . 1 3 . . 5 . . 5 . 16 2 . . 3 8 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 1415 | 16 44 . . . . . 143 133 256 222 321 49 36 . 42 153 . Thermal 109 | . 4 . 61 4 . 1 22 . . . . . . . . 17 . Explosive 20 | . . 1 3 . . 5 . . . . 5 . . . 3 . 3 Electromagnetic 206 | . 16 18 12 29 . 17 10 17 5 . 35 2 10 10 . 25 . Robot Hit Streak 21 | 4 8 7 13 7 . 10 8 16 18 21 14 12 7 9 6 20 2 Robot Miss Streak 10 | 2 6 3 3 2 . 2 6 6 7 4 10 8 3 1 4 3 . Penetration Max 2 | . . . . . . . 1 . . 2 2 . 1 . 1 1 . Secondary Targets 33 | . 2 . 1 1 . . 4 3 4 8 9 . . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 1 1 1 . . . . 1 . Shots Hit Robots 1214 | 9 43 16 51 24 . 15 104 101 173 177 252 40 31 14 23 139 2 Core Hits 738 | 5 25 11 32 14 . 16 51 36 81 89 235 34 15 7 12 74 1 Critical Kills 17 | . . . . . . . 1 2 2 1 7 . . . 1 3 . Critical Parts Destroyed 15 | . . . . . . . 1 . 3 6 2 . 1 . . 2 . Critical Strikes 49 | . . . 3 . . . 3 2 5 8 10 2 1 . 5 10 . Burn 4 | . . . 3 . . . 1 . . . . . . . . . . Destroy 33 | . . . . . . . 2 2 5 8 9 . 1 . 1 5 . Blast 12 | . . . . . . . . . . . 1 2 . . 4 5 . Melee Attacks 17 | . . . . . . . . . 1 2 4 . . 6 . 4 . Impact 3 | . . . . . . . . . 1 2 . . . . . . . Slashing 14 | . . . . . . . . . . . 4 . . 6 . 4 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 33853 | 146 680 289 1136 320 . 769 2134 1934 3399 4131 9049 1272 885 843 1118 5638 110 Guns 23967 | 146 656 198 876 320 . 176 2041 1727 3127 4131 6685 539 430 99 383 2433 . Cannons 3239 | . . . . . . . . 207 . . 653 329 455 . 216 1379 . Explosions 5867 | . 24 91 260 . . 593 93 . 272 . 1675 404 . . 519 1826 110 Melee 780 | . . . . . . . . . . . 36 . . 744 . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 22735 | 146 371 . . . . . 1528 1541 3127 4131 6796 868 703 . 599 2925 . Thermal 2315 | . 88 . 770 20 . 200 449 . . . 278 176 . . . 334 . Explosive 2731 | . . 91 260 . . 393 . . . . 438 . . . 519 920 110 Electromagnetic 5292 | . 221 198 106 300 . 176 157 393 272 . 1501 228 182 99 . 1459 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 780 | . . . . . . . . . . . 36 . . 744 . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . 6 . . . 3 . . 1 2 8 8 8 8 16 10 10 Average Corruption 5 | . . 6 . . . 3 . . 1 2 5 8 8 8 9 3 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 141 | . . . . . . 3 . . 3 . 44 21 22 8 15 24 1 Message Errors 33 | . . . . . . 1 . . 2 . 14 4 4 2 2 3 1 Matter Fused 32 | . . . . . . 1 . . . . 13 2 6 1 3 6 . Heat Flow Errors 18 | . . . . . . 1 . . . . 5 2 2 2 3 3 . Energy Discharges 15 | . . . . . . . . . 1 . 2 4 1 . 3 4 . Data Loss (minor) 20 | . . . . . . . . . . . 4 4 7 . 2 3 . Data Loss (major) 7 | . . . . . . . . . . . . 2 2 1 1 1 . Misfires 6 | . . . . . . . . . . . 2 2 . 1 1 . . Weapon Failures 10 | . . . . . . . . . . . 4 1 . 1 . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 669 | . . . 32 . . 105 2 . . . 80 26 . 223 55 146 . Projectiles 111 | . . . . . . . . . . . 57 26 . . 1 27 . Explosions 335 | . . . 32 . . 105 2 . . . 23 . . . 54 119 . Melee 223 | . . . . . . . . . . . . . . 223 . . . Knockbacks 12 | . . . . . . . . . . . . 4 4 . . 4 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . 3 4 . . 3 . Secondary 2 | . . . . . . . . . . . . 1 . . . 1 . Self-Inflicted Damage 375 | . 24 . 20 . . 68 40 . . . 68 32 . . 59 . 64 Shots 14 | . 1 . 1 . . 2 1 . . . 4 2 . . 1 . 2 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 385 | 6 108 150 288 198 . 