Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.06.03 @ 22:38:06 Player: Conan0LM Result: Smashed by cave-in Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (59) 295 Value Destroyed (2125) 2125 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 11620 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 17/300 Energy 43/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- 2N-1CE's Frost Array Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- 2N-1CE's Frost Array Experimental Coolant Injector Makeshift Terrain Scanner Advanced Melee Analysis Suite Stasis Canceller Improved Power Shielding Improved Utility Shielding Improved Utility Shielding Advanced Point Defense System > --- WEAPON ----------- Null Cannon Plasma Lance > --- INVENTORY -------- Phase Gun Matter Neutralizer Cooled Nova Cannon Plasma Lance Plasma Lance [Rating: 136] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Titanium Leg Treads Spiked Treads Leg Titanium Leg Hover Unit Improved Linear Gravjet Flight Unit Nuclear Pulse Array Utility Makeshift Light Armor Plating Device Disposable Heat Sink Storage Light Humpback Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Beam Cannon Energy Gun Heavy Beamcaster Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Was Fac DSF Fac Fac Was Fac Upp Upp Res Tes Res Slots Evolved 16 | . . . 4 2 . . . 2 . . . 2 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 2 . . . . . . . . . 2 . . . . 2 . . Utility 7 | . . . 2 . . . . 2 . . . 1 . . . . . . . 2 Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 100 | 5 4 17 12 5 11 . . 2 5 . . 8 5 . 1 3 2 6 9 5 Power 14 | 1 . 2 2 . 2 . . . 1 . . 2 . . . 1 . 1 1 1 Engine 5 | 1 . 2 2 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . . . . . Reactor 8 | . . . . . 2 . . . 1 . . 1 . . . 1 . 1 1 1 Propulsion 23 | 2 . 4 5 1 . . . 1 . . . 3 1 . 1 . . 4 . 1 Treads 2 | . . 2 . . . . . . . . . . . . . . . . . . Leg 11 | 2 . 2 5 1 . . . 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . 1 . . . . 4 . 1 Flight 4 | . . . . . . . . . . . . 3 . . 1 . . . . . Utility 30 | . 2 4 2 2 4 . . 1 2 . . 2 2 . . . 2 . 5 2 Device 16 | . 1 2 1 . 3 . . . 2 . . 2 . . . . 1 . 2 2 Storage 1 | . . . 1 . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . . . . . 1 . . . Hackware 3 | . . . . . 1 . . . . . . . 2 . . . . . . . Protection 9 | . 1 2 . 2 . . . 1 . . . . . . . . . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 2 7 3 2 5 . . . 2 . . 1 2 . . 2 . 1 3 1 Energy Gun 7 | . . . . . 4 . . . 2 . . 1 . . . . . . . . Energy Cannon 6 | . 2 2 . . . . . . . . . . . . . . . . 2 . Ballistic Gun 7 | 2 . 2 2 . . . . . . . . . 1 . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . Launcher 7 | . . 2 . 2 1 . . . . . . . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . . . . . . . . . . . 2 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 2 . . . . . . . 2 . . . . . 4 1 Parts Lost 32 | . . 8 . 1 . . . . . . . 7 1 . 2 . . . . 13 Power 6 | . . 2 . . . . . . . . . 2 . . . . . . . 2 Propulsion 11 | . . 2 . . . . . . . . . 3 . . 1 . . . . 5 Utility 8 | . . 1 . 1 . . . . . . . 1 1 . 1 . . . . 3 Weapon 7 | . . 3 . . . . . . . . . 1 . . . . . . . 3 Highest Loss Streak 9 | . . 2 . 1 . . . . . . . 3 1 . 2 . . . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 3 3 6 11 4 2 2 3 5 5 5 4 3 3 4 4 5 3 4 3 Power . | . 1 . . 1 . 1 1 1 2 2 2 . . . . 1 1 . . . Propulsion . | . . . 1 3 1 . . . . . . . . 1 1 1 1 . . . Utility 1 | . 1 . 2 4 1 1 1 1 2 2 2 2 2 2 1 1 1 1 . . Weapon 1 | . 1 1 1 2 . . . . 1 1 1 1 . . . 1 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 15 | . . 4 . 4 3 . . . 1 . . . . . . . . . . 