Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.17 @ 19:55:28 // Winter2019/RPGLIKE Player: Zinc Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (566) 566 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1166 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 102/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink Light Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (2) ---- Hacking Suite Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Hacking Suite Grenade Launcher [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved 3 | 3 . . Power . | . . . Propulsion 1 | 1 . . Utility 1 | 1 . . Weapon 1 | 1 . . Parts Attached 8 | 3 5 . Power 1 | . 1 . Engine . | . . . Core 1 | . 1 . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device 1 | . 1 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 3 | 1 2 . Energy Gun 1 | 1 . . Energy Cannon 2 | . 2 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 95 | . 95 100 Engine 3 | . 4 . Core 10 | . 9 14 Treads 28 | . 28 28 Device 12 | . 12 14 Protection 11 | . 11 14 Energy Gun 7 | . 8 . Energy Cannon 12 | . 10 28 Ballistic Gun 7 | . 8 . Naked Turns . | . . . Heaviest Build 17 | 6 17 17 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 2 | 2 2 2 Average Capacity 2 | 2 2 2 Most Carried 2 | 1 2 2 Average Carried 1 | . 1 2 Final Capacity 2 | 2 2 2 Final Carried 2 | 1 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 405 | 200 205 . Remotely . | . . . Salvage Created 444 | . 444 . Parts 37 | . 35 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 14 | . 12 2 Guns 9 | . 9 . Cannons 3 | . 2 1 Classes Destroyed 4 | . 4 . Worker 3 | . 3 . Operator 1 | . 1 . Watcher 2 | . 2 . Grunt 14 | . 12 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1653 | . 663 990 Core 1320 | . 531 789 Absorbed by Shields . | . . . Redirected to Core 1139 | . 445 694 Core Remaining (%) 100 | 100 . . Volleys Fired 70 | . 57 13 Largest 2 | . 2 1 Hottest 112 | . 112 56 Shots Fired 122 | . 109 13 Gun 88 | . 88 . Cannon 34 | . 21 13 Launcher . | . . . Special . | . . . Kinetic 44 | . 44 . Thermal 44 | . 44 . Explosive . | . . . Electromagnetic 34 | . 21 13 Robot Hit Streak 24 | . 24 6 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 101 | . 90 11 Core Hits 35 | . 31 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1766 | . 1295 471 Guns 772 | . 772 . Cannons 731 | . 478 253 Explosions 257 | . 39 218 Melee . | . . . Ramming 6 | . 6 . Kinetic 404 | . 404 . Thermal 625 | . 407 218 Explosive . | . . . Electromagnetic 731 | . 478 253 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 77 | . 68 9 Projectiles 77 | . 68 9 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 35 | . . 35 Shots 1 | . . 1 Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 81 | . 81 40 Average Temperature 28 | . 29 19 Received Heat Transfer 417 | . 375 42 Siege Activations . | . . . Robots Corrupted 2 | . 1 1 Combat Hostiles 2 | . 1 1 Parts Fried 9 | . 7 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1150 | . 900 250 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 1 2 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 185 | . 185 83 Average Influence 67 | . 66 78 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 29 4 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 7 | . 7 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Prototype ID Bank 3 | . 3 . Branch Access Points 1 | . 1 . Alert Level 2 | . 2 . Transport Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1510 | 17 1376 117 Spaces Moved 703 | 8 645 50 Core 2 | 2 . . Treads 701 | 6 645 50 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 100 | 100 160 160 Average Speed 159 | 145 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 2 87 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 15 | . 2 13 Melee . | . . . Projectile . | . . . AOE 15 | . 2 13 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 966 | 12 880 74 Wait 133 | . 128 5 Move 701 | 7 644 50 Hop . | . . . Pick Up 6 | 1 5 . Fast Attach 8 | 3 5 . Attach . | . . . Detach . | . . . Swap . | . . . Drop 8 | 1 7 . Fire 70 | . 57 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 37 | . 31 6 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Discovered new exit (range 1) 18 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 13) 828 | -10/Materials | Discovered new exit (range 16) 1295 | -10/Materials | Reached level 2 1394 | -10/Materials | Entered Mines 1470 | -10/Mines | Assembled infested the area 1500 | -10/Mines | Core integrity fell below 50% 1506 | -10/Mines | Core integrity fell below 20% 1511 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01413_ Used Protomatter to restore core integrity (+83) 01416_ Used Protomatter to restore part integrity (+26) 01428_ K-01 Serf collects debris. 01429_ U-05 Engineer lays Concrete. 01435_ R-06 Scavenger collects Heat Sink. 01437_ K-01 Serf collects debris. 01470_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01488_ C-30 ARC bursts open, deploying its payload. 01488_ D-53 Grenadier unfolds itself. 01489_ G-34 Mercenary destroyed. 01490_ G-47 Trooper destroyed. 01492_ K-01 Serf collects debris. 01497_ G-47 Trooper destroyed. 01499_ Chain reaction triggered in Lgt. Deuterium Engine. 01504_ The unstable cave ceiling collapses. 01504_ K-01 Serf crushed by falling debris. 01504_ K-01 Serf system corrupted by crushing effect. 01504_ K-01 Serf destroyed. 01508_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????# ##???????#### ?? | | ??????????# ##????????????? ?? | | ??????????# ##?????????????????? | | ???????##### ##??????????????????? | | ???????# #???????????????????? | | ???????# #???????????????????? | | ???????# #### #???????????????????? | | ????#??# #??###???????????????????? | | ????# ## #????????????????????????? | | ????# #????????????????????????? | | ????#### #????????????????????????? | | ???????# #????????????????????????? | | ???????# #????????????????????????? | | ???????# #????????????????????????? | | ???????# #######??????????????????? | | ???????# #";;;;#??????????????????? | | ???????# % ;##?????????????????? | | ???????### d ##?##?????????????? | | ???????## d # ##????????????? | | ??????## # # #????????????? | | ???#### # #????????????? | | ??## #?????????????? | | ?## #?????????????? | | ?# # #?????????????? | | ?# ##? #????????????? | | ?## @ #???? #???????????? | | ??#### #?????#???????????? | | ?????## #?????????????????? | | ??????# #?????????????????? | | ??????# #?????????????????? | | ??????## ##?????????????????? | | ???????### ####??????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# ?????????????????????? | | ?????????? ?????????????????????? | | ?????????? ?????????????????????? | | ?????????? ?????????????????????? | | ?????????? ?????????????????????? | | ?????????? ?????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 --------- Run | Scr Mat Min Levels Raised 1 | . 1 . XP Earned 5320 | 3000 1570 750 XP Spent 2310 | 2310 . . Upgrades 7 | 7 . . Propulsion Slot 1 | 1 . . Utility Slot 1 | 1 . . Weapon Slot 1 | 1 . . Core Integrity 2 | 2 . . Inventory Capacity 2 | 2 . . Protomatter Created 364 | . 289 75 Integrity Restored 763 | . 654 109 Core 614 | . 531 83 Parts 149 | . 123 26 Protomatter Decayed 96 | . 23 73 Game ------ Seed BiomechanicalArmorProjector Manual? 0 Play Time 00:11:49 Cumulative 76.0 hours Start 2019.12.17 @ 19:42:15 End 2019.12.17 @ 19:55:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 61 Gallery% 55 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63bfc148-57b6-4063-833c-32dc7c922e81