Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 16:17:28 Player: Lunace Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (69) 345 Value Destroyed (1930) 1930 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 6533 Bonus ------- High Alert Combat Kills 18 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 84/100 System Corruption 0% Temperature Cool (6) Movement Rolling (80) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (8) ------ Enhanced Optical Array Hacking Suite System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Terrain Scanner Hacking Suite Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Carbide Saw Carbide Saw > --- INVENTORY -------- Improved Terrain Scanner Hacking Suite Hacking Suite System Shield Carbide Saw [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Surge Thruster Utility System Shield Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Chainsword Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 6 | . . . . . 2 2 . . 2 Weapon . | . . . . . . . . . . Parts Attached 107 | 8 . 7 17 2 26 12 5 . 30 Power 17 | 1 . 2 2 . 5 1 1 . 5 Engine 14 | 1 . 2 2 . 3 1 1 . 4 Core 3 | . . . . . 2 . . . 1 Reactor . | . . . . . . . . . . Propulsion 36 | 2 . 1 10 . 10 1 4 . 8 Treads 5 | . . . 2 . . . 3 . . Leg 19 | 2 . 1 7 . 6 . . . 3 Wheel 3 | . . . . . . . . . 3 Hover 1 | . . . 1 . . . . . . Flight 8 | . . . . . 4 1 1 . 2 Utility 20 | 2 . 1 1 . 5 5 . . 6 Device 5 | 1 . 1 . . . 1 . . 2 Storage 2 | 1 . . . . . . . . 1 Processor 3 | . . . . . 1 1 . . 1 Hackware 7 | . . . . . 4 1 . . 2 Protection 3 | . . . 1 . . 2 . . . Artifact . | . . . . . . . . . . Weapon 34 | 3 . 3 4 2 6 5 . . 11 Energy Gun 8 | 1 . 1 . . 2 . . . 4 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 6 | 2 . . 3 . 1 . . . . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 9 | . . 1 1 1 1 4 . . 1 Special Weapon 2 | . . 1 . 1 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 1 . . 5 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 44 | . . 5 5 . 4 . 6 1 23 Power 6 | . . 1 . . 1 . 1 . 3 Propulsion 14 | . . 1 3 . . . 3 1 6 Utility 8 | . . . . . 1 . 1 . 6 Weapon 16 | . . 3 2 . 2 . 1 . 8 Highest Loss Streak 13 | . . 5 5 . 4 . 2 1 13 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 96 94 100 95 89 88 76 77 Engine 6 | . 14 14 11 11 6 7 5 . 1 Treads 2 | . . . 6 . . . 8 23 1 Leg 15 | . 28 28 32 44 31 . . . 3 Wheel 1 | . . . . . . . . . 5 Flight 7 | . . . . . 3 28 13 7 5 Device 2 | . 14 13 4 . . . . . 2 Storage 5 | . 14 14 11 11 8 . . . 4 Processor 5 | . . . . . 4 . 7 7 11 Hackware 20 | . . . . . 19 37 37 30 27 Protection 1 | . . . 6 11 2 1 . . . Energy Gun 1 | . . 2 2 . 1 . . . 1 Ballistic Gun 4 | . 28 14 15 6 . . . . . Launcher 3 | . . 8 1 8 2 3 6 . . Slashing Weapon 4 | . . . . . 5 7 7 7 7 Naked Turns . | . . . . . . . . . . Heaviest Build 36 | 15 15 17 23 23 23 15 9 3 36 Greatest Support 56 | 20 20 20 49 49 56 16 20 4 56 Greatest Overweight (x) 5 | 1 . . 4 . 3 1 2 . 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 5 5 5 10 Average Capacity 7 | 7 8 8 8 8 7 5 5 5 8 Most Carried 8 | 2 3 6 8 8 8 5 5 5 7 Average Carried 5 | 1 2 4 5 8 7 4 4 5 5 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 2 3 2 8 8 5 4 5 5 5 Class Distribution -------------------- 53% | Hacker-Mutant 27% | Mutant 12% | Hacker-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Matter Collected 1624 | 255 . 255 295 10 240 113 209 . 247 Remotely 196 | 135 . 61 . . . . . . . Salvage Created 2112 | 50 . 198 570 . 640 87 93 . 474 Parts 139 | 2 . 19 36 . 37 14 9 . 22 Haulers Intercepted 2 | . . . 1 . . . . . 1 Recyclers Shooed 3 | . . