Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.15 @ 20:10:46 Player: Nagash Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1392) 1392 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4332 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Nuclear Core Small Storage Unit Kinecellerator Reactive Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Advanced Targeting Computer Improved Weapon Shielding Improved Light Armor Plating > --- WEAPON ----------- Battle Rifle Rocket Array > --- INVENTORY -------- Ion Engine Light Nuclear Core Compact Wheel Gravmag System Cesium-ion Thruster Small Storage Unit Huge Storage Unit High-capacity Battery Large Matter Pod Particle Charger Kinecellerator Reactive Plating Improved Field Recycling Unit Assault Rifle Battle Rifle Improved Light Cannon [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Visual Processing Unit Device Field Recycling Unit Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Battle Rifle Energy Gun Medium Laser Ballistic Gun Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Array Impact Weapon Flail Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 1 1 . . Weapon . | . . . . . . . Parts Attached 44 | 6 3 2 16 9 4 4 Power 5 | 1 . . 3 1 . . Engine 4 | 1 . . 2 1 . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 13 | 2 . 1 3 2 1 4 Treads 5 | . . . 3 1 1 . Leg . | . . . . . . . Wheel 5 | 2 . 1 . . . 2 Hover . | . . . . . . . Flight 3 | . . . . 1 . 2 Utility 15 | 1 2 1 6 5 . . Device 4 | . . . 3 1 . . Storage 4 | 1 1 . . 2 . . Processor 3 | . 1 1 1 . . . Hackware . | . . . . . . . Protection 4 | . . . 2 2 . . Artifact . | . . . . . . . Weapon 11 | 2 1 . 4 1 3 . Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . . 1 . 2 . Ballistic Cannon 2 | . . . 2 . . . Launcher 3 | . 1 . . 1 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 27 | . . . 7 3 3 14 Power 3 | . . . 1 . 1 1 Propulsion 11 | . . . 2 . 2 7 Utility 8 | . . . 2 2 . 4 Weapon 5 | . . . 2 1 . 2 Highest Loss Streak 13 | . . . 4 3 3 13 To Critical Strikes . | . . . . . . . Average Backups 14 | 1 9 11 13 12 15 18 Power 2 | . 1 2 1 1 2 2 Propulsion 2 | . 3 3 2 1 2 3 Utility 7 | . 3 4 6 9 8 8 Weapon 2 | . 1 2 2 1 2 3 Tool/Special . | . . . . . . . Unused Backups 20 | . 3 1 5 . . 11 Power 4 | . 2 . . . . 2 Propulsion 4 | . . . 3 . . 1 Utility 10 | . 1 1 1 . . 7 Weapon 2 | . . . 1 . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 88 99 83 92 98 86 Engine 10 | . 14 11 4 15 14 6 Core 1 | . . . 7 . . . Treads 19 | . . . 15 29 29 14 Wheel 6 | . 28 33 3 . . 12 Device 1 | . . . 5 3 . . Storage 8 | . 14 11 9 7 7 6 Processor 14 | . 2 21 18 15 15 14 Protection 8 | . . . 2 6 15 14 Energy Gun 1 | . 14 3 . . . . Ballistic Gun 8 | . 5 7 6 6 7 14 Ballistic Cannon 2 | . . . 8 4 . . Launcher 3 | . 8 11 . . 6 . Peak Build Rating 33 | 6 9 11 25 32 33 32 Average Rating 24 | 4 6 10 20 25 32 28 On Entrance 15 | . 6 9 11 22 32 31 Avg Prop Armor Cover (%) 3 | . . . 3 . . 4 Naked Turns . | . . . . . . . Heaviest Build 64 | 14 30 30 46 64 64 52 Greatest Support 82 | 26 26 36 62 82 82 70 Greatest Overweight (x) 16 | . 1 . 2 . 1 16 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 20 20 Average Capacity 17 | 6 13 15 15 19 20 19 Most Carried 20 | 3 13 12 15 14 18 20 Average Carried 14 | 1 9 11 13 12 15 18 Final Capacity 20 | 8 15 15 15 20 20 5 Final Carried 18 | 3 13 12 14 13 18 5 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1456 | 222 135 24 644 57 277 97 Remotely . | . . . . . . . Salvage Created 1188 | . 165 . 521 33 220 249 Parts 53 | . 14 . 22 2 6 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled 4 | . . . 4 . . . Retrieved Matter 54 | . . . 