Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 16:17:28

Player: Lunace

Result: Destroyed by Y-54 Guardian with Gatling Laser

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (9)        1800
Robots Destroyed (69)      345
Value Destroyed (1930)     1930
Prototype IDs (22)         440
Alien Tech Used (0)        0
Bonus (18)                 18
              TOTAL SCORE: 6533

 Bonus
-------
High Alert Combat Kills    18

 Cogmind 
---------
Core Integrity             0/850
Matter                     290/300
Energy                     84/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Rolling (80)
Location                   -6/Factory

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (4) ---
           Wheel
>          --- UTILITY (8) ------
  Enhanced Optical Array
           Hacking Suite
           System Shield
           System Shield
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
     Light Nuclear Core
  Improved Terrain Scanner
           Hacking Suite
           Hacking Suite
           System Shield

 Peak State 
------------
>          --- POWER ------------
     Light Fission Core
>          --- PROPULSION -------
   Armored Huge Wheel
   Armored Huge Wheel
>          --- UTILITY ----------
    Medium Storage Unit
  Enhanced Optical Array
  Improved Signal Interpreter
  Advanced Terrain Scanner
           Hacking Suite
           System Shield
           System Shield
           System Shield
>          --- WEAPON -----------
           Carbide Saw
           Carbide Saw
>          --- INVENTORY --------
  Improved Terrain Scanner
           Hacking Suite
           Hacking Suite
           System Shield
           Carbide Saw
[Rating: 58]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Fission Core
Propulsion                 Improved Aluminum Leg
  Treads                   Armored Treads
  Leg                      Improved Aluminum Leg
  Wheel                    Armored Huge Wheel
  Hover Unit               Hover Unit
  Flight Unit              Surge Thruster
Utility                    System Shield
  Device                   Improved Heat Sink
  Storage                  Small Storage Unit
  Processor                Improved Signal Interpreter
  Hackware                 System Shield
  Protection               Medium Armor Plating
Weapon                     Chainsword
  Energy Gun               Medium Laser
  Energy Cannon            Proton Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Flak Cannon
  Launcher                 Mini Grenade Launcher
  Special Weapon           Plasma Flamer
  Slashing Weapon          Chainsword