212 361 197 183 66 258 108 80 183 201 385 . Average Temperature 70 | 6 44 60 107 86 . 92 77 58 49 15 97 74 32 75 77 85 . Received Heat Transfer 3813 | . 114 . 312 . . 81 297 186 609 324 452 289 99 . . 1050 . Effects 6 | . . . . . . . 3 . . . . . . . 1 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . 3 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . 1 . . . . . 1 1 . 4 . 1 . . 9 . Combat Hostiles 15 | . . . . . . . . 1 1 . 3 . 1 . . 9 . Parts Fried 42 | . . 1 . . . . . 1 2 . 11 . 5 . . 22 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 7 . . . 1 . . . . . . . . 1 . Heat Transferred 3858 | . 198 . 1776 37 . 200 766 . . . 300 100 . . . 481 . Parts Sabotaged 9 | . . . . . . . . . . . 6 . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 . . . . 3 1 . . . 3 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Peak Influence 1602 | 20 308 125 325 107 . 228 460 874 927 1266 1602 . . . . 778 . Initial 585 | . 13 55 27 92 . . 88 121 397 318 585 . . . . 12 . Average 464 | 6 125 77 166 90 . 161 300 392 717 791 933 . . . . 363 . Maximum Alert Level 5 | . 1 . 1 . . 1 2 3 3 4 5 . . . . 3 . Low Security (%) 34 | 100 92 100 52 100 . 69 15 11 . 4 . . . . . 47 . Level 1 22 | . 7 . 47 . . 30 68 43 . 31 1 . . . . 7 . Level 2 17 | . . . . . . . 15 40 31 6 39 . . . . 17 . Level 3 14 | . . . . . . . . 5 67 19 20 . . . . 28 . Level 4 10 | . . . . . . . . . . 37 34 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . 3 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 4 1 2 . . . 3 7 7 6 11 . . . . 8 . Investigation 14 | . 2 1 2 . . . 1 4 2 . 1 . . . . 1 . Extermination 8 | . . . . . . . . . 1 2 2 . . . . 3 . Reinforcement 16 | . 2 . . . . . 2 3 3 2 2 . . . . 2 . Assault 9 | . . . . . . . . . 1 2 4 . . . . 2 . Garrison 2 | . . . . . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 1 1 . 2 . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Distress Signals 12 | . 3 . 1 . . . 4 1 1 . 1 . . . . 1 . Communications Jammed 30 | . . . . . . . . . . . . . . . . 30 . Distress Signals 29 | . . . . . . . . . . . . . . . . 29 . Times Spotted 383 | . 29 7 30 9 . 10 38 21 42 52 73 8 9 . 8 46 1 Peak Tracking Total 9 | . 6 3 9 4 . 4 6 4 5 8 8 5 4 . 4 7 1 Tactical Retreats 9 | . . 1 . . . . . . . 3 2 . 1 . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Traps Triggered 7 | . . . . . . . . 1 1 2 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . . . . 1 . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Machines Disabled 25 | . . . 3 . . . 1 . 2 1 5 . . . . 13 . Max in Single Turn 4 | . . . 1 . . . 1 . 1 1 2 . . . . 4 . Garrison Access 3 | . . . . . . . . 1 . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 2 | . . . . . . . . 1 . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Machines Accessed 57 | . 9 1 7 . 1 . 9 4 5 4 11 . . 4 . 2 . Terminals 33 | . 7 . 6 . . . 6 1 5 1 5 . . . . 2 . Fabricators 4 | . . . . . . . . 2 . 1 1 . . . . . . Repair Stations 3 | . . . . . . . 1 . . . 2 . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 2 . . 2 1 . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 2 . . . . . . Total Hacks 167 | . 26 1 26 . 1 . 35 13 13 8 22 . . 17 . 5 . Successful 94 | . 13 1 16 . 1 . 20 9 4 3 10 . . 17 . . . Failed 71 | . 12 . 9 . . . 15 4 9 5 12 . . . . 5 . Catastrophic 9 | . 1 . . . . . 1 . 2 1 2 . . . . 2 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . Manual 60 | . 20 . 