54 . . . Parts Self-Destructed 13 | . . . . . 5 8 Prevented 2 | . . . . . 1 1 Parts Restored 1 | . . . . 1 . . Broken 1 | . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 34 | . 7 . 14 2 6 5 Guns 13 | . 3 . 1 2 4 3 Cannons 13 | . . . 13 . . . AOE 8 | . 4 . . . 2 2 Classes Destroyed 10 | . 4 . 5 . . 1 Worker 1 | . 1 . . . . . Recycler 1 | . . . 1 . . . Mechanic 1 | . . . 1 . . . Watcher 3 | . 2 . 1 . . . Swarmer 10 | . 6 . . 2 2 . Grunt 17 | . 1 . 9 . 3 4 Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 4 | . . . 3 . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 7 | . 7 . 6 2 3 4 Combat Bots Only 6 | . 6 . 6 2 3 4 Max Kills in Single Turn 3 | . 3 . 1 1 2 2 Gunslinging 1 | . . . . . . 1 Exploded 3 | . 3 . . . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 447 | . 22 3 141 67 71 143 Missed 148 | . 8 3 44 22 24 47 Hits 299 | . 14 . 97 45 47 96 Melee 6 | . . . 4 . . 2 Projectile 293 | . 14 . 93 45 47 94 Critical Strikes 9 | . . . 4 . . 5 Actively Blocked 1 | . . . . . . 1 Damage Taken 3608 | . 149 15 1196 471 418 1359 Core 926 | . 36 . 186 17 4 683 Absorbed by Shields . | . . . . . . . Redirected to Shielding 101 | . . . . 2 54 45 Ignored by Resistances 1035 | . 44 . 340 140 126 385 Regen/Repaired (Parts) 86 | . . . 86 . . . Core Remaining (%) 87 | 100 85 100 66 . . . Volleys Fired 131 | . 16 1 61 22 21 10 Largest 2 | . 2 1 2 2 2 2 Hottest 80 | . 80 50 66 53 50 64 Shots Fired 205 | . 27 1 107 26 24 20 Gun 110 | . 25 1 29 15 22 18 Cannon 89 | . . . 78 11 . . Launcher 6 | . 2 . . . 2 2 Special . | . . . . . . . Kinetic 182 | . 9 . 107 26 22 18 Thermal 17 | . 16 1 . . . . Explosive 3 | . 2 . . . 1 . Electromagnetic 3 | . . . . . 1 2 Robot Hit Streak 23 | . 14 . 23 18 11 11 Robot Miss Streak 2 | . 2 1 2 1 1 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 172 | . 20 . 90 23 21 18 Core Hits 71 | . 13 1 30 5 14 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 1 . 1 2 . . Burn 1 | . 1 . . . . . Blast 3 | . . . 1 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3577 | . 454 32 1746 390 581 374 Guns 1167 | . 246 . 251 159 289 222 Cannons 1726 | . . . 1495 231 . . Explosions 631 | . 187 . . . 292 152 Melee . | . . . . . . . Ramming 53 | . 21 32 . . . . Kinetic 2743 | . 96 . 1746 390 289 222 Thermal 150 | . 150 . . . . . Explosive 418 | . 187 . . . 231 . Electromagnetic 213 | . . . . . 61 152 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . . 11 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 45 | . . . 16 29 . . Projectiles 45 | . . . 16 29 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 16 | . . 1 7 8 . . Impact 1 | . . 1 . . . . Kinetic 14 | . . . 6 8 . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 43 | . 20 15 . . 8 . Shots 2 | . 1 . . . 1 . Rammed 4 | . 1 3 . . . . Targets Rammed 4 | . 1 3 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 162 | . 87 4 162 . 17 9 Average Temperature 32 | . 35 3 36 . 8 5 Received Heat Transfer 1044 | . 24 . 675 6 96 243 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 518 | . 518 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 156 | . 155 50 156 30 . . Initial 7 | . . 7 5 6 . . Average 31 | . 54 21 34 3 . . Influence Increases 1132 | . 200 90 512 65 145 120 Destroy 0b10 Robot/C 680 | . 140 . 280 40 120 100 Destroy 0b10 Robot/NC 30 | . 15 . 15 . . . Destroy Leader 126 | . 24 . 62 10 10 20 Successful Hack 23 | . . 15 8 . . . Disable Machine 18 | . 9 . 9 . . . Destroy Structure 15 | . 12 . 3 . . . Lose Combat Pursuer 240 | . . 75 135 15 15 . Influence Decreases 1132 | . 178 97 509 83 145 120 Entered New Map 37 | . . 15 10 12 . . Time Decay 1005 | . 178 82 439 61 135 110 Lost Part 90 | . . . 