3 Power 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . 2 2 . . . . . . . . . . . . . . . Utility 3 | . . 2 . . 1 . . . . . . . . . . . . . . . Weapon 6 | . . 2 . 1 . . . . . . . . . . . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 91 91 67 72 87 87 87 72 71 72 72 61 5 5 6 4 10 41 60 34 Engine 5 | . 14 8 5 6 3 . . . . . . . . . . . . . . . Reactor 2 | . . . . . 2 6 6 5 5 5 5 8 . . . . . 6 9 4 Treads 4 | . . 12 . . . . . . . . . . . . . . . . . . Leg 16 | . 28 14 26 31 31 31 31 27 27 27 27 19 . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 17 23 9 Device 9 | . 9 14 7 6 10 12 12 5 5 5 5 6 . . . . 3 4 8 7 Protection 8 | . 9 12 7 7 12 6 6 5 5 5 5 7 . . . . . . 4 5 Energy Gun 4 | . . . . . 19 25 25 22 21 22 22 15 . . . . . . . . Energy Cannon 7 | . 22 13 . . . . . . . . . . . . . . . . 1 3 Ballistic Gun 1 | . 5 . 12 6 . . . . . . . . . . . . . . . . Launcher 4 | . . 11 . 3 3 . . . . . . . . . . . . 2 2 . Peak Build Rating 136 | 5 7 19 59 68 87 85 85 101 104 104 104 114 19 8 16 19 19 74 120 136 Average Rating 39 | 2 6 14 48 61 78 85 85 99 102 104 104 93 7 7 10 6 14 62 90 59 On Entrance 50 | . 5 7 14 59 68 85 85 85 101 104 104 104 1 7 8 2 7 19 74 111 Avg Prop Armor Cover (%) 7 | . . 9 7 6 12 15 15 3 3 . 1 . . . . . . . . . Naked Turns 136 | . . . . . . . . . . . . 5 . . 65 22 . . . 44 Heaviest Build 109 | 6 13 26 63 75 46 43 43 83 85 85 85 109 . . . 2 3 43 61 69 Greatest Support 118 | 20 20 40 118 87 50 50 50 87 83 100 100 117 3 3 8 3 3 52 57 68 Greatest Overweight (x) 16 | . . 7 16 . . . . 1 1 1 . 1 . . . . . . 1 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 5 5 5 24 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 17 | 5 5 5 12 17 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 Average Carried 4 | 2 3 4 6 11 4 5 5 3 4 5 5 4 3 3 4 4 5 3 4 3 Final Capacity 25 | 5 5 5 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 12 | 2 5 5 12 5 5 5 5 5 5 5 5 4 3 4 4 5 5 3 5 1 Class Distribution -------------------- 53% | Mutant 19% | Derelict-Mutant 11% | Hacker-Tank 4% | Sprinter 3% | Scavenger-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Derelict-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Derelict-Tank | -7/Waste Derelict-Tank | -7/Factory Hacker-Tank | -7/DSF Hacker-Tank | -6/Factory Hacker-Tank | -6/Waste Hacker-Tank | -6/Factory Hacker-Tank | -6/DSF Scavenger-Tank | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Sprinter | -3/Research Sprinter | -3/Testing Mutant | -2/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Was Fac DSF Fac Fac Was Fac Upp Upp Res Tes Res Matter Collected 2079 | 224 110 635 519 22 272 . . 50 50 . . 50 . . . 100 34 13 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2163 | . 351 525 590 39 . . . 66 209 . 69 161 . . . . . 13 . 140 Parts 123 | . 20 40 33 3 . . . 3 2 . 6 5 . . . . . 3 . 8 Haulers Intercepted 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Was Fac DSF Fac Fac Was Fac Upp Upp Res Tes Res Combat Hostiles Destroyed 49 | . 7 21 10 3 . . . 1 . . 1 3 . . . . . . . 3 Melee 5 | . . 4 . . . . . . . . . . . . . . . . . 1 Guns 16 | . 3 1 7 . . . . 1 . . 1 3 . . . . . . . . Cannons 18 | . 4 8 3 1 . . . . . . . . . . . . . . . 2 AOE 10 | . . 8 . 2 . . . . . . . . . . . . . . . . Classes Destroyed 11 | . 4 1 4 1 . . . . . . 1 . . . . . . . . . Builder 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Hauler 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . . . . . . Operator 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Swarmer 10 | . 3 2 . . . . . . . . . 2 . . . . . . . 3 Grunt 14 | . 4 . 7 3 . . . . . . . . . . . . . . . . Sentry 3 | . . . 1 . . . . 1 . . . 1 . . . . . . . . Specialist 1 | . . . . . . . . . . . 