 Build                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac Low Low Fac 
Slots Evolved              8    | .   .   .   2   .   2   2   .   .   2   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   2   .   .   .   .   .   .   
  Utility                  6    | .   .   .   .   .   2   2   .   .   2   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   
Parts Attached             107  | 8   .   7   17  2   26  12  5   .   30  
  Power                    17   | 1   .   2   2   .   5   1   1   .   5   
    Engine                 14   | 1   .   2   2   .   3   1   1   .   4   
    Core                   3    | .   .   .   .   .   2   .   .   .   1   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   
  Propulsion               36   | 2   .   1   10  .   10  1   4   .   8   
    Treads                 5    | .   .   .   2   .   .   .   3   .   .   
    Leg                    19   | 2   .   1   7   .   6   .   .   .   3   
    Wheel                  3    | .   .   .   .   .   .   .   .   .   3   
    Hover                  1    | .   .   .   1   .   .   .   .   .   .   
    Flight                 8    | .   .   .   .   .   4   1   1   .   2   
  Utility                  20   | 2   .   1   1   .   5   5   .   .   6   
    Device                 5    | 1   .   1   .   .   .   1   .   .   2   
    Storage                2    | 1   .   .   .   .   .   .   .   .   1   
    Processor              3    | .   .   .   .   .   1   1   .   .   1   
    Hackware               7    | .   .   .   .   .   4   1   .   .   2   
    Protection             3    | .   .   .   1   .   .   2   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   
  Weapon                   34   | 3   .   3   4   2   6   5   .   .   11  
    Energy Gun             8    | 1   .   1   .   .   2   .   .   .   4   
    Energy Cannon          1    | .   .   .   .   .   .   .   .   .   1   
    Ballistic Gun          6    | 2   .   .   3   .   1   .   .   .   .   
    Ballistic Cannon       1    | .   .   .   .   .   1   .   .   .   .   
    Launcher               9    | .   .   1   1   1   1   4   .   .   1   
    Special Weapon         2    | .   .   1   .   1   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        7    | .   .   .   .   .   1   1   .   .   5   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   1   .   .   .   .   .   .   
Parts Lost                 44   | .   .   5   5   .   4   .   6   1   23  
  Power                    6    | .   .   1   .   .   1   .   1   .   3   
  Propulsion               14   | .   .   1   3   .   .   .   3   1   6   
  Utility                  8    | .   .   .   .   .   1   .   1   .   6   
  Weapon                   16   | .   .   3   2   .   2   .   1   .   8   
  Highest Loss Streak      13   | .   .   5   5   .   4   .   2   1   13  
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   1   
Average Slot Usage (%)     89   | .   100 96  94  100 95  89  88  76  77  
  Engine                   6    | .   14  14  11  11  6   7   5   .   1   
  Treads                   2    | .   .   .   6   .   .   .   8   23  1   
  Leg                      15   | .   28  28  32  44  31  .   .   .   3   
  Wheel                    1    | .   .   .   .   .   .   .   .   .   5   
  Flight                   7    | .   .   .   .   .   3   28  13  7   5   
  Device                   2    | .   14  13  4   .   .   .   .   .   2   
  Storage                  5    | .   14  14  11  11  8   .   .   .   4   
  Processor                5    | .   .   .   .   .   4   .   7   7   11  
  Hackware                 20   | .   .   .   .   .   19  37  37  30  27  
  Protection               1    | .   .   .   6   11  2   1   .   .   .   
  Energy Gun               1    | .   .   2   2   .   1   .   .   .   1   
  Ballistic Gun            4    | .   28  14  15  6   .   .   .   .   .   
  Launcher                 3    | .   .   8   1   8   2   3   6   .   .   
  Slashing Weapon          4    | .   .   .   .   .   5   7   7   7   7   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   
Heaviest Build             36   | 15  15  17  23  23  23  15  9   3   36  
  Greatest Support         56   | 20  20  20  49  49  56  16  20  4   56  
  Greatest Overweight (x)  5    | 1   .   .   4   .   3   1   2   .   5   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 10   | 8   8   8   8   8   8   5   5   5   10  
  Average Capacity         7    | 7   8   8   8   8   7   5   5   5   8   
  Most Carried             8    | 2   3   6   8   8   8   5   5   5   7   
  Average Carried          5    | 1   2   4   5   8   7   4   4   5   5   
  Final Capacity           8    | 8   8   8   8   8   5   5   5   5   5   
  Final Carried            8    | 2   3   2   8   8   5   4   5   5   5   

 Class Distribution 
--------------------
 53% | Hacker-Mutant
 27% | Mutant
 12% | Hacker-Sprinter
  3% | Scavenger-Mutant

 Dominant Class 
----------------
          Mutant | -10/Materials
          Mutant | -10/Mines
          Mutant | -9/Materials
          Mutant | -9/Mines
   Hacker-Mutant | -8/Materials
 Hacker-Sprinter | -7/Factory
   Hacker-Mutant | -7/Lower Caves
   Hacker-Mutant | -7/Lower Caves
   Hacker-Mutant | -6/Factory

