Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.19 @ 14:19:54 Player: Dwarfinator Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (343) 1715 Value Destroyed (12680) 12680 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (716) 716 TOTAL SCORE: 21991 Bonus ------- High Alert Combat Kills 716 Cogmind --------- Core Integrity 0/1600 Matter 286/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- Molecular Scythe > --- INVENTORY (5) ---- High-powered Tractor Beam Heavy Phase Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads Improved Heavy Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Advanced Weapon Cycler Advanced Cloaking Device Advanced Cloaking Device Graphene Brace Improved Force Field Hacking Suite Experimental System Shield > --- WEAPON ----------- Enhanced Autogun Railgun Railgun Helical Railgun > --- INVENTORY -------- Quantum Reactor Quantum Reactor Medium Treads Medium Treads Medium Treads Experimental Biometal Medium Treads Advanced Coolant Injector Advanced Energy Well Matter Compressor Matter Compressor Structural Scanner Advanced Sensor Array Improved Hacking Suite Advanced System Shield High-powered Tractor Beam Advanced Field Recycling Unit Compact HERF Cannon Heavy Phase Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Scatter Rocket Array Plasma Cutter [Rating: 173] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Hardcell Cannon Launcher Scatter Rocket Array Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . 1 1 1 . . . . 1 . Utility 11 | . . . . 1 2 2 2 1 1 2 Weapon 2 | . . 1 1 . . . . . . . Parts Attached 187 | 7 14 29 27 19 26 7 4 9 33 12 Power 19 | 1 2 3 2 2 2 . . 1 6 . Engine 12 | 1 2 3 2 2 1 . . 1 . . Core . | . . . . . . . . . . . Reactor 7 | . . . . . 1 . . . 6 . Propulsion 44 | 2 2 3 15 6 4 2 . 1 5 4 Treads 44 | 2 2 3 15 6 4 2 . 1 5 4 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 66 | 2 4 6 3 6 13 2 4 6 15 5 Device 30 | 1 1 2 1 4 4 1 3 2 8 3 Storage 6 | 1 1 1 . . . . . 1 2 . Processor 12 | . 1 1 1 2 3 . . . 4 . Hackware 8 | . . . 1 . 1 . 1 3 . 2 Protection 10 | . 1 2 . . 5 1 . . 1 . Artifact . | . . . . . . . . . . . Weapon 58 | 2 6 17 7 5 7 3 . 1 7 3 Energy Gun 5 | 2 . 3 . . . . . . . . Energy Cannon 11 | . 4 4 . 1 1 . . . 1 . Ballistic Gun 33 | . 1 9 7 2 4 3 . 1 6 . Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher 2 | . . 1 . . 1 . . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 12 | . . 1 1 1 4 . . 1 3 1 Parts Lost 46 | . 3 2 3 . 2 . . 1 9 26 Power 2 | . . . 1 . . . . . . 1 Propulsion 13 | . 1 . 1 . . . . . 1 10 Utility 21 | . . 1 . . 2 . . . 7 11 Weapon 10 | . 2 1 1 . . . . 1 1 4 Highest Loss Streak 25 | . 3 1 2 . 1 . . 1 3 25 To Critical Strikes . | . . . . . . . . . . . Average Backups 22 | 1 15 23 24 23 24 24 24 24 23 19 Power 1 | . 2 . . 1 1 1 1 . . 1 Propulsion 4 | . . 5 7 6 4 5 5 5 4 3 Utility 8 | . 5 7 8 9 11 8 9 9 8 8 Weapon 6 | . 6 8 6 4 6 7 7 7 7 4 Tool/Special . | . . . . . . . . . . . Unused Backups 63 | . 11 16 3 5 8 4 . 3 7 6 Power 14 | . 3 5 . 2 2 . . . . 2 Propulsion 3 | . . . 1 1 . . . . 1 . Utility 22 | . 2 3 1 2 5 2 . 2 2 3 Weapon 21 | . 6 8 . . 1 2 . . 4 . Tool/Special 3 | . . . 1 . . . . 1 . 1 Average Slot Usage (%) 97 | . 99 99 99 99 99 93 93 94 94 82 Engine 8 | . 14 11 8 7 4 5 5 9 4 . Treads 29 | . 28 33 36 38 32 23 21 19 20 17 Device 9 | . 10 2 6 7 10 11 19 14 12 16 Storage 8 | . 13 11 9 7 6 5 5 4 4 3 Processor 7 | . . . . 6 12 17 15 14 15 18 Hackware 2 | . . . . . . . 1 9 12 7 Protection 3 | . 