11 . . . 12 5 1 . 6 . . . . 5 . Terminals 104 | . 24 . 25 . . . 23 2 13 2 10 . . . . 5 . Fabricators 12 | . . . . . . . . 9 . 1 2 . . . . . . Repair Stations 7 | . . . . . . . 4 . . . 3 . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . . . 8 . . 5 5 . . . . . . Garrison Access 4 | . . . . . . . . 2 . . 2 . . . . . . Terminal Hacks 58 | . 9 1 12 . 1 . 11 1 4 . 2 . . 17 . . . Record 6 | . . . . . 1 . . . . . . . . 5 . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . Robot Analysis 8 | . 3 . 1 . . . . . . . . . . 4 . . . Prototype ID Bank 12 | . 4 . 3 . . . 1 . . . . . . 4 . . . Open Door 3 | . . 1 . . . . . . 2 . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . 1 1 . . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . 1 . . . 2 . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 . 2 . 1 . . . . . . Locate Traps 4 | . 1 . 1 . . . 2 . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 5 . . 2 . . . . . . Load Schematic 3 | . . . . . . . . 2 . . 1 . . . . . . Build 4 | . . . . . . . . 3 . . 1 . . . . . . Repair Station Hacks 5 | . . . . . . . 3 . . . 2 . . . . . . Scan Component 3 | . . . . . . . 2 . . . 1 . . . . . . Repair 2 | . . . . . . . 1 . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 4 . . 3 1 . . . . . . Insert Component 5 | . . . . . . . 2 . . 2 1 . . . . . . Analyze 3 | . . . . . . . 2 . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 2 . . . . . . Seal Access 2 | . . . . . . . . . . . 2 . . . . . . Unauthorized Hacks 14 | . 4 . 4 . . . 2 3 . . 1 . . . . . . Terminals 8 | . 2 . 3 . . . 2 . . . 1 . . . . . . Botnet 7 | . 2 . 2 . . . 2 . . . 1 . . . . . . Sabotage 1 | . . . 1 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . Siphon 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 7 . 4 . . . 9 4 5 3 9 . . . . 2 . Full Trace Events 8 | . 1 . . . . . 2 2 1 . 1 . . . . 1 . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 2 . . 1 . . . 4 . . . Parts Built 7 | . . . . . . . . 5 . . 2 . . . . . . Matter 532 | . . . . . . . . 386 . . 146 . . . . . . Time 187 | . . . . . . . . 114 . . 73 . . . . . . Total Part Build Rating 22 | . . . . . . . . 16 . . 6 . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . 1 . . . . . . Time 55 | . . . . . . . 36 . . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 2 . . 1 1 . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Total Allies 30 | . . . . . . . . 18 . . . . . . . 12 . Largest Group 18 | . . . . . . . . 18 . . . . . . . 6 . Highest-Rated Group 729 | . . . . . . . . 729 . . . . . . . 213 . Highest-Rated Ally 74 | . . . . . . . . 74 . . . . . . . 46 . Total Orders 3 | . . . . . . . . . . 2 . . . . . 1 . EXPLORE 3 | . . . . . . . . . . 2 . . . . . 1 . Ally Attacks 25 | . . . . . . . . . . . . . . . . 25 . Total Damage 612 | . . . . . . . . . . . . . . . . 612 . Kills 2 | . . . . . . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Robot Analysis Total 8 | . 3 . 1 . . . . . . . . . . 4 . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . . . . 1 2 . . . . Drone Launches 3 | . . . . . . . . . . 2 . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Turns Passed 14201 | 94 1091 643 1099 568 193 347 1367 926 892 1504 2151 663 616 328 430 1276 13 Spaces Moved 6901 | 59 540 314 503 315 125 188 735 449 364 748 933 363 317 167 222 555 4 Core 13 | 6 . . . . . . . . . . . . . . . 