Cogmind - Beta 12 *** ADVENTURER MODE // 2023.07.23 @ 11:24:27 Player: mikpa13 Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (267) 1335 Value Destroyed (9516) 9516 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 16011 Bonus ------- High Alert Combat Kills 400 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 117/300 Energy 233/300 System Corruption 3% Temperature Critical (954) Movement Walking (190) Ox1 Location -5/Extension Parts ------- > --- POWER (4) -------- Light Angular Momentum Engine Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (5) ------ Advanced Heat Sink Huge Storage Unit Targeting Computer Thermal Shield > --- WEAPON (4) ------- Enhanced Quantum Rifle Enhanced Nova Cannon Gauss Rifle Gauss Rifle > --- INVENTORY (25) --- Light Angular Momentum Engine Light Fission Core Micro Fission Core Micro Fission Core Micro Fission Core Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Wheel Armored Wheel Armored Wheel Armored Wheel Advanced Heat Sink Huge Storage Unit Insulated Plating EM Disruption Field Advanced Shield Generator Heavy Laser Enhanced Quantum Rifle Heavy Assault Rifle Gauss Rifle Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Targeting Computer Focal Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Fission Core Micro Fission Core Micro Fission Core Micro Fission Core Micro Fission Core Micro Fission Core Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Wheel Armored Wheel Armored Wheel Armored Wheel Advanced Heat Sink Huge Storage Unit Insulated Plating Thermal Shield EM Disruption Field Advanced Shield Generator Heavy Laser Enhanced Quantum Rifle Heavy Assault Rifle Gauss Rifle Gauss Rifle Remote Datajack [Rating: 112] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Wheel Leg Centrium Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Gar Ext Slots Evolved 10 | . . 2 2 2 2 . . 2 . . Power 3 | . . 1 1 1 . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . Utility 3 | . . 1 . 1 . . . 1 . . Weapon 2 | . . . 1 . 1 . . . . . Parts Attached 291 | 8 15 28 25 66 79 6 . 14 44 6 Power 90 | 1 1 5 8 24 25 4 . 4 16 2 Engine 46 | 1 1 5 4 14 15 4 . . 2 . Core 37 | . . . 4 10 9 . . 4 8 2 Reactor 7 | . . . . . 1 . . . 6 . Propulsion 72 | 2 8 8 5 16 20 . . 4 9 . Treads . | . . . . . . . . . . . Leg 9 | . . . . . . . . . 9 . Wheel 63 | 2 8 8 5 16 20 . . 4 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 50 | 3 4 6 5 9 14 . . 2 6 1 Device 34 | 1 2 4 3 8 8 . . 2 5 1 Storage 8 | 2 2 1 . . 3 . . . . . Processor 7 | . . 1 2 1 2 . . . 1 . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 79 | 2 2 9 7 17 20 2 . 4 13 3 Energy Gun 27 | 1 1 5 1 5 8 1 . . 5 . Energy Cannon 13 | . . 2 1 2 2 . . 2 4 . Ballistic Gun 31 | 1 1 2 2 8 9 . . 1 4 3 Ballistic Cannon 6 | . . . 2 2 . 1 . 1 . . Launcher 1 | . . . 1 . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 6 | . . . . . 6 . . . . . Parts Lost 86 | . . 5 1 29 23 2 . 6 17 3 Power 27 | . . 2 1 10 8 1 . . 4 1 Propulsion 19 | . . 2 . 6 5 . . 2 4 . Utility 12 | . . . . 3 2 . . 1 4 2 Weapon 28 | . . 1 . 10 8 1 . 3 5 . Highest Loss Streak 11 | . . 2 1 11 5 1 . 3 9 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 99 96 98 98 100 98 94 99 Engine 13 | . 14 21 12 11 15 17 20 6 2 10 Core 9 | . . . 14 17 9 8 6 16 6 6 Leg 1 | . . . . . . . . . 14 23 Wheel 18 | . 28 21 18 13 19 20 20 22 7 . Device 13 | . 14 15 9 14 12 13 13 19 18 16 Storage 7 | . 14 11 9 7 6 6 6 5 5 5 Processor 5 | . . 6 9 7 5 6 6 2 2 5 Energy Gun 6 | . 13 8 . 3 9 9 6 4 4 5 Energy Cannon 3 | . . 4 9 3 3 . . 2 6 5 Ballistic Gun 10 | . 13 8 9 8 12 13 13 8 7 11 Ballistic Cannon 2 | . . . 