1 . . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . . . . . . . . . . Subdweller 19 | . . 19 . . . . . . . . . . . . . . . . . . Best Kill Streak 4 | . 4 3 4 3 . . . 1 . . 1 2 . . . . . 1 . 2 Combat Bots Only 4 | . 3 3 4 3 . . . 1 . . 1 2 . . . . . . . 2 Max Kills in Single Turn 2 | . 1 1 2 1 . . . 1 . . 1 1 . . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . 1 . . . . . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Was Fac DSF Fac Fac Was Fac Upp Upp Res Tes Res Hostile Shots Fired 688 | . 18 87 61 11 . . 2 9 . . 11 179 58 1 84 3 4 7 . 153 Missed 243 | . 6 25 11 4 . . 2 5 . . 1 68 20 1 48 1 2 . . 49 Hits 445 | . 12 62 50 7 . . . 4 . . 10 111 38 . 36 2 2 7 . 104 Melee 2 | . . . . . . . . . . . . 2 . . . . . . . . Projectile 443 | . 12 62 50 7 . . . 4 . . 10 109 38 . 36 2 2 7 . 104 AOE 22 | . . 18 . . . . . . . . . 4 . . . . . . . . Critical Strikes 13 | . 1 1 1 1 . . . . . . . 4 1 . 1 . . . . 3 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 8088 | . 118 1587 513 88 . . . 25 . . 205 1661 516 . 489 34 34 128 39 2651 Core 3271 | . 64 182 24 . . . . . . . . 473 462 . 460 34 34 35 28 1475 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 21 | . . . . . . . . . . . . . . . . . . . . 21 Ignored by Resistances 2108 | . 35 425 148 27 . . . 8 . . 58 513 156 . 137 9 10 35 12 535 Core Remaining (%) 69 | 100 . 1 95 . . . 100 . . . 100 52 . . . . 13 . 95 . Volleys Fired 172 | . 28 64 37 9 . . . 1 2 . 1 8 . . . . . . 2 20 Largest 4 | . 2 2 2 4 . . . 4 4 . 4 4 . . . . . . 1 1 Hottest 344 | . 120 160 65 137 . . . 324 331 . 344 344 . . . . . . 130 150 Shots Fired 317 | . 56 100 74 22 . . . 4 8 . 4 27 . . . . . . 2 20 Gun 141 | . 22 3 64 9 . . . 4 8 . 4 27 . . . . . . . . Cannon 132 | . 34 58 10 9 . . . . . . . . . . . . . . 1 20 Launcher 44 | . . 39 . 4 . . . . . . . . . . . . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 132 | . 22 18 74 18 . . . . . . . . . . . . . . . . Thermal 156 | . 34 58 . . . . . 4 8 . 4 27 . . . . . . 1 20 Explosive 28 | . . 24 . 4 . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 17 | . 10 16 17 2 . . . 2 10 . 2 10 . . . . . . . 13 Robot Miss Streak 4 | . 4 1 2 3 . . . 1 . . 1 1 . . . . . . . . Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 219 | . 34 73 63 10 . . . 2 8 . 2 20 . . . . . 1 . 6 Core Hits 90 | . 13 30 25 7 . . . 2 2 . 1 7 . . . . . 1 . 2 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . 2 2 . . . . 1 . . . . . . . . . . . Burn 1 | . . . . . . . . . 1 . . . . . . . . . . . Destroy 3 | . . . 2 1 . . . . . . . . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 50 | . . 27 . . . . . . . . . . . . . . . 1 5 17 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 28 | . . 27 . . . . . . . . . . . . . . . 1 . . Piercing 22 | . . . . . . . . . . . . . . . . . . . 5 17 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6034 | . 532 2642 1083 464 . . . 45 188 . 49 577 3 . 11 . . 86 . 354 Guns 1963 | . 109 65 883 58 . . . 45 188 . 49 566 . . . . . . . . Cannons 1685 | . 423 665 192 151 . . . . . . . . . . . . . . . 254 Explosions 1631 | . . 1376 . 255 . . . . . . . . . . . . . . . . Melee 722 | . . 536 . . . . . . . . . . . . . . . 86 . 100 Ramming 33 | . . . 8 . . . . . . . . 11 3 . 11 . . . . . Kinetic 2312 | . 109 919 1075 209 . . . . . . . . . . . . . . . . Thermal 2190 | . 423 665 . . . . . 45 188 . 49 566 . . . . . . . 254 Explosive 777 | . . 522 . 255 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 622 | . . 536 . . . . . . . . . . . . . . . 86 . . Piercing 100 | . . . . . . . . . . . . . . . . . . . . 100 Highest Corruption 11 | . . . 1 . . . . . . . . 4 . . 