Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.03 @ 13:48:02 Player: Sacq Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (943) 943 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4188 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 584/700 Matter 8/300 Energy 280/290 System Corruption 10% Temperature Cool (0) Movement Hovering (108) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit Gravmag System > --- UTILITY (5) ------ High-capacity Storage Unit Improved Sensor Array Advanced Targeting Computer > --- WEAPON (3) ------- Grenade Launcher > --- INVENTORY (20) --- Nuclear Core Light Nuclear Core Flying Fortress v7 Advanced Visual Processing Unit Seismic Detector Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Airjet > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array ECM Suite > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Light Ion Engine Improved Hover Unit Flying Fortress v7 Improved Heat Sink Cooling System Advanced Visual Processing Unit Seismic Detector Flak Cannon Grenade Launcher Rocket Launcher Improved Grenade Launcher Longsword +1 [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Weapon Rocket Launcher Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 1 2 Weapon 1 | . . . . . 1 . Parts Attached 44 | 6 7 2 . . 20 9 Power 3 | 1 . . . . 1 1 Engine 2 | 1 . . . . . 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 10 | 2 . . . . 5 3 Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 8 | . . . . . 5 3 Flight . | . . . . . . . Utility 12 | 1 5 . . . 3 3 Device 7 | . 2 . . . 2 3 Storage 4 | 1 3 . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 19 | 2 2 2 . . 11 2 Energy Gun 2 | 1 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 3 | . . . . . 3 . Launcher 9 | . 1 2 . . 5 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 3 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 11 | . . . . . 4 7 Power . | . . . . . . . Propulsion 4 | . . . . . 2 2 Utility 3 | . . . . . . 3 Weapon 4 | . . . . . 2 2 Highest Loss Streak 3 | . . . . . 1 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 97 100 100 100 85 76 Engine 9 | . 14 14 14 14 1 3 Core 2 | . . . . . 7 3 Treads 17 | . 28 28 28 28 1 . Hover 12 | . . . . . 32 29 Device 13 | . 11 14 14 14 12 17 Storage 11 | . 14 14 14 14 9 7 Processor 1 | . . . . . 4 7 Energy Gun 4 | . 14 12 . . . . Ballistic Gun 2 | . 11 . . . . . Ballistic Cannon 1 | . . . . . 3 . Launcher 14 | . 2 15 28 28 10 3 Slashing Weapon 1 | . . . . . 3 2 Peak Build Rating 53 | 6 9 12 19 19 53 38 Average Rating 20 | 4 7 10 15 19 34 32 On Entrance 13 | . 6 9 12 19 19 26 Naked Turns . | . . . . . . . Heaviest Build 108 | 11 50 54 54 54 108 54 Greatest Support 40 | 40 40 40 40 40 40 39 Greatest Overweight (x) 4 | . 1 1 1 1 4 2 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 30 | 8 30 20 20 20 20 20 Average Capacity 17 | 7 8 20 20 20 20 20 Most Carried 20 | 2 8 15 20 20 20 20 Average Carried 14 | 1 4 10 16 20 18 13 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 2 8 14 20 20 20 9 Class Distribution -------------------- 67% | Mutant 31% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 638 | 222 21 115 . 66 209 5 Remotely . | . . . . . . . Salvage Created 508 | . 59 50 . . 394 5 Parts 57 | . 10 12 . . 29 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 29 | . 5 6 . . 17 1 Cannons 6 | . . . . . 6 . AOE 23 | . 5 6 . . 11 1 Classes Destroyed 9 | . 2 1 . . 4 2 Worker 3 | . . . . . 3 . Builder 3 | . . . . . 3 . Operator 1 | . . . . . . 1 Watcher 5 | . 2 . . . 3 . Swarmer 17 | . 5 5 . . 7 . Grunt 6 | . . 1 . . 5 . Sentry 4 | . . . . . 4 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 8 | . 5 8 . . 6 2 Combat Bots Only 8 | . 5 8 . . 6 1 Max Kills in Single Turn 6 | . 3 3 . . 6 1 Gunslinging . | . . . . . . . Exploded 4 | . 3 3 . . 4 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 114 | . 18 16 . . 36 44 Missed 43 | . 6 5 . . 9 23 Damage Taken 1341 | . 93 94 . . 573 581 Core 184 | . 15 17 . . 36 116 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 . . . 