7 5 . 1 6 5 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 196 | 18 91 102 111 126 147 138 138 142 196 148 Greatest Support 120 | 26 26 20 22 28 38 36 36 48 120 120 Greatest Overweight (x) 36 | . 4 9 5 36 6 3 3 3 13 1 Average Overweight (x) 3 | . . 4 4 4 3 3 3 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 9 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 8 16 24 23 24 25 25 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 9 25 25 25 25 25 25 25 25 23 Class Distribution -------------------- 64% | Scavenger-Gunner 14% | Mutant 11% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Gar Ext Matter Collected 7149 | 287 205 339 906 1482 1802 622 50 421 973 62 Remotely . | . . . . . . . . . . . Salvage Created 11760 | 80 533 1030 1430 2060 3144 857 50 442 1434 700 Parts 581 | 5 28 81 79 115 139 18 . 23 59 34 Haulers Intercepted 4 | . . . 2 . 1 . . . 1 . Recyclers Shooed 15 | . 2 4 1 1 4 . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 11 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Gar Ext Combat Hostiles Destroyed 186 | . 11 29 29 31 34 14 2 8 22 6 Guns 119 | . 11 23 7 22 25 14 1 3 12 1 Cannons 57 | . . 6 20 8 5 . 1 5 9 3 AOE 6 | . . . 2 1 3 . . . . . Classes Destroyed 20 | 2 4 1 3 5 1 3 . . . 1 Worker 23 | . 2 4 4 6 6 . . 1 . . Builder 10 | . . . 4 3 3 . . . . . Tunneler 5 | 1 . . 1 . 1 . . 2 . . Hauler 4 | . . . 2 . 1 . . . 1 . Recycler 17 | 1 1 . 1 5 6 . . 1 . 2 Minesweeper 1 | . . . . . . 1 . . . . Mechanic 3 | . . . . 1 1 . . 1 . . Operator 2 | . . . . . 2 . . . . . Watcher 16 | . 3 4 5 . 4 . . . . . Swarmer 38 | . 3 14 4 . 2 3 . 5 7 . Grunt 76 | . 8 12 20 7 15 4 . . 10 . Duelist 4 | . . . . 1 2 1 . . . . Sentry 19 | . . 3 4 4 4 . . 1 1 2 Specialist 12 | . . . . 12 . . . . . . Hunter 15 | . . . 1 2 5 . 2 1 2 2 Programmer 13 | . . . . 4 6 . . 1 2 . Heavy 1 | . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . 2 Savage 5 | . . . . . . 5 . . . . Mutant 1 | . . . . . . 1 . . . . Best Kill Streak 13 | 2 4 9 6 4 7 6 1 9 13 4 Combat Bots Only 13 | . 3 5 6 3 3 6 1 5 13 2 Max Kills in Single Turn 2 | 1 1 1 2 2 2 1 1 2 2 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 1 1 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Gar Ext Damage Taken 12810 | . 363 914 736 2984 2765 485 114 557 3032 860 Core 2283 | . 106 271 61 486 189 39 . 55 694 382 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 573 | . . 128 139 . . . . 306 . . Core Remaining (%) 63 | 100 57 32 88 30 . . 73 . . . Volleys Fired 649 | 7 65 106 73 120 129 39 8 22 61 19 Largest 4 | 2 2 2 3 3 4 4 4 4 4 4 Hottest 319 | 70 70 112 142 167 249 177 171 246 319 241 Shots Fired 1827 | 14 123 187 218 320 453 139 30 69 203 71 Gun 1335 | 14 123 164 72 205 389 137 23 35 122 51 Cannon 482 | . . 23 136 115 64 2 7 34 81 20 Launcher 10 | . . . 10 . . . . . . . Special . | . . . . . . . . . . . Kinetic 983 | 7 65 60 135 223 205 80 22 43 107 36 Thermal 660 | 7 58 104 73 86 139 40 8 26 84 35 Explosive 10 | . . . 10 . . . . . . . Electromagnetic 174 | . . 23 . 11 109 19 . . 12 . Robot Hit Streak 37 | 5 12 27 14 37 29 15 15 14 33 9 Robot Miss Streak 7 | 3 3 3 5 5 6 5 4 7 2 2 Penetration Max 1 | . . . . 1 . . . . 1 1 Secondary Targets 13 | . 2 1 . 2 . 4 . . 4 . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . 1 . Shots Hit Robots 1299 | 9 81 132 146 237 327 103 26 38 155 45 Core Hits 634 | 3 33 57 117 82 158 71 16 26 50 21 Critical Kills 4 | . . . . . . . . . 2 2 Critical Parts Destroyed 4 | . . . 1 2 1 . . . . . Critical Strikes 27 | . 6 4 1 6 4 . . 1 3 2 Burn 14 | . 6 4 . . 3 . . . 1 . Meltdown 3 | . . . . . . . . . 