2 2 2 1 2 11 Average Corruption 2 | . . . 1 . . . . . . . . 2 . . 1 2 2 1 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . . . . . . 2 2 . . 6 3 Message Errors 3 | . . . . . . . . . . . . . . . 1 . . . 2 . Matter Fused 5 | . . . . . . . . . . . . . . . 1 2 . . 1 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . Overload Shots 17 | . . . . . . . . . . . . . . . . . . . . 17 Overflow Damage 119 | . . 11 . . . . . . . . . . . . . . . . . 108 Projectiles 108 | . . . . . . . . . . . . . . . . . . . . 108 Explosions 11 | . . 11 . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . 3 1 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . 3 1 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 81 | . . 31 . . . . . . . . . 5 1 . 5 . . . 39 . Shots 6 | . . 2 . . . . . . . . . . . . . . . . 4 . Rammed 3 | . . . . . . . . . . . . 1 1 . 1 . . . . . Targets Rammed 6 | . 1 . 2 . . . . . . . . 1 1 . 1 . . . . . Kicked 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 516 | . 222 187 48 60 . . . 204 380 . 162 516 3 . . . . 280 291 243 Average Temperature 110 | . 81 59 15 33 . . . 109 196 . 85 190 3 . . . . 116 133 63 Received Heat Transfer 1283 | . 93 165 180 81 . . . 12 . . 27 72 163 . 27 9 18 . . 436 Effects 12 | . . . . . . . . . 1 . . 7 . . . . . 2 1 1 Shutdowns 2 | . . . . . . . . . . . . 2 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 Interference 8 | . . . . . . . . . . . . 5 . . . . . 2 1 . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 1 . . . . . . . . . 1 . . . . . . . . Heat Transferred 3652 | . 888 1295 . . . . . 74 370 . 74 777 . . . . . . . 174 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Was Fac DSF Fac Fac Was Fac Upp Upp Res Tes Res Maximum Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . Low Security (%) 99 | 100 100 . 100 100 100 100 100 100 100 100 100 100 86 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . 13 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 249 | . 70 . 112 75 15 . 15 30 . . 35 190 249 69 174 . . 5 20 111 Initial 79 | . . . . 39 15 . . 6 . . . 15 79 69 36 . . . 2 . Average 20 | . 17 . 36 26 1 . 1 9 . . 16 13 95 64 79 . . . 2 39 Influence Increases 1806 | . 228 50 289 96 . 2 15 30 . . 35 347 210 . 228 . . 5 53 218 Destroy 0b10 Robot/C 600 | . 140 40 200 60 . . . 20 . . 20 60 . . . . . . . 60 Destroy 0b10 Robot/NC 50 | . 15 . 15 5 . . . . . . . 5 . . . . . 5 . 5 Destroy Leader 150 | . 36 10 62 10 . . . 10 . . . 10 . . . . . . . 12 Successful Hack 94 | . 7 . 10 6 . 2 . . . . . 4 . . 18 . . . 20 27 Disable Machine 36 | . . . . . . . . . . . . 9 . . . . . . 27 . Destroy Structure 36 | . . . 2 15 . . . . . . . 4 . . . . . . 6 9 Lose Combat Pursuer 840 | . 30 . . . . . 15 . . . 15 255 210 . 210 . . . . 105 Influence Decreases 1765 | . 228 50 187 143 55 . 2 45 . . . 192 161 180 123 164 . . 58 177 Entered New Map 515 | . . . . 63 40 . 2 9 . . . 20 111 170 23 74 . . 3 . Time Decay 1091 | . 228 50 187 61 15 . . 36 . . . 102 40 10 80 90 . . 55 137 Lost Part 130 | . . . . 10 . . . . . . . 50 10 . 20 . . . . 40 Lost Ally 20 | . . . . . . . . . . . . 20 . . . . . . . . Purge Threat 9 | . . . . 9 . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . 2 1 . . . . . . 1 4 1 . 4 . . . 1 2 Investigation 8 | . . . 1 1 . . . . . . . 1 1 . 3 . . . . 1 Extermination 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Reinforcement 6 | . . . 1 . . . . . . . 1 2 . . 1 . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Was Fac DSF Fac Fac Was Fac Upp Upp Res Tes Res Distress Signals 6 | . . . 1 . . . . . . . . 1 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 157 | . 14 22 12 5 . . 1 1 . . 4 27 20 5 23 1 2 5 1 14 Peak Tracking Total 14 | . 