Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 07:23:51 Player: Gatamar Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (82) 410 Value Destroyed (2423) 2423 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 8150 Bonus ------- Follower Combat Kills 37 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 88/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Mass Driver Rocket Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Small Storage Unit Advanced Visual Processing Unit Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Gatling Laser Improved Datajack Great Axe > --- INVENTORY -------- Light Ion Engine Improved Flight Unit Transmission Jammer Hacking Suite Proton Cannon Minigun Rocket Launcher [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Thunder Leg Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Core Shielding Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Slots Evolved 10 | . . . . . 4 2 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 7 | . . . . . 2 1 2 . . . 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 79 | 7 6 . . 2 21 20 3 . 1 7 12 Power 13 | 1 2 . . . 3 4 1 . . 2 . Engine 8 | 1 1 . . . 2 2 1 . . 1 . Core 5 | . 1 . . . 1 2 . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 21 | 2 . . . . 9 5 . . . 2 3 Treads 7 | 2 . . . . 4 . . . . . 1 Leg 1 | . . . . . . . . . . . 1 Wheel 5 | . . . . . 3 2 . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . . . . . 2 3 . . . 2 1 Utility 25 | 2 2 . . 2 6 6 2 . . 2 3 Device 11 | 1 1 . . 1 3 2 1 . . 1 1 Storage 3 | 1 1 . . . . 1 . . . . . Processor 1 | . . . . . . . 1 . . . . Hackware 4 | . . . . . . 3 . . . 1 . Protection 6 | . . . . 1 3 . . . . . 2 Artifact . | . . . . . . . . . . . . Weapon 20 | 2 2 . . . 3 5 . . 1 1 6 Energy Gun 2 | . . . . . . 1 . . . . 1 Energy Cannon 5 | . 1 . . . 1 1 . . . . 2 Ballistic Gun 5 | 2 . . . . . 2 . . . . 1 Ballistic Cannon 2 | . 1 . . . 1 . . . . . . Launcher 2 | . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . 1 Unidentified Prototypes 5 | . . . . 1 2 1 1 . . . . Parts Lost 38 | . 1 . . . 4 4 . . . 20 9 Power 5 | . . . . . 1 . . . . 4 . Propulsion 11 | . . . . . 2 1 . . . 6 2 Utility 14 | . 1 . . . 1 2 . . . 8 2 Weapon 8 | . . . . . . 1 . . . 2 5 Highest Loss Streak 18 | . 1 . . . 1 3 . . . 18 8 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 13 | 2 8 14 15 16 18 19 6 8 7 7 3 Power 1 | . . 2 2 2 1 3 2 2 1 . . Propulsion 3 | 1 4 4 4 4 4 4 . . . . . Utility 4 | . . 3 4 4 6 7 1 2 2 2 . Weapon 3 | . 2 4 4 4 4 2 2 3 3 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 13 | . 1 . . . 2 6 . . 1 1 2 Power 1 | . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . Utility 7 | . . . . . . 5 . . 1 1 . Weapon 4 | . 1 . . . 1 . . . . . 2 Tool/Special 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 91 | . 97 100 100 100 95 90 93 93 94 90 13 Engine 4 | . 11 . . . 5 1 6 6 6 5 . Core 4 | . 2 14 14 14 3 5 . . . . . Treads 18 | . 27 28 28 28 22 16 . . . . . Wheel 1 | . . . . . 3 6 . . . . . Flight 4 | . . . . . . 1 26 26 26 24 1 Device 10 | . 12 14 14 13 7 11 13 13 13 12 . Storage 9 | . 14 14 14 14 9 7 6 6 6 6 . Processor 1 | . . . . . . . 5 6 6 6 . Hackware 5 | . . . . . . 10 20 20 20 16 . Protection 5 | . . . . . 16 3 . . . . 2 Energy Gun 1 | . . . . . . . 6 6 6 5 1 Energy Cannon 8 | . 5 14 14 14 11 14 . . . . 2 Ballistic Gun 9 | . 17 14 14 14 9 6 . . . . 1 Ballistic Cannon 2 | . 4 . . . 5 . . . . . . Slashing Weapon 1 | . . . . . . . 6 6 6 5 . Peak Build Rating 50 | 7 10 11 11 18 26 47 48 45 48 50 39 Average Rating 22 | 5 7 10 11 11 21 30 44 45 45 43 14 On Entrance 21 | . 