Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.21 @ 03:13:59 Player: ktur Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (150) 750 Value Destroyed (6986) 6986 Prototype IDs (82) 1640 Alien Tech Used (8) 1600 Bonus (24997) 24997 TOTAL SCORE: 45973 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 3516 Follower Combat Kills 2217 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 2000 Integrated Exoskeleton 5000 Friendly Fire -836 Cogmind --------- Core Integrity 0/1450 Matter 214/300 Energy 244/250 System Corruption 3% Temperature Cool (0) Movement Walking (30) Location -2/Section 7 Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Experimental Cooling System Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Subatomic Replicator Core Cannon Chain Missile Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Cooling System Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Subatomic Replicator Core Cannon Chain Missile Launcher [Rating: 219] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Mini Fusion Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Advanced Hacking Suite Device Experimental Cloaking Device Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Pick Energy Gun Small Laser Energy Cannon Warp Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Array Special Weapon Field Lobotomy Kit Impact Weapon Impact Mace Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . 2 . . . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . 1 . . 1 . . . . . . . . . . . 2 . . . . Utility 9 | . . . . . 2 2 . . . . . . . 1 . . . . . . 2 . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 227 | 6 14 . . 2 39 9 4 5 1 5 7 . 6 7 . 9 1 . 16 . 6 4 8 27 3 12 10 6 4 16 Power 24 | 1 1 . . 1 2 1 . . . 2 . . 1 1 . . . . 1 . 1 . . 6 . 3 . 2 . 1 Engine 6 | 1 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Core 10 | . . . . . . 1 . . . 2 . . 1 1 . . . . . . 1 . . 4 . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 . 2 . 1 Propulsion 55 | 2 2 . . . 20 4 2 3 . . 2 . 1 2 . 1 . . 3 . 1 . 3 4 . 2 2 . . 1 Treads 18 | 2 2 . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . 1 4 2 . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . . 1 . . 3 . . 2 . 1 2 . 1 . . 3 . 1 . 3 4 . 2 2 . . 1 Utility 97 | 1 5 . . 1 8 3 . 2 . 1 2 . 4 3 . 8 1 . 11 . 4 3 4 16 . 6 2 1 2 9 Device 51 | . 2 . . . 7 . . 1 . . . . . . . . . . 5 . 3 3 4 15 . 2 2 . 2 5 Storage 7 | 1 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . Processor 8 | . 1 . . 1 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . 3 Hackware 20 | . . . . . . 3 . . . 1 . . 2 2 . 5 1 . 1 . 1 . . 1 . 2 . 1 . . Protection 11 | . . . . . . . . . . . 1 . 2 1 . 2 . . 4 . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 6 . . . 9 1 2 . 1 2 3 . . 1 . . . . 1 . . 1 1 1 3 1 6 3 2 5 Energy Gun 5 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Energy Cannon 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 3 Ballistic Gun 10 | 1 3 . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 2 . Launcher 16 | . 1 . . . 2 . 2 . . 1 . . . 1 . . . . . . . 1 . . 2 . 4 . . 2 Special Weapon 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 36 | . . . . . 5 . 1 . . . . . . . . . . . 7 . 3 2 . 4 3 2 4 . . 5 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Lost 45 | . 4 . . . 10 1 4 . . 1 . . . . . 1 . 1 . . 1 . 1 . 2 5 3 1 9 1 Power 6 | . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 1 . . 1 . Propulsion 20 | . 2 . . . 7 . 2 . . 1 . . . . . . . . . . 1 . . . . 1 1 1 4 . Utility 13 | . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 2 2 . 4 1 Weapon 6 | . . . . . 3 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 9 | . 2 . . . 3 1 4 . . 1 . . . . . 1 . 1 . . 1 . 1 . 1 2 3 1 9 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 90 100 100 100 91 89 85 69 77 81 78 80 84 86 88 87 88 82 87 88 85 89 90 99 87 69 68 46 41 36 Engine 4 | . 12 14 14 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 5 . . . 3 6 6 8 10 11 11 11 5 5 5 5 5 5 4 1 . . . . . Treads 10 | . 27 28 28 28 25 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 6 Hover 1 | . . . . . . 29 28 5 . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . 12 23 22 24 26 30 29 29 29 29 29 34 35 31 31 31 31 31 24 23 20 13 1 Device 5 | . 4 . . . 15 . . . 7 . . . . . . . . . . . 1 5 5 14 15 11 15 4 3 5 Storage 7 | . 14 14 14 14 9 7 7 1 . . 4 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 . Processor 4 | . 1 14 14 14 9 15 15 15 15 15 2 . . . . . . . . . . . . . . . . . . 4 Hackware 13 | . . . . . . 23 23 23 23 30 26 26 26 28 29 29 29 29 23 23 26 26 26 21 21 19 18 13 14 1 Protection 2 | . . . . . . . . . . . 5 6 4 4 5 4 5 5 9 11 10 10 9 5 2 . . . . 1 Ballistic Gun 8 | . 25 28 28 28 14 . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 6 6 5 5 5 5 5 5 5 5 5 5 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 12 89 29 29 36 40 30 30 30 5 11 24 23 25 30 30 30 30 30 34 26 29 29 29 36 51 47 50 31 35 36 Greatest Support 82 | 40 40 40 40 40 82 32 34 34 9 15 23 23 28 35 34 34 33 39 35 29 35 29 35 50 38 55 39 34 36 60 Greatest Overweight (x) 11 | . 4 . . . 11 8 1 . . . 1 . . . . . . . 1 . . . 1 11 1 1 1 . 