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 63 | . . 20 9 . 11 8 7 . 8 Melee 14 | . . . . . 7 . 1 . 6 Guns 13 | . . 3 9 . 1 . . . . Cannons 2 | . . . . . 2 . . . . AOE 34 | . . 17 . . 1 8 6 . 2 Classes Destroyed 15 | 1 . 4 4 . 4 . . . 2 Worker 3 | . . . . . 1 . . . 2 Builder 1 | . . . 1 . . . . . . Tunneler 1 | . . 1 . . . . . . . Hauler 2 | . . . 1 . . . . . 1 Recycler 5 | 1 . 1 1 . 2 . . . . Operator 2 | . . . . . 1 1 . . . Watcher 4 | . . . 1 . 1 . . . 2 Swarmer 27 | . . 6 . . 2 8 7 . 4 Grunt 11 | . . 2 7 . 2 . . . . Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . . . . . . 1 Sentry 7 | . . . 2 . 5 . . . . Hunter 3 | . . . . . 1 . . . 2 Programmer 1 | . . . . . . . . . 1 Assembled 12 | . . 12 . . . . . . . Best Kill Streak 12 | 1 . 12 4 . 5 4 4 . 4 Combat Bots Only 12 | . . 12 4 . 3 4 4 . 4 Max Kills in Single Turn 4 | 1 . 4 1 . 1 3 4 . 3 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 4 . . 1 3 4 . 2 Melee 2 | . . . . . 1 . 1 . 2 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Hostile Shots Fired 504 | . . 43 66 6 60 40 72 7 210 Missed 159 | . . 16 22 2 15 19 34 4 47 Damage Taken 5901 | . . 640 685 50 633 330 695 55 2813 Core 1383 | . . 143 49 . 128 41 128 37 857 Absorbed by Shields 48 | . . . . . . 48 . . . Regen/Repaired (Parts) 261 | . . . . . 166 57 . . 38 Core Remaining (%) 75 | 100 . 42 . 87 76 . . 70 . Volleys Fired 123 | 2 . 22 51 . 27 6 6 . 9 Largest 2 | 2 . 2 2 . 2 1 1 . 2 Hottest 150 | 40 . 100 50 . 150 39 30 . 110 Shots Fired 159 | 4 . 26 73 . 32 6 6 . 12 Gun 110 | 4 . 11 73 . 12 . . . 10 Cannon 6 | . . . . . 6 . . . . Launcher 29 | . . 13 . . 2 6 6 . 2 Special 14 | . . 2 . . 12 . . . . Kinetic 74 | 4 . 10 50 . 10 . . . . Thermal 38 | . . 3 23 . 12 . . . . Explosive 29 | . . 13 . . 2 6 6 . 2 Electromagnetic 18 | . . . . . 8 . . . 10 Robot Hit Streak 27 | 4 . 6 27 . 8 1 . . 6 Robot Miss Streak 11 | . . 2 2 . 11 1 . . 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 176 | 4 . 17 59 . 45 4 1 . 46 Core Hits 119 | 2 . 38 23 . 20 8 7 . 21 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 21 | . . . 2 . 5 . . . 14 Burn 3 | . . . 2 . 1 . . . . Sever 18 | . . . . . 4 . . . 14 Melee Attacks 85 | . . . . . 24 3 3 . 55 Impact . | . . . . . . . . . . Slashing 85 | . . . . . 24 3 3 . 55 Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . 1 1 . . 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . 8 Damage Inflicted 6332 | 52 . 1534 818 . 1137 910 493 . 1388 Guns 1138 | 52 . 109 818 . 106 . . . 53 Cannons 27 | . . . . . 27 . . . . Explosions 3361 | . . 1425 . . 187 832 457 . 460 Melee 1670 | . . . . . 681 78 36 . 875 Ramming . | . . . . . . . . . . Kinetic 809 | 52 . 96 608 . 53 . . . . Thermal 359 | . . 13 210 . 136 . . . . Explosive 3361 | . . 1425 . . 187 832 457 . 460 Electromagnetic 133 | . . . . . 80 . . . 53 Impact . | . . . . . . . . . . Slashing 1670 | . . . . . 681 78 36 . 875 Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 325 | . . 96 . . 37 33 1 . 158 Projectiles . | . . . . . . . . . . Explosions 217 | . . 96 . . 3 33 1 . 84 Melee 108 | . . . . . 34 . . . 74 Knockbacks 1 | . . . . . 1 . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 379 | . . 186 . . 53 . 46 . 94 Shots 11 | . . 5 . . 2 . 2 . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 320 | . . 4 22 . 320 2 . . . Average Temperature 120 | . . 2 9 . 157 2 . . . Received Heat Transfer 822 | . . 45 309 . 180 84 72 27 105 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . . 3 . 3 . . . . Heat Transferred 1854 | . . 37 777 . 1040 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Peak Influence 518 | 5 24 272 199 49 319 518 . . 