60 10 10 10 Squads Dispatched 10 | . . 2 4 3 . 1 Investigation 2 | . . 1 1 . . . Extermination 1 | . . . . 1 . . Reinforcement 3 | . . 1 2 . . . Assault 1 | . . . . . . 1 Garrison 3 | . . . 1 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 5 | . . 3 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 12 14 36 5 6 19 Peak Tracking Total 12 | . 3 5 8 3 3 12 Tactical Retreats 9 | . . 3 4 1 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 2 | . 1 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 11 | . 2 2 5 1 1 . Terminals 8 | . 2 2 4 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 5 5 15 1 1 . Successful 15 | . . 4 10 . 1 . Failed 12 | . 5 1 5 1 . . Catastrophic 6 | . 3 . 3 . . . Database Lockouts . | . . . . . . . Manual 13 | . 5 3 5 . . . Terminals 19 | . 5 5 9 . . . Fabricators . | . . . . . . . Repair Stations 7 | . . . 6 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . . 4 5 . 1 . Record 6 | . . 2 4 . . . Open Door 1 | . . . . . 1 . Level Access Points 2 | . . 1 1 . . . Branch Access Points 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . 5 . . . Scan Component 3 | . . . 3 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 2 4 . . . Full Trace Events 5 | . 1 1 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 64 | . . . 64 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 180 | . . . . . . 180 Highest-Rated Ally 180 | . . . . . . 180 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 4820 | . 110 186 1417 420 1845 842 Optics 4820 | . 110 186 1417 420 1845 842 Sensors 199 | . . . 199 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 5283 | 46 527 186 1417 420 1845 842 Spaces Moved 3078 | 40 428 197 680 223 1126 384 Core 31 | 1 . . . . . 30 Treads 2242 | . . . 557 223 1126 336 Legs . | . . . . . . . Wheels 789 | 39 428 197 123 . . 2 Hover . | . . . . . . . Flight 16 | . . . . . . 16 Fastest Speed 35 | 50 90 86 86 158 158 35 Average Speed 149 | 85 101 86 153 158 158 206 Slowest Speed 850 | 90 105 86 330 158 237 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 3 58 33 44 6 94 50 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 3 | . . . . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 41 | . 11 . 3 . 27 . Melee . | . . . . . . . Projectile 3 | . . . 3 . . . AOE 38 | . 11 . . . 27 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 3544 | 48 494 212 946 264 1165 415 Wait 208 | . 31 4 164 . 3 6 Move 3072 | 39 427 196 679 222 1125 384 Hop . | . . . . . . . Pick Up 41 | 3 12 3 11 5 5 2 Fast Attach 27 | 6 2 . 15 2 1 1 Attach 14 | . . 2 3 5 1 3 Detach 2 | . 1 . . 1 . . Swap 13 | . 1 1 3 4 2 2 Drop 22 | . 3 2 10 3 1 3 Fire 131 | . 16 1 61 22 21 10 Melee . | . . . . . . . Ram 4 | . 1 3 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 10 | . . . . . 6 4 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: Zio) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 8) 547 | -10/Materials | Discovered new exit (range 12) 574 | -10/Materials | Entered another Materials area 574 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 586 | -9/Materials | Identified exit to Materials 586 | -9/Materials | Identified exit to Mines 760 | -9/Materials | Entered another Materials area 760 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 952 | -8/Materials | Lost 4 parts (1p2n1w) 1945 | -8/Materials | Repaired Lgt. Treads 1983 | -8/Materials | Repaired Adv. Treads 2100 | -8/Materials | Garrison activated, responded to threat 2162 | -8/Materials | Identified exit to Factory 2163 | -8/Materials | Build established: Scavenger-Mutant 2177 | -8/Materials | Entered Factory 2177 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2398 | -7/Factory | Garrison activated, responded to threat 2465 | -7/Factory | Lost 3 parts (2u1w) 2542 | -7/Factory | Found Prototype Launcher 2542 | -7/Factory | Identified Rocket Array 2549 | -7/Factory | Discovered new exit (range 14) 2597 | -7/Factory | Entered Lower Caves 4063 | -7/Lower Caves | Learned Factory terminal intel 4133 | -7/Lower Caves | Spotted B-75 Beast 4334 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4370 | -7/Lower Caves | Lost 3 parts (1p2n) 4426 | -7/Lower Caves | Discovered new exit (range 11) 4442 | -7/Lower Caves | Entered another Lower Caves area 4735 | -7/Lower Caves | Learned Factory garrison access intel 4793 | -7/Lower Caves | Identified exit to Zion 5208 | -7/Lower Caves | Spotted B-75 Beast 5232 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5262 | -7/Lower Caves | Core integrity fell below 50% 5279 | -7/Lower Caves | Core integrity fell below 20% 5284 | -7/Lower Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 05258_ Penetrated by Slug. 05259_ Dropped Corrupted Lgt. Nuclear Core. 05259_ Dropped Gravmag System. 05260_ Cesium-ion Thruster destroyed. 05261_ Dropped Hcp. Storage Unit. 05261_ Extracted 35 energy. 05262_ Slug penetrates Wall. 05264_ Adv. Targeting Computer destroyed. 05264_ Critical hit (Blast). 05264_ Acquired 1 matter. 05265_ Slug penetrates Wall. 05267_ VTOL Module destroyed. A strange signal echoes through the caves. 05273_ Slug penetrates Wall. 05273_ S-27 Virus destroyed. 05277_ Attempting to rewire G-47 Trooper. 05278_ Attempting to rewire B-48 Gladiator. 05284_ Penetrated by Slug. 05284_ Machine disabled. 05284_ Visual Processing Unit destroyed. Map ----- +----------------------------------------------------+ | #?### ## ????## ### ##### ##??? | | #???## ##?# ?????# ## ###???#######???? | | ##???###?## %##???# ##?###???????????? | | #???##### ##### ### ##??????????? | | # #???# ## ## ##????????? | | # #???# ###### # %##! % #### | | ##???# # ## ?????### #=!! "%" | | ##????? # ?##?????# %]*!% ! #### | | #####? ?????## [!!! % ##?????????## | | ## #?????# ];[ [ ##??????????? | | #?? ??????### % ; ##?????????? | | # #? ????## ; #?????????? | | #### # "####;;; ###### #?????????? | | ???## ## "" #?????###?????????? | | ????# ###### #" % #?????????????????? | | ????## #??????### #?????????????????? | | ?????## #????????## #?????????????????? | | ???????###?????????## i##????????????????? | | ??????????????###???####BB ##???????????????? | | ?????????????## ######;BB l ##??????????????? | | ?????????????# ### g ##?????????????? | | ????????????## ##%* gg ###???????????? | | ????????##### = #???????????? | | ????????# Y #??????????? | | ???????# g ;l#"# ##??????????? | | ???# ## @# # #???????????? | | ???# #?## # b "# #???????????? | | ???# ## ???### #### "# # ??????????? | | ???#????# ??????# #" "# ## ????????? | | ????????## #??????# #" g#$#? ???????? | | ?????????# ??????? #" % b# #?# ## ???????? | | ?????????# ???????? ######## #?? ##?????????? | | ?????????# ???????? ??????? ??? ###??????????? | | ?????????# ?????????# ?????????????????????????? | | ?????????## ?????????## ?????????????????????????? | | ??????????#????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 72% | -8/Materials Adv. Treads | 72% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed CannonArmageddonStreamer Manual? 0 Play Time 01:08:21 Cumulative 131.4 hours Start 2026.05.15 @ 17:47:46 End 2026.05.15 @ 20:10:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 74 Rogue 32 Adventurer 42 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 34 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16208f48-760f-43f7-b9ae-bc743114bb2b