7 10 11 11 11 25 41 45 45 48 1 Avg Prop Armor Cover (%) 6 | . . . . . 12 2 . . . . 5 Naked Turns 92 | . . . . . . . . . . 7 85 Heaviest Build 70 | 13 51 51 51 51 70 69 18 18 19 19 24 Greatest Support 69 | 40 40 40 40 40 69 69 20 20 20 20 27 Greatest Overweight (x) 6 | 1 2 1 1 1 2 6 . . . 1 4 Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 8 8 8 8 5 Average Capacity 16 | 7 16 20 20 20 20 19 8 8 8 7 5 Most Carried 20 | 5 13 15 15 17 20 20 8 8 8 8 5 Average Carried 13 | 2 8 14 15 16 18 19 6 8 7 7 3 Final Capacity 20 | 8 20 20 20 20 20 8 8 8 8 5 5 Final Carried 20 | 5 13 15 15 17 20 7 8 8 7 5 3 Class Distribution -------------------- 43% | Mutant 16% | Hacker-Sprinter 15% | Skirmisher 9% | Tank 7% | Hacker-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Matter Collected 2403 | 288 375 119 . 117 859 445 . . 80 120 . Remotely 41 | . . . . . . 41 . . . . . Salvage Created 3512 | 85 521 . . 20 1362 835 . . 234 276 179 Parts 164 | 4 29 . . 4 65 33 . . 6 16 7 Haulers Intercepted 4 | . 1 . . . . 2 . . 1 . . Recyclers Shooed 10 | . 2 . . . 4 3 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Combat Hostiles Destroyed 50 | . 10 . . . 24 5 . . . 8 3 Guns 19 | . 6 . . . 2 2 . . . 7 2 Cannons 28 | . 4 . . . 21 3 . . . . . AOE 1 | . . . . . . . . . . . 1 Classes Destroyed 14 | 2 5 . . 1 5 1 . . . . . Worker 3 | . . . . . 2 1 . . . . . Builder 3 | . . . . 1 1 . . . . . 1 Tunneler 3 | 1 1 . . . 1 . . . . . . Hauler 4 | . 1 . . . . 2 . . 1 . . Recycler 14 | 1 2 . . . 3 7 . . 1 . . Operator 3 | . 1 . . . 1 . . . . 1 . Watcher 2 | . 1 . . . . . . . . 1 . Swarmer 6 | . 3 . . . . . . . . 3 . Grunt 28 | . 7 . . . 15 3 . . . 3 . Brawler 2 | . . . . . 2 . . . . . . Duelist 2 | . . . . . 1 . . . . . 1 Sentry 8 | . . . . . 5 1 . . . 1 1 Hunter 2 | . . . . . 1 . . . . . 1 Programmer 2 | . . . . . . 1 . . . 1 . Best Kill Streak 5 | 1 2 . . 1 5 3 . . 2 3 2 Combat Bots Only 4 | . 2 . . . 4 1 . . . 3 1 Max Kills in Single Turn 2 | 1 2 . . 1 2 2 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Hostile Shots Fired 551 | . 60 . . . 78 58 . . . 224 131 Missed 188 | . 15 . . . 15 23 . . . 104 31 Hits 363 | . 45 . . . 63 35 . . . 120 100 Melee 5 | . . . . . 1 . . . . . 4 Projectile 358 | . 45 . . . 62 35 . . . 120 96 Critical Strikes 14 | . 1 . . . 4 1 . . . . 8 Damage Taken 6232 | . 474 . . . 1149 423 . . . 1758 2428 Core 2212 | . 68 . . . 225 65 . . . 844 1010 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 19 | . . . . . 19 . . . . . . Regen/Repaired (Parts) 103 | . 103 . . . . . . . . . . Core Remaining (%) 64 | 100 . . . 72 59 90 . . . . . Volleys Fired 221 | 3 49 . . . 64 33 . . . 51 21 Largest 3 | 2 2 . . . 3 3 . . . 1 3 Hottest 178 | 40 80 . . . 140 150 . . . 80 178 Shots Fired 467 | 6 99 . . 1 186 97 . . . 51 27 Gun 229 | 6 59 . . . 64 31 . . . 47 22 Cannon 230 | . 40 . . 1 122 66 . . . . 1 Launcher 8 | . . . . . . . . . . 4 4 Special . | . . . . . . . . . . . . Kinetic 253 | 6 82 . . . 113 31 . . . . 21 Thermal 205 | . 17 . . 1 73 66 . . . 47 1 Explosive 8 | . . . . . . . . . . 4 4 Electromagnetic 1 | . . . . . . . . . . . 1 Robot Hit Streak 18 | 6 11 . . 7 12 18 . . . 10 14 Robot Miss Streak 9 | . 3 . . . 9 2 . . . 5 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 325 | 6 64 . . 1 115 61 . . 2 51 25 Core Hits 176 | 3 26 . . 2 76 21 . . 1 31 16 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . 1 . . . 1 . . . . . 1 Burn 1 | . . . . . . . . . . . 1 Meltdown 1 | . . . . . 1 . . . . . . Blast 1 | . 1 . . . . . . . . . . Melee Attacks 37 | . . . . . 