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 10 10 10 10 Average Capacity 12 | 7 16 15 15 15 15 15 15 7 5 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Most Carried 20 | 6 20 15 15 15 15 14 14 10 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Average Carried 10 | 2 12 15 14 14 14 12 10 5 4 4 8 9 9 9 10 9 9 10 9 10 9 9 9 9 8 9 9 9 9 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 15 15 15 15 15 14 10 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 9 10 10 5 Class Distribution -------------------- 26% | Mutant 25% | Wizard-Sprinter 18% | Hacker-Sprinter 13% | Scavenger-Mutant 6% | Hacker-Mutant 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Mutant | -4/Factory Wizard-Sprinter | -4/Armory Wizard-Mutant | -4/Lab Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Alien-Sigix | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Matter Collected 4549 | 260 230 . . 22 1138 51 198 255 . 139 144 . . 39 . 21 63 153 160 . 70 70 59 36 . 435 10 550 77 369 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6479 | . 491 . . 93 1781 44 143 61 . 250 114 . 23 107 . 21 . 129 . . 167 . 79 36 86 368 . . . 2486 Parts 255 | . 28 . . 1 95 4 7 4 . 11 1 . 4 11 . 1 . 1 . . 6 . 3 3 1 18 . . . 56 Haulers Intercepted 5 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 4 1 . 3 . . . . . . . . . 4 . . . . . . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Combat Hostiles Destroyed 107 | . 10 . . . 29 . 10 1 . 3 . . . 5 . . . . . . . . 2 . 4 1 . . . 42 Melee 5 | . . . . . . . 2 1 . . . . . . . . . . . . . . 2 . . . . . . . Guns 32 | . 6 . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . 1 Cannons 23 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 21 AOE 45 | . 3 . . . 3 . 7 . . 3 . . . 5 . . . . . . . . . . 4 . . . . 20 Classes Destroyed 22 | . 7 . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . 10 Worker 7 | . . . . . 3 1 . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . Builder 4 | . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . Tunneler 5 | . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycler 6 | . 1 . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 4 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 7 | . 1 . . . 3 . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Swarmer 21 | . 3 . . . . . 10 . . 3 . . . 5 . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 55 | . 7 . . . 21 . . . . . . . . . . . . . . . . . 2 . 3 . . . . 22 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 29 | . 4 . . 1 4 2 6 1 . 3 1 . 1 7 . 1 . . . . 1 . 2 1 4 2 . . . 29 Combat Bots Only 26 | . 3 . . . 3 . 6 1 . 3 . . . 5 . . . . . . . . 2 . 4 1 . . . 26 Max Kills in Single Turn 9 | . 2 . . 1 2 1 3 1 . 3 1 . 1 4 . 1 . 1 . . 1 . 1 1 1 1 . . . 9 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . 1 . . . 1 . 3 . . 3 . . . 3 . . . . . . . . . . 1 . . . . 8 Melee 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Data Miner (-6/Proximity Caves) A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Damage Taken 9816 | . 558 . . . 3009 164 553 44 . 214 . . 89 151 . 56 . 48 21 . 122 . 138 . 486 901 295 55 940 1972 Core 2929 | . 59 . . . 490 23 119 30 . 140 . . 11 98 . 33 . . . . 36 . 51 . 97 261 28 . 570 883 Absorbed by Shields 719 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 719 Redirected to Shielding 175 | . . . . . . . . . . . . . . . . . . . . . . . 20 . 155 . . . . . Regen/Repaired (Parts) 193 | . . . . . . . . . . . . . . . . . . . . . . . 52 . . 141 . . . . Core Remaining (%) 72 | 100 . . . 76 10 . . . . 55 . . 98 . . . . . . 86 . . . . 84 . 71 . . . Volleys Fired 374 | . 52 . . 1 140 6 3 . 1 13 . . . 1 . . . . 4 . . . . . 10 85 7 . 5 46 Largest 2 | . 2 . . 2 2 1 1 . 1 1 . . . 1 . . . . 1 . . . . . 1 1 1 . 1 2 Hottest 200 | . 80 . . 46 72 44 45 . . 45 . . . 45 . . . . . . . . . . 100 100 160 . 57 200 Shots Fired 549 | . 101 . . 2 257 6 3 . 1 13 . . . 1 . . . . 4 . . . . . 10 85 7 . 5 54 Gun 355 | . 85 . . 2 238 . . . . 12 . . . . . . . . . . . . . . . . 2 . . 16 Cannon 156 | . 13 . . . 12 6 . . . . . . . . . . . . . . . . . . 3 85 . . 5 32 Launcher 33 | . 3 . . . 7 . 3 . . 1 . . . 1 . . . . . . . . . . 7 . 5 . . 6 Special 5 | . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . Kinetic 360 | . 85 . . 2 250 6 . . . 12 . . . . . . . . . . . . . . . . . . 5 . Thermal 103 | . 13 . . . . . . . . . . . . . . . . . . . . . . . 3 85 2 . . . Explosive 26 | . 3 . . . 7 . 3 . . 1 . . . 1 . . . . . . . . . . . . 5 . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Entropic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Robot Hit Streak 18 | . 12 . . 3 13 6 4 . 5 6 . . . . . . . . 2 . . . . . 4 13 . . . 18 Robot Miss Streak 7 | . 6 . . . 3 1 3 . . 2 . . . . . . . . 1 . . . . . 1 . . . . 7 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 357 | . 65 . . 1 196 4 6 2 1 9 2 . 1 1 . 1 . 3 3 . 2 . 2 1 4 11 . . . 42 Core Hits 297 | . 32 . . 1 86 3 14 . . 9 . . . 11 . . . 2 . . 1 . 2 1 9 4 . . . 122 Critical Kills 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . 4 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Impale 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 107 | . . . . . . . 5 3 . 2 15 . 8 10 . 6 . 4 . . 5 . 16 32 1 . . . . . Impact 10 | . . . . . . . 5 3 . 2 . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . 11 . . . . . . . . . . . . 3 1 . . . . . Piercing 81 | . . . . . . . . . . . 3 . 8 10 . 6 . 4 . . 5 . 16 29 . . . . . . Sneak Attacks 9 | . . . . . . . . 1 . . 2 . 1 . . 1 . 2 . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23004 | . 865 . . 36 3697 196 798 194 . 499 84 . 83 402 . 61 . 203 . . 131 . 88 70 1852 597 . . . 13148 Guns 4088 | . 487 . . 17 3067 . . . . 112 . . . . . . . . . . . . . . . . . . . 405 Cannons 8165 | . 164 . . . 215 101 . . . . . . . . . . . . . . . . . . . 597 . . . 7088 Explosions 9036 | . 203 . . . 414 . 489 . . 163 . . . 360 . . . . . . . . . . 1752 . . . . 5655 Melee 1489 | . . . . . . . 309 194 . 224 84 . 83 42 . 61 . 