Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.20 @ 05:19:53 Player: RavenousxxxDemon Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1371) 1371 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 3520 Bonus ------- High Alert Combat Kills 109 Cogmind --------- Core Integrity 0/550 Matter 66/300 Energy 59/100 System Corruption 7% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Light Armor Plating > --- WEAPON (4) ------- Autogun Mini Grenade Launcher > --- INVENTORY (4) ---- Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating Insulated Plating > --- WEAPON ----------- Ion Cannon Ion Cannon Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Armor Plating Autogun Autogun Rocket Launcher Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . . 1 1 Parts Attached 29 | 3 3 5 12 6 Power 6 | 1 . 1 4 . Engine 6 | 1 . 1 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | . 2 2 3 . Treads . | . . . . . Leg 1 | . . 1 . . Wheel 6 | . 2 1 3 . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 . . 1 2 Device . | . . . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 12 | 1 1 2 4 4 Energy Gun . | . . . . . Energy Cannon 2 | . . . 1 1 Ballistic Gun 5 | 1 1 1 1 1 Ballistic Cannon . | . . . . . Launcher 5 | . . 1 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . 4 1 3 11 Power 3 | . 1 . . 2 Propulsion 6 | . 2 . 2 2 Utility 3 | . . . . 3 Weapon 7 | . 1 1 1 4 Highest Loss Streak 10 | . 4 5 1 10 Average Slot Usage (%) 79 | . 70 69 88 67 Engine 13 | . 12 11 15 13 Leg 6 | . . 11 6 . Wheel 13 | . 19 9 14 9 Storage 11 | . 14 14 11 7 Protection 5 | . . . 8 11 Energy Cannon 2 | . . . 2 9 Ballistic Gun 13 | . 24 11 14 6 Launcher 11 | . . 11 14 8 Naked Turns 7 | . . . . 7 Heaviest Build 39 | 9 10 12 30 39 Greatest Support 20 | 3 20 10 20 20 Greatest Overweight (x) 3 | 2 2 1 2 3 Average Overweight (x) 1 | 1 . 1 1 1 Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 6 5 4 6 6 Average Carried 4 | 4 3 2 4 5 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 6 3 3 6 2 Class Distribution -------------------- 69% | Mutant 22% | Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 835 | 127 . 80 628 . Remotely . | . . . . . Salvage Created 1116 | . 32 89 812 183 Parts 84 | . 1 16 61 6 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 33 | . 1 5 21 6 Guns 5 | . 1 1 3 . Cannons 1 | . . . . 1 AOE 27 | . . 4 18 5 Classes Destroyed 9 | . 1 2 6 . Worker 1 | . . . 1 . Builder 4 | . . . 4 . Tunneler 4 | . . 2 2 . Recycler 3 | . . . 3 . Operator 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 6 | . . 3 3 . Grunt 22 | . 1 2 13 6 Sentry 5 | . . . 5 . Best Kill Streak 11 | . 1 3 11 3 Combat Bots Only 7 | . 1 3 7 3 Max Kills in Single Turn 3 | . 1 2 3 1 Gunslinging . | . . . . . Exploded 2 | . . 2 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2316 | . 484 178 563 1091 Core 897 | . 153 54 129 561 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 . 17 67 . Volleys Fired 67 | . 11 7 34 15 Largest 4 | . 2 2 3 4 Hottest 173 | . 40 53 113 173 Shots Fired 138 | . 19 14 65 40 Gun 68 | . 19 7 32 10 Cannon 19 | . . . 2 17 Launcher 51 | . . 7 31 13 Special . | . . . . . Kinetic 68 | . 19 7 32 10 Thermal 19 | . . . 2 17 Explosive 51 | . . 7 31 13 Electromagnetic . | . . . . . Robot Hit Streak 7 | . 4 2 7 7 Robot Miss Streak 8 | . 2 2 2 8 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 62 | . 11 5 33 13 Core Hits 89 | . 4 10 54 21 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3652 | . 138 446 1918 1150 Guns 342 | . 138 23 144 37 Cannons 189 | . . . 24 165 Explosions 3121 | . . 423 1750 948 Melee . | . . . . . Ramming . | . . . . . Kinetic 342 | . 138 23 144 37 Thermal 247 | . . . 24 223 Explosive 3063 | . . 423 1750 890 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 36 | . . 4 12 20 Projectiles 9 | . . . . 9 Explosions 27 | . . 