4 3 4 2 . . 1 1 . . 2 11 14 5 10 1 5 6 1 12 Tactical Retreats 17 | . 1 . . . . . 1 . . . 1 3 2 . 5 . . . . 4 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Was Fac DSF Fac Fac Was Fac Upp Upp Res Tes Res Traps Triggered 8 | . . 1 . 1 . . . 1 . . 1 2 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Was Fac DSF Fac Fac Was Fac Upp Upp Res Tes Res Machines Disabled 4 | . . . . . . . . . . . . 1 . . . . . . 3 . Max in Single Turn 1 | . . . . . . . . . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Was Fac DSF Fac Fac Was Fac Upp Upp Res Tes Res Machines Accessed 21 | . 3 . 1 2 . 1 . . . 1 . 1 1 . 3 1 . 1 2 4 Terminals 13 | . 3 . . 2 . 1 . . . 1 . . 1 . . . . 1 1 3 Fabricators 4 | . . . . . . . . . . . . 1 . . 2 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 52 | . 9 . 3 6 . 1 . . . 1 . 1 4 . 12 1 . 2 4 8 Successful 20 | . 3 . 1 3 . 1 . . . 1 . 1 1 . 4 1 . . 2 2 Failed 32 | . 6 . 2 3 . . . . . . . . 3 . 8 . . 2 2 6 Catastrophic 5 | . 1 . . . . . . . . . . . . . . . . 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 13 | . 6 . . 1 . . . . . . . . . . . . . . . 6 Terminals 32 | . 9 . . 6 . 1 . . . 1 . . 4 . . . . 2 2 7 Fabricators 9 | . . . . . . . . . . . . 1 . . 7 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 3 . . . . . . . . . . . 5 . . . 2 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 11 | . 2 . . 3 . 1 . . . 1 . . 1 . . 1 . . . 2 Record 1 | . . . . . . . . . . . . . 1 . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 1 . . 2 . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . . . . 1 . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 1 . . . . . . . . . . . 2 . . . 2 . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . Retrieve Study 3 | . . . 1 . . . . . . . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . 1 2 . . . . . . . 1 1 . 3 . . 1 2 3 Full Trace Events 7 | . 1 . 1 1 . . . . . . . . 1 . 3 . . . . . Feedback Events 3 | . . . 1 . . . . . . . . . . . 2 . . . . . Corruption 2 | . . . 1 . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . 4 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . 81 . . . . . . . . Total Robot Build Rating 4 | . . . . . . . . . . . . 4 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . 69 . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . 18 . . . . . Part Studies Acquired 3 | . . . 1 . . . . . . . . . . . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Was Fac DSF Fac Fac Was Fac Upp Upp Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Was Fac DSF Fac Fac Was Fac Upp Upp Res Tes Res Total Allies 4 | . . . . . . . . . . . . 4 . . . . . . . . Largest Group 4 | . . . . . . . . . . . . 4 . . . . . . . . Highest-Rated Group 24 | . . . . . . . . . . . . 24 . . . . . . . . Highest-Rated Ally 6 | . . . . . . . . . . . . 6 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Was Fac DSF Fac Fac Was Fac Upp Upp Res Tes Res Active Infowar (turns) 766 | . . 111 . . . . . . . . . . . . . . 55 107 323 170 Optics 111 | . . 111 . . . . . . . . . . . . . . . . . . Terrain 655 | . . . . . . . . . . . . . . . . . 55 107 323 170 Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Was Fac DSF Fac Fac Was Fac Upp Upp Res Tes Res Turns Passed 7164 | 43 885 2660 501 193 292 2 35 84 438 7 67 532 83 36 167 196 73 130 323 417 Spaces Moved 5656 | 40 524 1593 247 141 286 3 39 62 242 3 58 566 145 70 370 378 105 184 327 273 Core 963 | 22 . 2 1 . . . . . . . . 10 145 70 128 378 105 13 . 89 Treads 702 | . . 702 . . . . . . . . . . . . . . . . . . Legs 2772 | 18 524 889 246 141 286 3 39 62 242 3 58 261 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 682 | . . . . . . . . . . . . . . . . . . 