3 7 1 . 1 4 4 3 1 . Energy Gun 1 | . 4 3 . . . . . . . . Energy Cannon 4 | . 19 6 . . . 2 4 3 2 2 Ballistic Gun 19 | . 3 22 35 26 23 18 15 15 14 10 Peak Build Rating 173 | 7 12 20 29 43 73 92 106 121 158 173 Average Rating 55 | 5 10 18 24 35 58 89 103 116 138 148 On Entrance 59 | . 7 11 18 29 41 73 91 102 119 158 Avg Prop Armor Cover (%) . | . . . . . . . . . . 3 Naked Turns 14 | . . . . . . . . . . 14 Heaviest Build 184 | 15 58 103 104 104 113 137 144 167 184 175 Greatest Support 198 | 40 40 60 80 105 153 157 157 157 198 198 Greatest Overweight (x) 1 | . 1 1 1 . . 1 . 1 1 . Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 17 24 25 25 25 25 25 25 25 22 Most Carried 25 | 4 20 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 15 23 24 24 24 24 24 24 24 20 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 20 25 25 25 25 25 25 25 25 3 Class Distribution -------------------- 27% | Scavenger-Tank 14% | Mutant 11% | Tank 11% | Gunner 9% | Hacker-Tank 8% | Scavenger-Skirmisher 8% | Scavenger-Gunner 3% | Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -6/Factory Tank | -5/Factory Tank | -4/Factory Hacker-Tank | -3/Research Hacker-Tank | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 13617 | 270 417 1115 1410 1317 2056 1390 120 1423 2686 1413 Remotely 4798 | . . . . 154 671 320 . 550 2267 836 Salvage Created 16001 | 104 989 2009 2273 1446 1955 860 120 1464 3144 1637 Parts 883 | 9 56 114 117 65 84 55 11 113 173 86 Haulers Intercepted 21 | . 2 6 6 3 2 . . 1 . 1 Recyclers Shooed 14 | . 1 2 1 . 6 . . . 3 1 Parts Field Recycled 15 | . . . . . . . . . 15 . Retrieved Matter 274 | . . . . . . . . . 274 . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 228 | . 21 38 33 17 22 11 2 17 41 26 Melee 3 | . . . . . . . . . . 3 Guns 179 | . 4 25 33 17 22 11 2 15 40 10 Cannons 27 | . 13 9 . . . . . 2 1 2 AOE 18 | . 3 4 . . . . . . . 11 Classes Destroyed 17 | 2 6 2 3 2 1 . . . . 1 Worker 22 | . . 2 1 3 2 . . . 5 9 Builder 16 | . 1 1 1 1 1 1 . 1 3 6 Tunneler 8 | 3 . 2 1 1 . . . . . 1 Hauler 21 | . 2 6 6 3 2 . . 1 . 1 Recycler 27 | 1 1 5 3 5 4 2 . 1 2 3 Mechanic 3 | . . . 2 . . . . . 1 . Operator 9 | . 2 2 1 . 1 2 . 1 . . Watcher 9 | . 2 2 . . . . . . 2 3 Swarmer 59 | . 6 17 3 3 2 4 . 3 15 6 Cutter 2 | . . . . . . . . . . 2 Grunt 76 | . 15 11 20 5 12 . . 2 7 4 Brawler 1 | . . . . 1 . . . . . . Duelist 3 | . . . 1 . 1 . . . . 1 Sentry 26 | . . 10 8 4 . 1 . 1 2 . Hunter 19 | . . . . . 2 4 . 2 5 6 Programmer 41 | . . . . 4 5 2 2 9 12 7 Heavy 1 | . . . 1 . . . . . . . Best Kill Streak 31 | 3 3 8 7 5 5 4 2 6 6 31 Combat Bots Only 14 | . 3 4 5 3 3 4 2 6 5 14 Max Kills in Single Turn 4 | 1 2 2 3 1 2 1 1 2 2 4 Gunslinging 1 | . . 1 1 . . . . 1 1 1 Exploded 2 | . 1 2 . . . . . . . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1358 | . 81 108 104 103 113 86 6 109 322 326 Missed 343 | . 16 34 31 33 31 20 1 23 66 88 Hits 1015 | . 65 74 73 70 82 66 5 86 256 238 Melee 29 | . . . 1 . 3 . . . . 25 Projectile 986 | . 65 74 72 70 79 66 5 86 256 213 AOE 1 | . . . . . . . . . . 1 Critical Strikes 61 | . . 1 7 . 3 2 . 6 13 29 Actively Blocked 17 | . . . . . . . . 2 5 10 Part Disruptions 3 | . . . . . . . 1 . 2 . Damage Taken 16174 | . 737 870 1144 684 1451 676 78 903 3705 5926 Core 2338 | . 77 97 124 57 85 54 . 36 200 1608 Absorbed by Shields 3564 | . . . 201 89 95 173 24 496 2154 332 Reduced by Siege Mode 229 | . . . . . . . . 41 164 24 Redirected to Shielding 168 | . . . . . 168 . . . . . Ignored by Resistances 821 | . . . . . . 