 Resources                      | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  
-----------                Run  | Yrd Mat Min Mat Min Mat Fac Low Low Fac 
Matter Collected           1624 | 255 .   255 295 10  240 113 209 .   247 
  Remotely                 196  | 135 .   61  .   .   .   .   .   .   .   
Salvage Created            2112 | 50  .   198 570 .   640 87  93  .   474 
  Parts                    139  | 2   .   19  36  .   37  14  9   .   22  
Haulers Intercepted        2    | .   .   .   1   .   .   .   .   .   1   
Recyclers Shooed           3    | .   .   .   1   .   .   .   .   .   2   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      6    | .   .   .   .   .   .   .   6   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac Low Low Fac 
Combat Hostiles Destroyed  63   | .   .   20  9   .   11  8   7   .   8   
  Melee                    14   | .   .   .   .   .   7   .   1   .   6   
  Guns                     13   | .   .   3   9   .   1   .   .   .   .   
  Cannons                  2    | .   .   .   .   .   2   .   .   .   .   
  AOE                      34   | .   .   17  .   .   1   8   6   .   2   
Classes Destroyed          15   | 1   .   4   4   .   4   .   .   .   2   
  Worker                   3    | .   .   .   .   .   1   .   .   .   2   
  Builder                  1    | .   .   .   1   .   .   .   .   .   .   
  Tunneler                 1    | .   .   1   .   .   .   .   .   .   .   
  Hauler                   2    | .   .   .   1   .   .   .   .   .   1   
  Recycler                 5    | 1   .   1   1   .   2   .   .   .   .   
  Operator                 2    | .   .   .   .   .   1   1   .   .   .   
  Watcher                  4    | .   .   .   1   .   1   .   .   .   2   
  Swarmer                  27   | .   .   6   .   .   2   8   7   .   4   
  Grunt                    11   | .   .   2   7   .   2   .   .   .   .   
  Brawler                  1    | .   .   .   .   .   1   .   .   .   .   
  Duelist                  1    | .   .   .   .   .   .   .   .   .   1   
  Sentry                   7    | .   .   .   2   .   5   .   .   .   .   
  Hunter                   3    | .   .   .   .   .   1   .   .   .   2   
  Programmer               1    | .   .   .   .   .   .   .   .   .   1   
  Assembled                12   | .   .   12  .   .   .   .   .   .   .   
Best Kill Streak           12   | 1   .   12  4   .   5   4   4   .   4   
  Combat Bots Only         12   | .   .   12  4   .   3   4   4   .   4   
Max Kills in Single Turn   4    | 1   .   4   1   .   1   3   4   .   3   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   4   .   .   1   3   4   .   2   
  Melee                    2    | .   .   .   .   .   1   .   1   .   2   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -9   -8   -7   -7   -7   -6   
--------                   Run  | Yrd  Mat  Min  Mat  Min  Mat  Fac  Low  Low  Fac  
Hostile Shots Fired        504  | .    .    43   66   6    60   40   72   7    210  
  Missed                   159  | .    .    16   22   2    15   19   34   4    47   
Damage Taken               5901 | .    .    640  685  50   633  330  695  55   2813 
  Core                     1383 | .    .    143  49   .    128  41   128  37   857  
  Absorbed by Shields      48   | .    .    .    .    .    .    48   .    .    .    
  Regen/Repaired (Parts)   261  | .    .    .    .    .    166  57   .    .    38   
Core Remaining (%)         75   | 100  .    42   .    87   76   .    .    70   .    
Volleys Fired              123  | 2    .    22   51   .    27   6    6    .    9    
  Largest                  2    | 2    .    2    2    .    2    1    1    .    2    
  Hottest                  150  | 40   .    100  50   .    150  39   30   .    110  
Shots Fired                159  | 4    .    26   73   .    32   6    6    .    12   
  Gun                      110  | 4    .    11   73   .    12   .    .    .    10   
  Cannon                   6    | .    .    .    .    .    6    .    .    .    .    
  Launcher                 29   | .    .    13   .    .    2    6    6    .    2    
  Special                  14   | .    .    2    .    .    12   .    .    .    .    
  Kinetic                  74   | 4    .    10   50   .    10   .    .    .    .    
  Thermal                  38   | .    .    3    23   .    12   .    .    .    .    
  Explosive                29   | .    .    13   .    .    2    6    6    .    2    
  Electromagnetic          18   | .    .    .    .    .    8    .    .    .    10   
  Robot Hit Streak         27   | 4    .    6    27   .    8    1    .    .    6    
  Robot Miss Streak        11   | .    .    2    2    .    11   1    .    .    4    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           176  | 4    .    17   59   .    45   4    1    .    46   
  Core Hits                119  | 2    .    38   23   .    20   8    7    .    21   