87 93 . Volleys Fired 24 | . 6 4 . . 7 7 Largest 3 | . 2 2 . . 3 1 Hottest 102 | . 70 69 . . 102 33 Shots Fired 52 | . 7 5 . . 33 7 Gun 5 | . 5 . . . . . Cannon 17 | . . . . . 17 . Launcher 30 | . 2 5 . . 16 7 Special . | . . . . . . . Kinetic 18 | . 1 . . . 17 . Thermal 1 | . 1 . . . . . Explosive 30 | . 2 5 . . 16 7 Electromagnetic 3 | . 3 . . . . . Robot Hit Streak 12 | . 1 3 . . 12 3 Robot Miss Streak 2 | . 2 2 . . 1 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Autonomous 17 | . . . . . 17 . Shots Hit Robots 32 | . 2 2 . . 23 5 Core Hits 46 | . 7 8 . . 30 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . 2 . Blast 2 | . . . . . 2 . Melee Attacks 34 | . . . . . 10 24 Impact . | . . . . . . . Slashing 34 | . . . . . 10 24 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3308 | . 321 350 . . 2393 244 Guns 37 | . 37 . . . . . Cannons 1330 | . . . . . 1330 . Explosions 1864 | . 278 350 . . 992 244 Melee 71 | . . . . . 71 . Ramming 6 | . 6 . . . . . Kinetic 1330 | . . . . . 1330 . Thermal 13 | . 13 . . . . . Explosive 1864 | . 278 350 . . 992 244 Electromagnetic 24 | . 24 . . . . . Impact . | . . . . . . . Slashing 71 | . . . . . 71 . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . . 10 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 243 | . 3 2 . . 178 60 Projectiles 131 | . . . . . 131 . Explosions 112 | . 3 2 . . 47 60 Melee . | . . . . . . . Knockbacks 3 | . . . . . 3 . Impact . | . . . . . . . Kinetic 2 | . . . . . 2 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 147 | . . 11 . . 136 . Shots 7 | . . 1 . . 6 . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 235 | . 30 9 . . 39 235 Average Temperature 40 | . 10 6 . . 14 115 Received Heat Transfer 111 | . . . . . 63 48 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 37 | . 37 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 286 | . 160 138 . . 286 213 Initial 120 | . . 62 . . . 120 Average 65 | . 23 93 . . 78 186 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 93 | 100 100 100 . 100 88 65 Level 1 6 | . . . . . 11 34 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 1 . . 4 . Investigation 4 | . 1 1 . . 2 . Extermination . | . . . . . . . Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 38 | . 10 3 . . 22 3 Peak Tracking Total 5 | . 5 4 . . 4 1 Tactical Retreats 6 | . 1 1 . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 6 | . . . . . 4 2 Max in Single Turn 2 | . . . . . 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 10 | . 4 1 . . 5 . Terminals 9 | . 4 . . . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 7 1 . . 9 . Successful 9 | . 4 1 . . 4 . Failed 8 | . 3 . . . 5 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 9 | . 2 . 1 . 6 . Terminals 16 | . 7 . . . 9 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 4 1 . . 4 . Record 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Alert Level 2 | . 1 . . . 1 . Unreport Threat 3 | . 1 . . . 2 . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . . . 3 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 3719 | 80 628 615 549 462 1139 246 Spaces Moved 1803 | 45 352 245 228 193 596 144 Core 2 | 2 . . . . . . Treads 1089 | 43 352 245 228 193 28 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 712 | . . . . . 568 144 Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 240 108 108 Average Speed 177 | 155 163 240 240 240 132 114 Slowest Speed 296 | 160 240 240 240 240 296 172 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 38 | 4 50 46 61 45 62 4 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 33 | . . . . . 9 24 Terrain Destroyed 232 | . 9 19 . . 159 45 Melee 33 | . . . . . 9 24 Projectile 1 | . . . . . 1 . AOE 198 | . 9 19 . . 149 21 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2260 | 52 398 268 232 193 922 195 Wait 305 | . 18 11 . 1 272 3 Move 1797 | 44 351 244 227 192 595 144 Hop . | . . . . . . . Pick Up 27 | 2 8 5 3 . 6 3 Fast Attach 15 | 6 4 1 . . 3 1 Attach 23 | . 2 1 . . 13 7 Detach 11 | . 1 2 . . 8 . Swap 6 | . 1 . . . 4 1 Drop 17 | . 6 . 2 . 4 5 Fire 24 | . 