311 . 196 314 . Regen/Repaired (Parts) 808 | . 350 227 . 82 . . 149 . . . Core Remaining (%) 87 | 100 69 75 77 91 90 94 100 97 86 . Volleys Fired 769 | 13 73 115 82 48 70 64 19 83 142 60 Largest 4 | 1 2 3 4 4 4 4 4 4 4 4 Hottest 242 | 50 112 176 98 98 105 181 116 189 242 241 Shots Fired 2119 | 13 138 256 328 191 274 171 38 185 390 135 Gun 1718 | 13 50 135 328 191 272 146 24 129 343 87 Cannon 385 | . 87 116 . . 2 25 14 56 47 38 Launcher 15 | . . 5 . . . . . . . 10 Special 1 | . 1 . . . . . . . . . Kinetic 1679 | . 22 123 328 191 272 146 24 129 343 101 Thermal 304 | 13 29 97 . . 2 25 14 56 44 24 Explosive 15 | . . 5 . . . . . . . 10 Electromagnetic 121 | . 87 31 . . . . . . 3 . Robot Hit Streak 22 | 4 9 12 17 21 16 13 17 22 19 14 Robot Miss Streak 10 | 2 5 4 3 3 4 5 1 3 4 10 Penetration Max 2 | . . . . . . 1 . 1 2 1 Secondary Targets 39 | . . 4 8 3 4 1 . 1 14 4 Max Gunslinging Chain 2 | . . 1 1 1 1 1 . 1 2 2 Shots Hit Robots 1303 | 8 78 153 226 135 181 85 18 87 248 84 Core Hits 661 | 5 38 74 89 47 75 32 7 45 118 131 Critical Kills 49 | . . 2 . 1 . 3 1 17 19 6 Critical Parts Destroyed 44 | . . . . 3 . 5 1 15 16 4 Critical Strikes 100 | 4 1 3 . 4 . 8 2 32 35 11 Burn 5 | 4 1 . . . . . . . . . Destroy 90 | . . 2 . 1 . 8 2 32 35 10 Blast 1 | . . . . . . . . . . 1 Corrupt 1 | . . 1 . . . . . . . . Smash 3 | . . . . 3 . . . . . . Melee Attacks 102 | . . . . 52 26 9 . . . 15 Impact 51 | . . . . 51 . . . . . . Slashing 49 | . . . . . 25 9 . . . 15 Piercing . | . . . . . . . . . . . Sneak Attacks 26 | . . . . 10 11 5 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 30992 | 98 1734 3101 3739 2944 3587 1585 236 1167 6325 6476 Guns 20318 | 98 358 1382 3735 2263 2919 1250 236 724 5955 1398 Cannons 3734 | . 1105 1297 . . . . . 419 260 653 Explosions 4497 | . 271 375 . . . . . . . 3851 Melee 2215 | . . . . 656 659 335 . . . 565 Ramming 228 | . . 47 4 25 9 . . 24 110 9 Kinetic 20275 | . 121 1196 3735 2263 2919 1250 236 724 5955 1876 Thermal 2552 | 98 508 1181 . . . . . 419 171 175 Explosive 4074 | . . 223 . . . . . . . 3851 Electromagnetic 1648 | . 1105 454 . . . . . . 89 . Impact 656 | . . . . 656 . . . . . . Slashing 1559 | . . . . . 659 335 . . . 565 Piercing . | . . . . . . . . . . . Highest Corruption 24 | . . . . 3 1 7 1 6 24 15 Average Corruption 4 | . . . . 2 1 3 1 3 14 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 93 | . . . . 21 7 12 1 7 38 7 Message Errors 19 | . . . . 4 3 1 . . 9 2 Matter Fused 21 | . . . . 5 1 4 . . 9 2 Heat Flow Errors 11 | . . . . 3 1 3 . 2 1 1 Energy Discharges 14 | . . . . 2 2 1 . 4 5 . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . 2 . . . . 3 . Data Loss (major) 3 | . . . . 1 . . . . 2 . Misfires 5 | . . . . 1 . . 1 . 3 . Alerts 3 | . . . . 1 . 1 . . 1 . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 10 | . . . . 2 . 2 . 1 5 . Overload Shots . | . . . . . . . . . . . Overflow Damage 704 | . 26 2 . 390 145 73 . . 9 59 Projectiles 26 | . 18 . . . . . . . 8 . Explosions 43 | . 8 2 . . . . . . . 33 Melee 635 | . . . . 390 145 73 . . 1 26 Knockbacks 5 | . . . . . . . . . 1 4 Impact 1 | . . . . . . . . . 1 . Kinetic 4 | . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 536 | . 87 35 . . . . . . . 414 Shots 23 | . 3 1 . . . . . . . 19 Rammed 20 | . . 3 2 3 1 . . 3 7 1 Targets Rammed 24 | . . 4 2 3 2 . . 3 9 1 Kicked . | . . . . . . . . . . . Crushed 4 | . . 1 . . 1 . . . 