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         21   | .    .    .    2    .    5    .    .    .    14   
    Burn                   3    | .    .    .    2    .    1    .    .    .    .    
    Sever                  18   | .    .    .    .    .    4    .    .    .    14   
Melee Attacks              85   | .    .    .    .    .    24   3    3    .    55   
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    
  Slashing                 85   | .    .    .    .    .    24   3    3    .    55   
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            7    | .    .    .    .    .    1    1    .    .    5    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        8    | .    .    .    .    .    .    .    .    .    8    
Damage Inflicted           6332 | 52   .    1534 818  .    1137 910  493  .    1388 
  Guns                     1138 | 52   .    109  818  .    106  .    .    .    53   
  Cannons                  27   | .    .    .    .    .    27   .    .    .    .    
  Explosions               3361 | .    .    1425 .    .    187  832  457  .    460  
  Melee                    1670 | .    .    .    .    .    681  78   36   .    875  
  Ramming                  .    | .    .    .    .    .    .    .    .    .    .    
  Kinetic                  809  | 52   .    96   608  .    53   .    .    .    .    
  Thermal                  359  | .    .    13   210  .    136  .    .    .    .    
  Explosive                3361 | .    .    1425 .    .    187  832  457  .    460  
  Electromagnetic          133  | .    .    .    .    .    80   .    .    .    53   
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    
  Slashing                 1670 | .    .    .    .    .    681  78   36   .    875  
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    
Highest Corruption         .    | .    .    .    .    .    .    .    .    .    .    
  Average Corruption       .    | .    .    .    .    .    .    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    
Overflow Damage            325  | .    .    96   .    .    37   33   1    .    158  
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    
  Explosions               217  | .    .    96   .    .    3    33   1    .    84   
  Melee                    108  | .    .    .    .    .    34   .    .    .    74   
Knockbacks                 1    | .    .    .    .    .    1    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1    | .    .    .    .    .    1    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      379  | .    .    186  .    .    53   .    46   .    94   
  Shots                    11   | .    .    5    .    .    2    .    2    .    2    
  Rammed                   .    | .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    
Highest Temperature        320  | .    .    4    22   .    320  2    .    .    .    
  Average Temperature      120  | .    .    2    9    .    157  2    .    .    .    
  Received Heat Transfer   822  | .    .    45   309  .    180  84   72   27   105  
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    
  Parts Fried              1    | .    .    .    .    .    1    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    
  Parts Melted             6    | .    .    .    3    .    3    .    .    .    .    
  Heat Transferred         1854 | .    .    37   777  .    1040 .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac Low Low Fac 
Peak Influence             518  | 5   24  272 199 49  319 518 .   .   148 
  Initial                  144  | .   3   9   18  24  18  144 .   .   16  
  Average                  115  | 1   8   138 77  26  136 306 .   .   53  
Maximum Alert Level        2    | .   .   1   1   .   1   2   .   .   .   
  Low Security (%)         82   | 100 100 63  99  100 75  44  .   .   100 
  Level 1                  14   | .   .   36  .   .   24  30  .   .   .   
  Level 2                  3    | .   .   .   .   .   .   25  .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          10   | .   .   .   2   .   2   4   .   .   2   
  Investigation            5    | .   .   .   1   .   1   3   .   .   .   
  Extermination            1    | .   .   .   .   .   .   .   .   .   1   
  Reinforcement            4    | .   .   .   1   .   1   1   .   .   1   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         1    | .   .   .   .   .   .   .   .   .   1   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  
---------                  Run  | Yrd Mat Min Mat Min Mat Fac Low Low Fac 
Distress Signals           5    | .   1   .   .   .   3   .   .   .   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   
Times Spotted              116  | .   3   26  16  3   24  12  12  4   16  
  Peak Tracking Total      15   | .   3   15  5   3   5   4   4   4   4   
  Tactical Retreats        10   | .   .   1   1   .   .   1   3   .   4   