203 . . 131 . 88 70 . . . . . . Ramming 226 | . 11 . . 19 1 95 . . . . . . . . . . . . . . . . . . 100 . . . . . Kinetic 3999 | . 487 . . 17 3282 101 . . . 112 . . . . . . . . . . . . . . . . . . . . Thermal 914 | . 164 . . . . . . . . . . . . 153 . . . . . . . . . . . 597 . . . . Explosive 7131 | . 203 . . . 414 . 489 . . 163 . . . 207 . . . . . . . . . . . . . . . 5655 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 727 | . . . . . . . 309 194 . 224 . . . . . . . . . . . . . . . . . . . . Slashing 7577 | . . . . . . . . . . . 84 . . . . . . . . . . . . . . . . . . 7493 Piercing 678 | . . . . . . . . . . . . . 83 42 . 61 . 203 . . 131 . 88 70 . . . . . . Entropic 1752 | . . . . . . . . . . . . . . . . . . . . . . . . . 1752 . . . . . Highest Corruption 11 | . . . . . . . . 1 1 1 1 11 11 . . . . . . . 2 2 2 2 3 5 9 1 2 3 Average Corruption 2 | . . . . . . . . 1 1 1 1 5 11 . . . . . . . 2 2 2 2 2 4 8 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 60 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . 52 . . Effects 46 | . . . . . . . . 1 . . . 1 9 . . . . . . . 2 3 5 10 1 . 6 . 2 6 Message Errors 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 3 . . 1 Matter Fused 12 | . . . . . . . . . . . . . 5 . . . . . . . 1 3 1 1 . . 1 . . . Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 . . 1 Energy Discharges 7 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 1 . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 3 . . . . 1 1 Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1113 | . . . . . . 27 186 137 . 152 54 . 53 4 . 21 . . . . 88 . . . 49 60 . . . 282 Projectiles 334 | . . . . . . . . . . 36 . . . . . . . . . . . . . . . 60 . . . 238 Explosions 105 | . . . . . . . 8 . . . . . . 4 . . . . . . . . . . 49 . . . . 44 Melee 674 | . . . . . . 27 178 137 . 116 54 . 53 . . 21 . . . . 88 . . . . . . . . . Knockbacks 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 414 | . 19 . . . 16 46 50 . . 26 . . . . . . . . . . . . . . 257 . . . . . Shots 6 | . 1 . . . 1 . 2 . . 1 . . . . . . . . . . . . . . 1 . . . . . Rammed 16 | . 3 . . 7 1 5 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 18 | . 5 . . 7 1 5 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 274 | . 36 . . 6 40 7 . . . . . . 28 7 3 3 1 1 156 . . . 203 274 114 204 169 . . 130 Average Temperature 29 | . 14 . . 4 7 6 . . . . . . 10 3 3 1 1 1 40 . . . 99 42 33 37 83 . . 72 Received Heat Transfer 1802 | . 204 . . . 981 24 39 . . . . . 9 9 . . . . . . . . . . 21 102 87 9 18 299 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 15 | . . . . . . 1 6 4 . 4 . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . . Heat Transferred 964 | . 333 . . . . . . . . . . . . 150 . . . . . . . . . . . 481 . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Peak Influence 3094 | . 172 . . 5 461 296 . . . . 124 19 98 230 47 70 . . . . 778 77 388 138 . 300 1805 1100 1715 3094 Initial 1100 | . . . . . . 125 . . . . 37 19 6 47 17 32 . . . . 262 77 53 56 . . 168 1100 486 1100 Average 270 | . 49 . . . 219 199 . . . . 48 18 22 79 20 48 . . . . 248 77 198 48 . 135 1693 823 1640 2113 Maximum Alert Level 5 | . . . . . 2 1 . . . . . . . 1 . . . . . . 3 . 1 . . 1 5 4 5 5 Low Security (%) 70 | 100 100 100 . 100 41 64 . . . . 100 100 100 81 100 100 . . . . 63 100 55 100 . 77 . . . . Level 1 17 | . . . . . 55 35 . . . . . . . 18 . . . . . . 15 . 44 . . 22 . . . . Level 2 1 | . . . . . 3 . . . . . . . . . . . . . . . 14 . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 93 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 99 Squads Dispatched 86 | . 2 . . . 5 3 . . . . 6 . 2 3 . 3 . . . . 4 . 6 1 . 7 6 4 10 24 Investigation 19 | . . . . . 2 1 . . . . 6 . 2 2 . 3 . . . . 1 . 1 . . . . 1 . . Extermination 4 | . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 1 . . . . . . Reinforcement 12 | . 2 . . . 3 1 . . . . . . . . . . . . . . 2 . 3 . . . . . . 1 Assault 34 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 6 . 7 20 Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . . . Intercept 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 3 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Distress Signals 29 | . 1 . . . 7 1 . . . 1 . . 1 . . . . . . . 1 . . . . 5 . 6 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 342 | . 19 . . . 48 6 13 3 . 13 6 3 7 8 5 1 . 2 14 1 15 . 18 2 4 40 23 3 17 71 Peak Tracking Total 29 | . 4 . . . 6 4 6 4 . 12 2 3 7 5 6 1 . 2 6 1 4 . 14 1 4 10 22 6 15 29 Tactical Retreats 38 | . . . . . 3 3 2 1 . . 1 . . 1 . . . 1 1 . 3 . 1 . . 9 1 . 2 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Traps Triggered 12 | . 1 . . . 2 1 . . . . 1 . . 1 . 1 . . . . 2 . . 2 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Machines Disabled 43 | . . . . . 1 1 . . . . . . . 2 . . . . . . 11 . 1 2 10 . 5 . 2 8 Max in Single Turn 6 | . . . . . 1 1 . . . . . . . 2 . . . . . . . . . 1 6 . 2 . 1 2 Garrison Access 7 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 2 . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Machines Accessed 87 | . 9 . 2 1 6 2 . 1 4 1 11 . 2 5 . 8 . 1 5 . 7 . 5 12 . 3 . 2 . . Terminals 38 | . 7 . . . 3 2 . . . 1 5 . 1 2 . 3 . . . . 5 . 1 6 . 1 . 1 . . Fabricators 15 | . . . . . . . . . . . 4 . 1 2 . 3 . . . . . . . 5 . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Recycling Units 4 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Scanalyzers 7 | . . . . . 2 . . . . . 1 . . 1 . 1 . . . . 1 . 1 . . . . . . . Garrison Access 7 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 2 . . 1 . 1 . . Total Hacks 357 | . 