2 . Highest Temperature 433 | 60 340 337 264 272 336 324 172 225 433 401 Average Temperature 84 | 22 104 75 58 69 98 101 45 79 92 94 Received Heat Transfer 1879 | . 219 228 473 117 222 16 . 9 334 261 Effects 10 | . 3 1 . . . 2 . . 3 1 Energy Bleed 3 | . 3 . . . . . . . . . Interference 5 | . . . . . . 2 . . 3 . Matter Decay 1 | . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations 19 | . . . . . . . . 3 14 2 Total Turns 336 | . . . . . . . . 56 253 27 Longest Duration 46 | . . . . . . . . 37 46 26 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . 1 . . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Fried 15 | . 6 1 . 5 . . . . 3 . Impact Corruptions 11 | . . . . 10 . . . . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | 3 2 1 . . . . . . 1 . Heat Transferred 4707 | 592 1177 2198 . . . . . 370 185 185 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . 5 3 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 3 | . . 2 2 1 . . . 1 2 3 Low Security (%) 75 | 100 100 53 72 67 100 100 100 99 62 18 Level 1 20 | . . 42 23 32 . . . . 16 59 Level 2 3 | . . 3 3 . . . . . 21 2 Level 3 . | . . . . . . . . . . 18 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 976 | 10 183 408 412 328 188 155 60 203 641 976 Initial 373 | . . 51 169 184 154 85 60 15 107 373 Average 153 | 1 94 210 158 185 75 69 16 53 208 390 Influence Increases 8082 | 20 757 1340 984 751 720 388 103 528 1250 1241 Destroy 0b10 Robot/C 4560 | . 420 760 660 340 440 220 40 340 820 520 Destroy 0b10 Robot/NC 575 | 20 40 100 75 65 50 25 . 20 65 115 Destroy Leader 1058 | . 108 206 172 116 94 50 10 72 134 96 Trap Triggered on 0b10 30 | . 30 . . . . . . . . . Successful Hack 216 | . 43 24 27 65 28 . 1 7 . 21 Disable Machine 360 | . 45 105 15 45 45 15 30 15 15 30 Destroy Structure 758 | . 26 70 5 30 18 48 22 74 156 309 Lose Combat Pursuer 525 | . 45 75 30 90 45 30 . . 60 150 Influence Decreases 7116 | 20 635 1062 978 840 862 440 195 368 818 898 Entered New Map 1190 | . . 71 231 222 163 90 63 16 84 250 Time Decay 4627 | 20 501 735 567 618 583 350 132 256 497 368 Lost Part 458 | . 30 20 30 . 20 . . 10 88 260 Lost Ally 30 | . . . . . 10 . . . . 20 Purge Threat 811 | . 104 236 150 . 86 . . 86 149 . Squads Dispatched 60 | . 5 3 6 9 13 4 1 7 6 6 Investigation 11 | . 3 2 . . 3 . . 2 1 . Extermination 22 | . . . . 4 5 2 1 4 4 2 Reinforcement 18 | . 2 1 2 2 5 2 . 1 . 3 Assault 3 | . . . 1 . . . . . 1 1 Garrison 6 | . . . 3 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . 1 Haulers Reinforced 5 | . . . . 1 2 . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 18 | . 2 5 5 1 . . . . 3 2 Communications Jammed 73 | . . . . 11 7 . . 23 32 . Distress Signals 68 | . . . . 11 5 . . 21 31 . Times Spotted 338 | . 38 61 51 31 27 12 2 19 55 42 Peak Tracking Total 11 | . 3 6 6 3 3 3 2 4 6 11 Tactical Retreats 19 | . 3 4 2 3 1 2 . . 2 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 9 | . 2 . . . 3 3 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 14 | . . . . . 14 . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . Reprogrammed 7 | . 3 4 . . . . . . . . Reused 3 | . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . 3 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 24 | . 3 7 1 3 3 1 2 1 1 2 Max in Single Turn 1 | . 1 1 1 1 1 1 1 1 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 80 | . 9 16 12 10 10 3 1 7 10 2 Terminals 48 | . 6 10 8 4 5 2 . 5 6 2 Fabricators 6 | . . . . 1 4 . . . 1 . Repair Stations 5 | . 1 2 . 1 . . 1 . . . Recycling Units 10 | . 2 2 1 2 1 1 . . 