6 . 4 . 16 10 1 Impact 6 | . . . . . 6 . . . . . . Slashing 20 | . . . . . . . 4 . 16 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . 2 8 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6347 | 81 945 . . 45 1957 1384 . . 207 1017 711 Guns 2298 | 76 440 . . . 456 189 . . . 779 358 Cannons 3101 | . 504 . . 18 1428 1136 . . . . 15 Explosions 555 | . . . . . . . . . . 238 317 Melee 207 | . . . . . . . . . 207 . . Ramming 186 | 5 1 . . 27 73 59 . . . . 21 Kinetic 2362 | 76 682 . . . 1075 189 . . . . 340 Thermal 3022 | . 262 . . 18 809 1136 . . . 779 18 Explosive 555 | . . . . . . . . . . 238 317 Electromagnetic 15 | . . . . . . . . . . . 15 Impact . | . . . . . . . . . . . . Slashing 207 | . . . . . . . . . 207 . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . 3 3 3 3 . 3 . . . 2 . Average Corruption 2 | . 2 3 3 3 . 1 . . . 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 40 | . 9 7 5 7 . 7 . . . 5 . Message Errors 13 | . 3 2 2 3 . 3 . . . . . Matter Fused 6 | . 1 2 . 2 . 1 . . . . . Heat Flow Errors 3 | . . 1 . . . 1 . . . 1 . Energy Discharges 2 | . 1 . . 1 . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . Data Loss (minor) 9 | . 2 . 2 . . 1 . . . 4 . Data Loss (major) 3 | . 1 1 1 . . . . . . . . Misfires 2 | . 1 . . 1 . . . . . . . Alerts 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 130 | . . . . . 2 55 . . 73 . . Projectiles 53 | . . . . . . 53 . . . . . Explosions . | . . . . . . . . . . . . Melee 77 | . . . . . 2 2 . . 73 . . Knockbacks 26 | . 3 . . . 22 1 . . . . . Impact 2 | . . . . . 1 1 . . . . . Kinetic 23 | . 3 . . . 20 . . . . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 130 | . . . . . . 14 . . . . 116 Shots 4 | . . . . . . . . . . . 4 Rammed 23 | 1 3 . . 4 5 6 . . . . 4 Targets Rammed 24 | 1 3 . . 4 6 6 . . . . 4 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . Highest Temperature 675 | . 180 124 . 26 675 229 . . . 272 72 Average Temperature 105 | . 50 64 . 16 149 60 . . . 76 31 Received Heat Transfer 1551 | . 195 . . . 522 204 . . . 387 243 Effects 19 | . . . . . 19 . . . . . . Shutdowns 3 | . . . . . 3 . . . . . . Energy Bleed 3 | . . . . . 3 . . . . . . Interference 1 | . . . . . 1 . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Damage (major) 7 | . . . . . 7 . . . . . . Damage (core) 2 | . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 1 . . . . . Impact Corruptions 2 | . . . . . 1 1 . . . . . Robots Melted 2 | . . . . . 1 . . . . 1 . Combat Hostiles 2 | . . . . . 1 . . . . 1 . Parts Melted 13 | . 1 . . . 2 5 . . . 4 1 Heat Transferred 6042 | . 555 . . 37 1702 1887 . . . 1750 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . Low Security (%) 99 | 100 100 100 . 100 96 100 100 100 100 100 100 Level 1 . | . . . . . 3 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 209 | 5 65 . . 5 209 86 14 . 12 75 119 Initial 86 | . . . . . . 86 . . . . 21 Average 28 | 1 18 . . . 62 19 3 . . 27 41 Influence Increases 2043 | 10 321 . . 5 697 222 21 . 37 462 268 Destroy 0b10 Robot/C 1020 | . 200 . . . 480 100 . . . 180 60 Destroy 0b10 Robot/NC 160 | 10 30 . . 5 40 50 . . 10 10 5 Destroy Leader 252 | . 54 . . . 100 34 . . 2 32 30 Allied During Kill 6 | . . . . . . . . . . 6 . Successful Hack 107 | . 19 . . . 10 18 17 . 12 31 . Destroy Structure 108 | . 3 . . . 7 5 4 . 13 8 68 Partial Spotted 60 | . . . . . . . . . . 15 45 Lose Combat Pursuer 330 | . 15 . . . 60 15 . . . 180 60 Influence Decreases 1984 | 10 321 . . 5 506 413 19 2 36 419 253 Entered New Map 131 | . . . . . . 105 . 2 . 