148 Initial 144 | . 3 9 18 24 18 144 . . 16 Average 115 | 1 8 138 77 26 136 306 . . 53 Maximum Alert Level 2 | . . 1 1 . 1 2 . . . Low Security (%) 82 | 100 100 63 99 100 75 44 . . 100 Level 1 14 | . . 36 . . 24 30 . . . Level 2 3 | . . . . . . 25 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . . 2 . 2 4 . . 2 Investigation 5 | . . . 1 . 1 3 . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 4 | . . . 1 . 1 1 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Distress Signals 5 | . 1 . . . 3 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 116 | . 3 26 16 3 24 12 12 4 16 Peak Tracking Total 15 | . 3 15 5 3 5 4 4 4 4 Tactical Retreats 10 | . . 1 1 . . 1 3 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Traps Triggered 5 | . . . 1 . . 3 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 2 | . . . . 1 . . 1 . . Traps Extracted . | . . . . . . . . . . Installed 3 | . . . . 2 . . 1 . . Triggered 2 | . . . . 1 . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Disabled 7 | . . 1 . . . 1 . . 5 Max in Single Turn 5 | . . 1 . . . 1 . . 5 Garrison Access 2 | . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Accessed 30 | . 2 . 2 . 10 10 . . 6 Terminals 21 | . 2 . 2 . 7 6 . . 4 Fabricators 2 | . . . . . . 1 . . 1 Repair Stations 3 | . . . . . 1 1 . . 1 Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 121 | . 12 . 4 . 41 28 . . 36 Successful 60 | . 2 . 3 . 22 14 . . 19 Failed 60 | . 10 . 1 . 19 14 . . 16 Catastrophic 11 | . 2 . 1 . 3 3 . . 2 Database Lockouts 1 | . . . . . . . . . 1 Manual 93 | . 12 . 4 . 29 17 . . 31 Terminals 96 | . 12 . 4 . 33 16 . . 31 Fabricators 5 | . . . . . . 2 . . 3 Repair Stations 13 | . . . . . 4 7 . . 2 Recycling Units 3 | . . . . . 3 . . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access 2 | . . . . . 1 1 . . . Terminal Hacks 33 | . 1 . 2 . 12 4 . . 14 Prototype ID Bank 11 | . . . . . 5 1 . . 5 Level Access Points 2 | . . . . . 1 . . . 1 Branch Access Points 2 | . . . . . 1 . . . 1 Machine Index 1 | . . . . . . . . . 1 Terminal Index 5 | . 1 . 1 . 1 1 . . 1 Recycling Unit Index 4 | . . . 1 . 1 . . . 2 Garrison Index 1 | . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . 1 Recall Investigation 2 | . . . . . 1 1 . . . Recall Reinforcements 2 | . . . . . 1 1 . . . Registered Components 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 1 . . 1 Network Status 2 | . . . . . . 1 . . 1 Repair Station Hacks 9 | . . . . . 4 3 . . 2 Scan Component 5 | . . . . . 2 2 . . 1 Repair 4 | . . . . . 2 1 . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . Seal Access 2 | . . . . . 1 1 . . . Unauthorized Hacks 14 | . 1 . 1 . 5 5 . . 2 Terminals 8 | . 1 . 1 . 2 3 . . 1 Operators 8 | . 1 . 1 . 2 3 . . 1 Fabricators 2 | . . . . . . 1 . . 1 Fabnet 1 | . . . . . . . . . 1 Download 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . Monitor 1 | . . . . . 1 . . . . Recyclers 1 | . . . . . 1 . . . . Tunnel 1 | . . . . . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . Extract 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 2 . 2 . 7 6 . . 4 Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . . 2 1 . . 1 Time 108 | . . . . . 64 19 . . 25 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 3 . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Turns Passed 4907 | 61 77 537 555 271 789 507 1005 29 1076 Spaces Moved 4749 | 36 58 385 273 217 593 1179 1198 31 779 Core 62 | 7 . . 5 . . . . . 50 Treads 22 | . . . 21 . . . 1 . . Legs 1328 | 29 58 385 247 217 392 . . . . Wheels 631 | . . . . . . . . . 