 Traps                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac Low Low Fac 
Traps Triggered            5    | .   .   .   1   .   .   3   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   
  Reused                   2    | .   .   .   .   1   .   .   1   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   
  Installed                3    | .   .   .   .   2   .   .   1   .   .   
  Triggered                2    | .   .   .   .   1   .   .   1   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  
----------                 Run  | Yrd Mat Min Mat Min Mat Fac Low Low Fac 
Machines Disabled          7    | .   .   1   .   .   .   1   .   .   5   
  Max in Single Turn       5    | .   .   1   .   .   .   1   .   .   5   
  Garrison Access          2    | .   .   .   .   .   1   1   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  
---------                  Run  | Yrd Mat Min Mat Min Mat Fac Low Low Fac 
Machines Accessed          30   | .   2   .   2   .   10  10  .   .   6   
  Terminals                21   | .   2   .   2   .   7   6   .   .   4   
  Fabricators              2    | .   .   .   .   .   .   1   .   .   1   
  Repair Stations          3    | .   .   .   .   .   1   1   .   .   1   
  Recycling Units          1    | .   .   .   .   .   1   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   1   .   .   .   
  Garrison Access          2    | .   .   .   .   .   1   1   .   .   .   
Total Hacks                121  | .   12  .   4   .   41  28  .   .   36  
  Successful               60   | .   2   .   3   .   22  14  .   .   19  
  Failed                   60   | .   10  .   1   .   19  14  .   .   16  
    Catastrophic           11   | .   2   .   1   .   3   3   .   .   2   
  Database Lockouts        1    | .   .   .   .   .   .   .   .   .   1   
  Manual                   93   | .   12  .   4   .   29  17  .   .   31  
  Terminals                96   | .   12  .   4   .   33  16  .   .   31  
  Fabricators              5    | .   .   .   .   .   .   2   .   .   3   
  Repair Stations          13   | .   .   .   .   .   4   7   .   .   2   
  Recycling Units          3    | .   .   .   .   .   3   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   2   .   .   .   
  Garrison Access          2    | .   .   .   .   .   1   1   .   .   .   
Terminal Hacks             33   | .   1   .   2   .   12  4   .   .   14  
  Prototype ID Bank        11   | .   .   .   .   .   5   1   .   .   5   
  Level Access Points      2    | .   .   .   .   .   1   .   .   .   1   
  Branch Access Points     2    | .   .   .   .   .   1   .   .   .   1   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   1   
  Terminal Index           5    | .   1   .   1   .   1   1   .   .   1   
  Recycling Unit Index     4    | .   .   .   1   .   1   .   .   .   2   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   1   
  Alert Level              1    | .   .   .   .   .   .   .   .   .   1   
  Unreport Threat          1    | .   .   .   .   .   .   .   .   .   1   
  Recall Investigation     2    | .   .   .   .   .   1   1   .   .   .   
  Recall Reinforcements    2    | .   .   .   .   .   1   1   .   .   .   
  Registered Components    1    | .   .   .   .   .   1   .   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   .   1   .   .   1   
  Network Status           2    | .   .   .   .   .   .   1   .   .   1   
Repair Station Hacks       9    | .   .   .   .   .   4   3   .   .   2   
  Scan Component           5    | .   .   .   .   .   2   2   .   .   1   
  Repair                   4    | .   .   .   .   .   2   1   .   .   1   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   1   1   .   .   .   
  Seal Access              2    | .   .   .   .   .   1   1   .   .   .   
Unauthorized Hacks         14   | .   1   .   1   .   5   5   .   .   2   
  Terminals                8    | .   1   .   1   .   2   3   .   .   1   
    Operators              8    | .   1   .   1   .   2   3   .   .   1   
  Fabricators              2    | .   .   .   .   .   .   1   .   .   1   
    Fabnet                 1    | .   .   .   .   .   .   .   .   .   1   
    Download               1    | .   .   .   .   .   .   1   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   
  Recycling Units          3    | .   .   .   .   .   3   .   .   .   .   
    Monitor                1    | .   .   .   .   .   1   .   .   .   .   
    Recyclers              1    | .   .   .   .   .   1   .   .   .   .   
    Tunnel                 1    | .   .   .   .   .   1   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   1   .   .   .   
    Extract                1    | .   .   .   .   .   .   1   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   
Hacking Detections         21   | .   2   .   2   .   7   6   .   .   4   
  Full Trace Events        1    | .   .   .   .   .   .   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   4    | .   .   .   .   .   .   4   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   
Parts Repaired             4    | .   .   .   .   .   2   1   .   .   1   
  Time                     108  | .   .   .   .   .   64  19  .   .   25  
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  
------------               Run  | Yrd Mat Min Mat Min Mat Fac Low Low Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  
--------                   Run  | Yrd Mat Min Mat Min Mat Fac Low Low Fac 
Total Allies               .    | .   .   .   .   .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -6  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac Low Low Fac 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    6    | .   .   1   .   3   .   .   2   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -9   -9   -8   -7   -7   -7   -6   
-------------              Run  | Yrd  Mat  Min  Mat  Min  Mat  Fac  Low  Low  Fac  
Turns Passed               4907 | 61   77   537  555  271  789  507  1005 29   1076 
Spaces Moved               4749 | 36   58   385  273  217  593  1179 1198 31   779  
  Core                     62   | 7    .    .    5    .    .    .    .    .    50   
  Treads                   22   | .    .    .    21   .    .    .    1    .    .    
  Legs                     1328 | 29   58   385  247  217  392  .    .    .    .    
  Wheels                   631  | .    .    .    .    .    .    .    .    .    631  
  Hover                    .    | .    .    .    .    .    .    .    .    .    .    
  Flight                   2706 | .    .    .    .    .    201  1179 1197 31   98   
  Fastest Speed            26   | 50   120  120  120  120  26   26   29   75   50   
  Average Speed            80   | 111  120  120  125  120  88   26   80   94   104  
  Slowest Speed            300  | 120  120  120  250  120  155  66   170  95   300  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            3    | .    .    .    .    .    .    1    2    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       38   | 4    14   70   25   66   47   26   98   9    21   
  Regions Visited          9
    Branch Regions         4
  Pre-discovered Areas     2    | .    .    .    .    1    1    .    .    .    .    
  Known Exits Taken        5    | .    .    .    .    1    1    1    1    1    .    
  Unknown Exits Taken      4    | 1    1    1    1    .    .    .    .    .    .    
Scrap Searched             6    | .    .    2    .    1    .    .    3    .    .    
Spaces Dug                 31   | .    .    11   .    .    .    .    18   .    2    
Terrain Destroyed          201  | .    .    78   .    .    7    38   48   .    30   
  Melee                    3    | .    .    .    .    .    .    .    1    .    2    
  Projectile               .    | .    .    .    .    .    .    .    .    .    .    
  AOE                      198  | .    .    78   .    .    7    38   47   .    28   
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -9   -9   -8   -7   -7   -7   -6   
---------                  Run  | Yrd  Mat  Min  Mat  Min  Mat  Fac  Low  Low  Fac  
Total                      5523 | 49   65   430  413  227  787  1362 1229 30   931  
  Wait                     348  | 2    7    11   42   5    91   122  14   .    54   
  Move                     4735 | 35   57   384  272  216  592  1176 1194 30   779  
  Hop                      2    | .    .    .    .    .    .    1    1    .    .    
  Pick Up                  39   | 1    1    3    15   .    6    5    2    .    6    
  Fast Attach              68   | 8    .    2    11   2    13   4    5    .    23   
  Attach                   21   | .    .    4    2    .    5    4    .    .    6    
  Detach                   5    | 1    .    1    1    .    .    1    1    .    .    
  Swap                     18   | .    .    1    4    .    8    4    .    .    1    
  Drop                     60   | .    .    2    15   2    21   10   2    .    8    
  Fire                     123  | 2    .    22   51   .    27   6    6    .    9    
  Melee                    75   | .    .    .    .    .    24   3    3    .    45   
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            26   | .    .    .    .    .    .    26   .    .    .    
  Rewire                   .    | .    .    .    .    .    .    .    .    .    .    
  Trap                     3    | .    .    .    .    2    .    .    1    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials (discovered 2 exits: Mat / [*Min])
-9/Mines (discovered 2 exits: *Mat / [*Exi])
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory
-7/Lower Caves
-7/Lower Caves
-6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2)