1 2 Destroy 5 | . . . 1 2 1 . . . 1 . Blast 3 | . . . . 2 . . . 1 . . Corrupt 2 | . . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 27849 | 94 846 1705 3269 5163 7443 2199 381 1096 4114 1539 Guns 16629 | 94 846 1205 539 3010 5551 2021 290 379 1842 852 Cannons 9557 | . . 384 2315 1952 1284 7 91 645 2192 687 Explosions 1635 | . . 116 415 173 608 171 . 72 80 . Melee . | . . . . . . . . . . . Ramming 28 | . . . . 28 . . . . . . Kinetic 12604 | 34 317 289 1579 3236 3000 1253 269 604 1538 485 Thermal 11257 | 60 529 1032 1275 1681 2070 674 112 420 2350 1054 Explosive 884 | . . . 415 . 397 . . 72 . . Electromagnetic 3076 | . . 384 . 218 1976 272 . . 226 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . 2 14 16 16 3 3 3 Average Corruption 8 | . . . . 1 9 15 16 2 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 3 | . . . . 3 . . . . . . Effects 233 | . . . . 23 80 89 10 8 18 5 Message Errors 67 | . . . . 6 20 30 2 2 6 1 Matter Fused 48 | . . . . 4 20 18 2 . 3 1 Heat Flow Errors 17 | . . . . 5 6 4 . . 1 1 Energy Discharges 25 | . . . . 3 9 8 2 1 1 1 Parts Rejected 6 | . . . . 2 3 1 . . . . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 24 | . . . . 3 5 11 1 2 2 . Data Loss (major) 9 | . . . . . 5 . 1 1 2 . Misfires 8 | . . . . . 1 5 . . 1 1 Alerts 5 | . . . . . . 4 . 1 . . Misdirections 1 | . . . . . . 1 . . . . Weapon Failures 22 | . . . . . 11 7 2 1 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 442 | . . 48 6 49 231 4 . 50 43 11 Projectiles 196 | . . 28 5 29 33 4 . 50 36 11 Explosions 246 | . . 20 1 20 198 . . . 7 . Melee . | . . . . . . . . . . . Knockbacks 45 | . . . 20 17 . 1 . 2 5 . Impact . | . . . . . . . . . . . Kinetic 42 | . . . 19 16 . 1 . 2 4 . Secondary 3 | . . . 1 1 . . . . 1 . Self-Inflicted Damage 710 | . . . 80 146 444 . . . 40 . Shots 13 | . . . 3 3 6 . . . 1 . Rammed 1 | . . . . 1 . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 973 | 70 260 524 474 535 576 408 243 171 761 973 Average Temperature 145 | 32 68 125 139 139 143 145 109 47 199 379 Received Heat Transfer 3483 | . 237 342 414 471 636 234 . . 1008 141 Effects 173 | . . 8 13 21 41 7 . . 44 39 Shutdowns 81 | . . 3 8 6 24 3 . . 18 19 Energy Bleed 14 | . . . 1 3 1 3 . . 4 2 Interference 21 | . . 1 3 2 2 . . . 9 4 Matter Decay 9 | . . . 1 . 3 1 . . 3 1 Short Circuit 9 | . . 1 . 2 . . . . 3 3 Damage (minor) 8 | . . 1 . 1 3 . . . 2 1 Damage (major) 26 | . . 1 . 7 8 . . . 3 7 Damage (core) 5 | . . 1 . . . . . . 2 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 10 | . . . . 3 7 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . 2 2 Combat Hostiles 3 | . . . . . . . . . 1 2 Parts Melted 38 | . 4 6 . 3 15 . . 2 3 5 Heat Transferred 19166 | 185 1998 2704 1887 2670 4274 1112 222 555 2523 1036 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . 2 . . 1 1 . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Gar Ext Peak Influence 746 | 10 208 545 746 395 272 . . 252 622 399 Initial 282 | . 5 . 196 146 87 . . 29 154 282 Average 225 | 3 75 245 488 198 109 . . 93 403 335 Maximum Alert Level 3 | . 1 2 3 1 1 . . 1 2 2 Low Security (%) 51 | 100 97 46 5 40 83 . . 85 8 . Level 1 27 | . 2 15 8 59 16 . . 14 49 99 Level 2 20 | . . 37 85 . . . . . 41 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 38 | . 1 3 5 11 13 . . 4 . 1 Investigation 6 | . 1 1 1 . 1 . . 2 . . Extermination 9 | . . . . 2 5 . . 2 . . Reinforcement 20 | . . 2 4 9 4 . . . . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 1 . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Gar Ext Distress Signals 11 | . . 