6 4 . . 7 7 Melee 34 | . . . . . 10 24 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 709 | -10/Materials | Entered Mines 730 | -10/Mines | Destroyed 8 combat bots 776 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 780 | -10/Mines | Discovered new exit (range 15) 945 | -10/Mines | Learned 2 Materials zone layouts 1095 | -10/Mines | Met a Derelict shopkeep closing up shop 1312 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1314 | -10/Mines | Discovered new exit (range 5) 1324 | -10/Mines | Entered Exiles 1356 | -10/Exiles | Discovered new exit (range 15) 1389 | -10/Exiles | Met 8R-AWN 1425 | -10/Exiles | Met EX-HEX 1497 | -10/Exiles | Met EX-BIN 1526 | -10/Exiles | Aligned with FarCom system 1528 | -10/Exiles | Given EX-Vault access code 1584 | -10/Exiles | Opened EX-Vault 1591 | -10/Exiles | Found Prototype Flight Unit 1609 | -10/Exiles | Found Prototype Slashing Weapon 1623 | -10/Exiles | Found Prototype Ballistic Cannon 1676 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1685 | -10/Exiles | Exiles lab attacked by MAIN.C 1842 | -10/Exiles | Discovered new exit (range 14) 1873 | -10/Exiles | Stole three prototypes: AWS/Autocannon, Longsword +1, Flying Fortress v7 1873 | -10/Exiles | Entered Mines 1888 | -9/Mines | Met a Derelict bent on vengeance 2087 | -9/Mines | Learned Materials non-interactive machine intel 2140 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2166 | -9/Mines | Build established: Skirmisher 2316 | -9/Mines | Discovered new exit (range 9) 2335 | -9/Mines | Entered Materials 2335 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2337 | -8/Materials | Loaded intel: 33 non-interactive machine locations 2629 | -8/Materials | Identified Longsword +1 2664 | -8/Materials | Identified AWS/Autocannon 3198 | -8/Materials | Build established: Mutant 3429 | -8/Materials | Discovered new exit (range 16) 3474 | -8/Materials | Entered Factory 3474 | -7/Factory | Evolved 2 slots: Utility x2 3476 | -7/Factory | FarCom data flow suspended 3611 | -7/Factory | Lost 3 parts (1n1u1w) 3718 | -7/Factory | Crushed by falling debris 3718 | -7/Factory | System corruption reached 10% 3720 | -7/Factory | Self-destructed Last Messages --------------- Acquired Gravmag System. The unstable cave ceiling collapses. ECM Suite destroyed. Rocket Launcher destroyed. Airjet destroyed. Dropped AWS/Autocannon. Dropped Flak Cannon. System corrupted: Matter fused (-8). R-06 Scavenger collects AWS/Autocannon. U4ZSLSVE3E5EM0D5CZ6HXGGMBRLYQ=2 #LHHBQ >35MKVY6 MOW/ Crushed by falling debris. Adv. Weight Redist. System destroyed. System corrupted by crushing effect (+4). Longsword +1 destroyed. System corrupted by crushing effect (+3). Weight Redist. System destroyed. System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | #! #?# #??????# #??????? | | # #?# #??????# #??????? | | #"########+####+### #??????? | | # ##?# # ########??????? | | ## #?# # #?????????????? | | ?# ### " " " " " [# #?????????????? | | ?## ## " " " " " # #?????????????? | | ??## # " " " " " # #?????????????? | | ???##" " " " " " + #?????????????? | | ????## " " " " " # #?????????????? | | ?????# " " " " " ]# #?????????????? | | ?????# " " " " " # #?????????????? | | ?????# " " " " " # ????????????? | | ?????# " " " " " # ??????????? | | ????## # ????????? | | ????#"############# ???????? | | ???## #???????????# ???????? | | ???# ##???????????#############???????? | | ???# ##???????????????????????????????? | | ???## #???????????????????????????????? | | ???# ##???????????????????????????????? | | ???# ##???????????????????????????????? | | ???## ##??????????????????????????????? | | ????###########???????????????????????? | | ?????## # ###??????????????????????? | | ??????########@#??????????????????????? | | ?????????????###??????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicSwarmMicroactuators Manual? 0 Play Time 00:39:36 Cumulative 15.6 hours Start 2025.03.03 @ 13:11:09 End 2025.03.03 @ 13:48:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ceb4df6f-1b14-4266-a2f6-cfe83513ce4b