28 . 2 1 17 5 . 1 30 1 44 . 14 31 . 41 . 1 10 . 46 . 27 35 . 12 . 11 . . Successful 240 | . 17 . 2 1 10 2 . 1 30 1 30 . 7 27 . 31 . 1 10 . 28 . 14 18 . 6 . 4 . . Failed 117 | . 11 . . . 7 3 . . . . 14 . 7 4 . 10 . . . . 18 . 13 17 . 6 . 7 . . Catastrophic 15 | . . . . . 2 . . . . . 3 . . 1 . . . . . . 5 . 1 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 190 | . 18 . 1 . 5 3 . . . . 26 . 9 19 . 17 . . 1 . 42 . 7 27 . 6 . 9 . . Terminals 179 | . 25 . . . 6 5 . . . 1 23 . 6 15 . 15 . . . . 43 . 7 18 . 6 . 9 . . Fabricators 61 | . . . . . . . . . . . 10 . 8 12 . 15 . . . . . . . 16 . . . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 . . . . Recycling Units 6 | . 3 . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Scanalyzers 43 | . . . . . 10 . . . . . 8 . . 4 . 9 . . . . 1 . 11 . . . . . . . Garrison Access 16 | . . . . . 1 . . . . . 3 . . . . . . . . . 2 . 7 . . 1 . 2 . . Terminal Hacks 130 | . 14 . 2 1 1 2 . 1 30 1 11 . 2 10 . 8 . 1 10 . 20 . 3 9 . 1 . 3 . . Record 20 | . . . 1 . . . . . 11 . . . . . . . . . 8 . . . . . . . . . . . Part Schematic 25 | . 1 . . . . 1 . . 10 . 5 . . 2 . 2 . . . . 3 . . 1 . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . Prototype ID Bank 7 | . 4 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 8 | . . . . 1 . . . 1 . 1 . . . . . . . 1 2 . . . . 2 . . . . . . Branch Access Points 7 | . . . . . . 1 . . . . . . 1 1 . . . . . . 1 . 1 . . 1 . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Fabricator Index 5 | . . . . . . . . . . . 1 . 1 1 . 1 . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 9 | . 2 . . . . . . . . . 2 . . 1 . 1 . . . . 3 . . . . . . . . . Unreport Threat 17 | . 2 . . . . . . . . . . . . 2 . . . . . . 7 . 2 2 . . . 2 . . Locate Traps 5 | . 2 . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . 3 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . . . . . . 4 . 5 5 . 7 . . . . . . . 2 . . . . . . Load Schematic 16 | . . . . . . . . . . . 4 . 3 3 . 5 . . . . . . . 1 . . . . . . Build 7 | . . . . . . . . . . . . . 2 2 . 2 . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . Scan Component 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Repair 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Recycling Unit Hacks 5 | . 2 . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Retrieve Components 5 | . 2 . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Scanalyzer 31 | . . . . . 7 . . . . . 7 . . 4 . 5 . . . . 1 . 7 . . . . . . . Insert Component 18 | . . . . . 4 . . . . . 4 . . 2 . 2 . . . . 1 . 5 . . . . . . . Analyze 13 | . . . . . 3 . . . . . 3 . . 2 . 3 . . . . . . 2 . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 2 . . 1 . 1 . . Seal Access 7 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 2 . . 1 . 1 . . Unauthorized Hacks 38 | . 1 . . . 1 . . . . . 7 . . 8 . 9 . . . . 6 . . 6 . . . . . . Terminals 15 | . 1 . . . 1 . . . . . 3 . . 2 . 2 . . . . 6 . . . . . . . . . Assimilate 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . . . . . . . . . 1 . . 1 . 1 . . . . 3 . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operators 6 | . 1 . . . 1 . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . Fabricators 23 | . . . . . . . . . . . 4 . . 6 . 7 . . . . . . . 6 . . . . . . Prioritize 5 | . . . . . . . . . . . . . . 2 . 2 . . . . . . . 1 . . . . . . Fabnet 9 | . . . . . . . . . . . . . . 2 . 2 . . . . . . . 5 . . . . . . Recompile 9 | . . . . . . . . . . . 4 . . 2 . 3 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 . . . 4 2 . . . . 8 . 2 4 . 5 . . . . 4 . 4 4 . 2 . 1 . . Full Trace Events 7 | . . . . . . 1 . . . . 2 . 2 . . . . . . . . . 1 . . . . 1 . . Feedback Events 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Corruption 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . 1 . . . 3 1 . . 10 . 8 . . 4 . 4 . . . . 3 . 2 1 . . . . . 1 Parts Built 7 | . . . . . . . . . . . . . 2 2 . 2 . . . . . . . 1 . . . . . . Authchips 6 | . . . . . . . . . . . . . 2 1 . 2 . . . . . . . 1 . . . . . . Time 757 | . . . . . . . . . . . . . 94 254 . 187 . . . . . . . 222 . . . . . . Total Part Build Rating 39 | . . . . . . . . . . . . . 9 11 . 10 . . . . . . . 9 . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Time 176 | . . . . . . . . . . . . . . . . . . . . . . . 68 . . 108 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 7 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Scanalyzed 13 | . . . . . 3 . . . . . 3 . . 2 . 2 . . . . . . 3 . . . . . . . Part Schematics Acquired 12 | . . . . . 3 . . . . . 3 . . 2 . 2 . . . . . . 2 . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 1 1 1 5 Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 1 1 5 Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 15 5 5 5 Autooverrided 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 1 1 5 Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Total Allies 40 | . . . . . . . . . 1 . 2 . . . . . . . 4 . . 20 . . . 5 1 1 1 5 Largest Group 20 | . . . . . . . . . 1 1 2 1 . . . . . . 4 4 3 20 20 . . 2 . 1 1 1 Highest-Rated Group 714 | . . . . . . . . . 59 59 36 10 . . . . . . 434 434 378 714 714 . . 82 . 30 58 82 Highest-Rated Ally 129 | . . . . . . . . . 59 59 26 10 . . . . . . 129 129 129 50 50 . . 82 . 30 58 82 Total Orders 7 | . . . . . 3 . . . . 1 . . . . . . . . . . 3 . . . . . . . . . STAY 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . ROAM 4 | . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 152 | . . . . . 16 . . . . . . . . . . . . . 12 13 14 . 69 . . 16 1 6 3 2 Total Damage 11743 | . . . . . . . . . . . . . . . . . . . 