631 Hover . | . . . . . . . . . . Flight 2706 | . . . . . 201 1179 1197 31 98 Fastest Speed 26 | 50 120 120 120 120 26 26 29 75 50 Average Speed 80 | 111 120 120 125 120 88 26 80 94 104 Slowest Speed 300 | 120 120 120 250 120 155 66 170 95 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . . . 1 2 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 4 14 70 25 66 47 26 98 9 21 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 6 | . . 2 . 1 . . 3 . . Spaces Dug 31 | . . 11 . . . . 18 . 2 Terrain Destroyed 201 | . . 78 . . 7 38 48 . 30 Melee 3 | . . . . . . . 1 . 2 Projectile . | . . . . . . . . . . AOE 198 | . . 78 . . 7 38 47 . 28 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total 5523 | 49 65 430 413 227 787 1362 1229 30 931 Wait 348 | 2 7 11 42 5 91 122 14 . 54 Move 4735 | 35 57 384 272 216 592 1176 1194 30 779 Hop 2 | . . . . . . 1 1 . . Pick Up 39 | 1 1 3 15 . 6 5 2 . 6 Fast Attach 68 | 8 . 2 11 2 13 4 5 . 23 Attach 21 | . . 4 2 . 5 4 . . 6 Detach 5 | 1 . 1 1 . . 1 1 . . Swap 18 | . . 1 4 . 8 4 . . 1 Drop 60 | . . 2 15 2 21 10 2 . 8 Fire 123 | 2 . 22 51 . 27 6 6 . 9 Melee 75 | . . . . . 24 3 3 . 45 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 26 | . . . . . . 26 . . . Rewire . | . . . . . . . . . . Trap 3 | . . . . 2 . . 1 . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 6) 139 | -10/Materials | Entered Mines 191 | -10/Mines | Learned 2 Materials zone layouts 255 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 317 | -10/Mines | Build established: Mutant 547 | -10/Mines | Assembled infested the area 576 | -10/Mines | Core integrity fell below 50% 608 | -10/Mines | Discovered new exit (range 9) 610 | -10/Mines | Destroyed 12 combat bots 619 | -10/Mines | Lost 5 parts (1p1n3w) 676 | -10/Mines | Entered Materials 676 | -9/Materials | Evolved 2 slots: Propulsion x2 677 | -9/Materials | Identified exit to Materials 855 | -9/Materials | Lost 5 parts (3n2w) 1210 | -9/Materials | Discovered new exit (range 16) 1231 | -9/Materials | Entered Mines 1310 | -9/Mines | Learned location of Zion (-6) 1332 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1455 | -9/Mines | Learned Materials stockpile data 1460 | -9/Mines | Learned Materials emergency access door positions 1468 | -9/Mines | Found a hidden stash of uninstalled traps 1468 | -9/Mines | Discovered exit to Materials (range 12) 1494 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1494 | -9/Mines | Discovered new exit (range 5) 1502 | -9/Mines | Entered Materials 1502 | -8/Materials | Evolved 2 slots: Utility x2 1662 | -8/Materials | Identified exit to Factory 1772 | -8/Materials | Lost 4 parts (1p1u2w) 1860 | -8/Materials | Build established: Hacker-Mutant 2147 | -8/Materials | Repaired Imp. Aluminum Leg 2182 | -8/Materials | Repaired Imp. Aluminum Leg 2291 | -8/Materials | Entered Factory 2291 | -7/Factory | Evolved 2 slots: Utility x2 2515 | -7/Factory | Build established: Hacker-Sprinter 2679 | -7/Factory | Discovered new exit (range 8) 2731 | -7/Factory | Repaired Surge Thruster 2798 | -7/Factory | Identified exit to Lower Caves 2798 | -7/Factory | Entered Lower Caves 2946 | -7/Lower Caves | Encountered a Warlord checkpoint 2966 | -7/Lower Caves | Spotted B-75 Beast 3169 | -7/Lower Caves | Build established: Hacker-Mutant 3617 | -7/Lower Caves | Learned Factory stockpile data 3617 | -7/Lower Caves | Learned Factory interactive machine intel 3792 | -7/Lower Caves | Discovered new exit (range 4) 3802 | -7/Lower Caves | Identified exit to Lower Caves 3803 | -7/Lower Caves | Entered another Lower Caves area 3827 | -7/Lower Caves | Discovered new exit (range 6) 3831 | -7/Lower Caves | Identified exit to Factory 3832 | -7/Lower Caves | Entered Factory 3832 | -6/Factory | Evolved 2 slots: Utility x2 3834 | -6/Factory | Loaded intel: 53 interactive machine locations 3875 | -6/Factory | Identified exit to Lower Caves 3875 | -6/Factory | Identified exit to Extension 3875 | -6/Factory | Identified exit to Factory 4050 | -6/Factory | Lost 6 parts (1p1n2u2w) 4484 | -6/Factory | Central database locked down 4518 | -6/Factory | Spotted B-75 Beast 4555 | -6/Factory | Repaired Carbide Saw 4793 | -6/Factory | Core integrity fell below 50% 4868 | -6/Factory | Core integrity fell below 20% 4885 | -6/Factory | Lost 13 parts (1p3n3u6w) 4908 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04802_ Penetrated by Slug. 04805_ Shock Rifle destroyed. 04815_ Penetrated by Slug. 04815_ Imp. Signal Interpreter destroyed. 04823_ Acquired Arc Projector. 04824_ Slug penetrates Wall. 04827_ Acquired Arc Projector. 04830_ Slug penetrates Wall. 04837_ Wall collapses. 04841_ U-05 Engineer builds a Wall. 04843_ VTOL Module destroyed. 04849_ Penetrated by Slug. 04849_ Arc Projector destroyed. 04854_ Penetrated by Slug. 04854_ Arc Projector destroyed. 04860_ Penetrated by Slug. 04895_ T-07 Excavator destroyed. 04905_ Med. Storage Unit destroyed. 04906_ Slug penetrates Wall. 04907_ Acquired Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????#??????# ####+### | | ???????????#???????????????#????????????# !=!* | | ?????#?T??????????????#????????????#????#### % # | | ?????????????????????????????????????#??#??# % # | | ??????? ???????????#???????????????????????# # | | ??????????????????????????####?#####??????## # | | ?????????????????#???#????# #??###### # | | ##??????????????????????#?# """ #### # | | ??????????????????????????# """ # ! # | | ??????#??>??????#?????????# """ # + | | ??????????????????????????# # ! # | | #???#?????????????????????# """ #/ # | | ?#??#?#???????????????????# """ # # | | ????????????#?????????????# """ # # | | ???#???????????????#??????# # """ # | | ##################################+# """ # | | %* """ | | [!= ! | | * | | #########################################/### """ | | ????#???????#######???????????#????# # """ | | ?#?????????## ################ # """ | | ############# + # """ | | *! h#### # | | > Y |%= #??# + | | @ #??# # | | #########+### #??# # | | ????????????# ######+####+#### # | | ????????????####+#???# ## ###### | | ??????????"??????????# ## #?##?? | | ??## ????????????????# ## #????# | | ?????????????????????# """ """ ## #????? | | ?????????????????????# """ """ ## #????? | | ?????????????????????# """ """ ## #??#?? | | ????? ???????????????# ## #????? | | ????????????? ???????# """ """ ## #????? | | ?????????????????????# """ """ ## #????? | | ?#???????????????????# """ """ ## #????? | | ???????#?????????????# ###########????? | | ?????????????????????#? ? !#???????????#??? | | ????????????????????????#####???###??????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 30 Item Schematics ----------------- Imp. Cooling System | -7/Factory | Extracted Remote Datajack | -7/Factory | Extracted Cargo Storage Unit | -7/Factory | Extracted Flak Cannon | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed MinesnifferSkeletonPendant Manual? 0 Play Time 00:58:49 Cumulative 77.5 hours Start 2024.04.16 @ 15:17:27 End 2024.04.16 @ 16:17:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 86 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 37 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 154961c9-841b-4f1f-b125-ca3c613d79df