1 23 Time Decay 1451 | 10 311 . . 5 486 286 19 . 36 158 140 Lost Part 342 | . 10 . . . 20 22 . . . 200 90 Lost Ally 60 | . . . . . . . . . . 60 . Squads Dispatched 19 | . 3 . . . 1 3 . . 3 4 5 Investigation 5 | . 1 . . . . . . . 2 2 . Extermination 3 | . . . . . . 1 . . 1 . 1 Reinforcement 10 | . 2 . . . 1 2 . . . 2 3 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Distress Signals 11 | . 2 . . . 4 . . . . 5 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 139 | . 25 . . . 43 7 . 6 1 36 21 Peak Tracking Total 13 | . 3 . . . 5 3 . 6 1 10 13 Tactical Retreats 14 | . 1 . . . 3 1 . . . 7 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Traps Triggered 7 | . 1 . . . . 3 1 . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Machines Accessed 23 | . 5 . . . 4 2 3 . 5 3 1 Terminals 18 | . 4 . . . 4 1 3 . 3 3 . Fabricators 3 | . . . . . . . . . 2 . 1 Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 74 | . 12 . . . 10 6 16 . 18 10 2 Successful 33 | . 8 . . . 3 5 6 . 8 2 1 Failed 41 | . 4 . . . 7 1 10 . 10 8 1 Catastrophic 5 | . . . . . 2 . 1 . 1 1 . Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 8 . . . 7 . 3 . 3 . . Terminals 59 | . 10 . . . 10 4 16 . 9 10 . Fabricators 11 | . . . . . . . . . 9 . 2 Repair Stations 2 | . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 18 | . 3 . . . 2 3 5 . 3 2 . Record 1 | . . . . . . 1 . . . . . Prototype ID Bank 4 | . . . . . 1 1 2 . . . . Open Door 1 | . . . . . . . . . . 1 . Branch Access Points 5 | . 1 . . . 1 1 1 . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . 1 . 1 . . Locate Traps 2 | . 1 . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . Fabricator Hacks 6 | . . . . . . . . . 5 . 1 Network Status 1 | . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . 2 . . Build 3 | . . . . . . . . . 3 . . Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . 3 . . . 1 . 1 . . . . Terminals 5 | . 3 . . . 1 . 1 . . . . Botnet 5 | . 3 . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 3 . . . 4 2 3 . 5 3 1 Full Trace Events 5 | . 1 . . . . . . . 2 2 . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built 3 | . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . Time 350 | . . . . . . . . . 350 . . Total Part Build Rating 9 | . . . . . . . . . 9 . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Total Allies 4 | . . . . . . . . 1 . 3 . Largest Group 3 | . . . . . . . . 1 . 3 . Highest-Rated Group 101 | . . . . . . . . 31 . 101 . Highest-Rated Ally 39 | . . . . . . . . 31 . 39 . Total Orders . | . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . 2 . 12 . Total Damage 228 | . . . . . . . . 44 . 184 . Kills 1 | . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Active Infowar (turns) 3543 | 29 1086 358 370 447 40 . 68 40 694 411 . Optics 1213 | . . . . . . . 68 40 694 411 . Sensors 1 | . . . . 1 . . . . . . . Seismic 2329 | 29 1086 358 370 446 40 . . . . . . Jamming 5 | . . . . . . . . . . 5 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Turns Passed 7054 | 108 1189 358 370 449 1976 1095 70 40 694 418 287 Spaces Moved 4127 | 57 454 149 155 181 898 450 158 141 415 786 283 Core 242 | 9 . . . . . 4 . . . 19 210 Treads 2085 | 48 454 149 155 181 698 395 . . . . 5 Legs 68 | . . . . . . . . . . . 68 Wheels 211 | . . . . . 200 11 . . . . . Hover . | . . . . . . . . . . . . Flight 1521 | . . . . . . 40 158 141 415 767 . Fastest Speed 27 | 50 160 240 240 240 105 27 27 27 27 27 50 Average Speed 127 | 143 210 240 240 240 175 192 27 27 27 29 72 Slowest Speed 330 | 160 320 240 240 240 320 330 27 27 27 110 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 4 52 29 55 43 60 11 4 79 10 53 11 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 3 | . 