7 3 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 260 | . 17 43 40 42 61 14 2 9 27 5 Peak Tracking Total 8 | . 4 7 5 4 6 5 2 6 8 2 Tactical Retreats 19 | . . 2 1 4 8 . . . 4 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Gar Ext Traps Triggered 18 | . 3 1 1 1 7 . . 1 2 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Gar Ext Machines Disabled 34 | . . 2 1 7 18 . . 6 . . Max in Single Turn 6 | . . 1 1 4 6 . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Gar Ext Machines Accessed 50 | . 11 5 8 2 17 3 . 3 1 . Terminals 31 | . 8 2 5 2 12 . . 1 1 . Fabricators 3 | . . . . . 3 . . . . . Repair Stations 7 | . 1 2 2 . 1 . . 1 . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 3 | . . 1 1 . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 122 | . 27 20 30 3 24 10 . 7 1 . Successful 85 | . 17 18 25 . 11 10 . 4 . . Failed 37 | . 10 2 5 3 13 . . 3 1 . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . 1 . . . . Terminals 58 | . 21 5 12 3 15 . . 1 1 . Fabricators 7 | . . . . . 7 . . . . . Repair Stations 25 | . 3 11 6 . 1 . . 4 . . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers 17 | . . 4 12 . 1 . . . . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 46 | . 14 4 9 . 8 10 . 1 . . Record 25 | . 5 3 5 . 3 8 . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . . . . . 2 . . . . Open DSF 2 | . . . . . 2 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Zone Layout 10 | . 5 . 2 . 3 . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . Load Schematic 2 | . . . . . 2 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 16 | . . 10 4 . . . . 2 . . Scan Component 8 | . . 5 2 . . . . 1 . . Repair 8 | . . 5 2 . . . . 1 . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 16 | . . 4 12 . . . . . . . Insert Component 8 | . . 2 6 . . . . . . . Analyze 8 | . . 2 6 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 37 | . 5 4 8 2 14 . . 3 1 . Full Trace Events 3 | . . 1 . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . 2 6 . . . . . . . Parts Built 3 | . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . Time 51 | . . . . . 51 . . . . . Total Part Build Rating 3 | . . . . . 3 . . . . . Parts Repaired 8 | . . 5 2 . . . . 1 . . Time 209 | . . 142 54 . . . . 13 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed 8 | . . 2 6 . . . . . . . Part Schematics Acquired 8 | . . 2 6 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Low Low Fac Gar Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 8 | . . . . 4 4 . . . . . Programmers 8 | . . . . 4 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Gar Ext Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Gar Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Gar Ext Turns Passed 12919 | 86 883 1197 1675 1960 3150 1964 169 609 824 402 Spaces Moved 7526 | 52 816 605 887 910 1900 1350 106 412 319 169 Core 3 | 1 . . . 2 . . . . . . Treads . | . . . . . . . . . . . Legs 350 | . . . . . . . . . 181 169 Wheels 7173 | 51 816 605 887 908 1900 1350 106 412 138 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 140 145 155 125 135 135 117 117 190 Average Speed 137 | 89 83 141 158 162 136 135 135 123 170 190 Slowest Speed 1850 | 100 140 215 160 1850 170 135 135 135 285 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . Exploration Rate (%) 39 | 5 97 42 61 18 45 87 15 6 35 24 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . Scrap Searched 5 | . . . . . . 5 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 388 | . . 10 89 69 146 8 . 42 22 2 Melee . | . . . . . . . . . . . Projectile 52 | . . . 20 6 . . . 10 14 2 AOE 336 | . . 10 69 63 146 8 . 