3 4 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 6887 | 53 540 314 503 315 125 188 735 449 364 748 933 363 317 167 222 551 . Hover 1 | . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 175 140 140 155 155 140 145 155 150 155 160 160 160 160 50 50 Average Speed 162 | 94 174 190 181 148 155 155 143 156 165 158 165 161 174 160 160 165 50 Slowest Speed 540 | 100 175 215 215 155 155 155 155 160 260 170 175 175 175 160 160 540 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 45 | 3 84 72 46 58 49 55 66 16 63 28 27 56 60 60 49 20 3 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 9 | . 2 1 1 . 1 . . . . . . . 1 3 . . . Known Exits Taken 4 | . . . 1 . . 1 . 1 . . 1 . . . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 . 1 . 1 1 . 1 1 1 1 1 . Scrap Searched 10 | . . 2 . 1 . 1 . . . . . 3 3 . . . . Spaces Dug 40 | . . . . . . 13 . . . 1 18 . . . 3 5 . Terrain Destroyed 397 | . 6 5 6 . . 47 6 . . 5 95 16 7 . 49 108 47 Melee 8 | . . . . . . . . . . 1 3 . . . . 4 . Projectile 72 | . . . . . . . 1 . . 4 6 10 7 . 17 27 . AOE 317 | . 6 5 6 . . 47 5 . . . 86 6 . . 32 77 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Total 8684 | 78 627 342 620 383 124 218 966 615 538 935 1245 401 351 208 258 762 13 Wait 408 | . 23 5 16 29 . 4 77 54 30 52 72 7 4 1 10 19 5 Move 6884 | 58 539 313 502 314 124 187 734 448 363 747 932 362 316 166 221 554 4 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 165 | 6 15 4 20 6 . 2 28 13 15 9 17 2 3 3 . 22 . Fast Attach 98 | 6 6 1 5 1 . . 8 6 4 9 19 5 2 8 2 16 . Attach 83 | . 1 2 6 4 . 2 5 3 8 5 10 2 1 2 1 30 1 Detach 35 | . 5 1 1 . . . 3 1 3 3 5 1 . 1 . 11 . Swap 142 | . 3 3 10 5 . 7 14 19 8 16 24 3 6 . 5 19 . Drop 181 | . 3 3 20 5 . 1 38 20 15 18 26 1 3 11 . 17 . Fire 671 | 8 32 10 40 19 . 15 59 51 91 74 136 18 16 10 19 70 3 Melee 17 | . . . . . . . . . 1 2 4 . . 6 . 4 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / [*Upp] / Ext) -4/Upper Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 665 | -10/Materials | Discovered new exit (range 6) 715 | -10/Materials | Central database locked down 792 | -10/Materials | Discovered new exit (range 20) 1102 | -10/Materials | Discovered new exit (range 10) 1186 | -10/Materials | Entered Mines 1316 | -10/Mines | Learned Materials garrison access intel 1353 | -10/Mines | Learned location of Storage (-7) 1439 | -10/Mines | Discovered new exit (range 6) 1460 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1493 | -10/Mines | Destroyed YI-UF0 1502 | -10/Mines | Found Corrupted Prototype Storage 1548 | -10/Mines | Met a Derelict shopkeep closing up shop 1653 | -10/Mines | Discovered new exit (range 7) 1828 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1829 | -10/Mines | Entered Materials 1829 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2405 | -9/Materials | Lost 3 parts (2n1u) 2598 | -9/Materials | Build established: Scavenger-Mutant 2675 | -9/Materials | Identified exit to Materials 2675 | -9/Materials | Central database locked down 2777 | -9/Materials | Identified exit to Mines 2928 | -9/Materials | Entered Mines 2944 | -9/Mines | Met a Derelict bent on vengeance 2947 | -9/Mines | Learned Materials garrison access intel 2952 | -9/Mines | Learned 2 Materials zone layouts 2997 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3029 | -9/Mines | Assembled infested the area 3255 | -9/Mines | Lost 3 parts (1n1u1w) 3490 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3490 | -9/Mines | Discovered