1 . . 1 . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 . 1 1 . . . 1 . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 23 | . . . . . 6 . 4 . 13 . . Terrain Destroyed 88 | . . . . . 6 2 4 . 13 9 54 Melee 23 | . . . . . 6 . 4 . 13 . . Projectile 5 | . . . . . . 2 . . . . 3 AOE 60 | . . . . . . . . . . 9 51 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Total 5443 | 74 584 150 154 189 1144 613 179 142 970 910 334 Wait 812 | . 62 . . . 102 45 8 2 533 50 10 Move 4118 | 57 453 148 154 180 897 449 158 140 414 785 283 Hop . | . . . . . . . . . . . . Pick Up 60 | 7 7 2 . 2 19 14 2 . 3 3 1 Fast Attach 29 | 5 2 . . . 2 5 2 . . 3 10 Attach 36 | 2 . . . . 10 14 2 . 1 4 3 Detach 7 | . . . . . 2 4 1 . . . . Swap 44 | . 6 . . 3 20 13 . . . 2 . Drop 56 | . 2 . . . 16 30 2 . 3 2 1 Fire 221 | 3 49 . . . 64 33 . . . 51 21 Melee 37 | . . . . . 6 . 4 . 16 10 1 Ram 6 | . . . . . . 2 . . . . 4 Kick . | . . . . . . . . . . . . Crush 17 | . 3 . . 4 6 4 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / Cet) -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 15) 838 | -10/Materials | Discovered new exit (range 9) 872 | -10/Materials | Identified exit to Mines 1044 | -10/Materials | Repaired Lgt. Treads 1298 | -10/Materials | Entered Mines 1387 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1392 | -10/Mines | Found Prototype Device 1644 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1646 | -10/Mines | Discovered new exit (range 5) 1656 | -10/Mines | Entered Exiles 1692 | -10/Exiles | Discovered new exit (range 15) 1716 | -10/Exiles | Met 8R-AWN 1755 | -10/Exiles | Met EX-HEX 1820 | -10/Exiles | Met EX-BIN 1851 | -10/Exiles | Aligned with FarCom system 1853 | -10/Exiles | Given EX-Vault access code 1920 | -10/Exiles | Met EX-DEC 2004 | -10/Exiles | Discovered new exit (range 11) 2026 | -10/Exiles | Entered Mines 2041 | -9/Mines | Identified Exp. Sensor Array 2113 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2237 | -9/Mines | Learned location of Recycling (-7) 2398 | -9/Mines | Discovered new exit (range 15) 2441 | -9/Mines | Identified exit to Materials 2475 | -9/Mines | Entered Materials 2475 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2811 | -8/Materials | Build established: Skirmisher 3903 | -8/Materials | Discovered new exit (range 13) 4276 | -8/Materials | Build established: Tank 4451 | -8/Materials | Entered Factory 4451 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5084 | -7/Factory | Lost 3 parts (2u1w) 5258 | -7/Factory | Identified exit to Storage 5258 | -7/Factory | Identified exit to Lower Caves 5316 | -7/Factory | Discovered new exit (range 7) 5361 | -7/Factory | Build established: Hacker-Skirmisher 5546 | -7/Factory | Entered another Factory area 5546 | -6/Factory | Evolved 2 slots: Utility x2 5557 | -6/Factory | Identified exit to Lower Caves 5557 | -6/Factory | Identified exit to Extension 5616 | -6/Factory | Sucked down chute 5616 | -6/Factory | Entered Waste 5617 | -6/Waste | Met a frightened Derelict 5624 | -6/Waste | Spotted C-40 Crusher 5628 | -6/Waste | Spotted C-40 Crusher 5628 | -6/Waste | Spotted C-40 Crusher 5630 | -6/Waste | Spotted C-40 Crusher 5630 | -6/Waste | Spotted C-40 Crusher 5632 | -6/Waste | Spotted C-40 Crusher 5643 | -6/Waste | Discovered new exit (range 20) 5656 | -6/Waste | Entered Factory 5788 | -6/Factory | Fabricated Imp. Flight Unit? 5799 | -6/Factory | Build established: Hacker-Sprinter 6087 | -6/Factory | Discovered exit to Lower Caves (range 15) 6091 | -6/Factory | Discovered exit to Extension (range 20) 6194 | -6/Factory | Fabricated Biomechanical Wings? 