4223 1564 3004 . 2162 . . 535 . 89 84 82 Kills 71 | . . . . . . . . . . . . . . . . . . . 24 10 22 . 13 . . 1 . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Robot Analysis Total 5 | . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . 2 . 2 . . . . . . 1 1 . . . . . . . . . . . . Drone Launches 16 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Turns Passed 12067 | 82 1606 71 441 649 2022 284 334 188 43 260 560 27 200 293 30 330 75 154 992 360 351 119 394 629 122 551 134 193 155 418 Spaces Moved 15622 | 46 672 45 275 392 863 563 387 393 86 668 1137 75 268 466 98 540 272 591 1355 469 787 296 627 953 313 1170 349 428 365 673 Core 45 | 5 . . . . 2 1 . . . . . . . . . . . . . . . . . 7 . . . . 9 21 Treads 2107 | 41 672 45 275 392 682 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 556 | . . . . . 179 . . . . . . . . . . . . . . . . . . . . . . . . 377 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1005 | . . . . . . 562 387 56 . . . . . . . . . . . . . . . . . . . . . . Flight 11909 | . . . . . . . . 337 86 668 1137 75 268 466 98 540 272 591 1355 469 787 296 627 946 313 1170 349 428 356 275 Fastest Speed 5 | 50 160 160 160 160 120 38 38 30 32 30 29 29 26 25 25 24 24 14 20 23 20 23 20 5 19 5 21 26 18 30 Average Speed 49 | 148 208 160 160 160 157 38 60 33 32 31 30 29 27 25 25 24 24 23 24 23 22 23 38 24 26 23 26 26 33 37 Slowest Speed 600 | 160 480 160 160 160 600 450 106 43 32 34 106 29 29 26 25 25 24 24 90 23 23 23 92 600 87 94 94 28 200 125 Overloaded Moves 79 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 48 . . 28 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hopped 38 | . . . . . . . . . . . 1 . . . . . . . 2 . 6 . 3 . . 17 2 2 2 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 49 | 3 97 13 59 84 81 19 58 61 72 57 31 60 8 13 71 16 52 75 95 57 18 81 16 52 100 31 45 18 50 52 Regions Visited 30 Branch Regions 16 Pre-discovered Areas 5 | . . . 1 . . . . . 1 . . . . . . . 1 . 2 . . . . . . . . . . . Known Exits Taken 11 | . . . 1 . 1 1 1 1 1 1 . . . . . 1 . . . . . . 1 . . 1 . 1 . . Unknown Exits Taken 13 | 1 1 1 . 1 . . . . . . . . 1 . . . 1 1 1 1 . . . 1 1 . 1 . 1 . Scrap Searched 17 | . . . . 3 . . 3 1 . 1 . . . . . . 3 4 . 2 . . . . . . . . . . Spaces Dug 138 | . 12 . . . . . . 1 . . 13 . 7 8 . 5 . 1 . . 3 . 13 25 . 29 21 . . . Terrain Destroyed 494 | . 21 . . . 41 . 43 1 . 11 13 . 7 18 . 5 . 1 . . 3 . 13 25 125 72 90 . . 5 Melee 76 | . . . . . . . . 1 . . 13 . 7 8 . 5 . 1 . . 3 . 13 25 . . . . . . Projectile 79 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 72 . . . 5 AOE 339 | . 21 . . . 39 . 43 . . 11 . . . 10 . . . . . . . . . . 125 . 90 . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Total 19153 | 57 798 44 278 411 1320 624 472 447 99 702 1333 80 378 619 102 724 280 594 2002 720 943 348 745 1283 340 1348 381 506 394 781 Wait 2513 | . 11 . . . 230 16 74 36 11 11 153 2 93 125 5 162 7 . 609 252 141 34 90 252 . 85 5 68 16 25 Move 15521 | 45 671 44 274 391 862 562 386 392 85 667 1135 74 267 466 97 539 271 590 1350 468 775 295 620 952 312 1136 344 424 360 667 Hop 36 | . . . . . . . . . . . 1 . . . . . . . 2 . 6 . 3 . . 16 2 1 2 3 Pick Up 128 | 6 25 . 2 4 14 8 . . . . 11 2 2 5 . 5 1 . 5 . 3 6 3 8 6 3 4 1 2 2 Fast Attach 122 | 6 8 . . . 27 . . 3 . 3 6 . 1 2 . 1 . . 10 . 4 3 3 14 2 8 4 6 . 11 Attach 73 | . 3 . . . 5 9 4 2 1 1 1 . 4 4 . 3 1 . 4 . 3 . 3 2 2 6 6 . 4 5 Detach 26 | . . . . . 2 . . 1 1 1 1 . 2 1 . . . . 1 . 1 . 1 . . 4 5 1 2 2 Swap 38 | . 3 . . 2 8 . . . . 1 . . 1 1 . 5 . . 2 . . 1 2 11 . 1 . . . . Drop 175 | . 20 . 2 6 31 5 . 10 . 3 10 2 . 4 . 3 . . 14 . 5 9 4 12 6 4 4 5 3 13 Fire 374 | . 52 . . 1 140 6 3 . 1 13 . . . 1 . . . . 4 . . . . . 10 85 7 . 5 46 Melee 107 | . . . . . . . 5 3 . 2 15 . 8 10 . 6 . 4 . . 5 . 16 32 1 . . . . . Ram 6 | . . . . . . 5 . . . . . . . . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 5 . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . 7 Rewire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: [*Acc] / [*Sec]) -2/Section 7 History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 16) 631 | -10/Materials | Discovered new exit (range 15) 762 | -10/Materials | Discovered new exit (range 12) 762 | -10/Materials | Discovered new exit (range 4) 1518 | -10/Materials | Discovered new exit (range 14) 1689 | -10/Materials | Entered Mines 1752 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1753 | -10/Mines | Discovered new exit (range 5) 1760 | -10/Mines | Entered Exiles 1761 | -10/Exiles | Identified exit to Mines 1800 | -10/Exiles | Met 8R-AWN 1826 | -10/Exiles | Met EX-HEX 1879 | -10/Exiles | Met EX-BIN 1903 | -10/Exiles | Aligned with FarCom system 1904 | -10/Exiles | Given EX-Vault access code 1941 | -10/Exiles | Opened EX-Vault 1955 | -10/Exiles | Found Field Lobotomy Kit 1988 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2045 | -10/Exiles | Learned location of Zion (-6) 2201 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2201 | -10/Exiles | Entered Mines 2311 | -9/Mines | Met a Derelict bent on vengeance 2551 | -9/Mines | Learned location of 1 exit from Materials 2564 | -9/Mines | Found a hidden stash of uninstalled traps 2731 | -9/Mines | Found the Drone Emporium 2739 | -9/Mines | Found Prototype Device 2841 | -9/Mines | Discovered new exit (range 7) 2850 | -9/Mines | Entered Materials 2850 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2850 | -8/Materials | Identified Bomb Drone Bay 2851 | -8/Materials | Identified exit to Factory 3213 | -8/Materials | Build established: Scavenger-Mutant 