171 327 184 Flight 537 | . . . . . . . . . . . . 295 . . 242 . . . . . Fastest Speed 28 | 50 120 120 90 106 90 90 90 108 108 110 110 37 50 50 40 50 50 30 30 28 Average Speed 101 | 81 120 146 128 109 90 90 90 116 171 159 110 71 50 50 43 50 50 35 52 92 Slowest Speed 850 | 120 120 400 850 111 90 90 90 180 184 184 110 117 50 50 50 50 50 51 102 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . 1 . . 5 . . . . . Potential Cave-ins 25 | . . . . . . . . . . . . . . . . . . . . 25 Cave-ins Triggered 9 | . . . . . . . . . . . . . . . . . . . . 9 Exploration Rate (%) 38 | 3 82 81 22 3 97 . 45 3 96 . 68 20 8 60 13 53 14 8 38 11 Regions Visited 20 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . 1 . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 . . . . . . . . 1 . . 1 1 1 1 . . Scrap Searched 18 | . . 14 . . . . . . . . . . . . . 2 2 . . . Spaces Dug 33 | . . . . . . . . . . . . . . . . . . . 3 30 Terrain Destroyed 310 | . . 259 1 16 . . . . . . . 1 . . . . . . 3 30 Melee 17 | . . . . . . . . . . . . . . . . . . . 3 14 Projectile 20 | . . 2 1 . . . . . . . . 1 . . . . . . . 16 AOE 273 | . . 257 . 16 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Was Fac DSF Fac Fac Was Fac Upp Upp Res Tes Res Total 6748 | 50 725 1796 365 160 325 2 38 73 262 5 58 673 157 70 371 385 123 245 467 398 Wait 595 | . 163 60 46 . . . . . 1 3 . 78 . . . . 17 47 118 62 Move 5627 | 39 523 1592 246 141 285 2 38 62 241 2 57 564 145 69 360 377 104 183 326 271 Hop 5 | . . . . . . . . . . . . 1 . . 4 . . . . . Pick Up 74 | 6 5 9 19 5 6 . . 5 1 . . 5 3 1 2 1 . 2 3 1 Fast Attach 48 | 1 1 10 . 2 8 . . . 2 . . 6 . . . 2 2 4 7 3 Attach 51 | 4 1 3 9 2 3 . . 1 . . . 6 5 . 2 2 . 6 1 6 Detach 12 | . . . . . 2 . . . . . . . 1 . 1 2 . 2 . 4 Swap 26 | . 2 12 3 1 2 . . 1 3 . . . . . . . . . 1 1 Drop 74 | . 1 19 3 . 18 . . 3 6 . . 5 2 . 1 1 . . 4 11 Fire 172 | . 28 64 37 9 . . . 1 2 . 1 8 . . . . . . 2 20 Melee 50 | . . 27 . . . . . . . . . . . . . . . 1 5 17 Ram 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Kick 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . 2 Rewire 7 | . . . . . 1 . . . 6 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Res / Arm / *Tes) -3/Testing -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 7) 128 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 720 | -10/Materials | Discovered new exit (range 8) 911 | -10/Materials | Discovered new exit (range 6) 929 | -10/Materials | Entered Subcaves 930 | -10/Subcaves | Approached by a straggling Scientist 1218 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1241 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1271 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1274 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1294 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 1320 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1999 | -10/Subcaves | Core integrity fell below 50% 2129 | -10/Subcaves | A Subdweller sparked back to life 2129 | -10/Subcaves | A Subdweller sparked back to life 2129 | -10/Subcaves | A Subdweller sparked back to life 2183 | -10/Subcaves | Found Prototype Leg 2374 | -10/Subcaves | Build established: Derelict-Mutant 2477 | -10/Subcaves | Discovered new exit (range 3) 2636 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2798 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3075 | -10/Subcaves | Discovered new exit (range 11) 3494 | -10/Subcaves | Core integrity fell below 20% 3589 | -10/Subcaves | Entered Materials 3589 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3589 | -8/Materials | Identified Arachnoskeleton 3590 