 History 
---------
 Turn | Location       | Event
   31 | -11/Scrapyard  | Discovered new exit (range 15)
   62 | -11/Scrapyard  | Entered Materials
  110 | -10/Materials  | Discovered new exit (range 6)
  139 | -10/Materials  | Entered Mines
  191 | -10/Mines      | Learned 2 Materials zone layouts
  255 | -10/Mines      | Received a Rocket Launcher from a helpful Derelict
  317 | -10/Mines      | Build established: Mutant
  547 | -10/Mines      | Assembled infested the area
  576 | -10/Mines      | Core integrity fell below 50%
  608 | -10/Mines      | Discovered new exit (range 9)
  610 | -10/Mines      | Destroyed 12 combat bots
  619 | -10/Mines      | Lost 5 parts (1p1n3w)
  676 | -10/Mines      | Entered Materials
  676 | -9/Materials   | Evolved 2 slots: Propulsion x2
  677 | -9/Materials   | Identified exit to Materials
  855 | -9/Materials   | Lost 5 parts (3n2w)
 1210 | -9/Materials   | Discovered new exit (range 16)
 1231 | -9/Materials   | Entered Mines
 1310 | -9/Mines       | Learned location of Zion (-6)
 1332 | -9/Mines       | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
 1455 | -9/Mines       | Learned Materials stockpile data
 1460 | -9/Mines       | Learned Materials emergency access door positions
 1468 | -9/Mines       | Found a hidden stash of uninstalled traps
 1468 | -9/Mines       | Discovered exit to Materials (range 12)
 1494 | -9/Mines       | Deemed a non-threat by the Exiles lab entrance
 1494 | -9/Mines       | Discovered new exit (range 5)
 1502 | -9/Mines       | Entered Materials
 1502 | -8/Materials   | Evolved 2 slots: Utility x2
 1662 | -8/Materials   | Identified exit to Factory
 1772 | -8/Materials   | Lost 4 parts (1p1u2w)
 1860 | -8/Materials   | Build established: Hacker-Mutant
 2147 | -8/Materials   | Repaired Imp. Aluminum Leg
 2182 | -8/Materials   | Repaired Imp. Aluminum Leg
 2291 | -8/Materials   | Entered Factory
 2291 | -7/Factory     | Evolved 2 slots: Utility x2
 2515 | -7/Factory     | Build established: Hacker-Sprinter
 2679 | -7/Factory     | Discovered new exit (range 8)
 2731 | -7/Factory     | Repaired Surge Thruster
 2798 | -7/Factory     | Identified exit to Lower Caves
 2798 | -7/Factory     | Entered Lower Caves
 2946 | -7/Lower Caves | Encountered a Warlord checkpoint
 2966 | -7/Lower Caves | Spotted B-75 Beast
 3169 | -7/Lower Caves | Build established: Hacker-Mutant
 3617 | -7/Lower Caves | Learned Factory stockpile data
 3617 | -7/Lower Caves | Learned Factory interactive machine intel
 3792 | -7/Lower Caves | Discovered new exit (range 4)
 3802 | -7/Lower Caves | Identified exit to Lower Caves
 3803 | -7/Lower Caves | Entered another Lower Caves area
 3827 | -7/Lower Caves | Discovered new exit (range 6)
 3831 | -7/Lower Caves | Identified exit to Factory
 3832 | -7/Lower Caves | Entered Factory
 3832 | -6/Factory     | Evolved 2 slots: Utility x2
 3834 | -6/Factory     | Loaded intel: 53 interactive machine locations
 3875 | -6/Factory     | Identified exit to Lower Caves
 3875 | -6/Factory     | Identified exit to Extension
 3875 | -6/Factory     | Identified exit to Factory
 4050 | -6/Factory     | Lost 6 parts (1p1n2u2w)
 4484 | -6/Factory     | Central database locked down
 4518 | -6/Factory     | Spotted B-75 Beast
 4555 | -6/Factory     | Repaired Carbide Saw
 4793 | -6/Factory     | Core integrity fell below 50%
 4868 | -6/Factory     | Core integrity fell below 20%
 4885 | -6/Factory     | Lost 13 parts (1p3n3u6w)
 4908 | -6/Factory     | Destroyed by Y-54 Guardian with Gatling Laser