3442 | -8/Materials | Discovered exit to Factory (range 5) 3838 | -8/Materials | Lost 3 parts (3n) 4467 | -8/Materials | Core integrity fell below 50% 4541 | -8/Materials | Core integrity fell below 20% 4559 | -8/Materials | Discovered exit to Factory (range 40) 4561 | -8/Materials | Lost 3 parts (2n1w) 4872 | -8/Materials | Entered Factory 4872 | -7/Factory | Evolved 2 slots: Utility x2 4978 | -7/Factory | Found Prototype Launcher 4979 | -7/Factory | Found Prototype Launcher 4980 | -7/Factory | Found Prototype Launcher 4982 | -7/Factory | Found Prototype Launcher 5011 | -7/Factory | Discovered new exit (range 14) 5054 | -7/Factory | Identified exit to Storage 5054 | -7/Factory | Identified exit to Lower Caves 5156 | -7/Factory | Entered Lower Caves 5187 | -7/Lower Caves | Build established: Hacker-Mutant 5198 | -7/Lower Caves | Lost 4 parts (1p2n1w) 5294 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5374 | -7/Lower Caves | Identified Rocket Array (x4) 5443 | -7/Lower Caves | Encountered a Warlord checkpoint 5488 | -7/Lower Caves | Discovered new exit (range 6) 5490 | -7/Lower Caves | Identified exit to Lower Caves 5490 | -7/Lower Caves | Entered another Lower Caves area 5573 | -7/Lower Caves | Discovered new exit (range 9) 5592 | -7/Lower Caves | Identified exit to Data Miner 5678 | -7/Lower Caves | Entered Data Miner 5678 | -7/Data Miner | Discovered new exit (range 6) 5685 | -7/Data Miner | Met Data Miner 5691 | -7/Data Miner | Learned location of Section 7 (-2) 5691 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5695 | -7/Data Miner | Received God Mode back door access code from Data Miner 5701 | -7/Data Miner | Assimilated Data Miner with FLK Orb 5712 | -7/Data Miner | Identified exit to Proximity Caves 5721 | -7/Data Miner | Entered Proximity Caves 5721 | -6/Proximity Caves | Accompanied by 1 ally (Data Miner) 5753 | -6/Proximity Caves | Learned 4 Factory zone layouts 5771 | -6/Proximity Caves | Learned Factory emergency access door positions 5823 | -6/Proximity Caves | Build established: Hacker-Sprinter 5920 | -6/Proximity Caves | Destroyed Data Miner 5942 | -6/Proximity Caves | Spotted B-75 Beast 5968 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 5980 | -6/Proximity Caves | Discovered new exit (range 3) 5980 | -6/Proximity Caves | Identified exit to Factory 5981 | -6/Proximity Caves | Entered Factory 5981 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6006 | -6/Factory | Spotted B-75 Beast 6067 | -6/Factory | Discovered new exit (range 13) 6073 | -6/Factory | Identified exit to Lower Caves 6079 | -6/Factory | Discovered exit to Lower Caves (range 15) 6541 | -6/Factory | Manually triggered Chute Trap 6541 | -6/Factory | Sucked down chute 6541 | -6/Factory | Entered Waste 6545 | -6/Waste | 1 allies followed down the chute 6554 | -6/Waste | Spotted C-40 Crusher 6556 | -6/Waste | EMP discharged 6556 | -6/Waste | System corruption reached 10% 6557 | -6/Waste | Spotted C-40 Crusher 6560 | -6/Waste | Spotted C-40 Crusher 6564 | -6/Waste | Discovered new exit (range 16) 6568 | -6/Waste | Entered Factory 6646 | -6/Factory | Fabricated Cld. VTOL Module (x1) 6701 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 6766 | -6/Factory | Discovered new exit (range 8) 6768 | -6/Factory | Entered another Factory area 6768 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6769 | -5/Factory | Identified exit to Extension 6908 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 6967 | -5/Factory | Fabricated Cld. VTOL Module (x1) 6978 | -5/Factory | Identified exit to Upper Caves 6984 | -5/Factory | Spotted B-75 Beast 7061 | -5/Factory | Sucked down chute 7061 | -5/Factory | Entered Waste 7067 | -5/Waste | Spotted C-40 Crusher 7068 | -5/Waste | Spotted C-40 Crusher 7085 | -5/Waste | Spotted C-40 Crusher 7087 | -5/Waste | Spotted C-40 Crusher 7088 | -5/Waste | Spotted C-40 Crusher 7089 | -5/Waste | Discovered new exit (range 10) 7091 | -5/Waste | Entered Factory 7094 | -5/Factory | Discovered new exit (range 7) 7196 | -5/Factory | Fabricated Cld. VTOL Module? 7347 | -5/Factory | Discovered exit to Upper Caves (range 6) 7383 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7421 | -5/Factory | Entered Upper Caves 7436 | -5/Upper Caves | Learned location of Armory (-4) 7486 | -5/Upper Caves | Discovered new exit (range 6) 7496 | -5/Upper Caves | Entered another Upper Caves area 7522 | -5/Upper Caves | Learned 4 Factory zone layouts 7604 | -5/Upper Caves | Spotted B-75 Beast 7649 | -5/Upper Caves | Discovered new exit (range 7) 7650 | -5/Upper Caves | Entered Warlord 7672 | -5/Warlord | Learned Armory garrison access intel 7672 | -5/Warlord | Learned Research repair station intel 7672 | -5/Warlord | Learned 4 Access zone layouts 7672 | -5/Warlord | Learned 4 Command zone layouts 7672 | -5/Warlord | Learned Research trap positions 7734 | -5/Warlord | Build established: Wizard-Sprinter 7765 | -5/Warlord | Met Warlord 7768 | -5/Warlord | Opened Warlord's prototype stash 7773 | -5/Warlord | Found Prototype Device 7773 | -5/Warlord | Identified System Purifier 7778 | -5/Warlord | Found Prototype Device 7778 | -5/Warlord | Identified Exp. Cloaking Device 7784 | -5/Warlord | Warlord's base attacked by MAIN.C 7793 | -5/Warlord | Found Prototype Hackware 7799 | -5/Warlord | Found Prototype Processor 7799 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 7803 | -5/Warlord | Identified Ghost Barrier 7838 | -5/Warlord | Found Prototype Launcher 7865 | -5/Warlord | Opened side exit 8134 | -5/Warlord | Warlord forces counterattacked 