32 8 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Gar Ext Total 8781 | 75 917 776 1025 1140 2173 1402 113 473 480 207 Wait . | . . . . . . . . . . . Move 7516 | 51 815 604 886 909 1899 1349 105 411 318 169 Hop . | . . . . . . . . . . . Pick Up 130 | 8 7 27 14 23 26 1 . 13 11 . Fast Attach 57 | 7 3 4 2 5 15 3 . 5 13 . Attach 82 | 1 1 9 5 31 21 . . 4 8 2 Detach 2 | 1 . . 1 . . . . . . . Swap 152 | . 11 15 18 30 43 3 . 5 23 4 Drop 163 | . 15 11 26 21 40 4 . 13 30 3 Fire 649 | 7 65 106 73 120 129 39 8 22 61 19 Melee . | . . . . . . . . . . . Ram 1 | . . . . 1 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . 16 10 Rewire 3 | . . . . . . 3 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac / Ext / Gar) -5/Garrison -5/Extension History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 16) 87 | -11/Junkyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 9) 121 | -10/Materials | Discovered new exit (range 13) 209 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 14) 640 | -10/Materials | Discovered new exit (range 13) 895 | -10/Materials | Discovered new exit (range 9) 970 | -10/Materials | Entered another Materials area 970 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1040 | -9/Materials | Repaired Wheel 1333 | -9/Materials | Repaired Wheel? 1371 | -9/Materials | Repaired Wheel 1469 | -9/Materials | Repaired Imp. Terrain Scanner 1499 | -9/Materials | Repaired Med. Laser 1772 | -9/Materials | Core integrity fell below 50% 2081 | -9/Materials | Discovered new exit (range 14) 2167 | -9/Materials | Entered another Materials area 2167 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2681 | -8/Materials | Discovered new exit (range 11) 2764 | -8/Materials | Build established: Scavenger-Gunner 2877 | -8/Materials | Discovered new exit (range 16) 3087 | -8/Materials | Repaired Arm. Wheel 3431 | -8/Materials | Build established: Gunner 3751 | -8/Materials | Repaired Flak Cannon 3789 | -8/Materials | Discovered new exit (range 5) 3842 | -8/Materials | Entered Factory 3842 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4684 | -7/Factory | Cargo convoy interrupted 4882 | -7/Factory | Build established: Scavenger-Gunner 5003 | -7/Factory | Crushed by falling debris 5033 | -7/Factory | Lost 11 parts (3p2n2u4w) 5229 | -7/Factory | Lost 3 parts (2p1w) 5507 | -7/Factory | Lost 3 parts (1p2n) 5607 | -7/Factory | Discovered new exit (range 12) 5656 | -7/Factory | Core integrity fell below 50% 5690 | -7/Factory | Lost 5 parts (1p1n3w) 5802 | -7/Factory | Entered another Factory area 5802 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6143 | -6/Factory | Identified exit to DSF 6780 | -6/Factory | Lost 4 parts (1n1u2w) 6895 | -6/Factory | Fabricated Wheel? 7501 | -6/Factory | Lost 5 parts (2p2n1w) 7654 | -6/Factory | Garrison activated, responded to threat 7693 | -6/Factory | Lost 4 parts (1p1n1u1w) 7857 | -6/Factory | System corruption reached 10% 8263 | -6/Factory | Spotted B-75 Beast 8431 | -6/Factory | Lost 3 parts (1p2w) 8820 | -6/Factory | Discovered new exit (range 13) 8916 | -6/Factory | Discovered new exit (range 7) 8952 | -6/Factory | Entered Lower Caves 8974 | -6/Lower Caves | Identified exit to Lower Caves 9109 | -6/Lower Caves | Learned location of 1 exit from Factory 9109 | -6/Lower Caves | Learned 8 Factory zone layouts 9109 | -6/Lower Caves | Learned Armory emergency access door positions 9109 | -6/Lower Caves | Learned Research terminal intel 9109 | -6/Lower Caves | Learned Armory garrison access intel 9687 | -6/Lower Caves | Attacked by a faux Warlord 10910 | -6/Lower