Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.26 @ 20:46:47 Player: celerysam Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (828) 828 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 4275 Bonus ------- Pacifist 200 High Alert Combat Kills 37 Cogmind --------- Core Integrity 0/850 Matter 148/300 Energy 90/100 System Corruption 0% Temperature Cool (13) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Surge Thruster > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Weapon Mount Transmission Jammer Improved Reaction Control System System Restoration Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Cryofiber Web Weapon Mount Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Power Maul > --- INVENTORY -------- Airjet Gravmag System Improved Gravmag System Transmission Jammer Proton Missile Launcher [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility High-capacity Matter Pod Device Weapon Mount Storage High-capacity Matter Pod Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Flak Cannon Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 3 | . . 2 . . 1 Utility 2 | . . . 1 1 . Weapon 2 | . . . . 1 1 Parts Attached 58 | 6 1 5 22 5 19 Power 10 | 1 . 1 4 2 2 Engine 6 | 1 . 1 2 2 . Core 4 | . . . 2 . 2 Reactor . | . . . . . . Propulsion 23 | 2 . 2 10 1 8 Treads 2 | . . 2 . . . Leg 3 | . . . 3 . . Wheel 2 | 2 . . . . . Hover 1 | . . . . . 1 Flight 15 | . . . 7 1 7 Utility 10 | 1 1 . 4 2 2 Device 4 | . . . . 2 2 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 15 | 2 . 2 4 . 7 Energy Gun 2 | 1 . . 1 . . Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon 4 | . . 2 . . 2 Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 Parts Lost 29 | . . 2 10 . 17 Power 6 | . . 1 3 . 2 Propulsion 14 | . . 1 5 . 8 Utility 4 | . . . 1 . 3 Weapon 5 | . . . 1 . 4 Highest Loss Streak 16 | . . 1 9 . 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 72 | . 89 74 71 76 67 Engine 6 | . 14 8 6 7 1 Core 2 | . . . 4 . 3 Treads 4 | . . 2 9 . . Leg 1 | . . . 4 . . Wheel 7 | . 28 19 4 . . Flight 12 | . . . 6 30 28 Device 3 | . . . . 5 12 Storage 11 | . 18 22 15 6 . Hackware 2 | . . . 2 7 5 Protection 2 | . . . 2 7 4 Energy Gun 2 | . 14 8 1 . . Ballistic Gun 2 | . 14 8 . . . Ballistic Cannon 5 | . . 4 9 . 1 Impact Weapon 3 | . . . 3 7 5 Naked Turns . | . . . . . . Heaviest Build 39 | 10 14 24 39 21 34 Greatest Support 40 | 26 26 40 40 22 28 Greatest Overweight (x) 7 | . . . 5 . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 6 8 8 7 5 5 Most Carried 8 | 8 8 8 8 5 5 Average Carried 5 | 3 6 7 6 4 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 7 | 6 7 5 5 5 5 Class Distribution -------------------- 69% | Mutant 30% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 659 | 209 . . 215 64 171 Remotely . | . . . . . . Salvage Created 916 | . . 54 215 64 583 Parts 44 | . . 2 5 4 33 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 16 | . . 1 5 1 9 Melee 2 | . . . . 1 1 Guns 1 | . . 1 . . . Cannons 3 | . . . 1 . 2 AOE 6 | . . . 1 . 5 Classes Destroyed 10 | . . 1 1 1 7 Worker 1 | . . . . . 1 Recycler 2 | . . . . . 2 Operator 2 | . . . . 1 1 Watcher 1 | . . . . . 1 Swarmer 3 | . . . . . 3 Cutter 1 | . . . . . 1 Grunt 6 | . . 1 3 . 2 Sentry 3 | . . . 2 1 . Hunter 2 | . . . . . 2 Programmer 1 | . . . . . 1 Best Kill Streak 9 | . . 1 2 3 9 Combat Bots Only 6 | . . 1 2 1 6 Max Kills in Single Turn 8 | . . 1 1 1 8 Gunslinging . | . . . . . . Exploded 5 | . . . 1 . 5 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 404 | . . 46 104 9 245 Missed 156 | . . 14 25 4 113 Damage Taken 3931 | . . 516 1289 33 2093 Core 1266 | . . 89 304 6 867 Absorbed by Shields . | . . . . . . Redirected to Shielding 117 | . . . 5 . 112 Core Remaining (%) 84 | 100 100 77 44 99 . Volleys Fired 35 | . . 9 16 2 8 Largest 2 | . . 2 2 1 1 Hottest 88 | . . 60 88 30 69 Shots Fired 48 | . . 18 20 2 8 Gun 23 | . . 18 5 . . Cannon 22 | . . . 14 . 8 Launcher 3 | . . . 1 2 . Special . | . . . . . . Kinetic 29 | . . 9 14 . 6 Thermal 14 | . . 9 5 . . Explosive 3 | . . . 1 2 . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 7 | . . 5 7 . 4 Robot Miss Streak 7 | . . 1 7 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 45 | . . 13 20 1 11 Core Hits 34 | . . 5 15 3 11 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 1 | . . . . . 1 Smash 1 | . . . . . 1 Melee Attacks 23 | . . . 10 3 10 Impact 23 | . . . 10 3 10 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2142 | . . 113 598 125 1306 Guns 127 | . . 111 16 . . Cannons 398 | . . . 230 . 168 Explosions 1005 | . . . 71 79 855 Melee 610 | . . . 281 46 283 Ramming 2 | . . 2 . . . Kinetic 379 | . . 59 230 . 90 Thermal 923 | . . 52 16 . 855 Explosive 150 | . . . 71 79 . Electromagnetic 78 | . . . . . 78 Impact 610 | . . . 281 46 283 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 254 | . . . 50 . 204 Projectiles . | . . . . . . Explosions 95 | . . . . . 95 Melee 159 | . . . 50 . 109 Knockbacks 7 | . . . 6 . 1 Impact 2 | . . . 2 . . Kinetic 5 | . . . 4 . 1 Secondary . | . . . . . . Self-Inflicted Damage 98 | . . 1 . . 97 Shots 1 | . . . . . 1 Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 120 | . . 