6335 | -6/Factory | Fabricated Imp. Flight Unit? 6350 | -6/Factory | Entered Extension 6396 | -6/Extension | Spotted B-75 Beast 6446 | -6/Extension | Identified exit to Cetus 6528 | -6/Extension | Lost 3 allies 6753 | -6/Extension | Spotted B-75 Beast 6758 | -6/Extension | Core integrity fell below 50% 6764 | -6/Extension | Core integrity fell below 20% 6767 | -6/Extension | Discovered new exit (range 3) 6768 | -6/Extension | Entered Factory 6768 | -5/Factory | Evolved 2 slots: Utility x2 6792 | -5/Factory | Lost 18 parts (3p6n7u2w) 7028 | -5/Factory | Garrison activated, responded to threat 7033 | -5/Factory | Core integrity fell below 50% 7052 | -5/Factory | Core integrity fell below 20% 7055 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07043_ Slug penetrates H-71 Marshal. 07044_ Penetrated by Slug. 07044_ Thunder Leg destroyed. 07046_ The unstable cave ceiling collapses. 07046_ Penetrated by Slug. 07047_ Hvy. Missile Launcher destroyed. 07050_ The unstable cave ceiling collapses. 07050_ Penetrated by Slug. 07050_ Gauss Rifle destroyed. 07050_ Slug penetrates G-50 Soldier. 07050_ R-10 Processor collects Imp. Treads. 07051_ Knocked back. 07053_ Penetrated by Slug. 07053_ Hvy. Laser destroyed. 07053_ Penetrated by Slug. 07053_ Nuclear Pulse Array destroyed. 07054_ U-05 Engineer lays Concrete. 07055_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4T. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????? ?????????????????????????????? | | ????????????? ! ?????????????????????????????? | | ???????????? ?????????????????????????????? | | ???????????? ?????????????????????????????? | | ???????????? ! ??????###????????????????????? | | ???????????? ###### ?????????????????????? | | ????????????? # ##????????????????????? | | ???????????????! #????????????????????? | | ???????? ##+####+ ############# ????? | | ???????? # # h # ??? | | ???????? uw % mR h # ? ## | | ???????? H @ # | | ??????????##/##### %# # ? | | ??????????# h ] g g g # | | ??????????# # Y g gY + """ " | | ??????????# ; """ # g # """ " | | ??????????# "" #;% """## # """ " | | ??????????# """ ## """## # | | ??????????# R"??# ## ## " | | ??????????# ? ""???######## ## " | | ???????????? ???????????# ## " " " | | ?????????????? ???????????###+#####+##### "G" | | ??????????????#????????????????????# " | | ???????????????????????????????????# ##### | | ???????????????????????????????????# #???# | | ???????????????????????????????????# #######+#+### | | ???????????????????????????????????# ## | | ???????????????????????????????? ### ## """ | | ??????????????????????????????Y + !] T" | | ???????????????????????????????????#### ! """ | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# """ """ | | ??????????????????????????????????????# """ """ | | ??????????????????????????????????????# """ """ | | ??????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Core Shielding 20 Power Shielding 66 Evasion (%) 70 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory | Preloaded Imp. Flight Unit | x1 | -6/Factory Repaired ---------- Lgt. Treads | 26% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeVariableBasin Manual? 0 Play Time 01:08:40 Cumulative 54.6 hours Start 2026.08.26 @ 20:41:27 End 2026.08.27 @ 07:23:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f49f6e88-6703-4b45-a9a3-1202a58ddc7c