8459 | -5/Warlord | Warlord base infiltrated, sounded retreat 8460 | -5/Warlord | Enhanced Grunt warped into view 8460 | -5/Warlord | Enhanced Grunt warped into view 8460 | -5/Warlord | Enhanced Grunt warped into view 8460 | -5/Warlord | Enhanced Demolisher warped into view 8460 | -5/Warlord | Enhanced Demolisher warped into view 8460 | -5/Warlord | Enhanced Demolisher warped into view 8487 | -5/Warlord | Assimilated Enhanced Demolisher with FLK Orb 8493 | -5/Warlord | Assimilated Enhanced Demolisher with FLK Orb 8527 | -5/Warlord | Assimilated Enhanced Demolisher with FLK Orb 8599 | -5/Warlord | Spotted Striker 8603 | -5/Warlord | Allies destroyed Striker 8611 | -5/Warlord | Discovered new exit (range 12) 8642 | -5/Warlord | Entered Proximity Caves 8642 | -4/Proximity Caves | Accompanied by 4 allies 8687 | -4/Proximity Caves | Spotted B-86 Titan 8797 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8965 | -4/Proximity Caves | Discovered new exit (range 9) 9002 | -4/Proximity Caves | Entered Factory 9002 | -4/Factory | Accompanied by 3 allies 9002 | -4/Factory | Evolved 2 slots: Utility x2 9011 | -4/Factory | Identified exit to Upper Caves 9011 | -4/Factory | Identified exit to Armory 9237 | -4/Factory | Found Corrupted Prototype Launcher 9252 | -4/Factory | First assault squad dispatched 9267 | -4/Factory | Found Prototype Device 9267 | -4/Factory | Identified Exp. Shock Absorption System 9348 | -4/Factory | Identified Chain Missile Launcher 9353 | -4/Factory | Manually triggered Chute Trap 9353 | -4/Factory | Sucked down chute 9353 | -4/Factory | Entered Waste 9354 | -4/Waste | Joined by Warlord forces that had cleared the area 9355 | -4/Waste | Found Prototype Device 9355 | -4/Waste | Identified Beam Splitter 9388 | -4/Waste | Discovered new exit (range 12) 9394 | -4/Waste | Found Exp. Armor Integrity Analyzer 9403 | -4/Waste | Found Prototype Launcher 9403 | -4/Waste | Identified Tactical Quantum Warhead 9472 | -4/Waste | Entered Factory 9472 | -4/Factory | Accompanied by 20 allies 9476 | -4/Factory | Identified Vortex Catalyst Activator 9678 | -4/Factory | Garrison activated, responded to threat 9841 | -4/Factory | Repaired Broken Cld. Impulse Thruster? 9866 | -4/Factory | Entered Armory 10311 | -4/Armory | Discovered new exit (range 3) 10406 | -4/Armory | Fabricated Cld. Q-thruster (x1) 10463 | -4/Armory | Found Prototype Slashing Weapon 10463 | -4/Armory | Identified Molecular Scythe 10470 | -4/Armory | Found Prototype Launcher 10484 | -4/Armory | Discovered new exit (range 3) 10495 | -4/Armory | Entered Lab 10495 | -4/Lab | Discovered new exit (range 9) 10498 | -4/Lab | Unable to decrypt terminal 10507 | -4/Lab | Identified Mni. Smartbomb Launcher 10513 | -4/Lab | Detected for breach 10513 | -4/Lab | Disabled Active System Cloaker 10519 | -4/Lab | MAIN.C forces arrive to investigate 10519 | -4/Lab | Confronted by A5 10526 | -4/Lab | Destroyed A5 10537 | -4/Lab | Gained access to the hidden lab's interior 10571 | -4/Lab | Found Prototype Hackware 10573 | -4/Lab | Found Prototype Protection 10575 | -4/Lab | Found Prototype Energy Cannon 10575 | -4/Lab | Identified Warp Cannon 10581 | -4/Lab | Found Alien Artifact 10581 | -4/Lab | Identified Core Reset Matrix 10581 | -4/Lab | Used Core Reset Matrix 10585 | -4/Lab | Sensed 3 artifacts in vicinity 10585 | -4/Lab | Found Transdimensional Reconstructor 10595 | -4/Lab | Found Core Expander 10598 | -4/Lab | Found Integrated Dissipator 10606 | -4/Lab | Found Prototype Special Weapon 10609 | -4/Lab | Discovered new exit (range 16) 10617 | -4/Lab | Entered Research 10617 | -3/Research | Evolved 2 slots: Propulsion x2 10627 | -3/Research | Identified exit to Testing 10693 | -3/Research | Repaired Cld. Impulse Thruster 10748 | -3/Research | Repaired Cld. Impulse Thruster 10758 | -3/Research | Installed Core Expander, added new Power slot 10759 | -3/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 10842 | -3/Research | Local machine network offline 10842 | -3/Research | Spotted B-86 Titan 10845 | -3/Research | Garrison activated, responded to threat 10845 | -3/Research | Spotted B-86 Titan 10934 | -3/Research | Intercept squad dispatched 10947 | -3/Research | Spotted Tracker 10954 | -3/Research | Warped through subspace 10971 | -3/Research | Identified Deep Network Scanner 10997 | -3/Research | Garrison activated, responded to threat 11012 | -3/Research | Destroyed Tracker 11015 | -3/Research | Found Prototype Device 11051 | -3/Research | Discovered new exit (range 4) 11132 | -3/Research | Spotted Combat Programmer 11168 | -3/Research | Entered Testing 11169 | -3/Testing | Maximum security lockdown engaged 11190 | -3/Testing | Found Portable AFG 11225 | -3/Testing | Identified Exp. Phase Shifter 11252 | -3/Testing | Found Prototype Energy Gun 11252 | -3/Testing | Identified Warp Gun 11291 | -3/Testing | Local machine network offline 11293 | -3/Testing | Discovered new exit (range 14) 11302 | -3/Testing | Entered Research 11302 | -2/Research | Warlord forces began assault on 0b10 11302 | -2/Research | Evolved 2 slots: Utility x2 11315 | -2/Research | Identified exit to Quarantine 11332 | -2/Research | Lost 3 parts (1n2u) 11393 | -2/Research | Spotted B-90 Cyclops 11412 | -2/Research | Research machine network offline 11441 | -2/Research | Met up with Warlord 11461 | -2/Research | Spotted Tracker 11495 | -2/Research | Entered Quarantine 11496 | -2/Quarantine | Maximum security lockdown engaged 11496 | -2/Quarantine | Detected hypermatrix surge 11496 | -2/Quarantine | Sensed 5 artifacts in