1 . Scanalyzers 8 | . . 2 2 1 . . . 2 1 . Garrison Access 3 | . . . 1 1 . . . . 1 . Total Hacks 221 | . 31 49 35 15 25 5 3 16 37 5 Successful 89 | . 16 22 17 7 12 . 2 2 10 1 Failed 129 | . 14 26 17 8 13 5 1 14 27 4 Catastrophic 38 | . 5 5 6 5 2 3 . 3 8 1 Database Lockouts 3 | . 1 1 1 . . . . . . . Manual 51 | . 14 9 8 . 5 1 . 3 11 . Terminals 134 | . 25 25 21 5 10 3 . 13 27 5 Fabricators 17 | . . . . 3 11 . . . 3 . Repair Stations 20 | . 4 11 . 2 . . 3 . . . Recycling Units 20 | . 2 5 2 2 4 2 . . 3 . Scanalyzers 26 | . . 8 10 2 . . . 3 3 . Garrison Access 4 | . . . 2 1 . . . . 1 . Terminal Hacks 41 | . 11 10 6 1 4 . . 2 6 1 Part Schematic 1 | . . . . . 1 . . . . . Robot Analysis 7 | . 1 2 3 1 . . . . . . Prototype ID Bank 3 | . 1 1 1 . . . . . . . Level Access Points 2 | . . . . . . . . 1 1 . Branch Access Points 2 | . . . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . Unreport Threat 8 | . 2 2 1 . 1 . . 1 1 . Locate Traps 6 | . 1 2 1 . . . . . 2 . Reprogram Traps 3 | . 1 2 . . . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . Hauler Manifests 2 | . 1 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 3 | . 2 . . . . . . . . 1 Fabricator Hacks 10 | . . . . 2 6 . . . 2 . Network Status 1 | . . . . 1 . . . . . . Load Schematic 5 | . . . . 1 3 . . . 1 . Build 4 | . . . . . 3 . . . 1 . Repair Station Hacks 13 | . 3 6 . 2 . . 2 . . . Scan Component 7 | . 1 4 . 1 . . 1 . . . Repair 5 | . 1 2 . 1 . . 1 . . . Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks 7 | . 2 1 1 . 2 . . . 1 . Retrieve Matter 1 | . . . . . 1 . . . . . Retrieve Components 6 | . 2 1 1 . 1 . . . 1 . Scanalyzer 18 | . . 5 10 2 . . . . 1 . Insert Component 5 | . . 1 3 . . . . . 1 . Analyze 8 | . . 2 6 . . . . . . . Retrieve Study 5 | . . 2 1 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 76 | . 7 15 11 10 10 3 1 7 10 2 Full Trace Events 9 | . 1 2 . . 3 . . 2 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 3 . 1 . . . . . Parts Built 4 | . . . . . 3 . . . 1 . Authchips . | . . . . . . . . . . . Time 348 | . . . . . 290 . . . 58 . Total Part Build Rating 20 | . . . . . 13 . . . 7 . Part Studies Acquired 5 | . . 2 1 2 . . . . . . Parts Repaired 5 | . 1 2 . 1 . . 1 . . . Time 162 | . 26 62 . 30 . . 44 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 176 | . . . . . 176 . . . . . Retrieved Components 33 | . 3 10 10 . 10 . . . . . Parts Scanalyzed 4 | . . 1 3 . . . . . . . Part Schematics Acquired 4 | . . 1 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . 1 1 . . . . . Non-combat 2 | . . . . 1 1 . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 1 1 . . . . . find_chute 2 | . . . . 1 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 19 | . . . . . 11 . . . . 8 FOLLOW 2 | . . . . . 1 . . . . 1 EXPLORE 9 | . . . . . 4 . . . . 5 RETURN 8 | . . . . . 6 . . . . 2 Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 12490 | 44 1793 928 . 2070 2127 1048 587 1328 1783 782 Sensors 4296 | . . . . . 678 870 503 1049 654 542 Structural 290 | . . . . . . . . . 290 . Seismic 5049 | 44 1793 928 . 1479 805 . . . . . Machine Analysis 9122 | . . . . 1935 1659 1048 587 1328 1783 782 Cloaking 810 | . . . . . . . . . 179 631 Jamming 5198 | . . . . 329 1456 990 410 1327 686 . Robot Analysis Total 7 | . 1 2 3 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 10 | . . . . . 6 . . . . 4 Drone Recoveries 7 | . . . . . 5 . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 18590 | 119 2368 4253 2057 2071 2127 1048 587 1328 1783 849 Spaces Moved 7654 | 55 896 1658 679 995 996 415 295 563 646 456 Core 137 | 8 . . . . . . . . . 129 Treads 7517 | 47 896 1658 679 995 996 415 295 563 646 327 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 156 154 160 165 165 157 50 Average Speed 187 | 144 217 223 240 160 155 164 165 179 166 126 Slowest Speed 247 | 160 240 240 242 162 160 246 165 247 242 157 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . 4 . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 38 | 5 96 98 80 28 30 12 6 17 23 32 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 143 | . 1 . . 27 14 19 8 25 25 24 Terrain Destroyed 455 | . 24 69 . 27 15 29 12 49 61 169 Melee 44 | . . . . 27 13 4 . . . . Projectile 160 | . 1 . . . 2 25 12 44 56 20 AOE 240 | . 23 69 . . . . . . . 148 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 10475 | 78 1174 2014 938 1304 1429 670 374 745 1126 623 Wait 958 | . 93 105 89 100 199 130 46 36 145 15 Move 7643 | 54 895 1657 678 994 995 414 294 562 644 456 Hop . | . . . . . . . . . . . Pick Up 234 | 4 50 44 21 22 23 12 3 10 39 6 Fast Attach 46 | 7 2 4 6 3 5 4 . 2 6 7 Attach 80 | . 6 7 7 6 5 2 3 3 21 20 Detach 17 | . 1 . . . 2 . . . 4 10 Swap 371 | . 32 37 24 49 65 24 8 35 79 18 Drop 216 | . 22 41 29 27 23 11 1 11 36 15 Fire 769 | 13 73 115 82 48 70 64 19 83 142 60 Melee 102 | . . . . 52 26 9 . . . 15 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 24 | . . 4 2 3 2 . . 3 9 1 Escape Stasis 1 | . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . Trap 14 | . . . . . 14 . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 10) 993 | -10/Materials | Repaired Hcp. Storage Unit 1274 | -10/Materials | Discovered new exit (range 4) 1286 | -10/Materials | Identified exit to Materials 1365 | -10/Materials | Discovered new exit (range 13) 1521 | -10/Materials | Lost 3 parts (1n2w) 1603 | -10/Materials | Discovered exit to Materials (range 3) 2488 | -10/Materials | Entered another Materials area 2488 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3086 | -9/Materials | Discovered new exit (range 4) 3092 | -9/Materials | Build established: Gunner 3649 | -9/Materials | Discovered new exit (range 11) 3769 | -9/Materials | Build established: Tank 4130 | -9/Materials | Discovered new exit (range 15) 4312 | -9/Materials | Repaired Broken Lgt. Treads 4386 | -9/Materials | Build established: Scavenger-Tank 4433 | -9/Materials | Identified exit to Storage 4553 | -9/Materials | Identified exit to Materials 4843 | -9/Materials | Central database locked down 4855 | -9/Materials | Discovered exit to Materials (range 8) 5583 | -9/Materials | Discovered exit to Materials (range 10) 6508 | -9/Materials | Repaired Lgt. Treads 6741 | -9/Materials | Entered another Materials area 6741 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 7231 | -8/Materials | Discovered new exit (range 16) 8129 | -8/Materials | Discovered new exit (range 16) 8246 | -8/Materials | Identified exit to Factory 8401 | -8/Materials | Central database locked down 8564 | -8/Materials | Garrison activated, responded to threat 8741 | -8/Materials | First assault squad dispatched 8794 | -8/Materials | Discovered exit to Factory (range 3) 8798 | -8/Materials | Entered Factory 8798 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8855 | -7/Factory | Repaired Enh. Autogun 9240 | -7/Factory | Build established: Scavenger-Skirmisher 9246 | -7/Factory | Discovered new exit (range 10) 9261 | -7/Factory | Identified exit to Lower Caves 10356 | -7/Factory | Garrison activated, responded to threat 10617 | -7/Factory | Discovered new exit (range 13) 10869 | -7/Factory | Entered another Factory area 10869 | -6/Factory | Evolved 2 slots: Utility x2 11180 | -6/Factory | Fabricated Enh. Autogun (x1) 11384 | -6/Factory | Build established: Gunner 11421 | -6/Factory | Fabricated Enh. Autogun? 