new exit (range 5) 3496 | -9/Mines | Entered Exiles 3520 | -9/Exiles | Discovered new exit (range 15) 3538 | -9/Exiles | Met 8R-AWN 3560 | -9/Exiles | Met EX-HEX 3620 | -9/Exiles | Met EX-DEC 3630 | -9/Exiles | Learned location of Zion (-7) 3637 | -9/Exiles | Build established: Mutant 3676 | -9/Exiles | Discovered new exit (range 10) 3689 | -9/Exiles | Entered Mines 3919 | -8/Mines | Core integrity fell below 50% 4025 | -8/Mines | Discovered exit to Materials (range 7) 4036 | -8/Mines | Entered Materials 4036 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4312 | -8/Materials | Lost 3 parts (1p1u1w) 4377 | -8/Materials | Build established: Scavenger-Tank 4400 | -8/Materials | Repaired Broken Lgt. Treads 5023 | -8/Materials | Discovered new exit (range 17) 5257 | -8/Materials | Build established: Tank 5369 | -8/Materials | Discovered new exit (range 19) 5403 | -8/Materials | Entered Factory 5403 | -7/Factory | Evolved 2 slots: Utility x2 5705 | -7/Factory | Identified exit to Storage 5705 | -7/Factory | Identified exit to Lower Caves 5869 | -7/Factory | Fabricated Arm. Treads (x2) 5909 | -7/Factory | Fabricated Arm. Treads (x2) 6140 | -7/Factory | Fabricated Hrd. Heavy Armor Plating? 6277 | -7/Factory | Cargo convoy interrupted 6329 | -7/Factory | Entered Storage 6914 | -7/Storage | Lost 3 parts (1n1u1w) 7126 | -7/Storage | Build established: Gunner 7129 | -7/Storage | First assault squad dispatched 7192 | -7/Storage | Discovered new exit (range 16) 7221 | -7/Storage | Entered Factory 7221 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7448 | -6/Factory | Build established: Tank 7866 | -6/Factory | Build established: Scavenger-Skirmisher 7874 | -6/Factory | Cargo convoy interrupted 7918 | -6/Factory | Destroyed 7 combat bots 7921 | -6/Factory | First assault squad dispatched 8311 | -6/Factory | Discovered new exit (range 15) 8443 | -6/Factory | Build established: Scavenger-Gunner 8725 | -6/Factory | Entered another Factory area 8725 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8963 | -5/Factory | Repaired Hrd. Medium Armor Plating 8992 | -5/Factory | Fabricated Arm. Treads? 9129 | -5/Factory | Garrison activated, responded to threat 9506 | -5/Factory | Destroyed 7 combat bots 9529 | -5/Factory | Build established: Gunner 9625 | -5/Factory | First assault squad dispatched 10005 | -5/Factory | Lost 4 parts (2u2w) 10085 | -5/Factory | Destroyed 9 combat bots 10349 | -5/Factory | Identified exit to Upper Caves 10772 | -5/Factory | Discovered new exit (range 12) 10806 | -5/Factory | High security lockdown imminent 10876 | -5/Factory | Entered Upper Caves 10895 | -5/Upper Caves | Learned 12 Factory zone layouts 11074 | -5/Upper Caves | Build established: Scavenger-Gunner 11532 | -5/Upper Caves | Discovered new exit (range 5) 11539 | -5/Upper Caves | Entered another Upper Caves area 11558 | -5/Upper Caves | Learned Factory garrison access intel 11579 | -5/Upper Caves | Discovered new exit (range 15) 11644 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11877 | -5/Upper Caves | Learned location of Armory (-3) 12002 | -5/Upper Caves | Build established: Scavenger-Mutant 12123 | -5/Upper Caves | Discovered new exit (range 10) 12155 | -5/Upper Caves | Entered Zhirov 12157 | -5/Zhirov | Discovered new exit (range 3) 12215 | -5/Zhirov | Learned location of Quarantine (-3) 12215 | -5/Zhirov | Learned location of Testing (-2) 12255 | -5/Zhirov | Found Alien Artifact 12255 | -5/Zhirov | Identified Integrated Reactor 12255 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12276 | -5/Zhirov | Found Alien Artifact 12334 | -5/Zhirov | Found Hvy. Reflective Plating 12483 | -5/Zhirov | Entered Proximity Caves 12613 | -4/Proximity Caves | System corruption reached 10% 12863 | -4/Proximity Caves | Discovered new exit (range 14) 12913 | -4/Proximity Caves | Entered Factory 12913 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12914 | -4/Factory | Identified exit to Research 12914 | -4/Factory | Identified exit to Extension 12915 | -4/Factory | Loaded intel: 4 garrison access locations 13618 | -4/Factory | Lost 4 parts (2u2w) 13698 | -4/Factory | First assault squad dispatched 13854 | -4/Factory | Discovered exit to Research (range 25) 13922 | -4/Factory | Identified Transdimensional Reconstructor 13922 | -4/Factory | Warped through subspace 13953 | -4/Factory | Lost 5 parts (3u2w) 14082 | -4/Factory | Discovered new exit (range 15) 14143 | -4/Factory | System corruption reached 10% 14169 | -4/Factory | Core integrity fell below 50% 14188 | -4/Factory | Core integrity fell below 20% 14189 | -4/Factory | Entered Upper Caves 14202 | -4/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 14185_ Slug penetrates Wall. 14185_ U-05 Engineer lays Concrete. 14186_ R-10 Processor collects Corrupted Unknown Engine. 14186_ U-05 Engineer lays Concrete. 14186_ Force Rifle destroyed. 14186_ Critical hit (Burn: +50). 14186_ U-05 Engineer lays Concrete. 14187_ Critical hit (Burn: +50). 14187_ U-05 Engineer lays Concrete. 14188_ Dropped Huge Storage Unit. 14188_ K-01 Serf collects debris. 14189_ U-05 Engineer lays Concrete. 14189_ K-01 Serf collects debris. 14189_ Acquired 76 matter. 14189_ R-10 Processor collects Enh. Autogun. 14189_ Penetrated by Slug. LOCATION=UNKNOWN GOAL=ESCAPE 14195_ 3OA=T/FT6GOIHDP=PZ4K9:2#V 14199_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ???????????????????##### @##?????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# ???????????????????? | | ??????????????????# ##???????????????? | | ????????????? ## p ???????????????? | | ???????????? ??### ?????????? | | ????????????? ####?????# #??????? | | ???????????? ???????????# #### ??????? | | ????????????????????????# #??????? ??????? | | ????????????????????????? ##??????????????? | | ????????????????????????? #???????????????? | | ?????????????????????????####### #???????????????? | | ???????????????????????????????? #???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 50 Energy Generation 61 Energy Capacity 815 Matter Stores 300 Matter Capacity 1800 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Armor Coverage 675 Resistance: TH 30 Power Shielding 90 Propulsion Shielding 66 Reclamation Efficiency 20 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Particle Charging 30 Kinecelleration 40 Item Schematics ----------------- Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Hrd. Heavy Armor Plating | x1 | -7/Factory Arm. Treads | x2 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingLayeredSuperbattery Manual? 0 Play Time 02:31:08 Cumulative 270.7 hours Start 2021.06.30 @ 20:48:45 End 2021.06.30 @ 23:32:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/2/0/0/0/0/0/0 Lore% 79 Gallery% 87 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 30f646b7-95f0-414a-8fd0-d6c384d88c03