Caves | Encountered a Warlord checkpoint 10916 | -6/Lower Caves | Entered another Lower Caves area 11063 | -6/Lower Caves | Encountered a Warlord checkpoint 11071 | -6/Lower Caves | Discovered new exit (range 10) 11085 | -6/Lower Caves | Entered Factory 11085 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11086 | -5/Factory | Identified exit to Factory 11087 | -5/Factory | Identified exit to Extension 11458 | -5/Factory | Lost 3 parts (1n1u1w) 11519 | -5/Factory | Repaired Huge Storage Unit 11632 | -5/Factory | Lost 3 parts (1n2w) 11693 | -5/Factory | Identified exit to Garrison 11694 | -5/Factory | Entered Garrison 11740 | -5/Garrison | Triggered checkpoint 11994 | -5/Garrison | Core integrity fell below 50% 12010 | -5/Garrison | Lost 9 parts (2p4n2u1w) 12166 | -5/Garrison | Triggered checkpoint 12252 | -5/Garrison | Lost 7 parts (2p1u4w) 12295 | -5/Garrison | Destroyed 13 combat bots 12503 | -5/Garrison | Discovered exit to Extension (range 8) 12518 | -5/Garrison | Entered Extension 12824 | -5/Extension | Spotted B-75 Beast 12834 | -5/Extension | Destroyed B-75 Beast 12852 | -5/Extension | Spotted B-75 Beast 12865 | -5/Extension | Destroyed B-75 Beast 12903 | -5/Extension | Core integrity fell below 20% 12921 | -5/Extension | Core destroyed Last Messages --------------- Power failure, Lgt. Angular Momentum Engine shutdown. Overheating: Energy bleed (-47). Penetrated by Slug. Overheating: System interference. Targeting Computer temporarily disabled. Gauss Rifle temporarily disabled. Power failure, Mic. Fission Core shutdown. Penetrated by Slug. Power failure, Mic. Fission Core shutdown. Overheating: Gauss Rifle damaged (-25). Overheating: Huge Storage Unit damaged (-380). Overheating: Centrium Leg damaged (-61). Overheating: Mic. Fission Core damaged (-34). Y-64 Sentinel suffers critical hit (Meltdown). Overheating: Centrium Leg damaged (-192). Centrium Leg broken. Overheating: Short circuit. Power failure, Mic. Fission Core shutdown. Power failure, Lgt. Angular Momentum Engine shutdown. Overheating: Core damaged (-150). 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"" ""??? | | ?????????????????????????????????? " " " ?? | | ?????????????????????????????????? !% ?? | | ????????????????????????????????## ? | | ###########################;#####; ? | | @ =%! %! ? | | [ ] = ? | | % =% * ? | | = ! %!%] ?? | | R |%! t k R kk! ?? | | ###############################;## ??? | | ??????????????????????????????# #? ??? | | ??????????????????????????????###? ??? | | ?????????????????????????????????? ???? | | ?????????????????????????????????? ???? | | ??????????????????????????????????#####T#"""#????? | | ???????????????????????????????????????##????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 65 Energy Generation 85 Energy Capacity 1280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 EM Shielding 2 Armor Coverage 225 Resistance: KI 40 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Lgt. EM Pulse Cannon | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Wheel | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- More Power To You Prolific Hacker Respectable Loadout Tank Unlikely Earthworm Challenges ------------ None Game ------ Seed ThiefAlloyShielding Manual? 0 Play Time 03:55:26 Cumulative 251.6 hours Start 2023.07.21 @ 11:56:09 End 2023.07.23 @ 11:24:27 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 66 Rogue 58 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/CogTall Map View 113x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 80458f8c-269b-48fe-905d-abdbcb89f80d