vicinity 11507 | -2/Quarantine | Found Subatomic Replicator 11522 | -2/Quarantine | Found Core Cannon 11554 | -2/Quarantine | Discovered new exit (range 15) 11614 | -2/Quarantine | Spotted Fortress 11617 | -2/Quarantine | Intercept squad dispatched 11629 | -2/Quarantine | Spotted Tracker 11630 | -2/Quarantine | Spotted Tracker 11642 | -2/Quarantine | Discovered new exit (range 5) 11650 | -2/Quarantine | Entered Section 7 11651 | -2/Section 7 | Maximum security lockdown engaged 11651 | -2/Section 7 | Sensed 20 artifacts in vicinity 11672 | -2/Section 7 | Lost 9 parts (1p4n4u) 11706 | -2/Section 7 | Spotted S7 Guard 11738 | -2/Section 7 | Core integrity fell below 50% 11740 | -2/Section 7 | Spotted Alpha 7 11741 | -2/Section 7 | Spotted Alpha 7 11754 | -2/Section 7 | Spotted B-99 Colossus 11802 | -2/Section 7 | Integrated with Sigix Exoskeleton 11829 | -2/Section 7 | Spotted Executioner 11829 | -2/Section 7 | Spotted Executioner 11835 | -2/Section 7 | Spotted Striker 11835 | -2/Section 7 | Spotted Striker 11861 | -2/Section 7 | Spotted Striker 11861 | -2/Section 7 | Spotted Striker 11867 | -2/Section 7 | Scanned by Researcher 11868 | -2/Section 7 | Found Sigix Shearcannon 11869 | -2/Section 7 | Destroyed Striker 11878 | -2/Section 7 | Destroyed Striker 11882 | -2/Section 7 | Destroyed Striker 11884 | -2/Section 7 | Destroyed Striker 11908 | -2/Section 7 | Destroyed Alpha 7 11910 | -2/Section 7 | Destroyed Alpha 7 11914 | -2/Section 7 | Found Prototype Processor 11914 | -2/Section 7 | Identified Exp. Targeting Computer 11929 | -2/Section 7 | Core integrity fell below 20% 11964 | -2/Section 7 | Destroyed 11 combat bots 11983 | -2/Section 7 | Spotted Executioner 11983 | -2/Section 7 | Spotted Executioner 11985 | -2/Section 7 | Spotted Investigator 11985 | -2/Section 7 | Spotted Executioner 11985 | -2/Section 7 | Spotted Executioner 11990 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 11991 | -2/Section 7 | Destroyed Investigator 11996 | -2/Section 7 | Destroyed Executioner 12009 | -2/Section 7 | Destroyed Executioner 12013 | -2/Section 7 | Destroyed Executioner 12015 | -2/Section 7 | Destroyed Executioner 12034 | -2/Section 7 | Found Prototype Processor 12034 | -2/Section 7 | Identified Exp. Core Analyzer 12042 | -2/Section 7 | Destroyed 26 combat bots 12046 | -2/Section 7 | Intercept squad dispatched 12059 | -2/Section 7 | Spotted Tracker 12059 | -2/Section 7 | Spotted Tracker 12068 | -2/Section 7 | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 12023_ Acquired Chain Missile Launcher. 12024_ Stasis bubble strength at 121. 12025_ Stasis bubble strength at 94. 12026_ Stasis bubble strength at 67. 12027_ Stasis bubble strength at 40. 12028_ Stasis bubble strength at 13. 12029_ Stasis bubble bursts. 12029_ Acquired 18 matter. 12031_ Acquired Prototype Processor. 12031_ Identified Exp. Optical Array. 12033_ Acquired 70 matter. 12033_ Acquired 87 matter. 12034_ Discarded Exp. Optical Array. 12034_ Acquired Prototype Processor. 12034_ Identified Exp. Core Analyzer. 12043_ Acquired 39 matter. 12046_ 8DJFM/4%9LWTNUGVC8L, 12046_ ALERT: LRC-V3 signature pinpointed, intercept squad dispatched. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 12062_ Quantum Shear penetrates Power Cell. Map ----- +----------------------------------------------------+ | " " [=% "" " | | " """""""% | | """""" " """"""% | | """"""""" " """"""" """""" | | """""" """"" | | " " " | | " | | """""" """ | | """"""""" " " | | """""" """"" | | """ """" " " " ?? | | """"" " " " " ? | | " " " " " """ ? | | ? " """""""""" ? | | """ " " " " """ ? | | "" T " " " " """ | | """" " " " "" | | """" "" "" | | """" "" """ "" s | | """ " | | ???? " "" """"""""" | | "????? " """""""""" """"" | | "????""" c"" """""""""" """""" | | """""" """ s """"" | | """"" | | "" X | | """"" " | | """"" | | """ | | """"" | | b | | | | | | """"""""" " """"""""" | | """""""""""" ###""""""""""""""""""""""" | | """""""""""" ###""""""""""""""""""""""" | | #################BB###++########################## | | ????????????????#BB### ###################??????# | | ????????????????###### #################????????# | | ???????????????????### ################?????????# | | ????????????????????## #############????????????# | | ??????????????????????? ####""""""???????????????? | | ????????????????????????????"????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????!!!???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 201 Coolant Potential 65 Energy Generation 64 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 6 Power Amplification 30 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 90 Evasion (%) 78 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 53 Defensive Hacking 34 Authchip Count 5 Item Schematics ----------------- Exp. Gyrokinetic Inverter | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -6/Factory | Authchip Mni. Fusion Reactor | x1 | -5/Factory | Preloaded Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Cld. Q-thruster | x1 | -4/Armory | Authchip Alien Tech Used ----------------- Core Reset Matrix Core Expander Integrated Dissipator Transdimensional Reconstructor Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationAluminumScythe Manual? 0 Play Time 02:24:03 Cumulative 424.1 hours Start 2022.05.21 @ 00:33:16 End 2022.05.21 @ 03:13:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 413 Rogue 413 Adventurer 0 Explorer 0 Win Type - Total 21 Types 13/2/3/2/0/0/0/1/0 Lore% 92 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b855104-cf48-48cb-96e0-ed2bb950916e