4 12 11 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 236 | . . 94 99 43 Shots 9 | . . 3 3 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 712 | . 24 24 232 712 Average Temperature 174 | . 10 11 57 369 Received Heat Transfer 744 | . 276 39 195 234 Effects 36 | . . . 2 34 Shutdowns 12 | . . . . 12 Energy Bleed 3 | . . . . 3 Interference 3 | . . . 2 1 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 5 | . . . . 5 Damage (major) 7 | . . . . 7 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 346 | . . . 37 309 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 578 | . 40 190 578 419 Initial 243 | . . 9 74 243 Average 219 | . 16 125 297 375 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 60 | 100 100 100 39 . Level 1 15 | . . . 17 70 Level 2 23 | . . . 42 29 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . 2 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 6 | . 2 . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 8 5 25 13 Peak Tracking Total 7 | . 5 3 5 7 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 9 | . 1 4 2 2 Max in Single Turn 4 | . 1 4 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1129 | 73 79 308 560 109 Spaces Moved 936 | 44 55 291 477 69 Core 135 | 44 11 56 . 24 Treads . | . . . . . Legs 19 | . . 19 . . Wheels 782 | . 44 216 477 45 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 90 50 Average Speed 94 | 140 86 95 91 84 Slowest Speed 150 | 150 150 150 100 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 29 | 3 17 68 46 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 393 | . . 78 245 70 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 392 | . . 78 244 70 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1069 | 55 68 307 548 91 Wait . | . . . . . Move 933 | 43 54 290 477 69 Hop . | . . . . . Pick Up 31 | 9 . 5 16 1 Fast Attach 1 | . . . . 1 Attach 22 | 3 3 5 7 4 Detach . | . . . . . Swap 6 | . . . 5 1 Drop 9 | . . . 9 . Fire 67 | . 11 7 34 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / [*Sto]) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 11) 147 | -10/Materials | Core integrity fell below 50% 153 | -10/Materials | Entered Mines 186 | -10/Mines | Lost 5 parts (1p2n2w) 206 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 215 | -10/Mines | Core integrity fell below 20% 314 | -10/Mines | Build established: Mutant 400 | -10/Mines | Discovered new exit (range 9) 402 | -10/Mines | Learned location of Storage (-9) 461 | -10/Mines | Entered Materials 461 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 575 | -9/Materials | Discovered new exit (range 8) 643 | -9/Materials | Discovered new exit (range 15) 802 | -9/Materials | Destroyed 7 combat bots 825 | -9/Materials | Discovered new exit (range 15) 1021 | -9/Materials | Entered another Materials area 1021 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1072 | -8/Materials | Core integrity fell below 50% 1114 | -8/Materials | Crushed by falling debris 1114 | -8/Materials | Core integrity fell below 20% 1130 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01109_ Lgt. Deuterium Engine destroyed. 01110_ K-01 Serf collects debris. 01110_ G-47 Trooper destroyed. 01111_ Lgt. Deuterium Engine destroyed. 01114_ Overheating: Energy bleed (-18). 01114_ The unstable cave ceiling collapses. 01114_ Crushed by falling debris. 01114_ Rocket Launcher destroyed. 01114_ System corrupted by crushing effect (+2). 01114_ Wheel destroyed. 01114_ System corrupted by crushing effect (+1). 01114_ Sml. Storage Unit destroyed. 01114_ System corrupted by crushing effect (+4). 01114_ Autogun crushed. 01114_ K-01 Serf collects debris. 01116_ The unstable cave ceiling collapses. 01117_ K-01 Serf collects debris. 01119_ Insulated Plating destroyed. 01121_ K-01 Serf collects debris. 01130_ Acquired Grenade Launcher. 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