11882 | -6/Factory | Discovered new exit (range 8) 12151 | -6/Factory | Identified exit to Lower Caves 12151 | -6/Factory | Identified exit to Extension 12387 | -6/Factory | Found Prototype Launcher 12387 | -6/Factory | Identified Scatter Rocket Array 12869 | -6/Factory | Fabricated Imp. Heavy Treads? 12936 | -6/Factory | Discovered new exit (range 8) 12994 | -6/Factory | Identified exit to Factory 12996 | -6/Factory | Entered another Factory area 12996 | -5/Factory | Evolved 2 slots: Utility x2 13578 | -5/Factory | Build established: Tank 13866 | -5/Factory | Discovered new exit (range 9) 13933 | -5/Factory | Identified exit to Factory 14044 | -5/Factory | Entered another Factory area 14044 | -4/Factory | Evolved 2 slots: Utility x2 14076 | -4/Factory | Found Prototype Processor 14145 | -4/Factory | Discovered new exit (range 15) 14168 | -4/Factory | Identified exit to Research 14492 | -4/Factory | Repaired Med. Reactive Plating? 14631 | -4/Factory | Entered Research 14631 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15308 | -3/Research | Build established: Hacker-Tank 15328 | -3/Research | Found Prototype Hackware 15603 | -3/Research | Identified Exp. System Shield 15811 | -3/Research | Identified exit to Research 15959 | -3/Research | Entered another Research area 15959 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16101 | -2/Research | Fabricated Imp. Heavy Treads (x1) 16135 | -2/Research | Identified exit to Quarantine 16210 | -2/Research | Identified Exp. Signal Interpreter 16526 | -2/Research | Identified exit to Access 16790 | -2/Research | Crushed by falling debris 16911 | -2/Research | System corruption reached 10% 17159 | -2/Research | Lost 3 parts (1n2u) 17487 | -2/Research | Build established: Scavenger-Gunner 17518 | -2/Research | Found Unknown Device 17709 | -2/Research | First assault squad dispatched 17742 | -2/Research | Entered Access 17742 | -1/Access | Evolved 2 slots: Utility x2 18399 | -1/Access | Destroyed 9 combat bots 18479 | -1/Access | Destroyed 14 combat bots 18492 | -1/Access | First assault squad dispatched 18497 | -1/Access | System corruption reached 10% 18512 | -1/Access | Core integrity fell below 50% 18529 | -1/Access | Core integrity fell below 20% 18549 | -1/Access | Lost 25 parts (1p9n11u4w) 18591 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- corruption cleaned. 18541_ C-57 Dissector destroyed. 18547_ Molecular Scythe severed. 18549_ Acquired Molecular Scythe. 18550_ P-80 Master resets C-57 Dissector, system corruption cleaned. 18555_ System corrupted: Matter fused (-9). 18555_ Destroyed Adv. Surge Thruster. 18558_ C-57 Dissector destroyed. 18558_ R-10 Processor collects Adv. Surge Thruster. 18561_ Acquired 40 matter. 18562_ R-10 Processor collects Mic. Fission Core. 18570_ Dropped Matter Compressor. 18571_ Extracted 250 matter. 18574_ W1G2:1RC/FNE/QZTS 0HJBZ7I 18577_ Destroyed Gamma Rifle. 18582_ P-80 Master destroyed. 18591_ Biometal Heavy Treads destroyed. Map ----- +----------------------------------------------------+ | ??????????? ??????? ????????????????????????? | | ??????????? ??????? ????????????????????????? | | ??????????? #??????