 Last Messages 
---------------
04802_ Penetrated by Slug. <x2>
04805_ Shock Rifle destroyed.
04815_ Penetrated by Slug.
04815_ Imp. Signal Interpreter destroyed.
04823_ Acquired Arc Projector.
04824_ Slug penetrates Wall. <x2>
04827_ Acquired Arc Projector.
04830_ Slug penetrates Wall. <x2>
04837_ Wall collapses.
04841_ U-05 Engineer builds a Wall.
04843_ VTOL Module destroyed.
04849_ Penetrated by Slug.
04849_ Arc Projector destroyed.
04854_ Penetrated by Slug.
04854_ Arc Projector destroyed.
04860_ Penetrated by Slug. <x3>
04895_ T-07 Excavator destroyed.
04905_ Med. Storage Unit destroyed.
04906_ Slug penetrates Wall.
04907_ Acquired Wheel.

 Map 
-----
+----------------------------------------------------+
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|  %*                                    """         |
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| #############                      +        #  """ |
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           42
Energy Generation          18
Energy Capacity            300
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           15
Terrain Scan Range         20
Terrain Scan Density       10
Armor Coverage             225
Evasion (%)                64
Recoil Reduction           2
Offensive Hacking          30
Defensive Hacking          30

 Item Schematics 
-----------------
 Imp. Cooling System | -7/Factory | Extracted
     Remote Datajack | -7/Factory | Extracted
  Cargo Storage Unit | -7/Factory | Extracted
         Flak Cannon | -7/Factory | Extracted

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Ambidextrous

 Challenges 
------------
None

 Game 
------
Seed              MinesnifferSkeletonPendant
  Manual?         0
Play Time         00:58:49
  Cumulative      77.5 hours
  Start           2024.04.16 @ 15:17:27
  End             2024.04.16 @ 16:17:28
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          91
  Rogue           86
  Adventurer      5
  Explorer        0
Win Type          -
  Total           3
  Types           2/0/0/1/0/0/0/0/0
Lore%             37
Gallery%          56
Achievement%      44
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Terminus
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 154961c9-841b-4f1f-b125-ca3c613d79df