100 120 . 19 Average Temperature 39 | . . 56 32 . 7 Received Heat Transfer 1492 | . . 243 765 6 478 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . 2 . 3 Impact Corruptions 7 | . . . 4 . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 712 | . . 125 37 . 550 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 484 | . . 110 283 200 484 Initial 128 | . . . 42 128 98 Average 128 | . . 60 94 186 272 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 77 | 100 100 100 91 53 37 Level 1 17 | . . . 8 46 41 Level 2 5 | . . . . . 20 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . . 3 . 9 Investigation 2 | . . . . . 2 Extermination 1 | . . . . . 1 Reinforcement 5 | . . . 2 . 3 Assault 1 | . . . 1 . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered 1 | . . . . . 1 Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 2 8 23 2 45 Peak Tracking Total 17 | . 2 6 9 1 17 Tactical Retreats 14 | . . 2 3 . 9 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . . 2 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 4 | . 1 1 1 . 1 Terminals 3 | . 1 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 1 3 2 . 3 Successful 5 | . 1 1 2 . 1 Failed 4 | . . 2 . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 1 3 . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 1 . . 1 Record 1 | . . . . . 1 Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . 1 1 Used . | . . . . . . Hacking Detections 2 | . . 1 . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . . 6 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . 4 . . Machine Destruction 4 | . . . 4 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 1444 | 67 128 159 631 92 367 Spaces Moved 1815 | 60 139 123 407 246 840 Core 37 | 10 . . 1 . 26 Treads 197 | . . 15 182 . . Legs 77 | . . . 77 . . Wheels 297 | 50 139 108 . . . Hover 11 | . . . . . 11 Flight 1196 | . . . 147 246 803 Fastest Speed 25 | 50 90 90 27 27 25 Average Speed 58 | 82 90 98 110 27 29 Slowest Speed 400 | 90 90 160 300 28 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 22 20 44 7 26 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . . 1 2 Terrain Destroyed 39 | . . . 8 6 25 Melee 3 | . . . . 1 2 Projectile 3 | . . . . . 3 AOE 33 | . . . 8 5 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2106 | 77 141 145 549 264 930 Wait 102 | . . 5 74 . 23 Move 1805 | 59 138 122 406 245 835 Hop 2 | . . . . . 2 Pick Up 46 | 12 2 1 13 2 16 Fast Attach 21 | . . 2 9 4 6 Attach 29 | 6 1 3 10 1 8 Detach 2 | . . . . 1 1 Swap 10 | . . . 4 1 5 Drop 30 | . . 2 7 5 16 Fire 35 | . . 9 16 2 8 Melee 23 | . . . 10 3 10 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 9) 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Propulsion x2 284 | -9/Materials | Discovered new exit (range 8) 305 | -9/Materials | Build established: Mutant 341 | -9/Materials | Discovered new exit (range 10) 355 | -9/Materials | Entered another Materials area 355 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 795 | -8/Materials | Lost 9 parts (3p5n1w) 856 | -8/Materials | Core integrity fell below 50% 976 | -8/Materials | Discovered new exit (range 13) 986 | -8/Materials | Entered Factory 986 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1073 | -7/Factory | Discovered new exit (range 15) 1078 | -7/Factory | Entered another Factory area 1078 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1220 | -6/Factory | Garrison activated, responded to threat 1243 | -6/Factory | Build established: Sprinter 1407 | -6/Factory | Core integrity fell below 50% 1428 | -6/Factory | Search patrols dispatched 1437 | -6/Factory | Core integrity fell below 20% 1445 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 01436_ Destroyed Autogun. 01436_ S-27 Virus destroyed. 01436_ R-10 Processor destroyed. 01436_ Magnetic Acceleration Cannon destroyed. 01436_ Destroyed Magnetic Acceleration Cannon. 01436_ K-01 Serf destroyed. 01436_ S-27 Virus destroyed. 01436_ Terminal disabled. 01436_ G-50 Soldier destroyed. 01436_ R-10 Processor collects Lgt. Angular Momentum Engine. 01437_ U-05 Engineer builds a Wall. 01438_ Critical hit (Burn: +37). 01439_ G-50 Soldier destroyed. 01440_ Acquired Surge Thruster. 01440_ R-10 Processor collects Hvy. Laser. 01441_ U-05 Engineer builds a Wall. 01442_ Critical hit (Burn: +50). 01443_ Acquired Lgt. Nuclear Core. 01443_ U-05 Engineer lays Concrete. 01444_ Acquired 100 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????# #= """ # | | ????????????????????????????# # """ " | | ????????????????????????????# # """ # | | ????????????????????????????# # # | | ????????????????????????????# # ! 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""" #? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 350 Matter Stores 249 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 20 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicTiamatRailgun Manual? 0 Play Time 00:34:57 Cumulative 66.4 hours Start 2024.06.26 @ 20:08:21 End 2024.06.26 @ 20:46:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 48 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09cb9ce4-15a2-48dd-bb8f-ae44604dabcd