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 3767 | -8/Materials | Build established: Mutant 3963 | -8/Materials | Discovered new exit (range 12) 4090 | -8/Materials | Entered Factory 4090 | -7/Factory | Evolved 2 slots: Weapon x2 4283 | -7/Factory | Sucked down chute 4283 | -7/Factory | Entered Waste 4283 | -7/Waste | The area was eerily silent 4498 | -7/Waste | Found Damper Plating 4537 | -7/Waste | Discovered new exit (range 12) 4575 | -7/Waste | Entered Factory 4577 | -7/Factory | Identified exit to DSF 4577 | -7/Factory | Entered DSF 4590 | -7/DSF | Discovered new exit (range 15) 4600 | -7/DSF | Additional patrols routed to DSF 4612 | -7/DSF | Entered Factory 4612 | -6/Factory | Evolved 2 slots: Utility x2 4696 | -6/Factory | Sucked down chute 4696 | -6/Factory | Entered Waste 4696 | -6/Waste | The area was eerily silent 4825 | -6/Waste | Build established: Hacker-Tank 5090 | -6/Waste | Discovered new exit (range 13) 5134 | -6/Waste | Entered Factory 5138 | -6/Factory | Identified exit to DSF 5141 | -6/Factory | Entered DSF 5173 | -6/DSF | Additional patrols routed to DSF 5190 | -6/DSF | Discovered new exit (range 15) 5208 | -6/DSF | Entered Factory 5208 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5438 | -5/Factory | Fabricated K-01 Serf? 5604 | -5/Factory | Lost 3 allies 5612 | -5/Factory | Released all parts (12) 5734 | -5/Factory | Discovered new exit (range 11) 5740 | -5/Factory | Entered another Factory area 5740 | -4/Factory | Evolved 2 slots: Propulsion x2 5766 | -4/Factory | Lost 3 parts (1p2n) 5814 | -4/Factory | Found Prototype Launcher 5815 | -4/Factory | Identified Mni. Smartbomb Launcher 5823 | -4/Factory | Sucked down chute 5823 | -4/Factory | Entered Waste 5827 | -4/Waste | Spotted C-40 Crusher 5835 | -4/Waste | Spotted C-40 Crusher 5840 | -4/Waste | Spotted C-40 Crusher 5843 | -4/Waste | Spotted C-40 Crusher 5844 | -4/Waste | Spotted C-40 Crusher 5847 | -4/Waste | Discovered new exit (range 16) 5859 | -4/Waste | Entered Factory 5903 | -4/Factory | Spotted B-86 Titan 5926 | -4/Factory | Core integrity fell below 50% 5943 | -4/Factory | Fabricated Enh. Quantum Rifle? 5957 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 6019 | -4/Factory | Core integrity fell below 20% 6021 | -4/Factory | Discovered new exit (range 9) 6026 | -4/Factory | Entered Upper Caves 6117 | -4/Upper Caves | Entered a destroyed Warlord outpost 6123 | -4/Upper Caves | Learned location of 2 exits from Research 6219 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6219 | -4/Upper Caves | Discovered new exit (range 7) 6222 | -4/Upper Caves | Entered another Upper Caves area 6261 | -4/Upper Caves | Build established: Mutant 6287 | -4/Upper Caves | Discovered new exit (range 14) 6295 | -4/Upper Caves | Entered Research 6295 | -3/Research | Evolved 2 slots: Propulsion x2 6296 | -3/Research | Identified exit to Research 6296 | -3/Research | Identified exit to Armory 6333 | -3/Research | Found Gamma Bomb Array 6419 | -3/Research | Discovered new exit (range 12) 6425 | -3/Research | Entered Testing 6575 | -3/Testing | Discovered exit to Research (range 8) 6586 | -3/Testing | Found Prototype Energy Cannon 6586 | -3/Testing | Identified Null Cannon 6608 | -3/Testing | Build established: Sprinter 6609 | -3/Testing | Found Prototype Device 6609 | -3/Testing | Identified 2N-1CE's Frost Array 6687 | -3/Testing | Found Prototype Energy Cannon 6687 | -3/Testing | Identified Cld. Nova Cannon 6748 | -3/Testing | Entered Research 6748 | -2/Research | Evolved 2 slots: Utility x2 6907 | -2/Research | Spotted B-90 Cyclops 6959 | -2/Research | Build established: Mutant 6968 | -2/Research | Lost 9 parts (1p5n3u) 6989 | -2/Research | Core integrity fell below 50% 7013 | -2/Research | Crushed by falling debris 7028 | -2/Research | Crushed by falling debris 7034 | -2/Research | Core integrity fell below 20% 7042 | -2/Research | Crushed by falling debris 7047 | -2/Research | Crushed by falling debris 7048 | -2/Research | Crushed by falling debris 7104 | -2/Research | Crushed by falling debris 7104 | -2/Research | System corruption reached 10% 7159 | -2/Research | Crushed by falling debris 7164 | -2/Research | Crushed by falling debris 7166 | -2/Research | Crushed by falling debris 7166 | -2/Research | Smashed by cave-in Last Messages --------------- Xenon Bombardment Thruster crushed. The unstable cave ceiling collapses. Crushed by falling debris. Overheating: Energy bleed (-19). The unstable cave ceiling collapses. ALERT: Security rotation in progress. [Achievement: Overkill] The unstable cave ceiling collapses. Crushed by falling debris. Quantum Reactor destroyed. System corrupted by crushing effect (+3). The unstable cave ceiling collapses. System corrupted: Matter fused (-5). The unstable cave ceiling collapses. Crushed by falling debris. Cld. Nova Cannon destroyed. The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????# # | | ?????????# # | | ?????????# # | | ?????????# ######### T################### | | ?????????#######"##???????####?????????????????? | | ???????????????#=###???????????????????????????? | | ???????????????###[#???????????????????????????? | | ????????????????####???????????????????????????? | | ?????????????????###???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????###???????????????????????????? | | ?????????????????###???????????????????????????? | | ?????????????????#[##??????????????????????????? | | ?????????????????#[=#??????????????????????????? | | ?????????????????####??????????????????????????? | | ??????????????????###??????????????????????????? | | ??????????????????###??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????###??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????###??????????????????????????? | | ??????????????????# ##?????????????????????????? | | ??????????????????# ###????????????????????????? | | ??????????????????### ##???????????????????????? | | ????????????????????#####??????????????????????? | | ?????????????????????##@##?????????????????????? | | ??????????????????????#####????????????????????? | | ???????????????????????####????????????????????? | | ????????????????????????## #???????????????????? | | ??????????????????????????##???????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 120 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 18 Terrain Scan Density 10 Armor Coverage 1750 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Utility Shielding 66 Point Defense Rating 240 Evasion (%) 62 Melee Accuracy 8 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Q-thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -5/Factory | Preloaded Enh. Quantum Rifle | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Titanium Leg | -8/Materials | Hacked Imp. Linear Gravjet | -3/Testing | Hacked Imp. Gyrokinetic Inverter | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- Overkill Superinsulated Challenges ------------ None Game ------ Seed TractorGhostProjector Manual? 0 Play Time 01:01:33 Cumulative 63.9 hours Start 2026.06.03 @ 21:36:12 End 2026.06.03 @ 22:38:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 99 Rogue 65 Adventurer 34 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 49 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2c5c130f-9541-4e0a-b48d-bfeef7720a24