# #????????????????????????? | | ???????????# #??????# #????????????????????????? | | ???????????# #??????# #????????????????????????? | | ???????????# "#??????# #????????????????????????? | | ???????????#"%#??????# #????????????????????????? | | ??????????## "##?????# ##############???????????? | | ??????????# ####### # #???????????? | | ??????????# " # #???????????? | | ??????????# / "" ????????????? | | ??????????# ####### #% "" ????????????? | | ??????????## ##?????+ #== """"""??????????????? | | ???????????# *#??????# # / """""" ?#???????????? | | ???????????# %#??????# #* "" #???????????? | | ???????????# #??????# # "" #???????????? | | ???????????# #??????# # #???????????? | | ???????????# #??????# # #???????????? | | ???######### ##?????# # #???????????? | | ???# #?????# + ! #???????????? | | ???# #?????# ##############???????????? | | ???# #?????# ##########???????????????? | | ???# #?????# # #???????????????? | | ???# ##?????# #! #???????????????? | | ???# #??????# # #???????????????? | | ???# #??????# #@ #???????????????? | | ???# =#??????# %p! #???????????????? | | ???# #??????# #= #???????????????? | | ###### #??????# # #???????????????? | | ####+####??# #??????# ##########???????????????? | | ! ! ??# #??????T #????????????????????????? | | ?# #?????##""#????????????????????????? | | *?# #??????????????????????????????????? | | /== # #??????????????????????????????????? | | /= ! # #??????????????????????????????????? | | == + #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | ?# #??????????????????????????????????? | | # #??????????????????????????????????? | | # ##?????????????????????????????????? | | #?????????????????????????????????? | | ########## #?????????????????????????????????? | | ????????## #?????????????????????????????????? | | ????????# #?????????????????????????????????? | | ????????# /!!#?????????????????????????????????? | | ????????# =%/#?????????????????????????????????? | | ????????## // #?????????????????????????????????? | | ?????????## !##?????????????????????????????????? | | ??????????## #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 57 Energy Capacity 600 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 6 Armor Coverage 1200 Resistance: KI 30 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 22 Defensive Hacking 30 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Heavy Treads | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -6/Factory Enh. Autogun | x1 | -6/Factory Imp. Heavy Treads | x1 | -6/Factory Imp. Heavy Treads | x1 | -2/Research Repaired ---------- Hcp. Storage Unit | 30% | -10/Materials Lgt. Treads | 15% | -9/Materials | Broken Lgt. Treads | 22% | -9/Materials Enh. Autogun | 48% | -7/Factory Med. Reactive Plating | 37% | -4/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Minigun | -8/Materials | Hacked Gatling Laser | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Physics Hates This One Trick Resistances Are Futile We Love MA Challenges ------------ None Game ------ Seed TeleporterTripodClaymores Manual? 0 Play Time 07:57:47 Cumulative 540.1 hours Start 2025.10.12 @ 19:18:19 End 2025.10.19 @ 14:19:54 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 57 Adventurer 3 Explorer 0 Win Type - Total 18 Types 9/1/3/2/0/0/1/1/1/0 Lore% 79 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09f5d7b5-6208-4bb6-8e05-317d3c62d00e